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Revision: 1.365
Committed: Wed Jun 3 15:20:24 2009 UTC (14 years, 11 months ago) by elmex
Branch: MAIN
Changes since 1.364: +1 -0 lines
Log Message:
fixed quiver of holding bolts.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.357 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38 root 1.361 TODO: autopickup in shop
39 root 1.364 - avoid a crash when a player tries to apply a lighter.
40 root 1.362 - move shop item listing and some otherstuff into the info tab.
41 root 1.360 - avoid crashes when non-players cast party spells.
42 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
43 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
44     - small improvement of the number of potions in shops
45     (by Job Vranish).
46     - added a few party spells (by Job Vranish).
47 root 1.362 - use a common message dynbuf.
48 root 1.364 - destroying tear down objects will now use the full hp range
49     for animation and will only destroy/lastframe when hp < 0.
50     - allow monsters to use earth to dust.
51     - use manhattan distance for get_rangevector_from_mapcoord, just as
52     in get_rangevector.
53     - los updates now correctly take tiled maps into account.
54     - do los updates even on maps without darkness.
55 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
56 root 1.358
57 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
58     - fixed bug in alchemy, where finding the right object for enhancements
59     didn't work.
60 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
61     effects (w.r.t. put_more) per mapspace, to give the server a chance
62     to survive a hundred deathsheads.
63 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
64     disastrous bug of unfortunately unknown proportions...
65 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
66 root 1.343 - use gender-neutral place descriptions for invite.
67 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
68     Thanks go to Lisa Larsen!
69 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
70     anymore).
71 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
72 root 1.345 - use better dependency tracking for include/keyword.h.
73 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
74     so it is possible to invite somebody out of some stck-till-death traps,
75 root 1.346 or simply to commit suicide.
76 root 1.352 - replace the "ignoring delayed commands" message by something more useful
77     (cf. cunning gnome freezeing issue).
78 elmex 1.349 - various fixes for weapon improvements.
79 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
80 root 1.353 - support T and G sequences in cfpod.
81 root 1.343
82 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
83 root 1.339 - convert me command from per-map to chat, which makes more sense, also
84     document it.
85 elmex 1.336 - more than one spellbooks of same class can now be given
86     in class selection.
87 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
88     spell rebalancements.
89 elmex 1.338 - the IRC gateway filters IRC colors now.
90 elmex 1.336
91 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
92 root 1.331 - (arch) fix quiver of Holding Bolts.
93 root 1.332 - applying unpaid items will now examine them.
94 root 1.330 - add "What" column to body command, showing items in that slot.
95 elmex 1.329 - redesigned and rebalanced lamps and torches.
96 root 1.330 - add "..." to item names that have been shortened.
97     - fixed "assign" function that squeezes strings into fixed length.
98 elmex 1.333 - add cursed effect to lamps and (some) torches.
99 elmex 1.334 - fixed bad assigned crafting skills and their tools.
100 root 1.312
101 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
102 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
103 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
104 root 1.312 - make monster smell logic dependent on their wisdom stat.
105 root 1.324 - put the death reason into a separate tab.
106     - converted "connected" slot to string, cleanly got rid of some ugly
107     hacks such as the path_attuned hack.
108 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
109     - replace one-at-a-time hash by faster than smaller FNV-1a hash
110     when hashing strings.
111 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
112 elmex 1.320 whether the right cauldron is used.
113 root 1.313 - considerably optimise shared string implementation by
114 root 1.316 making its null value a compiletime constant.
115 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
116     as well as using shstr_cmp to pass shared stringsa round efficiently,
117     for lots of code size savings.
118 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
119     they are sleeping: generators now check for the sleeping flag.
120 root 1.318 - tell gcc not to excessively inline some perl interface functions.
121 root 1.322 - remove marking rune length limit.
122 root 1.323 - fix formatting of cfpod when a verbatim block was following
123     a single newline.
124     - move resistances, statistics and showpets command output into tabs.
125 root 1.326 - implement map scripts that can replace the boulder logic without
126     having to write extensions.
127 root 1.310
128 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
129 root 1.302 - fix a longstanding bug that teared multipart monsters
130     at map boundaries apart.
131 root 1.292 - temporarily make permanently invisible player visible when
132     he/she makes noise.
133 root 1.284 - fix being able to see through walls a bit.
134 root 1.303 - improve look at output.
135 root 1.285 - completely replaced the line of sight algorithm with a variant
136     of spiral fov capable of visibility grades and arbitrary
137     shadow angles, that uses less memory and less code.
138     - the new los code supports arbitrary map rectangles and loosens
139 root 1.310 other restrictions of the old code, supporting further optimisations.
140     - update los if blocksview-objects are inserted in a map, not just when
141 root 1.287 removed (e.g. for summon fog).
142 root 1.303 - permanent invisibility doesn't make immune against making noise:
143     implement a noise system that allows monsters to locate the player
144     when he/she makes noise.
145     - implement a primitive smell system that monsters can use to track
146     players.
147 elmex 1.288 - create bomb now also works when casted by door traps.
148 elmex 1.290 - (arch) new torch graphics.
149 root 1.289 - (maps) considerably soften the subway spider.
150 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
151     the guards from being killed by players.
152 root 1.310 - (maps) lots of tweaks in and around scorn.
153     - (maps) use special non-blocksview jungle, mountain and
154     darkforest freely on the worldmap, to get gradual sight obstacles
155     instead of total blackout in those areas.
156 root 1.289 - no maximum darkness for outdoor maps anymore.
157 root 1.291 - add more hints, fix some messages.
158 root 1.292 - fix a bug: firing rods should tell you something about them.
159     - make light additive even within players.
160 root 1.293 - darken xrays effect a bit.
161     - improve handling of los changes when inserting or removing
162     objects, not perfect yet.
163     - make map darkness signed (formerly unsigned) to allow
164 root 1.294 ambient lighting and centrally manage darkness as an offset.
165     - revamped, fixed and documented the server calendrics, also
166     tell users the current time and data, to improve awareness.
167     - implement proper wizlook flag and handling of wizlook, instead
168     of dumbly just clearing los once.
169 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
170     and has a smaller runtime variance.
171 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
172     making them actually useful.
173     - see_in_dark now increases the viewing radius by 3.
174 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
175     speedup, as well as in many other places.
176 root 1.299 - remove support for extended map infos - these are not used
177     by the deliantra client and removing them gives us a 10% speedup
178     when sending map changes.
179 root 1.300 - remove most gcfclient and other client bug workarounds, as well
180     as now obsolete protocol versions, simplying the code.
181 root 1.301 - optimise and simplify generation of random numbers.
182 root 1.303 - correctly provide a non-zero default density for materials, to
183     avoid crashes, fix other bugs in the material handling code.
184     - fix volume calculations.
185     - fix cfpod parsing when multiple verbatim blocks were separated by
186     newlines.
187 root 1.305 - increase monster detection radius from wis/5 to wis/3.
188 root 1.306 - remove old pickup modes.
189     - remove obsolete disarm and search commands (search wasn't working
190     anyways).
191 root 1.308 - fix a crash when an npc applied a sign.
192 root 1.284
193 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
194 root 1.283 - this release is assumed to be very stable.
195     - (maps) radically redesigned and improved tutorial.
196 root 1.280 - directional casting no longer immediately removes the invisible effect.
197 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
198 root 1.272 - fix overflow in lighting calculations.
199     - negative glow radii can no longer cause total darkness.
200 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
201     only maximally-lit ones.
202 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
203     - swashbucklers got the oratory skill now.
204 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
205 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
206 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
207 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
208     (which was probably broken, too).
209 root 1.281 - support negative glow radii during daytime, too.
210     - use circular, not rectangular, viewing area.
211     - use minimum viewing distance of 2 in outdoor maps.
212     - negative glow is stronger than viewing area or lamps.
213 root 1.283 - (arch) new darkness spell face.
214 root 1.272
215 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
216     - (maps) completely redesigned scorn.
217 root 1.269 - "cast light" now works on oneself.
218 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
219     negative glow radii again (they were totally broken before).
220 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
221 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
222 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
223 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
224 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
225     back to the player.
226 root 1.251 - attuned/repell and spell base level system reworked.
227 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
228 root 1.247 be less erratic now.
229 root 1.248 - refuse to write the uuid file if the uuid is zero
230     (to avoid writing it in early crashes).
231 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
232     - speed up emergency_save by not syncing every file separately.
233     - no longer reattach perl to every object on reload, it's slow, and no longer
234     necessary since we don't nuke stashes anymore.
235     - do not bootstrap perl from the commandline args, use separate eval for
236     better error reporting.
237 root 1.259 - fix a crash when pushing cone spells met ice attacks.
238 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
239 root 1.255 - speed up map refresh in server a bit.
240 elmex 1.258 - refactored drop code and fixed some programming errors in it.
241 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
242 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
243 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
244     as the current weight of the inventory.
245 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
246     dragonfire has been introduced for the non-dragon players.
247 root 1.265 - remove unused "tooltype", "start_holding" object slots.
248     - change "weapontype" object slot to uint8.
249     - convert "hide" object slot into flag.
250     - reorder object members for better locality of reference and codesize
251     decrease.
252 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
253 root 1.267 - fix a crash when no skill could be found when killing amonster.
254 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
255     every completed aio operation.
256 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
257     and update mapspaces if necessary.
258 root 1.246
259 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
260 root 1.241 - removed all command line parsing, only env variables are supported
261     anymore.
262 root 1.239 - region-specific monsters will now once more be on the worldmap.
263 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
264 root 1.225 would grow out of bounds.
265 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
266 root 1.222 - fixed a double-escaping bug in the pod-parser.
267     - rewrote the cfpod parser in C++.
268     - hintmode moved to C++, players need to re-set their hintmode if
269     they dislike "show".
270 root 1.231 - fix RIP inscription.
271 root 1.239 - bump login name length from 18 to 20 char max.
272 root 1.231 - correctly support gender in emotes.
273     - correctly support gender in the death messages.
274     - correctly generate death messages for players only when they really die,
275     with increased information.
276 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
277     and data corruption (but apparently was never triggered).
278 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
279 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
280     data corruption bug.
281 root 1.223 - tweak coredumping/monitoring a bit.
282 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
283 root 1.227 - do not crash in the loader when an inventory object could not be loaded
284     (from a corrupted file).
285 root 1.241 - redid skills command to send output to proper channel.
286 root 1.233 - object->map is no longer refcounting.
287 root 1.228 - add FLAG_DEBUG for internal debugging.
288 root 1.231 - add NDI_VERBATIM flag to send_msg.
289 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
290 root 1.240 - player->exists is no longer a sync_job.
291 root 1.233 - split login.ext's player scheduler into
292     it's own player-scheduler.ext extension.
293 root 1.222
294 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
295 root 1.212 - require perl 5.10.
296 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
297 root 1.204 - swap player and observed count's on the map when observing.
298 root 1.205 - add (mostly untested) mapspace perl class and accessors.
299 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
300 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
301     could be found.
302 root 1.208 - pits now have a configurable "random spread" range and default
303 root 1.213 to a radius of two now.
304 root 1.212 - rewrite pay_player_arch.
305     - use a more stable perl_reload implementation.
306     - do not use Symbol::delete_package (causes crashes after perl-reload),
307     use our own, safer, clear_package instead.
308     - when asynchronously dumping core, close all file handles to allow
309     the server to restart concurrently.
310 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
311     sequences, without double-encoding. it should be faster, too.
312     - the above fixes wrong display of help tetx and many other issues.
313 root 1.216 - use lzf and frag packets for large messages for clients supporting them
314 root 1.218 (0.9976+), use it for long books and other messages.
315 root 1.210 - eradicate listen command and corresponding code.
316 root 1.211 - eradicate logs command.
317 root 1.218 - let the client log into the server log, used for crash backtraces.
318 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
319     old style spell objects with the spell magic bullet.
320 root 1.220 - (arch) fixed skill less rods in the archetypes
321 root 1.204
322 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
323 elmex 1.197 - made jeweler workbench larger and some other minor map
324     changes in jeweler town.
325 root 1.196 - fixed wrong item handling in jeweler skill code.
326 root 1.198 - (arch) use a special "key_random_map" for random map keys
327     that are used up.
328 root 1.199 - fix a crash when the player who was observed has logged out long
329     enough for his region/map to be gone.
330 root 1.200 - port to g++-4.3's incompatible tr1 changes.
331 root 1.201 - add some missing dependencies.
332 root 1.203 - log to /var/log/deliantra/ by default.
333     - hack observe code to enable smooth movmenet when observing.
334 elmex 1.195
335 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
336 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
337 root 1.179 - correctly move gsay to the party channel.
338 root 1.178 - fix a crash when animate weapon was used in some areas.
339 elmex 1.177 - fixed unnecessary identification of by converters created objects.
340 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
341     with NPCs.
342 elmex 1.175 - (arch) dragon scales got proper type now
343 root 1.193 - object::decrease would sometimes cause container weights to
344     be wrong, this has been fixed.
345 root 1.194 - do not send time updates for newly-seen items.
346 root 1.185 - thawing an icecube will once more drop its contents to the ground.
347 root 1.183 - fix cone spells etc. going through walls sometimes.
348 root 1.186 - fix a weight update bug that sometimes left containers
349     with wrong weights.
350 root 1.194 - added auto_apply event and extension for shop tiles.
351 root 1.172 - work around get_map_flags invoking perl and switching the stack.
352     - make sure the map is loaded when using a town portal return.
353 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
354     where healing spells didn't cost any grace.
355 root 1.173 - fix starvation kill reason.
356 root 1.174 - fix pk killer name message.
357 root 1.189 - don't let people apply signs with @match.
358 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
359     what seems to be the biggets memleak in the server).
360 elmex 1.171
361 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
362 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
363     - use anyevent to manage listen ports (this enables IPv6 support).
364 root 1.167 - server supports ipv6 client connections now.
365 root 1.168 - use newly-available Coro::AnyEvent.
366 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
367     to let it handle AIO requests.
368 root 1.167
369 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
370 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
371     processing considerably (especially in the client) and reduces data transfers
372     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
373 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
374     - (map) fixed npc dialogue in pup_land/s_f/special.
375     - bugfix: fix a crash when a player casts a swarm spell and then logs out
376     (swarm spells now stay in the player's inventory).
377 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
378 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
379     archetype *archname* (chairs of different facings were merged).
380     - bugfix: fix a potential crash issue in find_object_name (not used
381     normally).
382 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
383     (destruction, magic missile etc.).
384 root 1.163 - swarm spells without a direction now use various spiral patterns
385     instead of being fully random.
386 root 1.158 - update AnyEvent API to 3.4 and above.
387 root 1.156
388 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
389 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
390 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
391 root 1.152 - bugfix: the jumping skill now gives experience for jumping
392     and for attacking monsters. it also takes about one second to do a jump.
393 root 1.138 - bugfix: players couldn't starve in 2.53 :(
394 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
395 root 1.152 - bugfix: spell effects like word of recall are removed on death.
396 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
397     were created outside a map.
398 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
399     (fixed by reversing the logic).
400 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
401 root 1.153 - bugfix: the random map generator no longer leaks key objects.
402 root 1.154 - bugfix: support random maps >127x127.
403 root 1.152 - (maps) fixed the death certificate system in nimbus.
404 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
405 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
406 root 1.147 - (arch) give ball lightning a real name.
407 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
408 root 1.155 - support cfpod in ex replies (client item tooltips).
409 root 1.143 - unapply item in range slow when readying a spell.
410 root 1.148 - bugfix: account for rounding errors in weight updates.
411 root 1.139 - remove synchronous mkdir in chargen_race_done.
412     - fix per-race starting maps.
413 root 1.142 - check hiscore on suicide and quit as well.
414 root 1.138 - tell players when they are starving.
415 root 1.133 - get rid of costly object_from_name conversion for altar effects.
416     - fix map difficulty calculation for generators.
417 root 1.146 - slightly more intelligent handling of "is_animated" flag.
418 root 1.149 - support no_drop map header flag (before it was only available internally).
419 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
420 root 1.133
421 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
422 root 1.119 - bugfix: custom skill settings were not saved by the server.
423     - bugfix: remove did not actually remove items from the inventory, leaving
424 root 1.116 ghost items.
425 root 1.119 - bugfix: properly update items identified on the ground.
426 root 1.120 - bugfix: use localtime_r in the logger thread.
427 root 1.122 - bugfix: player starvation will now give the correct kill reason.
428     - bugfix: archetype reloads could crash the server.
429 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
430 elmex 1.114 player is not logged in.
431 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
432 root 1.117 server startup.
433 root 1.128 - bugfix: fix the door surround check in the random map generator.
434     - (maps) fix heaven quest difficulty progression.
435     - (maps) fix some random map styles.
436     - dropping items a shop is not interested in won't sell them anymore.
437     - rods and horns with a too low maximum charge allow now at least one discharge.
438     - implement kill & death statistics.
439     - random map preparation is no longer synchronous.
440     - rewrite find_style in perl, no longer does synchronous I/O.
441     - improve random map specials placement.
442     - make the killer a real object pointer instead of a string, improved
443     kill reason messages.
444 root 1.117 - take advantage of new aio_close and aio_chmod.
445 root 1.128 - implement archetype::get, object::deep_clone and update callers.
446 root 1.125 - change_abil is much faster.
447 root 1.126 - update the floorbox more often to work around the reverses item order
448     display in clients.
449 root 1.125 - cleaned up object copying by encapsulating it to a single place.
450 root 1.126 - add hints to the invite messages.
451 root 1.127 - rewrote key<->value pair handling.
452 root 1.128 - use an independent random number generator for the random map generator.
453 elmex 1.113
454 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
455 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
456     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
457     - completely automate the weight handling, should fix all weight
458     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
459 root 1.103 - reloading archetypes while a user was in the character creation phase
460     could crash the server.
461 root 1.106 - fix a nontrivial number of cases of code commented similar
462     to "is this really correct?", as many of those cases are now handles
463     automatically by lower level code.
464     - replace many ad-hoc checks for client visibility by object::visible_to,
465     should result in broader applicability of functions using it.
466 root 1.104 - merge items with different arch pointers refering to the same arch
467     (due to archetype reloads).
468 root 1.106 - refactored the object remove/insert functions and most related
469     functions (decrease, split, merge_ob etc.).
470 root 1.105 - make it compile better on freebsd (reported by pippijn).
471 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
472 root 1.108 - fix the longstanding "container stays open" bug.
473 root 1.107 - improved floorbox updating to be incremental and other protocol
474     optimisations.
475     - get rid of update_after_inventory_change and only do update stats
476     for weight once/tick/player at max.
477 root 1.109 - rewrite party commands, use party channel.
478 root 1.103
479 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
480 root 1.97 - properly link against libgthread as that is needed to make the slice
481     allocator thread-safe.
482 root 1.91 - support perls not compiled with 64 bit support (though this is not a
483     recommended configuration) (reported by Samuel Gondouin).
484 root 1.94 - always put godgiven items into the player inventory, never any containers.
485 root 1.92 - (maps, arch) the scorn go club was founded!
486 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
487 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
488     became a real spell-class.
489 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
490     - (arch) considerably strengthened spark shower and destruction.
491     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
492     finally reloadable at runtime.
493     - changed archetype loading algorithm to only require one pass and
494     use delayed resolving of references.
495 root 1.101 - examine command now uses the examine infobox.
496 root 1.102 - implement an "incremental garbage collector" for archetypes.
497 root 1.98 - enable slice allocator again.
498 root 1.96 - implement optional free memory poisoning.
499 root 1.91
500 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
501 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
502 root 1.85 skill.
503 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
504     names (also update all maps to use money instead of coins).
505 root 1.78 - add uuid accessors to perl.
506     - add coin names and archetype accessors to perl.
507 root 1.80 - fix runtime uuid file format to use "." instead of ",".
508 root 1.78 - change perl extensions to not use hardcoded coins and values.
509 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
510     and be more parsimonous of uuid usage by the exact value out on exit.
511 root 1.86 - write log messages in another thread, removing another sync point.
512     - support multi-line log messages in a nicer way.
513 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
514 root 1.81 - fix a minor memleak in the random map generator.
515     - some parts of the random map generator are not coroutine-safe,
516     so only call it "single-threaded".
517     - major cleanup of memory management in random map generator.
518 root 1.87 - slight refactoring of the random map generator, faster too.
519 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
520     bookkeeping bug.
521 root 1.87 - work around "player is on active list" problem by deactivating player
522     after loading.
523 root 1.81 - garbage collect shstr's more evenly and adaptively only when
524     there have in fact been allocations.
525 root 1.82 - fix object::insert to do as documented and insert into the env
526     if necessary.
527     - fix cf::map::unique_maps.
528     - fix nrof overflow check in can_merge_slow.
529     - fix converter code to handle >31 bit values.
530 elmex 1.83 - added support for the player_sold flag
531 root 1.84 - converters no longer accept unpaid items.
532 root 1.88 - canonicalize random map meta files for better unification.
533 root 1.77
534 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
535 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
536     when mlockall has been used.
537 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
538 root 1.72 - use separate thread for ticker timing (and more in the future).
539     this greatly increases timing accuracy and gets rid of an enourmous
540     number of gettimeofday calls.
541 root 1.82 - use a separate thread to signal aio completion, for lower latency.
542 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
543 root 1.71
544 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
545 root 1.68 - rebalanced default experience table to be more exponential
546     and much easier up to level ~40, then moderately harder.
547 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
548 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
549     - do not exit on reload/load errors but properly cleanup.
550 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
551 root 1.66
552 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
553 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
554     (this fixes the jeweler skill).
555 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
556 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
557 root 1.63 - move tombstone to real map if player died due to cave-in (even if
558     it has reset, which is better than putting it on the savebed, also as
559 root 1.321 proof that the player didn't use a savebed).
560 root 1.59
561 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
562 root 1.56 - work around perl bug in configure perl module version check.
563 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
564 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
565 root 1.52 - fix a bug in animate_weapon, causing a crash.
566 root 1.54 - no longer exit when a coroutine throws an exception.
567 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
568 root 1.53 - fix the "<player> is nuts" message.
569 root 1.58 - fix an exception at logout due to the json_coder being gone.
570 root 1.43 - upgrade to EV version 2.0 API.
571 root 1.47 - when players don't apply a savebed correctly but stand above one,
572     do not move or kill them.
573 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
574 root 1.43 - implement generic framework for server-side resource files.
575     - implement resource file update event.
576     - hook experience table update into the framework.
577     - move jeweler.yaml to resources (arch/).
578 root 1.44 - switch from Crossfire to Deliantra perl module.
579     - implement json2json arch filter.
580 root 1.45 - implement widget protocol version 2, support for ui templates.
581 root 1.54 - mapinfo is now handled fully asynchronously.
582 root 1.48 - ext/irc: also log irc messages.
583 root 1.51 - ext/schmorplog: write user stat files asynchronously.
584 root 1.43
585 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
586 elmex 1.41 - limited the number of items that can be picked up and dropped
587 root 1.42 as temporary measurement against bad performance or dropping things
588     (this lead to long freezes and triggered the watchdog).
589 elmex 1.41 - improved the performance of the drop command a bit.
590 root 1.38 - switch from Event to EV for higher performance, easier usage,
591     less bugs...
592 root 1.39 - updated to release version of the gnu affero license.
593 root 1.38
594 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
595 root 1.36 - more thoroughly rename the binaries, contact addresses.
596     - update the copyrights.
597 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
598     crashes.
599 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
600     potentially causing crashes.
601 root 1.35 - assign weapons on user load time, not login-time, avoiding
602     crashes.
603    
604 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
605 root 1.32 - fixed an important bug that caused passwords to be forgotten.
606 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
607     in some of the maps.
608 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
609     which is now trivial to do.
610 root 1.33 - removed all traces of the old (and never working) plug-in interface
611     (70kb code less on amd64).
612 root 1.34 - improve/tune scheduling priorities.
613     - fix some freezing bugs.
614     - fix a memory corruption problem in dynbuf.printf.
615     - use channels for chat and many informational commands.
616     - improved the tutorial.
617     - create missile is now fixed.
618     - race fields must now contain archetypes.
619     - jumping skill now works as advertised.
620 root 1.31
621 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
622 root 1.24 - relicense under the gnu affero license.
623 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
624 root 1.24 - implement server-side framework for generic resources.
625     - use resource framework for server-provided ambient
626     music.
627 root 1.27 - save object owners (players only atm).
628 root 1.24 - replace limited sound api with server-provided sound effects.
629     - new sc (sound control) protocol command.
630     - improve fxix protocol to include types.
631     - exactly fill tcp segments, if possible.
632     - output-rate is now an upper limit, the server will automatically
633     (and quite perfectly) adjust to the network conditions, ensuring
634     low latency even during bulk transfers (music, images, sounds etc.).
635     - implement server-side widgets (i.e. client widgets controlled
636     in the server side). this will allow future expansion without
637     having to upgrade clients.
638     - implement a (artwork) world map with realtime player position
639     tracking.
640     - new and more efficient extcmd (server still supports old extcmd
641     protocol).
642 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
643     calcluation that could be easily exploited by users.
644     - rebalanced diseases to spread more naturally/evenly.
645     - completely asynchronous map loading even for tiled maps.
646 root 1.24 - replace simple messaging protocol with channels carrying metadata
647     (similar to message types, but more directed at the user).
648     - reduce command processing latency by a whopping 120ms by
649     reordering some processing steps inside the server. this directly
650     reduces lag by 120ms.
651     - actually send spell faces to the client.
652 root 1.23 - implement player genders.
653 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
654     otherwise return to savebed and possible kill if the log-out
655     was for too long.
656     - fast socket-dead detection (kick player after 8 seconds without ack).
657     - greatly reduce the cpu time needed to draw maps _again_.
658     - archetypes are now subclasses of objects.
659     - rebalanced shop greed and approval functions to be more realistic
660     (and likely match the actual intention).
661 root 1.23 - implement "crossfire pod" format for messages, with working bold,
662     italic, gender-specific text, paragraphs etc.
663 root 1.24 - implemented hint framework, players can opt to receive hints.
664     - implemented (long) book framework, added some books from the cf wiki.
665 root 1.23 - implement generic message framework that uses xml, utf8 for the client
666     protocol and is capable of transmitting generic meta information.
667 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
668     - replace the nexus by a per-player tutorial map that teaches stuff
669     better than the newbie house.
670 root 1.18 - fix the magicmap colours.
671 root 1.19 - optimise map update even more by removing unneeded code and checks.
672     - decouple map and stats update from pl->ob and use pl->observe instead.
673     - implement observe command.
674 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
675     calls with a simple comparison.
676     - fix a latent crossfire bug that could crash the server because the
677     map refresh did not update the mapspace.
678 root 1.24 - support custom keys for regions and maps, regions are now
679     refcount-managed.
680     - allow worldmap overlays anywhere in the 000..999 range.
681     - new system to acquire time slices for background jobs, to reduce
682     jitter.
683 root 1.27 - semi-persistent object-referencing framework (currently only players
684     supported).
685 root 1.22 - dependency tracking for perl extensions.
686 root 1.24 - new slag-ex extension for cleaning cauldrons.
687     - fix invoke result processing.
688     - there are even less i/o syncpoints in the server now.
689 root 1.29 - added map-tags extension that scans all maps for object tags
690     and records them in the database (not used yet).
691 root 1.28 - metaserver 2 support.
692 root 1.22 - many more bugfixes and minor optimisations.
693 root 1.16
694 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
695 root 1.14 - optimised event invocation (non-wanted events can now be
696     skipped with 4-5 inlined instructions).
697 root 1.12 - complete rewrite of town_portal: it now creates a portal
698     to the "nearest" town only, travel is only possible
699 root 1.13 to the town and back, anybody can use it (also removes
700     one of the remaining syncpoints in the server).
701 root 1.10 - complete rewrite of the range/attack skill slot system:
702     there are now two slots, one for combat, one for ranged
703     attacks.
704     - introduce the concept of a current weapon (either a ranged
705     or a combat weapon/skill/tool) and switch between them as
706     needed.
707     - rewrite bow code so bows get more useful: apply damage,
708     attacktype and other stats to the arrows and treat
709     bows as weapons. also rebalance the missile weapons skill
710     so its damage increases with level.
711     - rewrite the complete player speed logic: weapon_speed now
712     works as documented and there are no unnatural speed boosts.
713 root 1.6 - implement a utility - cfutil - that simplifies arch and map
714     installation, replacing the old collect scripts and
715 root 1.9 simplying deployment by scaling and cutting faces as required.
716     - simplify the map protocol extensively by taking advantage
717     of missing bigfaces, speeding up map generation immensely.
718 root 1.6 - implement inherit keyword allowing archetypes to inherit from
719     other archetypes.
720     - rationalise archetype, region and treasurelist file format
721     into a single file format and make them reloadable asynchronously.
722 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
723     reloadable at runtime.
724 root 1.6 - implement 64x64 faceset support.
725     - implement fxixsx protocol that saves
726     a lot of bandwidth over the old image/face/smooth packets
727 root 1.11 and allows images > packetsize, incremental and background
728     transfers.
729 root 1.6 - implement a bandwidth-saving smoothing protocol that works
730     on a face basis as opposed to a mapspace basis.
731 root 1.7 - the server can now rate-limit image uploads to not exceed
732     a certain (client-configurable) speed while guarenteeing full
733     freedom of movement.
734 root 1.8 - implement new ex command to request item descriptions.
735     - implement new msg command for in-game messages with meta
736     information (using xml).
737 root 1.9 - enforce utf-8 for all text messages.
738 root 1.13 - added micropather (not used yet).
739 root 1.6 - many, many bugfixes.
740 root 1.1
741 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
742 root 1.1 - make coroapi accessible to cf+.
743     - moved map handling logic completely to perl
744     - per player maps are now marked in the map
745 root 1.2 - maps are saved completely differently now,
746     and much more often.
747 root 1.17 - rewrote map header parser and writer, to be much faster.
748 pippijn 1.4 - maps and players are now (in the average case) loaded
749 root 1.2 and saved completely asynchronously, I/O contention will no
750     longer freeze the server.
751 pippijn 1.4 - players and maps can be loaded anytime, without the player
752 root 1.2 being logged in.
753 root 1.1 - automatically generate method interfaces for perl from headers
754     - unbundled freezethaw
755     - mostly rewrote common/map.C
756     - completely rewrite server/swap.C
757     - introduced "runtime", the CCT clock (corrected crossfire time) :)
758     - introduced new keyword for map files: file_format_version (integer, server version: 0)
759     - better message for apply failures due to applymode
760     - removed most all of the weather code
761     - unified logging to stderr and file
762     - too many minor changes to document