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Revision: 1.343
Committed: Sun Feb 1 19:50:46 2009 UTC (15 years, 3 months ago) by root
Branch: MAIN
Changes since 1.342: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.342 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32 root 1.343 - use gender-neutral place descriptions for invite.
33    
34 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
35 root 1.339 - convert me command from per-map to chat, which makes more sense, also
36     document it.
37 elmex 1.336 - more than one spellbooks of same class can now be given
38     in class selection.
39 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
40     spell rebalancements.
41 elmex 1.338 - the IRC gateway filters IRC colors now.
42 elmex 1.336
43 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
44 root 1.331 - (arch) fix quiver of Holding Bolts.
45 root 1.332 - applying unpaid items will now examine them.
46 root 1.330 - add "What" column to body command, showing items in that slot.
47 elmex 1.329 - redesigned and rebalanced lamps and torches.
48 root 1.330 - add "..." to item names that have been shortened.
49     - fixed "assign" function that squeezes strings into fixed length.
50 elmex 1.333 - add cursed effect to lamps and (some) torches.
51 elmex 1.334 - fixed bad assigned crafting skills and their tools.
52 root 1.312
53 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
54 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
55 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
56 root 1.312 - make monster smell logic dependent on their wisdom stat.
57 root 1.324 - put the death reason into a separate tab.
58     - converted "connected" slot to string, cleanly got rid of some ugly
59     hacks such as the path_attuned hack.
60 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
61     - replace one-at-a-time hash by faster than smaller FNV-1a hash
62     when hashing strings.
63 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
64 elmex 1.320 whether the right cauldron is used.
65 root 1.313 - considerably optimise shared string implementation by
66 root 1.316 making its null value a compiletime constant.
67 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
68     as well as using shstr_cmp to pass shared stringsa round efficiently,
69     for lots of code size savings.
70 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
71     they are sleeping: generators now check for the sleeping flag.
72 root 1.318 - tell gcc not to excessively inline some perl interface functions.
73 root 1.322 - remove marking rune length limit.
74 root 1.323 - fix formatting of cfpod when a verbatim block was following
75     a single newline.
76     - move resistances, statistics and showpets command output into tabs.
77 root 1.326 - implement map scripts that can replace the boulder logic without
78     having to write extensions.
79 root 1.310
80 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
81 root 1.302 - fix a longstanding bug that teared multipart monsters
82     at map boundaries apart.
83 root 1.292 - temporarily make permanently invisible player visible when
84     he/she makes noise.
85 root 1.284 - fix being able to see through walls a bit.
86 root 1.303 - improve look at output.
87 root 1.285 - completely replaced the line of sight algorithm with a variant
88     of spiral fov capable of visibility grades and arbitrary
89     shadow angles, that uses less memory and less code.
90     - the new los code supports arbitrary map rectangles and loosens
91 root 1.310 other restrictions of the old code, supporting further optimisations.
92     - update los if blocksview-objects are inserted in a map, not just when
93 root 1.287 removed (e.g. for summon fog).
94 root 1.303 - permanent invisibility doesn't make immune against making noise:
95     implement a noise system that allows monsters to locate the player
96     when he/she makes noise.
97     - implement a primitive smell system that monsters can use to track
98     players.
99 elmex 1.288 - create bomb now also works when casted by door traps.
100 elmex 1.290 - (arch) new torch graphics.
101 root 1.289 - (maps) considerably soften the subway spider.
102 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
103     the guards from being killed by players.
104 root 1.310 - (maps) lots of tweaks in and around scorn.
105     - (maps) use special non-blocksview jungle, mountain and
106     darkforest freely on the worldmap, to get gradual sight obstacles
107     instead of total blackout in those areas.
108 root 1.289 - no maximum darkness for outdoor maps anymore.
109 root 1.291 - add more hints, fix some messages.
110 root 1.292 - fix a bug: firing rods should tell you something about them.
111     - make light additive even within players.
112 root 1.293 - darken xrays effect a bit.
113     - improve handling of los changes when inserting or removing
114     objects, not perfect yet.
115     - make map darkness signed (formerly unsigned) to allow
116 root 1.294 ambient lighting and centrally manage darkness as an offset.
117     - revamped, fixed and documented the server calendrics, also
118     tell users the current time and data, to improve awareness.
119     - implement proper wizlook flag and handling of wizlook, instead
120     of dumbly just clearing los once.
121 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
122     and has a smaller runtime variance.
123 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
124     making them actually useful.
125     - see_in_dark now increases the viewing radius by 3.
126 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
127     speedup, as well as in many other places.
128 root 1.299 - remove support for extended map infos - these are not used
129     by the deliantra client and removing them gives us a 10% speedup
130     when sending map changes.
131 root 1.300 - remove most gcfclient and other client bug workarounds, as well
132     as now obsolete protocol versions, simplying the code.
133 root 1.301 - optimise and simplify generation of random numbers.
134 root 1.303 - correctly provide a non-zero default density for materials, to
135     avoid crashes, fix other bugs in the material handling code.
136     - fix volume calculations.
137     - fix cfpod parsing when multiple verbatim blocks were separated by
138     newlines.
139 root 1.305 - increase monster detection radius from wis/5 to wis/3.
140 root 1.306 - remove old pickup modes.
141     - remove obsolete disarm and search commands (search wasn't working
142     anyways).
143 root 1.308 - fix a crash when an npc applied a sign.
144 root 1.284
145 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
146 root 1.283 - this release is assumed to be very stable.
147     - (maps) radically redesigned and improved tutorial.
148 root 1.280 - directional casting no longer immediately removes the invisible effect.
149 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
150 root 1.272 - fix overflow in lighting calculations.
151     - negative glow radii can no longer cause total darkness.
152 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
153     only maximally-lit ones.
154 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
155     - swashbucklers got the oratory skill now.
156 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
157 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
158 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
159 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
160     (which was probably broken, too).
161 root 1.281 - support negative glow radii during daytime, too.
162     - use circular, not rectangular, viewing area.
163     - use minimum viewing distance of 2 in outdoor maps.
164     - negative glow is stronger than viewing area or lamps.
165 root 1.283 - (arch) new darkness spell face.
166 root 1.272
167 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
168     - (maps) completely redesigned scorn.
169 root 1.269 - "cast light" now works on oneself.
170 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
171     negative glow radii again (they were totally broken before).
172 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
173 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
174 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
175 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
176 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
177     back to the player.
178 root 1.251 - attuned/repell and spell base level system reworked.
179 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
180 root 1.247 be less erratic now.
181 root 1.248 - refuse to write the uuid file if the uuid is zero
182     (to avoid writing it in early crashes).
183 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
184     - speed up emergency_save by not syncing every file separately.
185     - no longer reattach perl to every object on reload, it's slow, and no longer
186     necessary since we don't nuke stashes anymore.
187     - do not bootstrap perl from the commandline args, use separate eval for
188     better error reporting.
189 root 1.259 - fix a crash when pushing cone spells met ice attacks.
190 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
191 root 1.255 - speed up map refresh in server a bit.
192 elmex 1.258 - refactored drop code and fixed some programming errors in it.
193 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
194 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
195 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
196     as the current weight of the inventory.
197 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
198     dragonfire has been introduced for the non-dragon players.
199 root 1.265 - remove unused "tooltype", "start_holding" object slots.
200     - change "weapontype" object slot to uint8.
201     - convert "hide" object slot into flag.
202     - reorder object members for better locality of reference and codesize
203     decrease.
204 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
205 root 1.267 - fix a crash when no skill could be found when killing amonster.
206 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
207     every completed aio operation.
208 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
209     and update mapspaces if necessary.
210 root 1.246
211 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
212 root 1.241 - removed all command line parsing, only env variables are supported
213     anymore.
214 root 1.239 - region-specific monsters will now once more be on the worldmap.
215 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
216 root 1.225 would grow out of bounds.
217 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
218 root 1.222 - fixed a double-escaping bug in the pod-parser.
219     - rewrote the cfpod parser in C++.
220     - hintmode moved to C++, players need to re-set their hintmode if
221     they dislike "show".
222 root 1.231 - fix RIP inscription.
223 root 1.239 - bump login name length from 18 to 20 char max.
224 root 1.231 - correctly support gender in emotes.
225     - correctly support gender in the death messages.
226     - correctly generate death messages for players only when they really die,
227     with increased information.
228 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
229     and data corruption (but apparently was never triggered).
230 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
231 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
232     data corruption bug.
233 root 1.223 - tweak coredumping/monitoring a bit.
234 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
235 root 1.227 - do not crash in the loader when an inventory object could not be loaded
236     (from a corrupted file).
237 root 1.241 - redid skills command to send output to proper channel.
238 root 1.233 - object->map is no longer refcounting.
239 root 1.228 - add FLAG_DEBUG for internal debugging.
240 root 1.231 - add NDI_VERBATIM flag to send_msg.
241 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
242 root 1.240 - player->exists is no longer a sync_job.
243 root 1.233 - split login.ext's player scheduler into
244     it's own player-scheduler.ext extension.
245 root 1.222
246 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
247 root 1.212 - require perl 5.10.
248 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
249 root 1.204 - swap player and observed count's on the map when observing.
250 root 1.205 - add (mostly untested) mapspace perl class and accessors.
251 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
252 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
253     could be found.
254 root 1.208 - pits now have a configurable "random spread" range and default
255 root 1.213 to a radius of two now.
256 root 1.212 - rewrite pay_player_arch.
257     - use a more stable perl_reload implementation.
258     - do not use Symbol::delete_package (causes crashes after perl-reload),
259     use our own, safer, clear_package instead.
260     - when asynchronously dumping core, close all file handles to allow
261     the server to restart concurrently.
262 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
263     sequences, without double-encoding. it should be faster, too.
264     - the above fixes wrong display of help tetx and many other issues.
265 root 1.216 - use lzf and frag packets for large messages for clients supporting them
266 root 1.218 (0.9976+), use it for long books and other messages.
267 root 1.210 - eradicate listen command and corresponding code.
268 root 1.211 - eradicate logs command.
269 root 1.218 - let the client log into the server log, used for crash backtraces.
270 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
271     old style spell objects with the spell magic bullet.
272 root 1.220 - (arch) fixed skill less rods in the archetypes
273 root 1.204
274 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
275 elmex 1.197 - made jeweler workbench larger and some other minor map
276     changes in jeweler town.
277 root 1.196 - fixed wrong item handling in jeweler skill code.
278 root 1.198 - (arch) use a special "key_random_map" for random map keys
279     that are used up.
280 root 1.199 - fix a crash when the player who was observed has logged out long
281     enough for his region/map to be gone.
282 root 1.200 - port to g++-4.3's incompatible tr1 changes.
283 root 1.201 - add some missing dependencies.
284 root 1.203 - log to /var/log/deliantra/ by default.
285     - hack observe code to enable smooth movmenet when observing.
286 elmex 1.195
287 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
288 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
289 root 1.179 - correctly move gsay to the party channel.
290 root 1.178 - fix a crash when animate weapon was used in some areas.
291 elmex 1.177 - fixed unnecessary identification of by converters created objects.
292 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
293     with NPCs.
294 elmex 1.175 - (arch) dragon scales got proper type now
295 root 1.193 - object::decrease would sometimes cause container weights to
296     be wrong, this has been fixed.
297 root 1.194 - do not send time updates for newly-seen items.
298 root 1.185 - thawing an icecube will once more drop its contents to the ground.
299 root 1.183 - fix cone spells etc. going through walls sometimes.
300 root 1.186 - fix a weight update bug that sometimes left containers
301     with wrong weights.
302 root 1.194 - added auto_apply event and extension for shop tiles.
303 root 1.172 - work around get_map_flags invoking perl and switching the stack.
304     - make sure the map is loaded when using a town portal return.
305 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
306     where healing spells didn't cost any grace.
307 root 1.173 - fix starvation kill reason.
308 root 1.174 - fix pk killer name message.
309 root 1.189 - don't let people apply signs with @match.
310 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
311     what seems to be the biggets memleak in the server).
312 elmex 1.171
313 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
314 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
315     - use anyevent to manage listen ports (this enables IPv6 support).
316 root 1.167 - server supports ipv6 client connections now.
317 root 1.168 - use newly-available Coro::AnyEvent.
318 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
319     to let it handle AIO requests.
320 root 1.167
321 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
322 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
323     processing considerably (especially in the client) and reduces data transfers
324     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
325 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
326     - (map) fixed npc dialogue in pup_land/s_f/special.
327     - bugfix: fix a crash when a player casts a swarm spell and then logs out
328     (swarm spells now stay in the player's inventory).
329 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
330 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
331     archetype *archname* (chairs of different facings were merged).
332     - bugfix: fix a potential crash issue in find_object_name (not used
333     normally).
334 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
335     (destruction, magic missile etc.).
336 root 1.163 - swarm spells without a direction now use various spiral patterns
337     instead of being fully random.
338 root 1.158 - update AnyEvent API to 3.4 and above.
339 root 1.156
340 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
341 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
342 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
343 root 1.152 - bugfix: the jumping skill now gives experience for jumping
344     and for attacking monsters. it also takes about one second to do a jump.
345 root 1.138 - bugfix: players couldn't starve in 2.53 :(
346 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
347 root 1.152 - bugfix: spell effects like word of recall are removed on death.
348 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
349     were created outside a map.
350 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
351     (fixed by reversing the logic).
352 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
353 root 1.153 - bugfix: the random map generator no longer leaks key objects.
354 root 1.154 - bugfix: support random maps >127x127.
355 root 1.152 - (maps) fixed the death certificate system in nimbus.
356 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
357 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
358 root 1.147 - (arch) give ball lightning a real name.
359 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
360 root 1.155 - support cfpod in ex replies (client item tooltips).
361 root 1.143 - unapply item in range slow when readying a spell.
362 root 1.148 - bugfix: account for rounding errors in weight updates.
363 root 1.139 - remove synchronous mkdir in chargen_race_done.
364     - fix per-race starting maps.
365 root 1.142 - check hiscore on suicide and quit as well.
366 root 1.138 - tell players when they are starving.
367 root 1.133 - get rid of costly object_from_name conversion for altar effects.
368     - fix map difficulty calculation for generators.
369 root 1.146 - slightly more intelligent handling of "is_animated" flag.
370 root 1.149 - support no_drop map header flag (before it was only available internally).
371 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
372 root 1.133
373 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
374 root 1.119 - bugfix: custom skill settings were not saved by the server.
375     - bugfix: remove did not actually remove items from the inventory, leaving
376 root 1.116 ghost items.
377 root 1.119 - bugfix: properly update items identified on the ground.
378 root 1.120 - bugfix: use localtime_r in the logger thread.
379 root 1.122 - bugfix: player starvation will now give the correct kill reason.
380     - bugfix: archetype reloads could crash the server.
381 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
382 elmex 1.114 player is not logged in.
383 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
384 root 1.117 server startup.
385 root 1.128 - bugfix: fix the door surround check in the random map generator.
386     - (maps) fix heaven quest difficulty progression.
387     - (maps) fix some random map styles.
388     - dropping items a shop is not interested in won't sell them anymore.
389     - rods and horns with a too low maximum charge allow now at least one discharge.
390     - implement kill & death statistics.
391     - random map preparation is no longer synchronous.
392     - rewrite find_style in perl, no longer does synchronous I/O.
393     - improve random map specials placement.
394     - make the killer a real object pointer instead of a string, improved
395     kill reason messages.
396 root 1.117 - take advantage of new aio_close and aio_chmod.
397 root 1.128 - implement archetype::get, object::deep_clone and update callers.
398 root 1.125 - change_abil is much faster.
399 root 1.126 - update the floorbox more often to work around the reverses item order
400     display in clients.
401 root 1.125 - cleaned up object copying by encapsulating it to a single place.
402 root 1.126 - add hints to the invite messages.
403 root 1.127 - rewrote key<->value pair handling.
404 root 1.128 - use an independent random number generator for the random map generator.
405 elmex 1.113
406 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
407 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
408     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
409     - completely automate the weight handling, should fix all weight
410     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
411 root 1.103 - reloading archetypes while a user was in the character creation phase
412     could crash the server.
413 root 1.106 - fix a nontrivial number of cases of code commented similar
414     to "is this really correct?", as many of those cases are now handles
415     automatically by lower level code.
416     - replace many ad-hoc checks for client visibility by object::visible_to,
417     should result in broader applicability of functions using it.
418 root 1.104 - merge items with different arch pointers refering to the same arch
419     (due to archetype reloads).
420 root 1.106 - refactored the object remove/insert functions and most related
421     functions (decrease, split, merge_ob etc.).
422 root 1.105 - make it compile better on freebsd (reported by pippijn).
423 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
424 root 1.108 - fix the longstanding "container stays open" bug.
425 root 1.107 - improved floorbox updating to be incremental and other protocol
426     optimisations.
427     - get rid of update_after_inventory_change and only do update stats
428     for weight once/tick/player at max.
429 root 1.109 - rewrite party commands, use party channel.
430 root 1.103
431 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
432 root 1.97 - properly link against libgthread as that is needed to make the slice
433     allocator thread-safe.
434 root 1.91 - support perls not compiled with 64 bit support (though this is not a
435     recommended configuration) (reported by Samuel Gondouin).
436 root 1.94 - always put godgiven items into the player inventory, never any containers.
437 root 1.92 - (maps, arch) the scorn go club was founded!
438 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
439 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
440     became a real spell-class.
441 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
442     - (arch) considerably strengthened spark shower and destruction.
443     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
444     finally reloadable at runtime.
445     - changed archetype loading algorithm to only require one pass and
446     use delayed resolving of references.
447 root 1.101 - examine command now uses the examine infobox.
448 root 1.102 - implement an "incremental garbage collector" for archetypes.
449 root 1.98 - enable slice allocator again.
450 root 1.96 - implement optional free memory poisoning.
451 root 1.91
452 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
453 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
454 root 1.85 skill.
455 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
456     names (also update all maps to use money instead of coins).
457 root 1.78 - add uuid accessors to perl.
458     - add coin names and archetype accessors to perl.
459 root 1.80 - fix runtime uuid file format to use "." instead of ",".
460 root 1.78 - change perl extensions to not use hardcoded coins and values.
461 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
462     and be more parsimonous of uuid usage by the exact value out on exit.
463 root 1.86 - write log messages in another thread, removing another sync point.
464     - support multi-line log messages in a nicer way.
465 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
466 root 1.81 - fix a minor memleak in the random map generator.
467     - some parts of the random map generator are not coroutine-safe,
468     so only call it "single-threaded".
469     - major cleanup of memory management in random map generator.
470 root 1.87 - slight refactoring of the random map generator, faster too.
471 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
472     bookkeeping bug.
473 root 1.87 - work around "player is on active list" problem by deactivating player
474     after loading.
475 root 1.81 - garbage collect shstr's more evenly and adaptively only when
476     there have in fact been allocations.
477 root 1.82 - fix object::insert to do as documented and insert into the env
478     if necessary.
479     - fix cf::map::unique_maps.
480     - fix nrof overflow check in can_merge_slow.
481     - fix converter code to handle >31 bit values.
482 elmex 1.83 - added support for the player_sold flag
483 root 1.84 - converters no longer accept unpaid items.
484 root 1.88 - canonicalize random map meta files for better unification.
485 root 1.77
486 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
487 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
488     when mlockall has been used.
489 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
490 root 1.72 - use separate thread for ticker timing (and more in the future).
491     this greatly increases timing accuracy and gets rid of an enourmous
492     number of gettimeofday calls.
493 root 1.82 - use a separate thread to signal aio completion, for lower latency.
494 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
495 root 1.71
496 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
497 root 1.68 - rebalanced default experience table to be more exponential
498     and much easier up to level ~40, then moderately harder.
499 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
500 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
501     - do not exit on reload/load errors but properly cleanup.
502 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
503 root 1.66
504 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
505 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
506     (this fixes the jeweler skill).
507 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
508 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
509 root 1.63 - move tombstone to real map if player died due to cave-in (even if
510     it has reset, which is better than putting it on the savebed, also as
511 root 1.321 proof that the player didn't use a savebed).
512 root 1.59
513 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
514 root 1.56 - work around perl bug in configure perl module version check.
515 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
516 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
517 root 1.52 - fix a bug in animate_weapon, causing a crash.
518 root 1.54 - no longer exit when a coroutine throws an exception.
519 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
520 root 1.53 - fix the "<player> is nuts" message.
521 root 1.58 - fix an exception at logout due to the json_coder being gone.
522 root 1.43 - upgrade to EV version 2.0 API.
523 root 1.47 - when players don't apply a savebed correctly but stand above one,
524     do not move or kill them.
525 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
526 root 1.43 - implement generic framework for server-side resource files.
527     - implement resource file update event.
528     - hook experience table update into the framework.
529     - move jeweler.yaml to resources (arch/).
530 root 1.44 - switch from Crossfire to Deliantra perl module.
531     - implement json2json arch filter.
532 root 1.45 - implement widget protocol version 2, support for ui templates.
533 root 1.54 - mapinfo is now handled fully asynchronously.
534 root 1.48 - ext/irc: also log irc messages.
535 root 1.51 - ext/schmorplog: write user stat files asynchronously.
536 root 1.43
537 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
538 elmex 1.41 - limited the number of items that can be picked up and dropped
539 root 1.42 as temporary measurement against bad performance or dropping things
540     (this lead to long freezes and triggered the watchdog).
541 elmex 1.41 - improved the performance of the drop command a bit.
542 root 1.38 - switch from Event to EV for higher performance, easier usage,
543     less bugs...
544 root 1.39 - updated to release version of the gnu affero license.
545 root 1.38
546 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
547 root 1.36 - more thoroughly rename the binaries, contact addresses.
548     - update the copyrights.
549 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
550     crashes.
551 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
552     potentially causing crashes.
553 root 1.35 - assign weapons on user load time, not login-time, avoiding
554     crashes.
555    
556 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
557 root 1.32 - fixed an important bug that caused passwords to be forgotten.
558 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
559     in some of the maps.
560 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
561     which is now trivial to do.
562 root 1.33 - removed all traces of the old (and never working) plug-in interface
563     (70kb code less on amd64).
564 root 1.34 - improve/tune scheduling priorities.
565     - fix some freezing bugs.
566     - fix a memory corruption problem in dynbuf.printf.
567     - use channels for chat and many informational commands.
568     - improved the tutorial.
569     - create missile is now fixed.
570     - race fields must now contain archetypes.
571     - jumping skill now works as advertised.
572 root 1.31
573 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
574 root 1.24 - relicense under the gnu affero license.
575 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
576 root 1.24 - implement server-side framework for generic resources.
577     - use resource framework for server-provided ambient
578     music.
579 root 1.27 - save object owners (players only atm).
580 root 1.24 - replace limited sound api with server-provided sound effects.
581     - new sc (sound control) protocol command.
582     - improve fxix protocol to include types.
583     - exactly fill tcp segments, if possible.
584     - output-rate is now an upper limit, the server will automatically
585     (and quite perfectly) adjust to the network conditions, ensuring
586     low latency even during bulk transfers (music, images, sounds etc.).
587     - implement server-side widgets (i.e. client widgets controlled
588     in the server side). this will allow future expansion without
589     having to upgrade clients.
590     - implement a (artwork) world map with realtime player position
591     tracking.
592     - new and more efficient extcmd (server still supports old extcmd
593     protocol).
594 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
595     calcluation that could be easily exploited by users.
596     - rebalanced diseases to spread more naturally/evenly.
597     - completely asynchronous map loading even for tiled maps.
598 root 1.24 - replace simple messaging protocol with channels carrying metadata
599     (similar to message types, but more directed at the user).
600     - reduce command processing latency by a whopping 120ms by
601     reordering some processing steps inside the server. this directly
602     reduces lag by 120ms.
603     - actually send spell faces to the client.
604 root 1.23 - implement player genders.
605 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
606     otherwise return to savebed and possible kill if the log-out
607     was for too long.
608     - fast socket-dead detection (kick player after 8 seconds without ack).
609     - greatly reduce the cpu time needed to draw maps _again_.
610     - archetypes are now subclasses of objects.
611     - rebalanced shop greed and approval functions to be more realistic
612     (and likely match the actual intention).
613 root 1.23 - implement "crossfire pod" format for messages, with working bold,
614     italic, gender-specific text, paragraphs etc.
615 root 1.24 - implemented hint framework, players can opt to receive hints.
616     - implemented (long) book framework, added some books from the cf wiki.
617 root 1.23 - implement generic message framework that uses xml, utf8 for the client
618     protocol and is capable of transmitting generic meta information.
619 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
620     - replace the nexus by a per-player tutorial map that teaches stuff
621     better than the newbie house.
622 root 1.18 - fix the magicmap colours.
623 root 1.19 - optimise map update even more by removing unneeded code and checks.
624     - decouple map and stats update from pl->ob and use pl->observe instead.
625     - implement observe command.
626 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
627     calls with a simple comparison.
628     - fix a latent crossfire bug that could crash the server because the
629     map refresh did not update the mapspace.
630 root 1.24 - support custom keys for regions and maps, regions are now
631     refcount-managed.
632     - allow worldmap overlays anywhere in the 000..999 range.
633     - new system to acquire time slices for background jobs, to reduce
634     jitter.
635 root 1.27 - semi-persistent object-referencing framework (currently only players
636     supported).
637 root 1.22 - dependency tracking for perl extensions.
638 root 1.24 - new slag-ex extension for cleaning cauldrons.
639     - fix invoke result processing.
640     - there are even less i/o syncpoints in the server now.
641 root 1.29 - added map-tags extension that scans all maps for object tags
642     and records them in the database (not used yet).
643 root 1.28 - metaserver 2 support.
644 root 1.22 - many more bugfixes and minor optimisations.
645 root 1.16
646 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
647 root 1.14 - optimised event invocation (non-wanted events can now be
648     skipped with 4-5 inlined instructions).
649 root 1.12 - complete rewrite of town_portal: it now creates a portal
650     to the "nearest" town only, travel is only possible
651 root 1.13 to the town and back, anybody can use it (also removes
652     one of the remaining syncpoints in the server).
653 root 1.10 - complete rewrite of the range/attack skill slot system:
654     there are now two slots, one for combat, one for ranged
655     attacks.
656     - introduce the concept of a current weapon (either a ranged
657     or a combat weapon/skill/tool) and switch between them as
658     needed.
659     - rewrite bow code so bows get more useful: apply damage,
660     attacktype and other stats to the arrows and treat
661     bows as weapons. also rebalance the missile weapons skill
662     so its damage increases with level.
663     - rewrite the complete player speed logic: weapon_speed now
664     works as documented and there are no unnatural speed boosts.
665 root 1.6 - implement a utility - cfutil - that simplifies arch and map
666     installation, replacing the old collect scripts and
667 root 1.9 simplying deployment by scaling and cutting faces as required.
668     - simplify the map protocol extensively by taking advantage
669     of missing bigfaces, speeding up map generation immensely.
670 root 1.6 - implement inherit keyword allowing archetypes to inherit from
671     other archetypes.
672     - rationalise archetype, region and treasurelist file format
673     into a single file format and make them reloadable asynchronously.
674 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
675     reloadable at runtime.
676 root 1.6 - implement 64x64 faceset support.
677     - implement fxixsx protocol that saves
678     a lot of bandwidth over the old image/face/smooth packets
679 root 1.11 and allows images > packetsize, incremental and background
680     transfers.
681 root 1.6 - implement a bandwidth-saving smoothing protocol that works
682     on a face basis as opposed to a mapspace basis.
683 root 1.7 - the server can now rate-limit image uploads to not exceed
684     a certain (client-configurable) speed while guarenteeing full
685     freedom of movement.
686 root 1.8 - implement new ex command to request item descriptions.
687     - implement new msg command for in-game messages with meta
688     information (using xml).
689 root 1.9 - enforce utf-8 for all text messages.
690 root 1.13 - added micropather (not used yet).
691 root 1.6 - many, many bugfixes.
692 root 1.1
693 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
694 root 1.1 - make coroapi accessible to cf+.
695     - moved map handling logic completely to perl
696     - per player maps are now marked in the map
697 root 1.2 - maps are saved completely differently now,
698     and much more often.
699 root 1.17 - rewrote map header parser and writer, to be much faster.
700 pippijn 1.4 - maps and players are now (in the average case) loaded
701 root 1.2 and saved completely asynchronously, I/O contention will no
702     longer freeze the server.
703 pippijn 1.4 - players and maps can be loaded anytime, without the player
704 root 1.2 being logged in.
705 root 1.1 - automatically generate method interfaces for perl from headers
706     - unbundled freezethaw
707     - mostly rewrote common/map.C
708     - completely rewrite server/swap.C
709     - introduced "runtime", the CCT clock (corrected crossfire time) :)
710     - introduced new keyword for map files: file_format_version (integer, server version: 0)
711     - better message for apply failures due to applymode
712     - removed most all of the weather code
713     - unified logging to stderr and file
714     - too many minor changes to document