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Revision: 1.290
Committed: Mon Dec 22 00:02:13 2008 UTC (15 years, 4 months ago) by elmex
Branch: MAIN
Changes since 1.289: +1 -0 lines
Log Message:
new torch graphics.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.284 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: palyerdialog doesn't autoclose when too far away
17     TODO: remove curse should *maybe* work on players themselves
18     TODO: remove curse in glyph/rune doesn't have any effect?
19     TODO: nothing is written on it -> log-1
20     TODO: fix magic ear w.r.t. player dialog
21     TODO: rewrite highscore code
22     TODO: saying open to the old man in tutorial makes the sign(?) say "@match..."
23    
24 root 1.289 TODO: health bars for earthwalls seem to start at 100% end die at 50%
25 root 1.284 - fix being able to see through walls a bit.
26 root 1.285 - completely replaced the line of sight algorithm with a variant
27     of spiral fov capable of visibility grades and arbitrary
28     shadow angles, that uses less memory and less code.
29     - the new los code supports arbitrary map rectangles and loosens
30     other restrictions of the old code, supporitng further optimisations.
31 root 1.287 - udpate los if blocksview-objects are inserted in a map, not just when
32     removed (e.g. for summon fog).
33 elmex 1.288 - create bomb now also works when casted by door traps.
34 elmex 1.290 - (arch) new torch graphics.
35 root 1.289 - (maps) considerably soften the subway spider.
36     - no maximum darkness for outdoor maps anymore.
37     - no longer
38 root 1.284
39 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
40 root 1.283 - this release is assumed to be very stable.
41     - (maps) radically redesigned and improved tutorial.
42 root 1.280 - directional casting no longer immediately removes the invisible effect.
43 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
44 root 1.272 - fix overflow in lighting calculations.
45     - negative glow radii can no longer cause total darkness.
46 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
47     only maximally-lit ones.
48 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
49     - swashbucklers got the oratory skill now.
50 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
51 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
52 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
53 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
54     (which was probably broken, too).
55 root 1.281 - support negative glow radii during daytime, too.
56     - use circular, not rectangular, viewing area.
57     - use minimum viewing distance of 2 in outdoor maps.
58     - negative glow is stronger than viewing area or lamps.
59 root 1.283 - (arch) new darkness spell face.
60 root 1.272
61 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
62     - (maps) completely redesigned scorn.
63 root 1.269 - "cast light" now works on oneself.
64 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
65     negative glow radii again (they were totally broken before).
66 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
67 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
68 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
69 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
70 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
71     back to the player.
72 root 1.251 - attuned/repell and spell base level system reworked.
73 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
74 root 1.247 be less erratic now.
75 root 1.248 - refuse to write the uuid file if the uuid is zero
76     (to avoid writing it in early crashes).
77 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
78     - speed up emergency_save by not syncing every file separately.
79     - no longer reattach perl to every object on reload, it's slow, and no longer
80     necessary since we don't nuke stashes anymore.
81     - do not bootstrap perl from the commandline args, use separate eval for
82     better error reporting.
83 root 1.259 - fix a crash when pushing cone spells met ice attacks.
84 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
85 root 1.255 - speed up map refresh in server a bit.
86 elmex 1.258 - refactored drop code and fixed some programming errors in it.
87 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
88 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
89 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
90     as the current weight of the inventory.
91 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
92     dragonfire has been introduced for the non-dragon players.
93 root 1.265 - remove unused "tooltype", "start_holding" object slots.
94     - change "weapontype" object slot to uint8.
95     - convert "hide" object slot into flag.
96     - reorder object members for better locality of reference and codesize
97     decrease.
98 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
99 root 1.267 - fix a crash when no skill could be found when killing amonster.
100 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
101     every completed aio operation.
102 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
103     and update mapspaces if necessary.
104 root 1.246
105 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
106 root 1.241 - removed all command line parsing, only env variables are supported
107     anymore.
108 root 1.239 - region-specific monsters will now once more be on the worldmap.
109 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
110 root 1.225 would grow out of bounds.
111 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
112 root 1.222 - fixed a double-escaping bug in the pod-parser.
113     - rewrote the cfpod parser in C++.
114     - hintmode moved to C++, players need to re-set their hintmode if
115     they dislike "show".
116 root 1.231 - fix RIP inscription.
117 root 1.239 - bump login name length from 18 to 20 char max.
118 root 1.231 - correctly support gender in emotes.
119     - correctly support gender in the death messages.
120     - correctly generate death messages for players only when they really die,
121     with increased information.
122 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
123     and data corruption (but apparently was never triggered).
124 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
125 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
126     data corruption bug.
127 root 1.223 - tweak coredumping/monitoring a bit.
128 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
129 root 1.227 - do not crash in the loader when an inventory object could not be loaded
130     (from a corrupted file).
131 root 1.241 - redid skills command to send output to proper channel.
132 root 1.233 - object->map is no longer refcounting.
133 root 1.228 - add FLAG_DEBUG for internal debugging.
134 root 1.231 - add NDI_VERBATIM flag to send_msg.
135 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
136 root 1.240 - player->exists is no longer a sync_job.
137 root 1.233 - split login.ext's player scheduler into
138     it's own player-scheduler.ext extension.
139 root 1.222
140 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
141 root 1.212 - require perl 5.10.
142 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
143 root 1.204 - swap player and observed count's on the map when observing.
144 root 1.205 - add (mostly untested) mapspace perl class and accessors.
145 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
146 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
147     could be found.
148 root 1.208 - pits now have a configurable "random spread" range and default
149 root 1.213 to a radius of two now.
150 root 1.212 - rewrite pay_player_arch.
151     - use a more stable perl_reload implementation.
152     - do not use Symbol::delete_package (causes crashes after perl-reload),
153     use our own, safer, clear_package instead.
154     - when asynchronously dumping core, close all file handles to allow
155     the server to restart concurrently.
156 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
157     sequences, without double-encoding. it should be faster, too.
158     - the above fixes wrong display of help tetx and many other issues.
159 root 1.216 - use lzf and frag packets for large messages for clients supporting them
160 root 1.218 (0.9976+), use it for long books and other messages.
161 root 1.210 - eradicate listen command and corresponding code.
162 root 1.211 - eradicate logs command.
163 root 1.218 - let the client log into the server log, used for crash backtraces.
164 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
165     old style spell objects with the spell magic bullet.
166 root 1.220 - (arch) fixed skill less rods in the archetypes
167 root 1.204
168 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
169 elmex 1.197 - made jeweler workbench larger and some other minor map
170     changes in jeweler town.
171 root 1.196 - fixed wrong item handling in jeweler skill code.
172 root 1.198 - (arch) use a special "key_random_map" for random map keys
173     that are used up.
174 root 1.199 - fix a crash when the player who was observed has logged out long
175     enough for his region/map to be gone.
176 root 1.200 - port to g++-4.3's incompatible tr1 changes.
177 root 1.201 - add some missing dependencies.
178 root 1.203 - log to /var/log/deliantra/ by default.
179     - hack observe code to enable smooth movmenet when observing.
180 elmex 1.195
181 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
182 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
183 root 1.179 - correctly move gsay to the party channel.
184 root 1.178 - fix a crash when animate weapon was used in some areas.
185 elmex 1.177 - fixed unnecessary identification of by converters created objects.
186 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
187     with NPCs.
188 elmex 1.175 - (arch) dragon scales got proper type now
189 root 1.193 - object::decrease would sometimes cause container weights to
190     be wrong, this has been fixed.
191 root 1.194 - do not send time updates for newly-seen items.
192 root 1.185 - thawing an icecube will once more drop its contents to the ground.
193 root 1.183 - fix cone spells etc. going through walls sometimes.
194 root 1.186 - fix a weight update bug that sometimes left containers
195     with wrong weights.
196 root 1.194 - added auto_apply event and extension for shop tiles.
197 root 1.172 - work around get_map_flags invoking perl and switching the stack.
198     - make sure the map is loaded when using a town portal return.
199 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
200     where healing spells didn't cost any grace.
201 root 1.173 - fix starvation kill reason.
202 root 1.174 - fix pk killer name message.
203 root 1.189 - don't let people apply signs with @match.
204 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
205     what seems to be the biggets memleak in the server).
206 elmex 1.171
207 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
208 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
209     - use anyevent to manage listen ports (this enables IPv6 support).
210 root 1.167 - server supports ipv6 client connections now.
211 root 1.168 - use newly-available Coro::AnyEvent.
212 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
213     to let it handle AIO requests.
214 root 1.167
215 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
216 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
217     processing considerably (especially in the client) and reduces data transfers
218     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
219 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
220     - (map) fixed npc dialogue in pup_land/s_f/special.
221     - bugfix: fix a crash when a player casts a swarm spell and then logs out
222     (swarm spells now stay in the player's inventory).
223 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
224 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
225     archetype *archname* (chairs of different facings were merged).
226     - bugfix: fix a potential crash issue in find_object_name (not used
227     normally).
228 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
229     (destruction, magic missile etc.).
230 root 1.163 - swarm spells without a direction now use various spiral patterns
231     instead of being fully random.
232 root 1.158 - update AnyEvent API to 3.4 and above.
233 root 1.156
234 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
235 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
236 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
237 root 1.152 - bugfix: the jumping skill now gives experience for jumping
238     and for attacking monsters. it also takes about one second to do a jump.
239 root 1.138 - bugfix: players couldn't starve in 2.53 :(
240 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
241 root 1.152 - bugfix: spell effects like word of recall are removed on death.
242 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
243     were created outside a map.
244 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
245     (fixed by reversing the logic).
246 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
247 root 1.153 - bugfix: the random map generator no longer leaks key objects.
248 root 1.154 - bugfix: support random maps >127x127.
249 root 1.152 - (maps) fixed the death certificate system in nimbus.
250 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
251 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
252 root 1.147 - (arch) give ball lightning a real name.
253 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
254 root 1.155 - support cfpod in ex replies (client item tooltips).
255 root 1.143 - unapply item in range slow when readying a spell.
256 root 1.148 - bugfix: account for rounding errors in weight updates.
257 root 1.139 - remove synchronous mkdir in chargen_race_done.
258     - fix per-race starting maps.
259 root 1.142 - check hiscore on suicide and quit as well.
260 root 1.138 - tell players when they are starving.
261 root 1.133 - get rid of costly object_from_name conversion for altar effects.
262     - fix map difficulty calculation for generators.
263 root 1.146 - slightly more intelligent handling of "is_animated" flag.
264 root 1.149 - support no_drop map header flag (before it was only available internally).
265 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
266 root 1.133
267 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
268 root 1.119 - bugfix: custom skill settings were not saved by the server.
269     - bugfix: remove did not actually remove items from the inventory, leaving
270 root 1.116 ghost items.
271 root 1.119 - bugfix: properly update items identified on the ground.
272 root 1.120 - bugfix: use localtime_r in the logger thread.
273 root 1.122 - bugfix: player starvation will now give the correct kill reason.
274     - bugfix: archetype reloads could crash the server.
275 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
276 elmex 1.114 player is not logged in.
277 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
278 root 1.117 server startup.
279 root 1.128 - bugfix: fix the door surround check in the random map generator.
280     - (maps) fix heaven quest difficulty progression.
281     - (maps) fix some random map styles.
282     - dropping items a shop is not interested in won't sell them anymore.
283     - rods and horns with a too low maximum charge allow now at least one discharge.
284     - implement kill & death statistics.
285     - random map preparation is no longer synchronous.
286     - rewrite find_style in perl, no longer does synchronous I/O.
287     - improve random map specials placement.
288     - make the killer a real object pointer instead of a string, improved
289     kill reason messages.
290 root 1.117 - take advantage of new aio_close and aio_chmod.
291 root 1.128 - implement archetype::get, object::deep_clone and update callers.
292 root 1.125 - change_abil is much faster.
293 root 1.126 - update the floorbox more often to work around the reverses item order
294     display in clients.
295 root 1.125 - cleaned up object copying by encapsulating it to a single place.
296 root 1.126 - add hints to the invite messages.
297 root 1.127 - rewrote key<->value pair handling.
298 root 1.128 - use an independent random number generator for the random map generator.
299 elmex 1.113
300 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
301 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
302     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
303     - completely automate the weight handling, should fix all weight
304     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
305 root 1.103 - reloading archetypes while a user was in the character creation phase
306     could crash the server.
307 root 1.106 - fix a nontrivial number of cases of code commented similar
308     to "is this really correct?", as many of those cases are now handles
309     automatically by lower level code.
310     - replace many ad-hoc checks for client visibility by object::visible_to,
311     should result in broader applicability of functions using it.
312 root 1.104 - merge items with different arch pointers refering to the same arch
313     (due to archetype reloads).
314 root 1.106 - refactored the object remove/insert functions and most related
315     functions (decrease, split, merge_ob etc.).
316 root 1.105 - make it compile better on freebsd (reported by pippijn).
317 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
318 root 1.108 - fix the longstanding "container stays open" bug.
319 root 1.107 - improved floorbox updating to be incremental and other protocol
320     optimisations.
321     - get rid of update_after_inventory_change and only do update stats
322     for weight once/tick/player at max.
323 root 1.109 - rewrite party commands, use party channel.
324 root 1.103
325 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
326 root 1.97 - properly link against libgthread as that is needed to make the slice
327     allocator thread-safe.
328 root 1.91 - support perls not compiled with 64 bit support (though this is not a
329     recommended configuration) (reported by Samuel Gondouin).
330 root 1.94 - always put godgiven items into the player inventory, never any containers.
331 root 1.92 - (maps, arch) the scorn go club was founded!
332 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
333 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
334     became a real spell-class.
335 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
336     - (arch) considerably strengthened spark shower and destruction.
337     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
338     finally reloadable at runtime.
339     - changed archetype loading algorithm to only require one pass and
340     use delayed resolving of references.
341 root 1.101 - examine command now uses the examine infobox.
342 root 1.102 - implement an "incremental garbage collector" for archetypes.
343 root 1.98 - enable slice allocator again.
344 root 1.96 - implement optional free memory poisoning.
345 root 1.91
346 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
347 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
348 root 1.85 skill.
349 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
350     names (also update all maps to use money instead of coins).
351 root 1.78 - add uuid accessors to perl.
352     - add coin names and archetype accessors to perl.
353 root 1.80 - fix runtime uuid file format to use "." instead of ",".
354 root 1.78 - change perl extensions to not use hardcoded coins and values.
355 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
356     and be more parsimonous of uuid usage by the exact value out on exit.
357 root 1.86 - write log messages in another thread, removing another sync point.
358     - support multi-line log messages in a nicer way.
359 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
360 root 1.81 - fix a minor memleak in the random map generator.
361     - some parts of the random map generator are not coroutine-safe,
362     so only call it "single-threaded".
363     - major cleanup of memory management in random map generator.
364 root 1.87 - slight refactoring of the random map generator, faster too.
365 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
366     bookkeeping bug.
367 root 1.87 - work around "player is on active list" problem by deactivating player
368     after loading.
369 root 1.81 - garbage collect shstr's more evenly and adaptively only when
370     there have in fact been allocations.
371 root 1.82 - fix object::insert to do as documented and insert into the env
372     if necessary.
373     - fix cf::map::unique_maps.
374     - fix nrof overflow check in can_merge_slow.
375     - fix converter code to handle >31 bit values.
376 elmex 1.83 - added support for the player_sold flag
377 root 1.84 - converters no longer accept unpaid items.
378 root 1.88 - canonicalize random map meta files for better unification.
379 root 1.77
380 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
381 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
382     when mlockall has been used.
383 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
384 root 1.72 - use separate thread for ticker timing (and more in the future).
385     this greatly increases timing accuracy and gets rid of an enourmous
386     number of gettimeofday calls.
387 root 1.82 - use a separate thread to signal aio completion, for lower latency.
388 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
389 root 1.71
390 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
391 root 1.68 - rebalanced default experience table to be more exponential
392     and much easier up to level ~40, then moderately harder.
393 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
394 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
395     - do not exit on reload/load errors but properly cleanup.
396 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
397 root 1.66
398 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
399 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
400     (this fixes the jeweler skill).
401 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
402 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
403 root 1.63 - move tombstone to real map if player died due to cave-in (even if
404     it has reset, which is better than putting it on the savebed, also as
405     proof that the palyer didn't use a savebed).
406 root 1.59
407 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
408 root 1.56 - work around perl bug in configure perl module version check.
409 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
410 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
411 root 1.52 - fix a bug in animate_weapon, causing a crash.
412 root 1.54 - no longer exit when a coroutine throws an exception.
413 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
414 root 1.53 - fix the "<player> is nuts" message.
415 root 1.58 - fix an exception at logout due to the json_coder being gone.
416 root 1.43 - upgrade to EV version 2.0 API.
417 root 1.47 - when players don't apply a savebed correctly but stand above one,
418     do not move or kill them.
419 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
420 root 1.43 - implement generic framework for server-side resource files.
421     - implement resource file update event.
422     - hook experience table update into the framework.
423     - move jeweler.yaml to resources (arch/).
424 root 1.44 - switch from Crossfire to Deliantra perl module.
425     - implement json2json arch filter.
426 root 1.45 - implement widget protocol version 2, support for ui templates.
427 root 1.54 - mapinfo is now handled fully asynchronously.
428 root 1.48 - ext/irc: also log irc messages.
429 root 1.51 - ext/schmorplog: write user stat files asynchronously.
430 root 1.43
431 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
432 elmex 1.41 - limited the number of items that can be picked up and dropped
433 root 1.42 as temporary measurement against bad performance or dropping things
434     (this lead to long freezes and triggered the watchdog).
435 elmex 1.41 - improved the performance of the drop command a bit.
436 root 1.38 - switch from Event to EV for higher performance, easier usage,
437     less bugs...
438 root 1.39 - updated to release version of the gnu affero license.
439 root 1.38
440 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
441 root 1.36 - more thoroughly rename the binaries, contact addresses.
442     - update the copyrights.
443 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
444     crashes.
445 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
446     potentially causing crashes.
447 root 1.35 - assign weapons on user load time, not login-time, avoiding
448     crashes.
449    
450 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
451 root 1.32 - fixed an important bug that caused passwords to be forgotten.
452 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
453     in some of the maps.
454 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
455     which is now trivial to do.
456 root 1.33 - removed all traces of the old (and never working) plug-in interface
457     (70kb code less on amd64).
458 root 1.34 - improve/tune scheduling priorities.
459     - fix some freezing bugs.
460     - fix a memory corruption problem in dynbuf.printf.
461     - use channels for chat and many informational commands.
462     - improved the tutorial.
463     - create missile is now fixed.
464     - race fields must now contain archetypes.
465     - jumping skill now works as advertised.
466 root 1.31
467 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
468 root 1.24 - relicense under the gnu affero license.
469 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
470 root 1.24 - implement server-side framework for generic resources.
471     - use resource framework for server-provided ambient
472     music.
473 root 1.27 - save object owners (players only atm).
474 root 1.24 - replace limited sound api with server-provided sound effects.
475     - new sc (sound control) protocol command.
476     - improve fxix protocol to include types.
477     - exactly fill tcp segments, if possible.
478     - output-rate is now an upper limit, the server will automatically
479     (and quite perfectly) adjust to the network conditions, ensuring
480     low latency even during bulk transfers (music, images, sounds etc.).
481     - implement server-side widgets (i.e. client widgets controlled
482     in the server side). this will allow future expansion without
483     having to upgrade clients.
484     - implement a (artwork) world map with realtime player position
485     tracking.
486     - new and more efficient extcmd (server still supports old extcmd
487     protocol).
488 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
489     calcluation that could be easily exploited by users.
490     - rebalanced diseases to spread more naturally/evenly.
491     - completely asynchronous map loading even for tiled maps.
492 root 1.24 - replace simple messaging protocol with channels carrying metadata
493     (similar to message types, but more directed at the user).
494     - reduce command processing latency by a whopping 120ms by
495     reordering some processing steps inside the server. this directly
496     reduces lag by 120ms.
497     - actually send spell faces to the client.
498 root 1.23 - implement player genders.
499 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
500     otherwise return to savebed and possible kill if the log-out
501     was for too long.
502     - fast socket-dead detection (kick player after 8 seconds without ack).
503     - greatly reduce the cpu time needed to draw maps _again_.
504     - archetypes are now subclasses of objects.
505     - rebalanced shop greed and approval functions to be more realistic
506     (and likely match the actual intention).
507 root 1.23 - implement "crossfire pod" format for messages, with working bold,
508     italic, gender-specific text, paragraphs etc.
509 root 1.24 - implemented hint framework, players can opt to receive hints.
510     - implemented (long) book framework, added some books from the cf wiki.
511 root 1.23 - implement generic message framework that uses xml, utf8 for the client
512     protocol and is capable of transmitting generic meta information.
513 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
514     - replace the nexus by a per-player tutorial map that teaches stuff
515     better than the newbie house.
516 root 1.18 - fix the magicmap colours.
517 root 1.19 - optimise map update even more by removing unneeded code and checks.
518     - decouple map and stats update from pl->ob and use pl->observe instead.
519     - implement observe command.
520 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
521     calls with a simple comparison.
522     - fix a latent crossfire bug that could crash the server because the
523     map refresh did not update the mapspace.
524 root 1.24 - support custom keys for regions and maps, regions are now
525     refcount-managed.
526     - allow worldmap overlays anywhere in the 000..999 range.
527     - new system to acquire time slices for background jobs, to reduce
528     jitter.
529 root 1.27 - semi-persistent object-referencing framework (currently only players
530     supported).
531 root 1.22 - dependency tracking for perl extensions.
532 root 1.24 - new slag-ex extension for cleaning cauldrons.
533     - fix invoke result processing.
534     - there are even less i/o syncpoints in the server now.
535 root 1.29 - added map-tags extension that scans all maps for object tags
536     and records them in the database (not used yet).
537 root 1.28 - metaserver 2 support.
538 root 1.22 - many more bugfixes and minor optimisations.
539 root 1.16
540 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
541 root 1.14 - optimised event invocation (non-wanted events can now be
542     skipped with 4-5 inlined instructions).
543 root 1.12 - complete rewrite of town_portal: it now creates a portal
544     to the "nearest" town only, travel is only possible
545 root 1.13 to the town and back, anybody can use it (also removes
546     one of the remaining syncpoints in the server).
547 root 1.10 - complete rewrite of the range/attack skill slot system:
548     there are now two slots, one for combat, one for ranged
549     attacks.
550     - introduce the concept of a current weapon (either a ranged
551     or a combat weapon/skill/tool) and switch between them as
552     needed.
553     - rewrite bow code so bows get more useful: apply damage,
554     attacktype and other stats to the arrows and treat
555     bows as weapons. also rebalance the missile weapons skill
556     so its damage increases with level.
557     - rewrite the complete player speed logic: weapon_speed now
558     works as documented and there are no unnatural speed boosts.
559 root 1.6 - implement a utility - cfutil - that simplifies arch and map
560     installation, replacing the old collect scripts and
561 root 1.9 simplying deployment by scaling and cutting faces as required.
562     - simplify the map protocol extensively by taking advantage
563     of missing bigfaces, speeding up map generation immensely.
564 root 1.6 - implement inherit keyword allowing archetypes to inherit from
565     other archetypes.
566     - rationalise archetype, region and treasurelist file format
567     into a single file format and make them reloadable asynchronously.
568 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
569     reloadable at runtime.
570 root 1.6 - implement 64x64 faceset support.
571     - implement fxixsx protocol that saves
572     a lot of bandwidth over the old image/face/smooth packets
573 root 1.11 and allows images > packetsize, incremental and background
574     transfers.
575 root 1.6 - implement a bandwidth-saving smoothing protocol that works
576     on a face basis as opposed to a mapspace basis.
577 root 1.7 - the server can now rate-limit image uploads to not exceed
578     a certain (client-configurable) speed while guarenteeing full
579     freedom of movement.
580 root 1.8 - implement new ex command to request item descriptions.
581     - implement new msg command for in-game messages with meta
582     information (using xml).
583 root 1.9 - enforce utf-8 for all text messages.
584 root 1.13 - added micropather (not used yet).
585 root 1.6 - many, many bugfixes.
586 root 1.1
587 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
588 root 1.1 - make coroapi accessible to cf+.
589     - moved map handling logic completely to perl
590     - per player maps are now marked in the map
591 root 1.2 - maps are saved completely differently now,
592     and much more often.
593 root 1.17 - rewrote map header parser and writer, to be much faster.
594 pippijn 1.4 - maps and players are now (in the average case) loaded
595 root 1.2 and saved completely asynchronously, I/O contention will no
596     longer freeze the server.
597 pippijn 1.4 - players and maps can be loaded anytime, without the player
598 root 1.2 being logged in.
599 root 1.1 - automatically generate method interfaces for perl from headers
600     - unbundled freezethaw
601     - mostly rewrote common/map.C
602     - completely rewrite server/swap.C
603     - introduced "runtime", the CCT clock (corrected crossfire time) :)
604     - introduced new keyword for map files: file_format_version (integer, server version: 0)
605     - better message for apply failures due to applymode
606     - removed most all of the weather code
607     - unified logging to stderr and file
608     - too many minor changes to document