ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.371
Committed: Fri Jun 12 09:08:52 2009 UTC (14 years, 11 months ago) by elmex
Branch: MAIN
Changes since 1.370: +1 -0 lines
Log Message:
entry about new gemshop in heaven made by boes.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.357 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38 root 1.361 TODO: autopickup in shop
39 root 1.364 - avoid a crash when a player tries to apply a lighter.
40 root 1.362 - move shop item listing and some otherstuff into the info tab.
41 root 1.360 - avoid crashes when non-players cast party spells.
42 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
43 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
44     - small improvement of the number of potions in shops
45     (by Job Vranish).
46     - added a few party spells (by Job Vranish).
47 root 1.362 - use a common message dynbuf.
48 root 1.364 - destroying tear down objects will now use the full hp range
49     for animation and will only destroy/lastframe when hp < 0.
50     - allow monsters to use earth to dust.
51     - use manhattan distance for get_rangevector_from_mapcoord, just as
52     in get_rangevector.
53     - los updates now correctly take tiled maps into account.
54     - do los updates even on maps without darkness.
55 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
56 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
57 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
58 elmex 1.368 - (arch) added hint about usage to Slag Ex.
59 elmex 1.369 - (maps) /darcap/quest/water sea1 tile are now passable by players, like the rest.
60 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
61 root 1.358
62 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
63     - fixed bug in alchemy, where finding the right object for enhancements
64     didn't work.
65 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
66     effects (w.r.t. put_more) per mapspace, to give the server a chance
67     to survive a hundred deathsheads.
68 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
69     disastrous bug of unfortunately unknown proportions...
70 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
71 root 1.343 - use gender-neutral place descriptions for invite.
72 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
73     Thanks go to Lisa Larsen!
74 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
75     anymore).
76 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
77 root 1.345 - use better dependency tracking for include/keyword.h.
78 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
79     so it is possible to invite somebody out of some stck-till-death traps,
80 root 1.346 or simply to commit suicide.
81 root 1.352 - replace the "ignoring delayed commands" message by something more useful
82     (cf. cunning gnome freezeing issue).
83 elmex 1.349 - various fixes for weapon improvements.
84 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
85 root 1.353 - support T and G sequences in cfpod.
86 root 1.343
87 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
88 root 1.339 - convert me command from per-map to chat, which makes more sense, also
89     document it.
90 elmex 1.336 - more than one spellbooks of same class can now be given
91     in class selection.
92 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
93     spell rebalancements.
94 elmex 1.338 - the IRC gateway filters IRC colors now.
95 elmex 1.336
96 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
97 root 1.331 - (arch) fix quiver of Holding Bolts.
98 root 1.332 - applying unpaid items will now examine them.
99 root 1.330 - add "What" column to body command, showing items in that slot.
100 elmex 1.329 - redesigned and rebalanced lamps and torches.
101 root 1.330 - add "..." to item names that have been shortened.
102     - fixed "assign" function that squeezes strings into fixed length.
103 elmex 1.333 - add cursed effect to lamps and (some) torches.
104 elmex 1.334 - fixed bad assigned crafting skills and their tools.
105 root 1.312
106 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
107 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
108 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
109 root 1.312 - make monster smell logic dependent on their wisdom stat.
110 root 1.324 - put the death reason into a separate tab.
111     - converted "connected" slot to string, cleanly got rid of some ugly
112     hacks such as the path_attuned hack.
113 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
114     - replace one-at-a-time hash by faster than smaller FNV-1a hash
115     when hashing strings.
116 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
117 elmex 1.320 whether the right cauldron is used.
118 root 1.313 - considerably optimise shared string implementation by
119 root 1.316 making its null value a compiletime constant.
120 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
121     as well as using shstr_cmp to pass shared stringsa round efficiently,
122     for lots of code size savings.
123 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
124     they are sleeping: generators now check for the sleeping flag.
125 root 1.318 - tell gcc not to excessively inline some perl interface functions.
126 root 1.322 - remove marking rune length limit.
127 root 1.323 - fix formatting of cfpod when a verbatim block was following
128     a single newline.
129     - move resistances, statistics and showpets command output into tabs.
130 root 1.326 - implement map scripts that can replace the boulder logic without
131     having to write extensions.
132 root 1.310
133 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
134 root 1.302 - fix a longstanding bug that teared multipart monsters
135     at map boundaries apart.
136 root 1.292 - temporarily make permanently invisible player visible when
137     he/she makes noise.
138 root 1.284 - fix being able to see through walls a bit.
139 root 1.303 - improve look at output.
140 root 1.285 - completely replaced the line of sight algorithm with a variant
141     of spiral fov capable of visibility grades and arbitrary
142     shadow angles, that uses less memory and less code.
143     - the new los code supports arbitrary map rectangles and loosens
144 root 1.310 other restrictions of the old code, supporting further optimisations.
145     - update los if blocksview-objects are inserted in a map, not just when
146 root 1.287 removed (e.g. for summon fog).
147 root 1.303 - permanent invisibility doesn't make immune against making noise:
148     implement a noise system that allows monsters to locate the player
149     when he/she makes noise.
150     - implement a primitive smell system that monsters can use to track
151     players.
152 elmex 1.288 - create bomb now also works when casted by door traps.
153 elmex 1.290 - (arch) new torch graphics.
154 root 1.289 - (maps) considerably soften the subway spider.
155 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
156     the guards from being killed by players.
157 root 1.310 - (maps) lots of tweaks in and around scorn.
158     - (maps) use special non-blocksview jungle, mountain and
159     darkforest freely on the worldmap, to get gradual sight obstacles
160     instead of total blackout in those areas.
161 root 1.289 - no maximum darkness for outdoor maps anymore.
162 root 1.291 - add more hints, fix some messages.
163 root 1.292 - fix a bug: firing rods should tell you something about them.
164     - make light additive even within players.
165 root 1.293 - darken xrays effect a bit.
166     - improve handling of los changes when inserting or removing
167     objects, not perfect yet.
168     - make map darkness signed (formerly unsigned) to allow
169 root 1.294 ambient lighting and centrally manage darkness as an offset.
170     - revamped, fixed and documented the server calendrics, also
171     tell users the current time and data, to improve awareness.
172     - implement proper wizlook flag and handling of wizlook, instead
173     of dumbly just clearing los once.
174 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
175     and has a smaller runtime variance.
176 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
177     making them actually useful.
178     - see_in_dark now increases the viewing radius by 3.
179 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
180     speedup, as well as in many other places.
181 root 1.299 - remove support for extended map infos - these are not used
182     by the deliantra client and removing them gives us a 10% speedup
183     when sending map changes.
184 root 1.300 - remove most gcfclient and other client bug workarounds, as well
185     as now obsolete protocol versions, simplying the code.
186 root 1.301 - optimise and simplify generation of random numbers.
187 root 1.303 - correctly provide a non-zero default density for materials, to
188     avoid crashes, fix other bugs in the material handling code.
189     - fix volume calculations.
190     - fix cfpod parsing when multiple verbatim blocks were separated by
191     newlines.
192 root 1.305 - increase monster detection radius from wis/5 to wis/3.
193 root 1.306 - remove old pickup modes.
194     - remove obsolete disarm and search commands (search wasn't working
195     anyways).
196 root 1.308 - fix a crash when an npc applied a sign.
197 root 1.284
198 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
199 root 1.283 - this release is assumed to be very stable.
200     - (maps) radically redesigned and improved tutorial.
201 root 1.280 - directional casting no longer immediately removes the invisible effect.
202 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
203 root 1.272 - fix overflow in lighting calculations.
204     - negative glow radii can no longer cause total darkness.
205 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
206     only maximally-lit ones.
207 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
208     - swashbucklers got the oratory skill now.
209 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
210 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
211 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
212 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
213     (which was probably broken, too).
214 root 1.281 - support negative glow radii during daytime, too.
215     - use circular, not rectangular, viewing area.
216     - use minimum viewing distance of 2 in outdoor maps.
217     - negative glow is stronger than viewing area or lamps.
218 root 1.283 - (arch) new darkness spell face.
219 root 1.272
220 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
221     - (maps) completely redesigned scorn.
222 root 1.269 - "cast light" now works on oneself.
223 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
224     negative glow radii again (they were totally broken before).
225 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
226 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
227 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
228 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
229 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
230     back to the player.
231 root 1.251 - attuned/repell and spell base level system reworked.
232 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
233 root 1.247 be less erratic now.
234 root 1.248 - refuse to write the uuid file if the uuid is zero
235     (to avoid writing it in early crashes).
236 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
237     - speed up emergency_save by not syncing every file separately.
238     - no longer reattach perl to every object on reload, it's slow, and no longer
239     necessary since we don't nuke stashes anymore.
240     - do not bootstrap perl from the commandline args, use separate eval for
241     better error reporting.
242 root 1.259 - fix a crash when pushing cone spells met ice attacks.
243 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
244 root 1.255 - speed up map refresh in server a bit.
245 elmex 1.258 - refactored drop code and fixed some programming errors in it.
246 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
247 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
248 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
249     as the current weight of the inventory.
250 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
251     dragonfire has been introduced for the non-dragon players.
252 root 1.265 - remove unused "tooltype", "start_holding" object slots.
253     - change "weapontype" object slot to uint8.
254     - convert "hide" object slot into flag.
255     - reorder object members for better locality of reference and codesize
256     decrease.
257 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
258 root 1.267 - fix a crash when no skill could be found when killing amonster.
259 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
260     every completed aio operation.
261 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
262     and update mapspaces if necessary.
263 root 1.246
264 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
265 root 1.241 - removed all command line parsing, only env variables are supported
266     anymore.
267 root 1.239 - region-specific monsters will now once more be on the worldmap.
268 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
269 root 1.225 would grow out of bounds.
270 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
271 root 1.222 - fixed a double-escaping bug in the pod-parser.
272     - rewrote the cfpod parser in C++.
273     - hintmode moved to C++, players need to re-set their hintmode if
274     they dislike "show".
275 root 1.231 - fix RIP inscription.
276 root 1.239 - bump login name length from 18 to 20 char max.
277 root 1.231 - correctly support gender in emotes.
278     - correctly support gender in the death messages.
279     - correctly generate death messages for players only when they really die,
280     with increased information.
281 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
282     and data corruption (but apparently was never triggered).
283 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
284 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
285     data corruption bug.
286 root 1.223 - tweak coredumping/monitoring a bit.
287 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
288 root 1.227 - do not crash in the loader when an inventory object could not be loaded
289     (from a corrupted file).
290 root 1.241 - redid skills command to send output to proper channel.
291 root 1.233 - object->map is no longer refcounting.
292 root 1.228 - add FLAG_DEBUG for internal debugging.
293 root 1.231 - add NDI_VERBATIM flag to send_msg.
294 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
295 root 1.240 - player->exists is no longer a sync_job.
296 root 1.233 - split login.ext's player scheduler into
297     it's own player-scheduler.ext extension.
298 root 1.222
299 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
300 root 1.212 - require perl 5.10.
301 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
302 root 1.204 - swap player and observed count's on the map when observing.
303 root 1.205 - add (mostly untested) mapspace perl class and accessors.
304 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
305 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
306     could be found.
307 root 1.208 - pits now have a configurable "random spread" range and default
308 root 1.213 to a radius of two now.
309 root 1.212 - rewrite pay_player_arch.
310     - use a more stable perl_reload implementation.
311     - do not use Symbol::delete_package (causes crashes after perl-reload),
312     use our own, safer, clear_package instead.
313     - when asynchronously dumping core, close all file handles to allow
314     the server to restart concurrently.
315 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
316     sequences, without double-encoding. it should be faster, too.
317     - the above fixes wrong display of help tetx and many other issues.
318 root 1.216 - use lzf and frag packets for large messages for clients supporting them
319 root 1.218 (0.9976+), use it for long books and other messages.
320 root 1.210 - eradicate listen command and corresponding code.
321 root 1.211 - eradicate logs command.
322 root 1.218 - let the client log into the server log, used for crash backtraces.
323 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
324     old style spell objects with the spell magic bullet.
325 root 1.220 - (arch) fixed skill less rods in the archetypes
326 root 1.204
327 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
328 elmex 1.197 - made jeweler workbench larger and some other minor map
329     changes in jeweler town.
330 root 1.196 - fixed wrong item handling in jeweler skill code.
331 root 1.198 - (arch) use a special "key_random_map" for random map keys
332     that are used up.
333 root 1.199 - fix a crash when the player who was observed has logged out long
334     enough for his region/map to be gone.
335 root 1.200 - port to g++-4.3's incompatible tr1 changes.
336 root 1.201 - add some missing dependencies.
337 root 1.203 - log to /var/log/deliantra/ by default.
338     - hack observe code to enable smooth movmenet when observing.
339 elmex 1.195
340 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
341 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
342 root 1.179 - correctly move gsay to the party channel.
343 root 1.178 - fix a crash when animate weapon was used in some areas.
344 elmex 1.177 - fixed unnecessary identification of by converters created objects.
345 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
346     with NPCs.
347 elmex 1.175 - (arch) dragon scales got proper type now
348 root 1.193 - object::decrease would sometimes cause container weights to
349     be wrong, this has been fixed.
350 root 1.194 - do not send time updates for newly-seen items.
351 root 1.185 - thawing an icecube will once more drop its contents to the ground.
352 root 1.183 - fix cone spells etc. going through walls sometimes.
353 root 1.186 - fix a weight update bug that sometimes left containers
354     with wrong weights.
355 root 1.194 - added auto_apply event and extension for shop tiles.
356 root 1.172 - work around get_map_flags invoking perl and switching the stack.
357     - make sure the map is loaded when using a town portal return.
358 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
359     where healing spells didn't cost any grace.
360 root 1.173 - fix starvation kill reason.
361 root 1.174 - fix pk killer name message.
362 root 1.189 - don't let people apply signs with @match.
363 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
364     what seems to be the biggets memleak in the server).
365 elmex 1.171
366 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
367 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
368     - use anyevent to manage listen ports (this enables IPv6 support).
369 root 1.167 - server supports ipv6 client connections now.
370 root 1.168 - use newly-available Coro::AnyEvent.
371 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
372     to let it handle AIO requests.
373 root 1.167
374 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
375 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
376     processing considerably (especially in the client) and reduces data transfers
377     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
378 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
379     - (map) fixed npc dialogue in pup_land/s_f/special.
380     - bugfix: fix a crash when a player casts a swarm spell and then logs out
381     (swarm spells now stay in the player's inventory).
382 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
383 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
384     archetype *archname* (chairs of different facings were merged).
385     - bugfix: fix a potential crash issue in find_object_name (not used
386     normally).
387 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
388     (destruction, magic missile etc.).
389 root 1.163 - swarm spells without a direction now use various spiral patterns
390     instead of being fully random.
391 root 1.158 - update AnyEvent API to 3.4 and above.
392 root 1.156
393 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
394 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
395 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
396 root 1.152 - bugfix: the jumping skill now gives experience for jumping
397     and for attacking monsters. it also takes about one second to do a jump.
398 root 1.138 - bugfix: players couldn't starve in 2.53 :(
399 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
400 root 1.152 - bugfix: spell effects like word of recall are removed on death.
401 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
402     were created outside a map.
403 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
404     (fixed by reversing the logic).
405 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
406 root 1.153 - bugfix: the random map generator no longer leaks key objects.
407 root 1.154 - bugfix: support random maps >127x127.
408 root 1.152 - (maps) fixed the death certificate system in nimbus.
409 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
410 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
411 root 1.147 - (arch) give ball lightning a real name.
412 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
413 root 1.155 - support cfpod in ex replies (client item tooltips).
414 root 1.143 - unapply item in range slow when readying a spell.
415 root 1.148 - bugfix: account for rounding errors in weight updates.
416 root 1.139 - remove synchronous mkdir in chargen_race_done.
417     - fix per-race starting maps.
418 root 1.142 - check hiscore on suicide and quit as well.
419 root 1.138 - tell players when they are starving.
420 root 1.133 - get rid of costly object_from_name conversion for altar effects.
421     - fix map difficulty calculation for generators.
422 root 1.146 - slightly more intelligent handling of "is_animated" flag.
423 root 1.149 - support no_drop map header flag (before it was only available internally).
424 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
425 root 1.133
426 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
427 root 1.119 - bugfix: custom skill settings were not saved by the server.
428     - bugfix: remove did not actually remove items from the inventory, leaving
429 root 1.116 ghost items.
430 root 1.119 - bugfix: properly update items identified on the ground.
431 root 1.120 - bugfix: use localtime_r in the logger thread.
432 root 1.122 - bugfix: player starvation will now give the correct kill reason.
433     - bugfix: archetype reloads could crash the server.
434 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
435 elmex 1.114 player is not logged in.
436 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
437 root 1.117 server startup.
438 root 1.128 - bugfix: fix the door surround check in the random map generator.
439     - (maps) fix heaven quest difficulty progression.
440     - (maps) fix some random map styles.
441     - dropping items a shop is not interested in won't sell them anymore.
442     - rods and horns with a too low maximum charge allow now at least one discharge.
443     - implement kill & death statistics.
444     - random map preparation is no longer synchronous.
445     - rewrite find_style in perl, no longer does synchronous I/O.
446     - improve random map specials placement.
447     - make the killer a real object pointer instead of a string, improved
448     kill reason messages.
449 root 1.117 - take advantage of new aio_close and aio_chmod.
450 root 1.128 - implement archetype::get, object::deep_clone and update callers.
451 root 1.125 - change_abil is much faster.
452 root 1.126 - update the floorbox more often to work around the reverses item order
453     display in clients.
454 root 1.125 - cleaned up object copying by encapsulating it to a single place.
455 root 1.126 - add hints to the invite messages.
456 root 1.127 - rewrote key<->value pair handling.
457 root 1.128 - use an independent random number generator for the random map generator.
458 elmex 1.113
459 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
460 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
461     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
462     - completely automate the weight handling, should fix all weight
463     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
464 root 1.103 - reloading archetypes while a user was in the character creation phase
465     could crash the server.
466 root 1.106 - fix a nontrivial number of cases of code commented similar
467     to "is this really correct?", as many of those cases are now handles
468     automatically by lower level code.
469     - replace many ad-hoc checks for client visibility by object::visible_to,
470     should result in broader applicability of functions using it.
471 root 1.104 - merge items with different arch pointers refering to the same arch
472     (due to archetype reloads).
473 root 1.106 - refactored the object remove/insert functions and most related
474     functions (decrease, split, merge_ob etc.).
475 root 1.105 - make it compile better on freebsd (reported by pippijn).
476 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
477 root 1.108 - fix the longstanding "container stays open" bug.
478 root 1.107 - improved floorbox updating to be incremental and other protocol
479     optimisations.
480     - get rid of update_after_inventory_change and only do update stats
481     for weight once/tick/player at max.
482 root 1.109 - rewrite party commands, use party channel.
483 root 1.103
484 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
485 root 1.97 - properly link against libgthread as that is needed to make the slice
486     allocator thread-safe.
487 root 1.91 - support perls not compiled with 64 bit support (though this is not a
488     recommended configuration) (reported by Samuel Gondouin).
489 root 1.94 - always put godgiven items into the player inventory, never any containers.
490 root 1.92 - (maps, arch) the scorn go club was founded!
491 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
492 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
493     became a real spell-class.
494 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
495     - (arch) considerably strengthened spark shower and destruction.
496     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
497     finally reloadable at runtime.
498     - changed archetype loading algorithm to only require one pass and
499     use delayed resolving of references.
500 root 1.101 - examine command now uses the examine infobox.
501 root 1.102 - implement an "incremental garbage collector" for archetypes.
502 root 1.98 - enable slice allocator again.
503 root 1.96 - implement optional free memory poisoning.
504 root 1.91
505 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
506 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
507 root 1.85 skill.
508 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
509     names (also update all maps to use money instead of coins).
510 root 1.78 - add uuid accessors to perl.
511     - add coin names and archetype accessors to perl.
512 root 1.80 - fix runtime uuid file format to use "." instead of ",".
513 root 1.78 - change perl extensions to not use hardcoded coins and values.
514 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
515     and be more parsimonous of uuid usage by the exact value out on exit.
516 root 1.86 - write log messages in another thread, removing another sync point.
517     - support multi-line log messages in a nicer way.
518 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
519 root 1.81 - fix a minor memleak in the random map generator.
520     - some parts of the random map generator are not coroutine-safe,
521     so only call it "single-threaded".
522     - major cleanup of memory management in random map generator.
523 root 1.87 - slight refactoring of the random map generator, faster too.
524 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
525     bookkeeping bug.
526 root 1.87 - work around "player is on active list" problem by deactivating player
527     after loading.
528 root 1.81 - garbage collect shstr's more evenly and adaptively only when
529     there have in fact been allocations.
530 root 1.82 - fix object::insert to do as documented and insert into the env
531     if necessary.
532     - fix cf::map::unique_maps.
533     - fix nrof overflow check in can_merge_slow.
534     - fix converter code to handle >31 bit values.
535 elmex 1.83 - added support for the player_sold flag
536 root 1.84 - converters no longer accept unpaid items.
537 root 1.88 - canonicalize random map meta files for better unification.
538 root 1.77
539 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
540 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
541     when mlockall has been used.
542 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
543 root 1.72 - use separate thread for ticker timing (and more in the future).
544     this greatly increases timing accuracy and gets rid of an enourmous
545     number of gettimeofday calls.
546 root 1.82 - use a separate thread to signal aio completion, for lower latency.
547 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
548 root 1.71
549 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
550 root 1.68 - rebalanced default experience table to be more exponential
551     and much easier up to level ~40, then moderately harder.
552 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
553 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
554     - do not exit on reload/load errors but properly cleanup.
555 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
556 root 1.66
557 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
558 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
559     (this fixes the jeweler skill).
560 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
561 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
562 root 1.63 - move tombstone to real map if player died due to cave-in (even if
563     it has reset, which is better than putting it on the savebed, also as
564 root 1.321 proof that the player didn't use a savebed).
565 root 1.59
566 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
567 root 1.56 - work around perl bug in configure perl module version check.
568 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
569 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
570 root 1.52 - fix a bug in animate_weapon, causing a crash.
571 root 1.54 - no longer exit when a coroutine throws an exception.
572 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
573 root 1.53 - fix the "<player> is nuts" message.
574 root 1.58 - fix an exception at logout due to the json_coder being gone.
575 root 1.43 - upgrade to EV version 2.0 API.
576 root 1.47 - when players don't apply a savebed correctly but stand above one,
577     do not move or kill them.
578 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
579 root 1.43 - implement generic framework for server-side resource files.
580     - implement resource file update event.
581     - hook experience table update into the framework.
582     - move jeweler.yaml to resources (arch/).
583 root 1.44 - switch from Crossfire to Deliantra perl module.
584     - implement json2json arch filter.
585 root 1.45 - implement widget protocol version 2, support for ui templates.
586 root 1.54 - mapinfo is now handled fully asynchronously.
587 root 1.48 - ext/irc: also log irc messages.
588 root 1.51 - ext/schmorplog: write user stat files asynchronously.
589 root 1.43
590 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
591 elmex 1.41 - limited the number of items that can be picked up and dropped
592 root 1.42 as temporary measurement against bad performance or dropping things
593     (this lead to long freezes and triggered the watchdog).
594 elmex 1.41 - improved the performance of the drop command a bit.
595 root 1.38 - switch from Event to EV for higher performance, easier usage,
596     less bugs...
597 root 1.39 - updated to release version of the gnu affero license.
598 root 1.38
599 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
600 root 1.36 - more thoroughly rename the binaries, contact addresses.
601     - update the copyrights.
602 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
603     crashes.
604 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
605     potentially causing crashes.
606 root 1.35 - assign weapons on user load time, not login-time, avoiding
607     crashes.
608    
609 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
610 root 1.32 - fixed an important bug that caused passwords to be forgotten.
611 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
612     in some of the maps.
613 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
614     which is now trivial to do.
615 root 1.33 - removed all traces of the old (and never working) plug-in interface
616     (70kb code less on amd64).
617 root 1.34 - improve/tune scheduling priorities.
618     - fix some freezing bugs.
619     - fix a memory corruption problem in dynbuf.printf.
620     - use channels for chat and many informational commands.
621     - improved the tutorial.
622     - create missile is now fixed.
623     - race fields must now contain archetypes.
624     - jumping skill now works as advertised.
625 root 1.31
626 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
627 root 1.24 - relicense under the gnu affero license.
628 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
629 root 1.24 - implement server-side framework for generic resources.
630     - use resource framework for server-provided ambient
631     music.
632 root 1.27 - save object owners (players only atm).
633 root 1.24 - replace limited sound api with server-provided sound effects.
634     - new sc (sound control) protocol command.
635     - improve fxix protocol to include types.
636     - exactly fill tcp segments, if possible.
637     - output-rate is now an upper limit, the server will automatically
638     (and quite perfectly) adjust to the network conditions, ensuring
639     low latency even during bulk transfers (music, images, sounds etc.).
640     - implement server-side widgets (i.e. client widgets controlled
641     in the server side). this will allow future expansion without
642     having to upgrade clients.
643     - implement a (artwork) world map with realtime player position
644     tracking.
645     - new and more efficient extcmd (server still supports old extcmd
646     protocol).
647 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
648     calcluation that could be easily exploited by users.
649     - rebalanced diseases to spread more naturally/evenly.
650     - completely asynchronous map loading even for tiled maps.
651 root 1.24 - replace simple messaging protocol with channels carrying metadata
652     (similar to message types, but more directed at the user).
653     - reduce command processing latency by a whopping 120ms by
654     reordering some processing steps inside the server. this directly
655     reduces lag by 120ms.
656     - actually send spell faces to the client.
657 root 1.23 - implement player genders.
658 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
659     otherwise return to savebed and possible kill if the log-out
660     was for too long.
661     - fast socket-dead detection (kick player after 8 seconds without ack).
662     - greatly reduce the cpu time needed to draw maps _again_.
663     - archetypes are now subclasses of objects.
664     - rebalanced shop greed and approval functions to be more realistic
665     (and likely match the actual intention).
666 root 1.23 - implement "crossfire pod" format for messages, with working bold,
667     italic, gender-specific text, paragraphs etc.
668 root 1.24 - implemented hint framework, players can opt to receive hints.
669     - implemented (long) book framework, added some books from the cf wiki.
670 root 1.23 - implement generic message framework that uses xml, utf8 for the client
671     protocol and is capable of transmitting generic meta information.
672 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
673     - replace the nexus by a per-player tutorial map that teaches stuff
674     better than the newbie house.
675 root 1.18 - fix the magicmap colours.
676 root 1.19 - optimise map update even more by removing unneeded code and checks.
677     - decouple map and stats update from pl->ob and use pl->observe instead.
678     - implement observe command.
679 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
680     calls with a simple comparison.
681     - fix a latent crossfire bug that could crash the server because the
682     map refresh did not update the mapspace.
683 root 1.24 - support custom keys for regions and maps, regions are now
684     refcount-managed.
685     - allow worldmap overlays anywhere in the 000..999 range.
686     - new system to acquire time slices for background jobs, to reduce
687     jitter.
688 root 1.27 - semi-persistent object-referencing framework (currently only players
689     supported).
690 root 1.22 - dependency tracking for perl extensions.
691 root 1.24 - new slag-ex extension for cleaning cauldrons.
692     - fix invoke result processing.
693     - there are even less i/o syncpoints in the server now.
694 root 1.29 - added map-tags extension that scans all maps for object tags
695     and records them in the database (not used yet).
696 root 1.28 - metaserver 2 support.
697 root 1.22 - many more bugfixes and minor optimisations.
698 root 1.16
699 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
700 root 1.14 - optimised event invocation (non-wanted events can now be
701     skipped with 4-5 inlined instructions).
702 root 1.12 - complete rewrite of town_portal: it now creates a portal
703     to the "nearest" town only, travel is only possible
704 root 1.13 to the town and back, anybody can use it (also removes
705     one of the remaining syncpoints in the server).
706 root 1.10 - complete rewrite of the range/attack skill slot system:
707     there are now two slots, one for combat, one for ranged
708     attacks.
709     - introduce the concept of a current weapon (either a ranged
710     or a combat weapon/skill/tool) and switch between them as
711     needed.
712     - rewrite bow code so bows get more useful: apply damage,
713     attacktype and other stats to the arrows and treat
714     bows as weapons. also rebalance the missile weapons skill
715     so its damage increases with level.
716     - rewrite the complete player speed logic: weapon_speed now
717     works as documented and there are no unnatural speed boosts.
718 root 1.6 - implement a utility - cfutil - that simplifies arch and map
719     installation, replacing the old collect scripts and
720 root 1.9 simplying deployment by scaling and cutting faces as required.
721     - simplify the map protocol extensively by taking advantage
722     of missing bigfaces, speeding up map generation immensely.
723 root 1.6 - implement inherit keyword allowing archetypes to inherit from
724     other archetypes.
725     - rationalise archetype, region and treasurelist file format
726     into a single file format and make them reloadable asynchronously.
727 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
728     reloadable at runtime.
729 root 1.6 - implement 64x64 faceset support.
730     - implement fxixsx protocol that saves
731     a lot of bandwidth over the old image/face/smooth packets
732 root 1.11 and allows images > packetsize, incremental and background
733     transfers.
734 root 1.6 - implement a bandwidth-saving smoothing protocol that works
735     on a face basis as opposed to a mapspace basis.
736 root 1.7 - the server can now rate-limit image uploads to not exceed
737     a certain (client-configurable) speed while guarenteeing full
738     freedom of movement.
739 root 1.8 - implement new ex command to request item descriptions.
740     - implement new msg command for in-game messages with meta
741     information (using xml).
742 root 1.9 - enforce utf-8 for all text messages.
743 root 1.13 - added micropather (not used yet).
744 root 1.6 - many, many bugfixes.
745 root 1.1
746 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
747 root 1.1 - make coroapi accessible to cf+.
748     - moved map handling logic completely to perl
749     - per player maps are now marked in the map
750 root 1.2 - maps are saved completely differently now,
751     and much more often.
752 root 1.17 - rewrote map header parser and writer, to be much faster.
753 pippijn 1.4 - maps and players are now (in the average case) loaded
754 root 1.2 and saved completely asynchronously, I/O contention will no
755     longer freeze the server.
756 pippijn 1.4 - players and maps can be loaded anytime, without the player
757 root 1.2 being logged in.
758 root 1.1 - automatically generate method interfaces for perl from headers
759     - unbundled freezethaw
760     - mostly rewrote common/map.C
761     - completely rewrite server/swap.C
762     - introduced "runtime", the CCT clock (corrected crossfire time) :)
763     - introduced new keyword for map files: file_format_version (integer, server version: 0)
764     - better message for apply failures due to applymode
765     - removed most all of the weather code
766     - unified logging to stderr and file
767     - too many minor changes to document