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Revision: 1.323
Committed: Thu Jan 8 00:54:55 2009 UTC (15 years, 4 months ago) by root
Branch: MAIN
Changes since 1.322: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.310 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: nothing is written on it -> log-1
19     TODO: rewrite highscore code
20    
21     TODO: greeting message on what to do in dialog after race selection.
22     TODO: health bars for earthwalls seem to start at 100% end die at 50%
23 root 1.312
24 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
25 root 1.312 - make monster smell logic dependent on their wisdom stat.
26 root 1.317 - put the detah reason into a separate tab.
27 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
28     - replace one-at-a-time hash by faster than smaller FNV-1a hash
29     when hashing strings.
30 elmex 1.320 - sanatized alchemy-like skills and cauldrons to check earlier
31     whether the right cauldron is used.
32 root 1.313 - considerably optimise shared string implementation by
33 root 1.316 making its null value a compiletime constant.
34 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
35     as well as using shstr_cmp to pass shared stringsa round efficiently,
36     for lots of code size savings.
37 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
38     they are sleeping: generators now check for the sleeping flag.
39 root 1.318 - tell gcc not to excessively inline some perl interface functions.
40 root 1.322 - remove marking rune length limit.
41 root 1.323 - fix formatting of cfpod when a verbatim block was following
42     a single newline.
43     - move resistances, statistics and showpets command output into tabs.
44 root 1.310
45 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
46 root 1.302 - fix a longstanding bug that teared multipart monsters
47     at map boundaries apart.
48 root 1.292 - temporarily make permanently invisible player visible when
49     he/she makes noise.
50 root 1.284 - fix being able to see through walls a bit.
51 root 1.303 - improve look at output.
52 root 1.285 - completely replaced the line of sight algorithm with a variant
53     of spiral fov capable of visibility grades and arbitrary
54     shadow angles, that uses less memory and less code.
55     - the new los code supports arbitrary map rectangles and loosens
56 root 1.310 other restrictions of the old code, supporting further optimisations.
57     - update los if blocksview-objects are inserted in a map, not just when
58 root 1.287 removed (e.g. for summon fog).
59 root 1.303 - permanent invisibility doesn't make immune against making noise:
60     implement a noise system that allows monsters to locate the player
61     when he/she makes noise.
62     - implement a primitive smell system that monsters can use to track
63     players.
64 elmex 1.288 - create bomb now also works when casted by door traps.
65 elmex 1.290 - (arch) new torch graphics.
66 root 1.289 - (maps) considerably soften the subway spider.
67 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
68     the guards from being killed by players.
69 root 1.310 - (maps) lots of tweaks in and around scorn.
70     - (maps) use special non-blocksview jungle, mountain and
71     darkforest freely on the worldmap, to get gradual sight obstacles
72     instead of total blackout in those areas.
73 root 1.289 - no maximum darkness for outdoor maps anymore.
74 root 1.291 - add more hints, fix some messages.
75 root 1.292 - fix a bug: firing rods should tell you something about them.
76     - make light additive even within players.
77 root 1.293 - darken xrays effect a bit.
78     - improve handling of los changes when inserting or removing
79     objects, not perfect yet.
80     - make map darkness signed (formerly unsigned) to allow
81 root 1.294 ambient lighting and centrally manage darkness as an offset.
82     - revamped, fixed and documented the server calendrics, also
83     tell users the current time and data, to improve awareness.
84     - implement proper wizlook flag and handling of wizlook, instead
85     of dumbly just clearing los once.
86 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
87     and has a smaller runtime variance.
88 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
89     making them actually useful.
90     - see_in_dark now increases the viewing radius by 3.
91 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
92     speedup, as well as in many other places.
93 root 1.299 - remove support for extended map infos - these are not used
94     by the deliantra client and removing them gives us a 10% speedup
95     when sending map changes.
96 root 1.300 - remove most gcfclient and other client bug workarounds, as well
97     as now obsolete protocol versions, simplying the code.
98 root 1.301 - optimise and simplify generation of random numbers.
99 root 1.303 - correctly provide a non-zero default density for materials, to
100     avoid crashes, fix other bugs in the material handling code.
101     - fix volume calculations.
102     - fix cfpod parsing when multiple verbatim blocks were separated by
103     newlines.
104 root 1.305 - increase monster detection radius from wis/5 to wis/3.
105 root 1.306 - remove old pickup modes.
106     - remove obsolete disarm and search commands (search wasn't working
107     anyways).
108 root 1.308 - fix a crash when an npc applied a sign.
109 root 1.284
110 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
111 root 1.283 - this release is assumed to be very stable.
112     - (maps) radically redesigned and improved tutorial.
113 root 1.280 - directional casting no longer immediately removes the invisible effect.
114 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
115 root 1.272 - fix overflow in lighting calculations.
116     - negative glow radii can no longer cause total darkness.
117 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
118     only maximally-lit ones.
119 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
120     - swashbucklers got the oratory skill now.
121 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
122 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
123 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
124 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
125     (which was probably broken, too).
126 root 1.281 - support negative glow radii during daytime, too.
127     - use circular, not rectangular, viewing area.
128     - use minimum viewing distance of 2 in outdoor maps.
129     - negative glow is stronger than viewing area or lamps.
130 root 1.283 - (arch) new darkness spell face.
131 root 1.272
132 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
133     - (maps) completely redesigned scorn.
134 root 1.269 - "cast light" now works on oneself.
135 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
136     negative glow radii again (they were totally broken before).
137 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
138 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
139 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
140 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
141 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
142     back to the player.
143 root 1.251 - attuned/repell and spell base level system reworked.
144 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
145 root 1.247 be less erratic now.
146 root 1.248 - refuse to write the uuid file if the uuid is zero
147     (to avoid writing it in early crashes).
148 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
149     - speed up emergency_save by not syncing every file separately.
150     - no longer reattach perl to every object on reload, it's slow, and no longer
151     necessary since we don't nuke stashes anymore.
152     - do not bootstrap perl from the commandline args, use separate eval for
153     better error reporting.
154 root 1.259 - fix a crash when pushing cone spells met ice attacks.
155 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
156 root 1.255 - speed up map refresh in server a bit.
157 elmex 1.258 - refactored drop code and fixed some programming errors in it.
158 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
159 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
160 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
161     as the current weight of the inventory.
162 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
163     dragonfire has been introduced for the non-dragon players.
164 root 1.265 - remove unused "tooltype", "start_holding" object slots.
165     - change "weapontype" object slot to uint8.
166     - convert "hide" object slot into flag.
167     - reorder object members for better locality of reference and codesize
168     decrease.
169 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
170 root 1.267 - fix a crash when no skill could be found when killing amonster.
171 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
172     every completed aio operation.
173 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
174     and update mapspaces if necessary.
175 root 1.246
176 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
177 root 1.241 - removed all command line parsing, only env variables are supported
178     anymore.
179 root 1.239 - region-specific monsters will now once more be on the worldmap.
180 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
181 root 1.225 would grow out of bounds.
182 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
183 root 1.222 - fixed a double-escaping bug in the pod-parser.
184     - rewrote the cfpod parser in C++.
185     - hintmode moved to C++, players need to re-set their hintmode if
186     they dislike "show".
187 root 1.231 - fix RIP inscription.
188 root 1.239 - bump login name length from 18 to 20 char max.
189 root 1.231 - correctly support gender in emotes.
190     - correctly support gender in the death messages.
191     - correctly generate death messages for players only when they really die,
192     with increased information.
193 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
194     and data corruption (but apparently was never triggered).
195 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
196 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
197     data corruption bug.
198 root 1.223 - tweak coredumping/monitoring a bit.
199 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
200 root 1.227 - do not crash in the loader when an inventory object could not be loaded
201     (from a corrupted file).
202 root 1.241 - redid skills command to send output to proper channel.
203 root 1.233 - object->map is no longer refcounting.
204 root 1.228 - add FLAG_DEBUG for internal debugging.
205 root 1.231 - add NDI_VERBATIM flag to send_msg.
206 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
207 root 1.240 - player->exists is no longer a sync_job.
208 root 1.233 - split login.ext's player scheduler into
209     it's own player-scheduler.ext extension.
210 root 1.222
211 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
212 root 1.212 - require perl 5.10.
213 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
214 root 1.204 - swap player and observed count's on the map when observing.
215 root 1.205 - add (mostly untested) mapspace perl class and accessors.
216 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
217 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
218     could be found.
219 root 1.208 - pits now have a configurable "random spread" range and default
220 root 1.213 to a radius of two now.
221 root 1.212 - rewrite pay_player_arch.
222     - use a more stable perl_reload implementation.
223     - do not use Symbol::delete_package (causes crashes after perl-reload),
224     use our own, safer, clear_package instead.
225     - when asynchronously dumping core, close all file handles to allow
226     the server to restart concurrently.
227 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
228     sequences, without double-encoding. it should be faster, too.
229     - the above fixes wrong display of help tetx and many other issues.
230 root 1.216 - use lzf and frag packets for large messages for clients supporting them
231 root 1.218 (0.9976+), use it for long books and other messages.
232 root 1.210 - eradicate listen command and corresponding code.
233 root 1.211 - eradicate logs command.
234 root 1.218 - let the client log into the server log, used for crash backtraces.
235 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
236     old style spell objects with the spell magic bullet.
237 root 1.220 - (arch) fixed skill less rods in the archetypes
238 root 1.204
239 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
240 elmex 1.197 - made jeweler workbench larger and some other minor map
241     changes in jeweler town.
242 root 1.196 - fixed wrong item handling in jeweler skill code.
243 root 1.198 - (arch) use a special "key_random_map" for random map keys
244     that are used up.
245 root 1.199 - fix a crash when the player who was observed has logged out long
246     enough for his region/map to be gone.
247 root 1.200 - port to g++-4.3's incompatible tr1 changes.
248 root 1.201 - add some missing dependencies.
249 root 1.203 - log to /var/log/deliantra/ by default.
250     - hack observe code to enable smooth movmenet when observing.
251 elmex 1.195
252 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
253 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
254 root 1.179 - correctly move gsay to the party channel.
255 root 1.178 - fix a crash when animate weapon was used in some areas.
256 elmex 1.177 - fixed unnecessary identification of by converters created objects.
257 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
258     with NPCs.
259 elmex 1.175 - (arch) dragon scales got proper type now
260 root 1.193 - object::decrease would sometimes cause container weights to
261     be wrong, this has been fixed.
262 root 1.194 - do not send time updates for newly-seen items.
263 root 1.185 - thawing an icecube will once more drop its contents to the ground.
264 root 1.183 - fix cone spells etc. going through walls sometimes.
265 root 1.186 - fix a weight update bug that sometimes left containers
266     with wrong weights.
267 root 1.194 - added auto_apply event and extension for shop tiles.
268 root 1.172 - work around get_map_flags invoking perl and switching the stack.
269     - make sure the map is loaded when using a town portal return.
270 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
271     where healing spells didn't cost any grace.
272 root 1.173 - fix starvation kill reason.
273 root 1.174 - fix pk killer name message.
274 root 1.189 - don't let people apply signs with @match.
275 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
276     what seems to be the biggets memleak in the server).
277 elmex 1.171
278 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
279 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
280     - use anyevent to manage listen ports (this enables IPv6 support).
281 root 1.167 - server supports ipv6 client connections now.
282 root 1.168 - use newly-available Coro::AnyEvent.
283 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
284     to let it handle AIO requests.
285 root 1.167
286 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
287 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
288     processing considerably (especially in the client) and reduces data transfers
289     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
290 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
291     - (map) fixed npc dialogue in pup_land/s_f/special.
292     - bugfix: fix a crash when a player casts a swarm spell and then logs out
293     (swarm spells now stay in the player's inventory).
294 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
295 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
296     archetype *archname* (chairs of different facings were merged).
297     - bugfix: fix a potential crash issue in find_object_name (not used
298     normally).
299 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
300     (destruction, magic missile etc.).
301 root 1.163 - swarm spells without a direction now use various spiral patterns
302     instead of being fully random.
303 root 1.158 - update AnyEvent API to 3.4 and above.
304 root 1.156
305 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
306 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
307 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
308 root 1.152 - bugfix: the jumping skill now gives experience for jumping
309     and for attacking monsters. it also takes about one second to do a jump.
310 root 1.138 - bugfix: players couldn't starve in 2.53 :(
311 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
312 root 1.152 - bugfix: spell effects like word of recall are removed on death.
313 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
314     were created outside a map.
315 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
316     (fixed by reversing the logic).
317 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
318 root 1.153 - bugfix: the random map generator no longer leaks key objects.
319 root 1.154 - bugfix: support random maps >127x127.
320 root 1.152 - (maps) fixed the death certificate system in nimbus.
321 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
322 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
323 root 1.147 - (arch) give ball lightning a real name.
324 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
325 root 1.155 - support cfpod in ex replies (client item tooltips).
326 root 1.143 - unapply item in range slow when readying a spell.
327 root 1.148 - bugfix: account for rounding errors in weight updates.
328 root 1.139 - remove synchronous mkdir in chargen_race_done.
329     - fix per-race starting maps.
330 root 1.142 - check hiscore on suicide and quit as well.
331 root 1.138 - tell players when they are starving.
332 root 1.133 - get rid of costly object_from_name conversion for altar effects.
333     - fix map difficulty calculation for generators.
334 root 1.146 - slightly more intelligent handling of "is_animated" flag.
335 root 1.149 - support no_drop map header flag (before it was only available internally).
336 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
337 root 1.133
338 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
339 root 1.119 - bugfix: custom skill settings were not saved by the server.
340     - bugfix: remove did not actually remove items from the inventory, leaving
341 root 1.116 ghost items.
342 root 1.119 - bugfix: properly update items identified on the ground.
343 root 1.120 - bugfix: use localtime_r in the logger thread.
344 root 1.122 - bugfix: player starvation will now give the correct kill reason.
345     - bugfix: archetype reloads could crash the server.
346 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
347 elmex 1.114 player is not logged in.
348 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
349 root 1.117 server startup.
350 root 1.128 - bugfix: fix the door surround check in the random map generator.
351     - (maps) fix heaven quest difficulty progression.
352     - (maps) fix some random map styles.
353     - dropping items a shop is not interested in won't sell them anymore.
354     - rods and horns with a too low maximum charge allow now at least one discharge.
355     - implement kill & death statistics.
356     - random map preparation is no longer synchronous.
357     - rewrite find_style in perl, no longer does synchronous I/O.
358     - improve random map specials placement.
359     - make the killer a real object pointer instead of a string, improved
360     kill reason messages.
361 root 1.117 - take advantage of new aio_close and aio_chmod.
362 root 1.128 - implement archetype::get, object::deep_clone and update callers.
363 root 1.125 - change_abil is much faster.
364 root 1.126 - update the floorbox more often to work around the reverses item order
365     display in clients.
366 root 1.125 - cleaned up object copying by encapsulating it to a single place.
367 root 1.126 - add hints to the invite messages.
368 root 1.127 - rewrote key<->value pair handling.
369 root 1.128 - use an independent random number generator for the random map generator.
370 elmex 1.113
371 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
372 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
373     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
374     - completely automate the weight handling, should fix all weight
375     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
376 root 1.103 - reloading archetypes while a user was in the character creation phase
377     could crash the server.
378 root 1.106 - fix a nontrivial number of cases of code commented similar
379     to "is this really correct?", as many of those cases are now handles
380     automatically by lower level code.
381     - replace many ad-hoc checks for client visibility by object::visible_to,
382     should result in broader applicability of functions using it.
383 root 1.104 - merge items with different arch pointers refering to the same arch
384     (due to archetype reloads).
385 root 1.106 - refactored the object remove/insert functions and most related
386     functions (decrease, split, merge_ob etc.).
387 root 1.105 - make it compile better on freebsd (reported by pippijn).
388 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
389 root 1.108 - fix the longstanding "container stays open" bug.
390 root 1.107 - improved floorbox updating to be incremental and other protocol
391     optimisations.
392     - get rid of update_after_inventory_change and only do update stats
393     for weight once/tick/player at max.
394 root 1.109 - rewrite party commands, use party channel.
395 root 1.103
396 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
397 root 1.97 - properly link against libgthread as that is needed to make the slice
398     allocator thread-safe.
399 root 1.91 - support perls not compiled with 64 bit support (though this is not a
400     recommended configuration) (reported by Samuel Gondouin).
401 root 1.94 - always put godgiven items into the player inventory, never any containers.
402 root 1.92 - (maps, arch) the scorn go club was founded!
403 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
404 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
405     became a real spell-class.
406 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
407     - (arch) considerably strengthened spark shower and destruction.
408     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
409     finally reloadable at runtime.
410     - changed archetype loading algorithm to only require one pass and
411     use delayed resolving of references.
412 root 1.101 - examine command now uses the examine infobox.
413 root 1.102 - implement an "incremental garbage collector" for archetypes.
414 root 1.98 - enable slice allocator again.
415 root 1.96 - implement optional free memory poisoning.
416 root 1.91
417 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
418 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
419 root 1.85 skill.
420 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
421     names (also update all maps to use money instead of coins).
422 root 1.78 - add uuid accessors to perl.
423     - add coin names and archetype accessors to perl.
424 root 1.80 - fix runtime uuid file format to use "." instead of ",".
425 root 1.78 - change perl extensions to not use hardcoded coins and values.
426 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
427     and be more parsimonous of uuid usage by the exact value out on exit.
428 root 1.86 - write log messages in another thread, removing another sync point.
429     - support multi-line log messages in a nicer way.
430 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
431 root 1.81 - fix a minor memleak in the random map generator.
432     - some parts of the random map generator are not coroutine-safe,
433     so only call it "single-threaded".
434     - major cleanup of memory management in random map generator.
435 root 1.87 - slight refactoring of the random map generator, faster too.
436 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
437     bookkeeping bug.
438 root 1.87 - work around "player is on active list" problem by deactivating player
439     after loading.
440 root 1.81 - garbage collect shstr's more evenly and adaptively only when
441     there have in fact been allocations.
442 root 1.82 - fix object::insert to do as documented and insert into the env
443     if necessary.
444     - fix cf::map::unique_maps.
445     - fix nrof overflow check in can_merge_slow.
446     - fix converter code to handle >31 bit values.
447 elmex 1.83 - added support for the player_sold flag
448 root 1.84 - converters no longer accept unpaid items.
449 root 1.88 - canonicalize random map meta files for better unification.
450 root 1.77
451 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
452 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
453     when mlockall has been used.
454 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
455 root 1.72 - use separate thread for ticker timing (and more in the future).
456     this greatly increases timing accuracy and gets rid of an enourmous
457     number of gettimeofday calls.
458 root 1.82 - use a separate thread to signal aio completion, for lower latency.
459 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
460 root 1.71
461 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
462 root 1.68 - rebalanced default experience table to be more exponential
463     and much easier up to level ~40, then moderately harder.
464 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
465 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
466     - do not exit on reload/load errors but properly cleanup.
467 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
468 root 1.66
469 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
470 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
471     (this fixes the jeweler skill).
472 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
473 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
474 root 1.63 - move tombstone to real map if player died due to cave-in (even if
475     it has reset, which is better than putting it on the savebed, also as
476 root 1.321 proof that the player didn't use a savebed).
477 root 1.59
478 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
479 root 1.56 - work around perl bug in configure perl module version check.
480 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
481 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
482 root 1.52 - fix a bug in animate_weapon, causing a crash.
483 root 1.54 - no longer exit when a coroutine throws an exception.
484 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
485 root 1.53 - fix the "<player> is nuts" message.
486 root 1.58 - fix an exception at logout due to the json_coder being gone.
487 root 1.43 - upgrade to EV version 2.0 API.
488 root 1.47 - when players don't apply a savebed correctly but stand above one,
489     do not move or kill them.
490 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
491 root 1.43 - implement generic framework for server-side resource files.
492     - implement resource file update event.
493     - hook experience table update into the framework.
494     - move jeweler.yaml to resources (arch/).
495 root 1.44 - switch from Crossfire to Deliantra perl module.
496     - implement json2json arch filter.
497 root 1.45 - implement widget protocol version 2, support for ui templates.
498 root 1.54 - mapinfo is now handled fully asynchronously.
499 root 1.48 - ext/irc: also log irc messages.
500 root 1.51 - ext/schmorplog: write user stat files asynchronously.
501 root 1.43
502 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
503 elmex 1.41 - limited the number of items that can be picked up and dropped
504 root 1.42 as temporary measurement against bad performance or dropping things
505     (this lead to long freezes and triggered the watchdog).
506 elmex 1.41 - improved the performance of the drop command a bit.
507 root 1.38 - switch from Event to EV for higher performance, easier usage,
508     less bugs...
509 root 1.39 - updated to release version of the gnu affero license.
510 root 1.38
511 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
512 root 1.36 - more thoroughly rename the binaries, contact addresses.
513     - update the copyrights.
514 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
515     crashes.
516 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
517     potentially causing crashes.
518 root 1.35 - assign weapons on user load time, not login-time, avoiding
519     crashes.
520    
521 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
522 root 1.32 - fixed an important bug that caused passwords to be forgotten.
523 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
524     in some of the maps.
525 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
526     which is now trivial to do.
527 root 1.33 - removed all traces of the old (and never working) plug-in interface
528     (70kb code less on amd64).
529 root 1.34 - improve/tune scheduling priorities.
530     - fix some freezing bugs.
531     - fix a memory corruption problem in dynbuf.printf.
532     - use channels for chat and many informational commands.
533     - improved the tutorial.
534     - create missile is now fixed.
535     - race fields must now contain archetypes.
536     - jumping skill now works as advertised.
537 root 1.31
538 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
539 root 1.24 - relicense under the gnu affero license.
540 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
541 root 1.24 - implement server-side framework for generic resources.
542     - use resource framework for server-provided ambient
543     music.
544 root 1.27 - save object owners (players only atm).
545 root 1.24 - replace limited sound api with server-provided sound effects.
546     - new sc (sound control) protocol command.
547     - improve fxix protocol to include types.
548     - exactly fill tcp segments, if possible.
549     - output-rate is now an upper limit, the server will automatically
550     (and quite perfectly) adjust to the network conditions, ensuring
551     low latency even during bulk transfers (music, images, sounds etc.).
552     - implement server-side widgets (i.e. client widgets controlled
553     in the server side). this will allow future expansion without
554     having to upgrade clients.
555     - implement a (artwork) world map with realtime player position
556     tracking.
557     - new and more efficient extcmd (server still supports old extcmd
558     protocol).
559 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
560     calcluation that could be easily exploited by users.
561     - rebalanced diseases to spread more naturally/evenly.
562     - completely asynchronous map loading even for tiled maps.
563 root 1.24 - replace simple messaging protocol with channels carrying metadata
564     (similar to message types, but more directed at the user).
565     - reduce command processing latency by a whopping 120ms by
566     reordering some processing steps inside the server. this directly
567     reduces lag by 120ms.
568     - actually send spell faces to the client.
569 root 1.23 - implement player genders.
570 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
571     otherwise return to savebed and possible kill if the log-out
572     was for too long.
573     - fast socket-dead detection (kick player after 8 seconds without ack).
574     - greatly reduce the cpu time needed to draw maps _again_.
575     - archetypes are now subclasses of objects.
576     - rebalanced shop greed and approval functions to be more realistic
577     (and likely match the actual intention).
578 root 1.23 - implement "crossfire pod" format for messages, with working bold,
579     italic, gender-specific text, paragraphs etc.
580 root 1.24 - implemented hint framework, players can opt to receive hints.
581     - implemented (long) book framework, added some books from the cf wiki.
582 root 1.23 - implement generic message framework that uses xml, utf8 for the client
583     protocol and is capable of transmitting generic meta information.
584 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
585     - replace the nexus by a per-player tutorial map that teaches stuff
586     better than the newbie house.
587 root 1.18 - fix the magicmap colours.
588 root 1.19 - optimise map update even more by removing unneeded code and checks.
589     - decouple map and stats update from pl->ob and use pl->observe instead.
590     - implement observe command.
591 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
592     calls with a simple comparison.
593     - fix a latent crossfire bug that could crash the server because the
594     map refresh did not update the mapspace.
595 root 1.24 - support custom keys for regions and maps, regions are now
596     refcount-managed.
597     - allow worldmap overlays anywhere in the 000..999 range.
598     - new system to acquire time slices for background jobs, to reduce
599     jitter.
600 root 1.27 - semi-persistent object-referencing framework (currently only players
601     supported).
602 root 1.22 - dependency tracking for perl extensions.
603 root 1.24 - new slag-ex extension for cleaning cauldrons.
604     - fix invoke result processing.
605     - there are even less i/o syncpoints in the server now.
606 root 1.29 - added map-tags extension that scans all maps for object tags
607     and records them in the database (not used yet).
608 root 1.28 - metaserver 2 support.
609 root 1.22 - many more bugfixes and minor optimisations.
610 root 1.16
611 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
612 root 1.14 - optimised event invocation (non-wanted events can now be
613     skipped with 4-5 inlined instructions).
614 root 1.12 - complete rewrite of town_portal: it now creates a portal
615     to the "nearest" town only, travel is only possible
616 root 1.13 to the town and back, anybody can use it (also removes
617     one of the remaining syncpoints in the server).
618 root 1.10 - complete rewrite of the range/attack skill slot system:
619     there are now two slots, one for combat, one for ranged
620     attacks.
621     - introduce the concept of a current weapon (either a ranged
622     or a combat weapon/skill/tool) and switch between them as
623     needed.
624     - rewrite bow code so bows get more useful: apply damage,
625     attacktype and other stats to the arrows and treat
626     bows as weapons. also rebalance the missile weapons skill
627     so its damage increases with level.
628     - rewrite the complete player speed logic: weapon_speed now
629     works as documented and there are no unnatural speed boosts.
630 root 1.6 - implement a utility - cfutil - that simplifies arch and map
631     installation, replacing the old collect scripts and
632 root 1.9 simplying deployment by scaling and cutting faces as required.
633     - simplify the map protocol extensively by taking advantage
634     of missing bigfaces, speeding up map generation immensely.
635 root 1.6 - implement inherit keyword allowing archetypes to inherit from
636     other archetypes.
637     - rationalise archetype, region and treasurelist file format
638     into a single file format and make them reloadable asynchronously.
639 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
640     reloadable at runtime.
641 root 1.6 - implement 64x64 faceset support.
642     - implement fxixsx protocol that saves
643     a lot of bandwidth over the old image/face/smooth packets
644 root 1.11 and allows images > packetsize, incremental and background
645     transfers.
646 root 1.6 - implement a bandwidth-saving smoothing protocol that works
647     on a face basis as opposed to a mapspace basis.
648 root 1.7 - the server can now rate-limit image uploads to not exceed
649     a certain (client-configurable) speed while guarenteeing full
650     freedom of movement.
651 root 1.8 - implement new ex command to request item descriptions.
652     - implement new msg command for in-game messages with meta
653     information (using xml).
654 root 1.9 - enforce utf-8 for all text messages.
655 root 1.13 - added micropather (not used yet).
656 root 1.6 - many, many bugfixes.
657 root 1.1
658 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
659 root 1.1 - make coroapi accessible to cf+.
660     - moved map handling logic completely to perl
661     - per player maps are now marked in the map
662 root 1.2 - maps are saved completely differently now,
663     and much more often.
664 root 1.17 - rewrote map header parser and writer, to be much faster.
665 pippijn 1.4 - maps and players are now (in the average case) loaded
666 root 1.2 and saved completely asynchronously, I/O contention will no
667     longer freeze the server.
668 pippijn 1.4 - players and maps can be loaded anytime, without the player
669 root 1.2 being logged in.
670 root 1.1 - automatically generate method interfaces for perl from headers
671     - unbundled freezethaw
672     - mostly rewrote common/map.C
673     - completely rewrite server/swap.C
674     - introduced "runtime", the CCT clock (corrected crossfire time) :)
675     - introduced new keyword for map files: file_format_version (integer, server version: 0)
676     - better message for apply failures due to applymode
677     - removed most all of the weather code
678     - unified logging to stderr and file
679     - too many minor changes to document