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Revision: 1.374
Committed: Fri Jun 26 16:21:57 2009 UTC (14 years, 10 months ago) by elmex
Branch: MAIN
Changes since 1.373: +1 -0 lines
Log Message:
fixed bug with Z<>.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.357 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38 root 1.361 TODO: autopickup in shop
39 root 1.364 - avoid a crash when a player tries to apply a lighter.
40 root 1.362 - move shop item listing and some otherstuff into the info tab.
41 root 1.360 - avoid crashes when non-players cast party spells.
42 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
43 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
44     - small improvement of the number of potions in shops
45     (by Job Vranish).
46     - added a few party spells (by Job Vranish).
47 root 1.362 - use a common message dynbuf.
48 root 1.364 - destroying tear down objects will now use the full hp range
49     for animation and will only destroy/lastframe when hp < 0.
50     - allow monsters to use earth to dust.
51     - use manhattan distance for get_rangevector_from_mapcoord, just as
52     in get_rangevector.
53     - los updates now correctly take tiled maps into account.
54     - do los updates even on maps without darkness.
55 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
56 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
57 elmex 1.373 - properly catching exceptions from callback in irc.ext.
58 elmex 1.374 - fixed a bug in cfpod regarding Z<>.
59 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
60 elmex 1.368 - (arch) added hint about usage to Slag Ex.
61 elmex 1.369 - (maps) /darcap/quest/water sea1 tile are now passable by players, like the rest.
62 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
63 elmex 1.372 - (arch+maps) added rate limited converter and adjusted /elmex/mana_fountain.
64 root 1.358
65 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
66     - fixed bug in alchemy, where finding the right object for enhancements
67     didn't work.
68 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
69     effects (w.r.t. put_more) per mapspace, to give the server a chance
70     to survive a hundred deathsheads.
71 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
72     disastrous bug of unfortunately unknown proportions...
73 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
74 root 1.343 - use gender-neutral place descriptions for invite.
75 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
76     Thanks go to Lisa Larsen!
77 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
78     anymore).
79 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
80 root 1.345 - use better dependency tracking for include/keyword.h.
81 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
82     so it is possible to invite somebody out of some stck-till-death traps,
83 root 1.346 or simply to commit suicide.
84 root 1.352 - replace the "ignoring delayed commands" message by something more useful
85     (cf. cunning gnome freezeing issue).
86 elmex 1.349 - various fixes for weapon improvements.
87 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
88 root 1.353 - support T and G sequences in cfpod.
89 root 1.343
90 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
91 root 1.339 - convert me command from per-map to chat, which makes more sense, also
92     document it.
93 elmex 1.336 - more than one spellbooks of same class can now be given
94     in class selection.
95 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
96     spell rebalancements.
97 elmex 1.338 - the IRC gateway filters IRC colors now.
98 elmex 1.336
99 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
100 root 1.331 - (arch) fix quiver of Holding Bolts.
101 root 1.332 - applying unpaid items will now examine them.
102 root 1.330 - add "What" column to body command, showing items in that slot.
103 elmex 1.329 - redesigned and rebalanced lamps and torches.
104 root 1.330 - add "..." to item names that have been shortened.
105     - fixed "assign" function that squeezes strings into fixed length.
106 elmex 1.333 - add cursed effect to lamps and (some) torches.
107 elmex 1.334 - fixed bad assigned crafting skills and their tools.
108 root 1.312
109 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
110 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
111 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
112 root 1.312 - make monster smell logic dependent on their wisdom stat.
113 root 1.324 - put the death reason into a separate tab.
114     - converted "connected" slot to string, cleanly got rid of some ugly
115     hacks such as the path_attuned hack.
116 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
117     - replace one-at-a-time hash by faster than smaller FNV-1a hash
118     when hashing strings.
119 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
120 elmex 1.320 whether the right cauldron is used.
121 root 1.313 - considerably optimise shared string implementation by
122 root 1.316 making its null value a compiletime constant.
123 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
124     as well as using shstr_cmp to pass shared stringsa round efficiently,
125     for lots of code size savings.
126 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
127     they are sleeping: generators now check for the sleeping flag.
128 root 1.318 - tell gcc not to excessively inline some perl interface functions.
129 root 1.322 - remove marking rune length limit.
130 root 1.323 - fix formatting of cfpod when a verbatim block was following
131     a single newline.
132     - move resistances, statistics and showpets command output into tabs.
133 root 1.326 - implement map scripts that can replace the boulder logic without
134     having to write extensions.
135 root 1.310
136 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
137 root 1.302 - fix a longstanding bug that teared multipart monsters
138     at map boundaries apart.
139 root 1.292 - temporarily make permanently invisible player visible when
140     he/she makes noise.
141 root 1.284 - fix being able to see through walls a bit.
142 root 1.303 - improve look at output.
143 root 1.285 - completely replaced the line of sight algorithm with a variant
144     of spiral fov capable of visibility grades and arbitrary
145     shadow angles, that uses less memory and less code.
146     - the new los code supports arbitrary map rectangles and loosens
147 root 1.310 other restrictions of the old code, supporting further optimisations.
148     - update los if blocksview-objects are inserted in a map, not just when
149 root 1.287 removed (e.g. for summon fog).
150 root 1.303 - permanent invisibility doesn't make immune against making noise:
151     implement a noise system that allows monsters to locate the player
152     when he/she makes noise.
153     - implement a primitive smell system that monsters can use to track
154     players.
155 elmex 1.288 - create bomb now also works when casted by door traps.
156 elmex 1.290 - (arch) new torch graphics.
157 root 1.289 - (maps) considerably soften the subway spider.
158 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
159     the guards from being killed by players.
160 root 1.310 - (maps) lots of tweaks in and around scorn.
161     - (maps) use special non-blocksview jungle, mountain and
162     darkforest freely on the worldmap, to get gradual sight obstacles
163     instead of total blackout in those areas.
164 root 1.289 - no maximum darkness for outdoor maps anymore.
165 root 1.291 - add more hints, fix some messages.
166 root 1.292 - fix a bug: firing rods should tell you something about them.
167     - make light additive even within players.
168 root 1.293 - darken xrays effect a bit.
169     - improve handling of los changes when inserting or removing
170     objects, not perfect yet.
171     - make map darkness signed (formerly unsigned) to allow
172 root 1.294 ambient lighting and centrally manage darkness as an offset.
173     - revamped, fixed and documented the server calendrics, also
174     tell users the current time and data, to improve awareness.
175     - implement proper wizlook flag and handling of wizlook, instead
176     of dumbly just clearing los once.
177 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
178     and has a smaller runtime variance.
179 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
180     making them actually useful.
181     - see_in_dark now increases the viewing radius by 3.
182 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
183     speedup, as well as in many other places.
184 root 1.299 - remove support for extended map infos - these are not used
185     by the deliantra client and removing them gives us a 10% speedup
186     when sending map changes.
187 root 1.300 - remove most gcfclient and other client bug workarounds, as well
188     as now obsolete protocol versions, simplying the code.
189 root 1.301 - optimise and simplify generation of random numbers.
190 root 1.303 - correctly provide a non-zero default density for materials, to
191     avoid crashes, fix other bugs in the material handling code.
192     - fix volume calculations.
193     - fix cfpod parsing when multiple verbatim blocks were separated by
194     newlines.
195 root 1.305 - increase monster detection radius from wis/5 to wis/3.
196 root 1.306 - remove old pickup modes.
197     - remove obsolete disarm and search commands (search wasn't working
198     anyways).
199 root 1.308 - fix a crash when an npc applied a sign.
200 root 1.284
201 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
202 root 1.283 - this release is assumed to be very stable.
203     - (maps) radically redesigned and improved tutorial.
204 root 1.280 - directional casting no longer immediately removes the invisible effect.
205 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
206 root 1.272 - fix overflow in lighting calculations.
207     - negative glow radii can no longer cause total darkness.
208 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
209     only maximally-lit ones.
210 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
211     - swashbucklers got the oratory skill now.
212 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
213 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
214 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
215 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
216     (which was probably broken, too).
217 root 1.281 - support negative glow radii during daytime, too.
218     - use circular, not rectangular, viewing area.
219     - use minimum viewing distance of 2 in outdoor maps.
220     - negative glow is stronger than viewing area or lamps.
221 root 1.283 - (arch) new darkness spell face.
222 root 1.272
223 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
224     - (maps) completely redesigned scorn.
225 root 1.269 - "cast light" now works on oneself.
226 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
227     negative glow radii again (they were totally broken before).
228 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
229 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
230 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
231 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
232 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
233     back to the player.
234 root 1.251 - attuned/repell and spell base level system reworked.
235 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
236 root 1.247 be less erratic now.
237 root 1.248 - refuse to write the uuid file if the uuid is zero
238     (to avoid writing it in early crashes).
239 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
240     - speed up emergency_save by not syncing every file separately.
241     - no longer reattach perl to every object on reload, it's slow, and no longer
242     necessary since we don't nuke stashes anymore.
243     - do not bootstrap perl from the commandline args, use separate eval for
244     better error reporting.
245 root 1.259 - fix a crash when pushing cone spells met ice attacks.
246 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
247 root 1.255 - speed up map refresh in server a bit.
248 elmex 1.258 - refactored drop code and fixed some programming errors in it.
249 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
250 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
251 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
252     as the current weight of the inventory.
253 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
254     dragonfire has been introduced for the non-dragon players.
255 root 1.265 - remove unused "tooltype", "start_holding" object slots.
256     - change "weapontype" object slot to uint8.
257     - convert "hide" object slot into flag.
258     - reorder object members for better locality of reference and codesize
259     decrease.
260 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
261 root 1.267 - fix a crash when no skill could be found when killing amonster.
262 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
263     every completed aio operation.
264 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
265     and update mapspaces if necessary.
266 root 1.246
267 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
268 root 1.241 - removed all command line parsing, only env variables are supported
269     anymore.
270 root 1.239 - region-specific monsters will now once more be on the worldmap.
271 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
272 root 1.225 would grow out of bounds.
273 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
274 root 1.222 - fixed a double-escaping bug in the pod-parser.
275     - rewrote the cfpod parser in C++.
276     - hintmode moved to C++, players need to re-set their hintmode if
277     they dislike "show".
278 root 1.231 - fix RIP inscription.
279 root 1.239 - bump login name length from 18 to 20 char max.
280 root 1.231 - correctly support gender in emotes.
281     - correctly support gender in the death messages.
282     - correctly generate death messages for players only when they really die,
283     with increased information.
284 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
285     and data corruption (but apparently was never triggered).
286 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
287 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
288     data corruption bug.
289 root 1.223 - tweak coredumping/monitoring a bit.
290 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
291 root 1.227 - do not crash in the loader when an inventory object could not be loaded
292     (from a corrupted file).
293 root 1.241 - redid skills command to send output to proper channel.
294 root 1.233 - object->map is no longer refcounting.
295 root 1.228 - add FLAG_DEBUG for internal debugging.
296 root 1.231 - add NDI_VERBATIM flag to send_msg.
297 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
298 root 1.240 - player->exists is no longer a sync_job.
299 root 1.233 - split login.ext's player scheduler into
300     it's own player-scheduler.ext extension.
301 root 1.222
302 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
303 root 1.212 - require perl 5.10.
304 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
305 root 1.204 - swap player and observed count's on the map when observing.
306 root 1.205 - add (mostly untested) mapspace perl class and accessors.
307 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
308 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
309     could be found.
310 root 1.208 - pits now have a configurable "random spread" range and default
311 root 1.213 to a radius of two now.
312 root 1.212 - rewrite pay_player_arch.
313     - use a more stable perl_reload implementation.
314     - do not use Symbol::delete_package (causes crashes after perl-reload),
315     use our own, safer, clear_package instead.
316     - when asynchronously dumping core, close all file handles to allow
317     the server to restart concurrently.
318 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
319     sequences, without double-encoding. it should be faster, too.
320     - the above fixes wrong display of help tetx and many other issues.
321 root 1.216 - use lzf and frag packets for large messages for clients supporting them
322 root 1.218 (0.9976+), use it for long books and other messages.
323 root 1.210 - eradicate listen command and corresponding code.
324 root 1.211 - eradicate logs command.
325 root 1.218 - let the client log into the server log, used for crash backtraces.
326 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
327     old style spell objects with the spell magic bullet.
328 root 1.220 - (arch) fixed skill less rods in the archetypes
329 root 1.204
330 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
331 elmex 1.197 - made jeweler workbench larger and some other minor map
332     changes in jeweler town.
333 root 1.196 - fixed wrong item handling in jeweler skill code.
334 root 1.198 - (arch) use a special "key_random_map" for random map keys
335     that are used up.
336 root 1.199 - fix a crash when the player who was observed has logged out long
337     enough for his region/map to be gone.
338 root 1.200 - port to g++-4.3's incompatible tr1 changes.
339 root 1.201 - add some missing dependencies.
340 root 1.203 - log to /var/log/deliantra/ by default.
341     - hack observe code to enable smooth movmenet when observing.
342 elmex 1.195
343 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
344 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
345 root 1.179 - correctly move gsay to the party channel.
346 root 1.178 - fix a crash when animate weapon was used in some areas.
347 elmex 1.177 - fixed unnecessary identification of by converters created objects.
348 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
349     with NPCs.
350 elmex 1.175 - (arch) dragon scales got proper type now
351 root 1.193 - object::decrease would sometimes cause container weights to
352     be wrong, this has been fixed.
353 root 1.194 - do not send time updates for newly-seen items.
354 root 1.185 - thawing an icecube will once more drop its contents to the ground.
355 root 1.183 - fix cone spells etc. going through walls sometimes.
356 root 1.186 - fix a weight update bug that sometimes left containers
357     with wrong weights.
358 root 1.194 - added auto_apply event and extension for shop tiles.
359 root 1.172 - work around get_map_flags invoking perl and switching the stack.
360     - make sure the map is loaded when using a town portal return.
361 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
362     where healing spells didn't cost any grace.
363 root 1.173 - fix starvation kill reason.
364 root 1.174 - fix pk killer name message.
365 root 1.189 - don't let people apply signs with @match.
366 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
367     what seems to be the biggets memleak in the server).
368 elmex 1.171
369 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
370 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
371     - use anyevent to manage listen ports (this enables IPv6 support).
372 root 1.167 - server supports ipv6 client connections now.
373 root 1.168 - use newly-available Coro::AnyEvent.
374 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
375     to let it handle AIO requests.
376 root 1.167
377 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
378 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
379     processing considerably (especially in the client) and reduces data transfers
380     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
381 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
382     - (map) fixed npc dialogue in pup_land/s_f/special.
383     - bugfix: fix a crash when a player casts a swarm spell and then logs out
384     (swarm spells now stay in the player's inventory).
385 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
386 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
387     archetype *archname* (chairs of different facings were merged).
388     - bugfix: fix a potential crash issue in find_object_name (not used
389     normally).
390 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
391     (destruction, magic missile etc.).
392 root 1.163 - swarm spells without a direction now use various spiral patterns
393     instead of being fully random.
394 root 1.158 - update AnyEvent API to 3.4 and above.
395 root 1.156
396 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
397 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
398 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
399 root 1.152 - bugfix: the jumping skill now gives experience for jumping
400     and for attacking monsters. it also takes about one second to do a jump.
401 root 1.138 - bugfix: players couldn't starve in 2.53 :(
402 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
403 root 1.152 - bugfix: spell effects like word of recall are removed on death.
404 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
405     were created outside a map.
406 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
407     (fixed by reversing the logic).
408 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
409 root 1.153 - bugfix: the random map generator no longer leaks key objects.
410 root 1.154 - bugfix: support random maps >127x127.
411 root 1.152 - (maps) fixed the death certificate system in nimbus.
412 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
413 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
414 root 1.147 - (arch) give ball lightning a real name.
415 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
416 root 1.155 - support cfpod in ex replies (client item tooltips).
417 root 1.143 - unapply item in range slow when readying a spell.
418 root 1.148 - bugfix: account for rounding errors in weight updates.
419 root 1.139 - remove synchronous mkdir in chargen_race_done.
420     - fix per-race starting maps.
421 root 1.142 - check hiscore on suicide and quit as well.
422 root 1.138 - tell players when they are starving.
423 root 1.133 - get rid of costly object_from_name conversion for altar effects.
424     - fix map difficulty calculation for generators.
425 root 1.146 - slightly more intelligent handling of "is_animated" flag.
426 root 1.149 - support no_drop map header flag (before it was only available internally).
427 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
428 root 1.133
429 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
430 root 1.119 - bugfix: custom skill settings were not saved by the server.
431     - bugfix: remove did not actually remove items from the inventory, leaving
432 root 1.116 ghost items.
433 root 1.119 - bugfix: properly update items identified on the ground.
434 root 1.120 - bugfix: use localtime_r in the logger thread.
435 root 1.122 - bugfix: player starvation will now give the correct kill reason.
436     - bugfix: archetype reloads could crash the server.
437 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
438 elmex 1.114 player is not logged in.
439 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
440 root 1.117 server startup.
441 root 1.128 - bugfix: fix the door surround check in the random map generator.
442     - (maps) fix heaven quest difficulty progression.
443     - (maps) fix some random map styles.
444     - dropping items a shop is not interested in won't sell them anymore.
445     - rods and horns with a too low maximum charge allow now at least one discharge.
446     - implement kill & death statistics.
447     - random map preparation is no longer synchronous.
448     - rewrite find_style in perl, no longer does synchronous I/O.
449     - improve random map specials placement.
450     - make the killer a real object pointer instead of a string, improved
451     kill reason messages.
452 root 1.117 - take advantage of new aio_close and aio_chmod.
453 root 1.128 - implement archetype::get, object::deep_clone and update callers.
454 root 1.125 - change_abil is much faster.
455 root 1.126 - update the floorbox more often to work around the reverses item order
456     display in clients.
457 root 1.125 - cleaned up object copying by encapsulating it to a single place.
458 root 1.126 - add hints to the invite messages.
459 root 1.127 - rewrote key<->value pair handling.
460 root 1.128 - use an independent random number generator for the random map generator.
461 elmex 1.113
462 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
463 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
464     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
465     - completely automate the weight handling, should fix all weight
466     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
467 root 1.103 - reloading archetypes while a user was in the character creation phase
468     could crash the server.
469 root 1.106 - fix a nontrivial number of cases of code commented similar
470     to "is this really correct?", as many of those cases are now handles
471     automatically by lower level code.
472     - replace many ad-hoc checks for client visibility by object::visible_to,
473     should result in broader applicability of functions using it.
474 root 1.104 - merge items with different arch pointers refering to the same arch
475     (due to archetype reloads).
476 root 1.106 - refactored the object remove/insert functions and most related
477     functions (decrease, split, merge_ob etc.).
478 root 1.105 - make it compile better on freebsd (reported by pippijn).
479 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
480 root 1.108 - fix the longstanding "container stays open" bug.
481 root 1.107 - improved floorbox updating to be incremental and other protocol
482     optimisations.
483     - get rid of update_after_inventory_change and only do update stats
484     for weight once/tick/player at max.
485 root 1.109 - rewrite party commands, use party channel.
486 root 1.103
487 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
488 root 1.97 - properly link against libgthread as that is needed to make the slice
489     allocator thread-safe.
490 root 1.91 - support perls not compiled with 64 bit support (though this is not a
491     recommended configuration) (reported by Samuel Gondouin).
492 root 1.94 - always put godgiven items into the player inventory, never any containers.
493 root 1.92 - (maps, arch) the scorn go club was founded!
494 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
495 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
496     became a real spell-class.
497 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
498     - (arch) considerably strengthened spark shower and destruction.
499     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
500     finally reloadable at runtime.
501     - changed archetype loading algorithm to only require one pass and
502     use delayed resolving of references.
503 root 1.101 - examine command now uses the examine infobox.
504 root 1.102 - implement an "incremental garbage collector" for archetypes.
505 root 1.98 - enable slice allocator again.
506 root 1.96 - implement optional free memory poisoning.
507 root 1.91
508 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
509 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
510 root 1.85 skill.
511 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
512     names (also update all maps to use money instead of coins).
513 root 1.78 - add uuid accessors to perl.
514     - add coin names and archetype accessors to perl.
515 root 1.80 - fix runtime uuid file format to use "." instead of ",".
516 root 1.78 - change perl extensions to not use hardcoded coins and values.
517 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
518     and be more parsimonous of uuid usage by the exact value out on exit.
519 root 1.86 - write log messages in another thread, removing another sync point.
520     - support multi-line log messages in a nicer way.
521 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
522 root 1.81 - fix a minor memleak in the random map generator.
523     - some parts of the random map generator are not coroutine-safe,
524     so only call it "single-threaded".
525     - major cleanup of memory management in random map generator.
526 root 1.87 - slight refactoring of the random map generator, faster too.
527 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
528     bookkeeping bug.
529 root 1.87 - work around "player is on active list" problem by deactivating player
530     after loading.
531 root 1.81 - garbage collect shstr's more evenly and adaptively only when
532     there have in fact been allocations.
533 root 1.82 - fix object::insert to do as documented and insert into the env
534     if necessary.
535     - fix cf::map::unique_maps.
536     - fix nrof overflow check in can_merge_slow.
537     - fix converter code to handle >31 bit values.
538 elmex 1.83 - added support for the player_sold flag
539 root 1.84 - converters no longer accept unpaid items.
540 root 1.88 - canonicalize random map meta files for better unification.
541 root 1.77
542 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
543 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
544     when mlockall has been used.
545 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
546 root 1.72 - use separate thread for ticker timing (and more in the future).
547     this greatly increases timing accuracy and gets rid of an enourmous
548     number of gettimeofday calls.
549 root 1.82 - use a separate thread to signal aio completion, for lower latency.
550 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
551 root 1.71
552 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
553 root 1.68 - rebalanced default experience table to be more exponential
554     and much easier up to level ~40, then moderately harder.
555 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
556 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
557     - do not exit on reload/load errors but properly cleanup.
558 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
559 root 1.66
560 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
561 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
562     (this fixes the jeweler skill).
563 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
564 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
565 root 1.63 - move tombstone to real map if player died due to cave-in (even if
566     it has reset, which is better than putting it on the savebed, also as
567 root 1.321 proof that the player didn't use a savebed).
568 root 1.59
569 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
570 root 1.56 - work around perl bug in configure perl module version check.
571 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
572 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
573 root 1.52 - fix a bug in animate_weapon, causing a crash.
574 root 1.54 - no longer exit when a coroutine throws an exception.
575 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
576 root 1.53 - fix the "<player> is nuts" message.
577 root 1.58 - fix an exception at logout due to the json_coder being gone.
578 root 1.43 - upgrade to EV version 2.0 API.
579 root 1.47 - when players don't apply a savebed correctly but stand above one,
580     do not move or kill them.
581 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
582 root 1.43 - implement generic framework for server-side resource files.
583     - implement resource file update event.
584     - hook experience table update into the framework.
585     - move jeweler.yaml to resources (arch/).
586 root 1.44 - switch from Crossfire to Deliantra perl module.
587     - implement json2json arch filter.
588 root 1.45 - implement widget protocol version 2, support for ui templates.
589 root 1.54 - mapinfo is now handled fully asynchronously.
590 root 1.48 - ext/irc: also log irc messages.
591 root 1.51 - ext/schmorplog: write user stat files asynchronously.
592 root 1.43
593 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
594 elmex 1.41 - limited the number of items that can be picked up and dropped
595 root 1.42 as temporary measurement against bad performance or dropping things
596     (this lead to long freezes and triggered the watchdog).
597 elmex 1.41 - improved the performance of the drop command a bit.
598 root 1.38 - switch from Event to EV for higher performance, easier usage,
599     less bugs...
600 root 1.39 - updated to release version of the gnu affero license.
601 root 1.38
602 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
603 root 1.36 - more thoroughly rename the binaries, contact addresses.
604     - update the copyrights.
605 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
606     crashes.
607 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
608     potentially causing crashes.
609 root 1.35 - assign weapons on user load time, not login-time, avoiding
610     crashes.
611    
612 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
613 root 1.32 - fixed an important bug that caused passwords to be forgotten.
614 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
615     in some of the maps.
616 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
617     which is now trivial to do.
618 root 1.33 - removed all traces of the old (and never working) plug-in interface
619     (70kb code less on amd64).
620 root 1.34 - improve/tune scheduling priorities.
621     - fix some freezing bugs.
622     - fix a memory corruption problem in dynbuf.printf.
623     - use channels for chat and many informational commands.
624     - improved the tutorial.
625     - create missile is now fixed.
626     - race fields must now contain archetypes.
627     - jumping skill now works as advertised.
628 root 1.31
629 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
630 root 1.24 - relicense under the gnu affero license.
631 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
632 root 1.24 - implement server-side framework for generic resources.
633     - use resource framework for server-provided ambient
634     music.
635 root 1.27 - save object owners (players only atm).
636 root 1.24 - replace limited sound api with server-provided sound effects.
637     - new sc (sound control) protocol command.
638     - improve fxix protocol to include types.
639     - exactly fill tcp segments, if possible.
640     - output-rate is now an upper limit, the server will automatically
641     (and quite perfectly) adjust to the network conditions, ensuring
642     low latency even during bulk transfers (music, images, sounds etc.).
643     - implement server-side widgets (i.e. client widgets controlled
644     in the server side). this will allow future expansion without
645     having to upgrade clients.
646     - implement a (artwork) world map with realtime player position
647     tracking.
648     - new and more efficient extcmd (server still supports old extcmd
649     protocol).
650 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
651     calcluation that could be easily exploited by users.
652     - rebalanced diseases to spread more naturally/evenly.
653     - completely asynchronous map loading even for tiled maps.
654 root 1.24 - replace simple messaging protocol with channels carrying metadata
655     (similar to message types, but more directed at the user).
656     - reduce command processing latency by a whopping 120ms by
657     reordering some processing steps inside the server. this directly
658     reduces lag by 120ms.
659     - actually send spell faces to the client.
660 root 1.23 - implement player genders.
661 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
662     otherwise return to savebed and possible kill if the log-out
663     was for too long.
664     - fast socket-dead detection (kick player after 8 seconds without ack).
665     - greatly reduce the cpu time needed to draw maps _again_.
666     - archetypes are now subclasses of objects.
667     - rebalanced shop greed and approval functions to be more realistic
668     (and likely match the actual intention).
669 root 1.23 - implement "crossfire pod" format for messages, with working bold,
670     italic, gender-specific text, paragraphs etc.
671 root 1.24 - implemented hint framework, players can opt to receive hints.
672     - implemented (long) book framework, added some books from the cf wiki.
673 root 1.23 - implement generic message framework that uses xml, utf8 for the client
674     protocol and is capable of transmitting generic meta information.
675 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
676     - replace the nexus by a per-player tutorial map that teaches stuff
677     better than the newbie house.
678 root 1.18 - fix the magicmap colours.
679 root 1.19 - optimise map update even more by removing unneeded code and checks.
680     - decouple map and stats update from pl->ob and use pl->observe instead.
681     - implement observe command.
682 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
683     calls with a simple comparison.
684     - fix a latent crossfire bug that could crash the server because the
685     map refresh did not update the mapspace.
686 root 1.24 - support custom keys for regions and maps, regions are now
687     refcount-managed.
688     - allow worldmap overlays anywhere in the 000..999 range.
689     - new system to acquire time slices for background jobs, to reduce
690     jitter.
691 root 1.27 - semi-persistent object-referencing framework (currently only players
692     supported).
693 root 1.22 - dependency tracking for perl extensions.
694 root 1.24 - new slag-ex extension for cleaning cauldrons.
695     - fix invoke result processing.
696     - there are even less i/o syncpoints in the server now.
697 root 1.29 - added map-tags extension that scans all maps for object tags
698     and records them in the database (not used yet).
699 root 1.28 - metaserver 2 support.
700 root 1.22 - many more bugfixes and minor optimisations.
701 root 1.16
702 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
703 root 1.14 - optimised event invocation (non-wanted events can now be
704     skipped with 4-5 inlined instructions).
705 root 1.12 - complete rewrite of town_portal: it now creates a portal
706     to the "nearest" town only, travel is only possible
707 root 1.13 to the town and back, anybody can use it (also removes
708     one of the remaining syncpoints in the server).
709 root 1.10 - complete rewrite of the range/attack skill slot system:
710     there are now two slots, one for combat, one for ranged
711     attacks.
712     - introduce the concept of a current weapon (either a ranged
713     or a combat weapon/skill/tool) and switch between them as
714     needed.
715     - rewrite bow code so bows get more useful: apply damage,
716     attacktype and other stats to the arrows and treat
717     bows as weapons. also rebalance the missile weapons skill
718     so its damage increases with level.
719     - rewrite the complete player speed logic: weapon_speed now
720     works as documented and there are no unnatural speed boosts.
721 root 1.6 - implement a utility - cfutil - that simplifies arch and map
722     installation, replacing the old collect scripts and
723 root 1.9 simplying deployment by scaling and cutting faces as required.
724     - simplify the map protocol extensively by taking advantage
725     of missing bigfaces, speeding up map generation immensely.
726 root 1.6 - implement inherit keyword allowing archetypes to inherit from
727     other archetypes.
728     - rationalise archetype, region and treasurelist file format
729     into a single file format and make them reloadable asynchronously.
730 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
731     reloadable at runtime.
732 root 1.6 - implement 64x64 faceset support.
733     - implement fxixsx protocol that saves
734     a lot of bandwidth over the old image/face/smooth packets
735 root 1.11 and allows images > packetsize, incremental and background
736     transfers.
737 root 1.6 - implement a bandwidth-saving smoothing protocol that works
738     on a face basis as opposed to a mapspace basis.
739 root 1.7 - the server can now rate-limit image uploads to not exceed
740     a certain (client-configurable) speed while guarenteeing full
741     freedom of movement.
742 root 1.8 - implement new ex command to request item descriptions.
743     - implement new msg command for in-game messages with meta
744     information (using xml).
745 root 1.9 - enforce utf-8 for all text messages.
746 root 1.13 - added micropather (not used yet).
747 root 1.6 - many, many bugfixes.
748 root 1.1
749 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
750 root 1.1 - make coroapi accessible to cf+.
751     - moved map handling logic completely to perl
752     - per player maps are now marked in the map
753 root 1.2 - maps are saved completely differently now,
754     and much more often.
755 root 1.17 - rewrote map header parser and writer, to be much faster.
756 pippijn 1.4 - maps and players are now (in the average case) loaded
757 root 1.2 and saved completely asynchronously, I/O contention will no
758     longer freeze the server.
759 pippijn 1.4 - players and maps can be loaded anytime, without the player
760 root 1.2 being logged in.
761 root 1.1 - automatically generate method interfaces for perl from headers
762     - unbundled freezethaw
763     - mostly rewrote common/map.C
764     - completely rewrite server/swap.C
765     - introduced "runtime", the CCT clock (corrected crossfire time) :)
766     - introduced new keyword for map files: file_format_version (integer, server version: 0)
767     - better message for apply failures due to applymode
768     - removed most all of the weather code
769     - unified logging to stderr and file
770     - too many minor changes to document