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Revision: 1.344
Committed: Tue Feb 3 12:06:59 2009 UTC (15 years, 3 months ago) by elmex
Branch: MAIN
Changes since 1.343: +2 -0 lines
Log Message:
added notes about new faces from Lisa Larsen.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.342 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32 root 1.343 - use gender-neutral place descriptions for invite.
33 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
34     Thanks go to Lisa Larsen!
35 root 1.343
36 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
37 root 1.339 - convert me command from per-map to chat, which makes more sense, also
38     document it.
39 elmex 1.336 - more than one spellbooks of same class can now be given
40     in class selection.
41 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
42     spell rebalancements.
43 elmex 1.338 - the IRC gateway filters IRC colors now.
44 elmex 1.336
45 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
46 root 1.331 - (arch) fix quiver of Holding Bolts.
47 root 1.332 - applying unpaid items will now examine them.
48 root 1.330 - add "What" column to body command, showing items in that slot.
49 elmex 1.329 - redesigned and rebalanced lamps and torches.
50 root 1.330 - add "..." to item names that have been shortened.
51     - fixed "assign" function that squeezes strings into fixed length.
52 elmex 1.333 - add cursed effect to lamps and (some) torches.
53 elmex 1.334 - fixed bad assigned crafting skills and their tools.
54 root 1.312
55 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
56 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
57 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
58 root 1.312 - make monster smell logic dependent on their wisdom stat.
59 root 1.324 - put the death reason into a separate tab.
60     - converted "connected" slot to string, cleanly got rid of some ugly
61     hacks such as the path_attuned hack.
62 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
63     - replace one-at-a-time hash by faster than smaller FNV-1a hash
64     when hashing strings.
65 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
66 elmex 1.320 whether the right cauldron is used.
67 root 1.313 - considerably optimise shared string implementation by
68 root 1.316 making its null value a compiletime constant.
69 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
70     as well as using shstr_cmp to pass shared stringsa round efficiently,
71     for lots of code size savings.
72 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
73     they are sleeping: generators now check for the sleeping flag.
74 root 1.318 - tell gcc not to excessively inline some perl interface functions.
75 root 1.322 - remove marking rune length limit.
76 root 1.323 - fix formatting of cfpod when a verbatim block was following
77     a single newline.
78     - move resistances, statistics and showpets command output into tabs.
79 root 1.326 - implement map scripts that can replace the boulder logic without
80     having to write extensions.
81 root 1.310
82 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
83 root 1.302 - fix a longstanding bug that teared multipart monsters
84     at map boundaries apart.
85 root 1.292 - temporarily make permanently invisible player visible when
86     he/she makes noise.
87 root 1.284 - fix being able to see through walls a bit.
88 root 1.303 - improve look at output.
89 root 1.285 - completely replaced the line of sight algorithm with a variant
90     of spiral fov capable of visibility grades and arbitrary
91     shadow angles, that uses less memory and less code.
92     - the new los code supports arbitrary map rectangles and loosens
93 root 1.310 other restrictions of the old code, supporting further optimisations.
94     - update los if blocksview-objects are inserted in a map, not just when
95 root 1.287 removed (e.g. for summon fog).
96 root 1.303 - permanent invisibility doesn't make immune against making noise:
97     implement a noise system that allows monsters to locate the player
98     when he/she makes noise.
99     - implement a primitive smell system that monsters can use to track
100     players.
101 elmex 1.288 - create bomb now also works when casted by door traps.
102 elmex 1.290 - (arch) new torch graphics.
103 root 1.289 - (maps) considerably soften the subway spider.
104 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
105     the guards from being killed by players.
106 root 1.310 - (maps) lots of tweaks in and around scorn.
107     - (maps) use special non-blocksview jungle, mountain and
108     darkforest freely on the worldmap, to get gradual sight obstacles
109     instead of total blackout in those areas.
110 root 1.289 - no maximum darkness for outdoor maps anymore.
111 root 1.291 - add more hints, fix some messages.
112 root 1.292 - fix a bug: firing rods should tell you something about them.
113     - make light additive even within players.
114 root 1.293 - darken xrays effect a bit.
115     - improve handling of los changes when inserting or removing
116     objects, not perfect yet.
117     - make map darkness signed (formerly unsigned) to allow
118 root 1.294 ambient lighting and centrally manage darkness as an offset.
119     - revamped, fixed and documented the server calendrics, also
120     tell users the current time and data, to improve awareness.
121     - implement proper wizlook flag and handling of wizlook, instead
122     of dumbly just clearing los once.
123 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
124     and has a smaller runtime variance.
125 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
126     making them actually useful.
127     - see_in_dark now increases the viewing radius by 3.
128 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
129     speedup, as well as in many other places.
130 root 1.299 - remove support for extended map infos - these are not used
131     by the deliantra client and removing them gives us a 10% speedup
132     when sending map changes.
133 root 1.300 - remove most gcfclient and other client bug workarounds, as well
134     as now obsolete protocol versions, simplying the code.
135 root 1.301 - optimise and simplify generation of random numbers.
136 root 1.303 - correctly provide a non-zero default density for materials, to
137     avoid crashes, fix other bugs in the material handling code.
138     - fix volume calculations.
139     - fix cfpod parsing when multiple verbatim blocks were separated by
140     newlines.
141 root 1.305 - increase monster detection radius from wis/5 to wis/3.
142 root 1.306 - remove old pickup modes.
143     - remove obsolete disarm and search commands (search wasn't working
144     anyways).
145 root 1.308 - fix a crash when an npc applied a sign.
146 root 1.284
147 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
148 root 1.283 - this release is assumed to be very stable.
149     - (maps) radically redesigned and improved tutorial.
150 root 1.280 - directional casting no longer immediately removes the invisible effect.
151 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
152 root 1.272 - fix overflow in lighting calculations.
153     - negative glow radii can no longer cause total darkness.
154 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
155     only maximally-lit ones.
156 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
157     - swashbucklers got the oratory skill now.
158 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
159 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
160 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
161 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
162     (which was probably broken, too).
163 root 1.281 - support negative glow radii during daytime, too.
164     - use circular, not rectangular, viewing area.
165     - use minimum viewing distance of 2 in outdoor maps.
166     - negative glow is stronger than viewing area or lamps.
167 root 1.283 - (arch) new darkness spell face.
168 root 1.272
169 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
170     - (maps) completely redesigned scorn.
171 root 1.269 - "cast light" now works on oneself.
172 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
173     negative glow radii again (they were totally broken before).
174 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
175 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
176 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
177 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
178 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
179     back to the player.
180 root 1.251 - attuned/repell and spell base level system reworked.
181 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
182 root 1.247 be less erratic now.
183 root 1.248 - refuse to write the uuid file if the uuid is zero
184     (to avoid writing it in early crashes).
185 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
186     - speed up emergency_save by not syncing every file separately.
187     - no longer reattach perl to every object on reload, it's slow, and no longer
188     necessary since we don't nuke stashes anymore.
189     - do not bootstrap perl from the commandline args, use separate eval for
190     better error reporting.
191 root 1.259 - fix a crash when pushing cone spells met ice attacks.
192 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
193 root 1.255 - speed up map refresh in server a bit.
194 elmex 1.258 - refactored drop code and fixed some programming errors in it.
195 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
196 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
197 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
198     as the current weight of the inventory.
199 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
200     dragonfire has been introduced for the non-dragon players.
201 root 1.265 - remove unused "tooltype", "start_holding" object slots.
202     - change "weapontype" object slot to uint8.
203     - convert "hide" object slot into flag.
204     - reorder object members for better locality of reference and codesize
205     decrease.
206 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
207 root 1.267 - fix a crash when no skill could be found when killing amonster.
208 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
209     every completed aio operation.
210 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
211     and update mapspaces if necessary.
212 root 1.246
213 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
214 root 1.241 - removed all command line parsing, only env variables are supported
215     anymore.
216 root 1.239 - region-specific monsters will now once more be on the worldmap.
217 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
218 root 1.225 would grow out of bounds.
219 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
220 root 1.222 - fixed a double-escaping bug in the pod-parser.
221     - rewrote the cfpod parser in C++.
222     - hintmode moved to C++, players need to re-set their hintmode if
223     they dislike "show".
224 root 1.231 - fix RIP inscription.
225 root 1.239 - bump login name length from 18 to 20 char max.
226 root 1.231 - correctly support gender in emotes.
227     - correctly support gender in the death messages.
228     - correctly generate death messages for players only when they really die,
229     with increased information.
230 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
231     and data corruption (but apparently was never triggered).
232 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
233 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
234     data corruption bug.
235 root 1.223 - tweak coredumping/monitoring a bit.
236 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
237 root 1.227 - do not crash in the loader when an inventory object could not be loaded
238     (from a corrupted file).
239 root 1.241 - redid skills command to send output to proper channel.
240 root 1.233 - object->map is no longer refcounting.
241 root 1.228 - add FLAG_DEBUG for internal debugging.
242 root 1.231 - add NDI_VERBATIM flag to send_msg.
243 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
244 root 1.240 - player->exists is no longer a sync_job.
245 root 1.233 - split login.ext's player scheduler into
246     it's own player-scheduler.ext extension.
247 root 1.222
248 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
249 root 1.212 - require perl 5.10.
250 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
251 root 1.204 - swap player and observed count's on the map when observing.
252 root 1.205 - add (mostly untested) mapspace perl class and accessors.
253 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
254 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
255     could be found.
256 root 1.208 - pits now have a configurable "random spread" range and default
257 root 1.213 to a radius of two now.
258 root 1.212 - rewrite pay_player_arch.
259     - use a more stable perl_reload implementation.
260     - do not use Symbol::delete_package (causes crashes after perl-reload),
261     use our own, safer, clear_package instead.
262     - when asynchronously dumping core, close all file handles to allow
263     the server to restart concurrently.
264 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
265     sequences, without double-encoding. it should be faster, too.
266     - the above fixes wrong display of help tetx and many other issues.
267 root 1.216 - use lzf and frag packets for large messages for clients supporting them
268 root 1.218 (0.9976+), use it for long books and other messages.
269 root 1.210 - eradicate listen command and corresponding code.
270 root 1.211 - eradicate logs command.
271 root 1.218 - let the client log into the server log, used for crash backtraces.
272 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
273     old style spell objects with the spell magic bullet.
274 root 1.220 - (arch) fixed skill less rods in the archetypes
275 root 1.204
276 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
277 elmex 1.197 - made jeweler workbench larger and some other minor map
278     changes in jeweler town.
279 root 1.196 - fixed wrong item handling in jeweler skill code.
280 root 1.198 - (arch) use a special "key_random_map" for random map keys
281     that are used up.
282 root 1.199 - fix a crash when the player who was observed has logged out long
283     enough for his region/map to be gone.
284 root 1.200 - port to g++-4.3's incompatible tr1 changes.
285 root 1.201 - add some missing dependencies.
286 root 1.203 - log to /var/log/deliantra/ by default.
287     - hack observe code to enable smooth movmenet when observing.
288 elmex 1.195
289 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
290 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
291 root 1.179 - correctly move gsay to the party channel.
292 root 1.178 - fix a crash when animate weapon was used in some areas.
293 elmex 1.177 - fixed unnecessary identification of by converters created objects.
294 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
295     with NPCs.
296 elmex 1.175 - (arch) dragon scales got proper type now
297 root 1.193 - object::decrease would sometimes cause container weights to
298     be wrong, this has been fixed.
299 root 1.194 - do not send time updates for newly-seen items.
300 root 1.185 - thawing an icecube will once more drop its contents to the ground.
301 root 1.183 - fix cone spells etc. going through walls sometimes.
302 root 1.186 - fix a weight update bug that sometimes left containers
303     with wrong weights.
304 root 1.194 - added auto_apply event and extension for shop tiles.
305 root 1.172 - work around get_map_flags invoking perl and switching the stack.
306     - make sure the map is loaded when using a town portal return.
307 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
308     where healing spells didn't cost any grace.
309 root 1.173 - fix starvation kill reason.
310 root 1.174 - fix pk killer name message.
311 root 1.189 - don't let people apply signs with @match.
312 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
313     what seems to be the biggets memleak in the server).
314 elmex 1.171
315 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
316 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
317     - use anyevent to manage listen ports (this enables IPv6 support).
318 root 1.167 - server supports ipv6 client connections now.
319 root 1.168 - use newly-available Coro::AnyEvent.
320 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
321     to let it handle AIO requests.
322 root 1.167
323 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
324 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
325     processing considerably (especially in the client) and reduces data transfers
326     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
327 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
328     - (map) fixed npc dialogue in pup_land/s_f/special.
329     - bugfix: fix a crash when a player casts a swarm spell and then logs out
330     (swarm spells now stay in the player's inventory).
331 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
332 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
333     archetype *archname* (chairs of different facings were merged).
334     - bugfix: fix a potential crash issue in find_object_name (not used
335     normally).
336 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
337     (destruction, magic missile etc.).
338 root 1.163 - swarm spells without a direction now use various spiral patterns
339     instead of being fully random.
340 root 1.158 - update AnyEvent API to 3.4 and above.
341 root 1.156
342 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
343 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
344 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
345 root 1.152 - bugfix: the jumping skill now gives experience for jumping
346     and for attacking monsters. it also takes about one second to do a jump.
347 root 1.138 - bugfix: players couldn't starve in 2.53 :(
348 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
349 root 1.152 - bugfix: spell effects like word of recall are removed on death.
350 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
351     were created outside a map.
352 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
353     (fixed by reversing the logic).
354 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
355 root 1.153 - bugfix: the random map generator no longer leaks key objects.
356 root 1.154 - bugfix: support random maps >127x127.
357 root 1.152 - (maps) fixed the death certificate system in nimbus.
358 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
359 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
360 root 1.147 - (arch) give ball lightning a real name.
361 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
362 root 1.155 - support cfpod in ex replies (client item tooltips).
363 root 1.143 - unapply item in range slow when readying a spell.
364 root 1.148 - bugfix: account for rounding errors in weight updates.
365 root 1.139 - remove synchronous mkdir in chargen_race_done.
366     - fix per-race starting maps.
367 root 1.142 - check hiscore on suicide and quit as well.
368 root 1.138 - tell players when they are starving.
369 root 1.133 - get rid of costly object_from_name conversion for altar effects.
370     - fix map difficulty calculation for generators.
371 root 1.146 - slightly more intelligent handling of "is_animated" flag.
372 root 1.149 - support no_drop map header flag (before it was only available internally).
373 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
374 root 1.133
375 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
376 root 1.119 - bugfix: custom skill settings were not saved by the server.
377     - bugfix: remove did not actually remove items from the inventory, leaving
378 root 1.116 ghost items.
379 root 1.119 - bugfix: properly update items identified on the ground.
380 root 1.120 - bugfix: use localtime_r in the logger thread.
381 root 1.122 - bugfix: player starvation will now give the correct kill reason.
382     - bugfix: archetype reloads could crash the server.
383 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
384 elmex 1.114 player is not logged in.
385 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
386 root 1.117 server startup.
387 root 1.128 - bugfix: fix the door surround check in the random map generator.
388     - (maps) fix heaven quest difficulty progression.
389     - (maps) fix some random map styles.
390     - dropping items a shop is not interested in won't sell them anymore.
391     - rods and horns with a too low maximum charge allow now at least one discharge.
392     - implement kill & death statistics.
393     - random map preparation is no longer synchronous.
394     - rewrite find_style in perl, no longer does synchronous I/O.
395     - improve random map specials placement.
396     - make the killer a real object pointer instead of a string, improved
397     kill reason messages.
398 root 1.117 - take advantage of new aio_close and aio_chmod.
399 root 1.128 - implement archetype::get, object::deep_clone and update callers.
400 root 1.125 - change_abil is much faster.
401 root 1.126 - update the floorbox more often to work around the reverses item order
402     display in clients.
403 root 1.125 - cleaned up object copying by encapsulating it to a single place.
404 root 1.126 - add hints to the invite messages.
405 root 1.127 - rewrote key<->value pair handling.
406 root 1.128 - use an independent random number generator for the random map generator.
407 elmex 1.113
408 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
409 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
410     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
411     - completely automate the weight handling, should fix all weight
412     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
413 root 1.103 - reloading archetypes while a user was in the character creation phase
414     could crash the server.
415 root 1.106 - fix a nontrivial number of cases of code commented similar
416     to "is this really correct?", as many of those cases are now handles
417     automatically by lower level code.
418     - replace many ad-hoc checks for client visibility by object::visible_to,
419     should result in broader applicability of functions using it.
420 root 1.104 - merge items with different arch pointers refering to the same arch
421     (due to archetype reloads).
422 root 1.106 - refactored the object remove/insert functions and most related
423     functions (decrease, split, merge_ob etc.).
424 root 1.105 - make it compile better on freebsd (reported by pippijn).
425 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
426 root 1.108 - fix the longstanding "container stays open" bug.
427 root 1.107 - improved floorbox updating to be incremental and other protocol
428     optimisations.
429     - get rid of update_after_inventory_change and only do update stats
430     for weight once/tick/player at max.
431 root 1.109 - rewrite party commands, use party channel.
432 root 1.103
433 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
434 root 1.97 - properly link against libgthread as that is needed to make the slice
435     allocator thread-safe.
436 root 1.91 - support perls not compiled with 64 bit support (though this is not a
437     recommended configuration) (reported by Samuel Gondouin).
438 root 1.94 - always put godgiven items into the player inventory, never any containers.
439 root 1.92 - (maps, arch) the scorn go club was founded!
440 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
441 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
442     became a real spell-class.
443 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
444     - (arch) considerably strengthened spark shower and destruction.
445     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
446     finally reloadable at runtime.
447     - changed archetype loading algorithm to only require one pass and
448     use delayed resolving of references.
449 root 1.101 - examine command now uses the examine infobox.
450 root 1.102 - implement an "incremental garbage collector" for archetypes.
451 root 1.98 - enable slice allocator again.
452 root 1.96 - implement optional free memory poisoning.
453 root 1.91
454 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
455 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
456 root 1.85 skill.
457 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
458     names (also update all maps to use money instead of coins).
459 root 1.78 - add uuid accessors to perl.
460     - add coin names and archetype accessors to perl.
461 root 1.80 - fix runtime uuid file format to use "." instead of ",".
462 root 1.78 - change perl extensions to not use hardcoded coins and values.
463 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
464     and be more parsimonous of uuid usage by the exact value out on exit.
465 root 1.86 - write log messages in another thread, removing another sync point.
466     - support multi-line log messages in a nicer way.
467 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
468 root 1.81 - fix a minor memleak in the random map generator.
469     - some parts of the random map generator are not coroutine-safe,
470     so only call it "single-threaded".
471     - major cleanup of memory management in random map generator.
472 root 1.87 - slight refactoring of the random map generator, faster too.
473 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
474     bookkeeping bug.
475 root 1.87 - work around "player is on active list" problem by deactivating player
476     after loading.
477 root 1.81 - garbage collect shstr's more evenly and adaptively only when
478     there have in fact been allocations.
479 root 1.82 - fix object::insert to do as documented and insert into the env
480     if necessary.
481     - fix cf::map::unique_maps.
482     - fix nrof overflow check in can_merge_slow.
483     - fix converter code to handle >31 bit values.
484 elmex 1.83 - added support for the player_sold flag
485 root 1.84 - converters no longer accept unpaid items.
486 root 1.88 - canonicalize random map meta files for better unification.
487 root 1.77
488 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
489 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
490     when mlockall has been used.
491 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
492 root 1.72 - use separate thread for ticker timing (and more in the future).
493     this greatly increases timing accuracy and gets rid of an enourmous
494     number of gettimeofday calls.
495 root 1.82 - use a separate thread to signal aio completion, for lower latency.
496 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
497 root 1.71
498 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
499 root 1.68 - rebalanced default experience table to be more exponential
500     and much easier up to level ~40, then moderately harder.
501 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
502 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
503     - do not exit on reload/load errors but properly cleanup.
504 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
505 root 1.66
506 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
507 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
508     (this fixes the jeweler skill).
509 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
510 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
511 root 1.63 - move tombstone to real map if player died due to cave-in (even if
512     it has reset, which is better than putting it on the savebed, also as
513 root 1.321 proof that the player didn't use a savebed).
514 root 1.59
515 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
516 root 1.56 - work around perl bug in configure perl module version check.
517 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
518 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
519 root 1.52 - fix a bug in animate_weapon, causing a crash.
520 root 1.54 - no longer exit when a coroutine throws an exception.
521 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
522 root 1.53 - fix the "<player> is nuts" message.
523 root 1.58 - fix an exception at logout due to the json_coder being gone.
524 root 1.43 - upgrade to EV version 2.0 API.
525 root 1.47 - when players don't apply a savebed correctly but stand above one,
526     do not move or kill them.
527 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
528 root 1.43 - implement generic framework for server-side resource files.
529     - implement resource file update event.
530     - hook experience table update into the framework.
531     - move jeweler.yaml to resources (arch/).
532 root 1.44 - switch from Crossfire to Deliantra perl module.
533     - implement json2json arch filter.
534 root 1.45 - implement widget protocol version 2, support for ui templates.
535 root 1.54 - mapinfo is now handled fully asynchronously.
536 root 1.48 - ext/irc: also log irc messages.
537 root 1.51 - ext/schmorplog: write user stat files asynchronously.
538 root 1.43
539 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
540 elmex 1.41 - limited the number of items that can be picked up and dropped
541 root 1.42 as temporary measurement against bad performance or dropping things
542     (this lead to long freezes and triggered the watchdog).
543 elmex 1.41 - improved the performance of the drop command a bit.
544 root 1.38 - switch from Event to EV for higher performance, easier usage,
545     less bugs...
546 root 1.39 - updated to release version of the gnu affero license.
547 root 1.38
548 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
549 root 1.36 - more thoroughly rename the binaries, contact addresses.
550     - update the copyrights.
551 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
552     crashes.
553 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
554     potentially causing crashes.
555 root 1.35 - assign weapons on user load time, not login-time, avoiding
556     crashes.
557    
558 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
559 root 1.32 - fixed an important bug that caused passwords to be forgotten.
560 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
561     in some of the maps.
562 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
563     which is now trivial to do.
564 root 1.33 - removed all traces of the old (and never working) plug-in interface
565     (70kb code less on amd64).
566 root 1.34 - improve/tune scheduling priorities.
567     - fix some freezing bugs.
568     - fix a memory corruption problem in dynbuf.printf.
569     - use channels for chat and many informational commands.
570     - improved the tutorial.
571     - create missile is now fixed.
572     - race fields must now contain archetypes.
573     - jumping skill now works as advertised.
574 root 1.31
575 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
576 root 1.24 - relicense under the gnu affero license.
577 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
578 root 1.24 - implement server-side framework for generic resources.
579     - use resource framework for server-provided ambient
580     music.
581 root 1.27 - save object owners (players only atm).
582 root 1.24 - replace limited sound api with server-provided sound effects.
583     - new sc (sound control) protocol command.
584     - improve fxix protocol to include types.
585     - exactly fill tcp segments, if possible.
586     - output-rate is now an upper limit, the server will automatically
587     (and quite perfectly) adjust to the network conditions, ensuring
588     low latency even during bulk transfers (music, images, sounds etc.).
589     - implement server-side widgets (i.e. client widgets controlled
590     in the server side). this will allow future expansion without
591     having to upgrade clients.
592     - implement a (artwork) world map with realtime player position
593     tracking.
594     - new and more efficient extcmd (server still supports old extcmd
595     protocol).
596 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
597     calcluation that could be easily exploited by users.
598     - rebalanced diseases to spread more naturally/evenly.
599     - completely asynchronous map loading even for tiled maps.
600 root 1.24 - replace simple messaging protocol with channels carrying metadata
601     (similar to message types, but more directed at the user).
602     - reduce command processing latency by a whopping 120ms by
603     reordering some processing steps inside the server. this directly
604     reduces lag by 120ms.
605     - actually send spell faces to the client.
606 root 1.23 - implement player genders.
607 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
608     otherwise return to savebed and possible kill if the log-out
609     was for too long.
610     - fast socket-dead detection (kick player after 8 seconds without ack).
611     - greatly reduce the cpu time needed to draw maps _again_.
612     - archetypes are now subclasses of objects.
613     - rebalanced shop greed and approval functions to be more realistic
614     (and likely match the actual intention).
615 root 1.23 - implement "crossfire pod" format for messages, with working bold,
616     italic, gender-specific text, paragraphs etc.
617 root 1.24 - implemented hint framework, players can opt to receive hints.
618     - implemented (long) book framework, added some books from the cf wiki.
619 root 1.23 - implement generic message framework that uses xml, utf8 for the client
620     protocol and is capable of transmitting generic meta information.
621 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
622     - replace the nexus by a per-player tutorial map that teaches stuff
623     better than the newbie house.
624 root 1.18 - fix the magicmap colours.
625 root 1.19 - optimise map update even more by removing unneeded code and checks.
626     - decouple map and stats update from pl->ob and use pl->observe instead.
627     - implement observe command.
628 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
629     calls with a simple comparison.
630     - fix a latent crossfire bug that could crash the server because the
631     map refresh did not update the mapspace.
632 root 1.24 - support custom keys for regions and maps, regions are now
633     refcount-managed.
634     - allow worldmap overlays anywhere in the 000..999 range.
635     - new system to acquire time slices for background jobs, to reduce
636     jitter.
637 root 1.27 - semi-persistent object-referencing framework (currently only players
638     supported).
639 root 1.22 - dependency tracking for perl extensions.
640 root 1.24 - new slag-ex extension for cleaning cauldrons.
641     - fix invoke result processing.
642     - there are even less i/o syncpoints in the server now.
643 root 1.29 - added map-tags extension that scans all maps for object tags
644     and records them in the database (not used yet).
645 root 1.28 - metaserver 2 support.
646 root 1.22 - many more bugfixes and minor optimisations.
647 root 1.16
648 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
649 root 1.14 - optimised event invocation (non-wanted events can now be
650     skipped with 4-5 inlined instructions).
651 root 1.12 - complete rewrite of town_portal: it now creates a portal
652     to the "nearest" town only, travel is only possible
653 root 1.13 to the town and back, anybody can use it (also removes
654     one of the remaining syncpoints in the server).
655 root 1.10 - complete rewrite of the range/attack skill slot system:
656     there are now two slots, one for combat, one for ranged
657     attacks.
658     - introduce the concept of a current weapon (either a ranged
659     or a combat weapon/skill/tool) and switch between them as
660     needed.
661     - rewrite bow code so bows get more useful: apply damage,
662     attacktype and other stats to the arrows and treat
663     bows as weapons. also rebalance the missile weapons skill
664     so its damage increases with level.
665     - rewrite the complete player speed logic: weapon_speed now
666     works as documented and there are no unnatural speed boosts.
667 root 1.6 - implement a utility - cfutil - that simplifies arch and map
668     installation, replacing the old collect scripts and
669 root 1.9 simplying deployment by scaling and cutting faces as required.
670     - simplify the map protocol extensively by taking advantage
671     of missing bigfaces, speeding up map generation immensely.
672 root 1.6 - implement inherit keyword allowing archetypes to inherit from
673     other archetypes.
674     - rationalise archetype, region and treasurelist file format
675     into a single file format and make them reloadable asynchronously.
676 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
677     reloadable at runtime.
678 root 1.6 - implement 64x64 faceset support.
679     - implement fxixsx protocol that saves
680     a lot of bandwidth over the old image/face/smooth packets
681 root 1.11 and allows images > packetsize, incremental and background
682     transfers.
683 root 1.6 - implement a bandwidth-saving smoothing protocol that works
684     on a face basis as opposed to a mapspace basis.
685 root 1.7 - the server can now rate-limit image uploads to not exceed
686     a certain (client-configurable) speed while guarenteeing full
687     freedom of movement.
688 root 1.8 - implement new ex command to request item descriptions.
689     - implement new msg command for in-game messages with meta
690     information (using xml).
691 root 1.9 - enforce utf-8 for all text messages.
692 root 1.13 - added micropather (not used yet).
693 root 1.6 - many, many bugfixes.
694 root 1.1
695 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
696 root 1.1 - make coroapi accessible to cf+.
697     - moved map handling logic completely to perl
698     - per player maps are now marked in the map
699 root 1.2 - maps are saved completely differently now,
700     and much more often.
701 root 1.17 - rewrote map header parser and writer, to be much faster.
702 pippijn 1.4 - maps and players are now (in the average case) loaded
703 root 1.2 and saved completely asynchronously, I/O contention will no
704     longer freeze the server.
705 pippijn 1.4 - players and maps can be loaded anytime, without the player
706 root 1.2 being logged in.
707 root 1.1 - automatically generate method interfaces for perl from headers
708     - unbundled freezethaw
709     - mostly rewrote common/map.C
710     - completely rewrite server/swap.C
711     - introduced "runtime", the CCT clock (corrected crossfire time) :)
712     - introduced new keyword for map files: file_format_version (integer, server version: 0)
713     - better message for apply failures due to applymode
714     - removed most all of the weather code
715     - unified logging to stderr and file
716     - too many minor changes to document