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Revision: 1.339
Committed: Sun Jan 25 23:56:13 2009 UTC (15 years, 3 months ago) by root
Branch: MAIN
Changes since 1.338: +34 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.339 <<<<<<< Changes
5     TODO: emergency swap mode is not working
6     TODO: xs-warn doesn't end up in server log.
7     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8     TODO: inscription cannot be readied.
9     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
11     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
12     TODO: worldmaps still get loaded on startup before the gridmap is ready
13    
14     TODO: strange rign oif acid artifact description/story looks weird.
15     TODO: destry_inv() should destroy, drop_inv_to_ground method?
16     TODO: no detah messages for arena anymore
17     TODO: remove curse should *maybe* work on players themselves
18     TODO: remove curse in glyph/rune doesn't have any effect?
19     TODO: rewrite highscore code
20    
21     TODO: greeting message on what to do in dialog after race selection.
22     TODO: health bars for earthwalls seem to start at 100% end die at 50%
23    
24    
25     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
26     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
32    
33     - convert me command from per-map to chat, which makes more sense, also
34     document it.
35    
36     =======
37 elmex 1.336 - more than one spellbooks of same class can now be given
38     in class selection.
39 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
40     spell rebalancements.
41 elmex 1.338 - the IRC gateway filters IRC colors now.
42 elmex 1.336
43 root 1.339 >>>>>>> 1.338
44 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
45 root 1.331 - (arch) fix quiver of Holding Bolts.
46 root 1.332 - applying unpaid items will now examine them.
47 root 1.330 - add "What" column to body command, showing items in that slot.
48 elmex 1.329 - redesigned and rebalanced lamps and torches.
49 root 1.330 - add "..." to item names that have been shortened.
50     - fixed "assign" function that squeezes strings into fixed length.
51 elmex 1.333 - add cursed effect to lamps and (some) torches.
52 elmex 1.334 - fixed bad assigned crafting skills and their tools.
53 root 1.312
54 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
55 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
56 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
57 root 1.312 - make monster smell logic dependent on their wisdom stat.
58 root 1.324 - put the death reason into a separate tab.
59     - converted "connected" slot to string, cleanly got rid of some ugly
60     hacks such as the path_attuned hack.
61 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
62     - replace one-at-a-time hash by faster than smaller FNV-1a hash
63     when hashing strings.
64 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
65 elmex 1.320 whether the right cauldron is used.
66 root 1.313 - considerably optimise shared string implementation by
67 root 1.316 making its null value a compiletime constant.
68 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
69     as well as using shstr_cmp to pass shared stringsa round efficiently,
70     for lots of code size savings.
71 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
72     they are sleeping: generators now check for the sleeping flag.
73 root 1.318 - tell gcc not to excessively inline some perl interface functions.
74 root 1.322 - remove marking rune length limit.
75 root 1.323 - fix formatting of cfpod when a verbatim block was following
76     a single newline.
77     - move resistances, statistics and showpets command output into tabs.
78 root 1.326 - implement map scripts that can replace the boulder logic without
79     having to write extensions.
80 root 1.310
81 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
82 root 1.302 - fix a longstanding bug that teared multipart monsters
83     at map boundaries apart.
84 root 1.292 - temporarily make permanently invisible player visible when
85     he/she makes noise.
86 root 1.284 - fix being able to see through walls a bit.
87 root 1.303 - improve look at output.
88 root 1.285 - completely replaced the line of sight algorithm with a variant
89     of spiral fov capable of visibility grades and arbitrary
90     shadow angles, that uses less memory and less code.
91     - the new los code supports arbitrary map rectangles and loosens
92 root 1.310 other restrictions of the old code, supporting further optimisations.
93     - update los if blocksview-objects are inserted in a map, not just when
94 root 1.287 removed (e.g. for summon fog).
95 root 1.303 - permanent invisibility doesn't make immune against making noise:
96     implement a noise system that allows monsters to locate the player
97     when he/she makes noise.
98     - implement a primitive smell system that monsters can use to track
99     players.
100 elmex 1.288 - create bomb now also works when casted by door traps.
101 elmex 1.290 - (arch) new torch graphics.
102 root 1.289 - (maps) considerably soften the subway spider.
103 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
104     the guards from being killed by players.
105 root 1.310 - (maps) lots of tweaks in and around scorn.
106     - (maps) use special non-blocksview jungle, mountain and
107     darkforest freely on the worldmap, to get gradual sight obstacles
108     instead of total blackout in those areas.
109 root 1.289 - no maximum darkness for outdoor maps anymore.
110 root 1.291 - add more hints, fix some messages.
111 root 1.292 - fix a bug: firing rods should tell you something about them.
112     - make light additive even within players.
113 root 1.293 - darken xrays effect a bit.
114     - improve handling of los changes when inserting or removing
115     objects, not perfect yet.
116     - make map darkness signed (formerly unsigned) to allow
117 root 1.294 ambient lighting and centrally manage darkness as an offset.
118     - revamped, fixed and documented the server calendrics, also
119     tell users the current time and data, to improve awareness.
120     - implement proper wizlook flag and handling of wizlook, instead
121     of dumbly just clearing los once.
122 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
123     and has a smaller runtime variance.
124 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
125     making them actually useful.
126     - see_in_dark now increases the viewing radius by 3.
127 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
128     speedup, as well as in many other places.
129 root 1.299 - remove support for extended map infos - these are not used
130     by the deliantra client and removing them gives us a 10% speedup
131     when sending map changes.
132 root 1.300 - remove most gcfclient and other client bug workarounds, as well
133     as now obsolete protocol versions, simplying the code.
134 root 1.301 - optimise and simplify generation of random numbers.
135 root 1.303 - correctly provide a non-zero default density for materials, to
136     avoid crashes, fix other bugs in the material handling code.
137     - fix volume calculations.
138     - fix cfpod parsing when multiple verbatim blocks were separated by
139     newlines.
140 root 1.305 - increase monster detection radius from wis/5 to wis/3.
141 root 1.306 - remove old pickup modes.
142     - remove obsolete disarm and search commands (search wasn't working
143     anyways).
144 root 1.308 - fix a crash when an npc applied a sign.
145 root 1.284
146 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
147 root 1.283 - this release is assumed to be very stable.
148     - (maps) radically redesigned and improved tutorial.
149 root 1.280 - directional casting no longer immediately removes the invisible effect.
150 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
151 root 1.272 - fix overflow in lighting calculations.
152     - negative glow radii can no longer cause total darkness.
153 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
154     only maximally-lit ones.
155 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
156     - swashbucklers got the oratory skill now.
157 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
158 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
159 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
160 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
161     (which was probably broken, too).
162 root 1.281 - support negative glow radii during daytime, too.
163     - use circular, not rectangular, viewing area.
164     - use minimum viewing distance of 2 in outdoor maps.
165     - negative glow is stronger than viewing area or lamps.
166 root 1.283 - (arch) new darkness spell face.
167 root 1.272
168 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
169     - (maps) completely redesigned scorn.
170 root 1.269 - "cast light" now works on oneself.
171 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
172     negative glow radii again (they were totally broken before).
173 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
174 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
175 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
176 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
177 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
178     back to the player.
179 root 1.251 - attuned/repell and spell base level system reworked.
180 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
181 root 1.247 be less erratic now.
182 root 1.248 - refuse to write the uuid file if the uuid is zero
183     (to avoid writing it in early crashes).
184 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
185     - speed up emergency_save by not syncing every file separately.
186     - no longer reattach perl to every object on reload, it's slow, and no longer
187     necessary since we don't nuke stashes anymore.
188     - do not bootstrap perl from the commandline args, use separate eval for
189     better error reporting.
190 root 1.259 - fix a crash when pushing cone spells met ice attacks.
191 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
192 root 1.255 - speed up map refresh in server a bit.
193 elmex 1.258 - refactored drop code and fixed some programming errors in it.
194 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
195 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
196 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
197     as the current weight of the inventory.
198 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
199     dragonfire has been introduced for the non-dragon players.
200 root 1.265 - remove unused "tooltype", "start_holding" object slots.
201     - change "weapontype" object slot to uint8.
202     - convert "hide" object slot into flag.
203     - reorder object members for better locality of reference and codesize
204     decrease.
205 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
206 root 1.267 - fix a crash when no skill could be found when killing amonster.
207 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
208     every completed aio operation.
209 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
210     and update mapspaces if necessary.
211 root 1.246
212 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
213 root 1.241 - removed all command line parsing, only env variables are supported
214     anymore.
215 root 1.239 - region-specific monsters will now once more be on the worldmap.
216 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
217 root 1.225 would grow out of bounds.
218 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
219 root 1.222 - fixed a double-escaping bug in the pod-parser.
220     - rewrote the cfpod parser in C++.
221     - hintmode moved to C++, players need to re-set their hintmode if
222     they dislike "show".
223 root 1.231 - fix RIP inscription.
224 root 1.239 - bump login name length from 18 to 20 char max.
225 root 1.231 - correctly support gender in emotes.
226     - correctly support gender in the death messages.
227     - correctly generate death messages for players only when they really die,
228     with increased information.
229 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
230     and data corruption (but apparently was never triggered).
231 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
232 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
233     data corruption bug.
234 root 1.223 - tweak coredumping/monitoring a bit.
235 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
236 root 1.227 - do not crash in the loader when an inventory object could not be loaded
237     (from a corrupted file).
238 root 1.241 - redid skills command to send output to proper channel.
239 root 1.233 - object->map is no longer refcounting.
240 root 1.228 - add FLAG_DEBUG for internal debugging.
241 root 1.231 - add NDI_VERBATIM flag to send_msg.
242 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
243 root 1.240 - player->exists is no longer a sync_job.
244 root 1.233 - split login.ext's player scheduler into
245     it's own player-scheduler.ext extension.
246 root 1.222
247 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
248 root 1.212 - require perl 5.10.
249 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
250 root 1.204 - swap player and observed count's on the map when observing.
251 root 1.205 - add (mostly untested) mapspace perl class and accessors.
252 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
253 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
254     could be found.
255 root 1.208 - pits now have a configurable "random spread" range and default
256 root 1.213 to a radius of two now.
257 root 1.212 - rewrite pay_player_arch.
258     - use a more stable perl_reload implementation.
259     - do not use Symbol::delete_package (causes crashes after perl-reload),
260     use our own, safer, clear_package instead.
261     - when asynchronously dumping core, close all file handles to allow
262     the server to restart concurrently.
263 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
264     sequences, without double-encoding. it should be faster, too.
265     - the above fixes wrong display of help tetx and many other issues.
266 root 1.216 - use lzf and frag packets for large messages for clients supporting them
267 root 1.218 (0.9976+), use it for long books and other messages.
268 root 1.210 - eradicate listen command and corresponding code.
269 root 1.211 - eradicate logs command.
270 root 1.218 - let the client log into the server log, used for crash backtraces.
271 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
272     old style spell objects with the spell magic bullet.
273 root 1.220 - (arch) fixed skill less rods in the archetypes
274 root 1.204
275 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
276 elmex 1.197 - made jeweler workbench larger and some other minor map
277     changes in jeweler town.
278 root 1.196 - fixed wrong item handling in jeweler skill code.
279 root 1.198 - (arch) use a special "key_random_map" for random map keys
280     that are used up.
281 root 1.199 - fix a crash when the player who was observed has logged out long
282     enough for his region/map to be gone.
283 root 1.200 - port to g++-4.3's incompatible tr1 changes.
284 root 1.201 - add some missing dependencies.
285 root 1.203 - log to /var/log/deliantra/ by default.
286     - hack observe code to enable smooth movmenet when observing.
287 elmex 1.195
288 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
289 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
290 root 1.179 - correctly move gsay to the party channel.
291 root 1.178 - fix a crash when animate weapon was used in some areas.
292 elmex 1.177 - fixed unnecessary identification of by converters created objects.
293 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
294     with NPCs.
295 elmex 1.175 - (arch) dragon scales got proper type now
296 root 1.193 - object::decrease would sometimes cause container weights to
297     be wrong, this has been fixed.
298 root 1.194 - do not send time updates for newly-seen items.
299 root 1.185 - thawing an icecube will once more drop its contents to the ground.
300 root 1.183 - fix cone spells etc. going through walls sometimes.
301 root 1.186 - fix a weight update bug that sometimes left containers
302     with wrong weights.
303 root 1.194 - added auto_apply event and extension for shop tiles.
304 root 1.172 - work around get_map_flags invoking perl and switching the stack.
305     - make sure the map is loaded when using a town portal return.
306 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
307     where healing spells didn't cost any grace.
308 root 1.173 - fix starvation kill reason.
309 root 1.174 - fix pk killer name message.
310 root 1.189 - don't let people apply signs with @match.
311 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
312     what seems to be the biggets memleak in the server).
313 elmex 1.171
314 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
315 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
316     - use anyevent to manage listen ports (this enables IPv6 support).
317 root 1.167 - server supports ipv6 client connections now.
318 root 1.168 - use newly-available Coro::AnyEvent.
319 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
320     to let it handle AIO requests.
321 root 1.167
322 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
323 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
324     processing considerably (especially in the client) and reduces data transfers
325     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
326 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
327     - (map) fixed npc dialogue in pup_land/s_f/special.
328     - bugfix: fix a crash when a player casts a swarm spell and then logs out
329     (swarm spells now stay in the player's inventory).
330 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
331 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
332     archetype *archname* (chairs of different facings were merged).
333     - bugfix: fix a potential crash issue in find_object_name (not used
334     normally).
335 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
336     (destruction, magic missile etc.).
337 root 1.163 - swarm spells without a direction now use various spiral patterns
338     instead of being fully random.
339 root 1.158 - update AnyEvent API to 3.4 and above.
340 root 1.156
341 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
342 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
343 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
344 root 1.152 - bugfix: the jumping skill now gives experience for jumping
345     and for attacking monsters. it also takes about one second to do a jump.
346 root 1.138 - bugfix: players couldn't starve in 2.53 :(
347 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
348 root 1.152 - bugfix: spell effects like word of recall are removed on death.
349 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
350     were created outside a map.
351 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
352     (fixed by reversing the logic).
353 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
354 root 1.153 - bugfix: the random map generator no longer leaks key objects.
355 root 1.154 - bugfix: support random maps >127x127.
356 root 1.152 - (maps) fixed the death certificate system in nimbus.
357 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
358 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
359 root 1.147 - (arch) give ball lightning a real name.
360 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
361 root 1.155 - support cfpod in ex replies (client item tooltips).
362 root 1.143 - unapply item in range slow when readying a spell.
363 root 1.148 - bugfix: account for rounding errors in weight updates.
364 root 1.139 - remove synchronous mkdir in chargen_race_done.
365     - fix per-race starting maps.
366 root 1.142 - check hiscore on suicide and quit as well.
367 root 1.138 - tell players when they are starving.
368 root 1.133 - get rid of costly object_from_name conversion for altar effects.
369     - fix map difficulty calculation for generators.
370 root 1.146 - slightly more intelligent handling of "is_animated" flag.
371 root 1.149 - support no_drop map header flag (before it was only available internally).
372 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
373 root 1.133
374 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
375 root 1.119 - bugfix: custom skill settings were not saved by the server.
376     - bugfix: remove did not actually remove items from the inventory, leaving
377 root 1.116 ghost items.
378 root 1.119 - bugfix: properly update items identified on the ground.
379 root 1.120 - bugfix: use localtime_r in the logger thread.
380 root 1.122 - bugfix: player starvation will now give the correct kill reason.
381     - bugfix: archetype reloads could crash the server.
382 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
383 elmex 1.114 player is not logged in.
384 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
385 root 1.117 server startup.
386 root 1.128 - bugfix: fix the door surround check in the random map generator.
387     - (maps) fix heaven quest difficulty progression.
388     - (maps) fix some random map styles.
389     - dropping items a shop is not interested in won't sell them anymore.
390     - rods and horns with a too low maximum charge allow now at least one discharge.
391     - implement kill & death statistics.
392     - random map preparation is no longer synchronous.
393     - rewrite find_style in perl, no longer does synchronous I/O.
394     - improve random map specials placement.
395     - make the killer a real object pointer instead of a string, improved
396     kill reason messages.
397 root 1.117 - take advantage of new aio_close and aio_chmod.
398 root 1.128 - implement archetype::get, object::deep_clone and update callers.
399 root 1.125 - change_abil is much faster.
400 root 1.126 - update the floorbox more often to work around the reverses item order
401     display in clients.
402 root 1.125 - cleaned up object copying by encapsulating it to a single place.
403 root 1.126 - add hints to the invite messages.
404 root 1.127 - rewrote key<->value pair handling.
405 root 1.128 - use an independent random number generator for the random map generator.
406 elmex 1.113
407 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
408 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
409     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
410     - completely automate the weight handling, should fix all weight
411     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
412 root 1.103 - reloading archetypes while a user was in the character creation phase
413     could crash the server.
414 root 1.106 - fix a nontrivial number of cases of code commented similar
415     to "is this really correct?", as many of those cases are now handles
416     automatically by lower level code.
417     - replace many ad-hoc checks for client visibility by object::visible_to,
418     should result in broader applicability of functions using it.
419 root 1.104 - merge items with different arch pointers refering to the same arch
420     (due to archetype reloads).
421 root 1.106 - refactored the object remove/insert functions and most related
422     functions (decrease, split, merge_ob etc.).
423 root 1.105 - make it compile better on freebsd (reported by pippijn).
424 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
425 root 1.108 - fix the longstanding "container stays open" bug.
426 root 1.107 - improved floorbox updating to be incremental and other protocol
427     optimisations.
428     - get rid of update_after_inventory_change and only do update stats
429     for weight once/tick/player at max.
430 root 1.109 - rewrite party commands, use party channel.
431 root 1.103
432 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
433 root 1.97 - properly link against libgthread as that is needed to make the slice
434     allocator thread-safe.
435 root 1.91 - support perls not compiled with 64 bit support (though this is not a
436     recommended configuration) (reported by Samuel Gondouin).
437 root 1.94 - always put godgiven items into the player inventory, never any containers.
438 root 1.92 - (maps, arch) the scorn go club was founded!
439 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
440 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
441     became a real spell-class.
442 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
443     - (arch) considerably strengthened spark shower and destruction.
444     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
445     finally reloadable at runtime.
446     - changed archetype loading algorithm to only require one pass and
447     use delayed resolving of references.
448 root 1.101 - examine command now uses the examine infobox.
449 root 1.102 - implement an "incremental garbage collector" for archetypes.
450 root 1.98 - enable slice allocator again.
451 root 1.96 - implement optional free memory poisoning.
452 root 1.91
453 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
454 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
455 root 1.85 skill.
456 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
457     names (also update all maps to use money instead of coins).
458 root 1.78 - add uuid accessors to perl.
459     - add coin names and archetype accessors to perl.
460 root 1.80 - fix runtime uuid file format to use "." instead of ",".
461 root 1.78 - change perl extensions to not use hardcoded coins and values.
462 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
463     and be more parsimonous of uuid usage by the exact value out on exit.
464 root 1.86 - write log messages in another thread, removing another sync point.
465     - support multi-line log messages in a nicer way.
466 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
467 root 1.81 - fix a minor memleak in the random map generator.
468     - some parts of the random map generator are not coroutine-safe,
469     so only call it "single-threaded".
470     - major cleanup of memory management in random map generator.
471 root 1.87 - slight refactoring of the random map generator, faster too.
472 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
473     bookkeeping bug.
474 root 1.87 - work around "player is on active list" problem by deactivating player
475     after loading.
476 root 1.81 - garbage collect shstr's more evenly and adaptively only when
477     there have in fact been allocations.
478 root 1.82 - fix object::insert to do as documented and insert into the env
479     if necessary.
480     - fix cf::map::unique_maps.
481     - fix nrof overflow check in can_merge_slow.
482     - fix converter code to handle >31 bit values.
483 elmex 1.83 - added support for the player_sold flag
484 root 1.84 - converters no longer accept unpaid items.
485 root 1.88 - canonicalize random map meta files for better unification.
486 root 1.77
487 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
488 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
489     when mlockall has been used.
490 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
491 root 1.72 - use separate thread for ticker timing (and more in the future).
492     this greatly increases timing accuracy and gets rid of an enourmous
493     number of gettimeofday calls.
494 root 1.82 - use a separate thread to signal aio completion, for lower latency.
495 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
496 root 1.71
497 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
498 root 1.68 - rebalanced default experience table to be more exponential
499     and much easier up to level ~40, then moderately harder.
500 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
501 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
502     - do not exit on reload/load errors but properly cleanup.
503 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
504 root 1.66
505 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
506 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
507     (this fixes the jeweler skill).
508 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
509 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
510 root 1.63 - move tombstone to real map if player died due to cave-in (even if
511     it has reset, which is better than putting it on the savebed, also as
512 root 1.321 proof that the player didn't use a savebed).
513 root 1.59
514 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
515 root 1.56 - work around perl bug in configure perl module version check.
516 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
517 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
518 root 1.52 - fix a bug in animate_weapon, causing a crash.
519 root 1.54 - no longer exit when a coroutine throws an exception.
520 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
521 root 1.53 - fix the "<player> is nuts" message.
522 root 1.58 - fix an exception at logout due to the json_coder being gone.
523 root 1.43 - upgrade to EV version 2.0 API.
524 root 1.47 - when players don't apply a savebed correctly but stand above one,
525     do not move or kill them.
526 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
527 root 1.43 - implement generic framework for server-side resource files.
528     - implement resource file update event.
529     - hook experience table update into the framework.
530     - move jeweler.yaml to resources (arch/).
531 root 1.44 - switch from Crossfire to Deliantra perl module.
532     - implement json2json arch filter.
533 root 1.45 - implement widget protocol version 2, support for ui templates.
534 root 1.54 - mapinfo is now handled fully asynchronously.
535 root 1.48 - ext/irc: also log irc messages.
536 root 1.51 - ext/schmorplog: write user stat files asynchronously.
537 root 1.43
538 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
539 elmex 1.41 - limited the number of items that can be picked up and dropped
540 root 1.42 as temporary measurement against bad performance or dropping things
541     (this lead to long freezes and triggered the watchdog).
542 elmex 1.41 - improved the performance of the drop command a bit.
543 root 1.38 - switch from Event to EV for higher performance, easier usage,
544     less bugs...
545 root 1.39 - updated to release version of the gnu affero license.
546 root 1.38
547 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
548 root 1.36 - more thoroughly rename the binaries, contact addresses.
549     - update the copyrights.
550 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
551     crashes.
552 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
553     potentially causing crashes.
554 root 1.35 - assign weapons on user load time, not login-time, avoiding
555     crashes.
556    
557 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
558 root 1.32 - fixed an important bug that caused passwords to be forgotten.
559 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
560     in some of the maps.
561 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
562     which is now trivial to do.
563 root 1.33 - removed all traces of the old (and never working) plug-in interface
564     (70kb code less on amd64).
565 root 1.34 - improve/tune scheduling priorities.
566     - fix some freezing bugs.
567     - fix a memory corruption problem in dynbuf.printf.
568     - use channels for chat and many informational commands.
569     - improved the tutorial.
570     - create missile is now fixed.
571     - race fields must now contain archetypes.
572     - jumping skill now works as advertised.
573 root 1.31
574 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
575 root 1.24 - relicense under the gnu affero license.
576 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
577 root 1.24 - implement server-side framework for generic resources.
578     - use resource framework for server-provided ambient
579     music.
580 root 1.27 - save object owners (players only atm).
581 root 1.24 - replace limited sound api with server-provided sound effects.
582     - new sc (sound control) protocol command.
583     - improve fxix protocol to include types.
584     - exactly fill tcp segments, if possible.
585     - output-rate is now an upper limit, the server will automatically
586     (and quite perfectly) adjust to the network conditions, ensuring
587     low latency even during bulk transfers (music, images, sounds etc.).
588     - implement server-side widgets (i.e. client widgets controlled
589     in the server side). this will allow future expansion without
590     having to upgrade clients.
591     - implement a (artwork) world map with realtime player position
592     tracking.
593     - new and more efficient extcmd (server still supports old extcmd
594     protocol).
595 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
596     calcluation that could be easily exploited by users.
597     - rebalanced diseases to spread more naturally/evenly.
598     - completely asynchronous map loading even for tiled maps.
599 root 1.24 - replace simple messaging protocol with channels carrying metadata
600     (similar to message types, but more directed at the user).
601     - reduce command processing latency by a whopping 120ms by
602     reordering some processing steps inside the server. this directly
603     reduces lag by 120ms.
604     - actually send spell faces to the client.
605 root 1.23 - implement player genders.
606 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
607     otherwise return to savebed and possible kill if the log-out
608     was for too long.
609     - fast socket-dead detection (kick player after 8 seconds without ack).
610     - greatly reduce the cpu time needed to draw maps _again_.
611     - archetypes are now subclasses of objects.
612     - rebalanced shop greed and approval functions to be more realistic
613     (and likely match the actual intention).
614 root 1.23 - implement "crossfire pod" format for messages, with working bold,
615     italic, gender-specific text, paragraphs etc.
616 root 1.24 - implemented hint framework, players can opt to receive hints.
617     - implemented (long) book framework, added some books from the cf wiki.
618 root 1.23 - implement generic message framework that uses xml, utf8 for the client
619     protocol and is capable of transmitting generic meta information.
620 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
621     - replace the nexus by a per-player tutorial map that teaches stuff
622     better than the newbie house.
623 root 1.18 - fix the magicmap colours.
624 root 1.19 - optimise map update even more by removing unneeded code and checks.
625     - decouple map and stats update from pl->ob and use pl->observe instead.
626     - implement observe command.
627 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
628     calls with a simple comparison.
629     - fix a latent crossfire bug that could crash the server because the
630     map refresh did not update the mapspace.
631 root 1.24 - support custom keys for regions and maps, regions are now
632     refcount-managed.
633     - allow worldmap overlays anywhere in the 000..999 range.
634     - new system to acquire time slices for background jobs, to reduce
635     jitter.
636 root 1.27 - semi-persistent object-referencing framework (currently only players
637     supported).
638 root 1.22 - dependency tracking for perl extensions.
639 root 1.24 - new slag-ex extension for cleaning cauldrons.
640     - fix invoke result processing.
641     - there are even less i/o syncpoints in the server now.
642 root 1.29 - added map-tags extension that scans all maps for object tags
643     and records them in the database (not used yet).
644 root 1.28 - metaserver 2 support.
645 root 1.22 - many more bugfixes and minor optimisations.
646 root 1.16
647 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
648 root 1.14 - optimised event invocation (non-wanted events can now be
649     skipped with 4-5 inlined instructions).
650 root 1.12 - complete rewrite of town_portal: it now creates a portal
651     to the "nearest" town only, travel is only possible
652 root 1.13 to the town and back, anybody can use it (also removes
653     one of the remaining syncpoints in the server).
654 root 1.10 - complete rewrite of the range/attack skill slot system:
655     there are now two slots, one for combat, one for ranged
656     attacks.
657     - introduce the concept of a current weapon (either a ranged
658     or a combat weapon/skill/tool) and switch between them as
659     needed.
660     - rewrite bow code so bows get more useful: apply damage,
661     attacktype and other stats to the arrows and treat
662     bows as weapons. also rebalance the missile weapons skill
663     so its damage increases with level.
664     - rewrite the complete player speed logic: weapon_speed now
665     works as documented and there are no unnatural speed boosts.
666 root 1.6 - implement a utility - cfutil - that simplifies arch and map
667     installation, replacing the old collect scripts and
668 root 1.9 simplying deployment by scaling and cutting faces as required.
669     - simplify the map protocol extensively by taking advantage
670     of missing bigfaces, speeding up map generation immensely.
671 root 1.6 - implement inherit keyword allowing archetypes to inherit from
672     other archetypes.
673     - rationalise archetype, region and treasurelist file format
674     into a single file format and make them reloadable asynchronously.
675 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
676     reloadable at runtime.
677 root 1.6 - implement 64x64 faceset support.
678     - implement fxixsx protocol that saves
679     a lot of bandwidth over the old image/face/smooth packets
680 root 1.11 and allows images > packetsize, incremental and background
681     transfers.
682 root 1.6 - implement a bandwidth-saving smoothing protocol that works
683     on a face basis as opposed to a mapspace basis.
684 root 1.7 - the server can now rate-limit image uploads to not exceed
685     a certain (client-configurable) speed while guarenteeing full
686     freedom of movement.
687 root 1.8 - implement new ex command to request item descriptions.
688     - implement new msg command for in-game messages with meta
689     information (using xml).
690 root 1.9 - enforce utf-8 for all text messages.
691 root 1.13 - added micropather (not used yet).
692 root 1.6 - many, many bugfixes.
693 root 1.1
694 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
695 root 1.1 - make coroapi accessible to cf+.
696     - moved map handling logic completely to perl
697     - per player maps are now marked in the map
698 root 1.2 - maps are saved completely differently now,
699     and much more often.
700 root 1.17 - rewrote map header parser and writer, to be much faster.
701 pippijn 1.4 - maps and players are now (in the average case) loaded
702 root 1.2 and saved completely asynchronously, I/O contention will no
703     longer freeze the server.
704 pippijn 1.4 - players and maps can be loaded anytime, without the player
705 root 1.2 being logged in.
706 root 1.1 - automatically generate method interfaces for perl from headers
707     - unbundled freezethaw
708     - mostly rewrote common/map.C
709     - completely rewrite server/swap.C
710     - introduced "runtime", the CCT clock (corrected crossfire time) :)
711     - introduced new keyword for map files: file_format_version (integer, server version: 0)
712     - better message for apply failures due to applymode
713     - removed most all of the weather code
714     - unified logging to stderr and file
715     - too many minor changes to document