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Revision: 1.373
Committed: Fri Jun 26 16:02:15 2009 UTC (14 years, 10 months ago) by elmex
Branch: MAIN
Changes since 1.372: +1 -0 lines
Log Message:
properly catching exceptions from callback in irc.ext.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.357 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38 root 1.361 TODO: autopickup in shop
39 root 1.364 - avoid a crash when a player tries to apply a lighter.
40 root 1.362 - move shop item listing and some otherstuff into the info tab.
41 root 1.360 - avoid crashes when non-players cast party spells.
42 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
43 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
44     - small improvement of the number of potions in shops
45     (by Job Vranish).
46     - added a few party spells (by Job Vranish).
47 root 1.362 - use a common message dynbuf.
48 root 1.364 - destroying tear down objects will now use the full hp range
49     for animation and will only destroy/lastframe when hp < 0.
50     - allow monsters to use earth to dust.
51     - use manhattan distance for get_rangevector_from_mapcoord, just as
52     in get_rangevector.
53     - los updates now correctly take tiled maps into account.
54     - do los updates even on maps without darkness.
55 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
56 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
57 elmex 1.373 - properly catching exceptions from callback in irc.ext.
58 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
59 elmex 1.368 - (arch) added hint about usage to Slag Ex.
60 elmex 1.369 - (maps) /darcap/quest/water sea1 tile are now passable by players, like the rest.
61 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
62 elmex 1.372 - (arch+maps) added rate limited converter and adjusted /elmex/mana_fountain.
63 root 1.358
64 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
65     - fixed bug in alchemy, where finding the right object for enhancements
66     didn't work.
67 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
68     effects (w.r.t. put_more) per mapspace, to give the server a chance
69     to survive a hundred deathsheads.
70 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
71     disastrous bug of unfortunately unknown proportions...
72 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
73 root 1.343 - use gender-neutral place descriptions for invite.
74 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
75     Thanks go to Lisa Larsen!
76 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
77     anymore).
78 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
79 root 1.345 - use better dependency tracking for include/keyword.h.
80 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
81     so it is possible to invite somebody out of some stck-till-death traps,
82 root 1.346 or simply to commit suicide.
83 root 1.352 - replace the "ignoring delayed commands" message by something more useful
84     (cf. cunning gnome freezeing issue).
85 elmex 1.349 - various fixes for weapon improvements.
86 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
87 root 1.353 - support T and G sequences in cfpod.
88 root 1.343
89 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
90 root 1.339 - convert me command from per-map to chat, which makes more sense, also
91     document it.
92 elmex 1.336 - more than one spellbooks of same class can now be given
93     in class selection.
94 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
95     spell rebalancements.
96 elmex 1.338 - the IRC gateway filters IRC colors now.
97 elmex 1.336
98 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
99 root 1.331 - (arch) fix quiver of Holding Bolts.
100 root 1.332 - applying unpaid items will now examine them.
101 root 1.330 - add "What" column to body command, showing items in that slot.
102 elmex 1.329 - redesigned and rebalanced lamps and torches.
103 root 1.330 - add "..." to item names that have been shortened.
104     - fixed "assign" function that squeezes strings into fixed length.
105 elmex 1.333 - add cursed effect to lamps and (some) torches.
106 elmex 1.334 - fixed bad assigned crafting skills and their tools.
107 root 1.312
108 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
109 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
110 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
111 root 1.312 - make monster smell logic dependent on their wisdom stat.
112 root 1.324 - put the death reason into a separate tab.
113     - converted "connected" slot to string, cleanly got rid of some ugly
114     hacks such as the path_attuned hack.
115 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
116     - replace one-at-a-time hash by faster than smaller FNV-1a hash
117     when hashing strings.
118 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
119 elmex 1.320 whether the right cauldron is used.
120 root 1.313 - considerably optimise shared string implementation by
121 root 1.316 making its null value a compiletime constant.
122 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
123     as well as using shstr_cmp to pass shared stringsa round efficiently,
124     for lots of code size savings.
125 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
126     they are sleeping: generators now check for the sleeping flag.
127 root 1.318 - tell gcc not to excessively inline some perl interface functions.
128 root 1.322 - remove marking rune length limit.
129 root 1.323 - fix formatting of cfpod when a verbatim block was following
130     a single newline.
131     - move resistances, statistics and showpets command output into tabs.
132 root 1.326 - implement map scripts that can replace the boulder logic without
133     having to write extensions.
134 root 1.310
135 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
136 root 1.302 - fix a longstanding bug that teared multipart monsters
137     at map boundaries apart.
138 root 1.292 - temporarily make permanently invisible player visible when
139     he/she makes noise.
140 root 1.284 - fix being able to see through walls a bit.
141 root 1.303 - improve look at output.
142 root 1.285 - completely replaced the line of sight algorithm with a variant
143     of spiral fov capable of visibility grades and arbitrary
144     shadow angles, that uses less memory and less code.
145     - the new los code supports arbitrary map rectangles and loosens
146 root 1.310 other restrictions of the old code, supporting further optimisations.
147     - update los if blocksview-objects are inserted in a map, not just when
148 root 1.287 removed (e.g. for summon fog).
149 root 1.303 - permanent invisibility doesn't make immune against making noise:
150     implement a noise system that allows monsters to locate the player
151     when he/she makes noise.
152     - implement a primitive smell system that monsters can use to track
153     players.
154 elmex 1.288 - create bomb now also works when casted by door traps.
155 elmex 1.290 - (arch) new torch graphics.
156 root 1.289 - (maps) considerably soften the subway spider.
157 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
158     the guards from being killed by players.
159 root 1.310 - (maps) lots of tweaks in and around scorn.
160     - (maps) use special non-blocksview jungle, mountain and
161     darkforest freely on the worldmap, to get gradual sight obstacles
162     instead of total blackout in those areas.
163 root 1.289 - no maximum darkness for outdoor maps anymore.
164 root 1.291 - add more hints, fix some messages.
165 root 1.292 - fix a bug: firing rods should tell you something about them.
166     - make light additive even within players.
167 root 1.293 - darken xrays effect a bit.
168     - improve handling of los changes when inserting or removing
169     objects, not perfect yet.
170     - make map darkness signed (formerly unsigned) to allow
171 root 1.294 ambient lighting and centrally manage darkness as an offset.
172     - revamped, fixed and documented the server calendrics, also
173     tell users the current time and data, to improve awareness.
174     - implement proper wizlook flag and handling of wizlook, instead
175     of dumbly just clearing los once.
176 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
177     and has a smaller runtime variance.
178 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
179     making them actually useful.
180     - see_in_dark now increases the viewing radius by 3.
181 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
182     speedup, as well as in many other places.
183 root 1.299 - remove support for extended map infos - these are not used
184     by the deliantra client and removing them gives us a 10% speedup
185     when sending map changes.
186 root 1.300 - remove most gcfclient and other client bug workarounds, as well
187     as now obsolete protocol versions, simplying the code.
188 root 1.301 - optimise and simplify generation of random numbers.
189 root 1.303 - correctly provide a non-zero default density for materials, to
190     avoid crashes, fix other bugs in the material handling code.
191     - fix volume calculations.
192     - fix cfpod parsing when multiple verbatim blocks were separated by
193     newlines.
194 root 1.305 - increase monster detection radius from wis/5 to wis/3.
195 root 1.306 - remove old pickup modes.
196     - remove obsolete disarm and search commands (search wasn't working
197     anyways).
198 root 1.308 - fix a crash when an npc applied a sign.
199 root 1.284
200 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
201 root 1.283 - this release is assumed to be very stable.
202     - (maps) radically redesigned and improved tutorial.
203 root 1.280 - directional casting no longer immediately removes the invisible effect.
204 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
205 root 1.272 - fix overflow in lighting calculations.
206     - negative glow radii can no longer cause total darkness.
207 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
208     only maximally-lit ones.
209 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
210     - swashbucklers got the oratory skill now.
211 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
212 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
213 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
214 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
215     (which was probably broken, too).
216 root 1.281 - support negative glow radii during daytime, too.
217     - use circular, not rectangular, viewing area.
218     - use minimum viewing distance of 2 in outdoor maps.
219     - negative glow is stronger than viewing area or lamps.
220 root 1.283 - (arch) new darkness spell face.
221 root 1.272
222 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
223     - (maps) completely redesigned scorn.
224 root 1.269 - "cast light" now works on oneself.
225 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
226     negative glow radii again (they were totally broken before).
227 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
228 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
229 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
230 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
231 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
232     back to the player.
233 root 1.251 - attuned/repell and spell base level system reworked.
234 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
235 root 1.247 be less erratic now.
236 root 1.248 - refuse to write the uuid file if the uuid is zero
237     (to avoid writing it in early crashes).
238 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
239     - speed up emergency_save by not syncing every file separately.
240     - no longer reattach perl to every object on reload, it's slow, and no longer
241     necessary since we don't nuke stashes anymore.
242     - do not bootstrap perl from the commandline args, use separate eval for
243     better error reporting.
244 root 1.259 - fix a crash when pushing cone spells met ice attacks.
245 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
246 root 1.255 - speed up map refresh in server a bit.
247 elmex 1.258 - refactored drop code and fixed some programming errors in it.
248 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
249 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
250 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
251     as the current weight of the inventory.
252 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
253     dragonfire has been introduced for the non-dragon players.
254 root 1.265 - remove unused "tooltype", "start_holding" object slots.
255     - change "weapontype" object slot to uint8.
256     - convert "hide" object slot into flag.
257     - reorder object members for better locality of reference and codesize
258     decrease.
259 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
260 root 1.267 - fix a crash when no skill could be found when killing amonster.
261 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
262     every completed aio operation.
263 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
264     and update mapspaces if necessary.
265 root 1.246
266 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
267 root 1.241 - removed all command line parsing, only env variables are supported
268     anymore.
269 root 1.239 - region-specific monsters will now once more be on the worldmap.
270 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
271 root 1.225 would grow out of bounds.
272 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
273 root 1.222 - fixed a double-escaping bug in the pod-parser.
274     - rewrote the cfpod parser in C++.
275     - hintmode moved to C++, players need to re-set their hintmode if
276     they dislike "show".
277 root 1.231 - fix RIP inscription.
278 root 1.239 - bump login name length from 18 to 20 char max.
279 root 1.231 - correctly support gender in emotes.
280     - correctly support gender in the death messages.
281     - correctly generate death messages for players only when they really die,
282     with increased information.
283 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
284     and data corruption (but apparently was never triggered).
285 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
286 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
287     data corruption bug.
288 root 1.223 - tweak coredumping/monitoring a bit.
289 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
290 root 1.227 - do not crash in the loader when an inventory object could not be loaded
291     (from a corrupted file).
292 root 1.241 - redid skills command to send output to proper channel.
293 root 1.233 - object->map is no longer refcounting.
294 root 1.228 - add FLAG_DEBUG for internal debugging.
295 root 1.231 - add NDI_VERBATIM flag to send_msg.
296 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
297 root 1.240 - player->exists is no longer a sync_job.
298 root 1.233 - split login.ext's player scheduler into
299     it's own player-scheduler.ext extension.
300 root 1.222
301 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
302 root 1.212 - require perl 5.10.
303 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
304 root 1.204 - swap player and observed count's on the map when observing.
305 root 1.205 - add (mostly untested) mapspace perl class and accessors.
306 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
307 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
308     could be found.
309 root 1.208 - pits now have a configurable "random spread" range and default
310 root 1.213 to a radius of two now.
311 root 1.212 - rewrite pay_player_arch.
312     - use a more stable perl_reload implementation.
313     - do not use Symbol::delete_package (causes crashes after perl-reload),
314     use our own, safer, clear_package instead.
315     - when asynchronously dumping core, close all file handles to allow
316     the server to restart concurrently.
317 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
318     sequences, without double-encoding. it should be faster, too.
319     - the above fixes wrong display of help tetx and many other issues.
320 root 1.216 - use lzf and frag packets for large messages for clients supporting them
321 root 1.218 (0.9976+), use it for long books and other messages.
322 root 1.210 - eradicate listen command and corresponding code.
323 root 1.211 - eradicate logs command.
324 root 1.218 - let the client log into the server log, used for crash backtraces.
325 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
326     old style spell objects with the spell magic bullet.
327 root 1.220 - (arch) fixed skill less rods in the archetypes
328 root 1.204
329 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
330 elmex 1.197 - made jeweler workbench larger and some other minor map
331     changes in jeweler town.
332 root 1.196 - fixed wrong item handling in jeweler skill code.
333 root 1.198 - (arch) use a special "key_random_map" for random map keys
334     that are used up.
335 root 1.199 - fix a crash when the player who was observed has logged out long
336     enough for his region/map to be gone.
337 root 1.200 - port to g++-4.3's incompatible tr1 changes.
338 root 1.201 - add some missing dependencies.
339 root 1.203 - log to /var/log/deliantra/ by default.
340     - hack observe code to enable smooth movmenet when observing.
341 elmex 1.195
342 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
343 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
344 root 1.179 - correctly move gsay to the party channel.
345 root 1.178 - fix a crash when animate weapon was used in some areas.
346 elmex 1.177 - fixed unnecessary identification of by converters created objects.
347 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
348     with NPCs.
349 elmex 1.175 - (arch) dragon scales got proper type now
350 root 1.193 - object::decrease would sometimes cause container weights to
351     be wrong, this has been fixed.
352 root 1.194 - do not send time updates for newly-seen items.
353 root 1.185 - thawing an icecube will once more drop its contents to the ground.
354 root 1.183 - fix cone spells etc. going through walls sometimes.
355 root 1.186 - fix a weight update bug that sometimes left containers
356     with wrong weights.
357 root 1.194 - added auto_apply event and extension for shop tiles.
358 root 1.172 - work around get_map_flags invoking perl and switching the stack.
359     - make sure the map is loaded when using a town portal return.
360 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
361     where healing spells didn't cost any grace.
362 root 1.173 - fix starvation kill reason.
363 root 1.174 - fix pk killer name message.
364 root 1.189 - don't let people apply signs with @match.
365 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
366     what seems to be the biggets memleak in the server).
367 elmex 1.171
368 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
369 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
370     - use anyevent to manage listen ports (this enables IPv6 support).
371 root 1.167 - server supports ipv6 client connections now.
372 root 1.168 - use newly-available Coro::AnyEvent.
373 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
374     to let it handle AIO requests.
375 root 1.167
376 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
377 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
378     processing considerably (especially in the client) and reduces data transfers
379     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
380 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
381     - (map) fixed npc dialogue in pup_land/s_f/special.
382     - bugfix: fix a crash when a player casts a swarm spell and then logs out
383     (swarm spells now stay in the player's inventory).
384 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
385 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
386     archetype *archname* (chairs of different facings were merged).
387     - bugfix: fix a potential crash issue in find_object_name (not used
388     normally).
389 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
390     (destruction, magic missile etc.).
391 root 1.163 - swarm spells without a direction now use various spiral patterns
392     instead of being fully random.
393 root 1.158 - update AnyEvent API to 3.4 and above.
394 root 1.156
395 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
396 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
397 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
398 root 1.152 - bugfix: the jumping skill now gives experience for jumping
399     and for attacking monsters. it also takes about one second to do a jump.
400 root 1.138 - bugfix: players couldn't starve in 2.53 :(
401 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
402 root 1.152 - bugfix: spell effects like word of recall are removed on death.
403 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
404     were created outside a map.
405 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
406     (fixed by reversing the logic).
407 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
408 root 1.153 - bugfix: the random map generator no longer leaks key objects.
409 root 1.154 - bugfix: support random maps >127x127.
410 root 1.152 - (maps) fixed the death certificate system in nimbus.
411 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
412 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
413 root 1.147 - (arch) give ball lightning a real name.
414 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
415 root 1.155 - support cfpod in ex replies (client item tooltips).
416 root 1.143 - unapply item in range slow when readying a spell.
417 root 1.148 - bugfix: account for rounding errors in weight updates.
418 root 1.139 - remove synchronous mkdir in chargen_race_done.
419     - fix per-race starting maps.
420 root 1.142 - check hiscore on suicide and quit as well.
421 root 1.138 - tell players when they are starving.
422 root 1.133 - get rid of costly object_from_name conversion for altar effects.
423     - fix map difficulty calculation for generators.
424 root 1.146 - slightly more intelligent handling of "is_animated" flag.
425 root 1.149 - support no_drop map header flag (before it was only available internally).
426 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
427 root 1.133
428 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
429 root 1.119 - bugfix: custom skill settings were not saved by the server.
430     - bugfix: remove did not actually remove items from the inventory, leaving
431 root 1.116 ghost items.
432 root 1.119 - bugfix: properly update items identified on the ground.
433 root 1.120 - bugfix: use localtime_r in the logger thread.
434 root 1.122 - bugfix: player starvation will now give the correct kill reason.
435     - bugfix: archetype reloads could crash the server.
436 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
437 elmex 1.114 player is not logged in.
438 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
439 root 1.117 server startup.
440 root 1.128 - bugfix: fix the door surround check in the random map generator.
441     - (maps) fix heaven quest difficulty progression.
442     - (maps) fix some random map styles.
443     - dropping items a shop is not interested in won't sell them anymore.
444     - rods and horns with a too low maximum charge allow now at least one discharge.
445     - implement kill & death statistics.
446     - random map preparation is no longer synchronous.
447     - rewrite find_style in perl, no longer does synchronous I/O.
448     - improve random map specials placement.
449     - make the killer a real object pointer instead of a string, improved
450     kill reason messages.
451 root 1.117 - take advantage of new aio_close and aio_chmod.
452 root 1.128 - implement archetype::get, object::deep_clone and update callers.
453 root 1.125 - change_abil is much faster.
454 root 1.126 - update the floorbox more often to work around the reverses item order
455     display in clients.
456 root 1.125 - cleaned up object copying by encapsulating it to a single place.
457 root 1.126 - add hints to the invite messages.
458 root 1.127 - rewrote key<->value pair handling.
459 root 1.128 - use an independent random number generator for the random map generator.
460 elmex 1.113
461 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
462 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
463     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
464     - completely automate the weight handling, should fix all weight
465     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
466 root 1.103 - reloading archetypes while a user was in the character creation phase
467     could crash the server.
468 root 1.106 - fix a nontrivial number of cases of code commented similar
469     to "is this really correct?", as many of those cases are now handles
470     automatically by lower level code.
471     - replace many ad-hoc checks for client visibility by object::visible_to,
472     should result in broader applicability of functions using it.
473 root 1.104 - merge items with different arch pointers refering to the same arch
474     (due to archetype reloads).
475 root 1.106 - refactored the object remove/insert functions and most related
476     functions (decrease, split, merge_ob etc.).
477 root 1.105 - make it compile better on freebsd (reported by pippijn).
478 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
479 root 1.108 - fix the longstanding "container stays open" bug.
480 root 1.107 - improved floorbox updating to be incremental and other protocol
481     optimisations.
482     - get rid of update_after_inventory_change and only do update stats
483     for weight once/tick/player at max.
484 root 1.109 - rewrite party commands, use party channel.
485 root 1.103
486 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
487 root 1.97 - properly link against libgthread as that is needed to make the slice
488     allocator thread-safe.
489 root 1.91 - support perls not compiled with 64 bit support (though this is not a
490     recommended configuration) (reported by Samuel Gondouin).
491 root 1.94 - always put godgiven items into the player inventory, never any containers.
492 root 1.92 - (maps, arch) the scorn go club was founded!
493 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
494 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
495     became a real spell-class.
496 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
497     - (arch) considerably strengthened spark shower and destruction.
498     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
499     finally reloadable at runtime.
500     - changed archetype loading algorithm to only require one pass and
501     use delayed resolving of references.
502 root 1.101 - examine command now uses the examine infobox.
503 root 1.102 - implement an "incremental garbage collector" for archetypes.
504 root 1.98 - enable slice allocator again.
505 root 1.96 - implement optional free memory poisoning.
506 root 1.91
507 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
508 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
509 root 1.85 skill.
510 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
511     names (also update all maps to use money instead of coins).
512 root 1.78 - add uuid accessors to perl.
513     - add coin names and archetype accessors to perl.
514 root 1.80 - fix runtime uuid file format to use "." instead of ",".
515 root 1.78 - change perl extensions to not use hardcoded coins and values.
516 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
517     and be more parsimonous of uuid usage by the exact value out on exit.
518 root 1.86 - write log messages in another thread, removing another sync point.
519     - support multi-line log messages in a nicer way.
520 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
521 root 1.81 - fix a minor memleak in the random map generator.
522     - some parts of the random map generator are not coroutine-safe,
523     so only call it "single-threaded".
524     - major cleanup of memory management in random map generator.
525 root 1.87 - slight refactoring of the random map generator, faster too.
526 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
527     bookkeeping bug.
528 root 1.87 - work around "player is on active list" problem by deactivating player
529     after loading.
530 root 1.81 - garbage collect shstr's more evenly and adaptively only when
531     there have in fact been allocations.
532 root 1.82 - fix object::insert to do as documented and insert into the env
533     if necessary.
534     - fix cf::map::unique_maps.
535     - fix nrof overflow check in can_merge_slow.
536     - fix converter code to handle >31 bit values.
537 elmex 1.83 - added support for the player_sold flag
538 root 1.84 - converters no longer accept unpaid items.
539 root 1.88 - canonicalize random map meta files for better unification.
540 root 1.77
541 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
542 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
543     when mlockall has been used.
544 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
545 root 1.72 - use separate thread for ticker timing (and more in the future).
546     this greatly increases timing accuracy and gets rid of an enourmous
547     number of gettimeofday calls.
548 root 1.82 - use a separate thread to signal aio completion, for lower latency.
549 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
550 root 1.71
551 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
552 root 1.68 - rebalanced default experience table to be more exponential
553     and much easier up to level ~40, then moderately harder.
554 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
555 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
556     - do not exit on reload/load errors but properly cleanup.
557 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
558 root 1.66
559 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
560 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
561     (this fixes the jeweler skill).
562 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
563 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
564 root 1.63 - move tombstone to real map if player died due to cave-in (even if
565     it has reset, which is better than putting it on the savebed, also as
566 root 1.321 proof that the player didn't use a savebed).
567 root 1.59
568 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
569 root 1.56 - work around perl bug in configure perl module version check.
570 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
571 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
572 root 1.52 - fix a bug in animate_weapon, causing a crash.
573 root 1.54 - no longer exit when a coroutine throws an exception.
574 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
575 root 1.53 - fix the "<player> is nuts" message.
576 root 1.58 - fix an exception at logout due to the json_coder being gone.
577 root 1.43 - upgrade to EV version 2.0 API.
578 root 1.47 - when players don't apply a savebed correctly but stand above one,
579     do not move or kill them.
580 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
581 root 1.43 - implement generic framework for server-side resource files.
582     - implement resource file update event.
583     - hook experience table update into the framework.
584     - move jeweler.yaml to resources (arch/).
585 root 1.44 - switch from Crossfire to Deliantra perl module.
586     - implement json2json arch filter.
587 root 1.45 - implement widget protocol version 2, support for ui templates.
588 root 1.54 - mapinfo is now handled fully asynchronously.
589 root 1.48 - ext/irc: also log irc messages.
590 root 1.51 - ext/schmorplog: write user stat files asynchronously.
591 root 1.43
592 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
593 elmex 1.41 - limited the number of items that can be picked up and dropped
594 root 1.42 as temporary measurement against bad performance or dropping things
595     (this lead to long freezes and triggered the watchdog).
596 elmex 1.41 - improved the performance of the drop command a bit.
597 root 1.38 - switch from Event to EV for higher performance, easier usage,
598     less bugs...
599 root 1.39 - updated to release version of the gnu affero license.
600 root 1.38
601 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
602 root 1.36 - more thoroughly rename the binaries, contact addresses.
603     - update the copyrights.
604 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
605     crashes.
606 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
607     potentially causing crashes.
608 root 1.35 - assign weapons on user load time, not login-time, avoiding
609     crashes.
610    
611 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
612 root 1.32 - fixed an important bug that caused passwords to be forgotten.
613 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
614     in some of the maps.
615 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
616     which is now trivial to do.
617 root 1.33 - removed all traces of the old (and never working) plug-in interface
618     (70kb code less on amd64).
619 root 1.34 - improve/tune scheduling priorities.
620     - fix some freezing bugs.
621     - fix a memory corruption problem in dynbuf.printf.
622     - use channels for chat and many informational commands.
623     - improved the tutorial.
624     - create missile is now fixed.
625     - race fields must now contain archetypes.
626     - jumping skill now works as advertised.
627 root 1.31
628 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
629 root 1.24 - relicense under the gnu affero license.
630 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
631 root 1.24 - implement server-side framework for generic resources.
632     - use resource framework for server-provided ambient
633     music.
634 root 1.27 - save object owners (players only atm).
635 root 1.24 - replace limited sound api with server-provided sound effects.
636     - new sc (sound control) protocol command.
637     - improve fxix protocol to include types.
638     - exactly fill tcp segments, if possible.
639     - output-rate is now an upper limit, the server will automatically
640     (and quite perfectly) adjust to the network conditions, ensuring
641     low latency even during bulk transfers (music, images, sounds etc.).
642     - implement server-side widgets (i.e. client widgets controlled
643     in the server side). this will allow future expansion without
644     having to upgrade clients.
645     - implement a (artwork) world map with realtime player position
646     tracking.
647     - new and more efficient extcmd (server still supports old extcmd
648     protocol).
649 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
650     calcluation that could be easily exploited by users.
651     - rebalanced diseases to spread more naturally/evenly.
652     - completely asynchronous map loading even for tiled maps.
653 root 1.24 - replace simple messaging protocol with channels carrying metadata
654     (similar to message types, but more directed at the user).
655     - reduce command processing latency by a whopping 120ms by
656     reordering some processing steps inside the server. this directly
657     reduces lag by 120ms.
658     - actually send spell faces to the client.
659 root 1.23 - implement player genders.
660 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
661     otherwise return to savebed and possible kill if the log-out
662     was for too long.
663     - fast socket-dead detection (kick player after 8 seconds without ack).
664     - greatly reduce the cpu time needed to draw maps _again_.
665     - archetypes are now subclasses of objects.
666     - rebalanced shop greed and approval functions to be more realistic
667     (and likely match the actual intention).
668 root 1.23 - implement "crossfire pod" format for messages, with working bold,
669     italic, gender-specific text, paragraphs etc.
670 root 1.24 - implemented hint framework, players can opt to receive hints.
671     - implemented (long) book framework, added some books from the cf wiki.
672 root 1.23 - implement generic message framework that uses xml, utf8 for the client
673     protocol and is capable of transmitting generic meta information.
674 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
675     - replace the nexus by a per-player tutorial map that teaches stuff
676     better than the newbie house.
677 root 1.18 - fix the magicmap colours.
678 root 1.19 - optimise map update even more by removing unneeded code and checks.
679     - decouple map and stats update from pl->ob and use pl->observe instead.
680     - implement observe command.
681 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
682     calls with a simple comparison.
683     - fix a latent crossfire bug that could crash the server because the
684     map refresh did not update the mapspace.
685 root 1.24 - support custom keys for regions and maps, regions are now
686     refcount-managed.
687     - allow worldmap overlays anywhere in the 000..999 range.
688     - new system to acquire time slices for background jobs, to reduce
689     jitter.
690 root 1.27 - semi-persistent object-referencing framework (currently only players
691     supported).
692 root 1.22 - dependency tracking for perl extensions.
693 root 1.24 - new slag-ex extension for cleaning cauldrons.
694     - fix invoke result processing.
695     - there are even less i/o syncpoints in the server now.
696 root 1.29 - added map-tags extension that scans all maps for object tags
697     and records them in the database (not used yet).
698 root 1.28 - metaserver 2 support.
699 root 1.22 - many more bugfixes and minor optimisations.
700 root 1.16
701 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
702 root 1.14 - optimised event invocation (non-wanted events can now be
703     skipped with 4-5 inlined instructions).
704 root 1.12 - complete rewrite of town_portal: it now creates a portal
705     to the "nearest" town only, travel is only possible
706 root 1.13 to the town and back, anybody can use it (also removes
707     one of the remaining syncpoints in the server).
708 root 1.10 - complete rewrite of the range/attack skill slot system:
709     there are now two slots, one for combat, one for ranged
710     attacks.
711     - introduce the concept of a current weapon (either a ranged
712     or a combat weapon/skill/tool) and switch between them as
713     needed.
714     - rewrite bow code so bows get more useful: apply damage,
715     attacktype and other stats to the arrows and treat
716     bows as weapons. also rebalance the missile weapons skill
717     so its damage increases with level.
718     - rewrite the complete player speed logic: weapon_speed now
719     works as documented and there are no unnatural speed boosts.
720 root 1.6 - implement a utility - cfutil - that simplifies arch and map
721     installation, replacing the old collect scripts and
722 root 1.9 simplying deployment by scaling and cutting faces as required.
723     - simplify the map protocol extensively by taking advantage
724     of missing bigfaces, speeding up map generation immensely.
725 root 1.6 - implement inherit keyword allowing archetypes to inherit from
726     other archetypes.
727     - rationalise archetype, region and treasurelist file format
728     into a single file format and make them reloadable asynchronously.
729 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
730     reloadable at runtime.
731 root 1.6 - implement 64x64 faceset support.
732     - implement fxixsx protocol that saves
733     a lot of bandwidth over the old image/face/smooth packets
734 root 1.11 and allows images > packetsize, incremental and background
735     transfers.
736 root 1.6 - implement a bandwidth-saving smoothing protocol that works
737     on a face basis as opposed to a mapspace basis.
738 root 1.7 - the server can now rate-limit image uploads to not exceed
739     a certain (client-configurable) speed while guarenteeing full
740     freedom of movement.
741 root 1.8 - implement new ex command to request item descriptions.
742     - implement new msg command for in-game messages with meta
743     information (using xml).
744 root 1.9 - enforce utf-8 for all text messages.
745 root 1.13 - added micropather (not used yet).
746 root 1.6 - many, many bugfixes.
747 root 1.1
748 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
749 root 1.1 - make coroapi accessible to cf+.
750     - moved map handling logic completely to perl
751     - per player maps are now marked in the map
752 root 1.2 - maps are saved completely differently now,
753     and much more often.
754 root 1.17 - rewrote map header parser and writer, to be much faster.
755 pippijn 1.4 - maps and players are now (in the average case) loaded
756 root 1.2 and saved completely asynchronously, I/O contention will no
757     longer freeze the server.
758 pippijn 1.4 - players and maps can be loaded anytime, without the player
759 root 1.2 being logged in.
760 root 1.1 - automatically generate method interfaces for perl from headers
761     - unbundled freezethaw
762     - mostly rewrote common/map.C
763     - completely rewrite server/swap.C
764     - introduced "runtime", the CCT clock (corrected crossfire time) :)
765     - introduced new keyword for map files: file_format_version (integer, server version: 0)
766     - better message for apply failures due to applymode
767     - removed most all of the weather code
768     - unified logging to stderr and file
769     - too many minor changes to document