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Revision: 1.302
Committed: Sun Dec 28 03:58:36 2008 UTC (15 years, 4 months ago) by root
Branch: MAIN
Changes since 1.301: +2 -0 lines
Log Message:
mp fix

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.284 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: nothing is written on it -> log-1
19     TODO: rewrite highscore code
20 root 1.291
21 root 1.284 TODO: saying open to the old man in tutorial makes the sign(?) say "@match..."
22 root 1.291 TODO: greeting message on what to do in dialog after race selection.
23 root 1.289 TODO: health bars for earthwalls seem to start at 100% end die at 50%
24 root 1.302 - fix a longstanding bug that teared multipart monsters
25     at map boundaries apart.
26 root 1.292 - temporarily make permanently invisible player visible when
27     he/she makes noise.
28 root 1.284 - fix being able to see through walls a bit.
29 root 1.285 - completely replaced the line of sight algorithm with a variant
30     of spiral fov capable of visibility grades and arbitrary
31     shadow angles, that uses less memory and less code.
32     - the new los code supports arbitrary map rectangles and loosens
33     other restrictions of the old code, supporitng further optimisations.
34 root 1.287 - udpate los if blocksview-objects are inserted in a map, not just when
35     removed (e.g. for summon fog).
36 elmex 1.288 - create bomb now also works when casted by door traps.
37 elmex 1.290 - (arch) new torch graphics.
38 root 1.289 - (maps) considerably soften the subway spider.
39 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
40     the guards from being killed by players.
41 root 1.289 - no maximum darkness for outdoor maps anymore.
42 root 1.291 - add more hints, fix some messages.
43 root 1.292 - fix a bug: firing rods should tell you something about them.
44     - make light additive even within players.
45 root 1.293 - darken xrays effect a bit.
46     - improve handling of los changes when inserting or removing
47     objects, not perfect yet.
48     - make map darkness signed (formerly unsigned) to allow
49 root 1.294 ambient lighting and centrally manage darkness as an offset.
50     - revamped, fixed and documented the server calendrics, also
51     tell users the current time and data, to improve awareness.
52     - implement proper wizlook flag and handling of wizlook, instead
53     of dumbly just clearing los once.
54 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
55     and has a smaller runtime variance.
56 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
57     making them actually useful.
58     - see_in_dark now increases the viewing radius by 3.
59 root 1.298 - implement a fast tiled map iterator and use it for los for a 20% speedup.
60 root 1.299 - remove support for extended map infos - these are not used
61     by the deliantra client and removing them gives us a 10% speedup
62     when sending map changes.
63 root 1.300 - remove most gcfclient and other client bug workarounds, as well
64     as now obsolete protocol versions, simplying the code.
65 root 1.301 - optimise and simplify generation of random numbers.
66 root 1.284
67 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
68 root 1.283 - this release is assumed to be very stable.
69     - (maps) radically redesigned and improved tutorial.
70 root 1.280 - directional casting no longer immediately removes the invisible effect.
71 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
72 root 1.272 - fix overflow in lighting calculations.
73     - negative glow radii can no longer cause total darkness.
74 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
75     only maximally-lit ones.
76 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
77     - swashbucklers got the oratory skill now.
78 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
79 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
80 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
81 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
82     (which was probably broken, too).
83 root 1.281 - support negative glow radii during daytime, too.
84     - use circular, not rectangular, viewing area.
85     - use minimum viewing distance of 2 in outdoor maps.
86     - negative glow is stronger than viewing area or lamps.
87 root 1.283 - (arch) new darkness spell face.
88 root 1.272
89 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
90     - (maps) completely redesigned scorn.
91 root 1.269 - "cast light" now works on oneself.
92 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
93     negative glow radii again (they were totally broken before).
94 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
95 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
96 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
97 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
98 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
99     back to the player.
100 root 1.251 - attuned/repell and spell base level system reworked.
101 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
102 root 1.247 be less erratic now.
103 root 1.248 - refuse to write the uuid file if the uuid is zero
104     (to avoid writing it in early crashes).
105 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
106     - speed up emergency_save by not syncing every file separately.
107     - no longer reattach perl to every object on reload, it's slow, and no longer
108     necessary since we don't nuke stashes anymore.
109     - do not bootstrap perl from the commandline args, use separate eval for
110     better error reporting.
111 root 1.259 - fix a crash when pushing cone spells met ice attacks.
112 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
113 root 1.255 - speed up map refresh in server a bit.
114 elmex 1.258 - refactored drop code and fixed some programming errors in it.
115 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
116 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
117 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
118     as the current weight of the inventory.
119 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
120     dragonfire has been introduced for the non-dragon players.
121 root 1.265 - remove unused "tooltype", "start_holding" object slots.
122     - change "weapontype" object slot to uint8.
123     - convert "hide" object slot into flag.
124     - reorder object members for better locality of reference and codesize
125     decrease.
126 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
127 root 1.267 - fix a crash when no skill could be found when killing amonster.
128 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
129     every completed aio operation.
130 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
131     and update mapspaces if necessary.
132 root 1.246
133 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
134 root 1.241 - removed all command line parsing, only env variables are supported
135     anymore.
136 root 1.239 - region-specific monsters will now once more be on the worldmap.
137 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
138 root 1.225 would grow out of bounds.
139 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
140 root 1.222 - fixed a double-escaping bug in the pod-parser.
141     - rewrote the cfpod parser in C++.
142     - hintmode moved to C++, players need to re-set their hintmode if
143     they dislike "show".
144 root 1.231 - fix RIP inscription.
145 root 1.239 - bump login name length from 18 to 20 char max.
146 root 1.231 - correctly support gender in emotes.
147     - correctly support gender in the death messages.
148     - correctly generate death messages for players only when they really die,
149     with increased information.
150 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
151     and data corruption (but apparently was never triggered).
152 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
153 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
154     data corruption bug.
155 root 1.223 - tweak coredumping/monitoring a bit.
156 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
157 root 1.227 - do not crash in the loader when an inventory object could not be loaded
158     (from a corrupted file).
159 root 1.241 - redid skills command to send output to proper channel.
160 root 1.233 - object->map is no longer refcounting.
161 root 1.228 - add FLAG_DEBUG for internal debugging.
162 root 1.231 - add NDI_VERBATIM flag to send_msg.
163 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
164 root 1.240 - player->exists is no longer a sync_job.
165 root 1.233 - split login.ext's player scheduler into
166     it's own player-scheduler.ext extension.
167 root 1.222
168 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
169 root 1.212 - require perl 5.10.
170 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
171 root 1.204 - swap player and observed count's on the map when observing.
172 root 1.205 - add (mostly untested) mapspace perl class and accessors.
173 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
174 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
175     could be found.
176 root 1.208 - pits now have a configurable "random spread" range and default
177 root 1.213 to a radius of two now.
178 root 1.212 - rewrite pay_player_arch.
179     - use a more stable perl_reload implementation.
180     - do not use Symbol::delete_package (causes crashes after perl-reload),
181     use our own, safer, clear_package instead.
182     - when asynchronously dumping core, close all file handles to allow
183     the server to restart concurrently.
184 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
185     sequences, without double-encoding. it should be faster, too.
186     - the above fixes wrong display of help tetx and many other issues.
187 root 1.216 - use lzf and frag packets for large messages for clients supporting them
188 root 1.218 (0.9976+), use it for long books and other messages.
189 root 1.210 - eradicate listen command and corresponding code.
190 root 1.211 - eradicate logs command.
191 root 1.218 - let the client log into the server log, used for crash backtraces.
192 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
193     old style spell objects with the spell magic bullet.
194 root 1.220 - (arch) fixed skill less rods in the archetypes
195 root 1.204
196 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
197 elmex 1.197 - made jeweler workbench larger and some other minor map
198     changes in jeweler town.
199 root 1.196 - fixed wrong item handling in jeweler skill code.
200 root 1.198 - (arch) use a special "key_random_map" for random map keys
201     that are used up.
202 root 1.199 - fix a crash when the player who was observed has logged out long
203     enough for his region/map to be gone.
204 root 1.200 - port to g++-4.3's incompatible tr1 changes.
205 root 1.201 - add some missing dependencies.
206 root 1.203 - log to /var/log/deliantra/ by default.
207     - hack observe code to enable smooth movmenet when observing.
208 elmex 1.195
209 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
210 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
211 root 1.179 - correctly move gsay to the party channel.
212 root 1.178 - fix a crash when animate weapon was used in some areas.
213 elmex 1.177 - fixed unnecessary identification of by converters created objects.
214 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
215     with NPCs.
216 elmex 1.175 - (arch) dragon scales got proper type now
217 root 1.193 - object::decrease would sometimes cause container weights to
218     be wrong, this has been fixed.
219 root 1.194 - do not send time updates for newly-seen items.
220 root 1.185 - thawing an icecube will once more drop its contents to the ground.
221 root 1.183 - fix cone spells etc. going through walls sometimes.
222 root 1.186 - fix a weight update bug that sometimes left containers
223     with wrong weights.
224 root 1.194 - added auto_apply event and extension for shop tiles.
225 root 1.172 - work around get_map_flags invoking perl and switching the stack.
226     - make sure the map is loaded when using a town portal return.
227 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
228     where healing spells didn't cost any grace.
229 root 1.173 - fix starvation kill reason.
230 root 1.174 - fix pk killer name message.
231 root 1.189 - don't let people apply signs with @match.
232 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
233     what seems to be the biggets memleak in the server).
234 elmex 1.171
235 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
236 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
237     - use anyevent to manage listen ports (this enables IPv6 support).
238 root 1.167 - server supports ipv6 client connections now.
239 root 1.168 - use newly-available Coro::AnyEvent.
240 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
241     to let it handle AIO requests.
242 root 1.167
243 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
244 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
245     processing considerably (especially in the client) and reduces data transfers
246     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
247 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
248     - (map) fixed npc dialogue in pup_land/s_f/special.
249     - bugfix: fix a crash when a player casts a swarm spell and then logs out
250     (swarm spells now stay in the player's inventory).
251 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
252 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
253     archetype *archname* (chairs of different facings were merged).
254     - bugfix: fix a potential crash issue in find_object_name (not used
255     normally).
256 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
257     (destruction, magic missile etc.).
258 root 1.163 - swarm spells without a direction now use various spiral patterns
259     instead of being fully random.
260 root 1.158 - update AnyEvent API to 3.4 and above.
261 root 1.156
262 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
263 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
264 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
265 root 1.152 - bugfix: the jumping skill now gives experience for jumping
266     and for attacking monsters. it also takes about one second to do a jump.
267 root 1.138 - bugfix: players couldn't starve in 2.53 :(
268 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
269 root 1.152 - bugfix: spell effects like word of recall are removed on death.
270 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
271     were created outside a map.
272 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
273     (fixed by reversing the logic).
274 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
275 root 1.153 - bugfix: the random map generator no longer leaks key objects.
276 root 1.154 - bugfix: support random maps >127x127.
277 root 1.152 - (maps) fixed the death certificate system in nimbus.
278 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
279 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
280 root 1.147 - (arch) give ball lightning a real name.
281 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
282 root 1.155 - support cfpod in ex replies (client item tooltips).
283 root 1.143 - unapply item in range slow when readying a spell.
284 root 1.148 - bugfix: account for rounding errors in weight updates.
285 root 1.139 - remove synchronous mkdir in chargen_race_done.
286     - fix per-race starting maps.
287 root 1.142 - check hiscore on suicide and quit as well.
288 root 1.138 - tell players when they are starving.
289 root 1.133 - get rid of costly object_from_name conversion for altar effects.
290     - fix map difficulty calculation for generators.
291 root 1.146 - slightly more intelligent handling of "is_animated" flag.
292 root 1.149 - support no_drop map header flag (before it was only available internally).
293 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
294 root 1.133
295 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
296 root 1.119 - bugfix: custom skill settings were not saved by the server.
297     - bugfix: remove did not actually remove items from the inventory, leaving
298 root 1.116 ghost items.
299 root 1.119 - bugfix: properly update items identified on the ground.
300 root 1.120 - bugfix: use localtime_r in the logger thread.
301 root 1.122 - bugfix: player starvation will now give the correct kill reason.
302     - bugfix: archetype reloads could crash the server.
303 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
304 elmex 1.114 player is not logged in.
305 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
306 root 1.117 server startup.
307 root 1.128 - bugfix: fix the door surround check in the random map generator.
308     - (maps) fix heaven quest difficulty progression.
309     - (maps) fix some random map styles.
310     - dropping items a shop is not interested in won't sell them anymore.
311     - rods and horns with a too low maximum charge allow now at least one discharge.
312     - implement kill & death statistics.
313     - random map preparation is no longer synchronous.
314     - rewrite find_style in perl, no longer does synchronous I/O.
315     - improve random map specials placement.
316     - make the killer a real object pointer instead of a string, improved
317     kill reason messages.
318 root 1.117 - take advantage of new aio_close and aio_chmod.
319 root 1.128 - implement archetype::get, object::deep_clone and update callers.
320 root 1.125 - change_abil is much faster.
321 root 1.126 - update the floorbox more often to work around the reverses item order
322     display in clients.
323 root 1.125 - cleaned up object copying by encapsulating it to a single place.
324 root 1.126 - add hints to the invite messages.
325 root 1.127 - rewrote key<->value pair handling.
326 root 1.128 - use an independent random number generator for the random map generator.
327 elmex 1.113
328 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
329 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
330     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
331     - completely automate the weight handling, should fix all weight
332     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
333 root 1.103 - reloading archetypes while a user was in the character creation phase
334     could crash the server.
335 root 1.106 - fix a nontrivial number of cases of code commented similar
336     to "is this really correct?", as many of those cases are now handles
337     automatically by lower level code.
338     - replace many ad-hoc checks for client visibility by object::visible_to,
339     should result in broader applicability of functions using it.
340 root 1.104 - merge items with different arch pointers refering to the same arch
341     (due to archetype reloads).
342 root 1.106 - refactored the object remove/insert functions and most related
343     functions (decrease, split, merge_ob etc.).
344 root 1.105 - make it compile better on freebsd (reported by pippijn).
345 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
346 root 1.108 - fix the longstanding "container stays open" bug.
347 root 1.107 - improved floorbox updating to be incremental and other protocol
348     optimisations.
349     - get rid of update_after_inventory_change and only do update stats
350     for weight once/tick/player at max.
351 root 1.109 - rewrite party commands, use party channel.
352 root 1.103
353 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
354 root 1.97 - properly link against libgthread as that is needed to make the slice
355     allocator thread-safe.
356 root 1.91 - support perls not compiled with 64 bit support (though this is not a
357     recommended configuration) (reported by Samuel Gondouin).
358 root 1.94 - always put godgiven items into the player inventory, never any containers.
359 root 1.92 - (maps, arch) the scorn go club was founded!
360 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
361 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
362     became a real spell-class.
363 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
364     - (arch) considerably strengthened spark shower and destruction.
365     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
366     finally reloadable at runtime.
367     - changed archetype loading algorithm to only require one pass and
368     use delayed resolving of references.
369 root 1.101 - examine command now uses the examine infobox.
370 root 1.102 - implement an "incremental garbage collector" for archetypes.
371 root 1.98 - enable slice allocator again.
372 root 1.96 - implement optional free memory poisoning.
373 root 1.91
374 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
375 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
376 root 1.85 skill.
377 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
378     names (also update all maps to use money instead of coins).
379 root 1.78 - add uuid accessors to perl.
380     - add coin names and archetype accessors to perl.
381 root 1.80 - fix runtime uuid file format to use "." instead of ",".
382 root 1.78 - change perl extensions to not use hardcoded coins and values.
383 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
384     and be more parsimonous of uuid usage by the exact value out on exit.
385 root 1.86 - write log messages in another thread, removing another sync point.
386     - support multi-line log messages in a nicer way.
387 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
388 root 1.81 - fix a minor memleak in the random map generator.
389     - some parts of the random map generator are not coroutine-safe,
390     so only call it "single-threaded".
391     - major cleanup of memory management in random map generator.
392 root 1.87 - slight refactoring of the random map generator, faster too.
393 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
394     bookkeeping bug.
395 root 1.87 - work around "player is on active list" problem by deactivating player
396     after loading.
397 root 1.81 - garbage collect shstr's more evenly and adaptively only when
398     there have in fact been allocations.
399 root 1.82 - fix object::insert to do as documented and insert into the env
400     if necessary.
401     - fix cf::map::unique_maps.
402     - fix nrof overflow check in can_merge_slow.
403     - fix converter code to handle >31 bit values.
404 elmex 1.83 - added support for the player_sold flag
405 root 1.84 - converters no longer accept unpaid items.
406 root 1.88 - canonicalize random map meta files for better unification.
407 root 1.77
408 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
409 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
410     when mlockall has been used.
411 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
412 root 1.72 - use separate thread for ticker timing (and more in the future).
413     this greatly increases timing accuracy and gets rid of an enourmous
414     number of gettimeofday calls.
415 root 1.82 - use a separate thread to signal aio completion, for lower latency.
416 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
417 root 1.71
418 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
419 root 1.68 - rebalanced default experience table to be more exponential
420     and much easier up to level ~40, then moderately harder.
421 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
422 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
423     - do not exit on reload/load errors but properly cleanup.
424 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
425 root 1.66
426 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
427 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
428     (this fixes the jeweler skill).
429 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
430 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
431 root 1.63 - move tombstone to real map if player died due to cave-in (even if
432     it has reset, which is better than putting it on the savebed, also as
433     proof that the palyer didn't use a savebed).
434 root 1.59
435 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
436 root 1.56 - work around perl bug in configure perl module version check.
437 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
438 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
439 root 1.52 - fix a bug in animate_weapon, causing a crash.
440 root 1.54 - no longer exit when a coroutine throws an exception.
441 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
442 root 1.53 - fix the "<player> is nuts" message.
443 root 1.58 - fix an exception at logout due to the json_coder being gone.
444 root 1.43 - upgrade to EV version 2.0 API.
445 root 1.47 - when players don't apply a savebed correctly but stand above one,
446     do not move or kill them.
447 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
448 root 1.43 - implement generic framework for server-side resource files.
449     - implement resource file update event.
450     - hook experience table update into the framework.
451     - move jeweler.yaml to resources (arch/).
452 root 1.44 - switch from Crossfire to Deliantra perl module.
453     - implement json2json arch filter.
454 root 1.45 - implement widget protocol version 2, support for ui templates.
455 root 1.54 - mapinfo is now handled fully asynchronously.
456 root 1.48 - ext/irc: also log irc messages.
457 root 1.51 - ext/schmorplog: write user stat files asynchronously.
458 root 1.43
459 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
460 elmex 1.41 - limited the number of items that can be picked up and dropped
461 root 1.42 as temporary measurement against bad performance or dropping things
462     (this lead to long freezes and triggered the watchdog).
463 elmex 1.41 - improved the performance of the drop command a bit.
464 root 1.38 - switch from Event to EV for higher performance, easier usage,
465     less bugs...
466 root 1.39 - updated to release version of the gnu affero license.
467 root 1.38
468 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
469 root 1.36 - more thoroughly rename the binaries, contact addresses.
470     - update the copyrights.
471 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
472     crashes.
473 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
474     potentially causing crashes.
475 root 1.35 - assign weapons on user load time, not login-time, avoiding
476     crashes.
477    
478 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
479 root 1.32 - fixed an important bug that caused passwords to be forgotten.
480 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
481     in some of the maps.
482 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
483     which is now trivial to do.
484 root 1.33 - removed all traces of the old (and never working) plug-in interface
485     (70kb code less on amd64).
486 root 1.34 - improve/tune scheduling priorities.
487     - fix some freezing bugs.
488     - fix a memory corruption problem in dynbuf.printf.
489     - use channels for chat and many informational commands.
490     - improved the tutorial.
491     - create missile is now fixed.
492     - race fields must now contain archetypes.
493     - jumping skill now works as advertised.
494 root 1.31
495 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
496 root 1.24 - relicense under the gnu affero license.
497 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
498 root 1.24 - implement server-side framework for generic resources.
499     - use resource framework for server-provided ambient
500     music.
501 root 1.27 - save object owners (players only atm).
502 root 1.24 - replace limited sound api with server-provided sound effects.
503     - new sc (sound control) protocol command.
504     - improve fxix protocol to include types.
505     - exactly fill tcp segments, if possible.
506     - output-rate is now an upper limit, the server will automatically
507     (and quite perfectly) adjust to the network conditions, ensuring
508     low latency even during bulk transfers (music, images, sounds etc.).
509     - implement server-side widgets (i.e. client widgets controlled
510     in the server side). this will allow future expansion without
511     having to upgrade clients.
512     - implement a (artwork) world map with realtime player position
513     tracking.
514     - new and more efficient extcmd (server still supports old extcmd
515     protocol).
516 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
517     calcluation that could be easily exploited by users.
518     - rebalanced diseases to spread more naturally/evenly.
519     - completely asynchronous map loading even for tiled maps.
520 root 1.24 - replace simple messaging protocol with channels carrying metadata
521     (similar to message types, but more directed at the user).
522     - reduce command processing latency by a whopping 120ms by
523     reordering some processing steps inside the server. this directly
524     reduces lag by 120ms.
525     - actually send spell faces to the client.
526 root 1.23 - implement player genders.
527 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
528     otherwise return to savebed and possible kill if the log-out
529     was for too long.
530     - fast socket-dead detection (kick player after 8 seconds without ack).
531     - greatly reduce the cpu time needed to draw maps _again_.
532     - archetypes are now subclasses of objects.
533     - rebalanced shop greed and approval functions to be more realistic
534     (and likely match the actual intention).
535 root 1.23 - implement "crossfire pod" format for messages, with working bold,
536     italic, gender-specific text, paragraphs etc.
537 root 1.24 - implemented hint framework, players can opt to receive hints.
538     - implemented (long) book framework, added some books from the cf wiki.
539 root 1.23 - implement generic message framework that uses xml, utf8 for the client
540     protocol and is capable of transmitting generic meta information.
541 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
542     - replace the nexus by a per-player tutorial map that teaches stuff
543     better than the newbie house.
544 root 1.18 - fix the magicmap colours.
545 root 1.19 - optimise map update even more by removing unneeded code and checks.
546     - decouple map and stats update from pl->ob and use pl->observe instead.
547     - implement observe command.
548 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
549     calls with a simple comparison.
550     - fix a latent crossfire bug that could crash the server because the
551     map refresh did not update the mapspace.
552 root 1.24 - support custom keys for regions and maps, regions are now
553     refcount-managed.
554     - allow worldmap overlays anywhere in the 000..999 range.
555     - new system to acquire time slices for background jobs, to reduce
556     jitter.
557 root 1.27 - semi-persistent object-referencing framework (currently only players
558     supported).
559 root 1.22 - dependency tracking for perl extensions.
560 root 1.24 - new slag-ex extension for cleaning cauldrons.
561     - fix invoke result processing.
562     - there are even less i/o syncpoints in the server now.
563 root 1.29 - added map-tags extension that scans all maps for object tags
564     and records them in the database (not used yet).
565 root 1.28 - metaserver 2 support.
566 root 1.22 - many more bugfixes and minor optimisations.
567 root 1.16
568 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
569 root 1.14 - optimised event invocation (non-wanted events can now be
570     skipped with 4-5 inlined instructions).
571 root 1.12 - complete rewrite of town_portal: it now creates a portal
572     to the "nearest" town only, travel is only possible
573 root 1.13 to the town and back, anybody can use it (also removes
574     one of the remaining syncpoints in the server).
575 root 1.10 - complete rewrite of the range/attack skill slot system:
576     there are now two slots, one for combat, one for ranged
577     attacks.
578     - introduce the concept of a current weapon (either a ranged
579     or a combat weapon/skill/tool) and switch between them as
580     needed.
581     - rewrite bow code so bows get more useful: apply damage,
582     attacktype and other stats to the arrows and treat
583     bows as weapons. also rebalance the missile weapons skill
584     so its damage increases with level.
585     - rewrite the complete player speed logic: weapon_speed now
586     works as documented and there are no unnatural speed boosts.
587 root 1.6 - implement a utility - cfutil - that simplifies arch and map
588     installation, replacing the old collect scripts and
589 root 1.9 simplying deployment by scaling and cutting faces as required.
590     - simplify the map protocol extensively by taking advantage
591     of missing bigfaces, speeding up map generation immensely.
592 root 1.6 - implement inherit keyword allowing archetypes to inherit from
593     other archetypes.
594     - rationalise archetype, region and treasurelist file format
595     into a single file format and make them reloadable asynchronously.
596 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
597     reloadable at runtime.
598 root 1.6 - implement 64x64 faceset support.
599     - implement fxixsx protocol that saves
600     a lot of bandwidth over the old image/face/smooth packets
601 root 1.11 and allows images > packetsize, incremental and background
602     transfers.
603 root 1.6 - implement a bandwidth-saving smoothing protocol that works
604     on a face basis as opposed to a mapspace basis.
605 root 1.7 - the server can now rate-limit image uploads to not exceed
606     a certain (client-configurable) speed while guarenteeing full
607     freedom of movement.
608 root 1.8 - implement new ex command to request item descriptions.
609     - implement new msg command for in-game messages with meta
610     information (using xml).
611 root 1.9 - enforce utf-8 for all text messages.
612 root 1.13 - added micropather (not used yet).
613 root 1.6 - many, many bugfixes.
614 root 1.1
615 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
616 root 1.1 - make coroapi accessible to cf+.
617     - moved map handling logic completely to perl
618     - per player maps are now marked in the map
619 root 1.2 - maps are saved completely differently now,
620     and much more often.
621 root 1.17 - rewrote map header parser and writer, to be much faster.
622 pippijn 1.4 - maps and players are now (in the average case) loaded
623 root 1.2 and saved completely asynchronously, I/O contention will no
624     longer freeze the server.
625 pippijn 1.4 - players and maps can be loaded anytime, without the player
626 root 1.2 being logged in.
627 root 1.1 - automatically generate method interfaces for perl from headers
628     - unbundled freezethaw
629     - mostly rewrote common/map.C
630     - completely rewrite server/swap.C
631     - introduced "runtime", the CCT clock (corrected crossfire time) :)
632     - introduced new keyword for map files: file_format_version (integer, server version: 0)
633     - better message for apply failures due to applymode
634     - removed most all of the weather code
635     - unified logging to stderr and file
636     - too many minor changes to document