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Revision: 1.352
Committed: Wed Mar 18 11:09:13 2009 UTC (15 years, 1 month ago) by root
Branch: MAIN
Changes since 1.351: +8 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.342 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32 root 1.352 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
39     effects (w.r.t. put_more) per mapspace, to give the server a chance
40     to survive a hundred deathsheads.
41 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
42     disastrous bug of unfortunately unknown proportions...
43 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
44 root 1.343 - use gender-neutral place descriptions for invite.
45 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
46     Thanks go to Lisa Larsen!
47 root 1.345 - remove support for colour reducing 32x32 images (no cfclient support anymore).
48     - use better dependency tracking for include/keyword.h.
49 root 1.346 - add accept-invitation and suicide to the list of asynchronous commands, so
50     it is possible to invite somebody out of some stck-till-death traps,
51     or simply to commit suicide.
52 root 1.352 - replace the "ignoring delayed commands" message by something more useful
53     (cf. cunning gnome freezeing issue).
54 elmex 1.349 - various fixes for weapon improvements.
55 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
56 root 1.343
57 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
58 root 1.339 - convert me command from per-map to chat, which makes more sense, also
59     document it.
60 elmex 1.336 - more than one spellbooks of same class can now be given
61     in class selection.
62 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
63     spell rebalancements.
64 elmex 1.338 - the IRC gateway filters IRC colors now.
65 elmex 1.336
66 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
67 root 1.331 - (arch) fix quiver of Holding Bolts.
68 root 1.332 - applying unpaid items will now examine them.
69 root 1.330 - add "What" column to body command, showing items in that slot.
70 elmex 1.329 - redesigned and rebalanced lamps and torches.
71 root 1.330 - add "..." to item names that have been shortened.
72     - fixed "assign" function that squeezes strings into fixed length.
73 elmex 1.333 - add cursed effect to lamps and (some) torches.
74 elmex 1.334 - fixed bad assigned crafting skills and their tools.
75 root 1.312
76 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
77 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
78 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
79 root 1.312 - make monster smell logic dependent on their wisdom stat.
80 root 1.324 - put the death reason into a separate tab.
81     - converted "connected" slot to string, cleanly got rid of some ugly
82     hacks such as the path_attuned hack.
83 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
84     - replace one-at-a-time hash by faster than smaller FNV-1a hash
85     when hashing strings.
86 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
87 elmex 1.320 whether the right cauldron is used.
88 root 1.313 - considerably optimise shared string implementation by
89 root 1.316 making its null value a compiletime constant.
90 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
91     as well as using shstr_cmp to pass shared stringsa round efficiently,
92     for lots of code size savings.
93 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
94     they are sleeping: generators now check for the sleeping flag.
95 root 1.318 - tell gcc not to excessively inline some perl interface functions.
96 root 1.322 - remove marking rune length limit.
97 root 1.323 - fix formatting of cfpod when a verbatim block was following
98     a single newline.
99     - move resistances, statistics and showpets command output into tabs.
100 root 1.326 - implement map scripts that can replace the boulder logic without
101     having to write extensions.
102 root 1.310
103 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
104 root 1.302 - fix a longstanding bug that teared multipart monsters
105     at map boundaries apart.
106 root 1.292 - temporarily make permanently invisible player visible when
107     he/she makes noise.
108 root 1.284 - fix being able to see through walls a bit.
109 root 1.303 - improve look at output.
110 root 1.285 - completely replaced the line of sight algorithm with a variant
111     of spiral fov capable of visibility grades and arbitrary
112     shadow angles, that uses less memory and less code.
113     - the new los code supports arbitrary map rectangles and loosens
114 root 1.310 other restrictions of the old code, supporting further optimisations.
115     - update los if blocksview-objects are inserted in a map, not just when
116 root 1.287 removed (e.g. for summon fog).
117 root 1.303 - permanent invisibility doesn't make immune against making noise:
118     implement a noise system that allows monsters to locate the player
119     when he/she makes noise.
120     - implement a primitive smell system that monsters can use to track
121     players.
122 elmex 1.288 - create bomb now also works when casted by door traps.
123 elmex 1.290 - (arch) new torch graphics.
124 root 1.289 - (maps) considerably soften the subway spider.
125 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
126     the guards from being killed by players.
127 root 1.310 - (maps) lots of tweaks in and around scorn.
128     - (maps) use special non-blocksview jungle, mountain and
129     darkforest freely on the worldmap, to get gradual sight obstacles
130     instead of total blackout in those areas.
131 root 1.289 - no maximum darkness for outdoor maps anymore.
132 root 1.291 - add more hints, fix some messages.
133 root 1.292 - fix a bug: firing rods should tell you something about them.
134     - make light additive even within players.
135 root 1.293 - darken xrays effect a bit.
136     - improve handling of los changes when inserting or removing
137     objects, not perfect yet.
138     - make map darkness signed (formerly unsigned) to allow
139 root 1.294 ambient lighting and centrally manage darkness as an offset.
140     - revamped, fixed and documented the server calendrics, also
141     tell users the current time and data, to improve awareness.
142     - implement proper wizlook flag and handling of wizlook, instead
143     of dumbly just clearing los once.
144 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
145     and has a smaller runtime variance.
146 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
147     making them actually useful.
148     - see_in_dark now increases the viewing radius by 3.
149 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
150     speedup, as well as in many other places.
151 root 1.299 - remove support for extended map infos - these are not used
152     by the deliantra client and removing them gives us a 10% speedup
153     when sending map changes.
154 root 1.300 - remove most gcfclient and other client bug workarounds, as well
155     as now obsolete protocol versions, simplying the code.
156 root 1.301 - optimise and simplify generation of random numbers.
157 root 1.303 - correctly provide a non-zero default density for materials, to
158     avoid crashes, fix other bugs in the material handling code.
159     - fix volume calculations.
160     - fix cfpod parsing when multiple verbatim blocks were separated by
161     newlines.
162 root 1.305 - increase monster detection radius from wis/5 to wis/3.
163 root 1.306 - remove old pickup modes.
164     - remove obsolete disarm and search commands (search wasn't working
165     anyways).
166 root 1.308 - fix a crash when an npc applied a sign.
167 root 1.284
168 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
169 root 1.283 - this release is assumed to be very stable.
170     - (maps) radically redesigned and improved tutorial.
171 root 1.280 - directional casting no longer immediately removes the invisible effect.
172 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
173 root 1.272 - fix overflow in lighting calculations.
174     - negative glow radii can no longer cause total darkness.
175 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
176     only maximally-lit ones.
177 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
178     - swashbucklers got the oratory skill now.
179 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
180 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
181 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
182 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
183     (which was probably broken, too).
184 root 1.281 - support negative glow radii during daytime, too.
185     - use circular, not rectangular, viewing area.
186     - use minimum viewing distance of 2 in outdoor maps.
187     - negative glow is stronger than viewing area or lamps.
188 root 1.283 - (arch) new darkness spell face.
189 root 1.272
190 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
191     - (maps) completely redesigned scorn.
192 root 1.269 - "cast light" now works on oneself.
193 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
194     negative glow radii again (they were totally broken before).
195 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
196 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
197 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
198 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
199 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
200     back to the player.
201 root 1.251 - attuned/repell and spell base level system reworked.
202 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
203 root 1.247 be less erratic now.
204 root 1.248 - refuse to write the uuid file if the uuid is zero
205     (to avoid writing it in early crashes).
206 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
207     - speed up emergency_save by not syncing every file separately.
208     - no longer reattach perl to every object on reload, it's slow, and no longer
209     necessary since we don't nuke stashes anymore.
210     - do not bootstrap perl from the commandline args, use separate eval for
211     better error reporting.
212 root 1.259 - fix a crash when pushing cone spells met ice attacks.
213 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
214 root 1.255 - speed up map refresh in server a bit.
215 elmex 1.258 - refactored drop code and fixed some programming errors in it.
216 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
217 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
218 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
219     as the current weight of the inventory.
220 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
221     dragonfire has been introduced for the non-dragon players.
222 root 1.265 - remove unused "tooltype", "start_holding" object slots.
223     - change "weapontype" object slot to uint8.
224     - convert "hide" object slot into flag.
225     - reorder object members for better locality of reference and codesize
226     decrease.
227 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
228 root 1.267 - fix a crash when no skill could be found when killing amonster.
229 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
230     every completed aio operation.
231 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
232     and update mapspaces if necessary.
233 root 1.246
234 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
235 root 1.241 - removed all command line parsing, only env variables are supported
236     anymore.
237 root 1.239 - region-specific monsters will now once more be on the worldmap.
238 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
239 root 1.225 would grow out of bounds.
240 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
241 root 1.222 - fixed a double-escaping bug in the pod-parser.
242     - rewrote the cfpod parser in C++.
243     - hintmode moved to C++, players need to re-set their hintmode if
244     they dislike "show".
245 root 1.231 - fix RIP inscription.
246 root 1.239 - bump login name length from 18 to 20 char max.
247 root 1.231 - correctly support gender in emotes.
248     - correctly support gender in the death messages.
249     - correctly generate death messages for players only when they really die,
250     with increased information.
251 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
252     and data corruption (but apparently was never triggered).
253 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
254 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
255     data corruption bug.
256 root 1.223 - tweak coredumping/monitoring a bit.
257 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
258 root 1.227 - do not crash in the loader when an inventory object could not be loaded
259     (from a corrupted file).
260 root 1.241 - redid skills command to send output to proper channel.
261 root 1.233 - object->map is no longer refcounting.
262 root 1.228 - add FLAG_DEBUG for internal debugging.
263 root 1.231 - add NDI_VERBATIM flag to send_msg.
264 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
265 root 1.240 - player->exists is no longer a sync_job.
266 root 1.233 - split login.ext's player scheduler into
267     it's own player-scheduler.ext extension.
268 root 1.222
269 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
270 root 1.212 - require perl 5.10.
271 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
272 root 1.204 - swap player and observed count's on the map when observing.
273 root 1.205 - add (mostly untested) mapspace perl class and accessors.
274 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
275 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
276     could be found.
277 root 1.208 - pits now have a configurable "random spread" range and default
278 root 1.213 to a radius of two now.
279 root 1.212 - rewrite pay_player_arch.
280     - use a more stable perl_reload implementation.
281     - do not use Symbol::delete_package (causes crashes after perl-reload),
282     use our own, safer, clear_package instead.
283     - when asynchronously dumping core, close all file handles to allow
284     the server to restart concurrently.
285 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
286     sequences, without double-encoding. it should be faster, too.
287     - the above fixes wrong display of help tetx and many other issues.
288 root 1.216 - use lzf and frag packets for large messages for clients supporting them
289 root 1.218 (0.9976+), use it for long books and other messages.
290 root 1.210 - eradicate listen command and corresponding code.
291 root 1.211 - eradicate logs command.
292 root 1.218 - let the client log into the server log, used for crash backtraces.
293 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
294     old style spell objects with the spell magic bullet.
295 root 1.220 - (arch) fixed skill less rods in the archetypes
296 root 1.204
297 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
298 elmex 1.197 - made jeweler workbench larger and some other minor map
299     changes in jeweler town.
300 root 1.196 - fixed wrong item handling in jeweler skill code.
301 root 1.198 - (arch) use a special "key_random_map" for random map keys
302     that are used up.
303 root 1.199 - fix a crash when the player who was observed has logged out long
304     enough for his region/map to be gone.
305 root 1.200 - port to g++-4.3's incompatible tr1 changes.
306 root 1.201 - add some missing dependencies.
307 root 1.203 - log to /var/log/deliantra/ by default.
308     - hack observe code to enable smooth movmenet when observing.
309 elmex 1.195
310 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
311 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
312 root 1.179 - correctly move gsay to the party channel.
313 root 1.178 - fix a crash when animate weapon was used in some areas.
314 elmex 1.177 - fixed unnecessary identification of by converters created objects.
315 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
316     with NPCs.
317 elmex 1.175 - (arch) dragon scales got proper type now
318 root 1.193 - object::decrease would sometimes cause container weights to
319     be wrong, this has been fixed.
320 root 1.194 - do not send time updates for newly-seen items.
321 root 1.185 - thawing an icecube will once more drop its contents to the ground.
322 root 1.183 - fix cone spells etc. going through walls sometimes.
323 root 1.186 - fix a weight update bug that sometimes left containers
324     with wrong weights.
325 root 1.194 - added auto_apply event and extension for shop tiles.
326 root 1.172 - work around get_map_flags invoking perl and switching the stack.
327     - make sure the map is loaded when using a town portal return.
328 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
329     where healing spells didn't cost any grace.
330 root 1.173 - fix starvation kill reason.
331 root 1.174 - fix pk killer name message.
332 root 1.189 - don't let people apply signs with @match.
333 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
334     what seems to be the biggets memleak in the server).
335 elmex 1.171
336 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
337 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
338     - use anyevent to manage listen ports (this enables IPv6 support).
339 root 1.167 - server supports ipv6 client connections now.
340 root 1.168 - use newly-available Coro::AnyEvent.
341 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
342     to let it handle AIO requests.
343 root 1.167
344 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
345 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
346     processing considerably (especially in the client) and reduces data transfers
347     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
348 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
349     - (map) fixed npc dialogue in pup_land/s_f/special.
350     - bugfix: fix a crash when a player casts a swarm spell and then logs out
351     (swarm spells now stay in the player's inventory).
352 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
353 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
354     archetype *archname* (chairs of different facings were merged).
355     - bugfix: fix a potential crash issue in find_object_name (not used
356     normally).
357 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
358     (destruction, magic missile etc.).
359 root 1.163 - swarm spells without a direction now use various spiral patterns
360     instead of being fully random.
361 root 1.158 - update AnyEvent API to 3.4 and above.
362 root 1.156
363 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
364 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
365 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
366 root 1.152 - bugfix: the jumping skill now gives experience for jumping
367     and for attacking monsters. it also takes about one second to do a jump.
368 root 1.138 - bugfix: players couldn't starve in 2.53 :(
369 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
370 root 1.152 - bugfix: spell effects like word of recall are removed on death.
371 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
372     were created outside a map.
373 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
374     (fixed by reversing the logic).
375 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
376 root 1.153 - bugfix: the random map generator no longer leaks key objects.
377 root 1.154 - bugfix: support random maps >127x127.
378 root 1.152 - (maps) fixed the death certificate system in nimbus.
379 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
380 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
381 root 1.147 - (arch) give ball lightning a real name.
382 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
383 root 1.155 - support cfpod in ex replies (client item tooltips).
384 root 1.143 - unapply item in range slow when readying a spell.
385 root 1.148 - bugfix: account for rounding errors in weight updates.
386 root 1.139 - remove synchronous mkdir in chargen_race_done.
387     - fix per-race starting maps.
388 root 1.142 - check hiscore on suicide and quit as well.
389 root 1.138 - tell players when they are starving.
390 root 1.133 - get rid of costly object_from_name conversion for altar effects.
391     - fix map difficulty calculation for generators.
392 root 1.146 - slightly more intelligent handling of "is_animated" flag.
393 root 1.149 - support no_drop map header flag (before it was only available internally).
394 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
395 root 1.133
396 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
397 root 1.119 - bugfix: custom skill settings were not saved by the server.
398     - bugfix: remove did not actually remove items from the inventory, leaving
399 root 1.116 ghost items.
400 root 1.119 - bugfix: properly update items identified on the ground.
401 root 1.120 - bugfix: use localtime_r in the logger thread.
402 root 1.122 - bugfix: player starvation will now give the correct kill reason.
403     - bugfix: archetype reloads could crash the server.
404 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
405 elmex 1.114 player is not logged in.
406 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
407 root 1.117 server startup.
408 root 1.128 - bugfix: fix the door surround check in the random map generator.
409     - (maps) fix heaven quest difficulty progression.
410     - (maps) fix some random map styles.
411     - dropping items a shop is not interested in won't sell them anymore.
412     - rods and horns with a too low maximum charge allow now at least one discharge.
413     - implement kill & death statistics.
414     - random map preparation is no longer synchronous.
415     - rewrite find_style in perl, no longer does synchronous I/O.
416     - improve random map specials placement.
417     - make the killer a real object pointer instead of a string, improved
418     kill reason messages.
419 root 1.117 - take advantage of new aio_close and aio_chmod.
420 root 1.128 - implement archetype::get, object::deep_clone and update callers.
421 root 1.125 - change_abil is much faster.
422 root 1.126 - update the floorbox more often to work around the reverses item order
423     display in clients.
424 root 1.125 - cleaned up object copying by encapsulating it to a single place.
425 root 1.126 - add hints to the invite messages.
426 root 1.127 - rewrote key<->value pair handling.
427 root 1.128 - use an independent random number generator for the random map generator.
428 elmex 1.113
429 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
430 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
431     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
432     - completely automate the weight handling, should fix all weight
433     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
434 root 1.103 - reloading archetypes while a user was in the character creation phase
435     could crash the server.
436 root 1.106 - fix a nontrivial number of cases of code commented similar
437     to "is this really correct?", as many of those cases are now handles
438     automatically by lower level code.
439     - replace many ad-hoc checks for client visibility by object::visible_to,
440     should result in broader applicability of functions using it.
441 root 1.104 - merge items with different arch pointers refering to the same arch
442     (due to archetype reloads).
443 root 1.106 - refactored the object remove/insert functions and most related
444     functions (decrease, split, merge_ob etc.).
445 root 1.105 - make it compile better on freebsd (reported by pippijn).
446 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
447 root 1.108 - fix the longstanding "container stays open" bug.
448 root 1.107 - improved floorbox updating to be incremental and other protocol
449     optimisations.
450     - get rid of update_after_inventory_change and only do update stats
451     for weight once/tick/player at max.
452 root 1.109 - rewrite party commands, use party channel.
453 root 1.103
454 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
455 root 1.97 - properly link against libgthread as that is needed to make the slice
456     allocator thread-safe.
457 root 1.91 - support perls not compiled with 64 bit support (though this is not a
458     recommended configuration) (reported by Samuel Gondouin).
459 root 1.94 - always put godgiven items into the player inventory, never any containers.
460 root 1.92 - (maps, arch) the scorn go club was founded!
461 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
462 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
463     became a real spell-class.
464 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
465     - (arch) considerably strengthened spark shower and destruction.
466     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
467     finally reloadable at runtime.
468     - changed archetype loading algorithm to only require one pass and
469     use delayed resolving of references.
470 root 1.101 - examine command now uses the examine infobox.
471 root 1.102 - implement an "incremental garbage collector" for archetypes.
472 root 1.98 - enable slice allocator again.
473 root 1.96 - implement optional free memory poisoning.
474 root 1.91
475 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
476 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
477 root 1.85 skill.
478 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
479     names (also update all maps to use money instead of coins).
480 root 1.78 - add uuid accessors to perl.
481     - add coin names and archetype accessors to perl.
482 root 1.80 - fix runtime uuid file format to use "." instead of ",".
483 root 1.78 - change perl extensions to not use hardcoded coins and values.
484 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
485     and be more parsimonous of uuid usage by the exact value out on exit.
486 root 1.86 - write log messages in another thread, removing another sync point.
487     - support multi-line log messages in a nicer way.
488 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
489 root 1.81 - fix a minor memleak in the random map generator.
490     - some parts of the random map generator are not coroutine-safe,
491     so only call it "single-threaded".
492     - major cleanup of memory management in random map generator.
493 root 1.87 - slight refactoring of the random map generator, faster too.
494 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
495     bookkeeping bug.
496 root 1.87 - work around "player is on active list" problem by deactivating player
497     after loading.
498 root 1.81 - garbage collect shstr's more evenly and adaptively only when
499     there have in fact been allocations.
500 root 1.82 - fix object::insert to do as documented and insert into the env
501     if necessary.
502     - fix cf::map::unique_maps.
503     - fix nrof overflow check in can_merge_slow.
504     - fix converter code to handle >31 bit values.
505 elmex 1.83 - added support for the player_sold flag
506 root 1.84 - converters no longer accept unpaid items.
507 root 1.88 - canonicalize random map meta files for better unification.
508 root 1.77
509 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
510 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
511     when mlockall has been used.
512 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
513 root 1.72 - use separate thread for ticker timing (and more in the future).
514     this greatly increases timing accuracy and gets rid of an enourmous
515     number of gettimeofday calls.
516 root 1.82 - use a separate thread to signal aio completion, for lower latency.
517 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
518 root 1.71
519 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
520 root 1.68 - rebalanced default experience table to be more exponential
521     and much easier up to level ~40, then moderately harder.
522 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
523 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
524     - do not exit on reload/load errors but properly cleanup.
525 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
526 root 1.66
527 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
528 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
529     (this fixes the jeweler skill).
530 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
531 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
532 root 1.63 - move tombstone to real map if player died due to cave-in (even if
533     it has reset, which is better than putting it on the savebed, also as
534 root 1.321 proof that the player didn't use a savebed).
535 root 1.59
536 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
537 root 1.56 - work around perl bug in configure perl module version check.
538 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
539 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
540 root 1.52 - fix a bug in animate_weapon, causing a crash.
541 root 1.54 - no longer exit when a coroutine throws an exception.
542 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
543 root 1.53 - fix the "<player> is nuts" message.
544 root 1.58 - fix an exception at logout due to the json_coder being gone.
545 root 1.43 - upgrade to EV version 2.0 API.
546 root 1.47 - when players don't apply a savebed correctly but stand above one,
547     do not move or kill them.
548 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
549 root 1.43 - implement generic framework for server-side resource files.
550     - implement resource file update event.
551     - hook experience table update into the framework.
552     - move jeweler.yaml to resources (arch/).
553 root 1.44 - switch from Crossfire to Deliantra perl module.
554     - implement json2json arch filter.
555 root 1.45 - implement widget protocol version 2, support for ui templates.
556 root 1.54 - mapinfo is now handled fully asynchronously.
557 root 1.48 - ext/irc: also log irc messages.
558 root 1.51 - ext/schmorplog: write user stat files asynchronously.
559 root 1.43
560 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
561 elmex 1.41 - limited the number of items that can be picked up and dropped
562 root 1.42 as temporary measurement against bad performance or dropping things
563     (this lead to long freezes and triggered the watchdog).
564 elmex 1.41 - improved the performance of the drop command a bit.
565 root 1.38 - switch from Event to EV for higher performance, easier usage,
566     less bugs...
567 root 1.39 - updated to release version of the gnu affero license.
568 root 1.38
569 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
570 root 1.36 - more thoroughly rename the binaries, contact addresses.
571     - update the copyrights.
572 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
573     crashes.
574 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
575     potentially causing crashes.
576 root 1.35 - assign weapons on user load time, not login-time, avoiding
577     crashes.
578    
579 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
580 root 1.32 - fixed an important bug that caused passwords to be forgotten.
581 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
582     in some of the maps.
583 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
584     which is now trivial to do.
585 root 1.33 - removed all traces of the old (and never working) plug-in interface
586     (70kb code less on amd64).
587 root 1.34 - improve/tune scheduling priorities.
588     - fix some freezing bugs.
589     - fix a memory corruption problem in dynbuf.printf.
590     - use channels for chat and many informational commands.
591     - improved the tutorial.
592     - create missile is now fixed.
593     - race fields must now contain archetypes.
594     - jumping skill now works as advertised.
595 root 1.31
596 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
597 root 1.24 - relicense under the gnu affero license.
598 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
599 root 1.24 - implement server-side framework for generic resources.
600     - use resource framework for server-provided ambient
601     music.
602 root 1.27 - save object owners (players only atm).
603 root 1.24 - replace limited sound api with server-provided sound effects.
604     - new sc (sound control) protocol command.
605     - improve fxix protocol to include types.
606     - exactly fill tcp segments, if possible.
607     - output-rate is now an upper limit, the server will automatically
608     (and quite perfectly) adjust to the network conditions, ensuring
609     low latency even during bulk transfers (music, images, sounds etc.).
610     - implement server-side widgets (i.e. client widgets controlled
611     in the server side). this will allow future expansion without
612     having to upgrade clients.
613     - implement a (artwork) world map with realtime player position
614     tracking.
615     - new and more efficient extcmd (server still supports old extcmd
616     protocol).
617 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
618     calcluation that could be easily exploited by users.
619     - rebalanced diseases to spread more naturally/evenly.
620     - completely asynchronous map loading even for tiled maps.
621 root 1.24 - replace simple messaging protocol with channels carrying metadata
622     (similar to message types, but more directed at the user).
623     - reduce command processing latency by a whopping 120ms by
624     reordering some processing steps inside the server. this directly
625     reduces lag by 120ms.
626     - actually send spell faces to the client.
627 root 1.23 - implement player genders.
628 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
629     otherwise return to savebed and possible kill if the log-out
630     was for too long.
631     - fast socket-dead detection (kick player after 8 seconds without ack).
632     - greatly reduce the cpu time needed to draw maps _again_.
633     - archetypes are now subclasses of objects.
634     - rebalanced shop greed and approval functions to be more realistic
635     (and likely match the actual intention).
636 root 1.23 - implement "crossfire pod" format for messages, with working bold,
637     italic, gender-specific text, paragraphs etc.
638 root 1.24 - implemented hint framework, players can opt to receive hints.
639     - implemented (long) book framework, added some books from the cf wiki.
640 root 1.23 - implement generic message framework that uses xml, utf8 for the client
641     protocol and is capable of transmitting generic meta information.
642 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
643     - replace the nexus by a per-player tutorial map that teaches stuff
644     better than the newbie house.
645 root 1.18 - fix the magicmap colours.
646 root 1.19 - optimise map update even more by removing unneeded code and checks.
647     - decouple map and stats update from pl->ob and use pl->observe instead.
648     - implement observe command.
649 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
650     calls with a simple comparison.
651     - fix a latent crossfire bug that could crash the server because the
652     map refresh did not update the mapspace.
653 root 1.24 - support custom keys for regions and maps, regions are now
654     refcount-managed.
655     - allow worldmap overlays anywhere in the 000..999 range.
656     - new system to acquire time slices for background jobs, to reduce
657     jitter.
658 root 1.27 - semi-persistent object-referencing framework (currently only players
659     supported).
660 root 1.22 - dependency tracking for perl extensions.
661 root 1.24 - new slag-ex extension for cleaning cauldrons.
662     - fix invoke result processing.
663     - there are even less i/o syncpoints in the server now.
664 root 1.29 - added map-tags extension that scans all maps for object tags
665     and records them in the database (not used yet).
666 root 1.28 - metaserver 2 support.
667 root 1.22 - many more bugfixes and minor optimisations.
668 root 1.16
669 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
670 root 1.14 - optimised event invocation (non-wanted events can now be
671     skipped with 4-5 inlined instructions).
672 root 1.12 - complete rewrite of town_portal: it now creates a portal
673     to the "nearest" town only, travel is only possible
674 root 1.13 to the town and back, anybody can use it (also removes
675     one of the remaining syncpoints in the server).
676 root 1.10 - complete rewrite of the range/attack skill slot system:
677     there are now two slots, one for combat, one for ranged
678     attacks.
679     - introduce the concept of a current weapon (either a ranged
680     or a combat weapon/skill/tool) and switch between them as
681     needed.
682     - rewrite bow code so bows get more useful: apply damage,
683     attacktype and other stats to the arrows and treat
684     bows as weapons. also rebalance the missile weapons skill
685     so its damage increases with level.
686     - rewrite the complete player speed logic: weapon_speed now
687     works as documented and there are no unnatural speed boosts.
688 root 1.6 - implement a utility - cfutil - that simplifies arch and map
689     installation, replacing the old collect scripts and
690 root 1.9 simplying deployment by scaling and cutting faces as required.
691     - simplify the map protocol extensively by taking advantage
692     of missing bigfaces, speeding up map generation immensely.
693 root 1.6 - implement inherit keyword allowing archetypes to inherit from
694     other archetypes.
695     - rationalise archetype, region and treasurelist file format
696     into a single file format and make them reloadable asynchronously.
697 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
698     reloadable at runtime.
699 root 1.6 - implement 64x64 faceset support.
700     - implement fxixsx protocol that saves
701     a lot of bandwidth over the old image/face/smooth packets
702 root 1.11 and allows images > packetsize, incremental and background
703     transfers.
704 root 1.6 - implement a bandwidth-saving smoothing protocol that works
705     on a face basis as opposed to a mapspace basis.
706 root 1.7 - the server can now rate-limit image uploads to not exceed
707     a certain (client-configurable) speed while guarenteeing full
708     freedom of movement.
709 root 1.8 - implement new ex command to request item descriptions.
710     - implement new msg command for in-game messages with meta
711     information (using xml).
712 root 1.9 - enforce utf-8 for all text messages.
713 root 1.13 - added micropather (not used yet).
714 root 1.6 - many, many bugfixes.
715 root 1.1
716 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
717 root 1.1 - make coroapi accessible to cf+.
718     - moved map handling logic completely to perl
719     - per player maps are now marked in the map
720 root 1.2 - maps are saved completely differently now,
721     and much more often.
722 root 1.17 - rewrote map header parser and writer, to be much faster.
723 pippijn 1.4 - maps and players are now (in the average case) loaded
724 root 1.2 and saved completely asynchronously, I/O contention will no
725     longer freeze the server.
726 pippijn 1.4 - players and maps can be loaded anytime, without the player
727 root 1.2 being logged in.
728 root 1.1 - automatically generate method interfaces for perl from headers
729     - unbundled freezethaw
730     - mostly rewrote common/map.C
731     - completely rewrite server/swap.C
732     - introduced "runtime", the CCT clock (corrected crossfire time) :)
733     - introduced new keyword for map files: file_format_version (integer, server version: 0)
734     - better message for apply failures due to applymode
735     - removed most all of the weather code
736     - unified logging to stderr and file
737     - too many minor changes to document