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Revision: 1.292
Committed: Tue Dec 23 00:39:48 2008 UTC (15 years, 4 months ago) by root
Branch: MAIN
Changes since 1.291: +4 -0 lines
Log Message:
implement primitive noise hack

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.284 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: nothing is written on it -> log-1
19     TODO: rewrite highscore code
20 root 1.291
21 root 1.284 TODO: saying open to the old man in tutorial makes the sign(?) say "@match..."
22 root 1.291 TODO: greeting message on what to do in dialog after race selection.
23 root 1.289 TODO: health bars for earthwalls seem to start at 100% end die at 50%
24 root 1.292 - temporarily make permanently invisible player visible when
25     he/she makes noise.
26 root 1.284 - fix being able to see through walls a bit.
27 root 1.285 - completely replaced the line of sight algorithm with a variant
28     of spiral fov capable of visibility grades and arbitrary
29     shadow angles, that uses less memory and less code.
30     - the new los code supports arbitrary map rectangles and loosens
31     other restrictions of the old code, supporitng further optimisations.
32 root 1.287 - udpate los if blocksview-objects are inserted in a map, not just when
33     removed (e.g. for summon fog).
34 elmex 1.288 - create bomb now also works when casted by door traps.
35 elmex 1.290 - (arch) new torch graphics.
36 root 1.289 - (maps) considerably soften the subway spider.
37     - no maximum darkness for outdoor maps anymore.
38 root 1.291 - add more hints, fix some messages.
39 root 1.292 - fix a bug: firing rods should tell you something about them.
40     - make light additive even within players.
41 root 1.284
42 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
43 root 1.283 - this release is assumed to be very stable.
44     - (maps) radically redesigned and improved tutorial.
45 root 1.280 - directional casting no longer immediately removes the invisible effect.
46 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
47 root 1.272 - fix overflow in lighting calculations.
48     - negative glow radii can no longer cause total darkness.
49 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
50     only maximally-lit ones.
51 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
52     - swashbucklers got the oratory skill now.
53 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
54 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
55 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
56 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
57     (which was probably broken, too).
58 root 1.281 - support negative glow radii during daytime, too.
59     - use circular, not rectangular, viewing area.
60     - use minimum viewing distance of 2 in outdoor maps.
61     - negative glow is stronger than viewing area or lamps.
62 root 1.283 - (arch) new darkness spell face.
63 root 1.272
64 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
65     - (maps) completely redesigned scorn.
66 root 1.269 - "cast light" now works on oneself.
67 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
68     negative glow radii again (they were totally broken before).
69 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
70 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
71 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
72 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
73 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
74     back to the player.
75 root 1.251 - attuned/repell and spell base level system reworked.
76 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
77 root 1.247 be less erratic now.
78 root 1.248 - refuse to write the uuid file if the uuid is zero
79     (to avoid writing it in early crashes).
80 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
81     - speed up emergency_save by not syncing every file separately.
82     - no longer reattach perl to every object on reload, it's slow, and no longer
83     necessary since we don't nuke stashes anymore.
84     - do not bootstrap perl from the commandline args, use separate eval for
85     better error reporting.
86 root 1.259 - fix a crash when pushing cone spells met ice attacks.
87 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
88 root 1.255 - speed up map refresh in server a bit.
89 elmex 1.258 - refactored drop code and fixed some programming errors in it.
90 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
91 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
92 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
93     as the current weight of the inventory.
94 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
95     dragonfire has been introduced for the non-dragon players.
96 root 1.265 - remove unused "tooltype", "start_holding" object slots.
97     - change "weapontype" object slot to uint8.
98     - convert "hide" object slot into flag.
99     - reorder object members for better locality of reference and codesize
100     decrease.
101 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
102 root 1.267 - fix a crash when no skill could be found when killing amonster.
103 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
104     every completed aio operation.
105 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
106     and update mapspaces if necessary.
107 root 1.246
108 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
109 root 1.241 - removed all command line parsing, only env variables are supported
110     anymore.
111 root 1.239 - region-specific monsters will now once more be on the worldmap.
112 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
113 root 1.225 would grow out of bounds.
114 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
115 root 1.222 - fixed a double-escaping bug in the pod-parser.
116     - rewrote the cfpod parser in C++.
117     - hintmode moved to C++, players need to re-set their hintmode if
118     they dislike "show".
119 root 1.231 - fix RIP inscription.
120 root 1.239 - bump login name length from 18 to 20 char max.
121 root 1.231 - correctly support gender in emotes.
122     - correctly support gender in the death messages.
123     - correctly generate death messages for players only when they really die,
124     with increased information.
125 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
126     and data corruption (but apparently was never triggered).
127 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
128 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
129     data corruption bug.
130 root 1.223 - tweak coredumping/monitoring a bit.
131 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
132 root 1.227 - do not crash in the loader when an inventory object could not be loaded
133     (from a corrupted file).
134 root 1.241 - redid skills command to send output to proper channel.
135 root 1.233 - object->map is no longer refcounting.
136 root 1.228 - add FLAG_DEBUG for internal debugging.
137 root 1.231 - add NDI_VERBATIM flag to send_msg.
138 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
139 root 1.240 - player->exists is no longer a sync_job.
140 root 1.233 - split login.ext's player scheduler into
141     it's own player-scheduler.ext extension.
142 root 1.222
143 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
144 root 1.212 - require perl 5.10.
145 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
146 root 1.204 - swap player and observed count's on the map when observing.
147 root 1.205 - add (mostly untested) mapspace perl class and accessors.
148 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
149 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
150     could be found.
151 root 1.208 - pits now have a configurable "random spread" range and default
152 root 1.213 to a radius of two now.
153 root 1.212 - rewrite pay_player_arch.
154     - use a more stable perl_reload implementation.
155     - do not use Symbol::delete_package (causes crashes after perl-reload),
156     use our own, safer, clear_package instead.
157     - when asynchronously dumping core, close all file handles to allow
158     the server to restart concurrently.
159 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
160     sequences, without double-encoding. it should be faster, too.
161     - the above fixes wrong display of help tetx and many other issues.
162 root 1.216 - use lzf and frag packets for large messages for clients supporting them
163 root 1.218 (0.9976+), use it for long books and other messages.
164 root 1.210 - eradicate listen command and corresponding code.
165 root 1.211 - eradicate logs command.
166 root 1.218 - let the client log into the server log, used for crash backtraces.
167 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
168     old style spell objects with the spell magic bullet.
169 root 1.220 - (arch) fixed skill less rods in the archetypes
170 root 1.204
171 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
172 elmex 1.197 - made jeweler workbench larger and some other minor map
173     changes in jeweler town.
174 root 1.196 - fixed wrong item handling in jeweler skill code.
175 root 1.198 - (arch) use a special "key_random_map" for random map keys
176     that are used up.
177 root 1.199 - fix a crash when the player who was observed has logged out long
178     enough for his region/map to be gone.
179 root 1.200 - port to g++-4.3's incompatible tr1 changes.
180 root 1.201 - add some missing dependencies.
181 root 1.203 - log to /var/log/deliantra/ by default.
182     - hack observe code to enable smooth movmenet when observing.
183 elmex 1.195
184 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
185 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
186 root 1.179 - correctly move gsay to the party channel.
187 root 1.178 - fix a crash when animate weapon was used in some areas.
188 elmex 1.177 - fixed unnecessary identification of by converters created objects.
189 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
190     with NPCs.
191 elmex 1.175 - (arch) dragon scales got proper type now
192 root 1.193 - object::decrease would sometimes cause container weights to
193     be wrong, this has been fixed.
194 root 1.194 - do not send time updates for newly-seen items.
195 root 1.185 - thawing an icecube will once more drop its contents to the ground.
196 root 1.183 - fix cone spells etc. going through walls sometimes.
197 root 1.186 - fix a weight update bug that sometimes left containers
198     with wrong weights.
199 root 1.194 - added auto_apply event and extension for shop tiles.
200 root 1.172 - work around get_map_flags invoking perl and switching the stack.
201     - make sure the map is loaded when using a town portal return.
202 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
203     where healing spells didn't cost any grace.
204 root 1.173 - fix starvation kill reason.
205 root 1.174 - fix pk killer name message.
206 root 1.189 - don't let people apply signs with @match.
207 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
208     what seems to be the biggets memleak in the server).
209 elmex 1.171
210 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
211 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
212     - use anyevent to manage listen ports (this enables IPv6 support).
213 root 1.167 - server supports ipv6 client connections now.
214 root 1.168 - use newly-available Coro::AnyEvent.
215 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
216     to let it handle AIO requests.
217 root 1.167
218 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
219 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
220     processing considerably (especially in the client) and reduces data transfers
221     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
222 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
223     - (map) fixed npc dialogue in pup_land/s_f/special.
224     - bugfix: fix a crash when a player casts a swarm spell and then logs out
225     (swarm spells now stay in the player's inventory).
226 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
227 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
228     archetype *archname* (chairs of different facings were merged).
229     - bugfix: fix a potential crash issue in find_object_name (not used
230     normally).
231 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
232     (destruction, magic missile etc.).
233 root 1.163 - swarm spells without a direction now use various spiral patterns
234     instead of being fully random.
235 root 1.158 - update AnyEvent API to 3.4 and above.
236 root 1.156
237 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
238 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
239 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
240 root 1.152 - bugfix: the jumping skill now gives experience for jumping
241     and for attacking monsters. it also takes about one second to do a jump.
242 root 1.138 - bugfix: players couldn't starve in 2.53 :(
243 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
244 root 1.152 - bugfix: spell effects like word of recall are removed on death.
245 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
246     were created outside a map.
247 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
248     (fixed by reversing the logic).
249 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
250 root 1.153 - bugfix: the random map generator no longer leaks key objects.
251 root 1.154 - bugfix: support random maps >127x127.
252 root 1.152 - (maps) fixed the death certificate system in nimbus.
253 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
254 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
255 root 1.147 - (arch) give ball lightning a real name.
256 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
257 root 1.155 - support cfpod in ex replies (client item tooltips).
258 root 1.143 - unapply item in range slow when readying a spell.
259 root 1.148 - bugfix: account for rounding errors in weight updates.
260 root 1.139 - remove synchronous mkdir in chargen_race_done.
261     - fix per-race starting maps.
262 root 1.142 - check hiscore on suicide and quit as well.
263 root 1.138 - tell players when they are starving.
264 root 1.133 - get rid of costly object_from_name conversion for altar effects.
265     - fix map difficulty calculation for generators.
266 root 1.146 - slightly more intelligent handling of "is_animated" flag.
267 root 1.149 - support no_drop map header flag (before it was only available internally).
268 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
269 root 1.133
270 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
271 root 1.119 - bugfix: custom skill settings were not saved by the server.
272     - bugfix: remove did not actually remove items from the inventory, leaving
273 root 1.116 ghost items.
274 root 1.119 - bugfix: properly update items identified on the ground.
275 root 1.120 - bugfix: use localtime_r in the logger thread.
276 root 1.122 - bugfix: player starvation will now give the correct kill reason.
277     - bugfix: archetype reloads could crash the server.
278 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
279 elmex 1.114 player is not logged in.
280 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
281 root 1.117 server startup.
282 root 1.128 - bugfix: fix the door surround check in the random map generator.
283     - (maps) fix heaven quest difficulty progression.
284     - (maps) fix some random map styles.
285     - dropping items a shop is not interested in won't sell them anymore.
286     - rods and horns with a too low maximum charge allow now at least one discharge.
287     - implement kill & death statistics.
288     - random map preparation is no longer synchronous.
289     - rewrite find_style in perl, no longer does synchronous I/O.
290     - improve random map specials placement.
291     - make the killer a real object pointer instead of a string, improved
292     kill reason messages.
293 root 1.117 - take advantage of new aio_close and aio_chmod.
294 root 1.128 - implement archetype::get, object::deep_clone and update callers.
295 root 1.125 - change_abil is much faster.
296 root 1.126 - update the floorbox more often to work around the reverses item order
297     display in clients.
298 root 1.125 - cleaned up object copying by encapsulating it to a single place.
299 root 1.126 - add hints to the invite messages.
300 root 1.127 - rewrote key<->value pair handling.
301 root 1.128 - use an independent random number generator for the random map generator.
302 elmex 1.113
303 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
304 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
305     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
306     - completely automate the weight handling, should fix all weight
307     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
308 root 1.103 - reloading archetypes while a user was in the character creation phase
309     could crash the server.
310 root 1.106 - fix a nontrivial number of cases of code commented similar
311     to "is this really correct?", as many of those cases are now handles
312     automatically by lower level code.
313     - replace many ad-hoc checks for client visibility by object::visible_to,
314     should result in broader applicability of functions using it.
315 root 1.104 - merge items with different arch pointers refering to the same arch
316     (due to archetype reloads).
317 root 1.106 - refactored the object remove/insert functions and most related
318     functions (decrease, split, merge_ob etc.).
319 root 1.105 - make it compile better on freebsd (reported by pippijn).
320 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
321 root 1.108 - fix the longstanding "container stays open" bug.
322 root 1.107 - improved floorbox updating to be incremental and other protocol
323     optimisations.
324     - get rid of update_after_inventory_change and only do update stats
325     for weight once/tick/player at max.
326 root 1.109 - rewrite party commands, use party channel.
327 root 1.103
328 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
329 root 1.97 - properly link against libgthread as that is needed to make the slice
330     allocator thread-safe.
331 root 1.91 - support perls not compiled with 64 bit support (though this is not a
332     recommended configuration) (reported by Samuel Gondouin).
333 root 1.94 - always put godgiven items into the player inventory, never any containers.
334 root 1.92 - (maps, arch) the scorn go club was founded!
335 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
336 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
337     became a real spell-class.
338 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
339     - (arch) considerably strengthened spark shower and destruction.
340     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
341     finally reloadable at runtime.
342     - changed archetype loading algorithm to only require one pass and
343     use delayed resolving of references.
344 root 1.101 - examine command now uses the examine infobox.
345 root 1.102 - implement an "incremental garbage collector" for archetypes.
346 root 1.98 - enable slice allocator again.
347 root 1.96 - implement optional free memory poisoning.
348 root 1.91
349 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
350 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
351 root 1.85 skill.
352 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
353     names (also update all maps to use money instead of coins).
354 root 1.78 - add uuid accessors to perl.
355     - add coin names and archetype accessors to perl.
356 root 1.80 - fix runtime uuid file format to use "." instead of ",".
357 root 1.78 - change perl extensions to not use hardcoded coins and values.
358 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
359     and be more parsimonous of uuid usage by the exact value out on exit.
360 root 1.86 - write log messages in another thread, removing another sync point.
361     - support multi-line log messages in a nicer way.
362 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
363 root 1.81 - fix a minor memleak in the random map generator.
364     - some parts of the random map generator are not coroutine-safe,
365     so only call it "single-threaded".
366     - major cleanup of memory management in random map generator.
367 root 1.87 - slight refactoring of the random map generator, faster too.
368 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
369     bookkeeping bug.
370 root 1.87 - work around "player is on active list" problem by deactivating player
371     after loading.
372 root 1.81 - garbage collect shstr's more evenly and adaptively only when
373     there have in fact been allocations.
374 root 1.82 - fix object::insert to do as documented and insert into the env
375     if necessary.
376     - fix cf::map::unique_maps.
377     - fix nrof overflow check in can_merge_slow.
378     - fix converter code to handle >31 bit values.
379 elmex 1.83 - added support for the player_sold flag
380 root 1.84 - converters no longer accept unpaid items.
381 root 1.88 - canonicalize random map meta files for better unification.
382 root 1.77
383 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
384 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
385     when mlockall has been used.
386 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
387 root 1.72 - use separate thread for ticker timing (and more in the future).
388     this greatly increases timing accuracy and gets rid of an enourmous
389     number of gettimeofday calls.
390 root 1.82 - use a separate thread to signal aio completion, for lower latency.
391 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
392 root 1.71
393 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
394 root 1.68 - rebalanced default experience table to be more exponential
395     and much easier up to level ~40, then moderately harder.
396 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
397 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
398     - do not exit on reload/load errors but properly cleanup.
399 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
400 root 1.66
401 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
402 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
403     (this fixes the jeweler skill).
404 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
405 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
406 root 1.63 - move tombstone to real map if player died due to cave-in (even if
407     it has reset, which is better than putting it on the savebed, also as
408     proof that the palyer didn't use a savebed).
409 root 1.59
410 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
411 root 1.56 - work around perl bug in configure perl module version check.
412 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
413 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
414 root 1.52 - fix a bug in animate_weapon, causing a crash.
415 root 1.54 - no longer exit when a coroutine throws an exception.
416 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
417 root 1.53 - fix the "<player> is nuts" message.
418 root 1.58 - fix an exception at logout due to the json_coder being gone.
419 root 1.43 - upgrade to EV version 2.0 API.
420 root 1.47 - when players don't apply a savebed correctly but stand above one,
421     do not move or kill them.
422 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
423 root 1.43 - implement generic framework for server-side resource files.
424     - implement resource file update event.
425     - hook experience table update into the framework.
426     - move jeweler.yaml to resources (arch/).
427 root 1.44 - switch from Crossfire to Deliantra perl module.
428     - implement json2json arch filter.
429 root 1.45 - implement widget protocol version 2, support for ui templates.
430 root 1.54 - mapinfo is now handled fully asynchronously.
431 root 1.48 - ext/irc: also log irc messages.
432 root 1.51 - ext/schmorplog: write user stat files asynchronously.
433 root 1.43
434 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
435 elmex 1.41 - limited the number of items that can be picked up and dropped
436 root 1.42 as temporary measurement against bad performance or dropping things
437     (this lead to long freezes and triggered the watchdog).
438 elmex 1.41 - improved the performance of the drop command a bit.
439 root 1.38 - switch from Event to EV for higher performance, easier usage,
440     less bugs...
441 root 1.39 - updated to release version of the gnu affero license.
442 root 1.38
443 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
444 root 1.36 - more thoroughly rename the binaries, contact addresses.
445     - update the copyrights.
446 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
447     crashes.
448 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
449     potentially causing crashes.
450 root 1.35 - assign weapons on user load time, not login-time, avoiding
451     crashes.
452    
453 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
454 root 1.32 - fixed an important bug that caused passwords to be forgotten.
455 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
456     in some of the maps.
457 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
458     which is now trivial to do.
459 root 1.33 - removed all traces of the old (and never working) plug-in interface
460     (70kb code less on amd64).
461 root 1.34 - improve/tune scheduling priorities.
462     - fix some freezing bugs.
463     - fix a memory corruption problem in dynbuf.printf.
464     - use channels for chat and many informational commands.
465     - improved the tutorial.
466     - create missile is now fixed.
467     - race fields must now contain archetypes.
468     - jumping skill now works as advertised.
469 root 1.31
470 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
471 root 1.24 - relicense under the gnu affero license.
472 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
473 root 1.24 - implement server-side framework for generic resources.
474     - use resource framework for server-provided ambient
475     music.
476 root 1.27 - save object owners (players only atm).
477 root 1.24 - replace limited sound api with server-provided sound effects.
478     - new sc (sound control) protocol command.
479     - improve fxix protocol to include types.
480     - exactly fill tcp segments, if possible.
481     - output-rate is now an upper limit, the server will automatically
482     (and quite perfectly) adjust to the network conditions, ensuring
483     low latency even during bulk transfers (music, images, sounds etc.).
484     - implement server-side widgets (i.e. client widgets controlled
485     in the server side). this will allow future expansion without
486     having to upgrade clients.
487     - implement a (artwork) world map with realtime player position
488     tracking.
489     - new and more efficient extcmd (server still supports old extcmd
490     protocol).
491 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
492     calcluation that could be easily exploited by users.
493     - rebalanced diseases to spread more naturally/evenly.
494     - completely asynchronous map loading even for tiled maps.
495 root 1.24 - replace simple messaging protocol with channels carrying metadata
496     (similar to message types, but more directed at the user).
497     - reduce command processing latency by a whopping 120ms by
498     reordering some processing steps inside the server. this directly
499     reduces lag by 120ms.
500     - actually send spell faces to the client.
501 root 1.23 - implement player genders.
502 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
503     otherwise return to savebed and possible kill if the log-out
504     was for too long.
505     - fast socket-dead detection (kick player after 8 seconds without ack).
506     - greatly reduce the cpu time needed to draw maps _again_.
507     - archetypes are now subclasses of objects.
508     - rebalanced shop greed and approval functions to be more realistic
509     (and likely match the actual intention).
510 root 1.23 - implement "crossfire pod" format for messages, with working bold,
511     italic, gender-specific text, paragraphs etc.
512 root 1.24 - implemented hint framework, players can opt to receive hints.
513     - implemented (long) book framework, added some books from the cf wiki.
514 root 1.23 - implement generic message framework that uses xml, utf8 for the client
515     protocol and is capable of transmitting generic meta information.
516 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
517     - replace the nexus by a per-player tutorial map that teaches stuff
518     better than the newbie house.
519 root 1.18 - fix the magicmap colours.
520 root 1.19 - optimise map update even more by removing unneeded code and checks.
521     - decouple map and stats update from pl->ob and use pl->observe instead.
522     - implement observe command.
523 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
524     calls with a simple comparison.
525     - fix a latent crossfire bug that could crash the server because the
526     map refresh did not update the mapspace.
527 root 1.24 - support custom keys for regions and maps, regions are now
528     refcount-managed.
529     - allow worldmap overlays anywhere in the 000..999 range.
530     - new system to acquire time slices for background jobs, to reduce
531     jitter.
532 root 1.27 - semi-persistent object-referencing framework (currently only players
533     supported).
534 root 1.22 - dependency tracking for perl extensions.
535 root 1.24 - new slag-ex extension for cleaning cauldrons.
536     - fix invoke result processing.
537     - there are even less i/o syncpoints in the server now.
538 root 1.29 - added map-tags extension that scans all maps for object tags
539     and records them in the database (not used yet).
540 root 1.28 - metaserver 2 support.
541 root 1.22 - many more bugfixes and minor optimisations.
542 root 1.16
543 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
544 root 1.14 - optimised event invocation (non-wanted events can now be
545     skipped with 4-5 inlined instructions).
546 root 1.12 - complete rewrite of town_portal: it now creates a portal
547     to the "nearest" town only, travel is only possible
548 root 1.13 to the town and back, anybody can use it (also removes
549     one of the remaining syncpoints in the server).
550 root 1.10 - complete rewrite of the range/attack skill slot system:
551     there are now two slots, one for combat, one for ranged
552     attacks.
553     - introduce the concept of a current weapon (either a ranged
554     or a combat weapon/skill/tool) and switch between them as
555     needed.
556     - rewrite bow code so bows get more useful: apply damage,
557     attacktype and other stats to the arrows and treat
558     bows as weapons. also rebalance the missile weapons skill
559     so its damage increases with level.
560     - rewrite the complete player speed logic: weapon_speed now
561     works as documented and there are no unnatural speed boosts.
562 root 1.6 - implement a utility - cfutil - that simplifies arch and map
563     installation, replacing the old collect scripts and
564 root 1.9 simplying deployment by scaling and cutting faces as required.
565     - simplify the map protocol extensively by taking advantage
566     of missing bigfaces, speeding up map generation immensely.
567 root 1.6 - implement inherit keyword allowing archetypes to inherit from
568     other archetypes.
569     - rationalise archetype, region and treasurelist file format
570     into a single file format and make them reloadable asynchronously.
571 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
572     reloadable at runtime.
573 root 1.6 - implement 64x64 faceset support.
574     - implement fxixsx protocol that saves
575     a lot of bandwidth over the old image/face/smooth packets
576 root 1.11 and allows images > packetsize, incremental and background
577     transfers.
578 root 1.6 - implement a bandwidth-saving smoothing protocol that works
579     on a face basis as opposed to a mapspace basis.
580 root 1.7 - the server can now rate-limit image uploads to not exceed
581     a certain (client-configurable) speed while guarenteeing full
582     freedom of movement.
583 root 1.8 - implement new ex command to request item descriptions.
584     - implement new msg command for in-game messages with meta
585     information (using xml).
586 root 1.9 - enforce utf-8 for all text messages.
587 root 1.13 - added micropather (not used yet).
588 root 1.6 - many, many bugfixes.
589 root 1.1
590 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
591 root 1.1 - make coroapi accessible to cf+.
592     - moved map handling logic completely to perl
593     - per player maps are now marked in the map
594 root 1.2 - maps are saved completely differently now,
595     and much more often.
596 root 1.17 - rewrote map header parser and writer, to be much faster.
597 pippijn 1.4 - maps and players are now (in the average case) loaded
598 root 1.2 and saved completely asynchronously, I/O contention will no
599     longer freeze the server.
600 pippijn 1.4 - players and maps can be loaded anytime, without the player
601 root 1.2 being logged in.
602 root 1.1 - automatically generate method interfaces for perl from headers
603     - unbundled freezethaw
604     - mostly rewrote common/map.C
605     - completely rewrite server/swap.C
606     - introduced "runtime", the CCT clock (corrected crossfire time) :)
607     - introduced new keyword for map files: file_format_version (integer, server version: 0)
608     - better message for apply failures due to applymode
609     - removed most all of the weather code
610     - unified logging to stderr and file
611     - too many minor changes to document