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Revision: 1.358
Committed: Sun Apr 5 20:20:11 2009 UTC (15 years, 1 month ago) by root
Branch: MAIN
Changes since 1.357: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.357 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38     TODO: destroying earth walls will not update player los
39 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
40    
41 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
42     - fixed bug in alchemy, where finding the right object for enhancements
43     didn't work.
44 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
45     effects (w.r.t. put_more) per mapspace, to give the server a chance
46     to survive a hundred deathsheads.
47 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
48     disastrous bug of unfortunately unknown proportions...
49 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
50 root 1.343 - use gender-neutral place descriptions for invite.
51 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
52     Thanks go to Lisa Larsen!
53 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
54     anymore).
55 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
56 root 1.345 - use better dependency tracking for include/keyword.h.
57 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
58     so it is possible to invite somebody out of some stck-till-death traps,
59 root 1.346 or simply to commit suicide.
60 root 1.352 - replace the "ignoring delayed commands" message by something more useful
61     (cf. cunning gnome freezeing issue).
62 elmex 1.349 - various fixes for weapon improvements.
63 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
64 root 1.353 - support T and G sequences in cfpod.
65 root 1.343
66 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
67 root 1.339 - convert me command from per-map to chat, which makes more sense, also
68     document it.
69 elmex 1.336 - more than one spellbooks of same class can now be given
70     in class selection.
71 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
72     spell rebalancements.
73 elmex 1.338 - the IRC gateway filters IRC colors now.
74 elmex 1.336
75 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
76 root 1.331 - (arch) fix quiver of Holding Bolts.
77 root 1.332 - applying unpaid items will now examine them.
78 root 1.330 - add "What" column to body command, showing items in that slot.
79 elmex 1.329 - redesigned and rebalanced lamps and torches.
80 root 1.330 - add "..." to item names that have been shortened.
81     - fixed "assign" function that squeezes strings into fixed length.
82 elmex 1.333 - add cursed effect to lamps and (some) torches.
83 elmex 1.334 - fixed bad assigned crafting skills and their tools.
84 root 1.312
85 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
86 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
87 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
88 root 1.312 - make monster smell logic dependent on their wisdom stat.
89 root 1.324 - put the death reason into a separate tab.
90     - converted "connected" slot to string, cleanly got rid of some ugly
91     hacks such as the path_attuned hack.
92 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
93     - replace one-at-a-time hash by faster than smaller FNV-1a hash
94     when hashing strings.
95 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
96 elmex 1.320 whether the right cauldron is used.
97 root 1.313 - considerably optimise shared string implementation by
98 root 1.316 making its null value a compiletime constant.
99 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
100     as well as using shstr_cmp to pass shared stringsa round efficiently,
101     for lots of code size savings.
102 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
103     they are sleeping: generators now check for the sleeping flag.
104 root 1.318 - tell gcc not to excessively inline some perl interface functions.
105 root 1.322 - remove marking rune length limit.
106 root 1.323 - fix formatting of cfpod when a verbatim block was following
107     a single newline.
108     - move resistances, statistics and showpets command output into tabs.
109 root 1.326 - implement map scripts that can replace the boulder logic without
110     having to write extensions.
111 root 1.310
112 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
113 root 1.302 - fix a longstanding bug that teared multipart monsters
114     at map boundaries apart.
115 root 1.292 - temporarily make permanently invisible player visible when
116     he/she makes noise.
117 root 1.284 - fix being able to see through walls a bit.
118 root 1.303 - improve look at output.
119 root 1.285 - completely replaced the line of sight algorithm with a variant
120     of spiral fov capable of visibility grades and arbitrary
121     shadow angles, that uses less memory and less code.
122     - the new los code supports arbitrary map rectangles and loosens
123 root 1.310 other restrictions of the old code, supporting further optimisations.
124     - update los if blocksview-objects are inserted in a map, not just when
125 root 1.287 removed (e.g. for summon fog).
126 root 1.303 - permanent invisibility doesn't make immune against making noise:
127     implement a noise system that allows monsters to locate the player
128     when he/she makes noise.
129     - implement a primitive smell system that monsters can use to track
130     players.
131 elmex 1.288 - create bomb now also works when casted by door traps.
132 elmex 1.290 - (arch) new torch graphics.
133 root 1.289 - (maps) considerably soften the subway spider.
134 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
135     the guards from being killed by players.
136 root 1.310 - (maps) lots of tweaks in and around scorn.
137     - (maps) use special non-blocksview jungle, mountain and
138     darkforest freely on the worldmap, to get gradual sight obstacles
139     instead of total blackout in those areas.
140 root 1.289 - no maximum darkness for outdoor maps anymore.
141 root 1.291 - add more hints, fix some messages.
142 root 1.292 - fix a bug: firing rods should tell you something about them.
143     - make light additive even within players.
144 root 1.293 - darken xrays effect a bit.
145     - improve handling of los changes when inserting or removing
146     objects, not perfect yet.
147     - make map darkness signed (formerly unsigned) to allow
148 root 1.294 ambient lighting and centrally manage darkness as an offset.
149     - revamped, fixed and documented the server calendrics, also
150     tell users the current time and data, to improve awareness.
151     - implement proper wizlook flag and handling of wizlook, instead
152     of dumbly just clearing los once.
153 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
154     and has a smaller runtime variance.
155 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
156     making them actually useful.
157     - see_in_dark now increases the viewing radius by 3.
158 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
159     speedup, as well as in many other places.
160 root 1.299 - remove support for extended map infos - these are not used
161     by the deliantra client and removing them gives us a 10% speedup
162     when sending map changes.
163 root 1.300 - remove most gcfclient and other client bug workarounds, as well
164     as now obsolete protocol versions, simplying the code.
165 root 1.301 - optimise and simplify generation of random numbers.
166 root 1.303 - correctly provide a non-zero default density for materials, to
167     avoid crashes, fix other bugs in the material handling code.
168     - fix volume calculations.
169     - fix cfpod parsing when multiple verbatim blocks were separated by
170     newlines.
171 root 1.305 - increase monster detection radius from wis/5 to wis/3.
172 root 1.306 - remove old pickup modes.
173     - remove obsolete disarm and search commands (search wasn't working
174     anyways).
175 root 1.308 - fix a crash when an npc applied a sign.
176 root 1.284
177 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
178 root 1.283 - this release is assumed to be very stable.
179     - (maps) radically redesigned and improved tutorial.
180 root 1.280 - directional casting no longer immediately removes the invisible effect.
181 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
182 root 1.272 - fix overflow in lighting calculations.
183     - negative glow radii can no longer cause total darkness.
184 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
185     only maximally-lit ones.
186 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
187     - swashbucklers got the oratory skill now.
188 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
189 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
190 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
191 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
192     (which was probably broken, too).
193 root 1.281 - support negative glow radii during daytime, too.
194     - use circular, not rectangular, viewing area.
195     - use minimum viewing distance of 2 in outdoor maps.
196     - negative glow is stronger than viewing area or lamps.
197 root 1.283 - (arch) new darkness spell face.
198 root 1.272
199 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
200     - (maps) completely redesigned scorn.
201 root 1.269 - "cast light" now works on oneself.
202 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
203     negative glow radii again (they were totally broken before).
204 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
205 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
206 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
207 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
208 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
209     back to the player.
210 root 1.251 - attuned/repell and spell base level system reworked.
211 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
212 root 1.247 be less erratic now.
213 root 1.248 - refuse to write the uuid file if the uuid is zero
214     (to avoid writing it in early crashes).
215 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
216     - speed up emergency_save by not syncing every file separately.
217     - no longer reattach perl to every object on reload, it's slow, and no longer
218     necessary since we don't nuke stashes anymore.
219     - do not bootstrap perl from the commandline args, use separate eval for
220     better error reporting.
221 root 1.259 - fix a crash when pushing cone spells met ice attacks.
222 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
223 root 1.255 - speed up map refresh in server a bit.
224 elmex 1.258 - refactored drop code and fixed some programming errors in it.
225 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
226 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
227 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
228     as the current weight of the inventory.
229 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
230     dragonfire has been introduced for the non-dragon players.
231 root 1.265 - remove unused "tooltype", "start_holding" object slots.
232     - change "weapontype" object slot to uint8.
233     - convert "hide" object slot into flag.
234     - reorder object members for better locality of reference and codesize
235     decrease.
236 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
237 root 1.267 - fix a crash when no skill could be found when killing amonster.
238 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
239     every completed aio operation.
240 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
241     and update mapspaces if necessary.
242 root 1.246
243 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
244 root 1.241 - removed all command line parsing, only env variables are supported
245     anymore.
246 root 1.239 - region-specific monsters will now once more be on the worldmap.
247 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
248 root 1.225 would grow out of bounds.
249 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
250 root 1.222 - fixed a double-escaping bug in the pod-parser.
251     - rewrote the cfpod parser in C++.
252     - hintmode moved to C++, players need to re-set their hintmode if
253     they dislike "show".
254 root 1.231 - fix RIP inscription.
255 root 1.239 - bump login name length from 18 to 20 char max.
256 root 1.231 - correctly support gender in emotes.
257     - correctly support gender in the death messages.
258     - correctly generate death messages for players only when they really die,
259     with increased information.
260 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
261     and data corruption (but apparently was never triggered).
262 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
263 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
264     data corruption bug.
265 root 1.223 - tweak coredumping/monitoring a bit.
266 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
267 root 1.227 - do not crash in the loader when an inventory object could not be loaded
268     (from a corrupted file).
269 root 1.241 - redid skills command to send output to proper channel.
270 root 1.233 - object->map is no longer refcounting.
271 root 1.228 - add FLAG_DEBUG for internal debugging.
272 root 1.231 - add NDI_VERBATIM flag to send_msg.
273 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
274 root 1.240 - player->exists is no longer a sync_job.
275 root 1.233 - split login.ext's player scheduler into
276     it's own player-scheduler.ext extension.
277 root 1.222
278 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
279 root 1.212 - require perl 5.10.
280 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
281 root 1.204 - swap player and observed count's on the map when observing.
282 root 1.205 - add (mostly untested) mapspace perl class and accessors.
283 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
284 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
285     could be found.
286 root 1.208 - pits now have a configurable "random spread" range and default
287 root 1.213 to a radius of two now.
288 root 1.212 - rewrite pay_player_arch.
289     - use a more stable perl_reload implementation.
290     - do not use Symbol::delete_package (causes crashes after perl-reload),
291     use our own, safer, clear_package instead.
292     - when asynchronously dumping core, close all file handles to allow
293     the server to restart concurrently.
294 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
295     sequences, without double-encoding. it should be faster, too.
296     - the above fixes wrong display of help tetx and many other issues.
297 root 1.216 - use lzf and frag packets for large messages for clients supporting them
298 root 1.218 (0.9976+), use it for long books and other messages.
299 root 1.210 - eradicate listen command and corresponding code.
300 root 1.211 - eradicate logs command.
301 root 1.218 - let the client log into the server log, used for crash backtraces.
302 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
303     old style spell objects with the spell magic bullet.
304 root 1.220 - (arch) fixed skill less rods in the archetypes
305 root 1.204
306 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
307 elmex 1.197 - made jeweler workbench larger and some other minor map
308     changes in jeweler town.
309 root 1.196 - fixed wrong item handling in jeweler skill code.
310 root 1.198 - (arch) use a special "key_random_map" for random map keys
311     that are used up.
312 root 1.199 - fix a crash when the player who was observed has logged out long
313     enough for his region/map to be gone.
314 root 1.200 - port to g++-4.3's incompatible tr1 changes.
315 root 1.201 - add some missing dependencies.
316 root 1.203 - log to /var/log/deliantra/ by default.
317     - hack observe code to enable smooth movmenet when observing.
318 elmex 1.195
319 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
320 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
321 root 1.179 - correctly move gsay to the party channel.
322 root 1.178 - fix a crash when animate weapon was used in some areas.
323 elmex 1.177 - fixed unnecessary identification of by converters created objects.
324 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
325     with NPCs.
326 elmex 1.175 - (arch) dragon scales got proper type now
327 root 1.193 - object::decrease would sometimes cause container weights to
328     be wrong, this has been fixed.
329 root 1.194 - do not send time updates for newly-seen items.
330 root 1.185 - thawing an icecube will once more drop its contents to the ground.
331 root 1.183 - fix cone spells etc. going through walls sometimes.
332 root 1.186 - fix a weight update bug that sometimes left containers
333     with wrong weights.
334 root 1.194 - added auto_apply event and extension for shop tiles.
335 root 1.172 - work around get_map_flags invoking perl and switching the stack.
336     - make sure the map is loaded when using a town portal return.
337 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
338     where healing spells didn't cost any grace.
339 root 1.173 - fix starvation kill reason.
340 root 1.174 - fix pk killer name message.
341 root 1.189 - don't let people apply signs with @match.
342 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
343     what seems to be the biggets memleak in the server).
344 elmex 1.171
345 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
346 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
347     - use anyevent to manage listen ports (this enables IPv6 support).
348 root 1.167 - server supports ipv6 client connections now.
349 root 1.168 - use newly-available Coro::AnyEvent.
350 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
351     to let it handle AIO requests.
352 root 1.167
353 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
354 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
355     processing considerably (especially in the client) and reduces data transfers
356     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
357 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
358     - (map) fixed npc dialogue in pup_land/s_f/special.
359     - bugfix: fix a crash when a player casts a swarm spell and then logs out
360     (swarm spells now stay in the player's inventory).
361 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
362 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
363     archetype *archname* (chairs of different facings were merged).
364     - bugfix: fix a potential crash issue in find_object_name (not used
365     normally).
366 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
367     (destruction, magic missile etc.).
368 root 1.163 - swarm spells without a direction now use various spiral patterns
369     instead of being fully random.
370 root 1.158 - update AnyEvent API to 3.4 and above.
371 root 1.156
372 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
373 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
374 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
375 root 1.152 - bugfix: the jumping skill now gives experience for jumping
376     and for attacking monsters. it also takes about one second to do a jump.
377 root 1.138 - bugfix: players couldn't starve in 2.53 :(
378 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
379 root 1.152 - bugfix: spell effects like word of recall are removed on death.
380 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
381     were created outside a map.
382 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
383     (fixed by reversing the logic).
384 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
385 root 1.153 - bugfix: the random map generator no longer leaks key objects.
386 root 1.154 - bugfix: support random maps >127x127.
387 root 1.152 - (maps) fixed the death certificate system in nimbus.
388 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
389 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
390 root 1.147 - (arch) give ball lightning a real name.
391 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
392 root 1.155 - support cfpod in ex replies (client item tooltips).
393 root 1.143 - unapply item in range slow when readying a spell.
394 root 1.148 - bugfix: account for rounding errors in weight updates.
395 root 1.139 - remove synchronous mkdir in chargen_race_done.
396     - fix per-race starting maps.
397 root 1.142 - check hiscore on suicide and quit as well.
398 root 1.138 - tell players when they are starving.
399 root 1.133 - get rid of costly object_from_name conversion for altar effects.
400     - fix map difficulty calculation for generators.
401 root 1.146 - slightly more intelligent handling of "is_animated" flag.
402 root 1.149 - support no_drop map header flag (before it was only available internally).
403 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
404 root 1.133
405 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
406 root 1.119 - bugfix: custom skill settings were not saved by the server.
407     - bugfix: remove did not actually remove items from the inventory, leaving
408 root 1.116 ghost items.
409 root 1.119 - bugfix: properly update items identified on the ground.
410 root 1.120 - bugfix: use localtime_r in the logger thread.
411 root 1.122 - bugfix: player starvation will now give the correct kill reason.
412     - bugfix: archetype reloads could crash the server.
413 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
414 elmex 1.114 player is not logged in.
415 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
416 root 1.117 server startup.
417 root 1.128 - bugfix: fix the door surround check in the random map generator.
418     - (maps) fix heaven quest difficulty progression.
419     - (maps) fix some random map styles.
420     - dropping items a shop is not interested in won't sell them anymore.
421     - rods and horns with a too low maximum charge allow now at least one discharge.
422     - implement kill & death statistics.
423     - random map preparation is no longer synchronous.
424     - rewrite find_style in perl, no longer does synchronous I/O.
425     - improve random map specials placement.
426     - make the killer a real object pointer instead of a string, improved
427     kill reason messages.
428 root 1.117 - take advantage of new aio_close and aio_chmod.
429 root 1.128 - implement archetype::get, object::deep_clone and update callers.
430 root 1.125 - change_abil is much faster.
431 root 1.126 - update the floorbox more often to work around the reverses item order
432     display in clients.
433 root 1.125 - cleaned up object copying by encapsulating it to a single place.
434 root 1.126 - add hints to the invite messages.
435 root 1.127 - rewrote key<->value pair handling.
436 root 1.128 - use an independent random number generator for the random map generator.
437 elmex 1.113
438 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
439 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
440     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
441     - completely automate the weight handling, should fix all weight
442     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
443 root 1.103 - reloading archetypes while a user was in the character creation phase
444     could crash the server.
445 root 1.106 - fix a nontrivial number of cases of code commented similar
446     to "is this really correct?", as many of those cases are now handles
447     automatically by lower level code.
448     - replace many ad-hoc checks for client visibility by object::visible_to,
449     should result in broader applicability of functions using it.
450 root 1.104 - merge items with different arch pointers refering to the same arch
451     (due to archetype reloads).
452 root 1.106 - refactored the object remove/insert functions and most related
453     functions (decrease, split, merge_ob etc.).
454 root 1.105 - make it compile better on freebsd (reported by pippijn).
455 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
456 root 1.108 - fix the longstanding "container stays open" bug.
457 root 1.107 - improved floorbox updating to be incremental and other protocol
458     optimisations.
459     - get rid of update_after_inventory_change and only do update stats
460     for weight once/tick/player at max.
461 root 1.109 - rewrite party commands, use party channel.
462 root 1.103
463 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
464 root 1.97 - properly link against libgthread as that is needed to make the slice
465     allocator thread-safe.
466 root 1.91 - support perls not compiled with 64 bit support (though this is not a
467     recommended configuration) (reported by Samuel Gondouin).
468 root 1.94 - always put godgiven items into the player inventory, never any containers.
469 root 1.92 - (maps, arch) the scorn go club was founded!
470 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
471 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
472     became a real spell-class.
473 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
474     - (arch) considerably strengthened spark shower and destruction.
475     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
476     finally reloadable at runtime.
477     - changed archetype loading algorithm to only require one pass and
478     use delayed resolving of references.
479 root 1.101 - examine command now uses the examine infobox.
480 root 1.102 - implement an "incremental garbage collector" for archetypes.
481 root 1.98 - enable slice allocator again.
482 root 1.96 - implement optional free memory poisoning.
483 root 1.91
484 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
485 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
486 root 1.85 skill.
487 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
488     names (also update all maps to use money instead of coins).
489 root 1.78 - add uuid accessors to perl.
490     - add coin names and archetype accessors to perl.
491 root 1.80 - fix runtime uuid file format to use "." instead of ",".
492 root 1.78 - change perl extensions to not use hardcoded coins and values.
493 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
494     and be more parsimonous of uuid usage by the exact value out on exit.
495 root 1.86 - write log messages in another thread, removing another sync point.
496     - support multi-line log messages in a nicer way.
497 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
498 root 1.81 - fix a minor memleak in the random map generator.
499     - some parts of the random map generator are not coroutine-safe,
500     so only call it "single-threaded".
501     - major cleanup of memory management in random map generator.
502 root 1.87 - slight refactoring of the random map generator, faster too.
503 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
504     bookkeeping bug.
505 root 1.87 - work around "player is on active list" problem by deactivating player
506     after loading.
507 root 1.81 - garbage collect shstr's more evenly and adaptively only when
508     there have in fact been allocations.
509 root 1.82 - fix object::insert to do as documented and insert into the env
510     if necessary.
511     - fix cf::map::unique_maps.
512     - fix nrof overflow check in can_merge_slow.
513     - fix converter code to handle >31 bit values.
514 elmex 1.83 - added support for the player_sold flag
515 root 1.84 - converters no longer accept unpaid items.
516 root 1.88 - canonicalize random map meta files for better unification.
517 root 1.77
518 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
519 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
520     when mlockall has been used.
521 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
522 root 1.72 - use separate thread for ticker timing (and more in the future).
523     this greatly increases timing accuracy and gets rid of an enourmous
524     number of gettimeofday calls.
525 root 1.82 - use a separate thread to signal aio completion, for lower latency.
526 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
527 root 1.71
528 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
529 root 1.68 - rebalanced default experience table to be more exponential
530     and much easier up to level ~40, then moderately harder.
531 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
532 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
533     - do not exit on reload/load errors but properly cleanup.
534 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
535 root 1.66
536 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
537 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
538     (this fixes the jeweler skill).
539 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
540 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
541 root 1.63 - move tombstone to real map if player died due to cave-in (even if
542     it has reset, which is better than putting it on the savebed, also as
543 root 1.321 proof that the player didn't use a savebed).
544 root 1.59
545 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
546 root 1.56 - work around perl bug in configure perl module version check.
547 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
548 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
549 root 1.52 - fix a bug in animate_weapon, causing a crash.
550 root 1.54 - no longer exit when a coroutine throws an exception.
551 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
552 root 1.53 - fix the "<player> is nuts" message.
553 root 1.58 - fix an exception at logout due to the json_coder being gone.
554 root 1.43 - upgrade to EV version 2.0 API.
555 root 1.47 - when players don't apply a savebed correctly but stand above one,
556     do not move or kill them.
557 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
558 root 1.43 - implement generic framework for server-side resource files.
559     - implement resource file update event.
560     - hook experience table update into the framework.
561     - move jeweler.yaml to resources (arch/).
562 root 1.44 - switch from Crossfire to Deliantra perl module.
563     - implement json2json arch filter.
564 root 1.45 - implement widget protocol version 2, support for ui templates.
565 root 1.54 - mapinfo is now handled fully asynchronously.
566 root 1.48 - ext/irc: also log irc messages.
567 root 1.51 - ext/schmorplog: write user stat files asynchronously.
568 root 1.43
569 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
570 elmex 1.41 - limited the number of items that can be picked up and dropped
571 root 1.42 as temporary measurement against bad performance or dropping things
572     (this lead to long freezes and triggered the watchdog).
573 elmex 1.41 - improved the performance of the drop command a bit.
574 root 1.38 - switch from Event to EV for higher performance, easier usage,
575     less bugs...
576 root 1.39 - updated to release version of the gnu affero license.
577 root 1.38
578 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
579 root 1.36 - more thoroughly rename the binaries, contact addresses.
580     - update the copyrights.
581 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
582     crashes.
583 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
584     potentially causing crashes.
585 root 1.35 - assign weapons on user load time, not login-time, avoiding
586     crashes.
587    
588 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
589 root 1.32 - fixed an important bug that caused passwords to be forgotten.
590 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
591     in some of the maps.
592 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
593     which is now trivial to do.
594 root 1.33 - removed all traces of the old (and never working) plug-in interface
595     (70kb code less on amd64).
596 root 1.34 - improve/tune scheduling priorities.
597     - fix some freezing bugs.
598     - fix a memory corruption problem in dynbuf.printf.
599     - use channels for chat and many informational commands.
600     - improved the tutorial.
601     - create missile is now fixed.
602     - race fields must now contain archetypes.
603     - jumping skill now works as advertised.
604 root 1.31
605 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
606 root 1.24 - relicense under the gnu affero license.
607 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
608 root 1.24 - implement server-side framework for generic resources.
609     - use resource framework for server-provided ambient
610     music.
611 root 1.27 - save object owners (players only atm).
612 root 1.24 - replace limited sound api with server-provided sound effects.
613     - new sc (sound control) protocol command.
614     - improve fxix protocol to include types.
615     - exactly fill tcp segments, if possible.
616     - output-rate is now an upper limit, the server will automatically
617     (and quite perfectly) adjust to the network conditions, ensuring
618     low latency even during bulk transfers (music, images, sounds etc.).
619     - implement server-side widgets (i.e. client widgets controlled
620     in the server side). this will allow future expansion without
621     having to upgrade clients.
622     - implement a (artwork) world map with realtime player position
623     tracking.
624     - new and more efficient extcmd (server still supports old extcmd
625     protocol).
626 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
627     calcluation that could be easily exploited by users.
628     - rebalanced diseases to spread more naturally/evenly.
629     - completely asynchronous map loading even for tiled maps.
630 root 1.24 - replace simple messaging protocol with channels carrying metadata
631     (similar to message types, but more directed at the user).
632     - reduce command processing latency by a whopping 120ms by
633     reordering some processing steps inside the server. this directly
634     reduces lag by 120ms.
635     - actually send spell faces to the client.
636 root 1.23 - implement player genders.
637 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
638     otherwise return to savebed and possible kill if the log-out
639     was for too long.
640     - fast socket-dead detection (kick player after 8 seconds without ack).
641     - greatly reduce the cpu time needed to draw maps _again_.
642     - archetypes are now subclasses of objects.
643     - rebalanced shop greed and approval functions to be more realistic
644     (and likely match the actual intention).
645 root 1.23 - implement "crossfire pod" format for messages, with working bold,
646     italic, gender-specific text, paragraphs etc.
647 root 1.24 - implemented hint framework, players can opt to receive hints.
648     - implemented (long) book framework, added some books from the cf wiki.
649 root 1.23 - implement generic message framework that uses xml, utf8 for the client
650     protocol and is capable of transmitting generic meta information.
651 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
652     - replace the nexus by a per-player tutorial map that teaches stuff
653     better than the newbie house.
654 root 1.18 - fix the magicmap colours.
655 root 1.19 - optimise map update even more by removing unneeded code and checks.
656     - decouple map and stats update from pl->ob and use pl->observe instead.
657     - implement observe command.
658 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
659     calls with a simple comparison.
660     - fix a latent crossfire bug that could crash the server because the
661     map refresh did not update the mapspace.
662 root 1.24 - support custom keys for regions and maps, regions are now
663     refcount-managed.
664     - allow worldmap overlays anywhere in the 000..999 range.
665     - new system to acquire time slices for background jobs, to reduce
666     jitter.
667 root 1.27 - semi-persistent object-referencing framework (currently only players
668     supported).
669 root 1.22 - dependency tracking for perl extensions.
670 root 1.24 - new slag-ex extension for cleaning cauldrons.
671     - fix invoke result processing.
672     - there are even less i/o syncpoints in the server now.
673 root 1.29 - added map-tags extension that scans all maps for object tags
674     and records them in the database (not used yet).
675 root 1.28 - metaserver 2 support.
676 root 1.22 - many more bugfixes and minor optimisations.
677 root 1.16
678 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
679 root 1.14 - optimised event invocation (non-wanted events can now be
680     skipped with 4-5 inlined instructions).
681 root 1.12 - complete rewrite of town_portal: it now creates a portal
682     to the "nearest" town only, travel is only possible
683 root 1.13 to the town and back, anybody can use it (also removes
684     one of the remaining syncpoints in the server).
685 root 1.10 - complete rewrite of the range/attack skill slot system:
686     there are now two slots, one for combat, one for ranged
687     attacks.
688     - introduce the concept of a current weapon (either a ranged
689     or a combat weapon/skill/tool) and switch between them as
690     needed.
691     - rewrite bow code so bows get more useful: apply damage,
692     attacktype and other stats to the arrows and treat
693     bows as weapons. also rebalance the missile weapons skill
694     so its damage increases with level.
695     - rewrite the complete player speed logic: weapon_speed now
696     works as documented and there are no unnatural speed boosts.
697 root 1.6 - implement a utility - cfutil - that simplifies arch and map
698     installation, replacing the old collect scripts and
699 root 1.9 simplying deployment by scaling and cutting faces as required.
700     - simplify the map protocol extensively by taking advantage
701     of missing bigfaces, speeding up map generation immensely.
702 root 1.6 - implement inherit keyword allowing archetypes to inherit from
703     other archetypes.
704     - rationalise archetype, region and treasurelist file format
705     into a single file format and make them reloadable asynchronously.
706 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
707     reloadable at runtime.
708 root 1.6 - implement 64x64 faceset support.
709     - implement fxixsx protocol that saves
710     a lot of bandwidth over the old image/face/smooth packets
711 root 1.11 and allows images > packetsize, incremental and background
712     transfers.
713 root 1.6 - implement a bandwidth-saving smoothing protocol that works
714     on a face basis as opposed to a mapspace basis.
715 root 1.7 - the server can now rate-limit image uploads to not exceed
716     a certain (client-configurable) speed while guarenteeing full
717     freedom of movement.
718 root 1.8 - implement new ex command to request item descriptions.
719     - implement new msg command for in-game messages with meta
720     information (using xml).
721 root 1.9 - enforce utf-8 for all text messages.
722 root 1.13 - added micropather (not used yet).
723 root 1.6 - many, many bugfixes.
724 root 1.1
725 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
726 root 1.1 - make coroapi accessible to cf+.
727     - moved map handling logic completely to perl
728     - per player maps are now marked in the map
729 root 1.2 - maps are saved completely differently now,
730     and much more often.
731 root 1.17 - rewrote map header parser and writer, to be much faster.
732 pippijn 1.4 - maps and players are now (in the average case) loaded
733 root 1.2 and saved completely asynchronously, I/O contention will no
734     longer freeze the server.
735 pippijn 1.4 - players and maps can be loaded anytime, without the player
736 root 1.2 being logged in.
737 root 1.1 - automatically generate method interfaces for perl from headers
738     - unbundled freezethaw
739     - mostly rewrote common/map.C
740     - completely rewrite server/swap.C
741     - introduced "runtime", the CCT clock (corrected crossfire time) :)
742     - introduced new keyword for map files: file_format_version (integer, server version: 0)
743     - better message for apply failures due to applymode
744     - removed most all of the weather code
745     - unified logging to stderr and file
746     - too many minor changes to document