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Revision: 1.335
Committed: Sat Jan 17 07:42:16 2009 UTC (15 years, 3 months ago) by root
Branch: MAIN
CVS Tags: rel-2_76
Changes since 1.334: +1 -19 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
5 root 1.331 - (arch) fix quiver of Holding Bolts.
6 root 1.332 - applying unpaid items will now examine them.
7 root 1.330 - add "What" column to body command, showing items in that slot.
8 elmex 1.329 - redesigned and rebalanced lamps and torches.
9 root 1.330 - add "..." to item names that have been shortened.
10     - fixed "assign" function that squeezes strings into fixed length.
11 elmex 1.333 - add cursed effect to lamps and (some) torches.
12 elmex 1.334 - fixed bad assigned crafting skills and their tools.
13 root 1.312
14 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
15 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
16 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
17 root 1.312 - make monster smell logic dependent on their wisdom stat.
18 root 1.324 - put the death reason into a separate tab.
19     - converted "connected" slot to string, cleanly got rid of some ugly
20     hacks such as the path_attuned hack.
21 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
22     - replace one-at-a-time hash by faster than smaller FNV-1a hash
23     when hashing strings.
24 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
25 elmex 1.320 whether the right cauldron is used.
26 root 1.313 - considerably optimise shared string implementation by
27 root 1.316 making its null value a compiletime constant.
28 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
29     as well as using shstr_cmp to pass shared stringsa round efficiently,
30     for lots of code size savings.
31 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
32     they are sleeping: generators now check for the sleeping flag.
33 root 1.318 - tell gcc not to excessively inline some perl interface functions.
34 root 1.322 - remove marking rune length limit.
35 root 1.323 - fix formatting of cfpod when a verbatim block was following
36     a single newline.
37     - move resistances, statistics and showpets command output into tabs.
38 root 1.326 - implement map scripts that can replace the boulder logic without
39     having to write extensions.
40 root 1.310
41 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
42 root 1.302 - fix a longstanding bug that teared multipart monsters
43     at map boundaries apart.
44 root 1.292 - temporarily make permanently invisible player visible when
45     he/she makes noise.
46 root 1.284 - fix being able to see through walls a bit.
47 root 1.303 - improve look at output.
48 root 1.285 - completely replaced the line of sight algorithm with a variant
49     of spiral fov capable of visibility grades and arbitrary
50     shadow angles, that uses less memory and less code.
51     - the new los code supports arbitrary map rectangles and loosens
52 root 1.310 other restrictions of the old code, supporting further optimisations.
53     - update los if blocksview-objects are inserted in a map, not just when
54 root 1.287 removed (e.g. for summon fog).
55 root 1.303 - permanent invisibility doesn't make immune against making noise:
56     implement a noise system that allows monsters to locate the player
57     when he/she makes noise.
58     - implement a primitive smell system that monsters can use to track
59     players.
60 elmex 1.288 - create bomb now also works when casted by door traps.
61 elmex 1.290 - (arch) new torch graphics.
62 root 1.289 - (maps) considerably soften the subway spider.
63 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
64     the guards from being killed by players.
65 root 1.310 - (maps) lots of tweaks in and around scorn.
66     - (maps) use special non-blocksview jungle, mountain and
67     darkforest freely on the worldmap, to get gradual sight obstacles
68     instead of total blackout in those areas.
69 root 1.289 - no maximum darkness for outdoor maps anymore.
70 root 1.291 - add more hints, fix some messages.
71 root 1.292 - fix a bug: firing rods should tell you something about them.
72     - make light additive even within players.
73 root 1.293 - darken xrays effect a bit.
74     - improve handling of los changes when inserting or removing
75     objects, not perfect yet.
76     - make map darkness signed (formerly unsigned) to allow
77 root 1.294 ambient lighting and centrally manage darkness as an offset.
78     - revamped, fixed and documented the server calendrics, also
79     tell users the current time and data, to improve awareness.
80     - implement proper wizlook flag and handling of wizlook, instead
81     of dumbly just clearing los once.
82 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
83     and has a smaller runtime variance.
84 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
85     making them actually useful.
86     - see_in_dark now increases the viewing radius by 3.
87 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
88     speedup, as well as in many other places.
89 root 1.299 - remove support for extended map infos - these are not used
90     by the deliantra client and removing them gives us a 10% speedup
91     when sending map changes.
92 root 1.300 - remove most gcfclient and other client bug workarounds, as well
93     as now obsolete protocol versions, simplying the code.
94 root 1.301 - optimise and simplify generation of random numbers.
95 root 1.303 - correctly provide a non-zero default density for materials, to
96     avoid crashes, fix other bugs in the material handling code.
97     - fix volume calculations.
98     - fix cfpod parsing when multiple verbatim blocks were separated by
99     newlines.
100 root 1.305 - increase monster detection radius from wis/5 to wis/3.
101 root 1.306 - remove old pickup modes.
102     - remove obsolete disarm and search commands (search wasn't working
103     anyways).
104 root 1.308 - fix a crash when an npc applied a sign.
105 root 1.284
106 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
107 root 1.283 - this release is assumed to be very stable.
108     - (maps) radically redesigned and improved tutorial.
109 root 1.280 - directional casting no longer immediately removes the invisible effect.
110 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
111 root 1.272 - fix overflow in lighting calculations.
112     - negative glow radii can no longer cause total darkness.
113 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
114     only maximally-lit ones.
115 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
116     - swashbucklers got the oratory skill now.
117 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
118 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
119 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
120 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
121     (which was probably broken, too).
122 root 1.281 - support negative glow radii during daytime, too.
123     - use circular, not rectangular, viewing area.
124     - use minimum viewing distance of 2 in outdoor maps.
125     - negative glow is stronger than viewing area or lamps.
126 root 1.283 - (arch) new darkness spell face.
127 root 1.272
128 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
129     - (maps) completely redesigned scorn.
130 root 1.269 - "cast light" now works on oneself.
131 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
132     negative glow radii again (they were totally broken before).
133 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
134 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
135 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
136 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
137 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
138     back to the player.
139 root 1.251 - attuned/repell and spell base level system reworked.
140 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
141 root 1.247 be less erratic now.
142 root 1.248 - refuse to write the uuid file if the uuid is zero
143     (to avoid writing it in early crashes).
144 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
145     - speed up emergency_save by not syncing every file separately.
146     - no longer reattach perl to every object on reload, it's slow, and no longer
147     necessary since we don't nuke stashes anymore.
148     - do not bootstrap perl from the commandline args, use separate eval for
149     better error reporting.
150 root 1.259 - fix a crash when pushing cone spells met ice attacks.
151 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
152 root 1.255 - speed up map refresh in server a bit.
153 elmex 1.258 - refactored drop code and fixed some programming errors in it.
154 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
155 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
156 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
157     as the current weight of the inventory.
158 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
159     dragonfire has been introduced for the non-dragon players.
160 root 1.265 - remove unused "tooltype", "start_holding" object slots.
161     - change "weapontype" object slot to uint8.
162     - convert "hide" object slot into flag.
163     - reorder object members for better locality of reference and codesize
164     decrease.
165 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
166 root 1.267 - fix a crash when no skill could be found when killing amonster.
167 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
168     every completed aio operation.
169 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
170     and update mapspaces if necessary.
171 root 1.246
172 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
173 root 1.241 - removed all command line parsing, only env variables are supported
174     anymore.
175 root 1.239 - region-specific monsters will now once more be on the worldmap.
176 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
177 root 1.225 would grow out of bounds.
178 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
179 root 1.222 - fixed a double-escaping bug in the pod-parser.
180     - rewrote the cfpod parser in C++.
181     - hintmode moved to C++, players need to re-set their hintmode if
182     they dislike "show".
183 root 1.231 - fix RIP inscription.
184 root 1.239 - bump login name length from 18 to 20 char max.
185 root 1.231 - correctly support gender in emotes.
186     - correctly support gender in the death messages.
187     - correctly generate death messages for players only when they really die,
188     with increased information.
189 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
190     and data corruption (but apparently was never triggered).
191 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
192 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
193     data corruption bug.
194 root 1.223 - tweak coredumping/monitoring a bit.
195 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
196 root 1.227 - do not crash in the loader when an inventory object could not be loaded
197     (from a corrupted file).
198 root 1.241 - redid skills command to send output to proper channel.
199 root 1.233 - object->map is no longer refcounting.
200 root 1.228 - add FLAG_DEBUG for internal debugging.
201 root 1.231 - add NDI_VERBATIM flag to send_msg.
202 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
203 root 1.240 - player->exists is no longer a sync_job.
204 root 1.233 - split login.ext's player scheduler into
205     it's own player-scheduler.ext extension.
206 root 1.222
207 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
208 root 1.212 - require perl 5.10.
209 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
210 root 1.204 - swap player and observed count's on the map when observing.
211 root 1.205 - add (mostly untested) mapspace perl class and accessors.
212 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
213 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
214     could be found.
215 root 1.208 - pits now have a configurable "random spread" range and default
216 root 1.213 to a radius of two now.
217 root 1.212 - rewrite pay_player_arch.
218     - use a more stable perl_reload implementation.
219     - do not use Symbol::delete_package (causes crashes after perl-reload),
220     use our own, safer, clear_package instead.
221     - when asynchronously dumping core, close all file handles to allow
222     the server to restart concurrently.
223 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
224     sequences, without double-encoding. it should be faster, too.
225     - the above fixes wrong display of help tetx and many other issues.
226 root 1.216 - use lzf and frag packets for large messages for clients supporting them
227 root 1.218 (0.9976+), use it for long books and other messages.
228 root 1.210 - eradicate listen command and corresponding code.
229 root 1.211 - eradicate logs command.
230 root 1.218 - let the client log into the server log, used for crash backtraces.
231 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
232     old style spell objects with the spell magic bullet.
233 root 1.220 - (arch) fixed skill less rods in the archetypes
234 root 1.204
235 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
236 elmex 1.197 - made jeweler workbench larger and some other minor map
237     changes in jeweler town.
238 root 1.196 - fixed wrong item handling in jeweler skill code.
239 root 1.198 - (arch) use a special "key_random_map" for random map keys
240     that are used up.
241 root 1.199 - fix a crash when the player who was observed has logged out long
242     enough for his region/map to be gone.
243 root 1.200 - port to g++-4.3's incompatible tr1 changes.
244 root 1.201 - add some missing dependencies.
245 root 1.203 - log to /var/log/deliantra/ by default.
246     - hack observe code to enable smooth movmenet when observing.
247 elmex 1.195
248 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
249 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
250 root 1.179 - correctly move gsay to the party channel.
251 root 1.178 - fix a crash when animate weapon was used in some areas.
252 elmex 1.177 - fixed unnecessary identification of by converters created objects.
253 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
254     with NPCs.
255 elmex 1.175 - (arch) dragon scales got proper type now
256 root 1.193 - object::decrease would sometimes cause container weights to
257     be wrong, this has been fixed.
258 root 1.194 - do not send time updates for newly-seen items.
259 root 1.185 - thawing an icecube will once more drop its contents to the ground.
260 root 1.183 - fix cone spells etc. going through walls sometimes.
261 root 1.186 - fix a weight update bug that sometimes left containers
262     with wrong weights.
263 root 1.194 - added auto_apply event and extension for shop tiles.
264 root 1.172 - work around get_map_flags invoking perl and switching the stack.
265     - make sure the map is loaded when using a town portal return.
266 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
267     where healing spells didn't cost any grace.
268 root 1.173 - fix starvation kill reason.
269 root 1.174 - fix pk killer name message.
270 root 1.189 - don't let people apply signs with @match.
271 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
272     what seems to be the biggets memleak in the server).
273 elmex 1.171
274 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
275 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
276     - use anyevent to manage listen ports (this enables IPv6 support).
277 root 1.167 - server supports ipv6 client connections now.
278 root 1.168 - use newly-available Coro::AnyEvent.
279 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
280     to let it handle AIO requests.
281 root 1.167
282 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
283 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
284     processing considerably (especially in the client) and reduces data transfers
285     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
286 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
287     - (map) fixed npc dialogue in pup_land/s_f/special.
288     - bugfix: fix a crash when a player casts a swarm spell and then logs out
289     (swarm spells now stay in the player's inventory).
290 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
291 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
292     archetype *archname* (chairs of different facings were merged).
293     - bugfix: fix a potential crash issue in find_object_name (not used
294     normally).
295 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
296     (destruction, magic missile etc.).
297 root 1.163 - swarm spells without a direction now use various spiral patterns
298     instead of being fully random.
299 root 1.158 - update AnyEvent API to 3.4 and above.
300 root 1.156
301 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
302 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
303 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
304 root 1.152 - bugfix: the jumping skill now gives experience for jumping
305     and for attacking monsters. it also takes about one second to do a jump.
306 root 1.138 - bugfix: players couldn't starve in 2.53 :(
307 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
308 root 1.152 - bugfix: spell effects like word of recall are removed on death.
309 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
310     were created outside a map.
311 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
312     (fixed by reversing the logic).
313 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
314 root 1.153 - bugfix: the random map generator no longer leaks key objects.
315 root 1.154 - bugfix: support random maps >127x127.
316 root 1.152 - (maps) fixed the death certificate system in nimbus.
317 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
318 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
319 root 1.147 - (arch) give ball lightning a real name.
320 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
321 root 1.155 - support cfpod in ex replies (client item tooltips).
322 root 1.143 - unapply item in range slow when readying a spell.
323 root 1.148 - bugfix: account for rounding errors in weight updates.
324 root 1.139 - remove synchronous mkdir in chargen_race_done.
325     - fix per-race starting maps.
326 root 1.142 - check hiscore on suicide and quit as well.
327 root 1.138 - tell players when they are starving.
328 root 1.133 - get rid of costly object_from_name conversion for altar effects.
329     - fix map difficulty calculation for generators.
330 root 1.146 - slightly more intelligent handling of "is_animated" flag.
331 root 1.149 - support no_drop map header flag (before it was only available internally).
332 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
333 root 1.133
334 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
335 root 1.119 - bugfix: custom skill settings were not saved by the server.
336     - bugfix: remove did not actually remove items from the inventory, leaving
337 root 1.116 ghost items.
338 root 1.119 - bugfix: properly update items identified on the ground.
339 root 1.120 - bugfix: use localtime_r in the logger thread.
340 root 1.122 - bugfix: player starvation will now give the correct kill reason.
341     - bugfix: archetype reloads could crash the server.
342 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
343 elmex 1.114 player is not logged in.
344 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
345 root 1.117 server startup.
346 root 1.128 - bugfix: fix the door surround check in the random map generator.
347     - (maps) fix heaven quest difficulty progression.
348     - (maps) fix some random map styles.
349     - dropping items a shop is not interested in won't sell them anymore.
350     - rods and horns with a too low maximum charge allow now at least one discharge.
351     - implement kill & death statistics.
352     - random map preparation is no longer synchronous.
353     - rewrite find_style in perl, no longer does synchronous I/O.
354     - improve random map specials placement.
355     - make the killer a real object pointer instead of a string, improved
356     kill reason messages.
357 root 1.117 - take advantage of new aio_close and aio_chmod.
358 root 1.128 - implement archetype::get, object::deep_clone and update callers.
359 root 1.125 - change_abil is much faster.
360 root 1.126 - update the floorbox more often to work around the reverses item order
361     display in clients.
362 root 1.125 - cleaned up object copying by encapsulating it to a single place.
363 root 1.126 - add hints to the invite messages.
364 root 1.127 - rewrote key<->value pair handling.
365 root 1.128 - use an independent random number generator for the random map generator.
366 elmex 1.113
367 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
368 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
369     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
370     - completely automate the weight handling, should fix all weight
371     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
372 root 1.103 - reloading archetypes while a user was in the character creation phase
373     could crash the server.
374 root 1.106 - fix a nontrivial number of cases of code commented similar
375     to "is this really correct?", as many of those cases are now handles
376     automatically by lower level code.
377     - replace many ad-hoc checks for client visibility by object::visible_to,
378     should result in broader applicability of functions using it.
379 root 1.104 - merge items with different arch pointers refering to the same arch
380     (due to archetype reloads).
381 root 1.106 - refactored the object remove/insert functions and most related
382     functions (decrease, split, merge_ob etc.).
383 root 1.105 - make it compile better on freebsd (reported by pippijn).
384 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
385 root 1.108 - fix the longstanding "container stays open" bug.
386 root 1.107 - improved floorbox updating to be incremental and other protocol
387     optimisations.
388     - get rid of update_after_inventory_change and only do update stats
389     for weight once/tick/player at max.
390 root 1.109 - rewrite party commands, use party channel.
391 root 1.103
392 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
393 root 1.97 - properly link against libgthread as that is needed to make the slice
394     allocator thread-safe.
395 root 1.91 - support perls not compiled with 64 bit support (though this is not a
396     recommended configuration) (reported by Samuel Gondouin).
397 root 1.94 - always put godgiven items into the player inventory, never any containers.
398 root 1.92 - (maps, arch) the scorn go club was founded!
399 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
400 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
401     became a real spell-class.
402 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
403     - (arch) considerably strengthened spark shower and destruction.
404     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
405     finally reloadable at runtime.
406     - changed archetype loading algorithm to only require one pass and
407     use delayed resolving of references.
408 root 1.101 - examine command now uses the examine infobox.
409 root 1.102 - implement an "incremental garbage collector" for archetypes.
410 root 1.98 - enable slice allocator again.
411 root 1.96 - implement optional free memory poisoning.
412 root 1.91
413 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
414 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
415 root 1.85 skill.
416 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
417     names (also update all maps to use money instead of coins).
418 root 1.78 - add uuid accessors to perl.
419     - add coin names and archetype accessors to perl.
420 root 1.80 - fix runtime uuid file format to use "." instead of ",".
421 root 1.78 - change perl extensions to not use hardcoded coins and values.
422 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
423     and be more parsimonous of uuid usage by the exact value out on exit.
424 root 1.86 - write log messages in another thread, removing another sync point.
425     - support multi-line log messages in a nicer way.
426 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
427 root 1.81 - fix a minor memleak in the random map generator.
428     - some parts of the random map generator are not coroutine-safe,
429     so only call it "single-threaded".
430     - major cleanup of memory management in random map generator.
431 root 1.87 - slight refactoring of the random map generator, faster too.
432 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
433     bookkeeping bug.
434 root 1.87 - work around "player is on active list" problem by deactivating player
435     after loading.
436 root 1.81 - garbage collect shstr's more evenly and adaptively only when
437     there have in fact been allocations.
438 root 1.82 - fix object::insert to do as documented and insert into the env
439     if necessary.
440     - fix cf::map::unique_maps.
441     - fix nrof overflow check in can_merge_slow.
442     - fix converter code to handle >31 bit values.
443 elmex 1.83 - added support for the player_sold flag
444 root 1.84 - converters no longer accept unpaid items.
445 root 1.88 - canonicalize random map meta files for better unification.
446 root 1.77
447 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
448 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
449     when mlockall has been used.
450 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
451 root 1.72 - use separate thread for ticker timing (and more in the future).
452     this greatly increases timing accuracy and gets rid of an enourmous
453     number of gettimeofday calls.
454 root 1.82 - use a separate thread to signal aio completion, for lower latency.
455 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
456 root 1.71
457 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
458 root 1.68 - rebalanced default experience table to be more exponential
459     and much easier up to level ~40, then moderately harder.
460 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
461 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
462     - do not exit on reload/load errors but properly cleanup.
463 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
464 root 1.66
465 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
466 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
467     (this fixes the jeweler skill).
468 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
469 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
470 root 1.63 - move tombstone to real map if player died due to cave-in (even if
471     it has reset, which is better than putting it on the savebed, also as
472 root 1.321 proof that the player didn't use a savebed).
473 root 1.59
474 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
475 root 1.56 - work around perl bug in configure perl module version check.
476 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
477 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
478 root 1.52 - fix a bug in animate_weapon, causing a crash.
479 root 1.54 - no longer exit when a coroutine throws an exception.
480 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
481 root 1.53 - fix the "<player> is nuts" message.
482 root 1.58 - fix an exception at logout due to the json_coder being gone.
483 root 1.43 - upgrade to EV version 2.0 API.
484 root 1.47 - when players don't apply a savebed correctly but stand above one,
485     do not move or kill them.
486 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
487 root 1.43 - implement generic framework for server-side resource files.
488     - implement resource file update event.
489     - hook experience table update into the framework.
490     - move jeweler.yaml to resources (arch/).
491 root 1.44 - switch from Crossfire to Deliantra perl module.
492     - implement json2json arch filter.
493 root 1.45 - implement widget protocol version 2, support for ui templates.
494 root 1.54 - mapinfo is now handled fully asynchronously.
495 root 1.48 - ext/irc: also log irc messages.
496 root 1.51 - ext/schmorplog: write user stat files asynchronously.
497 root 1.43
498 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
499 elmex 1.41 - limited the number of items that can be picked up and dropped
500 root 1.42 as temporary measurement against bad performance or dropping things
501     (this lead to long freezes and triggered the watchdog).
502 elmex 1.41 - improved the performance of the drop command a bit.
503 root 1.38 - switch from Event to EV for higher performance, easier usage,
504     less bugs...
505 root 1.39 - updated to release version of the gnu affero license.
506 root 1.38
507 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
508 root 1.36 - more thoroughly rename the binaries, contact addresses.
509     - update the copyrights.
510 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
511     crashes.
512 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
513     potentially causing crashes.
514 root 1.35 - assign weapons on user load time, not login-time, avoiding
515     crashes.
516    
517 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
518 root 1.32 - fixed an important bug that caused passwords to be forgotten.
519 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
520     in some of the maps.
521 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
522     which is now trivial to do.
523 root 1.33 - removed all traces of the old (and never working) plug-in interface
524     (70kb code less on amd64).
525 root 1.34 - improve/tune scheduling priorities.
526     - fix some freezing bugs.
527     - fix a memory corruption problem in dynbuf.printf.
528     - use channels for chat and many informational commands.
529     - improved the tutorial.
530     - create missile is now fixed.
531     - race fields must now contain archetypes.
532     - jumping skill now works as advertised.
533 root 1.31
534 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
535 root 1.24 - relicense under the gnu affero license.
536 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
537 root 1.24 - implement server-side framework for generic resources.
538     - use resource framework for server-provided ambient
539     music.
540 root 1.27 - save object owners (players only atm).
541 root 1.24 - replace limited sound api with server-provided sound effects.
542     - new sc (sound control) protocol command.
543     - improve fxix protocol to include types.
544     - exactly fill tcp segments, if possible.
545     - output-rate is now an upper limit, the server will automatically
546     (and quite perfectly) adjust to the network conditions, ensuring
547     low latency even during bulk transfers (music, images, sounds etc.).
548     - implement server-side widgets (i.e. client widgets controlled
549     in the server side). this will allow future expansion without
550     having to upgrade clients.
551     - implement a (artwork) world map with realtime player position
552     tracking.
553     - new and more efficient extcmd (server still supports old extcmd
554     protocol).
555 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
556     calcluation that could be easily exploited by users.
557     - rebalanced diseases to spread more naturally/evenly.
558     - completely asynchronous map loading even for tiled maps.
559 root 1.24 - replace simple messaging protocol with channels carrying metadata
560     (similar to message types, but more directed at the user).
561     - reduce command processing latency by a whopping 120ms by
562     reordering some processing steps inside the server. this directly
563     reduces lag by 120ms.
564     - actually send spell faces to the client.
565 root 1.23 - implement player genders.
566 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
567     otherwise return to savebed and possible kill if the log-out
568     was for too long.
569     - fast socket-dead detection (kick player after 8 seconds without ack).
570     - greatly reduce the cpu time needed to draw maps _again_.
571     - archetypes are now subclasses of objects.
572     - rebalanced shop greed and approval functions to be more realistic
573     (and likely match the actual intention).
574 root 1.23 - implement "crossfire pod" format for messages, with working bold,
575     italic, gender-specific text, paragraphs etc.
576 root 1.24 - implemented hint framework, players can opt to receive hints.
577     - implemented (long) book framework, added some books from the cf wiki.
578 root 1.23 - implement generic message framework that uses xml, utf8 for the client
579     protocol and is capable of transmitting generic meta information.
580 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
581     - replace the nexus by a per-player tutorial map that teaches stuff
582     better than the newbie house.
583 root 1.18 - fix the magicmap colours.
584 root 1.19 - optimise map update even more by removing unneeded code and checks.
585     - decouple map and stats update from pl->ob and use pl->observe instead.
586     - implement observe command.
587 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
588     calls with a simple comparison.
589     - fix a latent crossfire bug that could crash the server because the
590     map refresh did not update the mapspace.
591 root 1.24 - support custom keys for regions and maps, regions are now
592     refcount-managed.
593     - allow worldmap overlays anywhere in the 000..999 range.
594     - new system to acquire time slices for background jobs, to reduce
595     jitter.
596 root 1.27 - semi-persistent object-referencing framework (currently only players
597     supported).
598 root 1.22 - dependency tracking for perl extensions.
599 root 1.24 - new slag-ex extension for cleaning cauldrons.
600     - fix invoke result processing.
601     - there are even less i/o syncpoints in the server now.
602 root 1.29 - added map-tags extension that scans all maps for object tags
603     and records them in the database (not used yet).
604 root 1.28 - metaserver 2 support.
605 root 1.22 - many more bugfixes and minor optimisations.
606 root 1.16
607 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
608 root 1.14 - optimised event invocation (non-wanted events can now be
609     skipped with 4-5 inlined instructions).
610 root 1.12 - complete rewrite of town_portal: it now creates a portal
611     to the "nearest" town only, travel is only possible
612 root 1.13 to the town and back, anybody can use it (also removes
613     one of the remaining syncpoints in the server).
614 root 1.10 - complete rewrite of the range/attack skill slot system:
615     there are now two slots, one for combat, one for ranged
616     attacks.
617     - introduce the concept of a current weapon (either a ranged
618     or a combat weapon/skill/tool) and switch between them as
619     needed.
620     - rewrite bow code so bows get more useful: apply damage,
621     attacktype and other stats to the arrows and treat
622     bows as weapons. also rebalance the missile weapons skill
623     so its damage increases with level.
624     - rewrite the complete player speed logic: weapon_speed now
625     works as documented and there are no unnatural speed boosts.
626 root 1.6 - implement a utility - cfutil - that simplifies arch and map
627     installation, replacing the old collect scripts and
628 root 1.9 simplying deployment by scaling and cutting faces as required.
629     - simplify the map protocol extensively by taking advantage
630     of missing bigfaces, speeding up map generation immensely.
631 root 1.6 - implement inherit keyword allowing archetypes to inherit from
632     other archetypes.
633     - rationalise archetype, region and treasurelist file format
634     into a single file format and make them reloadable asynchronously.
635 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
636     reloadable at runtime.
637 root 1.6 - implement 64x64 faceset support.
638     - implement fxixsx protocol that saves
639     a lot of bandwidth over the old image/face/smooth packets
640 root 1.11 and allows images > packetsize, incremental and background
641     transfers.
642 root 1.6 - implement a bandwidth-saving smoothing protocol that works
643     on a face basis as opposed to a mapspace basis.
644 root 1.7 - the server can now rate-limit image uploads to not exceed
645     a certain (client-configurable) speed while guarenteeing full
646     freedom of movement.
647 root 1.8 - implement new ex command to request item descriptions.
648     - implement new msg command for in-game messages with meta
649     information (using xml).
650 root 1.9 - enforce utf-8 for all text messages.
651 root 1.13 - added micropather (not used yet).
652 root 1.6 - many, many bugfixes.
653 root 1.1
654 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
655 root 1.1 - make coroapi accessible to cf+.
656     - moved map handling logic completely to perl
657     - per player maps are now marked in the map
658 root 1.2 - maps are saved completely differently now,
659     and much more often.
660 root 1.17 - rewrote map header parser and writer, to be much faster.
661 pippijn 1.4 - maps and players are now (in the average case) loaded
662 root 1.2 and saved completely asynchronously, I/O contention will no
663     longer freeze the server.
664 pippijn 1.4 - players and maps can be loaded anytime, without the player
665 root 1.2 being logged in.
666 root 1.1 - automatically generate method interfaces for perl from headers
667     - unbundled freezethaw
668     - mostly rewrote common/map.C
669     - completely rewrite server/swap.C
670     - introduced "runtime", the CCT clock (corrected crossfire time) :)
671     - introduced new keyword for map files: file_format_version (integer, server version: 0)
672     - better message for apply failures due to applymode
673     - removed most all of the weather code
674     - unified logging to stderr and file
675     - too many minor changes to document