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Revision: 1.375
Committed: Fri Jun 26 16:32:09 2009 UTC (14 years, 10 months ago) by root
Branch: MAIN
Changes since 1.374: +3 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.357 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38 root 1.361 TODO: autopickup in shop
39 root 1.375 TODO: quit charcetr doesn't nuke in-memory per-player maps
40    
41 root 1.364 - avoid a crash when a player tries to apply a lighter.
42 root 1.362 - move shop item listing and some otherstuff into the info tab.
43 root 1.360 - avoid crashes when non-players cast party spells.
44 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
45 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
46     - small improvement of the number of potions in shops
47     (by Job Vranish).
48     - added a few party spells (by Job Vranish).
49 root 1.362 - use a common message dynbuf.
50 root 1.364 - destroying tear down objects will now use the full hp range
51     for animation and will only destroy/lastframe when hp < 0.
52     - allow monsters to use earth to dust.
53     - use manhattan distance for get_rangevector_from_mapcoord, just as
54     in get_rangevector.
55     - los updates now correctly take tiled maps into account.
56     - do los updates even on maps without darkness.
57 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
58 root 1.375 - upgrade to IO::AIO 3.21.
59 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
60 elmex 1.373 - properly catching exceptions from callback in irc.ext.
61 elmex 1.374 - fixed a bug in cfpod regarding Z<>.
62 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
63 elmex 1.368 - (arch) added hint about usage to Slag Ex.
64 elmex 1.369 - (maps) /darcap/quest/water sea1 tile are now passable by players, like the rest.
65 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
66 elmex 1.372 - (arch+maps) added rate limited converter and adjusted /elmex/mana_fountain.
67 root 1.358
68 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
69     - fixed bug in alchemy, where finding the right object for enhancements
70     didn't work.
71 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
72     effects (w.r.t. put_more) per mapspace, to give the server a chance
73     to survive a hundred deathsheads.
74 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
75     disastrous bug of unfortunately unknown proportions...
76 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
77 root 1.343 - use gender-neutral place descriptions for invite.
78 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
79     Thanks go to Lisa Larsen!
80 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
81     anymore).
82 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
83 root 1.345 - use better dependency tracking for include/keyword.h.
84 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
85     so it is possible to invite somebody out of some stck-till-death traps,
86 root 1.346 or simply to commit suicide.
87 root 1.352 - replace the "ignoring delayed commands" message by something more useful
88     (cf. cunning gnome freezeing issue).
89 elmex 1.349 - various fixes for weapon improvements.
90 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
91 root 1.353 - support T and G sequences in cfpod.
92 root 1.343
93 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
94 root 1.339 - convert me command from per-map to chat, which makes more sense, also
95     document it.
96 elmex 1.336 - more than one spellbooks of same class can now be given
97     in class selection.
98 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
99     spell rebalancements.
100 elmex 1.338 - the IRC gateway filters IRC colors now.
101 elmex 1.336
102 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
103 root 1.331 - (arch) fix quiver of Holding Bolts.
104 root 1.332 - applying unpaid items will now examine them.
105 root 1.330 - add "What" column to body command, showing items in that slot.
106 elmex 1.329 - redesigned and rebalanced lamps and torches.
107 root 1.330 - add "..." to item names that have been shortened.
108     - fixed "assign" function that squeezes strings into fixed length.
109 elmex 1.333 - add cursed effect to lamps and (some) torches.
110 elmex 1.334 - fixed bad assigned crafting skills and their tools.
111 root 1.312
112 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
113 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
114 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
115 root 1.312 - make monster smell logic dependent on their wisdom stat.
116 root 1.324 - put the death reason into a separate tab.
117     - converted "connected" slot to string, cleanly got rid of some ugly
118     hacks such as the path_attuned hack.
119 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
120     - replace one-at-a-time hash by faster than smaller FNV-1a hash
121     when hashing strings.
122 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
123 elmex 1.320 whether the right cauldron is used.
124 root 1.313 - considerably optimise shared string implementation by
125 root 1.316 making its null value a compiletime constant.
126 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
127     as well as using shstr_cmp to pass shared stringsa round efficiently,
128     for lots of code size savings.
129 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
130     they are sleeping: generators now check for the sleeping flag.
131 root 1.318 - tell gcc not to excessively inline some perl interface functions.
132 root 1.322 - remove marking rune length limit.
133 root 1.323 - fix formatting of cfpod when a verbatim block was following
134     a single newline.
135     - move resistances, statistics and showpets command output into tabs.
136 root 1.326 - implement map scripts that can replace the boulder logic without
137     having to write extensions.
138 root 1.310
139 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
140 root 1.302 - fix a longstanding bug that teared multipart monsters
141     at map boundaries apart.
142 root 1.292 - temporarily make permanently invisible player visible when
143     he/she makes noise.
144 root 1.284 - fix being able to see through walls a bit.
145 root 1.303 - improve look at output.
146 root 1.285 - completely replaced the line of sight algorithm with a variant
147     of spiral fov capable of visibility grades and arbitrary
148     shadow angles, that uses less memory and less code.
149     - the new los code supports arbitrary map rectangles and loosens
150 root 1.310 other restrictions of the old code, supporting further optimisations.
151     - update los if blocksview-objects are inserted in a map, not just when
152 root 1.287 removed (e.g. for summon fog).
153 root 1.303 - permanent invisibility doesn't make immune against making noise:
154     implement a noise system that allows monsters to locate the player
155     when he/she makes noise.
156     - implement a primitive smell system that monsters can use to track
157     players.
158 elmex 1.288 - create bomb now also works when casted by door traps.
159 elmex 1.290 - (arch) new torch graphics.
160 root 1.289 - (maps) considerably soften the subway spider.
161 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
162     the guards from being killed by players.
163 root 1.310 - (maps) lots of tweaks in and around scorn.
164     - (maps) use special non-blocksview jungle, mountain and
165     darkforest freely on the worldmap, to get gradual sight obstacles
166     instead of total blackout in those areas.
167 root 1.289 - no maximum darkness for outdoor maps anymore.
168 root 1.291 - add more hints, fix some messages.
169 root 1.292 - fix a bug: firing rods should tell you something about them.
170     - make light additive even within players.
171 root 1.293 - darken xrays effect a bit.
172     - improve handling of los changes when inserting or removing
173     objects, not perfect yet.
174     - make map darkness signed (formerly unsigned) to allow
175 root 1.294 ambient lighting and centrally manage darkness as an offset.
176     - revamped, fixed and documented the server calendrics, also
177     tell users the current time and data, to improve awareness.
178     - implement proper wizlook flag and handling of wizlook, instead
179     of dumbly just clearing los once.
180 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
181     and has a smaller runtime variance.
182 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
183     making them actually useful.
184     - see_in_dark now increases the viewing radius by 3.
185 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
186     speedup, as well as in many other places.
187 root 1.299 - remove support for extended map infos - these are not used
188     by the deliantra client and removing them gives us a 10% speedup
189     when sending map changes.
190 root 1.300 - remove most gcfclient and other client bug workarounds, as well
191     as now obsolete protocol versions, simplying the code.
192 root 1.301 - optimise and simplify generation of random numbers.
193 root 1.303 - correctly provide a non-zero default density for materials, to
194     avoid crashes, fix other bugs in the material handling code.
195     - fix volume calculations.
196     - fix cfpod parsing when multiple verbatim blocks were separated by
197     newlines.
198 root 1.305 - increase monster detection radius from wis/5 to wis/3.
199 root 1.306 - remove old pickup modes.
200     - remove obsolete disarm and search commands (search wasn't working
201     anyways).
202 root 1.308 - fix a crash when an npc applied a sign.
203 root 1.284
204 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
205 root 1.283 - this release is assumed to be very stable.
206     - (maps) radically redesigned and improved tutorial.
207 root 1.280 - directional casting no longer immediately removes the invisible effect.
208 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
209 root 1.272 - fix overflow in lighting calculations.
210     - negative glow radii can no longer cause total darkness.
211 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
212     only maximally-lit ones.
213 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
214     - swashbucklers got the oratory skill now.
215 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
216 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
217 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
218 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
219     (which was probably broken, too).
220 root 1.281 - support negative glow radii during daytime, too.
221     - use circular, not rectangular, viewing area.
222     - use minimum viewing distance of 2 in outdoor maps.
223     - negative glow is stronger than viewing area or lamps.
224 root 1.283 - (arch) new darkness spell face.
225 root 1.272
226 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
227     - (maps) completely redesigned scorn.
228 root 1.269 - "cast light" now works on oneself.
229 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
230     negative glow radii again (they were totally broken before).
231 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
232 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
233 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
234 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
235 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
236     back to the player.
237 root 1.251 - attuned/repell and spell base level system reworked.
238 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
239 root 1.247 be less erratic now.
240 root 1.248 - refuse to write the uuid file if the uuid is zero
241     (to avoid writing it in early crashes).
242 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
243     - speed up emergency_save by not syncing every file separately.
244     - no longer reattach perl to every object on reload, it's slow, and no longer
245     necessary since we don't nuke stashes anymore.
246     - do not bootstrap perl from the commandline args, use separate eval for
247     better error reporting.
248 root 1.259 - fix a crash when pushing cone spells met ice attacks.
249 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
250 root 1.255 - speed up map refresh in server a bit.
251 elmex 1.258 - refactored drop code and fixed some programming errors in it.
252 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
253 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
254 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
255     as the current weight of the inventory.
256 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
257     dragonfire has been introduced for the non-dragon players.
258 root 1.265 - remove unused "tooltype", "start_holding" object slots.
259     - change "weapontype" object slot to uint8.
260     - convert "hide" object slot into flag.
261     - reorder object members for better locality of reference and codesize
262     decrease.
263 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
264 root 1.267 - fix a crash when no skill could be found when killing amonster.
265 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
266     every completed aio operation.
267 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
268     and update mapspaces if necessary.
269 root 1.246
270 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
271 root 1.241 - removed all command line parsing, only env variables are supported
272     anymore.
273 root 1.239 - region-specific monsters will now once more be on the worldmap.
274 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
275 root 1.225 would grow out of bounds.
276 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
277 root 1.222 - fixed a double-escaping bug in the pod-parser.
278     - rewrote the cfpod parser in C++.
279     - hintmode moved to C++, players need to re-set their hintmode if
280     they dislike "show".
281 root 1.231 - fix RIP inscription.
282 root 1.239 - bump login name length from 18 to 20 char max.
283 root 1.231 - correctly support gender in emotes.
284     - correctly support gender in the death messages.
285     - correctly generate death messages for players only when they really die,
286     with increased information.
287 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
288     and data corruption (but apparently was never triggered).
289 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
290 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
291     data corruption bug.
292 root 1.223 - tweak coredumping/monitoring a bit.
293 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
294 root 1.227 - do not crash in the loader when an inventory object could not be loaded
295     (from a corrupted file).
296 root 1.241 - redid skills command to send output to proper channel.
297 root 1.233 - object->map is no longer refcounting.
298 root 1.228 - add FLAG_DEBUG for internal debugging.
299 root 1.231 - add NDI_VERBATIM flag to send_msg.
300 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
301 root 1.240 - player->exists is no longer a sync_job.
302 root 1.233 - split login.ext's player scheduler into
303     it's own player-scheduler.ext extension.
304 root 1.222
305 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
306 root 1.212 - require perl 5.10.
307 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
308 root 1.204 - swap player and observed count's on the map when observing.
309 root 1.205 - add (mostly untested) mapspace perl class and accessors.
310 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
311 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
312     could be found.
313 root 1.208 - pits now have a configurable "random spread" range and default
314 root 1.213 to a radius of two now.
315 root 1.212 - rewrite pay_player_arch.
316     - use a more stable perl_reload implementation.
317     - do not use Symbol::delete_package (causes crashes after perl-reload),
318     use our own, safer, clear_package instead.
319     - when asynchronously dumping core, close all file handles to allow
320     the server to restart concurrently.
321 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
322     sequences, without double-encoding. it should be faster, too.
323     - the above fixes wrong display of help tetx and many other issues.
324 root 1.216 - use lzf and frag packets for large messages for clients supporting them
325 root 1.218 (0.9976+), use it for long books and other messages.
326 root 1.210 - eradicate listen command and corresponding code.
327 root 1.211 - eradicate logs command.
328 root 1.218 - let the client log into the server log, used for crash backtraces.
329 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
330     old style spell objects with the spell magic bullet.
331 root 1.220 - (arch) fixed skill less rods in the archetypes
332 root 1.204
333 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
334 elmex 1.197 - made jeweler workbench larger and some other minor map
335     changes in jeweler town.
336 root 1.196 - fixed wrong item handling in jeweler skill code.
337 root 1.198 - (arch) use a special "key_random_map" for random map keys
338     that are used up.
339 root 1.199 - fix a crash when the player who was observed has logged out long
340     enough for his region/map to be gone.
341 root 1.200 - port to g++-4.3's incompatible tr1 changes.
342 root 1.201 - add some missing dependencies.
343 root 1.203 - log to /var/log/deliantra/ by default.
344     - hack observe code to enable smooth movmenet when observing.
345 elmex 1.195
346 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
347 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
348 root 1.179 - correctly move gsay to the party channel.
349 root 1.178 - fix a crash when animate weapon was used in some areas.
350 elmex 1.177 - fixed unnecessary identification of by converters created objects.
351 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
352     with NPCs.
353 elmex 1.175 - (arch) dragon scales got proper type now
354 root 1.193 - object::decrease would sometimes cause container weights to
355     be wrong, this has been fixed.
356 root 1.194 - do not send time updates for newly-seen items.
357 root 1.185 - thawing an icecube will once more drop its contents to the ground.
358 root 1.183 - fix cone spells etc. going through walls sometimes.
359 root 1.186 - fix a weight update bug that sometimes left containers
360     with wrong weights.
361 root 1.194 - added auto_apply event and extension for shop tiles.
362 root 1.172 - work around get_map_flags invoking perl and switching the stack.
363     - make sure the map is loaded when using a town portal return.
364 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
365     where healing spells didn't cost any grace.
366 root 1.173 - fix starvation kill reason.
367 root 1.174 - fix pk killer name message.
368 root 1.189 - don't let people apply signs with @match.
369 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
370     what seems to be the biggets memleak in the server).
371 elmex 1.171
372 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
373 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
374     - use anyevent to manage listen ports (this enables IPv6 support).
375 root 1.167 - server supports ipv6 client connections now.
376 root 1.168 - use newly-available Coro::AnyEvent.
377 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
378     to let it handle AIO requests.
379 root 1.167
380 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
381 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
382     processing considerably (especially in the client) and reduces data transfers
383     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
384 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
385     - (map) fixed npc dialogue in pup_land/s_f/special.
386     - bugfix: fix a crash when a player casts a swarm spell and then logs out
387     (swarm spells now stay in the player's inventory).
388 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
389 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
390     archetype *archname* (chairs of different facings were merged).
391     - bugfix: fix a potential crash issue in find_object_name (not used
392     normally).
393 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
394     (destruction, magic missile etc.).
395 root 1.163 - swarm spells without a direction now use various spiral patterns
396     instead of being fully random.
397 root 1.158 - update AnyEvent API to 3.4 and above.
398 root 1.156
399 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
400 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
401 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
402 root 1.152 - bugfix: the jumping skill now gives experience for jumping
403     and for attacking monsters. it also takes about one second to do a jump.
404 root 1.138 - bugfix: players couldn't starve in 2.53 :(
405 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
406 root 1.152 - bugfix: spell effects like word of recall are removed on death.
407 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
408     were created outside a map.
409 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
410     (fixed by reversing the logic).
411 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
412 root 1.153 - bugfix: the random map generator no longer leaks key objects.
413 root 1.154 - bugfix: support random maps >127x127.
414 root 1.152 - (maps) fixed the death certificate system in nimbus.
415 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
416 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
417 root 1.147 - (arch) give ball lightning a real name.
418 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
419 root 1.155 - support cfpod in ex replies (client item tooltips).
420 root 1.143 - unapply item in range slow when readying a spell.
421 root 1.148 - bugfix: account for rounding errors in weight updates.
422 root 1.139 - remove synchronous mkdir in chargen_race_done.
423     - fix per-race starting maps.
424 root 1.142 - check hiscore on suicide and quit as well.
425 root 1.138 - tell players when they are starving.
426 root 1.133 - get rid of costly object_from_name conversion for altar effects.
427     - fix map difficulty calculation for generators.
428 root 1.146 - slightly more intelligent handling of "is_animated" flag.
429 root 1.149 - support no_drop map header flag (before it was only available internally).
430 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
431 root 1.133
432 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
433 root 1.119 - bugfix: custom skill settings were not saved by the server.
434     - bugfix: remove did not actually remove items from the inventory, leaving
435 root 1.116 ghost items.
436 root 1.119 - bugfix: properly update items identified on the ground.
437 root 1.120 - bugfix: use localtime_r in the logger thread.
438 root 1.122 - bugfix: player starvation will now give the correct kill reason.
439     - bugfix: archetype reloads could crash the server.
440 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
441 elmex 1.114 player is not logged in.
442 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
443 root 1.117 server startup.
444 root 1.128 - bugfix: fix the door surround check in the random map generator.
445     - (maps) fix heaven quest difficulty progression.
446     - (maps) fix some random map styles.
447     - dropping items a shop is not interested in won't sell them anymore.
448     - rods and horns with a too low maximum charge allow now at least one discharge.
449     - implement kill & death statistics.
450     - random map preparation is no longer synchronous.
451     - rewrite find_style in perl, no longer does synchronous I/O.
452     - improve random map specials placement.
453     - make the killer a real object pointer instead of a string, improved
454     kill reason messages.
455 root 1.117 - take advantage of new aio_close and aio_chmod.
456 root 1.128 - implement archetype::get, object::deep_clone and update callers.
457 root 1.125 - change_abil is much faster.
458 root 1.126 - update the floorbox more often to work around the reverses item order
459     display in clients.
460 root 1.125 - cleaned up object copying by encapsulating it to a single place.
461 root 1.126 - add hints to the invite messages.
462 root 1.127 - rewrote key<->value pair handling.
463 root 1.128 - use an independent random number generator for the random map generator.
464 elmex 1.113
465 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
466 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
467     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
468     - completely automate the weight handling, should fix all weight
469     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
470 root 1.103 - reloading archetypes while a user was in the character creation phase
471     could crash the server.
472 root 1.106 - fix a nontrivial number of cases of code commented similar
473     to "is this really correct?", as many of those cases are now handles
474     automatically by lower level code.
475     - replace many ad-hoc checks for client visibility by object::visible_to,
476     should result in broader applicability of functions using it.
477 root 1.104 - merge items with different arch pointers refering to the same arch
478     (due to archetype reloads).
479 root 1.106 - refactored the object remove/insert functions and most related
480     functions (decrease, split, merge_ob etc.).
481 root 1.105 - make it compile better on freebsd (reported by pippijn).
482 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
483 root 1.108 - fix the longstanding "container stays open" bug.
484 root 1.107 - improved floorbox updating to be incremental and other protocol
485     optimisations.
486     - get rid of update_after_inventory_change and only do update stats
487     for weight once/tick/player at max.
488 root 1.109 - rewrite party commands, use party channel.
489 root 1.103
490 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
491 root 1.97 - properly link against libgthread as that is needed to make the slice
492     allocator thread-safe.
493 root 1.91 - support perls not compiled with 64 bit support (though this is not a
494     recommended configuration) (reported by Samuel Gondouin).
495 root 1.94 - always put godgiven items into the player inventory, never any containers.
496 root 1.92 - (maps, arch) the scorn go club was founded!
497 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
498 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
499     became a real spell-class.
500 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
501     - (arch) considerably strengthened spark shower and destruction.
502     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
503     finally reloadable at runtime.
504     - changed archetype loading algorithm to only require one pass and
505     use delayed resolving of references.
506 root 1.101 - examine command now uses the examine infobox.
507 root 1.102 - implement an "incremental garbage collector" for archetypes.
508 root 1.98 - enable slice allocator again.
509 root 1.96 - implement optional free memory poisoning.
510 root 1.91
511 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
512 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
513 root 1.85 skill.
514 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
515     names (also update all maps to use money instead of coins).
516 root 1.78 - add uuid accessors to perl.
517     - add coin names and archetype accessors to perl.
518 root 1.80 - fix runtime uuid file format to use "." instead of ",".
519 root 1.78 - change perl extensions to not use hardcoded coins and values.
520 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
521     and be more parsimonous of uuid usage by the exact value out on exit.
522 root 1.86 - write log messages in another thread, removing another sync point.
523     - support multi-line log messages in a nicer way.
524 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
525 root 1.81 - fix a minor memleak in the random map generator.
526     - some parts of the random map generator are not coroutine-safe,
527     so only call it "single-threaded".
528     - major cleanup of memory management in random map generator.
529 root 1.87 - slight refactoring of the random map generator, faster too.
530 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
531     bookkeeping bug.
532 root 1.87 - work around "player is on active list" problem by deactivating player
533     after loading.
534 root 1.81 - garbage collect shstr's more evenly and adaptively only when
535     there have in fact been allocations.
536 root 1.82 - fix object::insert to do as documented and insert into the env
537     if necessary.
538     - fix cf::map::unique_maps.
539     - fix nrof overflow check in can_merge_slow.
540     - fix converter code to handle >31 bit values.
541 elmex 1.83 - added support for the player_sold flag
542 root 1.84 - converters no longer accept unpaid items.
543 root 1.88 - canonicalize random map meta files for better unification.
544 root 1.77
545 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
546 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
547     when mlockall has been used.
548 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
549 root 1.72 - use separate thread for ticker timing (and more in the future).
550     this greatly increases timing accuracy and gets rid of an enourmous
551     number of gettimeofday calls.
552 root 1.82 - use a separate thread to signal aio completion, for lower latency.
553 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
554 root 1.71
555 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
556 root 1.68 - rebalanced default experience table to be more exponential
557     and much easier up to level ~40, then moderately harder.
558 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
559 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
560     - do not exit on reload/load errors but properly cleanup.
561 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
562 root 1.66
563 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
564 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
565     (this fixes the jeweler skill).
566 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
567 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
568 root 1.63 - move tombstone to real map if player died due to cave-in (even if
569     it has reset, which is better than putting it on the savebed, also as
570 root 1.321 proof that the player didn't use a savebed).
571 root 1.59
572 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
573 root 1.56 - work around perl bug in configure perl module version check.
574 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
575 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
576 root 1.52 - fix a bug in animate_weapon, causing a crash.
577 root 1.54 - no longer exit when a coroutine throws an exception.
578 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
579 root 1.53 - fix the "<player> is nuts" message.
580 root 1.58 - fix an exception at logout due to the json_coder being gone.
581 root 1.43 - upgrade to EV version 2.0 API.
582 root 1.47 - when players don't apply a savebed correctly but stand above one,
583     do not move or kill them.
584 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
585 root 1.43 - implement generic framework for server-side resource files.
586     - implement resource file update event.
587     - hook experience table update into the framework.
588     - move jeweler.yaml to resources (arch/).
589 root 1.44 - switch from Crossfire to Deliantra perl module.
590     - implement json2json arch filter.
591 root 1.45 - implement widget protocol version 2, support for ui templates.
592 root 1.54 - mapinfo is now handled fully asynchronously.
593 root 1.48 - ext/irc: also log irc messages.
594 root 1.51 - ext/schmorplog: write user stat files asynchronously.
595 root 1.43
596 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
597 elmex 1.41 - limited the number of items that can be picked up and dropped
598 root 1.42 as temporary measurement against bad performance or dropping things
599     (this lead to long freezes and triggered the watchdog).
600 elmex 1.41 - improved the performance of the drop command a bit.
601 root 1.38 - switch from Event to EV for higher performance, easier usage,
602     less bugs...
603 root 1.39 - updated to release version of the gnu affero license.
604 root 1.38
605 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
606 root 1.36 - more thoroughly rename the binaries, contact addresses.
607     - update the copyrights.
608 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
609     crashes.
610 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
611     potentially causing crashes.
612 root 1.35 - assign weapons on user load time, not login-time, avoiding
613     crashes.
614    
615 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
616 root 1.32 - fixed an important bug that caused passwords to be forgotten.
617 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
618     in some of the maps.
619 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
620     which is now trivial to do.
621 root 1.33 - removed all traces of the old (and never working) plug-in interface
622     (70kb code less on amd64).
623 root 1.34 - improve/tune scheduling priorities.
624     - fix some freezing bugs.
625     - fix a memory corruption problem in dynbuf.printf.
626     - use channels for chat and many informational commands.
627     - improved the tutorial.
628     - create missile is now fixed.
629     - race fields must now contain archetypes.
630     - jumping skill now works as advertised.
631 root 1.31
632 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
633 root 1.24 - relicense under the gnu affero license.
634 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
635 root 1.24 - implement server-side framework for generic resources.
636     - use resource framework for server-provided ambient
637     music.
638 root 1.27 - save object owners (players only atm).
639 root 1.24 - replace limited sound api with server-provided sound effects.
640     - new sc (sound control) protocol command.
641     - improve fxix protocol to include types.
642     - exactly fill tcp segments, if possible.
643     - output-rate is now an upper limit, the server will automatically
644     (and quite perfectly) adjust to the network conditions, ensuring
645     low latency even during bulk transfers (music, images, sounds etc.).
646     - implement server-side widgets (i.e. client widgets controlled
647     in the server side). this will allow future expansion without
648     having to upgrade clients.
649     - implement a (artwork) world map with realtime player position
650     tracking.
651     - new and more efficient extcmd (server still supports old extcmd
652     protocol).
653 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
654     calcluation that could be easily exploited by users.
655     - rebalanced diseases to spread more naturally/evenly.
656     - completely asynchronous map loading even for tiled maps.
657 root 1.24 - replace simple messaging protocol with channels carrying metadata
658     (similar to message types, but more directed at the user).
659     - reduce command processing latency by a whopping 120ms by
660     reordering some processing steps inside the server. this directly
661     reduces lag by 120ms.
662     - actually send spell faces to the client.
663 root 1.23 - implement player genders.
664 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
665     otherwise return to savebed and possible kill if the log-out
666     was for too long.
667     - fast socket-dead detection (kick player after 8 seconds without ack).
668     - greatly reduce the cpu time needed to draw maps _again_.
669     - archetypes are now subclasses of objects.
670     - rebalanced shop greed and approval functions to be more realistic
671     (and likely match the actual intention).
672 root 1.23 - implement "crossfire pod" format for messages, with working bold,
673     italic, gender-specific text, paragraphs etc.
674 root 1.24 - implemented hint framework, players can opt to receive hints.
675     - implemented (long) book framework, added some books from the cf wiki.
676 root 1.23 - implement generic message framework that uses xml, utf8 for the client
677     protocol and is capable of transmitting generic meta information.
678 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
679     - replace the nexus by a per-player tutorial map that teaches stuff
680     better than the newbie house.
681 root 1.18 - fix the magicmap colours.
682 root 1.19 - optimise map update even more by removing unneeded code and checks.
683     - decouple map and stats update from pl->ob and use pl->observe instead.
684     - implement observe command.
685 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
686     calls with a simple comparison.
687     - fix a latent crossfire bug that could crash the server because the
688     map refresh did not update the mapspace.
689 root 1.24 - support custom keys for regions and maps, regions are now
690     refcount-managed.
691     - allow worldmap overlays anywhere in the 000..999 range.
692     - new system to acquire time slices for background jobs, to reduce
693     jitter.
694 root 1.27 - semi-persistent object-referencing framework (currently only players
695     supported).
696 root 1.22 - dependency tracking for perl extensions.
697 root 1.24 - new slag-ex extension for cleaning cauldrons.
698     - fix invoke result processing.
699     - there are even less i/o syncpoints in the server now.
700 root 1.29 - added map-tags extension that scans all maps for object tags
701     and records them in the database (not used yet).
702 root 1.28 - metaserver 2 support.
703 root 1.22 - many more bugfixes and minor optimisations.
704 root 1.16
705 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
706 root 1.14 - optimised event invocation (non-wanted events can now be
707     skipped with 4-5 inlined instructions).
708 root 1.12 - complete rewrite of town_portal: it now creates a portal
709     to the "nearest" town only, travel is only possible
710 root 1.13 to the town and back, anybody can use it (also removes
711     one of the remaining syncpoints in the server).
712 root 1.10 - complete rewrite of the range/attack skill slot system:
713     there are now two slots, one for combat, one for ranged
714     attacks.
715     - introduce the concept of a current weapon (either a ranged
716     or a combat weapon/skill/tool) and switch between them as
717     needed.
718     - rewrite bow code so bows get more useful: apply damage,
719     attacktype and other stats to the arrows and treat
720     bows as weapons. also rebalance the missile weapons skill
721     so its damage increases with level.
722     - rewrite the complete player speed logic: weapon_speed now
723     works as documented and there are no unnatural speed boosts.
724 root 1.6 - implement a utility - cfutil - that simplifies arch and map
725     installation, replacing the old collect scripts and
726 root 1.9 simplying deployment by scaling and cutting faces as required.
727     - simplify the map protocol extensively by taking advantage
728     of missing bigfaces, speeding up map generation immensely.
729 root 1.6 - implement inherit keyword allowing archetypes to inherit from
730     other archetypes.
731     - rationalise archetype, region and treasurelist file format
732     into a single file format and make them reloadable asynchronously.
733 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
734     reloadable at runtime.
735 root 1.6 - implement 64x64 faceset support.
736     - implement fxixsx protocol that saves
737     a lot of bandwidth over the old image/face/smooth packets
738 root 1.11 and allows images > packetsize, incremental and background
739     transfers.
740 root 1.6 - implement a bandwidth-saving smoothing protocol that works
741     on a face basis as opposed to a mapspace basis.
742 root 1.7 - the server can now rate-limit image uploads to not exceed
743     a certain (client-configurable) speed while guarenteeing full
744     freedom of movement.
745 root 1.8 - implement new ex command to request item descriptions.
746     - implement new msg command for in-game messages with meta
747     information (using xml).
748 root 1.9 - enforce utf-8 for all text messages.
749 root 1.13 - added micropather (not used yet).
750 root 1.6 - many, many bugfixes.
751 root 1.1
752 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
753 root 1.1 - make coroapi accessible to cf+.
754     - moved map handling logic completely to perl
755     - per player maps are now marked in the map
756 root 1.2 - maps are saved completely differently now,
757     and much more often.
758 root 1.17 - rewrote map header parser and writer, to be much faster.
759 pippijn 1.4 - maps and players are now (in the average case) loaded
760 root 1.2 and saved completely asynchronously, I/O contention will no
761     longer freeze the server.
762 pippijn 1.4 - players and maps can be loaded anytime, without the player
763 root 1.2 being logged in.
764 root 1.1 - automatically generate method interfaces for perl from headers
765     - unbundled freezethaw
766     - mostly rewrote common/map.C
767     - completely rewrite server/swap.C
768     - introduced "runtime", the CCT clock (corrected crossfire time) :)
769     - introduced new keyword for map files: file_format_version (integer, server version: 0)
770     - better message for apply failures due to applymode
771     - removed most all of the weather code
772     - unified logging to stderr and file
773     - too many minor changes to document