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Revision: 1.354
Committed: Fri Apr 3 00:11:26 2009 UTC (15 years, 1 month ago) by root
Branch: MAIN
Changes since 1.353: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.342 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32 root 1.352 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38 root 1.353 TODO: destroying earth walls will not update player los
39 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
40     effects (w.r.t. put_more) per mapspace, to give the server a chance
41     to survive a hundred deathsheads.
42 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
43     disastrous bug of unfortunately unknown proportions...
44 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
45 root 1.343 - use gender-neutral place descriptions for invite.
46 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
47     Thanks go to Lisa Larsen!
48 root 1.345 - remove support for colour reducing 32x32 images (no cfclient support anymore).
49 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
50 root 1.345 - use better dependency tracking for include/keyword.h.
51 root 1.346 - add accept-invitation and suicide to the list of asynchronous commands, so
52     it is possible to invite somebody out of some stck-till-death traps,
53     or simply to commit suicide.
54 root 1.352 - replace the "ignoring delayed commands" message by something more useful
55     (cf. cunning gnome freezeing issue).
56 elmex 1.349 - various fixes for weapon improvements.
57 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
58 root 1.353 - support T and G sequences in cfpod.
59 root 1.343
60 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
61 root 1.339 - convert me command from per-map to chat, which makes more sense, also
62     document it.
63 elmex 1.336 - more than one spellbooks of same class can now be given
64     in class selection.
65 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
66     spell rebalancements.
67 elmex 1.338 - the IRC gateway filters IRC colors now.
68 elmex 1.336
69 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
70 root 1.331 - (arch) fix quiver of Holding Bolts.
71 root 1.332 - applying unpaid items will now examine them.
72 root 1.330 - add "What" column to body command, showing items in that slot.
73 elmex 1.329 - redesigned and rebalanced lamps and torches.
74 root 1.330 - add "..." to item names that have been shortened.
75     - fixed "assign" function that squeezes strings into fixed length.
76 elmex 1.333 - add cursed effect to lamps and (some) torches.
77 elmex 1.334 - fixed bad assigned crafting skills and their tools.
78 root 1.312
79 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
80 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
81 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
82 root 1.312 - make monster smell logic dependent on their wisdom stat.
83 root 1.324 - put the death reason into a separate tab.
84     - converted "connected" slot to string, cleanly got rid of some ugly
85     hacks such as the path_attuned hack.
86 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
87     - replace one-at-a-time hash by faster than smaller FNV-1a hash
88     when hashing strings.
89 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
90 elmex 1.320 whether the right cauldron is used.
91 root 1.313 - considerably optimise shared string implementation by
92 root 1.316 making its null value a compiletime constant.
93 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
94     as well as using shstr_cmp to pass shared stringsa round efficiently,
95     for lots of code size savings.
96 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
97     they are sleeping: generators now check for the sleeping flag.
98 root 1.318 - tell gcc not to excessively inline some perl interface functions.
99 root 1.322 - remove marking rune length limit.
100 root 1.323 - fix formatting of cfpod when a verbatim block was following
101     a single newline.
102     - move resistances, statistics and showpets command output into tabs.
103 root 1.326 - implement map scripts that can replace the boulder logic without
104     having to write extensions.
105 root 1.310
106 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
107 root 1.302 - fix a longstanding bug that teared multipart monsters
108     at map boundaries apart.
109 root 1.292 - temporarily make permanently invisible player visible when
110     he/she makes noise.
111 root 1.284 - fix being able to see through walls a bit.
112 root 1.303 - improve look at output.
113 root 1.285 - completely replaced the line of sight algorithm with a variant
114     of spiral fov capable of visibility grades and arbitrary
115     shadow angles, that uses less memory and less code.
116     - the new los code supports arbitrary map rectangles and loosens
117 root 1.310 other restrictions of the old code, supporting further optimisations.
118     - update los if blocksview-objects are inserted in a map, not just when
119 root 1.287 removed (e.g. for summon fog).
120 root 1.303 - permanent invisibility doesn't make immune against making noise:
121     implement a noise system that allows monsters to locate the player
122     when he/she makes noise.
123     - implement a primitive smell system that monsters can use to track
124     players.
125 elmex 1.288 - create bomb now also works when casted by door traps.
126 elmex 1.290 - (arch) new torch graphics.
127 root 1.289 - (maps) considerably soften the subway spider.
128 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
129     the guards from being killed by players.
130 root 1.310 - (maps) lots of tweaks in and around scorn.
131     - (maps) use special non-blocksview jungle, mountain and
132     darkforest freely on the worldmap, to get gradual sight obstacles
133     instead of total blackout in those areas.
134 root 1.289 - no maximum darkness for outdoor maps anymore.
135 root 1.291 - add more hints, fix some messages.
136 root 1.292 - fix a bug: firing rods should tell you something about them.
137     - make light additive even within players.
138 root 1.293 - darken xrays effect a bit.
139     - improve handling of los changes when inserting or removing
140     objects, not perfect yet.
141     - make map darkness signed (formerly unsigned) to allow
142 root 1.294 ambient lighting and centrally manage darkness as an offset.
143     - revamped, fixed and documented the server calendrics, also
144     tell users the current time and data, to improve awareness.
145     - implement proper wizlook flag and handling of wizlook, instead
146     of dumbly just clearing los once.
147 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
148     and has a smaller runtime variance.
149 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
150     making them actually useful.
151     - see_in_dark now increases the viewing radius by 3.
152 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
153     speedup, as well as in many other places.
154 root 1.299 - remove support for extended map infos - these are not used
155     by the deliantra client and removing them gives us a 10% speedup
156     when sending map changes.
157 root 1.300 - remove most gcfclient and other client bug workarounds, as well
158     as now obsolete protocol versions, simplying the code.
159 root 1.301 - optimise and simplify generation of random numbers.
160 root 1.303 - correctly provide a non-zero default density for materials, to
161     avoid crashes, fix other bugs in the material handling code.
162     - fix volume calculations.
163     - fix cfpod parsing when multiple verbatim blocks were separated by
164     newlines.
165 root 1.305 - increase monster detection radius from wis/5 to wis/3.
166 root 1.306 - remove old pickup modes.
167     - remove obsolete disarm and search commands (search wasn't working
168     anyways).
169 root 1.308 - fix a crash when an npc applied a sign.
170 root 1.284
171 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
172 root 1.283 - this release is assumed to be very stable.
173     - (maps) radically redesigned and improved tutorial.
174 root 1.280 - directional casting no longer immediately removes the invisible effect.
175 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
176 root 1.272 - fix overflow in lighting calculations.
177     - negative glow radii can no longer cause total darkness.
178 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
179     only maximally-lit ones.
180 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
181     - swashbucklers got the oratory skill now.
182 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
183 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
184 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
185 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
186     (which was probably broken, too).
187 root 1.281 - support negative glow radii during daytime, too.
188     - use circular, not rectangular, viewing area.
189     - use minimum viewing distance of 2 in outdoor maps.
190     - negative glow is stronger than viewing area or lamps.
191 root 1.283 - (arch) new darkness spell face.
192 root 1.272
193 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
194     - (maps) completely redesigned scorn.
195 root 1.269 - "cast light" now works on oneself.
196 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
197     negative glow radii again (they were totally broken before).
198 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
199 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
200 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
201 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
202 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
203     back to the player.
204 root 1.251 - attuned/repell and spell base level system reworked.
205 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
206 root 1.247 be less erratic now.
207 root 1.248 - refuse to write the uuid file if the uuid is zero
208     (to avoid writing it in early crashes).
209 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
210     - speed up emergency_save by not syncing every file separately.
211     - no longer reattach perl to every object on reload, it's slow, and no longer
212     necessary since we don't nuke stashes anymore.
213     - do not bootstrap perl from the commandline args, use separate eval for
214     better error reporting.
215 root 1.259 - fix a crash when pushing cone spells met ice attacks.
216 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
217 root 1.255 - speed up map refresh in server a bit.
218 elmex 1.258 - refactored drop code and fixed some programming errors in it.
219 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
220 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
221 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
222     as the current weight of the inventory.
223 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
224     dragonfire has been introduced for the non-dragon players.
225 root 1.265 - remove unused "tooltype", "start_holding" object slots.
226     - change "weapontype" object slot to uint8.
227     - convert "hide" object slot into flag.
228     - reorder object members for better locality of reference and codesize
229     decrease.
230 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
231 root 1.267 - fix a crash when no skill could be found when killing amonster.
232 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
233     every completed aio operation.
234 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
235     and update mapspaces if necessary.
236 root 1.246
237 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
238 root 1.241 - removed all command line parsing, only env variables are supported
239     anymore.
240 root 1.239 - region-specific monsters will now once more be on the worldmap.
241 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
242 root 1.225 would grow out of bounds.
243 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
244 root 1.222 - fixed a double-escaping bug in the pod-parser.
245     - rewrote the cfpod parser in C++.
246     - hintmode moved to C++, players need to re-set their hintmode if
247     they dislike "show".
248 root 1.231 - fix RIP inscription.
249 root 1.239 - bump login name length from 18 to 20 char max.
250 root 1.231 - correctly support gender in emotes.
251     - correctly support gender in the death messages.
252     - correctly generate death messages for players only when they really die,
253     with increased information.
254 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
255     and data corruption (but apparently was never triggered).
256 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
257 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
258     data corruption bug.
259 root 1.223 - tweak coredumping/monitoring a bit.
260 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
261 root 1.227 - do not crash in the loader when an inventory object could not be loaded
262     (from a corrupted file).
263 root 1.241 - redid skills command to send output to proper channel.
264 root 1.233 - object->map is no longer refcounting.
265 root 1.228 - add FLAG_DEBUG for internal debugging.
266 root 1.231 - add NDI_VERBATIM flag to send_msg.
267 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
268 root 1.240 - player->exists is no longer a sync_job.
269 root 1.233 - split login.ext's player scheduler into
270     it's own player-scheduler.ext extension.
271 root 1.222
272 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
273 root 1.212 - require perl 5.10.
274 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
275 root 1.204 - swap player and observed count's on the map when observing.
276 root 1.205 - add (mostly untested) mapspace perl class and accessors.
277 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
278 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
279     could be found.
280 root 1.208 - pits now have a configurable "random spread" range and default
281 root 1.213 to a radius of two now.
282 root 1.212 - rewrite pay_player_arch.
283     - use a more stable perl_reload implementation.
284     - do not use Symbol::delete_package (causes crashes after perl-reload),
285     use our own, safer, clear_package instead.
286     - when asynchronously dumping core, close all file handles to allow
287     the server to restart concurrently.
288 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
289     sequences, without double-encoding. it should be faster, too.
290     - the above fixes wrong display of help tetx and many other issues.
291 root 1.216 - use lzf and frag packets for large messages for clients supporting them
292 root 1.218 (0.9976+), use it for long books and other messages.
293 root 1.210 - eradicate listen command and corresponding code.
294 root 1.211 - eradicate logs command.
295 root 1.218 - let the client log into the server log, used for crash backtraces.
296 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
297     old style spell objects with the spell magic bullet.
298 root 1.220 - (arch) fixed skill less rods in the archetypes
299 root 1.204
300 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
301 elmex 1.197 - made jeweler workbench larger and some other minor map
302     changes in jeweler town.
303 root 1.196 - fixed wrong item handling in jeweler skill code.
304 root 1.198 - (arch) use a special "key_random_map" for random map keys
305     that are used up.
306 root 1.199 - fix a crash when the player who was observed has logged out long
307     enough for his region/map to be gone.
308 root 1.200 - port to g++-4.3's incompatible tr1 changes.
309 root 1.201 - add some missing dependencies.
310 root 1.203 - log to /var/log/deliantra/ by default.
311     - hack observe code to enable smooth movmenet when observing.
312 elmex 1.195
313 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
314 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
315 root 1.179 - correctly move gsay to the party channel.
316 root 1.178 - fix a crash when animate weapon was used in some areas.
317 elmex 1.177 - fixed unnecessary identification of by converters created objects.
318 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
319     with NPCs.
320 elmex 1.175 - (arch) dragon scales got proper type now
321 root 1.193 - object::decrease would sometimes cause container weights to
322     be wrong, this has been fixed.
323 root 1.194 - do not send time updates for newly-seen items.
324 root 1.185 - thawing an icecube will once more drop its contents to the ground.
325 root 1.183 - fix cone spells etc. going through walls sometimes.
326 root 1.186 - fix a weight update bug that sometimes left containers
327     with wrong weights.
328 root 1.194 - added auto_apply event and extension for shop tiles.
329 root 1.172 - work around get_map_flags invoking perl and switching the stack.
330     - make sure the map is loaded when using a town portal return.
331 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
332     where healing spells didn't cost any grace.
333 root 1.173 - fix starvation kill reason.
334 root 1.174 - fix pk killer name message.
335 root 1.189 - don't let people apply signs with @match.
336 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
337     what seems to be the biggets memleak in the server).
338 elmex 1.171
339 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
340 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
341     - use anyevent to manage listen ports (this enables IPv6 support).
342 root 1.167 - server supports ipv6 client connections now.
343 root 1.168 - use newly-available Coro::AnyEvent.
344 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
345     to let it handle AIO requests.
346 root 1.167
347 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
348 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
349     processing considerably (especially in the client) and reduces data transfers
350     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
351 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
352     - (map) fixed npc dialogue in pup_land/s_f/special.
353     - bugfix: fix a crash when a player casts a swarm spell and then logs out
354     (swarm spells now stay in the player's inventory).
355 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
356 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
357     archetype *archname* (chairs of different facings were merged).
358     - bugfix: fix a potential crash issue in find_object_name (not used
359     normally).
360 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
361     (destruction, magic missile etc.).
362 root 1.163 - swarm spells without a direction now use various spiral patterns
363     instead of being fully random.
364 root 1.158 - update AnyEvent API to 3.4 and above.
365 root 1.156
366 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
367 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
368 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
369 root 1.152 - bugfix: the jumping skill now gives experience for jumping
370     and for attacking monsters. it also takes about one second to do a jump.
371 root 1.138 - bugfix: players couldn't starve in 2.53 :(
372 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
373 root 1.152 - bugfix: spell effects like word of recall are removed on death.
374 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
375     were created outside a map.
376 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
377     (fixed by reversing the logic).
378 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
379 root 1.153 - bugfix: the random map generator no longer leaks key objects.
380 root 1.154 - bugfix: support random maps >127x127.
381 root 1.152 - (maps) fixed the death certificate system in nimbus.
382 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
383 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
384 root 1.147 - (arch) give ball lightning a real name.
385 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
386 root 1.155 - support cfpod in ex replies (client item tooltips).
387 root 1.143 - unapply item in range slow when readying a spell.
388 root 1.148 - bugfix: account for rounding errors in weight updates.
389 root 1.139 - remove synchronous mkdir in chargen_race_done.
390     - fix per-race starting maps.
391 root 1.142 - check hiscore on suicide and quit as well.
392 root 1.138 - tell players when they are starving.
393 root 1.133 - get rid of costly object_from_name conversion for altar effects.
394     - fix map difficulty calculation for generators.
395 root 1.146 - slightly more intelligent handling of "is_animated" flag.
396 root 1.149 - support no_drop map header flag (before it was only available internally).
397 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
398 root 1.133
399 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
400 root 1.119 - bugfix: custom skill settings were not saved by the server.
401     - bugfix: remove did not actually remove items from the inventory, leaving
402 root 1.116 ghost items.
403 root 1.119 - bugfix: properly update items identified on the ground.
404 root 1.120 - bugfix: use localtime_r in the logger thread.
405 root 1.122 - bugfix: player starvation will now give the correct kill reason.
406     - bugfix: archetype reloads could crash the server.
407 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
408 elmex 1.114 player is not logged in.
409 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
410 root 1.117 server startup.
411 root 1.128 - bugfix: fix the door surround check in the random map generator.
412     - (maps) fix heaven quest difficulty progression.
413     - (maps) fix some random map styles.
414     - dropping items a shop is not interested in won't sell them anymore.
415     - rods and horns with a too low maximum charge allow now at least one discharge.
416     - implement kill & death statistics.
417     - random map preparation is no longer synchronous.
418     - rewrite find_style in perl, no longer does synchronous I/O.
419     - improve random map specials placement.
420     - make the killer a real object pointer instead of a string, improved
421     kill reason messages.
422 root 1.117 - take advantage of new aio_close and aio_chmod.
423 root 1.128 - implement archetype::get, object::deep_clone and update callers.
424 root 1.125 - change_abil is much faster.
425 root 1.126 - update the floorbox more often to work around the reverses item order
426     display in clients.
427 root 1.125 - cleaned up object copying by encapsulating it to a single place.
428 root 1.126 - add hints to the invite messages.
429 root 1.127 - rewrote key<->value pair handling.
430 root 1.128 - use an independent random number generator for the random map generator.
431 elmex 1.113
432 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
433 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
434     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
435     - completely automate the weight handling, should fix all weight
436     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
437 root 1.103 - reloading archetypes while a user was in the character creation phase
438     could crash the server.
439 root 1.106 - fix a nontrivial number of cases of code commented similar
440     to "is this really correct?", as many of those cases are now handles
441     automatically by lower level code.
442     - replace many ad-hoc checks for client visibility by object::visible_to,
443     should result in broader applicability of functions using it.
444 root 1.104 - merge items with different arch pointers refering to the same arch
445     (due to archetype reloads).
446 root 1.106 - refactored the object remove/insert functions and most related
447     functions (decrease, split, merge_ob etc.).
448 root 1.105 - make it compile better on freebsd (reported by pippijn).
449 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
450 root 1.108 - fix the longstanding "container stays open" bug.
451 root 1.107 - improved floorbox updating to be incremental and other protocol
452     optimisations.
453     - get rid of update_after_inventory_change and only do update stats
454     for weight once/tick/player at max.
455 root 1.109 - rewrite party commands, use party channel.
456 root 1.103
457 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
458 root 1.97 - properly link against libgthread as that is needed to make the slice
459     allocator thread-safe.
460 root 1.91 - support perls not compiled with 64 bit support (though this is not a
461     recommended configuration) (reported by Samuel Gondouin).
462 root 1.94 - always put godgiven items into the player inventory, never any containers.
463 root 1.92 - (maps, arch) the scorn go club was founded!
464 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
465 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
466     became a real spell-class.
467 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
468     - (arch) considerably strengthened spark shower and destruction.
469     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
470     finally reloadable at runtime.
471     - changed archetype loading algorithm to only require one pass and
472     use delayed resolving of references.
473 root 1.101 - examine command now uses the examine infobox.
474 root 1.102 - implement an "incremental garbage collector" for archetypes.
475 root 1.98 - enable slice allocator again.
476 root 1.96 - implement optional free memory poisoning.
477 root 1.91
478 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
479 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
480 root 1.85 skill.
481 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
482     names (also update all maps to use money instead of coins).
483 root 1.78 - add uuid accessors to perl.
484     - add coin names and archetype accessors to perl.
485 root 1.80 - fix runtime uuid file format to use "." instead of ",".
486 root 1.78 - change perl extensions to not use hardcoded coins and values.
487 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
488     and be more parsimonous of uuid usage by the exact value out on exit.
489 root 1.86 - write log messages in another thread, removing another sync point.
490     - support multi-line log messages in a nicer way.
491 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
492 root 1.81 - fix a minor memleak in the random map generator.
493     - some parts of the random map generator are not coroutine-safe,
494     so only call it "single-threaded".
495     - major cleanup of memory management in random map generator.
496 root 1.87 - slight refactoring of the random map generator, faster too.
497 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
498     bookkeeping bug.
499 root 1.87 - work around "player is on active list" problem by deactivating player
500     after loading.
501 root 1.81 - garbage collect shstr's more evenly and adaptively only when
502     there have in fact been allocations.
503 root 1.82 - fix object::insert to do as documented and insert into the env
504     if necessary.
505     - fix cf::map::unique_maps.
506     - fix nrof overflow check in can_merge_slow.
507     - fix converter code to handle >31 bit values.
508 elmex 1.83 - added support for the player_sold flag
509 root 1.84 - converters no longer accept unpaid items.
510 root 1.88 - canonicalize random map meta files for better unification.
511 root 1.77
512 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
513 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
514     when mlockall has been used.
515 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
516 root 1.72 - use separate thread for ticker timing (and more in the future).
517     this greatly increases timing accuracy and gets rid of an enourmous
518     number of gettimeofday calls.
519 root 1.82 - use a separate thread to signal aio completion, for lower latency.
520 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
521 root 1.71
522 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
523 root 1.68 - rebalanced default experience table to be more exponential
524     and much easier up to level ~40, then moderately harder.
525 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
526 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
527     - do not exit on reload/load errors but properly cleanup.
528 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
529 root 1.66
530 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
531 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
532     (this fixes the jeweler skill).
533 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
534 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
535 root 1.63 - move tombstone to real map if player died due to cave-in (even if
536     it has reset, which is better than putting it on the savebed, also as
537 root 1.321 proof that the player didn't use a savebed).
538 root 1.59
539 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
540 root 1.56 - work around perl bug in configure perl module version check.
541 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
542 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
543 root 1.52 - fix a bug in animate_weapon, causing a crash.
544 root 1.54 - no longer exit when a coroutine throws an exception.
545 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
546 root 1.53 - fix the "<player> is nuts" message.
547 root 1.58 - fix an exception at logout due to the json_coder being gone.
548 root 1.43 - upgrade to EV version 2.0 API.
549 root 1.47 - when players don't apply a savebed correctly but stand above one,
550     do not move or kill them.
551 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
552 root 1.43 - implement generic framework for server-side resource files.
553     - implement resource file update event.
554     - hook experience table update into the framework.
555     - move jeweler.yaml to resources (arch/).
556 root 1.44 - switch from Crossfire to Deliantra perl module.
557     - implement json2json arch filter.
558 root 1.45 - implement widget protocol version 2, support for ui templates.
559 root 1.54 - mapinfo is now handled fully asynchronously.
560 root 1.48 - ext/irc: also log irc messages.
561 root 1.51 - ext/schmorplog: write user stat files asynchronously.
562 root 1.43
563 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
564 elmex 1.41 - limited the number of items that can be picked up and dropped
565 root 1.42 as temporary measurement against bad performance or dropping things
566     (this lead to long freezes and triggered the watchdog).
567 elmex 1.41 - improved the performance of the drop command a bit.
568 root 1.38 - switch from Event to EV for higher performance, easier usage,
569     less bugs...
570 root 1.39 - updated to release version of the gnu affero license.
571 root 1.38
572 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
573 root 1.36 - more thoroughly rename the binaries, contact addresses.
574     - update the copyrights.
575 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
576     crashes.
577 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
578     potentially causing crashes.
579 root 1.35 - assign weapons on user load time, not login-time, avoiding
580     crashes.
581    
582 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
583 root 1.32 - fixed an important bug that caused passwords to be forgotten.
584 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
585     in some of the maps.
586 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
587     which is now trivial to do.
588 root 1.33 - removed all traces of the old (and never working) plug-in interface
589     (70kb code less on amd64).
590 root 1.34 - improve/tune scheduling priorities.
591     - fix some freezing bugs.
592     - fix a memory corruption problem in dynbuf.printf.
593     - use channels for chat and many informational commands.
594     - improved the tutorial.
595     - create missile is now fixed.
596     - race fields must now contain archetypes.
597     - jumping skill now works as advertised.
598 root 1.31
599 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
600 root 1.24 - relicense under the gnu affero license.
601 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
602 root 1.24 - implement server-side framework for generic resources.
603     - use resource framework for server-provided ambient
604     music.
605 root 1.27 - save object owners (players only atm).
606 root 1.24 - replace limited sound api with server-provided sound effects.
607     - new sc (sound control) protocol command.
608     - improve fxix protocol to include types.
609     - exactly fill tcp segments, if possible.
610     - output-rate is now an upper limit, the server will automatically
611     (and quite perfectly) adjust to the network conditions, ensuring
612     low latency even during bulk transfers (music, images, sounds etc.).
613     - implement server-side widgets (i.e. client widgets controlled
614     in the server side). this will allow future expansion without
615     having to upgrade clients.
616     - implement a (artwork) world map with realtime player position
617     tracking.
618     - new and more efficient extcmd (server still supports old extcmd
619     protocol).
620 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
621     calcluation that could be easily exploited by users.
622     - rebalanced diseases to spread more naturally/evenly.
623     - completely asynchronous map loading even for tiled maps.
624 root 1.24 - replace simple messaging protocol with channels carrying metadata
625     (similar to message types, but more directed at the user).
626     - reduce command processing latency by a whopping 120ms by
627     reordering some processing steps inside the server. this directly
628     reduces lag by 120ms.
629     - actually send spell faces to the client.
630 root 1.23 - implement player genders.
631 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
632     otherwise return to savebed and possible kill if the log-out
633     was for too long.
634     - fast socket-dead detection (kick player after 8 seconds without ack).
635     - greatly reduce the cpu time needed to draw maps _again_.
636     - archetypes are now subclasses of objects.
637     - rebalanced shop greed and approval functions to be more realistic
638     (and likely match the actual intention).
639 root 1.23 - implement "crossfire pod" format for messages, with working bold,
640     italic, gender-specific text, paragraphs etc.
641 root 1.24 - implemented hint framework, players can opt to receive hints.
642     - implemented (long) book framework, added some books from the cf wiki.
643 root 1.23 - implement generic message framework that uses xml, utf8 for the client
644     protocol and is capable of transmitting generic meta information.
645 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
646     - replace the nexus by a per-player tutorial map that teaches stuff
647     better than the newbie house.
648 root 1.18 - fix the magicmap colours.
649 root 1.19 - optimise map update even more by removing unneeded code and checks.
650     - decouple map and stats update from pl->ob and use pl->observe instead.
651     - implement observe command.
652 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
653     calls with a simple comparison.
654     - fix a latent crossfire bug that could crash the server because the
655     map refresh did not update the mapspace.
656 root 1.24 - support custom keys for regions and maps, regions are now
657     refcount-managed.
658     - allow worldmap overlays anywhere in the 000..999 range.
659     - new system to acquire time slices for background jobs, to reduce
660     jitter.
661 root 1.27 - semi-persistent object-referencing framework (currently only players
662     supported).
663 root 1.22 - dependency tracking for perl extensions.
664 root 1.24 - new slag-ex extension for cleaning cauldrons.
665     - fix invoke result processing.
666     - there are even less i/o syncpoints in the server now.
667 root 1.29 - added map-tags extension that scans all maps for object tags
668     and records them in the database (not used yet).
669 root 1.28 - metaserver 2 support.
670 root 1.22 - many more bugfixes and minor optimisations.
671 root 1.16
672 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
673 root 1.14 - optimised event invocation (non-wanted events can now be
674     skipped with 4-5 inlined instructions).
675 root 1.12 - complete rewrite of town_portal: it now creates a portal
676     to the "nearest" town only, travel is only possible
677 root 1.13 to the town and back, anybody can use it (also removes
678     one of the remaining syncpoints in the server).
679 root 1.10 - complete rewrite of the range/attack skill slot system:
680     there are now two slots, one for combat, one for ranged
681     attacks.
682     - introduce the concept of a current weapon (either a ranged
683     or a combat weapon/skill/tool) and switch between them as
684     needed.
685     - rewrite bow code so bows get more useful: apply damage,
686     attacktype and other stats to the arrows and treat
687     bows as weapons. also rebalance the missile weapons skill
688     so its damage increases with level.
689     - rewrite the complete player speed logic: weapon_speed now
690     works as documented and there are no unnatural speed boosts.
691 root 1.6 - implement a utility - cfutil - that simplifies arch and map
692     installation, replacing the old collect scripts and
693 root 1.9 simplying deployment by scaling and cutting faces as required.
694     - simplify the map protocol extensively by taking advantage
695     of missing bigfaces, speeding up map generation immensely.
696 root 1.6 - implement inherit keyword allowing archetypes to inherit from
697     other archetypes.
698     - rationalise archetype, region and treasurelist file format
699     into a single file format and make them reloadable asynchronously.
700 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
701     reloadable at runtime.
702 root 1.6 - implement 64x64 faceset support.
703     - implement fxixsx protocol that saves
704     a lot of bandwidth over the old image/face/smooth packets
705 root 1.11 and allows images > packetsize, incremental and background
706     transfers.
707 root 1.6 - implement a bandwidth-saving smoothing protocol that works
708     on a face basis as opposed to a mapspace basis.
709 root 1.7 - the server can now rate-limit image uploads to not exceed
710     a certain (client-configurable) speed while guarenteeing full
711     freedom of movement.
712 root 1.8 - implement new ex command to request item descriptions.
713     - implement new msg command for in-game messages with meta
714     information (using xml).
715 root 1.9 - enforce utf-8 for all text messages.
716 root 1.13 - added micropather (not used yet).
717 root 1.6 - many, many bugfixes.
718 root 1.1
719 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
720 root 1.1 - make coroapi accessible to cf+.
721     - moved map handling logic completely to perl
722     - per player maps are now marked in the map
723 root 1.2 - maps are saved completely differently now,
724     and much more often.
725 root 1.17 - rewrote map header parser and writer, to be much faster.
726 pippijn 1.4 - maps and players are now (in the average case) loaded
727 root 1.2 and saved completely asynchronously, I/O contention will no
728     longer freeze the server.
729 pippijn 1.4 - players and maps can be loaded anytime, without the player
730 root 1.2 being logged in.
731 root 1.1 - automatically generate method interfaces for perl from headers
732     - unbundled freezethaw
733     - mostly rewrote common/map.C
734     - completely rewrite server/swap.C
735     - introduced "runtime", the CCT clock (corrected crossfire time) :)
736     - introduced new keyword for map files: file_format_version (integer, server version: 0)
737     - better message for apply failures due to applymode
738     - removed most all of the weather code
739     - unified logging to stderr and file
740     - too many minor changes to document