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Revision: 1.355
Committed: Fri Apr 3 10:01:31 2009 UTC (15 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.354: +1 -0 lines
Log Message:
fixed alchemy bug.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.342 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32 root 1.352 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38 root 1.353 TODO: destroying earth walls will not update player los
39 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
40     effects (w.r.t. put_more) per mapspace, to give the server a chance
41     to survive a hundred deathsheads.
42 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
43     disastrous bug of unfortunately unknown proportions...
44 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
45 root 1.343 - use gender-neutral place descriptions for invite.
46 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
47     Thanks go to Lisa Larsen!
48 root 1.345 - remove support for colour reducing 32x32 images (no cfclient support anymore).
49 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
50 root 1.345 - use better dependency tracking for include/keyword.h.
51 root 1.346 - add accept-invitation and suicide to the list of asynchronous commands, so
52     it is possible to invite somebody out of some stck-till-death traps,
53     or simply to commit suicide.
54 root 1.352 - replace the "ignoring delayed commands" message by something more useful
55     (cf. cunning gnome freezeing issue).
56 elmex 1.349 - various fixes for weapon improvements.
57 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
58 root 1.353 - support T and G sequences in cfpod.
59 elmex 1.355 - fixed bug in alchemy, where finding the right object for enhancements didn't work.
60 root 1.343
61 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
62 root 1.339 - convert me command from per-map to chat, which makes more sense, also
63     document it.
64 elmex 1.336 - more than one spellbooks of same class can now be given
65     in class selection.
66 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
67     spell rebalancements.
68 elmex 1.338 - the IRC gateway filters IRC colors now.
69 elmex 1.336
70 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
71 root 1.331 - (arch) fix quiver of Holding Bolts.
72 root 1.332 - applying unpaid items will now examine them.
73 root 1.330 - add "What" column to body command, showing items in that slot.
74 elmex 1.329 - redesigned and rebalanced lamps and torches.
75 root 1.330 - add "..." to item names that have been shortened.
76     - fixed "assign" function that squeezes strings into fixed length.
77 elmex 1.333 - add cursed effect to lamps and (some) torches.
78 elmex 1.334 - fixed bad assigned crafting skills and their tools.
79 root 1.312
80 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
81 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
82 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
83 root 1.312 - make monster smell logic dependent on their wisdom stat.
84 root 1.324 - put the death reason into a separate tab.
85     - converted "connected" slot to string, cleanly got rid of some ugly
86     hacks such as the path_attuned hack.
87 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
88     - replace one-at-a-time hash by faster than smaller FNV-1a hash
89     when hashing strings.
90 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
91 elmex 1.320 whether the right cauldron is used.
92 root 1.313 - considerably optimise shared string implementation by
93 root 1.316 making its null value a compiletime constant.
94 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
95     as well as using shstr_cmp to pass shared stringsa round efficiently,
96     for lots of code size savings.
97 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
98     they are sleeping: generators now check for the sleeping flag.
99 root 1.318 - tell gcc not to excessively inline some perl interface functions.
100 root 1.322 - remove marking rune length limit.
101 root 1.323 - fix formatting of cfpod when a verbatim block was following
102     a single newline.
103     - move resistances, statistics and showpets command output into tabs.
104 root 1.326 - implement map scripts that can replace the boulder logic without
105     having to write extensions.
106 root 1.310
107 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
108 root 1.302 - fix a longstanding bug that teared multipart monsters
109     at map boundaries apart.
110 root 1.292 - temporarily make permanently invisible player visible when
111     he/she makes noise.
112 root 1.284 - fix being able to see through walls a bit.
113 root 1.303 - improve look at output.
114 root 1.285 - completely replaced the line of sight algorithm with a variant
115     of spiral fov capable of visibility grades and arbitrary
116     shadow angles, that uses less memory and less code.
117     - the new los code supports arbitrary map rectangles and loosens
118 root 1.310 other restrictions of the old code, supporting further optimisations.
119     - update los if blocksview-objects are inserted in a map, not just when
120 root 1.287 removed (e.g. for summon fog).
121 root 1.303 - permanent invisibility doesn't make immune against making noise:
122     implement a noise system that allows monsters to locate the player
123     when he/she makes noise.
124     - implement a primitive smell system that monsters can use to track
125     players.
126 elmex 1.288 - create bomb now also works when casted by door traps.
127 elmex 1.290 - (arch) new torch graphics.
128 root 1.289 - (maps) considerably soften the subway spider.
129 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
130     the guards from being killed by players.
131 root 1.310 - (maps) lots of tweaks in and around scorn.
132     - (maps) use special non-blocksview jungle, mountain and
133     darkforest freely on the worldmap, to get gradual sight obstacles
134     instead of total blackout in those areas.
135 root 1.289 - no maximum darkness for outdoor maps anymore.
136 root 1.291 - add more hints, fix some messages.
137 root 1.292 - fix a bug: firing rods should tell you something about them.
138     - make light additive even within players.
139 root 1.293 - darken xrays effect a bit.
140     - improve handling of los changes when inserting or removing
141     objects, not perfect yet.
142     - make map darkness signed (formerly unsigned) to allow
143 root 1.294 ambient lighting and centrally manage darkness as an offset.
144     - revamped, fixed and documented the server calendrics, also
145     tell users the current time and data, to improve awareness.
146     - implement proper wizlook flag and handling of wizlook, instead
147     of dumbly just clearing los once.
148 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
149     and has a smaller runtime variance.
150 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
151     making them actually useful.
152     - see_in_dark now increases the viewing radius by 3.
153 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
154     speedup, as well as in many other places.
155 root 1.299 - remove support for extended map infos - these are not used
156     by the deliantra client and removing them gives us a 10% speedup
157     when sending map changes.
158 root 1.300 - remove most gcfclient and other client bug workarounds, as well
159     as now obsolete protocol versions, simplying the code.
160 root 1.301 - optimise and simplify generation of random numbers.
161 root 1.303 - correctly provide a non-zero default density for materials, to
162     avoid crashes, fix other bugs in the material handling code.
163     - fix volume calculations.
164     - fix cfpod parsing when multiple verbatim blocks were separated by
165     newlines.
166 root 1.305 - increase monster detection radius from wis/5 to wis/3.
167 root 1.306 - remove old pickup modes.
168     - remove obsolete disarm and search commands (search wasn't working
169     anyways).
170 root 1.308 - fix a crash when an npc applied a sign.
171 root 1.284
172 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
173 root 1.283 - this release is assumed to be very stable.
174     - (maps) radically redesigned and improved tutorial.
175 root 1.280 - directional casting no longer immediately removes the invisible effect.
176 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
177 root 1.272 - fix overflow in lighting calculations.
178     - negative glow radii can no longer cause total darkness.
179 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
180     only maximally-lit ones.
181 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
182     - swashbucklers got the oratory skill now.
183 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
184 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
185 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
186 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
187     (which was probably broken, too).
188 root 1.281 - support negative glow radii during daytime, too.
189     - use circular, not rectangular, viewing area.
190     - use minimum viewing distance of 2 in outdoor maps.
191     - negative glow is stronger than viewing area or lamps.
192 root 1.283 - (arch) new darkness spell face.
193 root 1.272
194 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
195     - (maps) completely redesigned scorn.
196 root 1.269 - "cast light" now works on oneself.
197 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
198     negative glow radii again (they were totally broken before).
199 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
200 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
201 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
202 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
203 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
204     back to the player.
205 root 1.251 - attuned/repell and spell base level system reworked.
206 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
207 root 1.247 be less erratic now.
208 root 1.248 - refuse to write the uuid file if the uuid is zero
209     (to avoid writing it in early crashes).
210 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
211     - speed up emergency_save by not syncing every file separately.
212     - no longer reattach perl to every object on reload, it's slow, and no longer
213     necessary since we don't nuke stashes anymore.
214     - do not bootstrap perl from the commandline args, use separate eval for
215     better error reporting.
216 root 1.259 - fix a crash when pushing cone spells met ice attacks.
217 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
218 root 1.255 - speed up map refresh in server a bit.
219 elmex 1.258 - refactored drop code and fixed some programming errors in it.
220 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
221 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
222 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
223     as the current weight of the inventory.
224 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
225     dragonfire has been introduced for the non-dragon players.
226 root 1.265 - remove unused "tooltype", "start_holding" object slots.
227     - change "weapontype" object slot to uint8.
228     - convert "hide" object slot into flag.
229     - reorder object members for better locality of reference and codesize
230     decrease.
231 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
232 root 1.267 - fix a crash when no skill could be found when killing amonster.
233 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
234     every completed aio operation.
235 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
236     and update mapspaces if necessary.
237 root 1.246
238 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
239 root 1.241 - removed all command line parsing, only env variables are supported
240     anymore.
241 root 1.239 - region-specific monsters will now once more be on the worldmap.
242 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
243 root 1.225 would grow out of bounds.
244 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
245 root 1.222 - fixed a double-escaping bug in the pod-parser.
246     - rewrote the cfpod parser in C++.
247     - hintmode moved to C++, players need to re-set their hintmode if
248     they dislike "show".
249 root 1.231 - fix RIP inscription.
250 root 1.239 - bump login name length from 18 to 20 char max.
251 root 1.231 - correctly support gender in emotes.
252     - correctly support gender in the death messages.
253     - correctly generate death messages for players only when they really die,
254     with increased information.
255 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
256     and data corruption (but apparently was never triggered).
257 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
258 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
259     data corruption bug.
260 root 1.223 - tweak coredumping/monitoring a bit.
261 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
262 root 1.227 - do not crash in the loader when an inventory object could not be loaded
263     (from a corrupted file).
264 root 1.241 - redid skills command to send output to proper channel.
265 root 1.233 - object->map is no longer refcounting.
266 root 1.228 - add FLAG_DEBUG for internal debugging.
267 root 1.231 - add NDI_VERBATIM flag to send_msg.
268 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
269 root 1.240 - player->exists is no longer a sync_job.
270 root 1.233 - split login.ext's player scheduler into
271     it's own player-scheduler.ext extension.
272 root 1.222
273 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
274 root 1.212 - require perl 5.10.
275 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
276 root 1.204 - swap player and observed count's on the map when observing.
277 root 1.205 - add (mostly untested) mapspace perl class and accessors.
278 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
279 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
280     could be found.
281 root 1.208 - pits now have a configurable "random spread" range and default
282 root 1.213 to a radius of two now.
283 root 1.212 - rewrite pay_player_arch.
284     - use a more stable perl_reload implementation.
285     - do not use Symbol::delete_package (causes crashes after perl-reload),
286     use our own, safer, clear_package instead.
287     - when asynchronously dumping core, close all file handles to allow
288     the server to restart concurrently.
289 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
290     sequences, without double-encoding. it should be faster, too.
291     - the above fixes wrong display of help tetx and many other issues.
292 root 1.216 - use lzf and frag packets for large messages for clients supporting them
293 root 1.218 (0.9976+), use it for long books and other messages.
294 root 1.210 - eradicate listen command and corresponding code.
295 root 1.211 - eradicate logs command.
296 root 1.218 - let the client log into the server log, used for crash backtraces.
297 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
298     old style spell objects with the spell magic bullet.
299 root 1.220 - (arch) fixed skill less rods in the archetypes
300 root 1.204
301 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
302 elmex 1.197 - made jeweler workbench larger and some other minor map
303     changes in jeweler town.
304 root 1.196 - fixed wrong item handling in jeweler skill code.
305 root 1.198 - (arch) use a special "key_random_map" for random map keys
306     that are used up.
307 root 1.199 - fix a crash when the player who was observed has logged out long
308     enough for his region/map to be gone.
309 root 1.200 - port to g++-4.3's incompatible tr1 changes.
310 root 1.201 - add some missing dependencies.
311 root 1.203 - log to /var/log/deliantra/ by default.
312     - hack observe code to enable smooth movmenet when observing.
313 elmex 1.195
314 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
315 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
316 root 1.179 - correctly move gsay to the party channel.
317 root 1.178 - fix a crash when animate weapon was used in some areas.
318 elmex 1.177 - fixed unnecessary identification of by converters created objects.
319 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
320     with NPCs.
321 elmex 1.175 - (arch) dragon scales got proper type now
322 root 1.193 - object::decrease would sometimes cause container weights to
323     be wrong, this has been fixed.
324 root 1.194 - do not send time updates for newly-seen items.
325 root 1.185 - thawing an icecube will once more drop its contents to the ground.
326 root 1.183 - fix cone spells etc. going through walls sometimes.
327 root 1.186 - fix a weight update bug that sometimes left containers
328     with wrong weights.
329 root 1.194 - added auto_apply event and extension for shop tiles.
330 root 1.172 - work around get_map_flags invoking perl and switching the stack.
331     - make sure the map is loaded when using a town portal return.
332 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
333     where healing spells didn't cost any grace.
334 root 1.173 - fix starvation kill reason.
335 root 1.174 - fix pk killer name message.
336 root 1.189 - don't let people apply signs with @match.
337 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
338     what seems to be the biggets memleak in the server).
339 elmex 1.171
340 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
341 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
342     - use anyevent to manage listen ports (this enables IPv6 support).
343 root 1.167 - server supports ipv6 client connections now.
344 root 1.168 - use newly-available Coro::AnyEvent.
345 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
346     to let it handle AIO requests.
347 root 1.167
348 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
349 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
350     processing considerably (especially in the client) and reduces data transfers
351     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
352 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
353     - (map) fixed npc dialogue in pup_land/s_f/special.
354     - bugfix: fix a crash when a player casts a swarm spell and then logs out
355     (swarm spells now stay in the player's inventory).
356 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
357 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
358     archetype *archname* (chairs of different facings were merged).
359     - bugfix: fix a potential crash issue in find_object_name (not used
360     normally).
361 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
362     (destruction, magic missile etc.).
363 root 1.163 - swarm spells without a direction now use various spiral patterns
364     instead of being fully random.
365 root 1.158 - update AnyEvent API to 3.4 and above.
366 root 1.156
367 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
368 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
369 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
370 root 1.152 - bugfix: the jumping skill now gives experience for jumping
371     and for attacking monsters. it also takes about one second to do a jump.
372 root 1.138 - bugfix: players couldn't starve in 2.53 :(
373 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
374 root 1.152 - bugfix: spell effects like word of recall are removed on death.
375 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
376     were created outside a map.
377 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
378     (fixed by reversing the logic).
379 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
380 root 1.153 - bugfix: the random map generator no longer leaks key objects.
381 root 1.154 - bugfix: support random maps >127x127.
382 root 1.152 - (maps) fixed the death certificate system in nimbus.
383 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
384 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
385 root 1.147 - (arch) give ball lightning a real name.
386 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
387 root 1.155 - support cfpod in ex replies (client item tooltips).
388 root 1.143 - unapply item in range slow when readying a spell.
389 root 1.148 - bugfix: account for rounding errors in weight updates.
390 root 1.139 - remove synchronous mkdir in chargen_race_done.
391     - fix per-race starting maps.
392 root 1.142 - check hiscore on suicide and quit as well.
393 root 1.138 - tell players when they are starving.
394 root 1.133 - get rid of costly object_from_name conversion for altar effects.
395     - fix map difficulty calculation for generators.
396 root 1.146 - slightly more intelligent handling of "is_animated" flag.
397 root 1.149 - support no_drop map header flag (before it was only available internally).
398 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
399 root 1.133
400 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
401 root 1.119 - bugfix: custom skill settings were not saved by the server.
402     - bugfix: remove did not actually remove items from the inventory, leaving
403 root 1.116 ghost items.
404 root 1.119 - bugfix: properly update items identified on the ground.
405 root 1.120 - bugfix: use localtime_r in the logger thread.
406 root 1.122 - bugfix: player starvation will now give the correct kill reason.
407     - bugfix: archetype reloads could crash the server.
408 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
409 elmex 1.114 player is not logged in.
410 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
411 root 1.117 server startup.
412 root 1.128 - bugfix: fix the door surround check in the random map generator.
413     - (maps) fix heaven quest difficulty progression.
414     - (maps) fix some random map styles.
415     - dropping items a shop is not interested in won't sell them anymore.
416     - rods and horns with a too low maximum charge allow now at least one discharge.
417     - implement kill & death statistics.
418     - random map preparation is no longer synchronous.
419     - rewrite find_style in perl, no longer does synchronous I/O.
420     - improve random map specials placement.
421     - make the killer a real object pointer instead of a string, improved
422     kill reason messages.
423 root 1.117 - take advantage of new aio_close and aio_chmod.
424 root 1.128 - implement archetype::get, object::deep_clone and update callers.
425 root 1.125 - change_abil is much faster.
426 root 1.126 - update the floorbox more often to work around the reverses item order
427     display in clients.
428 root 1.125 - cleaned up object copying by encapsulating it to a single place.
429 root 1.126 - add hints to the invite messages.
430 root 1.127 - rewrote key<->value pair handling.
431 root 1.128 - use an independent random number generator for the random map generator.
432 elmex 1.113
433 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
434 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
435     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
436     - completely automate the weight handling, should fix all weight
437     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
438 root 1.103 - reloading archetypes while a user was in the character creation phase
439     could crash the server.
440 root 1.106 - fix a nontrivial number of cases of code commented similar
441     to "is this really correct?", as many of those cases are now handles
442     automatically by lower level code.
443     - replace many ad-hoc checks for client visibility by object::visible_to,
444     should result in broader applicability of functions using it.
445 root 1.104 - merge items with different arch pointers refering to the same arch
446     (due to archetype reloads).
447 root 1.106 - refactored the object remove/insert functions and most related
448     functions (decrease, split, merge_ob etc.).
449 root 1.105 - make it compile better on freebsd (reported by pippijn).
450 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
451 root 1.108 - fix the longstanding "container stays open" bug.
452 root 1.107 - improved floorbox updating to be incremental and other protocol
453     optimisations.
454     - get rid of update_after_inventory_change and only do update stats
455     for weight once/tick/player at max.
456 root 1.109 - rewrite party commands, use party channel.
457 root 1.103
458 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
459 root 1.97 - properly link against libgthread as that is needed to make the slice
460     allocator thread-safe.
461 root 1.91 - support perls not compiled with 64 bit support (though this is not a
462     recommended configuration) (reported by Samuel Gondouin).
463 root 1.94 - always put godgiven items into the player inventory, never any containers.
464 root 1.92 - (maps, arch) the scorn go club was founded!
465 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
466 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
467     became a real spell-class.
468 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
469     - (arch) considerably strengthened spark shower and destruction.
470     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
471     finally reloadable at runtime.
472     - changed archetype loading algorithm to only require one pass and
473     use delayed resolving of references.
474 root 1.101 - examine command now uses the examine infobox.
475 root 1.102 - implement an "incremental garbage collector" for archetypes.
476 root 1.98 - enable slice allocator again.
477 root 1.96 - implement optional free memory poisoning.
478 root 1.91
479 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
480 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
481 root 1.85 skill.
482 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
483     names (also update all maps to use money instead of coins).
484 root 1.78 - add uuid accessors to perl.
485     - add coin names and archetype accessors to perl.
486 root 1.80 - fix runtime uuid file format to use "." instead of ",".
487 root 1.78 - change perl extensions to not use hardcoded coins and values.
488 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
489     and be more parsimonous of uuid usage by the exact value out on exit.
490 root 1.86 - write log messages in another thread, removing another sync point.
491     - support multi-line log messages in a nicer way.
492 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
493 root 1.81 - fix a minor memleak in the random map generator.
494     - some parts of the random map generator are not coroutine-safe,
495     so only call it "single-threaded".
496     - major cleanup of memory management in random map generator.
497 root 1.87 - slight refactoring of the random map generator, faster too.
498 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
499     bookkeeping bug.
500 root 1.87 - work around "player is on active list" problem by deactivating player
501     after loading.
502 root 1.81 - garbage collect shstr's more evenly and adaptively only when
503     there have in fact been allocations.
504 root 1.82 - fix object::insert to do as documented and insert into the env
505     if necessary.
506     - fix cf::map::unique_maps.
507     - fix nrof overflow check in can_merge_slow.
508     - fix converter code to handle >31 bit values.
509 elmex 1.83 - added support for the player_sold flag
510 root 1.84 - converters no longer accept unpaid items.
511 root 1.88 - canonicalize random map meta files for better unification.
512 root 1.77
513 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
514 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
515     when mlockall has been used.
516 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
517 root 1.72 - use separate thread for ticker timing (and more in the future).
518     this greatly increases timing accuracy and gets rid of an enourmous
519     number of gettimeofday calls.
520 root 1.82 - use a separate thread to signal aio completion, for lower latency.
521 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
522 root 1.71
523 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
524 root 1.68 - rebalanced default experience table to be more exponential
525     and much easier up to level ~40, then moderately harder.
526 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
527 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
528     - do not exit on reload/load errors but properly cleanup.
529 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
530 root 1.66
531 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
532 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
533     (this fixes the jeweler skill).
534 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
535 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
536 root 1.63 - move tombstone to real map if player died due to cave-in (even if
537     it has reset, which is better than putting it on the savebed, also as
538 root 1.321 proof that the player didn't use a savebed).
539 root 1.59
540 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
541 root 1.56 - work around perl bug in configure perl module version check.
542 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
543 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
544 root 1.52 - fix a bug in animate_weapon, causing a crash.
545 root 1.54 - no longer exit when a coroutine throws an exception.
546 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
547 root 1.53 - fix the "<player> is nuts" message.
548 root 1.58 - fix an exception at logout due to the json_coder being gone.
549 root 1.43 - upgrade to EV version 2.0 API.
550 root 1.47 - when players don't apply a savebed correctly but stand above one,
551     do not move or kill them.
552 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
553 root 1.43 - implement generic framework for server-side resource files.
554     - implement resource file update event.
555     - hook experience table update into the framework.
556     - move jeweler.yaml to resources (arch/).
557 root 1.44 - switch from Crossfire to Deliantra perl module.
558     - implement json2json arch filter.
559 root 1.45 - implement widget protocol version 2, support for ui templates.
560 root 1.54 - mapinfo is now handled fully asynchronously.
561 root 1.48 - ext/irc: also log irc messages.
562 root 1.51 - ext/schmorplog: write user stat files asynchronously.
563 root 1.43
564 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
565 elmex 1.41 - limited the number of items that can be picked up and dropped
566 root 1.42 as temporary measurement against bad performance or dropping things
567     (this lead to long freezes and triggered the watchdog).
568 elmex 1.41 - improved the performance of the drop command a bit.
569 root 1.38 - switch from Event to EV for higher performance, easier usage,
570     less bugs...
571 root 1.39 - updated to release version of the gnu affero license.
572 root 1.38
573 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
574 root 1.36 - more thoroughly rename the binaries, contact addresses.
575     - update the copyrights.
576 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
577     crashes.
578 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
579     potentially causing crashes.
580 root 1.35 - assign weapons on user load time, not login-time, avoiding
581     crashes.
582    
583 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
584 root 1.32 - fixed an important bug that caused passwords to be forgotten.
585 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
586     in some of the maps.
587 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
588     which is now trivial to do.
589 root 1.33 - removed all traces of the old (and never working) plug-in interface
590     (70kb code less on amd64).
591 root 1.34 - improve/tune scheduling priorities.
592     - fix some freezing bugs.
593     - fix a memory corruption problem in dynbuf.printf.
594     - use channels for chat and many informational commands.
595     - improved the tutorial.
596     - create missile is now fixed.
597     - race fields must now contain archetypes.
598     - jumping skill now works as advertised.
599 root 1.31
600 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
601 root 1.24 - relicense under the gnu affero license.
602 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
603 root 1.24 - implement server-side framework for generic resources.
604     - use resource framework for server-provided ambient
605     music.
606 root 1.27 - save object owners (players only atm).
607 root 1.24 - replace limited sound api with server-provided sound effects.
608     - new sc (sound control) protocol command.
609     - improve fxix protocol to include types.
610     - exactly fill tcp segments, if possible.
611     - output-rate is now an upper limit, the server will automatically
612     (and quite perfectly) adjust to the network conditions, ensuring
613     low latency even during bulk transfers (music, images, sounds etc.).
614     - implement server-side widgets (i.e. client widgets controlled
615     in the server side). this will allow future expansion without
616     having to upgrade clients.
617     - implement a (artwork) world map with realtime player position
618     tracking.
619     - new and more efficient extcmd (server still supports old extcmd
620     protocol).
621 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
622     calcluation that could be easily exploited by users.
623     - rebalanced diseases to spread more naturally/evenly.
624     - completely asynchronous map loading even for tiled maps.
625 root 1.24 - replace simple messaging protocol with channels carrying metadata
626     (similar to message types, but more directed at the user).
627     - reduce command processing latency by a whopping 120ms by
628     reordering some processing steps inside the server. this directly
629     reduces lag by 120ms.
630     - actually send spell faces to the client.
631 root 1.23 - implement player genders.
632 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
633     otherwise return to savebed and possible kill if the log-out
634     was for too long.
635     - fast socket-dead detection (kick player after 8 seconds without ack).
636     - greatly reduce the cpu time needed to draw maps _again_.
637     - archetypes are now subclasses of objects.
638     - rebalanced shop greed and approval functions to be more realistic
639     (and likely match the actual intention).
640 root 1.23 - implement "crossfire pod" format for messages, with working bold,
641     italic, gender-specific text, paragraphs etc.
642 root 1.24 - implemented hint framework, players can opt to receive hints.
643     - implemented (long) book framework, added some books from the cf wiki.
644 root 1.23 - implement generic message framework that uses xml, utf8 for the client
645     protocol and is capable of transmitting generic meta information.
646 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
647     - replace the nexus by a per-player tutorial map that teaches stuff
648     better than the newbie house.
649 root 1.18 - fix the magicmap colours.
650 root 1.19 - optimise map update even more by removing unneeded code and checks.
651     - decouple map and stats update from pl->ob and use pl->observe instead.
652     - implement observe command.
653 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
654     calls with a simple comparison.
655     - fix a latent crossfire bug that could crash the server because the
656     map refresh did not update the mapspace.
657 root 1.24 - support custom keys for regions and maps, regions are now
658     refcount-managed.
659     - allow worldmap overlays anywhere in the 000..999 range.
660     - new system to acquire time slices for background jobs, to reduce
661     jitter.
662 root 1.27 - semi-persistent object-referencing framework (currently only players
663     supported).
664 root 1.22 - dependency tracking for perl extensions.
665 root 1.24 - new slag-ex extension for cleaning cauldrons.
666     - fix invoke result processing.
667     - there are even less i/o syncpoints in the server now.
668 root 1.29 - added map-tags extension that scans all maps for object tags
669     and records them in the database (not used yet).
670 root 1.28 - metaserver 2 support.
671 root 1.22 - many more bugfixes and minor optimisations.
672 root 1.16
673 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
674 root 1.14 - optimised event invocation (non-wanted events can now be
675     skipped with 4-5 inlined instructions).
676 root 1.12 - complete rewrite of town_portal: it now creates a portal
677     to the "nearest" town only, travel is only possible
678 root 1.13 to the town and back, anybody can use it (also removes
679     one of the remaining syncpoints in the server).
680 root 1.10 - complete rewrite of the range/attack skill slot system:
681     there are now two slots, one for combat, one for ranged
682     attacks.
683     - introduce the concept of a current weapon (either a ranged
684     or a combat weapon/skill/tool) and switch between them as
685     needed.
686     - rewrite bow code so bows get more useful: apply damage,
687     attacktype and other stats to the arrows and treat
688     bows as weapons. also rebalance the missile weapons skill
689     so its damage increases with level.
690     - rewrite the complete player speed logic: weapon_speed now
691     works as documented and there are no unnatural speed boosts.
692 root 1.6 - implement a utility - cfutil - that simplifies arch and map
693     installation, replacing the old collect scripts and
694 root 1.9 simplying deployment by scaling and cutting faces as required.
695     - simplify the map protocol extensively by taking advantage
696     of missing bigfaces, speeding up map generation immensely.
697 root 1.6 - implement inherit keyword allowing archetypes to inherit from
698     other archetypes.
699     - rationalise archetype, region and treasurelist file format
700     into a single file format and make them reloadable asynchronously.
701 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
702     reloadable at runtime.
703 root 1.6 - implement 64x64 faceset support.
704     - implement fxixsx protocol that saves
705     a lot of bandwidth over the old image/face/smooth packets
706 root 1.11 and allows images > packetsize, incremental and background
707     transfers.
708 root 1.6 - implement a bandwidth-saving smoothing protocol that works
709     on a face basis as opposed to a mapspace basis.
710 root 1.7 - the server can now rate-limit image uploads to not exceed
711     a certain (client-configurable) speed while guarenteeing full
712     freedom of movement.
713 root 1.8 - implement new ex command to request item descriptions.
714     - implement new msg command for in-game messages with meta
715     information (using xml).
716 root 1.9 - enforce utf-8 for all text messages.
717 root 1.13 - added micropather (not used yet).
718 root 1.6 - many, many bugfixes.
719 root 1.1
720 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
721 root 1.1 - make coroapi accessible to cf+.
722     - moved map handling logic completely to perl
723     - per player maps are now marked in the map
724 root 1.2 - maps are saved completely differently now,
725     and much more often.
726 root 1.17 - rewrote map header parser and writer, to be much faster.
727 pippijn 1.4 - maps and players are now (in the average case) loaded
728 root 1.2 and saved completely asynchronously, I/O contention will no
729     longer freeze the server.
730 pippijn 1.4 - players and maps can be loaded anytime, without the player
731 root 1.2 being logged in.
732 root 1.1 - automatically generate method interfaces for perl from headers
733     - unbundled freezethaw
734     - mostly rewrote common/map.C
735     - completely rewrite server/swap.C
736     - introduced "runtime", the CCT clock (corrected crossfire time) :)
737     - introduced new keyword for map files: file_format_version (integer, server version: 0)
738     - better message for apply failures due to applymode
739     - removed most all of the weather code
740     - unified logging to stderr and file
741     - too many minor changes to document