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Revision: 1.356
Committed: Sun Apr 5 18:09:13 2009 UTC (15 years, 1 month ago) by root
Branch: MAIN
CVS Tags: rel-2_78
Changes since 1.355: +7 -39 lines
Log Message:
2.78

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
5     - fixed bug in alchemy, where finding the right object for enhancements
6     didn't work.
7 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
8     effects (w.r.t. put_more) per mapspace, to give the server a chance
9     to survive a hundred deathsheads.
10 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
11     disastrous bug of unfortunately unknown proportions...
12 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
13 root 1.343 - use gender-neutral place descriptions for invite.
14 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
15     Thanks go to Lisa Larsen!
16 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
17     anymore).
18 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
19 root 1.345 - use better dependency tracking for include/keyword.h.
20 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
21     so it is possible to invite somebody out of some stck-till-death traps,
22 root 1.346 or simply to commit suicide.
23 root 1.352 - replace the "ignoring delayed commands" message by something more useful
24     (cf. cunning gnome freezeing issue).
25 elmex 1.349 - various fixes for weapon improvements.
26 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
27 root 1.353 - support T and G sequences in cfpod.
28 root 1.343
29 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
30 root 1.339 - convert me command from per-map to chat, which makes more sense, also
31     document it.
32 elmex 1.336 - more than one spellbooks of same class can now be given
33     in class selection.
34 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
35     spell rebalancements.
36 elmex 1.338 - the IRC gateway filters IRC colors now.
37 elmex 1.336
38 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
39 root 1.331 - (arch) fix quiver of Holding Bolts.
40 root 1.332 - applying unpaid items will now examine them.
41 root 1.330 - add "What" column to body command, showing items in that slot.
42 elmex 1.329 - redesigned and rebalanced lamps and torches.
43 root 1.330 - add "..." to item names that have been shortened.
44     - fixed "assign" function that squeezes strings into fixed length.
45 elmex 1.333 - add cursed effect to lamps and (some) torches.
46 elmex 1.334 - fixed bad assigned crafting skills and their tools.
47 root 1.312
48 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
49 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
50 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
51 root 1.312 - make monster smell logic dependent on their wisdom stat.
52 root 1.324 - put the death reason into a separate tab.
53     - converted "connected" slot to string, cleanly got rid of some ugly
54     hacks such as the path_attuned hack.
55 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
56     - replace one-at-a-time hash by faster than smaller FNV-1a hash
57     when hashing strings.
58 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
59 elmex 1.320 whether the right cauldron is used.
60 root 1.313 - considerably optimise shared string implementation by
61 root 1.316 making its null value a compiletime constant.
62 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
63     as well as using shstr_cmp to pass shared stringsa round efficiently,
64     for lots of code size savings.
65 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
66     they are sleeping: generators now check for the sleeping flag.
67 root 1.318 - tell gcc not to excessively inline some perl interface functions.
68 root 1.322 - remove marking rune length limit.
69 root 1.323 - fix formatting of cfpod when a verbatim block was following
70     a single newline.
71     - move resistances, statistics and showpets command output into tabs.
72 root 1.326 - implement map scripts that can replace the boulder logic without
73     having to write extensions.
74 root 1.310
75 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
76 root 1.302 - fix a longstanding bug that teared multipart monsters
77     at map boundaries apart.
78 root 1.292 - temporarily make permanently invisible player visible when
79     he/she makes noise.
80 root 1.284 - fix being able to see through walls a bit.
81 root 1.303 - improve look at output.
82 root 1.285 - completely replaced the line of sight algorithm with a variant
83     of spiral fov capable of visibility grades and arbitrary
84     shadow angles, that uses less memory and less code.
85     - the new los code supports arbitrary map rectangles and loosens
86 root 1.310 other restrictions of the old code, supporting further optimisations.
87     - update los if blocksview-objects are inserted in a map, not just when
88 root 1.287 removed (e.g. for summon fog).
89 root 1.303 - permanent invisibility doesn't make immune against making noise:
90     implement a noise system that allows monsters to locate the player
91     when he/she makes noise.
92     - implement a primitive smell system that monsters can use to track
93     players.
94 elmex 1.288 - create bomb now also works when casted by door traps.
95 elmex 1.290 - (arch) new torch graphics.
96 root 1.289 - (maps) considerably soften the subway spider.
97 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
98     the guards from being killed by players.
99 root 1.310 - (maps) lots of tweaks in and around scorn.
100     - (maps) use special non-blocksview jungle, mountain and
101     darkforest freely on the worldmap, to get gradual sight obstacles
102     instead of total blackout in those areas.
103 root 1.289 - no maximum darkness for outdoor maps anymore.
104 root 1.291 - add more hints, fix some messages.
105 root 1.292 - fix a bug: firing rods should tell you something about them.
106     - make light additive even within players.
107 root 1.293 - darken xrays effect a bit.
108     - improve handling of los changes when inserting or removing
109     objects, not perfect yet.
110     - make map darkness signed (formerly unsigned) to allow
111 root 1.294 ambient lighting and centrally manage darkness as an offset.
112     - revamped, fixed and documented the server calendrics, also
113     tell users the current time and data, to improve awareness.
114     - implement proper wizlook flag and handling of wizlook, instead
115     of dumbly just clearing los once.
116 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
117     and has a smaller runtime variance.
118 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
119     making them actually useful.
120     - see_in_dark now increases the viewing radius by 3.
121 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
122     speedup, as well as in many other places.
123 root 1.299 - remove support for extended map infos - these are not used
124     by the deliantra client and removing them gives us a 10% speedup
125     when sending map changes.
126 root 1.300 - remove most gcfclient and other client bug workarounds, as well
127     as now obsolete protocol versions, simplying the code.
128 root 1.301 - optimise and simplify generation of random numbers.
129 root 1.303 - correctly provide a non-zero default density for materials, to
130     avoid crashes, fix other bugs in the material handling code.
131     - fix volume calculations.
132     - fix cfpod parsing when multiple verbatim blocks were separated by
133     newlines.
134 root 1.305 - increase monster detection radius from wis/5 to wis/3.
135 root 1.306 - remove old pickup modes.
136     - remove obsolete disarm and search commands (search wasn't working
137     anyways).
138 root 1.308 - fix a crash when an npc applied a sign.
139 root 1.284
140 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
141 root 1.283 - this release is assumed to be very stable.
142     - (maps) radically redesigned and improved tutorial.
143 root 1.280 - directional casting no longer immediately removes the invisible effect.
144 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
145 root 1.272 - fix overflow in lighting calculations.
146     - negative glow radii can no longer cause total darkness.
147 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
148     only maximally-lit ones.
149 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
150     - swashbucklers got the oratory skill now.
151 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
152 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
153 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
154 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
155     (which was probably broken, too).
156 root 1.281 - support negative glow radii during daytime, too.
157     - use circular, not rectangular, viewing area.
158     - use minimum viewing distance of 2 in outdoor maps.
159     - negative glow is stronger than viewing area or lamps.
160 root 1.283 - (arch) new darkness spell face.
161 root 1.272
162 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
163     - (maps) completely redesigned scorn.
164 root 1.269 - "cast light" now works on oneself.
165 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
166     negative glow radii again (they were totally broken before).
167 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
168 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
169 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
170 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
171 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
172     back to the player.
173 root 1.251 - attuned/repell and spell base level system reworked.
174 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
175 root 1.247 be less erratic now.
176 root 1.248 - refuse to write the uuid file if the uuid is zero
177     (to avoid writing it in early crashes).
178 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
179     - speed up emergency_save by not syncing every file separately.
180     - no longer reattach perl to every object on reload, it's slow, and no longer
181     necessary since we don't nuke stashes anymore.
182     - do not bootstrap perl from the commandline args, use separate eval for
183     better error reporting.
184 root 1.259 - fix a crash when pushing cone spells met ice attacks.
185 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
186 root 1.255 - speed up map refresh in server a bit.
187 elmex 1.258 - refactored drop code and fixed some programming errors in it.
188 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
189 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
190 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
191     as the current weight of the inventory.
192 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
193     dragonfire has been introduced for the non-dragon players.
194 root 1.265 - remove unused "tooltype", "start_holding" object slots.
195     - change "weapontype" object slot to uint8.
196     - convert "hide" object slot into flag.
197     - reorder object members for better locality of reference and codesize
198     decrease.
199 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
200 root 1.267 - fix a crash when no skill could be found when killing amonster.
201 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
202     every completed aio operation.
203 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
204     and update mapspaces if necessary.
205 root 1.246
206 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
207 root 1.241 - removed all command line parsing, only env variables are supported
208     anymore.
209 root 1.239 - region-specific monsters will now once more be on the worldmap.
210 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
211 root 1.225 would grow out of bounds.
212 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
213 root 1.222 - fixed a double-escaping bug in the pod-parser.
214     - rewrote the cfpod parser in C++.
215     - hintmode moved to C++, players need to re-set their hintmode if
216     they dislike "show".
217 root 1.231 - fix RIP inscription.
218 root 1.239 - bump login name length from 18 to 20 char max.
219 root 1.231 - correctly support gender in emotes.
220     - correctly support gender in the death messages.
221     - correctly generate death messages for players only when they really die,
222     with increased information.
223 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
224     and data corruption (but apparently was never triggered).
225 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
226 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
227     data corruption bug.
228 root 1.223 - tweak coredumping/monitoring a bit.
229 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
230 root 1.227 - do not crash in the loader when an inventory object could not be loaded
231     (from a corrupted file).
232 root 1.241 - redid skills command to send output to proper channel.
233 root 1.233 - object->map is no longer refcounting.
234 root 1.228 - add FLAG_DEBUG for internal debugging.
235 root 1.231 - add NDI_VERBATIM flag to send_msg.
236 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
237 root 1.240 - player->exists is no longer a sync_job.
238 root 1.233 - split login.ext's player scheduler into
239     it's own player-scheduler.ext extension.
240 root 1.222
241 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
242 root 1.212 - require perl 5.10.
243 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
244 root 1.204 - swap player and observed count's on the map when observing.
245 root 1.205 - add (mostly untested) mapspace perl class and accessors.
246 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
247 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
248     could be found.
249 root 1.208 - pits now have a configurable "random spread" range and default
250 root 1.213 to a radius of two now.
251 root 1.212 - rewrite pay_player_arch.
252     - use a more stable perl_reload implementation.
253     - do not use Symbol::delete_package (causes crashes after perl-reload),
254     use our own, safer, clear_package instead.
255     - when asynchronously dumping core, close all file handles to allow
256     the server to restart concurrently.
257 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
258     sequences, without double-encoding. it should be faster, too.
259     - the above fixes wrong display of help tetx and many other issues.
260 root 1.216 - use lzf and frag packets for large messages for clients supporting them
261 root 1.218 (0.9976+), use it for long books and other messages.
262 root 1.210 - eradicate listen command and corresponding code.
263 root 1.211 - eradicate logs command.
264 root 1.218 - let the client log into the server log, used for crash backtraces.
265 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
266     old style spell objects with the spell magic bullet.
267 root 1.220 - (arch) fixed skill less rods in the archetypes
268 root 1.204
269 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
270 elmex 1.197 - made jeweler workbench larger and some other minor map
271     changes in jeweler town.
272 root 1.196 - fixed wrong item handling in jeweler skill code.
273 root 1.198 - (arch) use a special "key_random_map" for random map keys
274     that are used up.
275 root 1.199 - fix a crash when the player who was observed has logged out long
276     enough for his region/map to be gone.
277 root 1.200 - port to g++-4.3's incompatible tr1 changes.
278 root 1.201 - add some missing dependencies.
279 root 1.203 - log to /var/log/deliantra/ by default.
280     - hack observe code to enable smooth movmenet when observing.
281 elmex 1.195
282 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
283 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
284 root 1.179 - correctly move gsay to the party channel.
285 root 1.178 - fix a crash when animate weapon was used in some areas.
286 elmex 1.177 - fixed unnecessary identification of by converters created objects.
287 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
288     with NPCs.
289 elmex 1.175 - (arch) dragon scales got proper type now
290 root 1.193 - object::decrease would sometimes cause container weights to
291     be wrong, this has been fixed.
292 root 1.194 - do not send time updates for newly-seen items.
293 root 1.185 - thawing an icecube will once more drop its contents to the ground.
294 root 1.183 - fix cone spells etc. going through walls sometimes.
295 root 1.186 - fix a weight update bug that sometimes left containers
296     with wrong weights.
297 root 1.194 - added auto_apply event and extension for shop tiles.
298 root 1.172 - work around get_map_flags invoking perl and switching the stack.
299     - make sure the map is loaded when using a town portal return.
300 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
301     where healing spells didn't cost any grace.
302 root 1.173 - fix starvation kill reason.
303 root 1.174 - fix pk killer name message.
304 root 1.189 - don't let people apply signs with @match.
305 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
306     what seems to be the biggets memleak in the server).
307 elmex 1.171
308 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
309 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
310     - use anyevent to manage listen ports (this enables IPv6 support).
311 root 1.167 - server supports ipv6 client connections now.
312 root 1.168 - use newly-available Coro::AnyEvent.
313 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
314     to let it handle AIO requests.
315 root 1.167
316 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
317 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
318     processing considerably (especially in the client) and reduces data transfers
319     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
320 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
321     - (map) fixed npc dialogue in pup_land/s_f/special.
322     - bugfix: fix a crash when a player casts a swarm spell and then logs out
323     (swarm spells now stay in the player's inventory).
324 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
325 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
326     archetype *archname* (chairs of different facings were merged).
327     - bugfix: fix a potential crash issue in find_object_name (not used
328     normally).
329 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
330     (destruction, magic missile etc.).
331 root 1.163 - swarm spells without a direction now use various spiral patterns
332     instead of being fully random.
333 root 1.158 - update AnyEvent API to 3.4 and above.
334 root 1.156
335 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
336 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
337 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
338 root 1.152 - bugfix: the jumping skill now gives experience for jumping
339     and for attacking monsters. it also takes about one second to do a jump.
340 root 1.138 - bugfix: players couldn't starve in 2.53 :(
341 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
342 root 1.152 - bugfix: spell effects like word of recall are removed on death.
343 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
344     were created outside a map.
345 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
346     (fixed by reversing the logic).
347 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
348 root 1.153 - bugfix: the random map generator no longer leaks key objects.
349 root 1.154 - bugfix: support random maps >127x127.
350 root 1.152 - (maps) fixed the death certificate system in nimbus.
351 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
352 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
353 root 1.147 - (arch) give ball lightning a real name.
354 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
355 root 1.155 - support cfpod in ex replies (client item tooltips).
356 root 1.143 - unapply item in range slow when readying a spell.
357 root 1.148 - bugfix: account for rounding errors in weight updates.
358 root 1.139 - remove synchronous mkdir in chargen_race_done.
359     - fix per-race starting maps.
360 root 1.142 - check hiscore on suicide and quit as well.
361 root 1.138 - tell players when they are starving.
362 root 1.133 - get rid of costly object_from_name conversion for altar effects.
363     - fix map difficulty calculation for generators.
364 root 1.146 - slightly more intelligent handling of "is_animated" flag.
365 root 1.149 - support no_drop map header flag (before it was only available internally).
366 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
367 root 1.133
368 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
369 root 1.119 - bugfix: custom skill settings were not saved by the server.
370     - bugfix: remove did not actually remove items from the inventory, leaving
371 root 1.116 ghost items.
372 root 1.119 - bugfix: properly update items identified on the ground.
373 root 1.120 - bugfix: use localtime_r in the logger thread.
374 root 1.122 - bugfix: player starvation will now give the correct kill reason.
375     - bugfix: archetype reloads could crash the server.
376 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
377 elmex 1.114 player is not logged in.
378 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
379 root 1.117 server startup.
380 root 1.128 - bugfix: fix the door surround check in the random map generator.
381     - (maps) fix heaven quest difficulty progression.
382     - (maps) fix some random map styles.
383     - dropping items a shop is not interested in won't sell them anymore.
384     - rods and horns with a too low maximum charge allow now at least one discharge.
385     - implement kill & death statistics.
386     - random map preparation is no longer synchronous.
387     - rewrite find_style in perl, no longer does synchronous I/O.
388     - improve random map specials placement.
389     - make the killer a real object pointer instead of a string, improved
390     kill reason messages.
391 root 1.117 - take advantage of new aio_close and aio_chmod.
392 root 1.128 - implement archetype::get, object::deep_clone and update callers.
393 root 1.125 - change_abil is much faster.
394 root 1.126 - update the floorbox more often to work around the reverses item order
395     display in clients.
396 root 1.125 - cleaned up object copying by encapsulating it to a single place.
397 root 1.126 - add hints to the invite messages.
398 root 1.127 - rewrote key<->value pair handling.
399 root 1.128 - use an independent random number generator for the random map generator.
400 elmex 1.113
401 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
402 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
403     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
404     - completely automate the weight handling, should fix all weight
405     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
406 root 1.103 - reloading archetypes while a user was in the character creation phase
407     could crash the server.
408 root 1.106 - fix a nontrivial number of cases of code commented similar
409     to "is this really correct?", as many of those cases are now handles
410     automatically by lower level code.
411     - replace many ad-hoc checks for client visibility by object::visible_to,
412     should result in broader applicability of functions using it.
413 root 1.104 - merge items with different arch pointers refering to the same arch
414     (due to archetype reloads).
415 root 1.106 - refactored the object remove/insert functions and most related
416     functions (decrease, split, merge_ob etc.).
417 root 1.105 - make it compile better on freebsd (reported by pippijn).
418 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
419 root 1.108 - fix the longstanding "container stays open" bug.
420 root 1.107 - improved floorbox updating to be incremental and other protocol
421     optimisations.
422     - get rid of update_after_inventory_change and only do update stats
423     for weight once/tick/player at max.
424 root 1.109 - rewrite party commands, use party channel.
425 root 1.103
426 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
427 root 1.97 - properly link against libgthread as that is needed to make the slice
428     allocator thread-safe.
429 root 1.91 - support perls not compiled with 64 bit support (though this is not a
430     recommended configuration) (reported by Samuel Gondouin).
431 root 1.94 - always put godgiven items into the player inventory, never any containers.
432 root 1.92 - (maps, arch) the scorn go club was founded!
433 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
434 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
435     became a real spell-class.
436 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
437     - (arch) considerably strengthened spark shower and destruction.
438     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
439     finally reloadable at runtime.
440     - changed archetype loading algorithm to only require one pass and
441     use delayed resolving of references.
442 root 1.101 - examine command now uses the examine infobox.
443 root 1.102 - implement an "incremental garbage collector" for archetypes.
444 root 1.98 - enable slice allocator again.
445 root 1.96 - implement optional free memory poisoning.
446 root 1.91
447 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
448 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
449 root 1.85 skill.
450 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
451     names (also update all maps to use money instead of coins).
452 root 1.78 - add uuid accessors to perl.
453     - add coin names and archetype accessors to perl.
454 root 1.80 - fix runtime uuid file format to use "." instead of ",".
455 root 1.78 - change perl extensions to not use hardcoded coins and values.
456 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
457     and be more parsimonous of uuid usage by the exact value out on exit.
458 root 1.86 - write log messages in another thread, removing another sync point.
459     - support multi-line log messages in a nicer way.
460 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
461 root 1.81 - fix a minor memleak in the random map generator.
462     - some parts of the random map generator are not coroutine-safe,
463     so only call it "single-threaded".
464     - major cleanup of memory management in random map generator.
465 root 1.87 - slight refactoring of the random map generator, faster too.
466 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
467     bookkeeping bug.
468 root 1.87 - work around "player is on active list" problem by deactivating player
469     after loading.
470 root 1.81 - garbage collect shstr's more evenly and adaptively only when
471     there have in fact been allocations.
472 root 1.82 - fix object::insert to do as documented and insert into the env
473     if necessary.
474     - fix cf::map::unique_maps.
475     - fix nrof overflow check in can_merge_slow.
476     - fix converter code to handle >31 bit values.
477 elmex 1.83 - added support for the player_sold flag
478 root 1.84 - converters no longer accept unpaid items.
479 root 1.88 - canonicalize random map meta files for better unification.
480 root 1.77
481 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
482 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
483     when mlockall has been used.
484 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
485 root 1.72 - use separate thread for ticker timing (and more in the future).
486     this greatly increases timing accuracy and gets rid of an enourmous
487     number of gettimeofday calls.
488 root 1.82 - use a separate thread to signal aio completion, for lower latency.
489 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
490 root 1.71
491 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
492 root 1.68 - rebalanced default experience table to be more exponential
493     and much easier up to level ~40, then moderately harder.
494 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
495 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
496     - do not exit on reload/load errors but properly cleanup.
497 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
498 root 1.66
499 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
500 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
501     (this fixes the jeweler skill).
502 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
503 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
504 root 1.63 - move tombstone to real map if player died due to cave-in (even if
505     it has reset, which is better than putting it on the savebed, also as
506 root 1.321 proof that the player didn't use a savebed).
507 root 1.59
508 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
509 root 1.56 - work around perl bug in configure perl module version check.
510 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
511 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
512 root 1.52 - fix a bug in animate_weapon, causing a crash.
513 root 1.54 - no longer exit when a coroutine throws an exception.
514 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
515 root 1.53 - fix the "<player> is nuts" message.
516 root 1.58 - fix an exception at logout due to the json_coder being gone.
517 root 1.43 - upgrade to EV version 2.0 API.
518 root 1.47 - when players don't apply a savebed correctly but stand above one,
519     do not move or kill them.
520 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
521 root 1.43 - implement generic framework for server-side resource files.
522     - implement resource file update event.
523     - hook experience table update into the framework.
524     - move jeweler.yaml to resources (arch/).
525 root 1.44 - switch from Crossfire to Deliantra perl module.
526     - implement json2json arch filter.
527 root 1.45 - implement widget protocol version 2, support for ui templates.
528 root 1.54 - mapinfo is now handled fully asynchronously.
529 root 1.48 - ext/irc: also log irc messages.
530 root 1.51 - ext/schmorplog: write user stat files asynchronously.
531 root 1.43
532 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
533 elmex 1.41 - limited the number of items that can be picked up and dropped
534 root 1.42 as temporary measurement against bad performance or dropping things
535     (this lead to long freezes and triggered the watchdog).
536 elmex 1.41 - improved the performance of the drop command a bit.
537 root 1.38 - switch from Event to EV for higher performance, easier usage,
538     less bugs...
539 root 1.39 - updated to release version of the gnu affero license.
540 root 1.38
541 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
542 root 1.36 - more thoroughly rename the binaries, contact addresses.
543     - update the copyrights.
544 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
545     crashes.
546 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
547     potentially causing crashes.
548 root 1.35 - assign weapons on user load time, not login-time, avoiding
549     crashes.
550    
551 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
552 root 1.32 - fixed an important bug that caused passwords to be forgotten.
553 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
554     in some of the maps.
555 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
556     which is now trivial to do.
557 root 1.33 - removed all traces of the old (and never working) plug-in interface
558     (70kb code less on amd64).
559 root 1.34 - improve/tune scheduling priorities.
560     - fix some freezing bugs.
561     - fix a memory corruption problem in dynbuf.printf.
562     - use channels for chat and many informational commands.
563     - improved the tutorial.
564     - create missile is now fixed.
565     - race fields must now contain archetypes.
566     - jumping skill now works as advertised.
567 root 1.31
568 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
569 root 1.24 - relicense under the gnu affero license.
570 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
571 root 1.24 - implement server-side framework for generic resources.
572     - use resource framework for server-provided ambient
573     music.
574 root 1.27 - save object owners (players only atm).
575 root 1.24 - replace limited sound api with server-provided sound effects.
576     - new sc (sound control) protocol command.
577     - improve fxix protocol to include types.
578     - exactly fill tcp segments, if possible.
579     - output-rate is now an upper limit, the server will automatically
580     (and quite perfectly) adjust to the network conditions, ensuring
581     low latency even during bulk transfers (music, images, sounds etc.).
582     - implement server-side widgets (i.e. client widgets controlled
583     in the server side). this will allow future expansion without
584     having to upgrade clients.
585     - implement a (artwork) world map with realtime player position
586     tracking.
587     - new and more efficient extcmd (server still supports old extcmd
588     protocol).
589 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
590     calcluation that could be easily exploited by users.
591     - rebalanced diseases to spread more naturally/evenly.
592     - completely asynchronous map loading even for tiled maps.
593 root 1.24 - replace simple messaging protocol with channels carrying metadata
594     (similar to message types, but more directed at the user).
595     - reduce command processing latency by a whopping 120ms by
596     reordering some processing steps inside the server. this directly
597     reduces lag by 120ms.
598     - actually send spell faces to the client.
599 root 1.23 - implement player genders.
600 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
601     otherwise return to savebed and possible kill if the log-out
602     was for too long.
603     - fast socket-dead detection (kick player after 8 seconds without ack).
604     - greatly reduce the cpu time needed to draw maps _again_.
605     - archetypes are now subclasses of objects.
606     - rebalanced shop greed and approval functions to be more realistic
607     (and likely match the actual intention).
608 root 1.23 - implement "crossfire pod" format for messages, with working bold,
609     italic, gender-specific text, paragraphs etc.
610 root 1.24 - implemented hint framework, players can opt to receive hints.
611     - implemented (long) book framework, added some books from the cf wiki.
612 root 1.23 - implement generic message framework that uses xml, utf8 for the client
613     protocol and is capable of transmitting generic meta information.
614 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
615     - replace the nexus by a per-player tutorial map that teaches stuff
616     better than the newbie house.
617 root 1.18 - fix the magicmap colours.
618 root 1.19 - optimise map update even more by removing unneeded code and checks.
619     - decouple map and stats update from pl->ob and use pl->observe instead.
620     - implement observe command.
621 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
622     calls with a simple comparison.
623     - fix a latent crossfire bug that could crash the server because the
624     map refresh did not update the mapspace.
625 root 1.24 - support custom keys for regions and maps, regions are now
626     refcount-managed.
627     - allow worldmap overlays anywhere in the 000..999 range.
628     - new system to acquire time slices for background jobs, to reduce
629     jitter.
630 root 1.27 - semi-persistent object-referencing framework (currently only players
631     supported).
632 root 1.22 - dependency tracking for perl extensions.
633 root 1.24 - new slag-ex extension for cleaning cauldrons.
634     - fix invoke result processing.
635     - there are even less i/o syncpoints in the server now.
636 root 1.29 - added map-tags extension that scans all maps for object tags
637     and records them in the database (not used yet).
638 root 1.28 - metaserver 2 support.
639 root 1.22 - many more bugfixes and minor optimisations.
640 root 1.16
641 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
642 root 1.14 - optimised event invocation (non-wanted events can now be
643     skipped with 4-5 inlined instructions).
644 root 1.12 - complete rewrite of town_portal: it now creates a portal
645     to the "nearest" town only, travel is only possible
646 root 1.13 to the town and back, anybody can use it (also removes
647     one of the remaining syncpoints in the server).
648 root 1.10 - complete rewrite of the range/attack skill slot system:
649     there are now two slots, one for combat, one for ranged
650     attacks.
651     - introduce the concept of a current weapon (either a ranged
652     or a combat weapon/skill/tool) and switch between them as
653     needed.
654     - rewrite bow code so bows get more useful: apply damage,
655     attacktype and other stats to the arrows and treat
656     bows as weapons. also rebalance the missile weapons skill
657     so its damage increases with level.
658     - rewrite the complete player speed logic: weapon_speed now
659     works as documented and there are no unnatural speed boosts.
660 root 1.6 - implement a utility - cfutil - that simplifies arch and map
661     installation, replacing the old collect scripts and
662 root 1.9 simplying deployment by scaling and cutting faces as required.
663     - simplify the map protocol extensively by taking advantage
664     of missing bigfaces, speeding up map generation immensely.
665 root 1.6 - implement inherit keyword allowing archetypes to inherit from
666     other archetypes.
667     - rationalise archetype, region and treasurelist file format
668     into a single file format and make them reloadable asynchronously.
669 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
670     reloadable at runtime.
671 root 1.6 - implement 64x64 faceset support.
672     - implement fxixsx protocol that saves
673     a lot of bandwidth over the old image/face/smooth packets
674 root 1.11 and allows images > packetsize, incremental and background
675     transfers.
676 root 1.6 - implement a bandwidth-saving smoothing protocol that works
677     on a face basis as opposed to a mapspace basis.
678 root 1.7 - the server can now rate-limit image uploads to not exceed
679     a certain (client-configurable) speed while guarenteeing full
680     freedom of movement.
681 root 1.8 - implement new ex command to request item descriptions.
682     - implement new msg command for in-game messages with meta
683     information (using xml).
684 root 1.9 - enforce utf-8 for all text messages.
685 root 1.13 - added micropather (not used yet).
686 root 1.6 - many, many bugfixes.
687 root 1.1
688 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
689 root 1.1 - make coroapi accessible to cf+.
690     - moved map handling logic completely to perl
691     - per player maps are now marked in the map
692 root 1.2 - maps are saved completely differently now,
693     and much more often.
694 root 1.17 - rewrote map header parser and writer, to be much faster.
695 pippijn 1.4 - maps and players are now (in the average case) loaded
696 root 1.2 and saved completely asynchronously, I/O contention will no
697     longer freeze the server.
698 pippijn 1.4 - players and maps can be loaded anytime, without the player
699 root 1.2 being logged in.
700 root 1.1 - automatically generate method interfaces for perl from headers
701     - unbundled freezethaw
702     - mostly rewrote common/map.C
703     - completely rewrite server/swap.C
704     - introduced "runtime", the CCT clock (corrected crossfire time) :)
705     - introduced new keyword for map files: file_format_version (integer, server version: 0)
706     - better message for apply failures due to applymode
707     - removed most all of the weather code
708     - unified logging to stderr and file
709     - too many minor changes to document