ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.372
Committed: Thu Jun 25 12:44:28 2009 UTC (14 years, 10 months ago) by elmex
Branch: MAIN
Changes since 1.371: +1 -0 lines
Log Message:
added ratelimited food table and made convert_item available to perl. and fixed manafountain.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.357 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38 root 1.361 TODO: autopickup in shop
39 root 1.364 - avoid a crash when a player tries to apply a lighter.
40 root 1.362 - move shop item listing and some otherstuff into the info tab.
41 root 1.360 - avoid crashes when non-players cast party spells.
42 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
43 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
44     - small improvement of the number of potions in shops
45     (by Job Vranish).
46     - added a few party spells (by Job Vranish).
47 root 1.362 - use a common message dynbuf.
48 root 1.364 - destroying tear down objects will now use the full hp range
49     for animation and will only destroy/lastframe when hp < 0.
50     - allow monsters to use earth to dust.
51     - use manhattan distance for get_rangevector_from_mapcoord, just as
52     in get_rangevector.
53     - los updates now correctly take tiled maps into account.
54     - do los updates even on maps without darkness.
55 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
56 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
57 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
58 elmex 1.368 - (arch) added hint about usage to Slag Ex.
59 elmex 1.369 - (maps) /darcap/quest/water sea1 tile are now passable by players, like the rest.
60 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
61 elmex 1.372 - (arch+maps) added rate limited converter and adjusted /elmex/mana_fountain.
62 root 1.358
63 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
64     - fixed bug in alchemy, where finding the right object for enhancements
65     didn't work.
66 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
67     effects (w.r.t. put_more) per mapspace, to give the server a chance
68     to survive a hundred deathsheads.
69 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
70     disastrous bug of unfortunately unknown proportions...
71 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
72 root 1.343 - use gender-neutral place descriptions for invite.
73 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
74     Thanks go to Lisa Larsen!
75 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
76     anymore).
77 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
78 root 1.345 - use better dependency tracking for include/keyword.h.
79 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
80     so it is possible to invite somebody out of some stck-till-death traps,
81 root 1.346 or simply to commit suicide.
82 root 1.352 - replace the "ignoring delayed commands" message by something more useful
83     (cf. cunning gnome freezeing issue).
84 elmex 1.349 - various fixes for weapon improvements.
85 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
86 root 1.353 - support T and G sequences in cfpod.
87 root 1.343
88 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
89 root 1.339 - convert me command from per-map to chat, which makes more sense, also
90     document it.
91 elmex 1.336 - more than one spellbooks of same class can now be given
92     in class selection.
93 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
94     spell rebalancements.
95 elmex 1.338 - the IRC gateway filters IRC colors now.
96 elmex 1.336
97 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
98 root 1.331 - (arch) fix quiver of Holding Bolts.
99 root 1.332 - applying unpaid items will now examine them.
100 root 1.330 - add "What" column to body command, showing items in that slot.
101 elmex 1.329 - redesigned and rebalanced lamps and torches.
102 root 1.330 - add "..." to item names that have been shortened.
103     - fixed "assign" function that squeezes strings into fixed length.
104 elmex 1.333 - add cursed effect to lamps and (some) torches.
105 elmex 1.334 - fixed bad assigned crafting skills and their tools.
106 root 1.312
107 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
108 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
109 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
110 root 1.312 - make monster smell logic dependent on their wisdom stat.
111 root 1.324 - put the death reason into a separate tab.
112     - converted "connected" slot to string, cleanly got rid of some ugly
113     hacks such as the path_attuned hack.
114 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
115     - replace one-at-a-time hash by faster than smaller FNV-1a hash
116     when hashing strings.
117 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
118 elmex 1.320 whether the right cauldron is used.
119 root 1.313 - considerably optimise shared string implementation by
120 root 1.316 making its null value a compiletime constant.
121 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
122     as well as using shstr_cmp to pass shared stringsa round efficiently,
123     for lots of code size savings.
124 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
125     they are sleeping: generators now check for the sleeping flag.
126 root 1.318 - tell gcc not to excessively inline some perl interface functions.
127 root 1.322 - remove marking rune length limit.
128 root 1.323 - fix formatting of cfpod when a verbatim block was following
129     a single newline.
130     - move resistances, statistics and showpets command output into tabs.
131 root 1.326 - implement map scripts that can replace the boulder logic without
132     having to write extensions.
133 root 1.310
134 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
135 root 1.302 - fix a longstanding bug that teared multipart monsters
136     at map boundaries apart.
137 root 1.292 - temporarily make permanently invisible player visible when
138     he/she makes noise.
139 root 1.284 - fix being able to see through walls a bit.
140 root 1.303 - improve look at output.
141 root 1.285 - completely replaced the line of sight algorithm with a variant
142     of spiral fov capable of visibility grades and arbitrary
143     shadow angles, that uses less memory and less code.
144     - the new los code supports arbitrary map rectangles and loosens
145 root 1.310 other restrictions of the old code, supporting further optimisations.
146     - update los if blocksview-objects are inserted in a map, not just when
147 root 1.287 removed (e.g. for summon fog).
148 root 1.303 - permanent invisibility doesn't make immune against making noise:
149     implement a noise system that allows monsters to locate the player
150     when he/she makes noise.
151     - implement a primitive smell system that monsters can use to track
152     players.
153 elmex 1.288 - create bomb now also works when casted by door traps.
154 elmex 1.290 - (arch) new torch graphics.
155 root 1.289 - (maps) considerably soften the subway spider.
156 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
157     the guards from being killed by players.
158 root 1.310 - (maps) lots of tweaks in and around scorn.
159     - (maps) use special non-blocksview jungle, mountain and
160     darkforest freely on the worldmap, to get gradual sight obstacles
161     instead of total blackout in those areas.
162 root 1.289 - no maximum darkness for outdoor maps anymore.
163 root 1.291 - add more hints, fix some messages.
164 root 1.292 - fix a bug: firing rods should tell you something about them.
165     - make light additive even within players.
166 root 1.293 - darken xrays effect a bit.
167     - improve handling of los changes when inserting or removing
168     objects, not perfect yet.
169     - make map darkness signed (formerly unsigned) to allow
170 root 1.294 ambient lighting and centrally manage darkness as an offset.
171     - revamped, fixed and documented the server calendrics, also
172     tell users the current time and data, to improve awareness.
173     - implement proper wizlook flag and handling of wizlook, instead
174     of dumbly just clearing los once.
175 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
176     and has a smaller runtime variance.
177 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
178     making them actually useful.
179     - see_in_dark now increases the viewing radius by 3.
180 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
181     speedup, as well as in many other places.
182 root 1.299 - remove support for extended map infos - these are not used
183     by the deliantra client and removing them gives us a 10% speedup
184     when sending map changes.
185 root 1.300 - remove most gcfclient and other client bug workarounds, as well
186     as now obsolete protocol versions, simplying the code.
187 root 1.301 - optimise and simplify generation of random numbers.
188 root 1.303 - correctly provide a non-zero default density for materials, to
189     avoid crashes, fix other bugs in the material handling code.
190     - fix volume calculations.
191     - fix cfpod parsing when multiple verbatim blocks were separated by
192     newlines.
193 root 1.305 - increase monster detection radius from wis/5 to wis/3.
194 root 1.306 - remove old pickup modes.
195     - remove obsolete disarm and search commands (search wasn't working
196     anyways).
197 root 1.308 - fix a crash when an npc applied a sign.
198 root 1.284
199 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
200 root 1.283 - this release is assumed to be very stable.
201     - (maps) radically redesigned and improved tutorial.
202 root 1.280 - directional casting no longer immediately removes the invisible effect.
203 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
204 root 1.272 - fix overflow in lighting calculations.
205     - negative glow radii can no longer cause total darkness.
206 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
207     only maximally-lit ones.
208 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
209     - swashbucklers got the oratory skill now.
210 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
211 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
212 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
213 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
214     (which was probably broken, too).
215 root 1.281 - support negative glow radii during daytime, too.
216     - use circular, not rectangular, viewing area.
217     - use minimum viewing distance of 2 in outdoor maps.
218     - negative glow is stronger than viewing area or lamps.
219 root 1.283 - (arch) new darkness spell face.
220 root 1.272
221 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
222     - (maps) completely redesigned scorn.
223 root 1.269 - "cast light" now works on oneself.
224 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
225     negative glow radii again (they were totally broken before).
226 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
227 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
228 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
229 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
230 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
231     back to the player.
232 root 1.251 - attuned/repell and spell base level system reworked.
233 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
234 root 1.247 be less erratic now.
235 root 1.248 - refuse to write the uuid file if the uuid is zero
236     (to avoid writing it in early crashes).
237 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
238     - speed up emergency_save by not syncing every file separately.
239     - no longer reattach perl to every object on reload, it's slow, and no longer
240     necessary since we don't nuke stashes anymore.
241     - do not bootstrap perl from the commandline args, use separate eval for
242     better error reporting.
243 root 1.259 - fix a crash when pushing cone spells met ice attacks.
244 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
245 root 1.255 - speed up map refresh in server a bit.
246 elmex 1.258 - refactored drop code and fixed some programming errors in it.
247 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
248 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
249 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
250     as the current weight of the inventory.
251 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
252     dragonfire has been introduced for the non-dragon players.
253 root 1.265 - remove unused "tooltype", "start_holding" object slots.
254     - change "weapontype" object slot to uint8.
255     - convert "hide" object slot into flag.
256     - reorder object members for better locality of reference and codesize
257     decrease.
258 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
259 root 1.267 - fix a crash when no skill could be found when killing amonster.
260 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
261     every completed aio operation.
262 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
263     and update mapspaces if necessary.
264 root 1.246
265 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
266 root 1.241 - removed all command line parsing, only env variables are supported
267     anymore.
268 root 1.239 - region-specific monsters will now once more be on the worldmap.
269 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
270 root 1.225 would grow out of bounds.
271 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
272 root 1.222 - fixed a double-escaping bug in the pod-parser.
273     - rewrote the cfpod parser in C++.
274     - hintmode moved to C++, players need to re-set their hintmode if
275     they dislike "show".
276 root 1.231 - fix RIP inscription.
277 root 1.239 - bump login name length from 18 to 20 char max.
278 root 1.231 - correctly support gender in emotes.
279     - correctly support gender in the death messages.
280     - correctly generate death messages for players only when they really die,
281     with increased information.
282 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
283     and data corruption (but apparently was never triggered).
284 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
285 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
286     data corruption bug.
287 root 1.223 - tweak coredumping/monitoring a bit.
288 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
289 root 1.227 - do not crash in the loader when an inventory object could not be loaded
290     (from a corrupted file).
291 root 1.241 - redid skills command to send output to proper channel.
292 root 1.233 - object->map is no longer refcounting.
293 root 1.228 - add FLAG_DEBUG for internal debugging.
294 root 1.231 - add NDI_VERBATIM flag to send_msg.
295 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
296 root 1.240 - player->exists is no longer a sync_job.
297 root 1.233 - split login.ext's player scheduler into
298     it's own player-scheduler.ext extension.
299 root 1.222
300 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
301 root 1.212 - require perl 5.10.
302 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
303 root 1.204 - swap player and observed count's on the map when observing.
304 root 1.205 - add (mostly untested) mapspace perl class and accessors.
305 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
306 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
307     could be found.
308 root 1.208 - pits now have a configurable "random spread" range and default
309 root 1.213 to a radius of two now.
310 root 1.212 - rewrite pay_player_arch.
311     - use a more stable perl_reload implementation.
312     - do not use Symbol::delete_package (causes crashes after perl-reload),
313     use our own, safer, clear_package instead.
314     - when asynchronously dumping core, close all file handles to allow
315     the server to restart concurrently.
316 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
317     sequences, without double-encoding. it should be faster, too.
318     - the above fixes wrong display of help tetx and many other issues.
319 root 1.216 - use lzf and frag packets for large messages for clients supporting them
320 root 1.218 (0.9976+), use it for long books and other messages.
321 root 1.210 - eradicate listen command and corresponding code.
322 root 1.211 - eradicate logs command.
323 root 1.218 - let the client log into the server log, used for crash backtraces.
324 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
325     old style spell objects with the spell magic bullet.
326 root 1.220 - (arch) fixed skill less rods in the archetypes
327 root 1.204
328 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
329 elmex 1.197 - made jeweler workbench larger and some other minor map
330     changes in jeweler town.
331 root 1.196 - fixed wrong item handling in jeweler skill code.
332 root 1.198 - (arch) use a special "key_random_map" for random map keys
333     that are used up.
334 root 1.199 - fix a crash when the player who was observed has logged out long
335     enough for his region/map to be gone.
336 root 1.200 - port to g++-4.3's incompatible tr1 changes.
337 root 1.201 - add some missing dependencies.
338 root 1.203 - log to /var/log/deliantra/ by default.
339     - hack observe code to enable smooth movmenet when observing.
340 elmex 1.195
341 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
342 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
343 root 1.179 - correctly move gsay to the party channel.
344 root 1.178 - fix a crash when animate weapon was used in some areas.
345 elmex 1.177 - fixed unnecessary identification of by converters created objects.
346 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
347     with NPCs.
348 elmex 1.175 - (arch) dragon scales got proper type now
349 root 1.193 - object::decrease would sometimes cause container weights to
350     be wrong, this has been fixed.
351 root 1.194 - do not send time updates for newly-seen items.
352 root 1.185 - thawing an icecube will once more drop its contents to the ground.
353 root 1.183 - fix cone spells etc. going through walls sometimes.
354 root 1.186 - fix a weight update bug that sometimes left containers
355     with wrong weights.
356 root 1.194 - added auto_apply event and extension for shop tiles.
357 root 1.172 - work around get_map_flags invoking perl and switching the stack.
358     - make sure the map is loaded when using a town portal return.
359 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
360     where healing spells didn't cost any grace.
361 root 1.173 - fix starvation kill reason.
362 root 1.174 - fix pk killer name message.
363 root 1.189 - don't let people apply signs with @match.
364 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
365     what seems to be the biggets memleak in the server).
366 elmex 1.171
367 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
368 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
369     - use anyevent to manage listen ports (this enables IPv6 support).
370 root 1.167 - server supports ipv6 client connections now.
371 root 1.168 - use newly-available Coro::AnyEvent.
372 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
373     to let it handle AIO requests.
374 root 1.167
375 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
376 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
377     processing considerably (especially in the client) and reduces data transfers
378     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
379 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
380     - (map) fixed npc dialogue in pup_land/s_f/special.
381     - bugfix: fix a crash when a player casts a swarm spell and then logs out
382     (swarm spells now stay in the player's inventory).
383 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
384 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
385     archetype *archname* (chairs of different facings were merged).
386     - bugfix: fix a potential crash issue in find_object_name (not used
387     normally).
388 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
389     (destruction, magic missile etc.).
390 root 1.163 - swarm spells without a direction now use various spiral patterns
391     instead of being fully random.
392 root 1.158 - update AnyEvent API to 3.4 and above.
393 root 1.156
394 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
395 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
396 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
397 root 1.152 - bugfix: the jumping skill now gives experience for jumping
398     and for attacking monsters. it also takes about one second to do a jump.
399 root 1.138 - bugfix: players couldn't starve in 2.53 :(
400 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
401 root 1.152 - bugfix: spell effects like word of recall are removed on death.
402 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
403     were created outside a map.
404 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
405     (fixed by reversing the logic).
406 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
407 root 1.153 - bugfix: the random map generator no longer leaks key objects.
408 root 1.154 - bugfix: support random maps >127x127.
409 root 1.152 - (maps) fixed the death certificate system in nimbus.
410 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
411 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
412 root 1.147 - (arch) give ball lightning a real name.
413 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
414 root 1.155 - support cfpod in ex replies (client item tooltips).
415 root 1.143 - unapply item in range slow when readying a spell.
416 root 1.148 - bugfix: account for rounding errors in weight updates.
417 root 1.139 - remove synchronous mkdir in chargen_race_done.
418     - fix per-race starting maps.
419 root 1.142 - check hiscore on suicide and quit as well.
420 root 1.138 - tell players when they are starving.
421 root 1.133 - get rid of costly object_from_name conversion for altar effects.
422     - fix map difficulty calculation for generators.
423 root 1.146 - slightly more intelligent handling of "is_animated" flag.
424 root 1.149 - support no_drop map header flag (before it was only available internally).
425 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
426 root 1.133
427 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
428 root 1.119 - bugfix: custom skill settings were not saved by the server.
429     - bugfix: remove did not actually remove items from the inventory, leaving
430 root 1.116 ghost items.
431 root 1.119 - bugfix: properly update items identified on the ground.
432 root 1.120 - bugfix: use localtime_r in the logger thread.
433 root 1.122 - bugfix: player starvation will now give the correct kill reason.
434     - bugfix: archetype reloads could crash the server.
435 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
436 elmex 1.114 player is not logged in.
437 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
438 root 1.117 server startup.
439 root 1.128 - bugfix: fix the door surround check in the random map generator.
440     - (maps) fix heaven quest difficulty progression.
441     - (maps) fix some random map styles.
442     - dropping items a shop is not interested in won't sell them anymore.
443     - rods and horns with a too low maximum charge allow now at least one discharge.
444     - implement kill & death statistics.
445     - random map preparation is no longer synchronous.
446     - rewrite find_style in perl, no longer does synchronous I/O.
447     - improve random map specials placement.
448     - make the killer a real object pointer instead of a string, improved
449     kill reason messages.
450 root 1.117 - take advantage of new aio_close and aio_chmod.
451 root 1.128 - implement archetype::get, object::deep_clone and update callers.
452 root 1.125 - change_abil is much faster.
453 root 1.126 - update the floorbox more often to work around the reverses item order
454     display in clients.
455 root 1.125 - cleaned up object copying by encapsulating it to a single place.
456 root 1.126 - add hints to the invite messages.
457 root 1.127 - rewrote key<->value pair handling.
458 root 1.128 - use an independent random number generator for the random map generator.
459 elmex 1.113
460 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
461 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
462     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
463     - completely automate the weight handling, should fix all weight
464     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
465 root 1.103 - reloading archetypes while a user was in the character creation phase
466     could crash the server.
467 root 1.106 - fix a nontrivial number of cases of code commented similar
468     to "is this really correct?", as many of those cases are now handles
469     automatically by lower level code.
470     - replace many ad-hoc checks for client visibility by object::visible_to,
471     should result in broader applicability of functions using it.
472 root 1.104 - merge items with different arch pointers refering to the same arch
473     (due to archetype reloads).
474 root 1.106 - refactored the object remove/insert functions and most related
475     functions (decrease, split, merge_ob etc.).
476 root 1.105 - make it compile better on freebsd (reported by pippijn).
477 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
478 root 1.108 - fix the longstanding "container stays open" bug.
479 root 1.107 - improved floorbox updating to be incremental and other protocol
480     optimisations.
481     - get rid of update_after_inventory_change and only do update stats
482     for weight once/tick/player at max.
483 root 1.109 - rewrite party commands, use party channel.
484 root 1.103
485 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
486 root 1.97 - properly link against libgthread as that is needed to make the slice
487     allocator thread-safe.
488 root 1.91 - support perls not compiled with 64 bit support (though this is not a
489     recommended configuration) (reported by Samuel Gondouin).
490 root 1.94 - always put godgiven items into the player inventory, never any containers.
491 root 1.92 - (maps, arch) the scorn go club was founded!
492 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
493 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
494     became a real spell-class.
495 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
496     - (arch) considerably strengthened spark shower and destruction.
497     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
498     finally reloadable at runtime.
499     - changed archetype loading algorithm to only require one pass and
500     use delayed resolving of references.
501 root 1.101 - examine command now uses the examine infobox.
502 root 1.102 - implement an "incremental garbage collector" for archetypes.
503 root 1.98 - enable slice allocator again.
504 root 1.96 - implement optional free memory poisoning.
505 root 1.91
506 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
507 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
508 root 1.85 skill.
509 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
510     names (also update all maps to use money instead of coins).
511 root 1.78 - add uuid accessors to perl.
512     - add coin names and archetype accessors to perl.
513 root 1.80 - fix runtime uuid file format to use "." instead of ",".
514 root 1.78 - change perl extensions to not use hardcoded coins and values.
515 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
516     and be more parsimonous of uuid usage by the exact value out on exit.
517 root 1.86 - write log messages in another thread, removing another sync point.
518     - support multi-line log messages in a nicer way.
519 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
520 root 1.81 - fix a minor memleak in the random map generator.
521     - some parts of the random map generator are not coroutine-safe,
522     so only call it "single-threaded".
523     - major cleanup of memory management in random map generator.
524 root 1.87 - slight refactoring of the random map generator, faster too.
525 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
526     bookkeeping bug.
527 root 1.87 - work around "player is on active list" problem by deactivating player
528     after loading.
529 root 1.81 - garbage collect shstr's more evenly and adaptively only when
530     there have in fact been allocations.
531 root 1.82 - fix object::insert to do as documented and insert into the env
532     if necessary.
533     - fix cf::map::unique_maps.
534     - fix nrof overflow check in can_merge_slow.
535     - fix converter code to handle >31 bit values.
536 elmex 1.83 - added support for the player_sold flag
537 root 1.84 - converters no longer accept unpaid items.
538 root 1.88 - canonicalize random map meta files for better unification.
539 root 1.77
540 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
541 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
542     when mlockall has been used.
543 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
544 root 1.72 - use separate thread for ticker timing (and more in the future).
545     this greatly increases timing accuracy and gets rid of an enourmous
546     number of gettimeofday calls.
547 root 1.82 - use a separate thread to signal aio completion, for lower latency.
548 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
549 root 1.71
550 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
551 root 1.68 - rebalanced default experience table to be more exponential
552     and much easier up to level ~40, then moderately harder.
553 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
554 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
555     - do not exit on reload/load errors but properly cleanup.
556 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
557 root 1.66
558 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
559 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
560     (this fixes the jeweler skill).
561 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
562 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
563 root 1.63 - move tombstone to real map if player died due to cave-in (even if
564     it has reset, which is better than putting it on the savebed, also as
565 root 1.321 proof that the player didn't use a savebed).
566 root 1.59
567 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
568 root 1.56 - work around perl bug in configure perl module version check.
569 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
570 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
571 root 1.52 - fix a bug in animate_weapon, causing a crash.
572 root 1.54 - no longer exit when a coroutine throws an exception.
573 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
574 root 1.53 - fix the "<player> is nuts" message.
575 root 1.58 - fix an exception at logout due to the json_coder being gone.
576 root 1.43 - upgrade to EV version 2.0 API.
577 root 1.47 - when players don't apply a savebed correctly but stand above one,
578     do not move or kill them.
579 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
580 root 1.43 - implement generic framework for server-side resource files.
581     - implement resource file update event.
582     - hook experience table update into the framework.
583     - move jeweler.yaml to resources (arch/).
584 root 1.44 - switch from Crossfire to Deliantra perl module.
585     - implement json2json arch filter.
586 root 1.45 - implement widget protocol version 2, support for ui templates.
587 root 1.54 - mapinfo is now handled fully asynchronously.
588 root 1.48 - ext/irc: also log irc messages.
589 root 1.51 - ext/schmorplog: write user stat files asynchronously.
590 root 1.43
591 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
592 elmex 1.41 - limited the number of items that can be picked up and dropped
593 root 1.42 as temporary measurement against bad performance or dropping things
594     (this lead to long freezes and triggered the watchdog).
595 elmex 1.41 - improved the performance of the drop command a bit.
596 root 1.38 - switch from Event to EV for higher performance, easier usage,
597     less bugs...
598 root 1.39 - updated to release version of the gnu affero license.
599 root 1.38
600 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
601 root 1.36 - more thoroughly rename the binaries, contact addresses.
602     - update the copyrights.
603 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
604     crashes.
605 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
606     potentially causing crashes.
607 root 1.35 - assign weapons on user load time, not login-time, avoiding
608     crashes.
609    
610 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
611 root 1.32 - fixed an important bug that caused passwords to be forgotten.
612 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
613     in some of the maps.
614 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
615     which is now trivial to do.
616 root 1.33 - removed all traces of the old (and never working) plug-in interface
617     (70kb code less on amd64).
618 root 1.34 - improve/tune scheduling priorities.
619     - fix some freezing bugs.
620     - fix a memory corruption problem in dynbuf.printf.
621     - use channels for chat and many informational commands.
622     - improved the tutorial.
623     - create missile is now fixed.
624     - race fields must now contain archetypes.
625     - jumping skill now works as advertised.
626 root 1.31
627 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
628 root 1.24 - relicense under the gnu affero license.
629 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
630 root 1.24 - implement server-side framework for generic resources.
631     - use resource framework for server-provided ambient
632     music.
633 root 1.27 - save object owners (players only atm).
634 root 1.24 - replace limited sound api with server-provided sound effects.
635     - new sc (sound control) protocol command.
636     - improve fxix protocol to include types.
637     - exactly fill tcp segments, if possible.
638     - output-rate is now an upper limit, the server will automatically
639     (and quite perfectly) adjust to the network conditions, ensuring
640     low latency even during bulk transfers (music, images, sounds etc.).
641     - implement server-side widgets (i.e. client widgets controlled
642     in the server side). this will allow future expansion without
643     having to upgrade clients.
644     - implement a (artwork) world map with realtime player position
645     tracking.
646     - new and more efficient extcmd (server still supports old extcmd
647     protocol).
648 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
649     calcluation that could be easily exploited by users.
650     - rebalanced diseases to spread more naturally/evenly.
651     - completely asynchronous map loading even for tiled maps.
652 root 1.24 - replace simple messaging protocol with channels carrying metadata
653     (similar to message types, but more directed at the user).
654     - reduce command processing latency by a whopping 120ms by
655     reordering some processing steps inside the server. this directly
656     reduces lag by 120ms.
657     - actually send spell faces to the client.
658 root 1.23 - implement player genders.
659 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
660     otherwise return to savebed and possible kill if the log-out
661     was for too long.
662     - fast socket-dead detection (kick player after 8 seconds without ack).
663     - greatly reduce the cpu time needed to draw maps _again_.
664     - archetypes are now subclasses of objects.
665     - rebalanced shop greed and approval functions to be more realistic
666     (and likely match the actual intention).
667 root 1.23 - implement "crossfire pod" format for messages, with working bold,
668     italic, gender-specific text, paragraphs etc.
669 root 1.24 - implemented hint framework, players can opt to receive hints.
670     - implemented (long) book framework, added some books from the cf wiki.
671 root 1.23 - implement generic message framework that uses xml, utf8 for the client
672     protocol and is capable of transmitting generic meta information.
673 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
674     - replace the nexus by a per-player tutorial map that teaches stuff
675     better than the newbie house.
676 root 1.18 - fix the magicmap colours.
677 root 1.19 - optimise map update even more by removing unneeded code and checks.
678     - decouple map and stats update from pl->ob and use pl->observe instead.
679     - implement observe command.
680 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
681     calls with a simple comparison.
682     - fix a latent crossfire bug that could crash the server because the
683     map refresh did not update the mapspace.
684 root 1.24 - support custom keys for regions and maps, regions are now
685     refcount-managed.
686     - allow worldmap overlays anywhere in the 000..999 range.
687     - new system to acquire time slices for background jobs, to reduce
688     jitter.
689 root 1.27 - semi-persistent object-referencing framework (currently only players
690     supported).
691 root 1.22 - dependency tracking for perl extensions.
692 root 1.24 - new slag-ex extension for cleaning cauldrons.
693     - fix invoke result processing.
694     - there are even less i/o syncpoints in the server now.
695 root 1.29 - added map-tags extension that scans all maps for object tags
696     and records them in the database (not used yet).
697 root 1.28 - metaserver 2 support.
698 root 1.22 - many more bugfixes and minor optimisations.
699 root 1.16
700 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
701 root 1.14 - optimised event invocation (non-wanted events can now be
702     skipped with 4-5 inlined instructions).
703 root 1.12 - complete rewrite of town_portal: it now creates a portal
704     to the "nearest" town only, travel is only possible
705 root 1.13 to the town and back, anybody can use it (also removes
706     one of the remaining syncpoints in the server).
707 root 1.10 - complete rewrite of the range/attack skill slot system:
708     there are now two slots, one for combat, one for ranged
709     attacks.
710     - introduce the concept of a current weapon (either a ranged
711     or a combat weapon/skill/tool) and switch between them as
712     needed.
713     - rewrite bow code so bows get more useful: apply damage,
714     attacktype and other stats to the arrows and treat
715     bows as weapons. also rebalance the missile weapons skill
716     so its damage increases with level.
717     - rewrite the complete player speed logic: weapon_speed now
718     works as documented and there are no unnatural speed boosts.
719 root 1.6 - implement a utility - cfutil - that simplifies arch and map
720     installation, replacing the old collect scripts and
721 root 1.9 simplying deployment by scaling and cutting faces as required.
722     - simplify the map protocol extensively by taking advantage
723     of missing bigfaces, speeding up map generation immensely.
724 root 1.6 - implement inherit keyword allowing archetypes to inherit from
725     other archetypes.
726     - rationalise archetype, region and treasurelist file format
727     into a single file format and make them reloadable asynchronously.
728 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
729     reloadable at runtime.
730 root 1.6 - implement 64x64 faceset support.
731     - implement fxixsx protocol that saves
732     a lot of bandwidth over the old image/face/smooth packets
733 root 1.11 and allows images > packetsize, incremental and background
734     transfers.
735 root 1.6 - implement a bandwidth-saving smoothing protocol that works
736     on a face basis as opposed to a mapspace basis.
737 root 1.7 - the server can now rate-limit image uploads to not exceed
738     a certain (client-configurable) speed while guarenteeing full
739     freedom of movement.
740 root 1.8 - implement new ex command to request item descriptions.
741     - implement new msg command for in-game messages with meta
742     information (using xml).
743 root 1.9 - enforce utf-8 for all text messages.
744 root 1.13 - added micropather (not used yet).
745 root 1.6 - many, many bugfixes.
746 root 1.1
747 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
748 root 1.1 - make coroapi accessible to cf+.
749     - moved map handling logic completely to perl
750     - per player maps are now marked in the map
751 root 1.2 - maps are saved completely differently now,
752     and much more often.
753 root 1.17 - rewrote map header parser and writer, to be much faster.
754 pippijn 1.4 - maps and players are now (in the average case) loaded
755 root 1.2 and saved completely asynchronously, I/O contention will no
756     longer freeze the server.
757 pippijn 1.4 - players and maps can be loaded anytime, without the player
758 root 1.2 being logged in.
759 root 1.1 - automatically generate method interfaces for perl from headers
760     - unbundled freezethaw
761     - mostly rewrote common/map.C
762     - completely rewrite server/swap.C
763     - introduced "runtime", the CCT clock (corrected crossfire time) :)
764     - introduced new keyword for map files: file_format_version (integer, server version: 0)
765     - better message for apply failures due to applymode
766     - removed most all of the weather code
767     - unified logging to stderr and file
768     - too many minor changes to document