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Revision: 1.357
Committed: Sun Apr 5 20:17:36 2009 UTC (15 years, 1 month ago) by root
Branch: MAIN
Changes since 1.356: +35 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.357 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38     TODO: destroying earth walls will not update player los
39 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
40     - fixed bug in alchemy, where finding the right object for enhancements
41     didn't work.
42 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
43     effects (w.r.t. put_more) per mapspace, to give the server a chance
44     to survive a hundred deathsheads.
45 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
46     disastrous bug of unfortunately unknown proportions...
47 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
48 root 1.343 - use gender-neutral place descriptions for invite.
49 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
50     Thanks go to Lisa Larsen!
51 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
52     anymore).
53 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
54 root 1.345 - use better dependency tracking for include/keyword.h.
55 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
56     so it is possible to invite somebody out of some stck-till-death traps,
57 root 1.346 or simply to commit suicide.
58 root 1.352 - replace the "ignoring delayed commands" message by something more useful
59     (cf. cunning gnome freezeing issue).
60 elmex 1.349 - various fixes for weapon improvements.
61 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
62 root 1.353 - support T and G sequences in cfpod.
63 root 1.343
64 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
65 root 1.339 - convert me command from per-map to chat, which makes more sense, also
66     document it.
67 elmex 1.336 - more than one spellbooks of same class can now be given
68     in class selection.
69 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
70     spell rebalancements.
71 elmex 1.338 - the IRC gateway filters IRC colors now.
72 elmex 1.336
73 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
74 root 1.331 - (arch) fix quiver of Holding Bolts.
75 root 1.332 - applying unpaid items will now examine them.
76 root 1.330 - add "What" column to body command, showing items in that slot.
77 elmex 1.329 - redesigned and rebalanced lamps and torches.
78 root 1.330 - add "..." to item names that have been shortened.
79     - fixed "assign" function that squeezes strings into fixed length.
80 elmex 1.333 - add cursed effect to lamps and (some) torches.
81 elmex 1.334 - fixed bad assigned crafting skills and their tools.
82 root 1.312
83 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
84 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
85 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
86 root 1.312 - make monster smell logic dependent on their wisdom stat.
87 root 1.324 - put the death reason into a separate tab.
88     - converted "connected" slot to string, cleanly got rid of some ugly
89     hacks such as the path_attuned hack.
90 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
91     - replace one-at-a-time hash by faster than smaller FNV-1a hash
92     when hashing strings.
93 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
94 elmex 1.320 whether the right cauldron is used.
95 root 1.313 - considerably optimise shared string implementation by
96 root 1.316 making its null value a compiletime constant.
97 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
98     as well as using shstr_cmp to pass shared stringsa round efficiently,
99     for lots of code size savings.
100 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
101     they are sleeping: generators now check for the sleeping flag.
102 root 1.318 - tell gcc not to excessively inline some perl interface functions.
103 root 1.322 - remove marking rune length limit.
104 root 1.323 - fix formatting of cfpod when a verbatim block was following
105     a single newline.
106     - move resistances, statistics and showpets command output into tabs.
107 root 1.326 - implement map scripts that can replace the boulder logic without
108     having to write extensions.
109 root 1.310
110 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
111 root 1.302 - fix a longstanding bug that teared multipart monsters
112     at map boundaries apart.
113 root 1.292 - temporarily make permanently invisible player visible when
114     he/she makes noise.
115 root 1.284 - fix being able to see through walls a bit.
116 root 1.303 - improve look at output.
117 root 1.285 - completely replaced the line of sight algorithm with a variant
118     of spiral fov capable of visibility grades and arbitrary
119     shadow angles, that uses less memory and less code.
120     - the new los code supports arbitrary map rectangles and loosens
121 root 1.310 other restrictions of the old code, supporting further optimisations.
122     - update los if blocksview-objects are inserted in a map, not just when
123 root 1.287 removed (e.g. for summon fog).
124 root 1.303 - permanent invisibility doesn't make immune against making noise:
125     implement a noise system that allows monsters to locate the player
126     when he/she makes noise.
127     - implement a primitive smell system that monsters can use to track
128     players.
129 elmex 1.288 - create bomb now also works when casted by door traps.
130 elmex 1.290 - (arch) new torch graphics.
131 root 1.289 - (maps) considerably soften the subway spider.
132 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
133     the guards from being killed by players.
134 root 1.310 - (maps) lots of tweaks in and around scorn.
135     - (maps) use special non-blocksview jungle, mountain and
136     darkforest freely on the worldmap, to get gradual sight obstacles
137     instead of total blackout in those areas.
138 root 1.289 - no maximum darkness for outdoor maps anymore.
139 root 1.291 - add more hints, fix some messages.
140 root 1.292 - fix a bug: firing rods should tell you something about them.
141     - make light additive even within players.
142 root 1.293 - darken xrays effect a bit.
143     - improve handling of los changes when inserting or removing
144     objects, not perfect yet.
145     - make map darkness signed (formerly unsigned) to allow
146 root 1.294 ambient lighting and centrally manage darkness as an offset.
147     - revamped, fixed and documented the server calendrics, also
148     tell users the current time and data, to improve awareness.
149     - implement proper wizlook flag and handling of wizlook, instead
150     of dumbly just clearing los once.
151 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
152     and has a smaller runtime variance.
153 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
154     making them actually useful.
155     - see_in_dark now increases the viewing radius by 3.
156 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
157     speedup, as well as in many other places.
158 root 1.299 - remove support for extended map infos - these are not used
159     by the deliantra client and removing them gives us a 10% speedup
160     when sending map changes.
161 root 1.300 - remove most gcfclient and other client bug workarounds, as well
162     as now obsolete protocol versions, simplying the code.
163 root 1.301 - optimise and simplify generation of random numbers.
164 root 1.303 - correctly provide a non-zero default density for materials, to
165     avoid crashes, fix other bugs in the material handling code.
166     - fix volume calculations.
167     - fix cfpod parsing when multiple verbatim blocks were separated by
168     newlines.
169 root 1.305 - increase monster detection radius from wis/5 to wis/3.
170 root 1.306 - remove old pickup modes.
171     - remove obsolete disarm and search commands (search wasn't working
172     anyways).
173 root 1.308 - fix a crash when an npc applied a sign.
174 root 1.284
175 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
176 root 1.283 - this release is assumed to be very stable.
177     - (maps) radically redesigned and improved tutorial.
178 root 1.280 - directional casting no longer immediately removes the invisible effect.
179 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
180 root 1.272 - fix overflow in lighting calculations.
181     - negative glow radii can no longer cause total darkness.
182 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
183     only maximally-lit ones.
184 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
185     - swashbucklers got the oratory skill now.
186 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
187 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
188 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
189 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
190     (which was probably broken, too).
191 root 1.281 - support negative glow radii during daytime, too.
192     - use circular, not rectangular, viewing area.
193     - use minimum viewing distance of 2 in outdoor maps.
194     - negative glow is stronger than viewing area or lamps.
195 root 1.283 - (arch) new darkness spell face.
196 root 1.272
197 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
198     - (maps) completely redesigned scorn.
199 root 1.269 - "cast light" now works on oneself.
200 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
201     negative glow radii again (they were totally broken before).
202 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
203 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
204 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
205 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
206 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
207     back to the player.
208 root 1.251 - attuned/repell and spell base level system reworked.
209 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
210 root 1.247 be less erratic now.
211 root 1.248 - refuse to write the uuid file if the uuid is zero
212     (to avoid writing it in early crashes).
213 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
214     - speed up emergency_save by not syncing every file separately.
215     - no longer reattach perl to every object on reload, it's slow, and no longer
216     necessary since we don't nuke stashes anymore.
217     - do not bootstrap perl from the commandline args, use separate eval for
218     better error reporting.
219 root 1.259 - fix a crash when pushing cone spells met ice attacks.
220 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
221 root 1.255 - speed up map refresh in server a bit.
222 elmex 1.258 - refactored drop code and fixed some programming errors in it.
223 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
224 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
225 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
226     as the current weight of the inventory.
227 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
228     dragonfire has been introduced for the non-dragon players.
229 root 1.265 - remove unused "tooltype", "start_holding" object slots.
230     - change "weapontype" object slot to uint8.
231     - convert "hide" object slot into flag.
232     - reorder object members for better locality of reference and codesize
233     decrease.
234 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
235 root 1.267 - fix a crash when no skill could be found when killing amonster.
236 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
237     every completed aio operation.
238 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
239     and update mapspaces if necessary.
240 root 1.246
241 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
242 root 1.241 - removed all command line parsing, only env variables are supported
243     anymore.
244 root 1.239 - region-specific monsters will now once more be on the worldmap.
245 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
246 root 1.225 would grow out of bounds.
247 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
248 root 1.222 - fixed a double-escaping bug in the pod-parser.
249     - rewrote the cfpod parser in C++.
250     - hintmode moved to C++, players need to re-set their hintmode if
251     they dislike "show".
252 root 1.231 - fix RIP inscription.
253 root 1.239 - bump login name length from 18 to 20 char max.
254 root 1.231 - correctly support gender in emotes.
255     - correctly support gender in the death messages.
256     - correctly generate death messages for players only when they really die,
257     with increased information.
258 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
259     and data corruption (but apparently was never triggered).
260 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
261 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
262     data corruption bug.
263 root 1.223 - tweak coredumping/monitoring a bit.
264 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
265 root 1.227 - do not crash in the loader when an inventory object could not be loaded
266     (from a corrupted file).
267 root 1.241 - redid skills command to send output to proper channel.
268 root 1.233 - object->map is no longer refcounting.
269 root 1.228 - add FLAG_DEBUG for internal debugging.
270 root 1.231 - add NDI_VERBATIM flag to send_msg.
271 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
272 root 1.240 - player->exists is no longer a sync_job.
273 root 1.233 - split login.ext's player scheduler into
274     it's own player-scheduler.ext extension.
275 root 1.222
276 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
277 root 1.212 - require perl 5.10.
278 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
279 root 1.204 - swap player and observed count's on the map when observing.
280 root 1.205 - add (mostly untested) mapspace perl class and accessors.
281 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
282 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
283     could be found.
284 root 1.208 - pits now have a configurable "random spread" range and default
285 root 1.213 to a radius of two now.
286 root 1.212 - rewrite pay_player_arch.
287     - use a more stable perl_reload implementation.
288     - do not use Symbol::delete_package (causes crashes after perl-reload),
289     use our own, safer, clear_package instead.
290     - when asynchronously dumping core, close all file handles to allow
291     the server to restart concurrently.
292 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
293     sequences, without double-encoding. it should be faster, too.
294     - the above fixes wrong display of help tetx and many other issues.
295 root 1.216 - use lzf and frag packets for large messages for clients supporting them
296 root 1.218 (0.9976+), use it for long books and other messages.
297 root 1.210 - eradicate listen command and corresponding code.
298 root 1.211 - eradicate logs command.
299 root 1.218 - let the client log into the server log, used for crash backtraces.
300 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
301     old style spell objects with the spell magic bullet.
302 root 1.220 - (arch) fixed skill less rods in the archetypes
303 root 1.204
304 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
305 elmex 1.197 - made jeweler workbench larger and some other minor map
306     changes in jeweler town.
307 root 1.196 - fixed wrong item handling in jeweler skill code.
308 root 1.198 - (arch) use a special "key_random_map" for random map keys
309     that are used up.
310 root 1.199 - fix a crash when the player who was observed has logged out long
311     enough for his region/map to be gone.
312 root 1.200 - port to g++-4.3's incompatible tr1 changes.
313 root 1.201 - add some missing dependencies.
314 root 1.203 - log to /var/log/deliantra/ by default.
315     - hack observe code to enable smooth movmenet when observing.
316 elmex 1.195
317 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
318 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
319 root 1.179 - correctly move gsay to the party channel.
320 root 1.178 - fix a crash when animate weapon was used in some areas.
321 elmex 1.177 - fixed unnecessary identification of by converters created objects.
322 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
323     with NPCs.
324 elmex 1.175 - (arch) dragon scales got proper type now
325 root 1.193 - object::decrease would sometimes cause container weights to
326     be wrong, this has been fixed.
327 root 1.194 - do not send time updates for newly-seen items.
328 root 1.185 - thawing an icecube will once more drop its contents to the ground.
329 root 1.183 - fix cone spells etc. going through walls sometimes.
330 root 1.186 - fix a weight update bug that sometimes left containers
331     with wrong weights.
332 root 1.194 - added auto_apply event and extension for shop tiles.
333 root 1.172 - work around get_map_flags invoking perl and switching the stack.
334     - make sure the map is loaded when using a town portal return.
335 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
336     where healing spells didn't cost any grace.
337 root 1.173 - fix starvation kill reason.
338 root 1.174 - fix pk killer name message.
339 root 1.189 - don't let people apply signs with @match.
340 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
341     what seems to be the biggets memleak in the server).
342 elmex 1.171
343 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
344 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
345     - use anyevent to manage listen ports (this enables IPv6 support).
346 root 1.167 - server supports ipv6 client connections now.
347 root 1.168 - use newly-available Coro::AnyEvent.
348 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
349     to let it handle AIO requests.
350 root 1.167
351 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
352 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
353     processing considerably (especially in the client) and reduces data transfers
354     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
355 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
356     - (map) fixed npc dialogue in pup_land/s_f/special.
357     - bugfix: fix a crash when a player casts a swarm spell and then logs out
358     (swarm spells now stay in the player's inventory).
359 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
360 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
361     archetype *archname* (chairs of different facings were merged).
362     - bugfix: fix a potential crash issue in find_object_name (not used
363     normally).
364 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
365     (destruction, magic missile etc.).
366 root 1.163 - swarm spells without a direction now use various spiral patterns
367     instead of being fully random.
368 root 1.158 - update AnyEvent API to 3.4 and above.
369 root 1.156
370 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
371 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
372 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
373 root 1.152 - bugfix: the jumping skill now gives experience for jumping
374     and for attacking monsters. it also takes about one second to do a jump.
375 root 1.138 - bugfix: players couldn't starve in 2.53 :(
376 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
377 root 1.152 - bugfix: spell effects like word of recall are removed on death.
378 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
379     were created outside a map.
380 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
381     (fixed by reversing the logic).
382 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
383 root 1.153 - bugfix: the random map generator no longer leaks key objects.
384 root 1.154 - bugfix: support random maps >127x127.
385 root 1.152 - (maps) fixed the death certificate system in nimbus.
386 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
387 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
388 root 1.147 - (arch) give ball lightning a real name.
389 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
390 root 1.155 - support cfpod in ex replies (client item tooltips).
391 root 1.143 - unapply item in range slow when readying a spell.
392 root 1.148 - bugfix: account for rounding errors in weight updates.
393 root 1.139 - remove synchronous mkdir in chargen_race_done.
394     - fix per-race starting maps.
395 root 1.142 - check hiscore on suicide and quit as well.
396 root 1.138 - tell players when they are starving.
397 root 1.133 - get rid of costly object_from_name conversion for altar effects.
398     - fix map difficulty calculation for generators.
399 root 1.146 - slightly more intelligent handling of "is_animated" flag.
400 root 1.149 - support no_drop map header flag (before it was only available internally).
401 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
402 root 1.133
403 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
404 root 1.119 - bugfix: custom skill settings were not saved by the server.
405     - bugfix: remove did not actually remove items from the inventory, leaving
406 root 1.116 ghost items.
407 root 1.119 - bugfix: properly update items identified on the ground.
408 root 1.120 - bugfix: use localtime_r in the logger thread.
409 root 1.122 - bugfix: player starvation will now give the correct kill reason.
410     - bugfix: archetype reloads could crash the server.
411 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
412 elmex 1.114 player is not logged in.
413 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
414 root 1.117 server startup.
415 root 1.128 - bugfix: fix the door surround check in the random map generator.
416     - (maps) fix heaven quest difficulty progression.
417     - (maps) fix some random map styles.
418     - dropping items a shop is not interested in won't sell them anymore.
419     - rods and horns with a too low maximum charge allow now at least one discharge.
420     - implement kill & death statistics.
421     - random map preparation is no longer synchronous.
422     - rewrite find_style in perl, no longer does synchronous I/O.
423     - improve random map specials placement.
424     - make the killer a real object pointer instead of a string, improved
425     kill reason messages.
426 root 1.117 - take advantage of new aio_close and aio_chmod.
427 root 1.128 - implement archetype::get, object::deep_clone and update callers.
428 root 1.125 - change_abil is much faster.
429 root 1.126 - update the floorbox more often to work around the reverses item order
430     display in clients.
431 root 1.125 - cleaned up object copying by encapsulating it to a single place.
432 root 1.126 - add hints to the invite messages.
433 root 1.127 - rewrote key<->value pair handling.
434 root 1.128 - use an independent random number generator for the random map generator.
435 elmex 1.113
436 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
437 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
438     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
439     - completely automate the weight handling, should fix all weight
440     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
441 root 1.103 - reloading archetypes while a user was in the character creation phase
442     could crash the server.
443 root 1.106 - fix a nontrivial number of cases of code commented similar
444     to "is this really correct?", as many of those cases are now handles
445     automatically by lower level code.
446     - replace many ad-hoc checks for client visibility by object::visible_to,
447     should result in broader applicability of functions using it.
448 root 1.104 - merge items with different arch pointers refering to the same arch
449     (due to archetype reloads).
450 root 1.106 - refactored the object remove/insert functions and most related
451     functions (decrease, split, merge_ob etc.).
452 root 1.105 - make it compile better on freebsd (reported by pippijn).
453 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
454 root 1.108 - fix the longstanding "container stays open" bug.
455 root 1.107 - improved floorbox updating to be incremental and other protocol
456     optimisations.
457     - get rid of update_after_inventory_change and only do update stats
458     for weight once/tick/player at max.
459 root 1.109 - rewrite party commands, use party channel.
460 root 1.103
461 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
462 root 1.97 - properly link against libgthread as that is needed to make the slice
463     allocator thread-safe.
464 root 1.91 - support perls not compiled with 64 bit support (though this is not a
465     recommended configuration) (reported by Samuel Gondouin).
466 root 1.94 - always put godgiven items into the player inventory, never any containers.
467 root 1.92 - (maps, arch) the scorn go club was founded!
468 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
469 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
470     became a real spell-class.
471 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
472     - (arch) considerably strengthened spark shower and destruction.
473     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
474     finally reloadable at runtime.
475     - changed archetype loading algorithm to only require one pass and
476     use delayed resolving of references.
477 root 1.101 - examine command now uses the examine infobox.
478 root 1.102 - implement an "incremental garbage collector" for archetypes.
479 root 1.98 - enable slice allocator again.
480 root 1.96 - implement optional free memory poisoning.
481 root 1.91
482 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
483 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
484 root 1.85 skill.
485 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
486     names (also update all maps to use money instead of coins).
487 root 1.78 - add uuid accessors to perl.
488     - add coin names and archetype accessors to perl.
489 root 1.80 - fix runtime uuid file format to use "." instead of ",".
490 root 1.78 - change perl extensions to not use hardcoded coins and values.
491 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
492     and be more parsimonous of uuid usage by the exact value out on exit.
493 root 1.86 - write log messages in another thread, removing another sync point.
494     - support multi-line log messages in a nicer way.
495 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
496 root 1.81 - fix a minor memleak in the random map generator.
497     - some parts of the random map generator are not coroutine-safe,
498     so only call it "single-threaded".
499     - major cleanup of memory management in random map generator.
500 root 1.87 - slight refactoring of the random map generator, faster too.
501 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
502     bookkeeping bug.
503 root 1.87 - work around "player is on active list" problem by deactivating player
504     after loading.
505 root 1.81 - garbage collect shstr's more evenly and adaptively only when
506     there have in fact been allocations.
507 root 1.82 - fix object::insert to do as documented and insert into the env
508     if necessary.
509     - fix cf::map::unique_maps.
510     - fix nrof overflow check in can_merge_slow.
511     - fix converter code to handle >31 bit values.
512 elmex 1.83 - added support for the player_sold flag
513 root 1.84 - converters no longer accept unpaid items.
514 root 1.88 - canonicalize random map meta files for better unification.
515 root 1.77
516 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
517 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
518     when mlockall has been used.
519 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
520 root 1.72 - use separate thread for ticker timing (and more in the future).
521     this greatly increases timing accuracy and gets rid of an enourmous
522     number of gettimeofday calls.
523 root 1.82 - use a separate thread to signal aio completion, for lower latency.
524 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
525 root 1.71
526 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
527 root 1.68 - rebalanced default experience table to be more exponential
528     and much easier up to level ~40, then moderately harder.
529 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
530 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
531     - do not exit on reload/load errors but properly cleanup.
532 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
533 root 1.66
534 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
535 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
536     (this fixes the jeweler skill).
537 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
538 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
539 root 1.63 - move tombstone to real map if player died due to cave-in (even if
540     it has reset, which is better than putting it on the savebed, also as
541 root 1.321 proof that the player didn't use a savebed).
542 root 1.59
543 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
544 root 1.56 - work around perl bug in configure perl module version check.
545 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
546 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
547 root 1.52 - fix a bug in animate_weapon, causing a crash.
548 root 1.54 - no longer exit when a coroutine throws an exception.
549 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
550 root 1.53 - fix the "<player> is nuts" message.
551 root 1.58 - fix an exception at logout due to the json_coder being gone.
552 root 1.43 - upgrade to EV version 2.0 API.
553 root 1.47 - when players don't apply a savebed correctly but stand above one,
554     do not move or kill them.
555 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
556 root 1.43 - implement generic framework for server-side resource files.
557     - implement resource file update event.
558     - hook experience table update into the framework.
559     - move jeweler.yaml to resources (arch/).
560 root 1.44 - switch from Crossfire to Deliantra perl module.
561     - implement json2json arch filter.
562 root 1.45 - implement widget protocol version 2, support for ui templates.
563 root 1.54 - mapinfo is now handled fully asynchronously.
564 root 1.48 - ext/irc: also log irc messages.
565 root 1.51 - ext/schmorplog: write user stat files asynchronously.
566 root 1.43
567 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
568 elmex 1.41 - limited the number of items that can be picked up and dropped
569 root 1.42 as temporary measurement against bad performance or dropping things
570     (this lead to long freezes and triggered the watchdog).
571 elmex 1.41 - improved the performance of the drop command a bit.
572 root 1.38 - switch from Event to EV for higher performance, easier usage,
573     less bugs...
574 root 1.39 - updated to release version of the gnu affero license.
575 root 1.38
576 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
577 root 1.36 - more thoroughly rename the binaries, contact addresses.
578     - update the copyrights.
579 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
580     crashes.
581 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
582     potentially causing crashes.
583 root 1.35 - assign weapons on user load time, not login-time, avoiding
584     crashes.
585    
586 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
587 root 1.32 - fixed an important bug that caused passwords to be forgotten.
588 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
589     in some of the maps.
590 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
591     which is now trivial to do.
592 root 1.33 - removed all traces of the old (and never working) plug-in interface
593     (70kb code less on amd64).
594 root 1.34 - improve/tune scheduling priorities.
595     - fix some freezing bugs.
596     - fix a memory corruption problem in dynbuf.printf.
597     - use channels for chat and many informational commands.
598     - improved the tutorial.
599     - create missile is now fixed.
600     - race fields must now contain archetypes.
601     - jumping skill now works as advertised.
602 root 1.31
603 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
604 root 1.24 - relicense under the gnu affero license.
605 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
606 root 1.24 - implement server-side framework for generic resources.
607     - use resource framework for server-provided ambient
608     music.
609 root 1.27 - save object owners (players only atm).
610 root 1.24 - replace limited sound api with server-provided sound effects.
611     - new sc (sound control) protocol command.
612     - improve fxix protocol to include types.
613     - exactly fill tcp segments, if possible.
614     - output-rate is now an upper limit, the server will automatically
615     (and quite perfectly) adjust to the network conditions, ensuring
616     low latency even during bulk transfers (music, images, sounds etc.).
617     - implement server-side widgets (i.e. client widgets controlled
618     in the server side). this will allow future expansion without
619     having to upgrade clients.
620     - implement a (artwork) world map with realtime player position
621     tracking.
622     - new and more efficient extcmd (server still supports old extcmd
623     protocol).
624 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
625     calcluation that could be easily exploited by users.
626     - rebalanced diseases to spread more naturally/evenly.
627     - completely asynchronous map loading even for tiled maps.
628 root 1.24 - replace simple messaging protocol with channels carrying metadata
629     (similar to message types, but more directed at the user).
630     - reduce command processing latency by a whopping 120ms by
631     reordering some processing steps inside the server. this directly
632     reduces lag by 120ms.
633     - actually send spell faces to the client.
634 root 1.23 - implement player genders.
635 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
636     otherwise return to savebed and possible kill if the log-out
637     was for too long.
638     - fast socket-dead detection (kick player after 8 seconds without ack).
639     - greatly reduce the cpu time needed to draw maps _again_.
640     - archetypes are now subclasses of objects.
641     - rebalanced shop greed and approval functions to be more realistic
642     (and likely match the actual intention).
643 root 1.23 - implement "crossfire pod" format for messages, with working bold,
644     italic, gender-specific text, paragraphs etc.
645 root 1.24 - implemented hint framework, players can opt to receive hints.
646     - implemented (long) book framework, added some books from the cf wiki.
647 root 1.23 - implement generic message framework that uses xml, utf8 for the client
648     protocol and is capable of transmitting generic meta information.
649 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
650     - replace the nexus by a per-player tutorial map that teaches stuff
651     better than the newbie house.
652 root 1.18 - fix the magicmap colours.
653 root 1.19 - optimise map update even more by removing unneeded code and checks.
654     - decouple map and stats update from pl->ob and use pl->observe instead.
655     - implement observe command.
656 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
657     calls with a simple comparison.
658     - fix a latent crossfire bug that could crash the server because the
659     map refresh did not update the mapspace.
660 root 1.24 - support custom keys for regions and maps, regions are now
661     refcount-managed.
662     - allow worldmap overlays anywhere in the 000..999 range.
663     - new system to acquire time slices for background jobs, to reduce
664     jitter.
665 root 1.27 - semi-persistent object-referencing framework (currently only players
666     supported).
667 root 1.22 - dependency tracking for perl extensions.
668 root 1.24 - new slag-ex extension for cleaning cauldrons.
669     - fix invoke result processing.
670     - there are even less i/o syncpoints in the server now.
671 root 1.29 - added map-tags extension that scans all maps for object tags
672     and records them in the database (not used yet).
673 root 1.28 - metaserver 2 support.
674 root 1.22 - many more bugfixes and minor optimisations.
675 root 1.16
676 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
677 root 1.14 - optimised event invocation (non-wanted events can now be
678     skipped with 4-5 inlined instructions).
679 root 1.12 - complete rewrite of town_portal: it now creates a portal
680     to the "nearest" town only, travel is only possible
681 root 1.13 to the town and back, anybody can use it (also removes
682     one of the remaining syncpoints in the server).
683 root 1.10 - complete rewrite of the range/attack skill slot system:
684     there are now two slots, one for combat, one for ranged
685     attacks.
686     - introduce the concept of a current weapon (either a ranged
687     or a combat weapon/skill/tool) and switch between them as
688     needed.
689     - rewrite bow code so bows get more useful: apply damage,
690     attacktype and other stats to the arrows and treat
691     bows as weapons. also rebalance the missile weapons skill
692     so its damage increases with level.
693     - rewrite the complete player speed logic: weapon_speed now
694     works as documented and there are no unnatural speed boosts.
695 root 1.6 - implement a utility - cfutil - that simplifies arch and map
696     installation, replacing the old collect scripts and
697 root 1.9 simplying deployment by scaling and cutting faces as required.
698     - simplify the map protocol extensively by taking advantage
699     of missing bigfaces, speeding up map generation immensely.
700 root 1.6 - implement inherit keyword allowing archetypes to inherit from
701     other archetypes.
702     - rationalise archetype, region and treasurelist file format
703     into a single file format and make them reloadable asynchronously.
704 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
705     reloadable at runtime.
706 root 1.6 - implement 64x64 faceset support.
707     - implement fxixsx protocol that saves
708     a lot of bandwidth over the old image/face/smooth packets
709 root 1.11 and allows images > packetsize, incremental and background
710     transfers.
711 root 1.6 - implement a bandwidth-saving smoothing protocol that works
712     on a face basis as opposed to a mapspace basis.
713 root 1.7 - the server can now rate-limit image uploads to not exceed
714     a certain (client-configurable) speed while guarenteeing full
715     freedom of movement.
716 root 1.8 - implement new ex command to request item descriptions.
717     - implement new msg command for in-game messages with meta
718     information (using xml).
719 root 1.9 - enforce utf-8 for all text messages.
720 root 1.13 - added micropather (not used yet).
721 root 1.6 - many, many bugfixes.
722 root 1.1
723 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
724 root 1.1 - make coroapi accessible to cf+.
725     - moved map handling logic completely to perl
726     - per player maps are now marked in the map
727 root 1.2 - maps are saved completely differently now,
728     and much more often.
729 root 1.17 - rewrote map header parser and writer, to be much faster.
730 pippijn 1.4 - maps and players are now (in the average case) loaded
731 root 1.2 and saved completely asynchronously, I/O contention will no
732     longer freeze the server.
733 pippijn 1.4 - players and maps can be loaded anytime, without the player
734 root 1.2 being logged in.
735 root 1.1 - automatically generate method interfaces for perl from headers
736     - unbundled freezethaw
737     - mostly rewrote common/map.C
738     - completely rewrite server/swap.C
739     - introduced "runtime", the CCT clock (corrected crossfire time) :)
740     - introduced new keyword for map files: file_format_version (integer, server version: 0)
741     - better message for apply failures due to applymode
742     - removed most all of the weather code
743     - unified logging to stderr and file
744     - too many minor changes to document