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Revision: 1.370
Committed: Mon Jun 8 18:31:47 2009 UTC (14 years, 11 months ago) by elmex
Branch: MAIN
Changes since 1.369: +1 -1 lines
Log Message:
dot not missing.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.357 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38 root 1.361 TODO: autopickup in shop
39 root 1.364 - avoid a crash when a player tries to apply a lighter.
40 root 1.362 - move shop item listing and some otherstuff into the info tab.
41 root 1.360 - avoid crashes when non-players cast party spells.
42 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
43 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
44     - small improvement of the number of potions in shops
45     (by Job Vranish).
46     - added a few party spells (by Job Vranish).
47 root 1.362 - use a common message dynbuf.
48 root 1.364 - destroying tear down objects will now use the full hp range
49     for animation and will only destroy/lastframe when hp < 0.
50     - allow monsters to use earth to dust.
51     - use manhattan distance for get_rangevector_from_mapcoord, just as
52     in get_rangevector.
53     - los updates now correctly take tiled maps into account.
54     - do los updates even on maps without darkness.
55 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
56 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
57 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
58 elmex 1.368 - (arch) added hint about usage to Slag Ex.
59 elmex 1.369 - (maps) /darcap/quest/water sea1 tile are now passable by players, like the rest.
60 root 1.358
61 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
62     - fixed bug in alchemy, where finding the right object for enhancements
63     didn't work.
64 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
65     effects (w.r.t. put_more) per mapspace, to give the server a chance
66     to survive a hundred deathsheads.
67 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
68     disastrous bug of unfortunately unknown proportions...
69 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
70 root 1.343 - use gender-neutral place descriptions for invite.
71 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
72     Thanks go to Lisa Larsen!
73 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
74     anymore).
75 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
76 root 1.345 - use better dependency tracking for include/keyword.h.
77 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
78     so it is possible to invite somebody out of some stck-till-death traps,
79 root 1.346 or simply to commit suicide.
80 root 1.352 - replace the "ignoring delayed commands" message by something more useful
81     (cf. cunning gnome freezeing issue).
82 elmex 1.349 - various fixes for weapon improvements.
83 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
84 root 1.353 - support T and G sequences in cfpod.
85 root 1.343
86 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
87 root 1.339 - convert me command from per-map to chat, which makes more sense, also
88     document it.
89 elmex 1.336 - more than one spellbooks of same class can now be given
90     in class selection.
91 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
92     spell rebalancements.
93 elmex 1.338 - the IRC gateway filters IRC colors now.
94 elmex 1.336
95 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
96 root 1.331 - (arch) fix quiver of Holding Bolts.
97 root 1.332 - applying unpaid items will now examine them.
98 root 1.330 - add "What" column to body command, showing items in that slot.
99 elmex 1.329 - redesigned and rebalanced lamps and torches.
100 root 1.330 - add "..." to item names that have been shortened.
101     - fixed "assign" function that squeezes strings into fixed length.
102 elmex 1.333 - add cursed effect to lamps and (some) torches.
103 elmex 1.334 - fixed bad assigned crafting skills and their tools.
104 root 1.312
105 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
106 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
107 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
108 root 1.312 - make monster smell logic dependent on their wisdom stat.
109 root 1.324 - put the death reason into a separate tab.
110     - converted "connected" slot to string, cleanly got rid of some ugly
111     hacks such as the path_attuned hack.
112 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
113     - replace one-at-a-time hash by faster than smaller FNV-1a hash
114     when hashing strings.
115 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
116 elmex 1.320 whether the right cauldron is used.
117 root 1.313 - considerably optimise shared string implementation by
118 root 1.316 making its null value a compiletime constant.
119 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
120     as well as using shstr_cmp to pass shared stringsa round efficiently,
121     for lots of code size savings.
122 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
123     they are sleeping: generators now check for the sleeping flag.
124 root 1.318 - tell gcc not to excessively inline some perl interface functions.
125 root 1.322 - remove marking rune length limit.
126 root 1.323 - fix formatting of cfpod when a verbatim block was following
127     a single newline.
128     - move resistances, statistics and showpets command output into tabs.
129 root 1.326 - implement map scripts that can replace the boulder logic without
130     having to write extensions.
131 root 1.310
132 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
133 root 1.302 - fix a longstanding bug that teared multipart monsters
134     at map boundaries apart.
135 root 1.292 - temporarily make permanently invisible player visible when
136     he/she makes noise.
137 root 1.284 - fix being able to see through walls a bit.
138 root 1.303 - improve look at output.
139 root 1.285 - completely replaced the line of sight algorithm with a variant
140     of spiral fov capable of visibility grades and arbitrary
141     shadow angles, that uses less memory and less code.
142     - the new los code supports arbitrary map rectangles and loosens
143 root 1.310 other restrictions of the old code, supporting further optimisations.
144     - update los if blocksview-objects are inserted in a map, not just when
145 root 1.287 removed (e.g. for summon fog).
146 root 1.303 - permanent invisibility doesn't make immune against making noise:
147     implement a noise system that allows monsters to locate the player
148     when he/she makes noise.
149     - implement a primitive smell system that monsters can use to track
150     players.
151 elmex 1.288 - create bomb now also works when casted by door traps.
152 elmex 1.290 - (arch) new torch graphics.
153 root 1.289 - (maps) considerably soften the subway spider.
154 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
155     the guards from being killed by players.
156 root 1.310 - (maps) lots of tweaks in and around scorn.
157     - (maps) use special non-blocksview jungle, mountain and
158     darkforest freely on the worldmap, to get gradual sight obstacles
159     instead of total blackout in those areas.
160 root 1.289 - no maximum darkness for outdoor maps anymore.
161 root 1.291 - add more hints, fix some messages.
162 root 1.292 - fix a bug: firing rods should tell you something about them.
163     - make light additive even within players.
164 root 1.293 - darken xrays effect a bit.
165     - improve handling of los changes when inserting or removing
166     objects, not perfect yet.
167     - make map darkness signed (formerly unsigned) to allow
168 root 1.294 ambient lighting and centrally manage darkness as an offset.
169     - revamped, fixed and documented the server calendrics, also
170     tell users the current time and data, to improve awareness.
171     - implement proper wizlook flag and handling of wizlook, instead
172     of dumbly just clearing los once.
173 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
174     and has a smaller runtime variance.
175 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
176     making them actually useful.
177     - see_in_dark now increases the viewing radius by 3.
178 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
179     speedup, as well as in many other places.
180 root 1.299 - remove support for extended map infos - these are not used
181     by the deliantra client and removing them gives us a 10% speedup
182     when sending map changes.
183 root 1.300 - remove most gcfclient and other client bug workarounds, as well
184     as now obsolete protocol versions, simplying the code.
185 root 1.301 - optimise and simplify generation of random numbers.
186 root 1.303 - correctly provide a non-zero default density for materials, to
187     avoid crashes, fix other bugs in the material handling code.
188     - fix volume calculations.
189     - fix cfpod parsing when multiple verbatim blocks were separated by
190     newlines.
191 root 1.305 - increase monster detection radius from wis/5 to wis/3.
192 root 1.306 - remove old pickup modes.
193     - remove obsolete disarm and search commands (search wasn't working
194     anyways).
195 root 1.308 - fix a crash when an npc applied a sign.
196 root 1.284
197 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
198 root 1.283 - this release is assumed to be very stable.
199     - (maps) radically redesigned and improved tutorial.
200 root 1.280 - directional casting no longer immediately removes the invisible effect.
201 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
202 root 1.272 - fix overflow in lighting calculations.
203     - negative glow radii can no longer cause total darkness.
204 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
205     only maximally-lit ones.
206 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
207     - swashbucklers got the oratory skill now.
208 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
209 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
210 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
211 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
212     (which was probably broken, too).
213 root 1.281 - support negative glow radii during daytime, too.
214     - use circular, not rectangular, viewing area.
215     - use minimum viewing distance of 2 in outdoor maps.
216     - negative glow is stronger than viewing area or lamps.
217 root 1.283 - (arch) new darkness spell face.
218 root 1.272
219 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
220     - (maps) completely redesigned scorn.
221 root 1.269 - "cast light" now works on oneself.
222 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
223     negative glow radii again (they were totally broken before).
224 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
225 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
226 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
227 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
228 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
229     back to the player.
230 root 1.251 - attuned/repell and spell base level system reworked.
231 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
232 root 1.247 be less erratic now.
233 root 1.248 - refuse to write the uuid file if the uuid is zero
234     (to avoid writing it in early crashes).
235 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
236     - speed up emergency_save by not syncing every file separately.
237     - no longer reattach perl to every object on reload, it's slow, and no longer
238     necessary since we don't nuke stashes anymore.
239     - do not bootstrap perl from the commandline args, use separate eval for
240     better error reporting.
241 root 1.259 - fix a crash when pushing cone spells met ice attacks.
242 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
243 root 1.255 - speed up map refresh in server a bit.
244 elmex 1.258 - refactored drop code and fixed some programming errors in it.
245 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
246 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
247 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
248     as the current weight of the inventory.
249 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
250     dragonfire has been introduced for the non-dragon players.
251 root 1.265 - remove unused "tooltype", "start_holding" object slots.
252     - change "weapontype" object slot to uint8.
253     - convert "hide" object slot into flag.
254     - reorder object members for better locality of reference and codesize
255     decrease.
256 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
257 root 1.267 - fix a crash when no skill could be found when killing amonster.
258 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
259     every completed aio operation.
260 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
261     and update mapspaces if necessary.
262 root 1.246
263 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
264 root 1.241 - removed all command line parsing, only env variables are supported
265     anymore.
266 root 1.239 - region-specific monsters will now once more be on the worldmap.
267 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
268 root 1.225 would grow out of bounds.
269 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
270 root 1.222 - fixed a double-escaping bug in the pod-parser.
271     - rewrote the cfpod parser in C++.
272     - hintmode moved to C++, players need to re-set their hintmode if
273     they dislike "show".
274 root 1.231 - fix RIP inscription.
275 root 1.239 - bump login name length from 18 to 20 char max.
276 root 1.231 - correctly support gender in emotes.
277     - correctly support gender in the death messages.
278     - correctly generate death messages for players only when they really die,
279     with increased information.
280 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
281     and data corruption (but apparently was never triggered).
282 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
283 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
284     data corruption bug.
285 root 1.223 - tweak coredumping/monitoring a bit.
286 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
287 root 1.227 - do not crash in the loader when an inventory object could not be loaded
288     (from a corrupted file).
289 root 1.241 - redid skills command to send output to proper channel.
290 root 1.233 - object->map is no longer refcounting.
291 root 1.228 - add FLAG_DEBUG for internal debugging.
292 root 1.231 - add NDI_VERBATIM flag to send_msg.
293 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
294 root 1.240 - player->exists is no longer a sync_job.
295 root 1.233 - split login.ext's player scheduler into
296     it's own player-scheduler.ext extension.
297 root 1.222
298 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
299 root 1.212 - require perl 5.10.
300 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
301 root 1.204 - swap player and observed count's on the map when observing.
302 root 1.205 - add (mostly untested) mapspace perl class and accessors.
303 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
304 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
305     could be found.
306 root 1.208 - pits now have a configurable "random spread" range and default
307 root 1.213 to a radius of two now.
308 root 1.212 - rewrite pay_player_arch.
309     - use a more stable perl_reload implementation.
310     - do not use Symbol::delete_package (causes crashes after perl-reload),
311     use our own, safer, clear_package instead.
312     - when asynchronously dumping core, close all file handles to allow
313     the server to restart concurrently.
314 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
315     sequences, without double-encoding. it should be faster, too.
316     - the above fixes wrong display of help tetx and many other issues.
317 root 1.216 - use lzf and frag packets for large messages for clients supporting them
318 root 1.218 (0.9976+), use it for long books and other messages.
319 root 1.210 - eradicate listen command and corresponding code.
320 root 1.211 - eradicate logs command.
321 root 1.218 - let the client log into the server log, used for crash backtraces.
322 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
323     old style spell objects with the spell magic bullet.
324 root 1.220 - (arch) fixed skill less rods in the archetypes
325 root 1.204
326 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
327 elmex 1.197 - made jeweler workbench larger and some other minor map
328     changes in jeweler town.
329 root 1.196 - fixed wrong item handling in jeweler skill code.
330 root 1.198 - (arch) use a special "key_random_map" for random map keys
331     that are used up.
332 root 1.199 - fix a crash when the player who was observed has logged out long
333     enough for his region/map to be gone.
334 root 1.200 - port to g++-4.3's incompatible tr1 changes.
335 root 1.201 - add some missing dependencies.
336 root 1.203 - log to /var/log/deliantra/ by default.
337     - hack observe code to enable smooth movmenet when observing.
338 elmex 1.195
339 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
340 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
341 root 1.179 - correctly move gsay to the party channel.
342 root 1.178 - fix a crash when animate weapon was used in some areas.
343 elmex 1.177 - fixed unnecessary identification of by converters created objects.
344 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
345     with NPCs.
346 elmex 1.175 - (arch) dragon scales got proper type now
347 root 1.193 - object::decrease would sometimes cause container weights to
348     be wrong, this has been fixed.
349 root 1.194 - do not send time updates for newly-seen items.
350 root 1.185 - thawing an icecube will once more drop its contents to the ground.
351 root 1.183 - fix cone spells etc. going through walls sometimes.
352 root 1.186 - fix a weight update bug that sometimes left containers
353     with wrong weights.
354 root 1.194 - added auto_apply event and extension for shop tiles.
355 root 1.172 - work around get_map_flags invoking perl and switching the stack.
356     - make sure the map is loaded when using a town portal return.
357 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
358     where healing spells didn't cost any grace.
359 root 1.173 - fix starvation kill reason.
360 root 1.174 - fix pk killer name message.
361 root 1.189 - don't let people apply signs with @match.
362 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
363     what seems to be the biggets memleak in the server).
364 elmex 1.171
365 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
366 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
367     - use anyevent to manage listen ports (this enables IPv6 support).
368 root 1.167 - server supports ipv6 client connections now.
369 root 1.168 - use newly-available Coro::AnyEvent.
370 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
371     to let it handle AIO requests.
372 root 1.167
373 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
374 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
375     processing considerably (especially in the client) and reduces data transfers
376     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
377 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
378     - (map) fixed npc dialogue in pup_land/s_f/special.
379     - bugfix: fix a crash when a player casts a swarm spell and then logs out
380     (swarm spells now stay in the player's inventory).
381 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
382 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
383     archetype *archname* (chairs of different facings were merged).
384     - bugfix: fix a potential crash issue in find_object_name (not used
385     normally).
386 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
387     (destruction, magic missile etc.).
388 root 1.163 - swarm spells without a direction now use various spiral patterns
389     instead of being fully random.
390 root 1.158 - update AnyEvent API to 3.4 and above.
391 root 1.156
392 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
393 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
394 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
395 root 1.152 - bugfix: the jumping skill now gives experience for jumping
396     and for attacking monsters. it also takes about one second to do a jump.
397 root 1.138 - bugfix: players couldn't starve in 2.53 :(
398 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
399 root 1.152 - bugfix: spell effects like word of recall are removed on death.
400 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
401     were created outside a map.
402 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
403     (fixed by reversing the logic).
404 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
405 root 1.153 - bugfix: the random map generator no longer leaks key objects.
406 root 1.154 - bugfix: support random maps >127x127.
407 root 1.152 - (maps) fixed the death certificate system in nimbus.
408 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
409 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
410 root 1.147 - (arch) give ball lightning a real name.
411 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
412 root 1.155 - support cfpod in ex replies (client item tooltips).
413 root 1.143 - unapply item in range slow when readying a spell.
414 root 1.148 - bugfix: account for rounding errors in weight updates.
415 root 1.139 - remove synchronous mkdir in chargen_race_done.
416     - fix per-race starting maps.
417 root 1.142 - check hiscore on suicide and quit as well.
418 root 1.138 - tell players when they are starving.
419 root 1.133 - get rid of costly object_from_name conversion for altar effects.
420     - fix map difficulty calculation for generators.
421 root 1.146 - slightly more intelligent handling of "is_animated" flag.
422 root 1.149 - support no_drop map header flag (before it was only available internally).
423 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
424 root 1.133
425 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
426 root 1.119 - bugfix: custom skill settings were not saved by the server.
427     - bugfix: remove did not actually remove items from the inventory, leaving
428 root 1.116 ghost items.
429 root 1.119 - bugfix: properly update items identified on the ground.
430 root 1.120 - bugfix: use localtime_r in the logger thread.
431 root 1.122 - bugfix: player starvation will now give the correct kill reason.
432     - bugfix: archetype reloads could crash the server.
433 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
434 elmex 1.114 player is not logged in.
435 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
436 root 1.117 server startup.
437 root 1.128 - bugfix: fix the door surround check in the random map generator.
438     - (maps) fix heaven quest difficulty progression.
439     - (maps) fix some random map styles.
440     - dropping items a shop is not interested in won't sell them anymore.
441     - rods and horns with a too low maximum charge allow now at least one discharge.
442     - implement kill & death statistics.
443     - random map preparation is no longer synchronous.
444     - rewrite find_style in perl, no longer does synchronous I/O.
445     - improve random map specials placement.
446     - make the killer a real object pointer instead of a string, improved
447     kill reason messages.
448 root 1.117 - take advantage of new aio_close and aio_chmod.
449 root 1.128 - implement archetype::get, object::deep_clone and update callers.
450 root 1.125 - change_abil is much faster.
451 root 1.126 - update the floorbox more often to work around the reverses item order
452     display in clients.
453 root 1.125 - cleaned up object copying by encapsulating it to a single place.
454 root 1.126 - add hints to the invite messages.
455 root 1.127 - rewrote key<->value pair handling.
456 root 1.128 - use an independent random number generator for the random map generator.
457 elmex 1.113
458 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
459 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
460     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
461     - completely automate the weight handling, should fix all weight
462     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
463 root 1.103 - reloading archetypes while a user was in the character creation phase
464     could crash the server.
465 root 1.106 - fix a nontrivial number of cases of code commented similar
466     to "is this really correct?", as many of those cases are now handles
467     automatically by lower level code.
468     - replace many ad-hoc checks for client visibility by object::visible_to,
469     should result in broader applicability of functions using it.
470 root 1.104 - merge items with different arch pointers refering to the same arch
471     (due to archetype reloads).
472 root 1.106 - refactored the object remove/insert functions and most related
473     functions (decrease, split, merge_ob etc.).
474 root 1.105 - make it compile better on freebsd (reported by pippijn).
475 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
476 root 1.108 - fix the longstanding "container stays open" bug.
477 root 1.107 - improved floorbox updating to be incremental and other protocol
478     optimisations.
479     - get rid of update_after_inventory_change and only do update stats
480     for weight once/tick/player at max.
481 root 1.109 - rewrite party commands, use party channel.
482 root 1.103
483 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
484 root 1.97 - properly link against libgthread as that is needed to make the slice
485     allocator thread-safe.
486 root 1.91 - support perls not compiled with 64 bit support (though this is not a
487     recommended configuration) (reported by Samuel Gondouin).
488 root 1.94 - always put godgiven items into the player inventory, never any containers.
489 root 1.92 - (maps, arch) the scorn go club was founded!
490 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
491 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
492     became a real spell-class.
493 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
494     - (arch) considerably strengthened spark shower and destruction.
495     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
496     finally reloadable at runtime.
497     - changed archetype loading algorithm to only require one pass and
498     use delayed resolving of references.
499 root 1.101 - examine command now uses the examine infobox.
500 root 1.102 - implement an "incremental garbage collector" for archetypes.
501 root 1.98 - enable slice allocator again.
502 root 1.96 - implement optional free memory poisoning.
503 root 1.91
504 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
505 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
506 root 1.85 skill.
507 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
508     names (also update all maps to use money instead of coins).
509 root 1.78 - add uuid accessors to perl.
510     - add coin names and archetype accessors to perl.
511 root 1.80 - fix runtime uuid file format to use "." instead of ",".
512 root 1.78 - change perl extensions to not use hardcoded coins and values.
513 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
514     and be more parsimonous of uuid usage by the exact value out on exit.
515 root 1.86 - write log messages in another thread, removing another sync point.
516     - support multi-line log messages in a nicer way.
517 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
518 root 1.81 - fix a minor memleak in the random map generator.
519     - some parts of the random map generator are not coroutine-safe,
520     so only call it "single-threaded".
521     - major cleanup of memory management in random map generator.
522 root 1.87 - slight refactoring of the random map generator, faster too.
523 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
524     bookkeeping bug.
525 root 1.87 - work around "player is on active list" problem by deactivating player
526     after loading.
527 root 1.81 - garbage collect shstr's more evenly and adaptively only when
528     there have in fact been allocations.
529 root 1.82 - fix object::insert to do as documented and insert into the env
530     if necessary.
531     - fix cf::map::unique_maps.
532     - fix nrof overflow check in can_merge_slow.
533     - fix converter code to handle >31 bit values.
534 elmex 1.83 - added support for the player_sold flag
535 root 1.84 - converters no longer accept unpaid items.
536 root 1.88 - canonicalize random map meta files for better unification.
537 root 1.77
538 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
539 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
540     when mlockall has been used.
541 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
542 root 1.72 - use separate thread for ticker timing (and more in the future).
543     this greatly increases timing accuracy and gets rid of an enourmous
544     number of gettimeofday calls.
545 root 1.82 - use a separate thread to signal aio completion, for lower latency.
546 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
547 root 1.71
548 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
549 root 1.68 - rebalanced default experience table to be more exponential
550     and much easier up to level ~40, then moderately harder.
551 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
552 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
553     - do not exit on reload/load errors but properly cleanup.
554 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
555 root 1.66
556 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
557 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
558     (this fixes the jeweler skill).
559 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
560 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
561 root 1.63 - move tombstone to real map if player died due to cave-in (even if
562     it has reset, which is better than putting it on the savebed, also as
563 root 1.321 proof that the player didn't use a savebed).
564 root 1.59
565 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
566 root 1.56 - work around perl bug in configure perl module version check.
567 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
568 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
569 root 1.52 - fix a bug in animate_weapon, causing a crash.
570 root 1.54 - no longer exit when a coroutine throws an exception.
571 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
572 root 1.53 - fix the "<player> is nuts" message.
573 root 1.58 - fix an exception at logout due to the json_coder being gone.
574 root 1.43 - upgrade to EV version 2.0 API.
575 root 1.47 - when players don't apply a savebed correctly but stand above one,
576     do not move or kill them.
577 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
578 root 1.43 - implement generic framework for server-side resource files.
579     - implement resource file update event.
580     - hook experience table update into the framework.
581     - move jeweler.yaml to resources (arch/).
582 root 1.44 - switch from Crossfire to Deliantra perl module.
583     - implement json2json arch filter.
584 root 1.45 - implement widget protocol version 2, support for ui templates.
585 root 1.54 - mapinfo is now handled fully asynchronously.
586 root 1.48 - ext/irc: also log irc messages.
587 root 1.51 - ext/schmorplog: write user stat files asynchronously.
588 root 1.43
589 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
590 elmex 1.41 - limited the number of items that can be picked up and dropped
591 root 1.42 as temporary measurement against bad performance or dropping things
592     (this lead to long freezes and triggered the watchdog).
593 elmex 1.41 - improved the performance of the drop command a bit.
594 root 1.38 - switch from Event to EV for higher performance, easier usage,
595     less bugs...
596 root 1.39 - updated to release version of the gnu affero license.
597 root 1.38
598 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
599 root 1.36 - more thoroughly rename the binaries, contact addresses.
600     - update the copyrights.
601 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
602     crashes.
603 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
604     potentially causing crashes.
605 root 1.35 - assign weapons on user load time, not login-time, avoiding
606     crashes.
607    
608 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
609 root 1.32 - fixed an important bug that caused passwords to be forgotten.
610 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
611     in some of the maps.
612 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
613     which is now trivial to do.
614 root 1.33 - removed all traces of the old (and never working) plug-in interface
615     (70kb code less on amd64).
616 root 1.34 - improve/tune scheduling priorities.
617     - fix some freezing bugs.
618     - fix a memory corruption problem in dynbuf.printf.
619     - use channels for chat and many informational commands.
620     - improved the tutorial.
621     - create missile is now fixed.
622     - race fields must now contain archetypes.
623     - jumping skill now works as advertised.
624 root 1.31
625 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
626 root 1.24 - relicense under the gnu affero license.
627 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
628 root 1.24 - implement server-side framework for generic resources.
629     - use resource framework for server-provided ambient
630     music.
631 root 1.27 - save object owners (players only atm).
632 root 1.24 - replace limited sound api with server-provided sound effects.
633     - new sc (sound control) protocol command.
634     - improve fxix protocol to include types.
635     - exactly fill tcp segments, if possible.
636     - output-rate is now an upper limit, the server will automatically
637     (and quite perfectly) adjust to the network conditions, ensuring
638     low latency even during bulk transfers (music, images, sounds etc.).
639     - implement server-side widgets (i.e. client widgets controlled
640     in the server side). this will allow future expansion without
641     having to upgrade clients.
642     - implement a (artwork) world map with realtime player position
643     tracking.
644     - new and more efficient extcmd (server still supports old extcmd
645     protocol).
646 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
647     calcluation that could be easily exploited by users.
648     - rebalanced diseases to spread more naturally/evenly.
649     - completely asynchronous map loading even for tiled maps.
650 root 1.24 - replace simple messaging protocol with channels carrying metadata
651     (similar to message types, but more directed at the user).
652     - reduce command processing latency by a whopping 120ms by
653     reordering some processing steps inside the server. this directly
654     reduces lag by 120ms.
655     - actually send spell faces to the client.
656 root 1.23 - implement player genders.
657 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
658     otherwise return to savebed and possible kill if the log-out
659     was for too long.
660     - fast socket-dead detection (kick player after 8 seconds without ack).
661     - greatly reduce the cpu time needed to draw maps _again_.
662     - archetypes are now subclasses of objects.
663     - rebalanced shop greed and approval functions to be more realistic
664     (and likely match the actual intention).
665 root 1.23 - implement "crossfire pod" format for messages, with working bold,
666     italic, gender-specific text, paragraphs etc.
667 root 1.24 - implemented hint framework, players can opt to receive hints.
668     - implemented (long) book framework, added some books from the cf wiki.
669 root 1.23 - implement generic message framework that uses xml, utf8 for the client
670     protocol and is capable of transmitting generic meta information.
671 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
672     - replace the nexus by a per-player tutorial map that teaches stuff
673     better than the newbie house.
674 root 1.18 - fix the magicmap colours.
675 root 1.19 - optimise map update even more by removing unneeded code and checks.
676     - decouple map and stats update from pl->ob and use pl->observe instead.
677     - implement observe command.
678 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
679     calls with a simple comparison.
680     - fix a latent crossfire bug that could crash the server because the
681     map refresh did not update the mapspace.
682 root 1.24 - support custom keys for regions and maps, regions are now
683     refcount-managed.
684     - allow worldmap overlays anywhere in the 000..999 range.
685     - new system to acquire time slices for background jobs, to reduce
686     jitter.
687 root 1.27 - semi-persistent object-referencing framework (currently only players
688     supported).
689 root 1.22 - dependency tracking for perl extensions.
690 root 1.24 - new slag-ex extension for cleaning cauldrons.
691     - fix invoke result processing.
692     - there are even less i/o syncpoints in the server now.
693 root 1.29 - added map-tags extension that scans all maps for object tags
694     and records them in the database (not used yet).
695 root 1.28 - metaserver 2 support.
696 root 1.22 - many more bugfixes and minor optimisations.
697 root 1.16
698 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
699 root 1.14 - optimised event invocation (non-wanted events can now be
700     skipped with 4-5 inlined instructions).
701 root 1.12 - complete rewrite of town_portal: it now creates a portal
702     to the "nearest" town only, travel is only possible
703 root 1.13 to the town and back, anybody can use it (also removes
704     one of the remaining syncpoints in the server).
705 root 1.10 - complete rewrite of the range/attack skill slot system:
706     there are now two slots, one for combat, one for ranged
707     attacks.
708     - introduce the concept of a current weapon (either a ranged
709     or a combat weapon/skill/tool) and switch between them as
710     needed.
711     - rewrite bow code so bows get more useful: apply damage,
712     attacktype and other stats to the arrows and treat
713     bows as weapons. also rebalance the missile weapons skill
714     so its damage increases with level.
715     - rewrite the complete player speed logic: weapon_speed now
716     works as documented and there are no unnatural speed boosts.
717 root 1.6 - implement a utility - cfutil - that simplifies arch and map
718     installation, replacing the old collect scripts and
719 root 1.9 simplying deployment by scaling and cutting faces as required.
720     - simplify the map protocol extensively by taking advantage
721     of missing bigfaces, speeding up map generation immensely.
722 root 1.6 - implement inherit keyword allowing archetypes to inherit from
723     other archetypes.
724     - rationalise archetype, region and treasurelist file format
725     into a single file format and make them reloadable asynchronously.
726 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
727     reloadable at runtime.
728 root 1.6 - implement 64x64 faceset support.
729     - implement fxixsx protocol that saves
730     a lot of bandwidth over the old image/face/smooth packets
731 root 1.11 and allows images > packetsize, incremental and background
732     transfers.
733 root 1.6 - implement a bandwidth-saving smoothing protocol that works
734     on a face basis as opposed to a mapspace basis.
735 root 1.7 - the server can now rate-limit image uploads to not exceed
736     a certain (client-configurable) speed while guarenteeing full
737     freedom of movement.
738 root 1.8 - implement new ex command to request item descriptions.
739     - implement new msg command for in-game messages with meta
740     information (using xml).
741 root 1.9 - enforce utf-8 for all text messages.
742 root 1.13 - added micropather (not used yet).
743 root 1.6 - many, many bugfixes.
744 root 1.1
745 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
746 root 1.1 - make coroapi accessible to cf+.
747     - moved map handling logic completely to perl
748     - per player maps are now marked in the map
749 root 1.2 - maps are saved completely differently now,
750     and much more often.
751 root 1.17 - rewrote map header parser and writer, to be much faster.
752 pippijn 1.4 - maps and players are now (in the average case) loaded
753 root 1.2 and saved completely asynchronously, I/O contention will no
754     longer freeze the server.
755 pippijn 1.4 - players and maps can be loaded anytime, without the player
756 root 1.2 being logged in.
757 root 1.1 - automatically generate method interfaces for perl from headers
758     - unbundled freezethaw
759     - mostly rewrote common/map.C
760     - completely rewrite server/swap.C
761     - introduced "runtime", the CCT clock (corrected crossfire time) :)
762     - introduced new keyword for map files: file_format_version (integer, server version: 0)
763     - better message for apply failures due to applymode
764     - removed most all of the weather code
765     - unified logging to stderr and file
766     - too many minor changes to document