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Revision: 1.322
Committed: Sun Jan 4 22:49:03 2009 UTC (15 years, 4 months ago) by root
Branch: MAIN
Changes since 1.321: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.310 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: nothing is written on it -> log-1
19     TODO: rewrite highscore code
20    
21     TODO: greeting message on what to do in dialog after race selection.
22     TODO: health bars for earthwalls seem to start at 100% end die at 50%
23 root 1.312
24 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
25 root 1.312 - make monster smell logic dependent on their wisdom stat.
26 root 1.317 - put the detah reason into a separate tab.
27 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
28     - replace one-at-a-time hash by faster than smaller FNV-1a hash
29     when hashing strings.
30 elmex 1.320 - sanatized alchemy-like skills and cauldrons to check earlier
31     whether the right cauldron is used.
32 root 1.313 - considerably optimise shared string implementation by
33 root 1.316 making its null value a compiletime constant.
34 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
35     as well as using shstr_cmp to pass shared stringsa round efficiently,
36     for lots of code size savings.
37 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
38     they are sleeping: generators now check for the sleeping flag.
39 root 1.318 - tell gcc not to excessively inline some perl interface functions.
40 root 1.322 - remove marking rune length limit.
41 root 1.310
42 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
43 root 1.302 - fix a longstanding bug that teared multipart monsters
44     at map boundaries apart.
45 root 1.292 - temporarily make permanently invisible player visible when
46     he/she makes noise.
47 root 1.284 - fix being able to see through walls a bit.
48 root 1.303 - improve look at output.
49 root 1.285 - completely replaced the line of sight algorithm with a variant
50     of spiral fov capable of visibility grades and arbitrary
51     shadow angles, that uses less memory and less code.
52     - the new los code supports arbitrary map rectangles and loosens
53 root 1.310 other restrictions of the old code, supporting further optimisations.
54     - update los if blocksview-objects are inserted in a map, not just when
55 root 1.287 removed (e.g. for summon fog).
56 root 1.303 - permanent invisibility doesn't make immune against making noise:
57     implement a noise system that allows monsters to locate the player
58     when he/she makes noise.
59     - implement a primitive smell system that monsters can use to track
60     players.
61 elmex 1.288 - create bomb now also works when casted by door traps.
62 elmex 1.290 - (arch) new torch graphics.
63 root 1.289 - (maps) considerably soften the subway spider.
64 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
65     the guards from being killed by players.
66 root 1.310 - (maps) lots of tweaks in and around scorn.
67     - (maps) use special non-blocksview jungle, mountain and
68     darkforest freely on the worldmap, to get gradual sight obstacles
69     instead of total blackout in those areas.
70 root 1.289 - no maximum darkness for outdoor maps anymore.
71 root 1.291 - add more hints, fix some messages.
72 root 1.292 - fix a bug: firing rods should tell you something about them.
73     - make light additive even within players.
74 root 1.293 - darken xrays effect a bit.
75     - improve handling of los changes when inserting or removing
76     objects, not perfect yet.
77     - make map darkness signed (formerly unsigned) to allow
78 root 1.294 ambient lighting and centrally manage darkness as an offset.
79     - revamped, fixed and documented the server calendrics, also
80     tell users the current time and data, to improve awareness.
81     - implement proper wizlook flag and handling of wizlook, instead
82     of dumbly just clearing los once.
83 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
84     and has a smaller runtime variance.
85 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
86     making them actually useful.
87     - see_in_dark now increases the viewing radius by 3.
88 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
89     speedup, as well as in many other places.
90 root 1.299 - remove support for extended map infos - these are not used
91     by the deliantra client and removing them gives us a 10% speedup
92     when sending map changes.
93 root 1.300 - remove most gcfclient and other client bug workarounds, as well
94     as now obsolete protocol versions, simplying the code.
95 root 1.301 - optimise and simplify generation of random numbers.
96 root 1.303 - correctly provide a non-zero default density for materials, to
97     avoid crashes, fix other bugs in the material handling code.
98     - fix volume calculations.
99     - fix cfpod parsing when multiple verbatim blocks were separated by
100     newlines.
101 root 1.305 - increase monster detection radius from wis/5 to wis/3.
102 root 1.306 - remove old pickup modes.
103     - remove obsolete disarm and search commands (search wasn't working
104     anyways).
105 root 1.308 - fix a crash when an npc applied a sign.
106 root 1.284
107 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
108 root 1.283 - this release is assumed to be very stable.
109     - (maps) radically redesigned and improved tutorial.
110 root 1.280 - directional casting no longer immediately removes the invisible effect.
111 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
112 root 1.272 - fix overflow in lighting calculations.
113     - negative glow radii can no longer cause total darkness.
114 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
115     only maximally-lit ones.
116 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
117     - swashbucklers got the oratory skill now.
118 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
119 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
120 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
121 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
122     (which was probably broken, too).
123 root 1.281 - support negative glow radii during daytime, too.
124     - use circular, not rectangular, viewing area.
125     - use minimum viewing distance of 2 in outdoor maps.
126     - negative glow is stronger than viewing area or lamps.
127 root 1.283 - (arch) new darkness spell face.
128 root 1.272
129 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
130     - (maps) completely redesigned scorn.
131 root 1.269 - "cast light" now works on oneself.
132 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
133     negative glow radii again (they were totally broken before).
134 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
135 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
136 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
137 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
138 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
139     back to the player.
140 root 1.251 - attuned/repell and spell base level system reworked.
141 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
142 root 1.247 be less erratic now.
143 root 1.248 - refuse to write the uuid file if the uuid is zero
144     (to avoid writing it in early crashes).
145 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
146     - speed up emergency_save by not syncing every file separately.
147     - no longer reattach perl to every object on reload, it's slow, and no longer
148     necessary since we don't nuke stashes anymore.
149     - do not bootstrap perl from the commandline args, use separate eval for
150     better error reporting.
151 root 1.259 - fix a crash when pushing cone spells met ice attacks.
152 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
153 root 1.255 - speed up map refresh in server a bit.
154 elmex 1.258 - refactored drop code and fixed some programming errors in it.
155 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
156 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
157 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
158     as the current weight of the inventory.
159 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
160     dragonfire has been introduced for the non-dragon players.
161 root 1.265 - remove unused "tooltype", "start_holding" object slots.
162     - change "weapontype" object slot to uint8.
163     - convert "hide" object slot into flag.
164     - reorder object members for better locality of reference and codesize
165     decrease.
166 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
167 root 1.267 - fix a crash when no skill could be found when killing amonster.
168 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
169     every completed aio operation.
170 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
171     and update mapspaces if necessary.
172 root 1.246
173 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
174 root 1.241 - removed all command line parsing, only env variables are supported
175     anymore.
176 root 1.239 - region-specific monsters will now once more be on the worldmap.
177 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
178 root 1.225 would grow out of bounds.
179 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
180 root 1.222 - fixed a double-escaping bug in the pod-parser.
181     - rewrote the cfpod parser in C++.
182     - hintmode moved to C++, players need to re-set their hintmode if
183     they dislike "show".
184 root 1.231 - fix RIP inscription.
185 root 1.239 - bump login name length from 18 to 20 char max.
186 root 1.231 - correctly support gender in emotes.
187     - correctly support gender in the death messages.
188     - correctly generate death messages for players only when they really die,
189     with increased information.
190 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
191     and data corruption (but apparently was never triggered).
192 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
193 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
194     data corruption bug.
195 root 1.223 - tweak coredumping/monitoring a bit.
196 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
197 root 1.227 - do not crash in the loader when an inventory object could not be loaded
198     (from a corrupted file).
199 root 1.241 - redid skills command to send output to proper channel.
200 root 1.233 - object->map is no longer refcounting.
201 root 1.228 - add FLAG_DEBUG for internal debugging.
202 root 1.231 - add NDI_VERBATIM flag to send_msg.
203 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
204 root 1.240 - player->exists is no longer a sync_job.
205 root 1.233 - split login.ext's player scheduler into
206     it's own player-scheduler.ext extension.
207 root 1.222
208 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
209 root 1.212 - require perl 5.10.
210 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
211 root 1.204 - swap player and observed count's on the map when observing.
212 root 1.205 - add (mostly untested) mapspace perl class and accessors.
213 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
214 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
215     could be found.
216 root 1.208 - pits now have a configurable "random spread" range and default
217 root 1.213 to a radius of two now.
218 root 1.212 - rewrite pay_player_arch.
219     - use a more stable perl_reload implementation.
220     - do not use Symbol::delete_package (causes crashes after perl-reload),
221     use our own, safer, clear_package instead.
222     - when asynchronously dumping core, close all file handles to allow
223     the server to restart concurrently.
224 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
225     sequences, without double-encoding. it should be faster, too.
226     - the above fixes wrong display of help tetx and many other issues.
227 root 1.216 - use lzf and frag packets for large messages for clients supporting them
228 root 1.218 (0.9976+), use it for long books and other messages.
229 root 1.210 - eradicate listen command and corresponding code.
230 root 1.211 - eradicate logs command.
231 root 1.218 - let the client log into the server log, used for crash backtraces.
232 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
233     old style spell objects with the spell magic bullet.
234 root 1.220 - (arch) fixed skill less rods in the archetypes
235 root 1.204
236 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
237 elmex 1.197 - made jeweler workbench larger and some other minor map
238     changes in jeweler town.
239 root 1.196 - fixed wrong item handling in jeweler skill code.
240 root 1.198 - (arch) use a special "key_random_map" for random map keys
241     that are used up.
242 root 1.199 - fix a crash when the player who was observed has logged out long
243     enough for his region/map to be gone.
244 root 1.200 - port to g++-4.3's incompatible tr1 changes.
245 root 1.201 - add some missing dependencies.
246 root 1.203 - log to /var/log/deliantra/ by default.
247     - hack observe code to enable smooth movmenet when observing.
248 elmex 1.195
249 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
250 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
251 root 1.179 - correctly move gsay to the party channel.
252 root 1.178 - fix a crash when animate weapon was used in some areas.
253 elmex 1.177 - fixed unnecessary identification of by converters created objects.
254 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
255     with NPCs.
256 elmex 1.175 - (arch) dragon scales got proper type now
257 root 1.193 - object::decrease would sometimes cause container weights to
258     be wrong, this has been fixed.
259 root 1.194 - do not send time updates for newly-seen items.
260 root 1.185 - thawing an icecube will once more drop its contents to the ground.
261 root 1.183 - fix cone spells etc. going through walls sometimes.
262 root 1.186 - fix a weight update bug that sometimes left containers
263     with wrong weights.
264 root 1.194 - added auto_apply event and extension for shop tiles.
265 root 1.172 - work around get_map_flags invoking perl and switching the stack.
266     - make sure the map is loaded when using a town portal return.
267 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
268     where healing spells didn't cost any grace.
269 root 1.173 - fix starvation kill reason.
270 root 1.174 - fix pk killer name message.
271 root 1.189 - don't let people apply signs with @match.
272 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
273     what seems to be the biggets memleak in the server).
274 elmex 1.171
275 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
276 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
277     - use anyevent to manage listen ports (this enables IPv6 support).
278 root 1.167 - server supports ipv6 client connections now.
279 root 1.168 - use newly-available Coro::AnyEvent.
280 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
281     to let it handle AIO requests.
282 root 1.167
283 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
284 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
285     processing considerably (especially in the client) and reduces data transfers
286     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
287 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
288     - (map) fixed npc dialogue in pup_land/s_f/special.
289     - bugfix: fix a crash when a player casts a swarm spell and then logs out
290     (swarm spells now stay in the player's inventory).
291 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
292 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
293     archetype *archname* (chairs of different facings were merged).
294     - bugfix: fix a potential crash issue in find_object_name (not used
295     normally).
296 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
297     (destruction, magic missile etc.).
298 root 1.163 - swarm spells without a direction now use various spiral patterns
299     instead of being fully random.
300 root 1.158 - update AnyEvent API to 3.4 and above.
301 root 1.156
302 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
303 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
304 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
305 root 1.152 - bugfix: the jumping skill now gives experience for jumping
306     and for attacking monsters. it also takes about one second to do a jump.
307 root 1.138 - bugfix: players couldn't starve in 2.53 :(
308 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
309 root 1.152 - bugfix: spell effects like word of recall are removed on death.
310 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
311     were created outside a map.
312 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
313     (fixed by reversing the logic).
314 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
315 root 1.153 - bugfix: the random map generator no longer leaks key objects.
316 root 1.154 - bugfix: support random maps >127x127.
317 root 1.152 - (maps) fixed the death certificate system in nimbus.
318 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
319 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
320 root 1.147 - (arch) give ball lightning a real name.
321 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
322 root 1.155 - support cfpod in ex replies (client item tooltips).
323 root 1.143 - unapply item in range slow when readying a spell.
324 root 1.148 - bugfix: account for rounding errors in weight updates.
325 root 1.139 - remove synchronous mkdir in chargen_race_done.
326     - fix per-race starting maps.
327 root 1.142 - check hiscore on suicide and quit as well.
328 root 1.138 - tell players when they are starving.
329 root 1.133 - get rid of costly object_from_name conversion for altar effects.
330     - fix map difficulty calculation for generators.
331 root 1.146 - slightly more intelligent handling of "is_animated" flag.
332 root 1.149 - support no_drop map header flag (before it was only available internally).
333 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
334 root 1.133
335 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
336 root 1.119 - bugfix: custom skill settings were not saved by the server.
337     - bugfix: remove did not actually remove items from the inventory, leaving
338 root 1.116 ghost items.
339 root 1.119 - bugfix: properly update items identified on the ground.
340 root 1.120 - bugfix: use localtime_r in the logger thread.
341 root 1.122 - bugfix: player starvation will now give the correct kill reason.
342     - bugfix: archetype reloads could crash the server.
343 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
344 elmex 1.114 player is not logged in.
345 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
346 root 1.117 server startup.
347 root 1.128 - bugfix: fix the door surround check in the random map generator.
348     - (maps) fix heaven quest difficulty progression.
349     - (maps) fix some random map styles.
350     - dropping items a shop is not interested in won't sell them anymore.
351     - rods and horns with a too low maximum charge allow now at least one discharge.
352     - implement kill & death statistics.
353     - random map preparation is no longer synchronous.
354     - rewrite find_style in perl, no longer does synchronous I/O.
355     - improve random map specials placement.
356     - make the killer a real object pointer instead of a string, improved
357     kill reason messages.
358 root 1.117 - take advantage of new aio_close and aio_chmod.
359 root 1.128 - implement archetype::get, object::deep_clone and update callers.
360 root 1.125 - change_abil is much faster.
361 root 1.126 - update the floorbox more often to work around the reverses item order
362     display in clients.
363 root 1.125 - cleaned up object copying by encapsulating it to a single place.
364 root 1.126 - add hints to the invite messages.
365 root 1.127 - rewrote key<->value pair handling.
366 root 1.128 - use an independent random number generator for the random map generator.
367 elmex 1.113
368 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
369 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
370     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
371     - completely automate the weight handling, should fix all weight
372     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
373 root 1.103 - reloading archetypes while a user was in the character creation phase
374     could crash the server.
375 root 1.106 - fix a nontrivial number of cases of code commented similar
376     to "is this really correct?", as many of those cases are now handles
377     automatically by lower level code.
378     - replace many ad-hoc checks for client visibility by object::visible_to,
379     should result in broader applicability of functions using it.
380 root 1.104 - merge items with different arch pointers refering to the same arch
381     (due to archetype reloads).
382 root 1.106 - refactored the object remove/insert functions and most related
383     functions (decrease, split, merge_ob etc.).
384 root 1.105 - make it compile better on freebsd (reported by pippijn).
385 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
386 root 1.108 - fix the longstanding "container stays open" bug.
387 root 1.107 - improved floorbox updating to be incremental and other protocol
388     optimisations.
389     - get rid of update_after_inventory_change and only do update stats
390     for weight once/tick/player at max.
391 root 1.109 - rewrite party commands, use party channel.
392 root 1.103
393 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
394 root 1.97 - properly link against libgthread as that is needed to make the slice
395     allocator thread-safe.
396 root 1.91 - support perls not compiled with 64 bit support (though this is not a
397     recommended configuration) (reported by Samuel Gondouin).
398 root 1.94 - always put godgiven items into the player inventory, never any containers.
399 root 1.92 - (maps, arch) the scorn go club was founded!
400 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
401 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
402     became a real spell-class.
403 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
404     - (arch) considerably strengthened spark shower and destruction.
405     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
406     finally reloadable at runtime.
407     - changed archetype loading algorithm to only require one pass and
408     use delayed resolving of references.
409 root 1.101 - examine command now uses the examine infobox.
410 root 1.102 - implement an "incremental garbage collector" for archetypes.
411 root 1.98 - enable slice allocator again.
412 root 1.96 - implement optional free memory poisoning.
413 root 1.91
414 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
415 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
416 root 1.85 skill.
417 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
418     names (also update all maps to use money instead of coins).
419 root 1.78 - add uuid accessors to perl.
420     - add coin names and archetype accessors to perl.
421 root 1.80 - fix runtime uuid file format to use "." instead of ",".
422 root 1.78 - change perl extensions to not use hardcoded coins and values.
423 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
424     and be more parsimonous of uuid usage by the exact value out on exit.
425 root 1.86 - write log messages in another thread, removing another sync point.
426     - support multi-line log messages in a nicer way.
427 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
428 root 1.81 - fix a minor memleak in the random map generator.
429     - some parts of the random map generator are not coroutine-safe,
430     so only call it "single-threaded".
431     - major cleanup of memory management in random map generator.
432 root 1.87 - slight refactoring of the random map generator, faster too.
433 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
434     bookkeeping bug.
435 root 1.87 - work around "player is on active list" problem by deactivating player
436     after loading.
437 root 1.81 - garbage collect shstr's more evenly and adaptively only when
438     there have in fact been allocations.
439 root 1.82 - fix object::insert to do as documented and insert into the env
440     if necessary.
441     - fix cf::map::unique_maps.
442     - fix nrof overflow check in can_merge_slow.
443     - fix converter code to handle >31 bit values.
444 elmex 1.83 - added support for the player_sold flag
445 root 1.84 - converters no longer accept unpaid items.
446 root 1.88 - canonicalize random map meta files for better unification.
447 root 1.77
448 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
449 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
450     when mlockall has been used.
451 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
452 root 1.72 - use separate thread for ticker timing (and more in the future).
453     this greatly increases timing accuracy and gets rid of an enourmous
454     number of gettimeofday calls.
455 root 1.82 - use a separate thread to signal aio completion, for lower latency.
456 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
457 root 1.71
458 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
459 root 1.68 - rebalanced default experience table to be more exponential
460     and much easier up to level ~40, then moderately harder.
461 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
462 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
463     - do not exit on reload/load errors but properly cleanup.
464 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
465 root 1.66
466 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
467 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
468     (this fixes the jeweler skill).
469 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
470 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
471 root 1.63 - move tombstone to real map if player died due to cave-in (even if
472     it has reset, which is better than putting it on the savebed, also as
473 root 1.321 proof that the player didn't use a savebed).
474 root 1.59
475 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
476 root 1.56 - work around perl bug in configure perl module version check.
477 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
478 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
479 root 1.52 - fix a bug in animate_weapon, causing a crash.
480 root 1.54 - no longer exit when a coroutine throws an exception.
481 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
482 root 1.53 - fix the "<player> is nuts" message.
483 root 1.58 - fix an exception at logout due to the json_coder being gone.
484 root 1.43 - upgrade to EV version 2.0 API.
485 root 1.47 - when players don't apply a savebed correctly but stand above one,
486     do not move or kill them.
487 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
488 root 1.43 - implement generic framework for server-side resource files.
489     - implement resource file update event.
490     - hook experience table update into the framework.
491     - move jeweler.yaml to resources (arch/).
492 root 1.44 - switch from Crossfire to Deliantra perl module.
493     - implement json2json arch filter.
494 root 1.45 - implement widget protocol version 2, support for ui templates.
495 root 1.54 - mapinfo is now handled fully asynchronously.
496 root 1.48 - ext/irc: also log irc messages.
497 root 1.51 - ext/schmorplog: write user stat files asynchronously.
498 root 1.43
499 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
500 elmex 1.41 - limited the number of items that can be picked up and dropped
501 root 1.42 as temporary measurement against bad performance or dropping things
502     (this lead to long freezes and triggered the watchdog).
503 elmex 1.41 - improved the performance of the drop command a bit.
504 root 1.38 - switch from Event to EV for higher performance, easier usage,
505     less bugs...
506 root 1.39 - updated to release version of the gnu affero license.
507 root 1.38
508 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
509 root 1.36 - more thoroughly rename the binaries, contact addresses.
510     - update the copyrights.
511 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
512     crashes.
513 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
514     potentially causing crashes.
515 root 1.35 - assign weapons on user load time, not login-time, avoiding
516     crashes.
517    
518 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
519 root 1.32 - fixed an important bug that caused passwords to be forgotten.
520 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
521     in some of the maps.
522 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
523     which is now trivial to do.
524 root 1.33 - removed all traces of the old (and never working) plug-in interface
525     (70kb code less on amd64).
526 root 1.34 - improve/tune scheduling priorities.
527     - fix some freezing bugs.
528     - fix a memory corruption problem in dynbuf.printf.
529     - use channels for chat and many informational commands.
530     - improved the tutorial.
531     - create missile is now fixed.
532     - race fields must now contain archetypes.
533     - jumping skill now works as advertised.
534 root 1.31
535 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
536 root 1.24 - relicense under the gnu affero license.
537 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
538 root 1.24 - implement server-side framework for generic resources.
539     - use resource framework for server-provided ambient
540     music.
541 root 1.27 - save object owners (players only atm).
542 root 1.24 - replace limited sound api with server-provided sound effects.
543     - new sc (sound control) protocol command.
544     - improve fxix protocol to include types.
545     - exactly fill tcp segments, if possible.
546     - output-rate is now an upper limit, the server will automatically
547     (and quite perfectly) adjust to the network conditions, ensuring
548     low latency even during bulk transfers (music, images, sounds etc.).
549     - implement server-side widgets (i.e. client widgets controlled
550     in the server side). this will allow future expansion without
551     having to upgrade clients.
552     - implement a (artwork) world map with realtime player position
553     tracking.
554     - new and more efficient extcmd (server still supports old extcmd
555     protocol).
556 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
557     calcluation that could be easily exploited by users.
558     - rebalanced diseases to spread more naturally/evenly.
559     - completely asynchronous map loading even for tiled maps.
560 root 1.24 - replace simple messaging protocol with channels carrying metadata
561     (similar to message types, but more directed at the user).
562     - reduce command processing latency by a whopping 120ms by
563     reordering some processing steps inside the server. this directly
564     reduces lag by 120ms.
565     - actually send spell faces to the client.
566 root 1.23 - implement player genders.
567 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
568     otherwise return to savebed and possible kill if the log-out
569     was for too long.
570     - fast socket-dead detection (kick player after 8 seconds without ack).
571     - greatly reduce the cpu time needed to draw maps _again_.
572     - archetypes are now subclasses of objects.
573     - rebalanced shop greed and approval functions to be more realistic
574     (and likely match the actual intention).
575 root 1.23 - implement "crossfire pod" format for messages, with working bold,
576     italic, gender-specific text, paragraphs etc.
577 root 1.24 - implemented hint framework, players can opt to receive hints.
578     - implemented (long) book framework, added some books from the cf wiki.
579 root 1.23 - implement generic message framework that uses xml, utf8 for the client
580     protocol and is capable of transmitting generic meta information.
581 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
582     - replace the nexus by a per-player tutorial map that teaches stuff
583     better than the newbie house.
584 root 1.18 - fix the magicmap colours.
585 root 1.19 - optimise map update even more by removing unneeded code and checks.
586     - decouple map and stats update from pl->ob and use pl->observe instead.
587     - implement observe command.
588 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
589     calls with a simple comparison.
590     - fix a latent crossfire bug that could crash the server because the
591     map refresh did not update the mapspace.
592 root 1.24 - support custom keys for regions and maps, regions are now
593     refcount-managed.
594     - allow worldmap overlays anywhere in the 000..999 range.
595     - new system to acquire time slices for background jobs, to reduce
596     jitter.
597 root 1.27 - semi-persistent object-referencing framework (currently only players
598     supported).
599 root 1.22 - dependency tracking for perl extensions.
600 root 1.24 - new slag-ex extension for cleaning cauldrons.
601     - fix invoke result processing.
602     - there are even less i/o syncpoints in the server now.
603 root 1.29 - added map-tags extension that scans all maps for object tags
604     and records them in the database (not used yet).
605 root 1.28 - metaserver 2 support.
606 root 1.22 - many more bugfixes and minor optimisations.
607 root 1.16
608 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
609 root 1.14 - optimised event invocation (non-wanted events can now be
610     skipped with 4-5 inlined instructions).
611 root 1.12 - complete rewrite of town_portal: it now creates a portal
612     to the "nearest" town only, travel is only possible
613 root 1.13 to the town and back, anybody can use it (also removes
614     one of the remaining syncpoints in the server).
615 root 1.10 - complete rewrite of the range/attack skill slot system:
616     there are now two slots, one for combat, one for ranged
617     attacks.
618     - introduce the concept of a current weapon (either a ranged
619     or a combat weapon/skill/tool) and switch between them as
620     needed.
621     - rewrite bow code so bows get more useful: apply damage,
622     attacktype and other stats to the arrows and treat
623     bows as weapons. also rebalance the missile weapons skill
624     so its damage increases with level.
625     - rewrite the complete player speed logic: weapon_speed now
626     works as documented and there are no unnatural speed boosts.
627 root 1.6 - implement a utility - cfutil - that simplifies arch and map
628     installation, replacing the old collect scripts and
629 root 1.9 simplying deployment by scaling and cutting faces as required.
630     - simplify the map protocol extensively by taking advantage
631     of missing bigfaces, speeding up map generation immensely.
632 root 1.6 - implement inherit keyword allowing archetypes to inherit from
633     other archetypes.
634     - rationalise archetype, region and treasurelist file format
635     into a single file format and make them reloadable asynchronously.
636 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
637     reloadable at runtime.
638 root 1.6 - implement 64x64 faceset support.
639     - implement fxixsx protocol that saves
640     a lot of bandwidth over the old image/face/smooth packets
641 root 1.11 and allows images > packetsize, incremental and background
642     transfers.
643 root 1.6 - implement a bandwidth-saving smoothing protocol that works
644     on a face basis as opposed to a mapspace basis.
645 root 1.7 - the server can now rate-limit image uploads to not exceed
646     a certain (client-configurable) speed while guarenteeing full
647     freedom of movement.
648 root 1.8 - implement new ex command to request item descriptions.
649     - implement new msg command for in-game messages with meta
650     information (using xml).
651 root 1.9 - enforce utf-8 for all text messages.
652 root 1.13 - added micropather (not used yet).
653 root 1.6 - many, many bugfixes.
654 root 1.1
655 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
656 root 1.1 - make coroapi accessible to cf+.
657     - moved map handling logic completely to perl
658     - per player maps are now marked in the map
659 root 1.2 - maps are saved completely differently now,
660     and much more often.
661 root 1.17 - rewrote map header parser and writer, to be much faster.
662 pippijn 1.4 - maps and players are now (in the average case) loaded
663 root 1.2 and saved completely asynchronously, I/O contention will no
664     longer freeze the server.
665 pippijn 1.4 - players and maps can be loaded anytime, without the player
666 root 1.2 being logged in.
667 root 1.1 - automatically generate method interfaces for perl from headers
668     - unbundled freezethaw
669     - mostly rewrote common/map.C
670     - completely rewrite server/swap.C
671     - introduced "runtime", the CCT clock (corrected crossfire time) :)
672     - introduced new keyword for map files: file_format_version (integer, server version: 0)
673     - better message for apply failures due to applymode
674     - removed most all of the weather code
675     - unified logging to stderr and file
676     - too many minor changes to document