ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.289
Committed: Sun Dec 21 21:20:35 2008 UTC (15 years, 4 months ago) by root
Branch: MAIN
Changes since 1.288: +4 -3 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.284 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: palyerdialog doesn't autoclose when too far away
17     TODO: remove curse should *maybe* work on players themselves
18     TODO: remove curse in glyph/rune doesn't have any effect?
19     TODO: nothing is written on it -> log-1
20     TODO: fix magic ear w.r.t. player dialog
21     TODO: rewrite highscore code
22     TODO: saying open to the old man in tutorial makes the sign(?) say "@match..."
23    
24 root 1.289 TODO: health bars for earthwalls seem to start at 100% end die at 50%
25 root 1.284 - fix being able to see through walls a bit.
26 root 1.285 - completely replaced the line of sight algorithm with a variant
27     of spiral fov capable of visibility grades and arbitrary
28     shadow angles, that uses less memory and less code.
29     - the new los code supports arbitrary map rectangles and loosens
30     other restrictions of the old code, supporitng further optimisations.
31 root 1.287 - udpate los if blocksview-objects are inserted in a map, not just when
32     removed (e.g. for summon fog).
33 elmex 1.288 - create bomb now also works when casted by door traps.
34 root 1.289 - (maps) considerably soften the subway spider.
35     - no maximum darkness for outdoor maps anymore.
36     - no longer
37 root 1.284
38 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
39 root 1.283 - this release is assumed to be very stable.
40     - (maps) radically redesigned and improved tutorial.
41 root 1.280 - directional casting no longer immediately removes the invisible effect.
42 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
43 root 1.272 - fix overflow in lighting calculations.
44     - negative glow radii can no longer cause total darkness.
45 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
46     only maximally-lit ones.
47 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
48     - swashbucklers got the oratory skill now.
49 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
50 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
51 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
52 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
53     (which was probably broken, too).
54 root 1.281 - support negative glow radii during daytime, too.
55     - use circular, not rectangular, viewing area.
56     - use minimum viewing distance of 2 in outdoor maps.
57     - negative glow is stronger than viewing area or lamps.
58 root 1.283 - (arch) new darkness spell face.
59 root 1.272
60 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
61     - (maps) completely redesigned scorn.
62 root 1.269 - "cast light" now works on oneself.
63 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
64     negative glow radii again (they were totally broken before).
65 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
66 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
67 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
68 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
69 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
70     back to the player.
71 root 1.251 - attuned/repell and spell base level system reworked.
72 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
73 root 1.247 be less erratic now.
74 root 1.248 - refuse to write the uuid file if the uuid is zero
75     (to avoid writing it in early crashes).
76 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
77     - speed up emergency_save by not syncing every file separately.
78     - no longer reattach perl to every object on reload, it's slow, and no longer
79     necessary since we don't nuke stashes anymore.
80     - do not bootstrap perl from the commandline args, use separate eval for
81     better error reporting.
82 root 1.259 - fix a crash when pushing cone spells met ice attacks.
83 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
84 root 1.255 - speed up map refresh in server a bit.
85 elmex 1.258 - refactored drop code and fixed some programming errors in it.
86 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
87 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
88 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
89     as the current weight of the inventory.
90 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
91     dragonfire has been introduced for the non-dragon players.
92 root 1.265 - remove unused "tooltype", "start_holding" object slots.
93     - change "weapontype" object slot to uint8.
94     - convert "hide" object slot into flag.
95     - reorder object members for better locality of reference and codesize
96     decrease.
97 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
98 root 1.267 - fix a crash when no skill could be found when killing amonster.
99 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
100     every completed aio operation.
101 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
102     and update mapspaces if necessary.
103 root 1.246
104 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
105 root 1.241 - removed all command line parsing, only env variables are supported
106     anymore.
107 root 1.239 - region-specific monsters will now once more be on the worldmap.
108 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
109 root 1.225 would grow out of bounds.
110 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
111 root 1.222 - fixed a double-escaping bug in the pod-parser.
112     - rewrote the cfpod parser in C++.
113     - hintmode moved to C++, players need to re-set their hintmode if
114     they dislike "show".
115 root 1.231 - fix RIP inscription.
116 root 1.239 - bump login name length from 18 to 20 char max.
117 root 1.231 - correctly support gender in emotes.
118     - correctly support gender in the death messages.
119     - correctly generate death messages for players only when they really die,
120     with increased information.
121 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
122     and data corruption (but apparently was never triggered).
123 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
124 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
125     data corruption bug.
126 root 1.223 - tweak coredumping/monitoring a bit.
127 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
128 root 1.227 - do not crash in the loader when an inventory object could not be loaded
129     (from a corrupted file).
130 root 1.241 - redid skills command to send output to proper channel.
131 root 1.233 - object->map is no longer refcounting.
132 root 1.228 - add FLAG_DEBUG for internal debugging.
133 root 1.231 - add NDI_VERBATIM flag to send_msg.
134 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
135 root 1.240 - player->exists is no longer a sync_job.
136 root 1.233 - split login.ext's player scheduler into
137     it's own player-scheduler.ext extension.
138 root 1.222
139 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
140 root 1.212 - require perl 5.10.
141 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
142 root 1.204 - swap player and observed count's on the map when observing.
143 root 1.205 - add (mostly untested) mapspace perl class and accessors.
144 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
145 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
146     could be found.
147 root 1.208 - pits now have a configurable "random spread" range and default
148 root 1.213 to a radius of two now.
149 root 1.212 - rewrite pay_player_arch.
150     - use a more stable perl_reload implementation.
151     - do not use Symbol::delete_package (causes crashes after perl-reload),
152     use our own, safer, clear_package instead.
153     - when asynchronously dumping core, close all file handles to allow
154     the server to restart concurrently.
155 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
156     sequences, without double-encoding. it should be faster, too.
157     - the above fixes wrong display of help tetx and many other issues.
158 root 1.216 - use lzf and frag packets for large messages for clients supporting them
159 root 1.218 (0.9976+), use it for long books and other messages.
160 root 1.210 - eradicate listen command and corresponding code.
161 root 1.211 - eradicate logs command.
162 root 1.218 - let the client log into the server log, used for crash backtraces.
163 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
164     old style spell objects with the spell magic bullet.
165 root 1.220 - (arch) fixed skill less rods in the archetypes
166 root 1.204
167 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
168 elmex 1.197 - made jeweler workbench larger and some other minor map
169     changes in jeweler town.
170 root 1.196 - fixed wrong item handling in jeweler skill code.
171 root 1.198 - (arch) use a special "key_random_map" for random map keys
172     that are used up.
173 root 1.199 - fix a crash when the player who was observed has logged out long
174     enough for his region/map to be gone.
175 root 1.200 - port to g++-4.3's incompatible tr1 changes.
176 root 1.201 - add some missing dependencies.
177 root 1.203 - log to /var/log/deliantra/ by default.
178     - hack observe code to enable smooth movmenet when observing.
179 elmex 1.195
180 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
181 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
182 root 1.179 - correctly move gsay to the party channel.
183 root 1.178 - fix a crash when animate weapon was used in some areas.
184 elmex 1.177 - fixed unnecessary identification of by converters created objects.
185 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
186     with NPCs.
187 elmex 1.175 - (arch) dragon scales got proper type now
188 root 1.193 - object::decrease would sometimes cause container weights to
189     be wrong, this has been fixed.
190 root 1.194 - do not send time updates for newly-seen items.
191 root 1.185 - thawing an icecube will once more drop its contents to the ground.
192 root 1.183 - fix cone spells etc. going through walls sometimes.
193 root 1.186 - fix a weight update bug that sometimes left containers
194     with wrong weights.
195 root 1.194 - added auto_apply event and extension for shop tiles.
196 root 1.172 - work around get_map_flags invoking perl and switching the stack.
197     - make sure the map is loaded when using a town portal return.
198 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
199     where healing spells didn't cost any grace.
200 root 1.173 - fix starvation kill reason.
201 root 1.174 - fix pk killer name message.
202 root 1.189 - don't let people apply signs with @match.
203 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
204     what seems to be the biggets memleak in the server).
205 elmex 1.171
206 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
207 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
208     - use anyevent to manage listen ports (this enables IPv6 support).
209 root 1.167 - server supports ipv6 client connections now.
210 root 1.168 - use newly-available Coro::AnyEvent.
211 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
212     to let it handle AIO requests.
213 root 1.167
214 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
215 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
216     processing considerably (especially in the client) and reduces data transfers
217     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
218 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
219     - (map) fixed npc dialogue in pup_land/s_f/special.
220     - bugfix: fix a crash when a player casts a swarm spell and then logs out
221     (swarm spells now stay in the player's inventory).
222 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
223 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
224     archetype *archname* (chairs of different facings were merged).
225     - bugfix: fix a potential crash issue in find_object_name (not used
226     normally).
227 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
228     (destruction, magic missile etc.).
229 root 1.163 - swarm spells without a direction now use various spiral patterns
230     instead of being fully random.
231 root 1.158 - update AnyEvent API to 3.4 and above.
232 root 1.156
233 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
234 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
235 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
236 root 1.152 - bugfix: the jumping skill now gives experience for jumping
237     and for attacking monsters. it also takes about one second to do a jump.
238 root 1.138 - bugfix: players couldn't starve in 2.53 :(
239 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
240 root 1.152 - bugfix: spell effects like word of recall are removed on death.
241 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
242     were created outside a map.
243 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
244     (fixed by reversing the logic).
245 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
246 root 1.153 - bugfix: the random map generator no longer leaks key objects.
247 root 1.154 - bugfix: support random maps >127x127.
248 root 1.152 - (maps) fixed the death certificate system in nimbus.
249 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
250 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
251 root 1.147 - (arch) give ball lightning a real name.
252 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
253 root 1.155 - support cfpod in ex replies (client item tooltips).
254 root 1.143 - unapply item in range slow when readying a spell.
255 root 1.148 - bugfix: account for rounding errors in weight updates.
256 root 1.139 - remove synchronous mkdir in chargen_race_done.
257     - fix per-race starting maps.
258 root 1.142 - check hiscore on suicide and quit as well.
259 root 1.138 - tell players when they are starving.
260 root 1.133 - get rid of costly object_from_name conversion for altar effects.
261     - fix map difficulty calculation for generators.
262 root 1.146 - slightly more intelligent handling of "is_animated" flag.
263 root 1.149 - support no_drop map header flag (before it was only available internally).
264 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
265 root 1.133
266 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
267 root 1.119 - bugfix: custom skill settings were not saved by the server.
268     - bugfix: remove did not actually remove items from the inventory, leaving
269 root 1.116 ghost items.
270 root 1.119 - bugfix: properly update items identified on the ground.
271 root 1.120 - bugfix: use localtime_r in the logger thread.
272 root 1.122 - bugfix: player starvation will now give the correct kill reason.
273     - bugfix: archetype reloads could crash the server.
274 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
275 elmex 1.114 player is not logged in.
276 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
277 root 1.117 server startup.
278 root 1.128 - bugfix: fix the door surround check in the random map generator.
279     - (maps) fix heaven quest difficulty progression.
280     - (maps) fix some random map styles.
281     - dropping items a shop is not interested in won't sell them anymore.
282     - rods and horns with a too low maximum charge allow now at least one discharge.
283     - implement kill & death statistics.
284     - random map preparation is no longer synchronous.
285     - rewrite find_style in perl, no longer does synchronous I/O.
286     - improve random map specials placement.
287     - make the killer a real object pointer instead of a string, improved
288     kill reason messages.
289 root 1.117 - take advantage of new aio_close and aio_chmod.
290 root 1.128 - implement archetype::get, object::deep_clone and update callers.
291 root 1.125 - change_abil is much faster.
292 root 1.126 - update the floorbox more often to work around the reverses item order
293     display in clients.
294 root 1.125 - cleaned up object copying by encapsulating it to a single place.
295 root 1.126 - add hints to the invite messages.
296 root 1.127 - rewrote key<->value pair handling.
297 root 1.128 - use an independent random number generator for the random map generator.
298 elmex 1.113
299 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
300 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
301     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
302     - completely automate the weight handling, should fix all weight
303     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
304 root 1.103 - reloading archetypes while a user was in the character creation phase
305     could crash the server.
306 root 1.106 - fix a nontrivial number of cases of code commented similar
307     to "is this really correct?", as many of those cases are now handles
308     automatically by lower level code.
309     - replace many ad-hoc checks for client visibility by object::visible_to,
310     should result in broader applicability of functions using it.
311 root 1.104 - merge items with different arch pointers refering to the same arch
312     (due to archetype reloads).
313 root 1.106 - refactored the object remove/insert functions and most related
314     functions (decrease, split, merge_ob etc.).
315 root 1.105 - make it compile better on freebsd (reported by pippijn).
316 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
317 root 1.108 - fix the longstanding "container stays open" bug.
318 root 1.107 - improved floorbox updating to be incremental and other protocol
319     optimisations.
320     - get rid of update_after_inventory_change and only do update stats
321     for weight once/tick/player at max.
322 root 1.109 - rewrite party commands, use party channel.
323 root 1.103
324 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
325 root 1.97 - properly link against libgthread as that is needed to make the slice
326     allocator thread-safe.
327 root 1.91 - support perls not compiled with 64 bit support (though this is not a
328     recommended configuration) (reported by Samuel Gondouin).
329 root 1.94 - always put godgiven items into the player inventory, never any containers.
330 root 1.92 - (maps, arch) the scorn go club was founded!
331 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
332 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
333     became a real spell-class.
334 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
335     - (arch) considerably strengthened spark shower and destruction.
336     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
337     finally reloadable at runtime.
338     - changed archetype loading algorithm to only require one pass and
339     use delayed resolving of references.
340 root 1.101 - examine command now uses the examine infobox.
341 root 1.102 - implement an "incremental garbage collector" for archetypes.
342 root 1.98 - enable slice allocator again.
343 root 1.96 - implement optional free memory poisoning.
344 root 1.91
345 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
346 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
347 root 1.85 skill.
348 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
349     names (also update all maps to use money instead of coins).
350 root 1.78 - add uuid accessors to perl.
351     - add coin names and archetype accessors to perl.
352 root 1.80 - fix runtime uuid file format to use "." instead of ",".
353 root 1.78 - change perl extensions to not use hardcoded coins and values.
354 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
355     and be more parsimonous of uuid usage by the exact value out on exit.
356 root 1.86 - write log messages in another thread, removing another sync point.
357     - support multi-line log messages in a nicer way.
358 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
359 root 1.81 - fix a minor memleak in the random map generator.
360     - some parts of the random map generator are not coroutine-safe,
361     so only call it "single-threaded".
362     - major cleanup of memory management in random map generator.
363 root 1.87 - slight refactoring of the random map generator, faster too.
364 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
365     bookkeeping bug.
366 root 1.87 - work around "player is on active list" problem by deactivating player
367     after loading.
368 root 1.81 - garbage collect shstr's more evenly and adaptively only when
369     there have in fact been allocations.
370 root 1.82 - fix object::insert to do as documented and insert into the env
371     if necessary.
372     - fix cf::map::unique_maps.
373     - fix nrof overflow check in can_merge_slow.
374     - fix converter code to handle >31 bit values.
375 elmex 1.83 - added support for the player_sold flag
376 root 1.84 - converters no longer accept unpaid items.
377 root 1.88 - canonicalize random map meta files for better unification.
378 root 1.77
379 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
380 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
381     when mlockall has been used.
382 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
383 root 1.72 - use separate thread for ticker timing (and more in the future).
384     this greatly increases timing accuracy and gets rid of an enourmous
385     number of gettimeofday calls.
386 root 1.82 - use a separate thread to signal aio completion, for lower latency.
387 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
388 root 1.71
389 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
390 root 1.68 - rebalanced default experience table to be more exponential
391     and much easier up to level ~40, then moderately harder.
392 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
393 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
394     - do not exit on reload/load errors but properly cleanup.
395 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
396 root 1.66
397 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
398 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
399     (this fixes the jeweler skill).
400 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
401 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
402 root 1.63 - move tombstone to real map if player died due to cave-in (even if
403     it has reset, which is better than putting it on the savebed, also as
404     proof that the palyer didn't use a savebed).
405 root 1.59
406 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
407 root 1.56 - work around perl bug in configure perl module version check.
408 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
409 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
410 root 1.52 - fix a bug in animate_weapon, causing a crash.
411 root 1.54 - no longer exit when a coroutine throws an exception.
412 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
413 root 1.53 - fix the "<player> is nuts" message.
414 root 1.58 - fix an exception at logout due to the json_coder being gone.
415 root 1.43 - upgrade to EV version 2.0 API.
416 root 1.47 - when players don't apply a savebed correctly but stand above one,
417     do not move or kill them.
418 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
419 root 1.43 - implement generic framework for server-side resource files.
420     - implement resource file update event.
421     - hook experience table update into the framework.
422     - move jeweler.yaml to resources (arch/).
423 root 1.44 - switch from Crossfire to Deliantra perl module.
424     - implement json2json arch filter.
425 root 1.45 - implement widget protocol version 2, support for ui templates.
426 root 1.54 - mapinfo is now handled fully asynchronously.
427 root 1.48 - ext/irc: also log irc messages.
428 root 1.51 - ext/schmorplog: write user stat files asynchronously.
429 root 1.43
430 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
431 elmex 1.41 - limited the number of items that can be picked up and dropped
432 root 1.42 as temporary measurement against bad performance or dropping things
433     (this lead to long freezes and triggered the watchdog).
434 elmex 1.41 - improved the performance of the drop command a bit.
435 root 1.38 - switch from Event to EV for higher performance, easier usage,
436     less bugs...
437 root 1.39 - updated to release version of the gnu affero license.
438 root 1.38
439 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
440 root 1.36 - more thoroughly rename the binaries, contact addresses.
441     - update the copyrights.
442 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
443     crashes.
444 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
445     potentially causing crashes.
446 root 1.35 - assign weapons on user load time, not login-time, avoiding
447     crashes.
448    
449 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
450 root 1.32 - fixed an important bug that caused passwords to be forgotten.
451 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
452     in some of the maps.
453 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
454     which is now trivial to do.
455 root 1.33 - removed all traces of the old (and never working) plug-in interface
456     (70kb code less on amd64).
457 root 1.34 - improve/tune scheduling priorities.
458     - fix some freezing bugs.
459     - fix a memory corruption problem in dynbuf.printf.
460     - use channels for chat and many informational commands.
461     - improved the tutorial.
462     - create missile is now fixed.
463     - race fields must now contain archetypes.
464     - jumping skill now works as advertised.
465 root 1.31
466 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
467 root 1.24 - relicense under the gnu affero license.
468 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
469 root 1.24 - implement server-side framework for generic resources.
470     - use resource framework for server-provided ambient
471     music.
472 root 1.27 - save object owners (players only atm).
473 root 1.24 - replace limited sound api with server-provided sound effects.
474     - new sc (sound control) protocol command.
475     - improve fxix protocol to include types.
476     - exactly fill tcp segments, if possible.
477     - output-rate is now an upper limit, the server will automatically
478     (and quite perfectly) adjust to the network conditions, ensuring
479     low latency even during bulk transfers (music, images, sounds etc.).
480     - implement server-side widgets (i.e. client widgets controlled
481     in the server side). this will allow future expansion without
482     having to upgrade clients.
483     - implement a (artwork) world map with realtime player position
484     tracking.
485     - new and more efficient extcmd (server still supports old extcmd
486     protocol).
487 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
488     calcluation that could be easily exploited by users.
489     - rebalanced diseases to spread more naturally/evenly.
490     - completely asynchronous map loading even for tiled maps.
491 root 1.24 - replace simple messaging protocol with channels carrying metadata
492     (similar to message types, but more directed at the user).
493     - reduce command processing latency by a whopping 120ms by
494     reordering some processing steps inside the server. this directly
495     reduces lag by 120ms.
496     - actually send spell faces to the client.
497 root 1.23 - implement player genders.
498 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
499     otherwise return to savebed and possible kill if the log-out
500     was for too long.
501     - fast socket-dead detection (kick player after 8 seconds without ack).
502     - greatly reduce the cpu time needed to draw maps _again_.
503     - archetypes are now subclasses of objects.
504     - rebalanced shop greed and approval functions to be more realistic
505     (and likely match the actual intention).
506 root 1.23 - implement "crossfire pod" format for messages, with working bold,
507     italic, gender-specific text, paragraphs etc.
508 root 1.24 - implemented hint framework, players can opt to receive hints.
509     - implemented (long) book framework, added some books from the cf wiki.
510 root 1.23 - implement generic message framework that uses xml, utf8 for the client
511     protocol and is capable of transmitting generic meta information.
512 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
513     - replace the nexus by a per-player tutorial map that teaches stuff
514     better than the newbie house.
515 root 1.18 - fix the magicmap colours.
516 root 1.19 - optimise map update even more by removing unneeded code and checks.
517     - decouple map and stats update from pl->ob and use pl->observe instead.
518     - implement observe command.
519 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
520     calls with a simple comparison.
521     - fix a latent crossfire bug that could crash the server because the
522     map refresh did not update the mapspace.
523 root 1.24 - support custom keys for regions and maps, regions are now
524     refcount-managed.
525     - allow worldmap overlays anywhere in the 000..999 range.
526     - new system to acquire time slices for background jobs, to reduce
527     jitter.
528 root 1.27 - semi-persistent object-referencing framework (currently only players
529     supported).
530 root 1.22 - dependency tracking for perl extensions.
531 root 1.24 - new slag-ex extension for cleaning cauldrons.
532     - fix invoke result processing.
533     - there are even less i/o syncpoints in the server now.
534 root 1.29 - added map-tags extension that scans all maps for object tags
535     and records them in the database (not used yet).
536 root 1.28 - metaserver 2 support.
537 root 1.22 - many more bugfixes and minor optimisations.
538 root 1.16
539 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
540 root 1.14 - optimised event invocation (non-wanted events can now be
541     skipped with 4-5 inlined instructions).
542 root 1.12 - complete rewrite of town_portal: it now creates a portal
543     to the "nearest" town only, travel is only possible
544 root 1.13 to the town and back, anybody can use it (also removes
545     one of the remaining syncpoints in the server).
546 root 1.10 - complete rewrite of the range/attack skill slot system:
547     there are now two slots, one for combat, one for ranged
548     attacks.
549     - introduce the concept of a current weapon (either a ranged
550     or a combat weapon/skill/tool) and switch between them as
551     needed.
552     - rewrite bow code so bows get more useful: apply damage,
553     attacktype and other stats to the arrows and treat
554     bows as weapons. also rebalance the missile weapons skill
555     so its damage increases with level.
556     - rewrite the complete player speed logic: weapon_speed now
557     works as documented and there are no unnatural speed boosts.
558 root 1.6 - implement a utility - cfutil - that simplifies arch and map
559     installation, replacing the old collect scripts and
560 root 1.9 simplying deployment by scaling and cutting faces as required.
561     - simplify the map protocol extensively by taking advantage
562     of missing bigfaces, speeding up map generation immensely.
563 root 1.6 - implement inherit keyword allowing archetypes to inherit from
564     other archetypes.
565     - rationalise archetype, region and treasurelist file format
566     into a single file format and make them reloadable asynchronously.
567 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
568     reloadable at runtime.
569 root 1.6 - implement 64x64 faceset support.
570     - implement fxixsx protocol that saves
571     a lot of bandwidth over the old image/face/smooth packets
572 root 1.11 and allows images > packetsize, incremental and background
573     transfers.
574 root 1.6 - implement a bandwidth-saving smoothing protocol that works
575     on a face basis as opposed to a mapspace basis.
576 root 1.7 - the server can now rate-limit image uploads to not exceed
577     a certain (client-configurable) speed while guarenteeing full
578     freedom of movement.
579 root 1.8 - implement new ex command to request item descriptions.
580     - implement new msg command for in-game messages with meta
581     information (using xml).
582 root 1.9 - enforce utf-8 for all text messages.
583 root 1.13 - added micropather (not used yet).
584 root 1.6 - many, many bugfixes.
585 root 1.1
586 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
587 root 1.1 - make coroapi accessible to cf+.
588     - moved map handling logic completely to perl
589     - per player maps are now marked in the map
590 root 1.2 - maps are saved completely differently now,
591     and much more often.
592 root 1.17 - rewrote map header parser and writer, to be much faster.
593 pippijn 1.4 - maps and players are now (in the average case) loaded
594 root 1.2 and saved completely asynchronously, I/O contention will no
595     longer freeze the server.
596 pippijn 1.4 - players and maps can be loaded anytime, without the player
597 root 1.2 being logged in.
598 root 1.1 - automatically generate method interfaces for perl from headers
599     - unbundled freezethaw
600     - mostly rewrote common/map.C
601     - completely rewrite server/swap.C
602     - introduced "runtime", the CCT clock (corrected crossfire time) :)
603     - introduced new keyword for map files: file_format_version (integer, server version: 0)
604     - better message for apply failures due to applymode
605     - removed most all of the weather code
606     - unified logging to stderr and file
607     - too many minor changes to document