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Revision: 1.353
Committed: Mon Mar 30 13:38:15 2009 UTC (15 years, 1 month ago) by root
Branch: MAIN
Changes since 1.352: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.342 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32 root 1.352 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38 root 1.353 TODO: destroying earth walls will not update player los
39 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
40     effects (w.r.t. put_more) per mapspace, to give the server a chance
41     to survive a hundred deathsheads.
42 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
43     disastrous bug of unfortunately unknown proportions...
44 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
45 root 1.343 - use gender-neutral place descriptions for invite.
46 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
47     Thanks go to Lisa Larsen!
48 root 1.345 - remove support for colour reducing 32x32 images (no cfclient support anymore).
49     - use better dependency tracking for include/keyword.h.
50 root 1.346 - add accept-invitation and suicide to the list of asynchronous commands, so
51     it is possible to invite somebody out of some stck-till-death traps,
52     or simply to commit suicide.
53 root 1.352 - replace the "ignoring delayed commands" message by something more useful
54     (cf. cunning gnome freezeing issue).
55 elmex 1.349 - various fixes for weapon improvements.
56 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
57 root 1.353 - support T and G sequences in cfpod.
58 root 1.343
59 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
60 root 1.339 - convert me command from per-map to chat, which makes more sense, also
61     document it.
62 elmex 1.336 - more than one spellbooks of same class can now be given
63     in class selection.
64 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
65     spell rebalancements.
66 elmex 1.338 - the IRC gateway filters IRC colors now.
67 elmex 1.336
68 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
69 root 1.331 - (arch) fix quiver of Holding Bolts.
70 root 1.332 - applying unpaid items will now examine them.
71 root 1.330 - add "What" column to body command, showing items in that slot.
72 elmex 1.329 - redesigned and rebalanced lamps and torches.
73 root 1.330 - add "..." to item names that have been shortened.
74     - fixed "assign" function that squeezes strings into fixed length.
75 elmex 1.333 - add cursed effect to lamps and (some) torches.
76 elmex 1.334 - fixed bad assigned crafting skills and their tools.
77 root 1.312
78 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
79 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
80 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
81 root 1.312 - make monster smell logic dependent on their wisdom stat.
82 root 1.324 - put the death reason into a separate tab.
83     - converted "connected" slot to string, cleanly got rid of some ugly
84     hacks such as the path_attuned hack.
85 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
86     - replace one-at-a-time hash by faster than smaller FNV-1a hash
87     when hashing strings.
88 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
89 elmex 1.320 whether the right cauldron is used.
90 root 1.313 - considerably optimise shared string implementation by
91 root 1.316 making its null value a compiletime constant.
92 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
93     as well as using shstr_cmp to pass shared stringsa round efficiently,
94     for lots of code size savings.
95 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
96     they are sleeping: generators now check for the sleeping flag.
97 root 1.318 - tell gcc not to excessively inline some perl interface functions.
98 root 1.322 - remove marking rune length limit.
99 root 1.323 - fix formatting of cfpod when a verbatim block was following
100     a single newline.
101     - move resistances, statistics and showpets command output into tabs.
102 root 1.326 - implement map scripts that can replace the boulder logic without
103     having to write extensions.
104 root 1.310
105 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
106 root 1.302 - fix a longstanding bug that teared multipart monsters
107     at map boundaries apart.
108 root 1.292 - temporarily make permanently invisible player visible when
109     he/she makes noise.
110 root 1.284 - fix being able to see through walls a bit.
111 root 1.303 - improve look at output.
112 root 1.285 - completely replaced the line of sight algorithm with a variant
113     of spiral fov capable of visibility grades and arbitrary
114     shadow angles, that uses less memory and less code.
115     - the new los code supports arbitrary map rectangles and loosens
116 root 1.310 other restrictions of the old code, supporting further optimisations.
117     - update los if blocksview-objects are inserted in a map, not just when
118 root 1.287 removed (e.g. for summon fog).
119 root 1.303 - permanent invisibility doesn't make immune against making noise:
120     implement a noise system that allows monsters to locate the player
121     when he/she makes noise.
122     - implement a primitive smell system that monsters can use to track
123     players.
124 elmex 1.288 - create bomb now also works when casted by door traps.
125 elmex 1.290 - (arch) new torch graphics.
126 root 1.289 - (maps) considerably soften the subway spider.
127 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
128     the guards from being killed by players.
129 root 1.310 - (maps) lots of tweaks in and around scorn.
130     - (maps) use special non-blocksview jungle, mountain and
131     darkforest freely on the worldmap, to get gradual sight obstacles
132     instead of total blackout in those areas.
133 root 1.289 - no maximum darkness for outdoor maps anymore.
134 root 1.291 - add more hints, fix some messages.
135 root 1.292 - fix a bug: firing rods should tell you something about them.
136     - make light additive even within players.
137 root 1.293 - darken xrays effect a bit.
138     - improve handling of los changes when inserting or removing
139     objects, not perfect yet.
140     - make map darkness signed (formerly unsigned) to allow
141 root 1.294 ambient lighting and centrally manage darkness as an offset.
142     - revamped, fixed and documented the server calendrics, also
143     tell users the current time and data, to improve awareness.
144     - implement proper wizlook flag and handling of wizlook, instead
145     of dumbly just clearing los once.
146 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
147     and has a smaller runtime variance.
148 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
149     making them actually useful.
150     - see_in_dark now increases the viewing radius by 3.
151 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
152     speedup, as well as in many other places.
153 root 1.299 - remove support for extended map infos - these are not used
154     by the deliantra client and removing them gives us a 10% speedup
155     when sending map changes.
156 root 1.300 - remove most gcfclient and other client bug workarounds, as well
157     as now obsolete protocol versions, simplying the code.
158 root 1.301 - optimise and simplify generation of random numbers.
159 root 1.303 - correctly provide a non-zero default density for materials, to
160     avoid crashes, fix other bugs in the material handling code.
161     - fix volume calculations.
162     - fix cfpod parsing when multiple verbatim blocks were separated by
163     newlines.
164 root 1.305 - increase monster detection radius from wis/5 to wis/3.
165 root 1.306 - remove old pickup modes.
166     - remove obsolete disarm and search commands (search wasn't working
167     anyways).
168 root 1.308 - fix a crash when an npc applied a sign.
169 root 1.284
170 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
171 root 1.283 - this release is assumed to be very stable.
172     - (maps) radically redesigned and improved tutorial.
173 root 1.280 - directional casting no longer immediately removes the invisible effect.
174 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
175 root 1.272 - fix overflow in lighting calculations.
176     - negative glow radii can no longer cause total darkness.
177 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
178     only maximally-lit ones.
179 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
180     - swashbucklers got the oratory skill now.
181 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
182 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
183 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
184 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
185     (which was probably broken, too).
186 root 1.281 - support negative glow radii during daytime, too.
187     - use circular, not rectangular, viewing area.
188     - use minimum viewing distance of 2 in outdoor maps.
189     - negative glow is stronger than viewing area or lamps.
190 root 1.283 - (arch) new darkness spell face.
191 root 1.272
192 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
193     - (maps) completely redesigned scorn.
194 root 1.269 - "cast light" now works on oneself.
195 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
196     negative glow radii again (they were totally broken before).
197 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
198 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
199 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
200 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
201 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
202     back to the player.
203 root 1.251 - attuned/repell and spell base level system reworked.
204 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
205 root 1.247 be less erratic now.
206 root 1.248 - refuse to write the uuid file if the uuid is zero
207     (to avoid writing it in early crashes).
208 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
209     - speed up emergency_save by not syncing every file separately.
210     - no longer reattach perl to every object on reload, it's slow, and no longer
211     necessary since we don't nuke stashes anymore.
212     - do not bootstrap perl from the commandline args, use separate eval for
213     better error reporting.
214 root 1.259 - fix a crash when pushing cone spells met ice attacks.
215 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
216 root 1.255 - speed up map refresh in server a bit.
217 elmex 1.258 - refactored drop code and fixed some programming errors in it.
218 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
219 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
220 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
221     as the current weight of the inventory.
222 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
223     dragonfire has been introduced for the non-dragon players.
224 root 1.265 - remove unused "tooltype", "start_holding" object slots.
225     - change "weapontype" object slot to uint8.
226     - convert "hide" object slot into flag.
227     - reorder object members for better locality of reference and codesize
228     decrease.
229 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
230 root 1.267 - fix a crash when no skill could be found when killing amonster.
231 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
232     every completed aio operation.
233 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
234     and update mapspaces if necessary.
235 root 1.246
236 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
237 root 1.241 - removed all command line parsing, only env variables are supported
238     anymore.
239 root 1.239 - region-specific monsters will now once more be on the worldmap.
240 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
241 root 1.225 would grow out of bounds.
242 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
243 root 1.222 - fixed a double-escaping bug in the pod-parser.
244     - rewrote the cfpod parser in C++.
245     - hintmode moved to C++, players need to re-set their hintmode if
246     they dislike "show".
247 root 1.231 - fix RIP inscription.
248 root 1.239 - bump login name length from 18 to 20 char max.
249 root 1.231 - correctly support gender in emotes.
250     - correctly support gender in the death messages.
251     - correctly generate death messages for players only when they really die,
252     with increased information.
253 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
254     and data corruption (but apparently was never triggered).
255 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
256 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
257     data corruption bug.
258 root 1.223 - tweak coredumping/monitoring a bit.
259 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
260 root 1.227 - do not crash in the loader when an inventory object could not be loaded
261     (from a corrupted file).
262 root 1.241 - redid skills command to send output to proper channel.
263 root 1.233 - object->map is no longer refcounting.
264 root 1.228 - add FLAG_DEBUG for internal debugging.
265 root 1.231 - add NDI_VERBATIM flag to send_msg.
266 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
267 root 1.240 - player->exists is no longer a sync_job.
268 root 1.233 - split login.ext's player scheduler into
269     it's own player-scheduler.ext extension.
270 root 1.222
271 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
272 root 1.212 - require perl 5.10.
273 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
274 root 1.204 - swap player and observed count's on the map when observing.
275 root 1.205 - add (mostly untested) mapspace perl class and accessors.
276 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
277 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
278     could be found.
279 root 1.208 - pits now have a configurable "random spread" range and default
280 root 1.213 to a radius of two now.
281 root 1.212 - rewrite pay_player_arch.
282     - use a more stable perl_reload implementation.
283     - do not use Symbol::delete_package (causes crashes after perl-reload),
284     use our own, safer, clear_package instead.
285     - when asynchronously dumping core, close all file handles to allow
286     the server to restart concurrently.
287 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
288     sequences, without double-encoding. it should be faster, too.
289     - the above fixes wrong display of help tetx and many other issues.
290 root 1.216 - use lzf and frag packets for large messages for clients supporting them
291 root 1.218 (0.9976+), use it for long books and other messages.
292 root 1.210 - eradicate listen command and corresponding code.
293 root 1.211 - eradicate logs command.
294 root 1.218 - let the client log into the server log, used for crash backtraces.
295 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
296     old style spell objects with the spell magic bullet.
297 root 1.220 - (arch) fixed skill less rods in the archetypes
298 root 1.204
299 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
300 elmex 1.197 - made jeweler workbench larger and some other minor map
301     changes in jeweler town.
302 root 1.196 - fixed wrong item handling in jeweler skill code.
303 root 1.198 - (arch) use a special "key_random_map" for random map keys
304     that are used up.
305 root 1.199 - fix a crash when the player who was observed has logged out long
306     enough for his region/map to be gone.
307 root 1.200 - port to g++-4.3's incompatible tr1 changes.
308 root 1.201 - add some missing dependencies.
309 root 1.203 - log to /var/log/deliantra/ by default.
310     - hack observe code to enable smooth movmenet when observing.
311 elmex 1.195
312 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
313 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
314 root 1.179 - correctly move gsay to the party channel.
315 root 1.178 - fix a crash when animate weapon was used in some areas.
316 elmex 1.177 - fixed unnecessary identification of by converters created objects.
317 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
318     with NPCs.
319 elmex 1.175 - (arch) dragon scales got proper type now
320 root 1.193 - object::decrease would sometimes cause container weights to
321     be wrong, this has been fixed.
322 root 1.194 - do not send time updates for newly-seen items.
323 root 1.185 - thawing an icecube will once more drop its contents to the ground.
324 root 1.183 - fix cone spells etc. going through walls sometimes.
325 root 1.186 - fix a weight update bug that sometimes left containers
326     with wrong weights.
327 root 1.194 - added auto_apply event and extension for shop tiles.
328 root 1.172 - work around get_map_flags invoking perl and switching the stack.
329     - make sure the map is loaded when using a town portal return.
330 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
331     where healing spells didn't cost any grace.
332 root 1.173 - fix starvation kill reason.
333 root 1.174 - fix pk killer name message.
334 root 1.189 - don't let people apply signs with @match.
335 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
336     what seems to be the biggets memleak in the server).
337 elmex 1.171
338 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
339 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
340     - use anyevent to manage listen ports (this enables IPv6 support).
341 root 1.167 - server supports ipv6 client connections now.
342 root 1.168 - use newly-available Coro::AnyEvent.
343 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
344     to let it handle AIO requests.
345 root 1.167
346 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
347 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
348     processing considerably (especially in the client) and reduces data transfers
349     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
350 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
351     - (map) fixed npc dialogue in pup_land/s_f/special.
352     - bugfix: fix a crash when a player casts a swarm spell and then logs out
353     (swarm spells now stay in the player's inventory).
354 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
355 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
356     archetype *archname* (chairs of different facings were merged).
357     - bugfix: fix a potential crash issue in find_object_name (not used
358     normally).
359 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
360     (destruction, magic missile etc.).
361 root 1.163 - swarm spells without a direction now use various spiral patterns
362     instead of being fully random.
363 root 1.158 - update AnyEvent API to 3.4 and above.
364 root 1.156
365 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
366 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
367 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
368 root 1.152 - bugfix: the jumping skill now gives experience for jumping
369     and for attacking monsters. it also takes about one second to do a jump.
370 root 1.138 - bugfix: players couldn't starve in 2.53 :(
371 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
372 root 1.152 - bugfix: spell effects like word of recall are removed on death.
373 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
374     were created outside a map.
375 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
376     (fixed by reversing the logic).
377 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
378 root 1.153 - bugfix: the random map generator no longer leaks key objects.
379 root 1.154 - bugfix: support random maps >127x127.
380 root 1.152 - (maps) fixed the death certificate system in nimbus.
381 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
382 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
383 root 1.147 - (arch) give ball lightning a real name.
384 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
385 root 1.155 - support cfpod in ex replies (client item tooltips).
386 root 1.143 - unapply item in range slow when readying a spell.
387 root 1.148 - bugfix: account for rounding errors in weight updates.
388 root 1.139 - remove synchronous mkdir in chargen_race_done.
389     - fix per-race starting maps.
390 root 1.142 - check hiscore on suicide and quit as well.
391 root 1.138 - tell players when they are starving.
392 root 1.133 - get rid of costly object_from_name conversion for altar effects.
393     - fix map difficulty calculation for generators.
394 root 1.146 - slightly more intelligent handling of "is_animated" flag.
395 root 1.149 - support no_drop map header flag (before it was only available internally).
396 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
397 root 1.133
398 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
399 root 1.119 - bugfix: custom skill settings were not saved by the server.
400     - bugfix: remove did not actually remove items from the inventory, leaving
401 root 1.116 ghost items.
402 root 1.119 - bugfix: properly update items identified on the ground.
403 root 1.120 - bugfix: use localtime_r in the logger thread.
404 root 1.122 - bugfix: player starvation will now give the correct kill reason.
405     - bugfix: archetype reloads could crash the server.
406 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
407 elmex 1.114 player is not logged in.
408 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
409 root 1.117 server startup.
410 root 1.128 - bugfix: fix the door surround check in the random map generator.
411     - (maps) fix heaven quest difficulty progression.
412     - (maps) fix some random map styles.
413     - dropping items a shop is not interested in won't sell them anymore.
414     - rods and horns with a too low maximum charge allow now at least one discharge.
415     - implement kill & death statistics.
416     - random map preparation is no longer synchronous.
417     - rewrite find_style in perl, no longer does synchronous I/O.
418     - improve random map specials placement.
419     - make the killer a real object pointer instead of a string, improved
420     kill reason messages.
421 root 1.117 - take advantage of new aio_close and aio_chmod.
422 root 1.128 - implement archetype::get, object::deep_clone and update callers.
423 root 1.125 - change_abil is much faster.
424 root 1.126 - update the floorbox more often to work around the reverses item order
425     display in clients.
426 root 1.125 - cleaned up object copying by encapsulating it to a single place.
427 root 1.126 - add hints to the invite messages.
428 root 1.127 - rewrote key<->value pair handling.
429 root 1.128 - use an independent random number generator for the random map generator.
430 elmex 1.113
431 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
432 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
433     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
434     - completely automate the weight handling, should fix all weight
435     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
436 root 1.103 - reloading archetypes while a user was in the character creation phase
437     could crash the server.
438 root 1.106 - fix a nontrivial number of cases of code commented similar
439     to "is this really correct?", as many of those cases are now handles
440     automatically by lower level code.
441     - replace many ad-hoc checks for client visibility by object::visible_to,
442     should result in broader applicability of functions using it.
443 root 1.104 - merge items with different arch pointers refering to the same arch
444     (due to archetype reloads).
445 root 1.106 - refactored the object remove/insert functions and most related
446     functions (decrease, split, merge_ob etc.).
447 root 1.105 - make it compile better on freebsd (reported by pippijn).
448 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
449 root 1.108 - fix the longstanding "container stays open" bug.
450 root 1.107 - improved floorbox updating to be incremental and other protocol
451     optimisations.
452     - get rid of update_after_inventory_change and only do update stats
453     for weight once/tick/player at max.
454 root 1.109 - rewrite party commands, use party channel.
455 root 1.103
456 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
457 root 1.97 - properly link against libgthread as that is needed to make the slice
458     allocator thread-safe.
459 root 1.91 - support perls not compiled with 64 bit support (though this is not a
460     recommended configuration) (reported by Samuel Gondouin).
461 root 1.94 - always put godgiven items into the player inventory, never any containers.
462 root 1.92 - (maps, arch) the scorn go club was founded!
463 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
464 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
465     became a real spell-class.
466 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
467     - (arch) considerably strengthened spark shower and destruction.
468     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
469     finally reloadable at runtime.
470     - changed archetype loading algorithm to only require one pass and
471     use delayed resolving of references.
472 root 1.101 - examine command now uses the examine infobox.
473 root 1.102 - implement an "incremental garbage collector" for archetypes.
474 root 1.98 - enable slice allocator again.
475 root 1.96 - implement optional free memory poisoning.
476 root 1.91
477 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
478 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
479 root 1.85 skill.
480 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
481     names (also update all maps to use money instead of coins).
482 root 1.78 - add uuid accessors to perl.
483     - add coin names and archetype accessors to perl.
484 root 1.80 - fix runtime uuid file format to use "." instead of ",".
485 root 1.78 - change perl extensions to not use hardcoded coins and values.
486 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
487     and be more parsimonous of uuid usage by the exact value out on exit.
488 root 1.86 - write log messages in another thread, removing another sync point.
489     - support multi-line log messages in a nicer way.
490 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
491 root 1.81 - fix a minor memleak in the random map generator.
492     - some parts of the random map generator are not coroutine-safe,
493     so only call it "single-threaded".
494     - major cleanup of memory management in random map generator.
495 root 1.87 - slight refactoring of the random map generator, faster too.
496 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
497     bookkeeping bug.
498 root 1.87 - work around "player is on active list" problem by deactivating player
499     after loading.
500 root 1.81 - garbage collect shstr's more evenly and adaptively only when
501     there have in fact been allocations.
502 root 1.82 - fix object::insert to do as documented and insert into the env
503     if necessary.
504     - fix cf::map::unique_maps.
505     - fix nrof overflow check in can_merge_slow.
506     - fix converter code to handle >31 bit values.
507 elmex 1.83 - added support for the player_sold flag
508 root 1.84 - converters no longer accept unpaid items.
509 root 1.88 - canonicalize random map meta files for better unification.
510 root 1.77
511 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
512 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
513     when mlockall has been used.
514 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
515 root 1.72 - use separate thread for ticker timing (and more in the future).
516     this greatly increases timing accuracy and gets rid of an enourmous
517     number of gettimeofday calls.
518 root 1.82 - use a separate thread to signal aio completion, for lower latency.
519 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
520 root 1.71
521 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
522 root 1.68 - rebalanced default experience table to be more exponential
523     and much easier up to level ~40, then moderately harder.
524 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
525 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
526     - do not exit on reload/load errors but properly cleanup.
527 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
528 root 1.66
529 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
530 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
531     (this fixes the jeweler skill).
532 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
533 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
534 root 1.63 - move tombstone to real map if player died due to cave-in (even if
535     it has reset, which is better than putting it on the savebed, also as
536 root 1.321 proof that the player didn't use a savebed).
537 root 1.59
538 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
539 root 1.56 - work around perl bug in configure perl module version check.
540 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
541 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
542 root 1.52 - fix a bug in animate_weapon, causing a crash.
543 root 1.54 - no longer exit when a coroutine throws an exception.
544 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
545 root 1.53 - fix the "<player> is nuts" message.
546 root 1.58 - fix an exception at logout due to the json_coder being gone.
547 root 1.43 - upgrade to EV version 2.0 API.
548 root 1.47 - when players don't apply a savebed correctly but stand above one,
549     do not move or kill them.
550 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
551 root 1.43 - implement generic framework for server-side resource files.
552     - implement resource file update event.
553     - hook experience table update into the framework.
554     - move jeweler.yaml to resources (arch/).
555 root 1.44 - switch from Crossfire to Deliantra perl module.
556     - implement json2json arch filter.
557 root 1.45 - implement widget protocol version 2, support for ui templates.
558 root 1.54 - mapinfo is now handled fully asynchronously.
559 root 1.48 - ext/irc: also log irc messages.
560 root 1.51 - ext/schmorplog: write user stat files asynchronously.
561 root 1.43
562 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
563 elmex 1.41 - limited the number of items that can be picked up and dropped
564 root 1.42 as temporary measurement against bad performance or dropping things
565     (this lead to long freezes and triggered the watchdog).
566 elmex 1.41 - improved the performance of the drop command a bit.
567 root 1.38 - switch from Event to EV for higher performance, easier usage,
568     less bugs...
569 root 1.39 - updated to release version of the gnu affero license.
570 root 1.38
571 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
572 root 1.36 - more thoroughly rename the binaries, contact addresses.
573     - update the copyrights.
574 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
575     crashes.
576 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
577     potentially causing crashes.
578 root 1.35 - assign weapons on user load time, not login-time, avoiding
579     crashes.
580    
581 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
582 root 1.32 - fixed an important bug that caused passwords to be forgotten.
583 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
584     in some of the maps.
585 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
586     which is now trivial to do.
587 root 1.33 - removed all traces of the old (and never working) plug-in interface
588     (70kb code less on amd64).
589 root 1.34 - improve/tune scheduling priorities.
590     - fix some freezing bugs.
591     - fix a memory corruption problem in dynbuf.printf.
592     - use channels for chat and many informational commands.
593     - improved the tutorial.
594     - create missile is now fixed.
595     - race fields must now contain archetypes.
596     - jumping skill now works as advertised.
597 root 1.31
598 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
599 root 1.24 - relicense under the gnu affero license.
600 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
601 root 1.24 - implement server-side framework for generic resources.
602     - use resource framework for server-provided ambient
603     music.
604 root 1.27 - save object owners (players only atm).
605 root 1.24 - replace limited sound api with server-provided sound effects.
606     - new sc (sound control) protocol command.
607     - improve fxix protocol to include types.
608     - exactly fill tcp segments, if possible.
609     - output-rate is now an upper limit, the server will automatically
610     (and quite perfectly) adjust to the network conditions, ensuring
611     low latency even during bulk transfers (music, images, sounds etc.).
612     - implement server-side widgets (i.e. client widgets controlled
613     in the server side). this will allow future expansion without
614     having to upgrade clients.
615     - implement a (artwork) world map with realtime player position
616     tracking.
617     - new and more efficient extcmd (server still supports old extcmd
618     protocol).
619 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
620     calcluation that could be easily exploited by users.
621     - rebalanced diseases to spread more naturally/evenly.
622     - completely asynchronous map loading even for tiled maps.
623 root 1.24 - replace simple messaging protocol with channels carrying metadata
624     (similar to message types, but more directed at the user).
625     - reduce command processing latency by a whopping 120ms by
626     reordering some processing steps inside the server. this directly
627     reduces lag by 120ms.
628     - actually send spell faces to the client.
629 root 1.23 - implement player genders.
630 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
631     otherwise return to savebed and possible kill if the log-out
632     was for too long.
633     - fast socket-dead detection (kick player after 8 seconds without ack).
634     - greatly reduce the cpu time needed to draw maps _again_.
635     - archetypes are now subclasses of objects.
636     - rebalanced shop greed and approval functions to be more realistic
637     (and likely match the actual intention).
638 root 1.23 - implement "crossfire pod" format for messages, with working bold,
639     italic, gender-specific text, paragraphs etc.
640 root 1.24 - implemented hint framework, players can opt to receive hints.
641     - implemented (long) book framework, added some books from the cf wiki.
642 root 1.23 - implement generic message framework that uses xml, utf8 for the client
643     protocol and is capable of transmitting generic meta information.
644 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
645     - replace the nexus by a per-player tutorial map that teaches stuff
646     better than the newbie house.
647 root 1.18 - fix the magicmap colours.
648 root 1.19 - optimise map update even more by removing unneeded code and checks.
649     - decouple map and stats update from pl->ob and use pl->observe instead.
650     - implement observe command.
651 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
652     calls with a simple comparison.
653     - fix a latent crossfire bug that could crash the server because the
654     map refresh did not update the mapspace.
655 root 1.24 - support custom keys for regions and maps, regions are now
656     refcount-managed.
657     - allow worldmap overlays anywhere in the 000..999 range.
658     - new system to acquire time slices for background jobs, to reduce
659     jitter.
660 root 1.27 - semi-persistent object-referencing framework (currently only players
661     supported).
662 root 1.22 - dependency tracking for perl extensions.
663 root 1.24 - new slag-ex extension for cleaning cauldrons.
664     - fix invoke result processing.
665     - there are even less i/o syncpoints in the server now.
666 root 1.29 - added map-tags extension that scans all maps for object tags
667     and records them in the database (not used yet).
668 root 1.28 - metaserver 2 support.
669 root 1.22 - many more bugfixes and minor optimisations.
670 root 1.16
671 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
672 root 1.14 - optimised event invocation (non-wanted events can now be
673     skipped with 4-5 inlined instructions).
674 root 1.12 - complete rewrite of town_portal: it now creates a portal
675     to the "nearest" town only, travel is only possible
676 root 1.13 to the town and back, anybody can use it (also removes
677     one of the remaining syncpoints in the server).
678 root 1.10 - complete rewrite of the range/attack skill slot system:
679     there are now two slots, one for combat, one for ranged
680     attacks.
681     - introduce the concept of a current weapon (either a ranged
682     or a combat weapon/skill/tool) and switch between them as
683     needed.
684     - rewrite bow code so bows get more useful: apply damage,
685     attacktype and other stats to the arrows and treat
686     bows as weapons. also rebalance the missile weapons skill
687     so its damage increases with level.
688     - rewrite the complete player speed logic: weapon_speed now
689     works as documented and there are no unnatural speed boosts.
690 root 1.6 - implement a utility - cfutil - that simplifies arch and map
691     installation, replacing the old collect scripts and
692 root 1.9 simplying deployment by scaling and cutting faces as required.
693     - simplify the map protocol extensively by taking advantage
694     of missing bigfaces, speeding up map generation immensely.
695 root 1.6 - implement inherit keyword allowing archetypes to inherit from
696     other archetypes.
697     - rationalise archetype, region and treasurelist file format
698     into a single file format and make them reloadable asynchronously.
699 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
700     reloadable at runtime.
701 root 1.6 - implement 64x64 faceset support.
702     - implement fxixsx protocol that saves
703     a lot of bandwidth over the old image/face/smooth packets
704 root 1.11 and allows images > packetsize, incremental and background
705     transfers.
706 root 1.6 - implement a bandwidth-saving smoothing protocol that works
707     on a face basis as opposed to a mapspace basis.
708 root 1.7 - the server can now rate-limit image uploads to not exceed
709     a certain (client-configurable) speed while guarenteeing full
710     freedom of movement.
711 root 1.8 - implement new ex command to request item descriptions.
712     - implement new msg command for in-game messages with meta
713     information (using xml).
714 root 1.9 - enforce utf-8 for all text messages.
715 root 1.13 - added micropather (not used yet).
716 root 1.6 - many, many bugfixes.
717 root 1.1
718 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
719 root 1.1 - make coroapi accessible to cf+.
720     - moved map handling logic completely to perl
721     - per player maps are now marked in the map
722 root 1.2 - maps are saved completely differently now,
723     and much more often.
724 root 1.17 - rewrote map header parser and writer, to be much faster.
725 pippijn 1.4 - maps and players are now (in the average case) loaded
726 root 1.2 and saved completely asynchronously, I/O contention will no
727     longer freeze the server.
728 pippijn 1.4 - players and maps can be loaded anytime, without the player
729 root 1.2 being logged in.
730 root 1.1 - automatically generate method interfaces for perl from headers
731     - unbundled freezethaw
732     - mostly rewrote common/map.C
733     - completely rewrite server/swap.C
734     - introduced "runtime", the CCT clock (corrected crossfire time) :)
735     - introduced new keyword for map files: file_format_version (integer, server version: 0)
736     - better message for apply failures due to applymode
737     - removed most all of the weather code
738     - unified logging to stderr and file
739     - too many minor changes to document