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Revision: 1.340
Committed: Sun Jan 25 23:56:33 2009 UTC (15 years, 3 months ago) by root
Branch: MAIN
Changes since 1.339: +0 -4 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.339 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     - convert me command from per-map to chat, which makes more sense, also
33     document it.
34 elmex 1.336 - more than one spellbooks of same class can now be given
35     in class selection.
36 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
37     spell rebalancements.
38 elmex 1.338 - the IRC gateway filters IRC colors now.
39 elmex 1.336
40 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
41 root 1.331 - (arch) fix quiver of Holding Bolts.
42 root 1.332 - applying unpaid items will now examine them.
43 root 1.330 - add "What" column to body command, showing items in that slot.
44 elmex 1.329 - redesigned and rebalanced lamps and torches.
45 root 1.330 - add "..." to item names that have been shortened.
46     - fixed "assign" function that squeezes strings into fixed length.
47 elmex 1.333 - add cursed effect to lamps and (some) torches.
48 elmex 1.334 - fixed bad assigned crafting skills and their tools.
49 root 1.312
50 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
51 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
52 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
53 root 1.312 - make monster smell logic dependent on their wisdom stat.
54 root 1.324 - put the death reason into a separate tab.
55     - converted "connected" slot to string, cleanly got rid of some ugly
56     hacks such as the path_attuned hack.
57 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
58     - replace one-at-a-time hash by faster than smaller FNV-1a hash
59     when hashing strings.
60 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
61 elmex 1.320 whether the right cauldron is used.
62 root 1.313 - considerably optimise shared string implementation by
63 root 1.316 making its null value a compiletime constant.
64 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
65     as well as using shstr_cmp to pass shared stringsa round efficiently,
66     for lots of code size savings.
67 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
68     they are sleeping: generators now check for the sleeping flag.
69 root 1.318 - tell gcc not to excessively inline some perl interface functions.
70 root 1.322 - remove marking rune length limit.
71 root 1.323 - fix formatting of cfpod when a verbatim block was following
72     a single newline.
73     - move resistances, statistics and showpets command output into tabs.
74 root 1.326 - implement map scripts that can replace the boulder logic without
75     having to write extensions.
76 root 1.310
77 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
78 root 1.302 - fix a longstanding bug that teared multipart monsters
79     at map boundaries apart.
80 root 1.292 - temporarily make permanently invisible player visible when
81     he/she makes noise.
82 root 1.284 - fix being able to see through walls a bit.
83 root 1.303 - improve look at output.
84 root 1.285 - completely replaced the line of sight algorithm with a variant
85     of spiral fov capable of visibility grades and arbitrary
86     shadow angles, that uses less memory and less code.
87     - the new los code supports arbitrary map rectangles and loosens
88 root 1.310 other restrictions of the old code, supporting further optimisations.
89     - update los if blocksview-objects are inserted in a map, not just when
90 root 1.287 removed (e.g. for summon fog).
91 root 1.303 - permanent invisibility doesn't make immune against making noise:
92     implement a noise system that allows monsters to locate the player
93     when he/she makes noise.
94     - implement a primitive smell system that monsters can use to track
95     players.
96 elmex 1.288 - create bomb now also works when casted by door traps.
97 elmex 1.290 - (arch) new torch graphics.
98 root 1.289 - (maps) considerably soften the subway spider.
99 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
100     the guards from being killed by players.
101 root 1.310 - (maps) lots of tweaks in and around scorn.
102     - (maps) use special non-blocksview jungle, mountain and
103     darkforest freely on the worldmap, to get gradual sight obstacles
104     instead of total blackout in those areas.
105 root 1.289 - no maximum darkness for outdoor maps anymore.
106 root 1.291 - add more hints, fix some messages.
107 root 1.292 - fix a bug: firing rods should tell you something about them.
108     - make light additive even within players.
109 root 1.293 - darken xrays effect a bit.
110     - improve handling of los changes when inserting or removing
111     objects, not perfect yet.
112     - make map darkness signed (formerly unsigned) to allow
113 root 1.294 ambient lighting and centrally manage darkness as an offset.
114     - revamped, fixed and documented the server calendrics, also
115     tell users the current time and data, to improve awareness.
116     - implement proper wizlook flag and handling of wizlook, instead
117     of dumbly just clearing los once.
118 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
119     and has a smaller runtime variance.
120 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
121     making them actually useful.
122     - see_in_dark now increases the viewing radius by 3.
123 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
124     speedup, as well as in many other places.
125 root 1.299 - remove support for extended map infos - these are not used
126     by the deliantra client and removing them gives us a 10% speedup
127     when sending map changes.
128 root 1.300 - remove most gcfclient and other client bug workarounds, as well
129     as now obsolete protocol versions, simplying the code.
130 root 1.301 - optimise and simplify generation of random numbers.
131 root 1.303 - correctly provide a non-zero default density for materials, to
132     avoid crashes, fix other bugs in the material handling code.
133     - fix volume calculations.
134     - fix cfpod parsing when multiple verbatim blocks were separated by
135     newlines.
136 root 1.305 - increase monster detection radius from wis/5 to wis/3.
137 root 1.306 - remove old pickup modes.
138     - remove obsolete disarm and search commands (search wasn't working
139     anyways).
140 root 1.308 - fix a crash when an npc applied a sign.
141 root 1.284
142 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
143 root 1.283 - this release is assumed to be very stable.
144     - (maps) radically redesigned and improved tutorial.
145 root 1.280 - directional casting no longer immediately removes the invisible effect.
146 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
147 root 1.272 - fix overflow in lighting calculations.
148     - negative glow radii can no longer cause total darkness.
149 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
150     only maximally-lit ones.
151 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
152     - swashbucklers got the oratory skill now.
153 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
154 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
155 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
156 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
157     (which was probably broken, too).
158 root 1.281 - support negative glow radii during daytime, too.
159     - use circular, not rectangular, viewing area.
160     - use minimum viewing distance of 2 in outdoor maps.
161     - negative glow is stronger than viewing area or lamps.
162 root 1.283 - (arch) new darkness spell face.
163 root 1.272
164 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
165     - (maps) completely redesigned scorn.
166 root 1.269 - "cast light" now works on oneself.
167 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
168     negative glow radii again (they were totally broken before).
169 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
170 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
171 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
172 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
173 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
174     back to the player.
175 root 1.251 - attuned/repell and spell base level system reworked.
176 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
177 root 1.247 be less erratic now.
178 root 1.248 - refuse to write the uuid file if the uuid is zero
179     (to avoid writing it in early crashes).
180 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
181     - speed up emergency_save by not syncing every file separately.
182     - no longer reattach perl to every object on reload, it's slow, and no longer
183     necessary since we don't nuke stashes anymore.
184     - do not bootstrap perl from the commandline args, use separate eval for
185     better error reporting.
186 root 1.259 - fix a crash when pushing cone spells met ice attacks.
187 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
188 root 1.255 - speed up map refresh in server a bit.
189 elmex 1.258 - refactored drop code and fixed some programming errors in it.
190 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
191 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
192 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
193     as the current weight of the inventory.
194 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
195     dragonfire has been introduced for the non-dragon players.
196 root 1.265 - remove unused "tooltype", "start_holding" object slots.
197     - change "weapontype" object slot to uint8.
198     - convert "hide" object slot into flag.
199     - reorder object members for better locality of reference and codesize
200     decrease.
201 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
202 root 1.267 - fix a crash when no skill could be found when killing amonster.
203 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
204     every completed aio operation.
205 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
206     and update mapspaces if necessary.
207 root 1.246
208 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
209 root 1.241 - removed all command line parsing, only env variables are supported
210     anymore.
211 root 1.239 - region-specific monsters will now once more be on the worldmap.
212 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
213 root 1.225 would grow out of bounds.
214 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
215 root 1.222 - fixed a double-escaping bug in the pod-parser.
216     - rewrote the cfpod parser in C++.
217     - hintmode moved to C++, players need to re-set their hintmode if
218     they dislike "show".
219 root 1.231 - fix RIP inscription.
220 root 1.239 - bump login name length from 18 to 20 char max.
221 root 1.231 - correctly support gender in emotes.
222     - correctly support gender in the death messages.
223     - correctly generate death messages for players only when they really die,
224     with increased information.
225 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
226     and data corruption (but apparently was never triggered).
227 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
228 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
229     data corruption bug.
230 root 1.223 - tweak coredumping/monitoring a bit.
231 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
232 root 1.227 - do not crash in the loader when an inventory object could not be loaded
233     (from a corrupted file).
234 root 1.241 - redid skills command to send output to proper channel.
235 root 1.233 - object->map is no longer refcounting.
236 root 1.228 - add FLAG_DEBUG for internal debugging.
237 root 1.231 - add NDI_VERBATIM flag to send_msg.
238 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
239 root 1.240 - player->exists is no longer a sync_job.
240 root 1.233 - split login.ext's player scheduler into
241     it's own player-scheduler.ext extension.
242 root 1.222
243 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
244 root 1.212 - require perl 5.10.
245 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
246 root 1.204 - swap player and observed count's on the map when observing.
247 root 1.205 - add (mostly untested) mapspace perl class and accessors.
248 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
249 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
250     could be found.
251 root 1.208 - pits now have a configurable "random spread" range and default
252 root 1.213 to a radius of two now.
253 root 1.212 - rewrite pay_player_arch.
254     - use a more stable perl_reload implementation.
255     - do not use Symbol::delete_package (causes crashes after perl-reload),
256     use our own, safer, clear_package instead.
257     - when asynchronously dumping core, close all file handles to allow
258     the server to restart concurrently.
259 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
260     sequences, without double-encoding. it should be faster, too.
261     - the above fixes wrong display of help tetx and many other issues.
262 root 1.216 - use lzf and frag packets for large messages for clients supporting them
263 root 1.218 (0.9976+), use it for long books and other messages.
264 root 1.210 - eradicate listen command and corresponding code.
265 root 1.211 - eradicate logs command.
266 root 1.218 - let the client log into the server log, used for crash backtraces.
267 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
268     old style spell objects with the spell magic bullet.
269 root 1.220 - (arch) fixed skill less rods in the archetypes
270 root 1.204
271 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
272 elmex 1.197 - made jeweler workbench larger and some other minor map
273     changes in jeweler town.
274 root 1.196 - fixed wrong item handling in jeweler skill code.
275 root 1.198 - (arch) use a special "key_random_map" for random map keys
276     that are used up.
277 root 1.199 - fix a crash when the player who was observed has logged out long
278     enough for his region/map to be gone.
279 root 1.200 - port to g++-4.3's incompatible tr1 changes.
280 root 1.201 - add some missing dependencies.
281 root 1.203 - log to /var/log/deliantra/ by default.
282     - hack observe code to enable smooth movmenet when observing.
283 elmex 1.195
284 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
285 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
286 root 1.179 - correctly move gsay to the party channel.
287 root 1.178 - fix a crash when animate weapon was used in some areas.
288 elmex 1.177 - fixed unnecessary identification of by converters created objects.
289 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
290     with NPCs.
291 elmex 1.175 - (arch) dragon scales got proper type now
292 root 1.193 - object::decrease would sometimes cause container weights to
293     be wrong, this has been fixed.
294 root 1.194 - do not send time updates for newly-seen items.
295 root 1.185 - thawing an icecube will once more drop its contents to the ground.
296 root 1.183 - fix cone spells etc. going through walls sometimes.
297 root 1.186 - fix a weight update bug that sometimes left containers
298     with wrong weights.
299 root 1.194 - added auto_apply event and extension for shop tiles.
300 root 1.172 - work around get_map_flags invoking perl and switching the stack.
301     - make sure the map is loaded when using a town portal return.
302 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
303     where healing spells didn't cost any grace.
304 root 1.173 - fix starvation kill reason.
305 root 1.174 - fix pk killer name message.
306 root 1.189 - don't let people apply signs with @match.
307 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
308     what seems to be the biggets memleak in the server).
309 elmex 1.171
310 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
311 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
312     - use anyevent to manage listen ports (this enables IPv6 support).
313 root 1.167 - server supports ipv6 client connections now.
314 root 1.168 - use newly-available Coro::AnyEvent.
315 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
316     to let it handle AIO requests.
317 root 1.167
318 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
319 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
320     processing considerably (especially in the client) and reduces data transfers
321     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
322 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
323     - (map) fixed npc dialogue in pup_land/s_f/special.
324     - bugfix: fix a crash when a player casts a swarm spell and then logs out
325     (swarm spells now stay in the player's inventory).
326 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
327 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
328     archetype *archname* (chairs of different facings were merged).
329     - bugfix: fix a potential crash issue in find_object_name (not used
330     normally).
331 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
332     (destruction, magic missile etc.).
333 root 1.163 - swarm spells without a direction now use various spiral patterns
334     instead of being fully random.
335 root 1.158 - update AnyEvent API to 3.4 and above.
336 root 1.156
337 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
338 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
339 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
340 root 1.152 - bugfix: the jumping skill now gives experience for jumping
341     and for attacking monsters. it also takes about one second to do a jump.
342 root 1.138 - bugfix: players couldn't starve in 2.53 :(
343 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
344 root 1.152 - bugfix: spell effects like word of recall are removed on death.
345 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
346     were created outside a map.
347 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
348     (fixed by reversing the logic).
349 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
350 root 1.153 - bugfix: the random map generator no longer leaks key objects.
351 root 1.154 - bugfix: support random maps >127x127.
352 root 1.152 - (maps) fixed the death certificate system in nimbus.
353 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
354 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
355 root 1.147 - (arch) give ball lightning a real name.
356 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
357 root 1.155 - support cfpod in ex replies (client item tooltips).
358 root 1.143 - unapply item in range slow when readying a spell.
359 root 1.148 - bugfix: account for rounding errors in weight updates.
360 root 1.139 - remove synchronous mkdir in chargen_race_done.
361     - fix per-race starting maps.
362 root 1.142 - check hiscore on suicide and quit as well.
363 root 1.138 - tell players when they are starving.
364 root 1.133 - get rid of costly object_from_name conversion for altar effects.
365     - fix map difficulty calculation for generators.
366 root 1.146 - slightly more intelligent handling of "is_animated" flag.
367 root 1.149 - support no_drop map header flag (before it was only available internally).
368 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
369 root 1.133
370 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
371 root 1.119 - bugfix: custom skill settings were not saved by the server.
372     - bugfix: remove did not actually remove items from the inventory, leaving
373 root 1.116 ghost items.
374 root 1.119 - bugfix: properly update items identified on the ground.
375 root 1.120 - bugfix: use localtime_r in the logger thread.
376 root 1.122 - bugfix: player starvation will now give the correct kill reason.
377     - bugfix: archetype reloads could crash the server.
378 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
379 elmex 1.114 player is not logged in.
380 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
381 root 1.117 server startup.
382 root 1.128 - bugfix: fix the door surround check in the random map generator.
383     - (maps) fix heaven quest difficulty progression.
384     - (maps) fix some random map styles.
385     - dropping items a shop is not interested in won't sell them anymore.
386     - rods and horns with a too low maximum charge allow now at least one discharge.
387     - implement kill & death statistics.
388     - random map preparation is no longer synchronous.
389     - rewrite find_style in perl, no longer does synchronous I/O.
390     - improve random map specials placement.
391     - make the killer a real object pointer instead of a string, improved
392     kill reason messages.
393 root 1.117 - take advantage of new aio_close and aio_chmod.
394 root 1.128 - implement archetype::get, object::deep_clone and update callers.
395 root 1.125 - change_abil is much faster.
396 root 1.126 - update the floorbox more often to work around the reverses item order
397     display in clients.
398 root 1.125 - cleaned up object copying by encapsulating it to a single place.
399 root 1.126 - add hints to the invite messages.
400 root 1.127 - rewrote key<->value pair handling.
401 root 1.128 - use an independent random number generator for the random map generator.
402 elmex 1.113
403 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
404 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
405     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
406     - completely automate the weight handling, should fix all weight
407     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
408 root 1.103 - reloading archetypes while a user was in the character creation phase
409     could crash the server.
410 root 1.106 - fix a nontrivial number of cases of code commented similar
411     to "is this really correct?", as many of those cases are now handles
412     automatically by lower level code.
413     - replace many ad-hoc checks for client visibility by object::visible_to,
414     should result in broader applicability of functions using it.
415 root 1.104 - merge items with different arch pointers refering to the same arch
416     (due to archetype reloads).
417 root 1.106 - refactored the object remove/insert functions and most related
418     functions (decrease, split, merge_ob etc.).
419 root 1.105 - make it compile better on freebsd (reported by pippijn).
420 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
421 root 1.108 - fix the longstanding "container stays open" bug.
422 root 1.107 - improved floorbox updating to be incremental and other protocol
423     optimisations.
424     - get rid of update_after_inventory_change and only do update stats
425     for weight once/tick/player at max.
426 root 1.109 - rewrite party commands, use party channel.
427 root 1.103
428 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
429 root 1.97 - properly link against libgthread as that is needed to make the slice
430     allocator thread-safe.
431 root 1.91 - support perls not compiled with 64 bit support (though this is not a
432     recommended configuration) (reported by Samuel Gondouin).
433 root 1.94 - always put godgiven items into the player inventory, never any containers.
434 root 1.92 - (maps, arch) the scorn go club was founded!
435 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
436 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
437     became a real spell-class.
438 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
439     - (arch) considerably strengthened spark shower and destruction.
440     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
441     finally reloadable at runtime.
442     - changed archetype loading algorithm to only require one pass and
443     use delayed resolving of references.
444 root 1.101 - examine command now uses the examine infobox.
445 root 1.102 - implement an "incremental garbage collector" for archetypes.
446 root 1.98 - enable slice allocator again.
447 root 1.96 - implement optional free memory poisoning.
448 root 1.91
449 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
450 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
451 root 1.85 skill.
452 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
453     names (also update all maps to use money instead of coins).
454 root 1.78 - add uuid accessors to perl.
455     - add coin names and archetype accessors to perl.
456 root 1.80 - fix runtime uuid file format to use "." instead of ",".
457 root 1.78 - change perl extensions to not use hardcoded coins and values.
458 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
459     and be more parsimonous of uuid usage by the exact value out on exit.
460 root 1.86 - write log messages in another thread, removing another sync point.
461     - support multi-line log messages in a nicer way.
462 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
463 root 1.81 - fix a minor memleak in the random map generator.
464     - some parts of the random map generator are not coroutine-safe,
465     so only call it "single-threaded".
466     - major cleanup of memory management in random map generator.
467 root 1.87 - slight refactoring of the random map generator, faster too.
468 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
469     bookkeeping bug.
470 root 1.87 - work around "player is on active list" problem by deactivating player
471     after loading.
472 root 1.81 - garbage collect shstr's more evenly and adaptively only when
473     there have in fact been allocations.
474 root 1.82 - fix object::insert to do as documented and insert into the env
475     if necessary.
476     - fix cf::map::unique_maps.
477     - fix nrof overflow check in can_merge_slow.
478     - fix converter code to handle >31 bit values.
479 elmex 1.83 - added support for the player_sold flag
480 root 1.84 - converters no longer accept unpaid items.
481 root 1.88 - canonicalize random map meta files for better unification.
482 root 1.77
483 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
484 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
485     when mlockall has been used.
486 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
487 root 1.72 - use separate thread for ticker timing (and more in the future).
488     this greatly increases timing accuracy and gets rid of an enourmous
489     number of gettimeofday calls.
490 root 1.82 - use a separate thread to signal aio completion, for lower latency.
491 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
492 root 1.71
493 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
494 root 1.68 - rebalanced default experience table to be more exponential
495     and much easier up to level ~40, then moderately harder.
496 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
497 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
498     - do not exit on reload/load errors but properly cleanup.
499 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
500 root 1.66
501 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
502 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
503     (this fixes the jeweler skill).
504 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
505 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
506 root 1.63 - move tombstone to real map if player died due to cave-in (even if
507     it has reset, which is better than putting it on the savebed, also as
508 root 1.321 proof that the player didn't use a savebed).
509 root 1.59
510 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
511 root 1.56 - work around perl bug in configure perl module version check.
512 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
513 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
514 root 1.52 - fix a bug in animate_weapon, causing a crash.
515 root 1.54 - no longer exit when a coroutine throws an exception.
516 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
517 root 1.53 - fix the "<player> is nuts" message.
518 root 1.58 - fix an exception at logout due to the json_coder being gone.
519 root 1.43 - upgrade to EV version 2.0 API.
520 root 1.47 - when players don't apply a savebed correctly but stand above one,
521     do not move or kill them.
522 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
523 root 1.43 - implement generic framework for server-side resource files.
524     - implement resource file update event.
525     - hook experience table update into the framework.
526     - move jeweler.yaml to resources (arch/).
527 root 1.44 - switch from Crossfire to Deliantra perl module.
528     - implement json2json arch filter.
529 root 1.45 - implement widget protocol version 2, support for ui templates.
530 root 1.54 - mapinfo is now handled fully asynchronously.
531 root 1.48 - ext/irc: also log irc messages.
532 root 1.51 - ext/schmorplog: write user stat files asynchronously.
533 root 1.43
534 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
535 elmex 1.41 - limited the number of items that can be picked up and dropped
536 root 1.42 as temporary measurement against bad performance or dropping things
537     (this lead to long freezes and triggered the watchdog).
538 elmex 1.41 - improved the performance of the drop command a bit.
539 root 1.38 - switch from Event to EV for higher performance, easier usage,
540     less bugs...
541 root 1.39 - updated to release version of the gnu affero license.
542 root 1.38
543 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
544 root 1.36 - more thoroughly rename the binaries, contact addresses.
545     - update the copyrights.
546 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
547     crashes.
548 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
549     potentially causing crashes.
550 root 1.35 - assign weapons on user load time, not login-time, avoiding
551     crashes.
552    
553 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
554 root 1.32 - fixed an important bug that caused passwords to be forgotten.
555 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
556     in some of the maps.
557 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
558     which is now trivial to do.
559 root 1.33 - removed all traces of the old (and never working) plug-in interface
560     (70kb code less on amd64).
561 root 1.34 - improve/tune scheduling priorities.
562     - fix some freezing bugs.
563     - fix a memory corruption problem in dynbuf.printf.
564     - use channels for chat and many informational commands.
565     - improved the tutorial.
566     - create missile is now fixed.
567     - race fields must now contain archetypes.
568     - jumping skill now works as advertised.
569 root 1.31
570 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
571 root 1.24 - relicense under the gnu affero license.
572 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
573 root 1.24 - implement server-side framework for generic resources.
574     - use resource framework for server-provided ambient
575     music.
576 root 1.27 - save object owners (players only atm).
577 root 1.24 - replace limited sound api with server-provided sound effects.
578     - new sc (sound control) protocol command.
579     - improve fxix protocol to include types.
580     - exactly fill tcp segments, if possible.
581     - output-rate is now an upper limit, the server will automatically
582     (and quite perfectly) adjust to the network conditions, ensuring
583     low latency even during bulk transfers (music, images, sounds etc.).
584     - implement server-side widgets (i.e. client widgets controlled
585     in the server side). this will allow future expansion without
586     having to upgrade clients.
587     - implement a (artwork) world map with realtime player position
588     tracking.
589     - new and more efficient extcmd (server still supports old extcmd
590     protocol).
591 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
592     calcluation that could be easily exploited by users.
593     - rebalanced diseases to spread more naturally/evenly.
594     - completely asynchronous map loading even for tiled maps.
595 root 1.24 - replace simple messaging protocol with channels carrying metadata
596     (similar to message types, but more directed at the user).
597     - reduce command processing latency by a whopping 120ms by
598     reordering some processing steps inside the server. this directly
599     reduces lag by 120ms.
600     - actually send spell faces to the client.
601 root 1.23 - implement player genders.
602 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
603     otherwise return to savebed and possible kill if the log-out
604     was for too long.
605     - fast socket-dead detection (kick player after 8 seconds without ack).
606     - greatly reduce the cpu time needed to draw maps _again_.
607     - archetypes are now subclasses of objects.
608     - rebalanced shop greed and approval functions to be more realistic
609     (and likely match the actual intention).
610 root 1.23 - implement "crossfire pod" format for messages, with working bold,
611     italic, gender-specific text, paragraphs etc.
612 root 1.24 - implemented hint framework, players can opt to receive hints.
613     - implemented (long) book framework, added some books from the cf wiki.
614 root 1.23 - implement generic message framework that uses xml, utf8 for the client
615     protocol and is capable of transmitting generic meta information.
616 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
617     - replace the nexus by a per-player tutorial map that teaches stuff
618     better than the newbie house.
619 root 1.18 - fix the magicmap colours.
620 root 1.19 - optimise map update even more by removing unneeded code and checks.
621     - decouple map and stats update from pl->ob and use pl->observe instead.
622     - implement observe command.
623 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
624     calls with a simple comparison.
625     - fix a latent crossfire bug that could crash the server because the
626     map refresh did not update the mapspace.
627 root 1.24 - support custom keys for regions and maps, regions are now
628     refcount-managed.
629     - allow worldmap overlays anywhere in the 000..999 range.
630     - new system to acquire time slices for background jobs, to reduce
631     jitter.
632 root 1.27 - semi-persistent object-referencing framework (currently only players
633     supported).
634 root 1.22 - dependency tracking for perl extensions.
635 root 1.24 - new slag-ex extension for cleaning cauldrons.
636     - fix invoke result processing.
637     - there are even less i/o syncpoints in the server now.
638 root 1.29 - added map-tags extension that scans all maps for object tags
639     and records them in the database (not used yet).
640 root 1.28 - metaserver 2 support.
641 root 1.22 - many more bugfixes and minor optimisations.
642 root 1.16
643 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
644 root 1.14 - optimised event invocation (non-wanted events can now be
645     skipped with 4-5 inlined instructions).
646 root 1.12 - complete rewrite of town_portal: it now creates a portal
647     to the "nearest" town only, travel is only possible
648 root 1.13 to the town and back, anybody can use it (also removes
649     one of the remaining syncpoints in the server).
650 root 1.10 - complete rewrite of the range/attack skill slot system:
651     there are now two slots, one for combat, one for ranged
652     attacks.
653     - introduce the concept of a current weapon (either a ranged
654     or a combat weapon/skill/tool) and switch between them as
655     needed.
656     - rewrite bow code so bows get more useful: apply damage,
657     attacktype and other stats to the arrows and treat
658     bows as weapons. also rebalance the missile weapons skill
659     so its damage increases with level.
660     - rewrite the complete player speed logic: weapon_speed now
661     works as documented and there are no unnatural speed boosts.
662 root 1.6 - implement a utility - cfutil - that simplifies arch and map
663     installation, replacing the old collect scripts and
664 root 1.9 simplying deployment by scaling and cutting faces as required.
665     - simplify the map protocol extensively by taking advantage
666     of missing bigfaces, speeding up map generation immensely.
667 root 1.6 - implement inherit keyword allowing archetypes to inherit from
668     other archetypes.
669     - rationalise archetype, region and treasurelist file format
670     into a single file format and make them reloadable asynchronously.
671 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
672     reloadable at runtime.
673 root 1.6 - implement 64x64 faceset support.
674     - implement fxixsx protocol that saves
675     a lot of bandwidth over the old image/face/smooth packets
676 root 1.11 and allows images > packetsize, incremental and background
677     transfers.
678 root 1.6 - implement a bandwidth-saving smoothing protocol that works
679     on a face basis as opposed to a mapspace basis.
680 root 1.7 - the server can now rate-limit image uploads to not exceed
681     a certain (client-configurable) speed while guarenteeing full
682     freedom of movement.
683 root 1.8 - implement new ex command to request item descriptions.
684     - implement new msg command for in-game messages with meta
685     information (using xml).
686 root 1.9 - enforce utf-8 for all text messages.
687 root 1.13 - added micropather (not used yet).
688 root 1.6 - many, many bugfixes.
689 root 1.1
690 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
691 root 1.1 - make coroapi accessible to cf+.
692     - moved map handling logic completely to perl
693     - per player maps are now marked in the map
694 root 1.2 - maps are saved completely differently now,
695     and much more often.
696 root 1.17 - rewrote map header parser and writer, to be much faster.
697 pippijn 1.4 - maps and players are now (in the average case) loaded
698 root 1.2 and saved completely asynchronously, I/O contention will no
699     longer freeze the server.
700 pippijn 1.4 - players and maps can be loaded anytime, without the player
701 root 1.2 being logged in.
702 root 1.1 - automatically generate method interfaces for perl from headers
703     - unbundled freezethaw
704     - mostly rewrote common/map.C
705     - completely rewrite server/swap.C
706     - introduced "runtime", the CCT clock (corrected crossfire time) :)
707     - introduced new keyword for map files: file_format_version (integer, server version: 0)
708     - better message for apply failures due to applymode
709     - removed most all of the weather code
710     - unified logging to stderr and file
711     - too many minor changes to document