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Revision: 1.377
Committed: Sat Jun 27 03:51:33 2009 UTC (14 years, 10 months ago) by root
Branch: MAIN
Changes since 1.376: +1 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.357 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38 root 1.361 TODO: autopickup in shop
39 root 1.375 TODO: quit charcetr doesn't nuke in-memory per-player maps
40    
41 root 1.364 - avoid a crash when a player tries to apply a lighter.
42 root 1.376 - allow a spell argument for dimension door.
43 root 1.362 - move shop item listing and some otherstuff into the info tab.
44 root 1.360 - avoid crashes when non-players cast party spells.
45 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
46 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
47     - small improvement of the number of potions in shops
48     (by Job Vranish).
49     - added a few party spells (by Job Vranish).
50 root 1.362 - use a common message dynbuf.
51 root 1.364 - destroying tear down objects will now use the full hp range
52     for animation and will only destroy/lastframe when hp < 0.
53     - allow monsters to use earth to dust.
54     - use manhattan distance for get_rangevector_from_mapcoord, just as
55     in get_rangevector.
56     - los updates now correctly take tiled maps into account.
57     - do los updates even on maps without darkness.
58 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
59 root 1.375 - upgrade to IO::AIO 3.21.
60 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
61 elmex 1.373 - properly catching exceptions from callback in irc.ext.
62 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
63 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
64 elmex 1.368 - (arch) added hint about usage to Slag Ex.
65 elmex 1.369 - (maps) /darcap/quest/water sea1 tile are now passable by players, like the rest.
66 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
67 elmex 1.372 - (arch+maps) added rate limited converter and adjusted /elmex/mana_fountain.
68 root 1.376 - change spellarg object slot to shared string.
69 root 1.358
70 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
71     - fixed bug in alchemy, where finding the right object for enhancements
72     didn't work.
73 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
74     effects (w.r.t. put_more) per mapspace, to give the server a chance
75     to survive a hundred deathsheads.
76 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
77     disastrous bug of unfortunately unknown proportions...
78 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
79 root 1.343 - use gender-neutral place descriptions for invite.
80 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
81     Thanks go to Lisa Larsen!
82 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
83     anymore).
84 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
85 root 1.345 - use better dependency tracking for include/keyword.h.
86 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
87     so it is possible to invite somebody out of some stck-till-death traps,
88 root 1.346 or simply to commit suicide.
89 root 1.352 - replace the "ignoring delayed commands" message by something more useful
90     (cf. cunning gnome freezeing issue).
91 elmex 1.349 - various fixes for weapon improvements.
92 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
93 root 1.353 - support T and G sequences in cfpod.
94 root 1.343
95 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
96 root 1.339 - convert me command from per-map to chat, which makes more sense, also
97     document it.
98 elmex 1.336 - more than one spellbooks of same class can now be given
99     in class selection.
100 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
101     spell rebalancements.
102 elmex 1.338 - the IRC gateway filters IRC colors now.
103 elmex 1.336
104 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
105 root 1.331 - (arch) fix quiver of Holding Bolts.
106 root 1.332 - applying unpaid items will now examine them.
107 root 1.330 - add "What" column to body command, showing items in that slot.
108 elmex 1.329 - redesigned and rebalanced lamps and torches.
109 root 1.330 - add "..." to item names that have been shortened.
110     - fixed "assign" function that squeezes strings into fixed length.
111 elmex 1.333 - add cursed effect to lamps and (some) torches.
112 elmex 1.334 - fixed bad assigned crafting skills and their tools.
113 root 1.312
114 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
115 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
116 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
117 root 1.312 - make monster smell logic dependent on their wisdom stat.
118 root 1.324 - put the death reason into a separate tab.
119     - converted "connected" slot to string, cleanly got rid of some ugly
120     hacks such as the path_attuned hack.
121 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
122     - replace one-at-a-time hash by faster than smaller FNV-1a hash
123     when hashing strings.
124 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
125 elmex 1.320 whether the right cauldron is used.
126 root 1.313 - considerably optimise shared string implementation by
127 root 1.316 making its null value a compiletime constant.
128 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
129     as well as using shstr_cmp to pass shared stringsa round efficiently,
130     for lots of code size savings.
131 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
132     they are sleeping: generators now check for the sleeping flag.
133 root 1.318 - tell gcc not to excessively inline some perl interface functions.
134 root 1.322 - remove marking rune length limit.
135 root 1.323 - fix formatting of cfpod when a verbatim block was following
136     a single newline.
137     - move resistances, statistics and showpets command output into tabs.
138 root 1.326 - implement map scripts that can replace the boulder logic without
139     having to write extensions.
140 root 1.310
141 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
142 root 1.302 - fix a longstanding bug that teared multipart monsters
143     at map boundaries apart.
144 root 1.292 - temporarily make permanently invisible player visible when
145     he/she makes noise.
146 root 1.284 - fix being able to see through walls a bit.
147 root 1.303 - improve look at output.
148 root 1.285 - completely replaced the line of sight algorithm with a variant
149     of spiral fov capable of visibility grades and arbitrary
150     shadow angles, that uses less memory and less code.
151     - the new los code supports arbitrary map rectangles and loosens
152 root 1.310 other restrictions of the old code, supporting further optimisations.
153     - update los if blocksview-objects are inserted in a map, not just when
154 root 1.287 removed (e.g. for summon fog).
155 root 1.303 - permanent invisibility doesn't make immune against making noise:
156     implement a noise system that allows monsters to locate the player
157     when he/she makes noise.
158     - implement a primitive smell system that monsters can use to track
159     players.
160 elmex 1.288 - create bomb now also works when casted by door traps.
161 elmex 1.290 - (arch) new torch graphics.
162 root 1.289 - (maps) considerably soften the subway spider.
163 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
164     the guards from being killed by players.
165 root 1.310 - (maps) lots of tweaks in and around scorn.
166     - (maps) use special non-blocksview jungle, mountain and
167     darkforest freely on the worldmap, to get gradual sight obstacles
168     instead of total blackout in those areas.
169 root 1.289 - no maximum darkness for outdoor maps anymore.
170 root 1.291 - add more hints, fix some messages.
171 root 1.292 - fix a bug: firing rods should tell you something about them.
172     - make light additive even within players.
173 root 1.293 - darken xrays effect a bit.
174     - improve handling of los changes when inserting or removing
175     objects, not perfect yet.
176     - make map darkness signed (formerly unsigned) to allow
177 root 1.294 ambient lighting and centrally manage darkness as an offset.
178     - revamped, fixed and documented the server calendrics, also
179     tell users the current time and data, to improve awareness.
180     - implement proper wizlook flag and handling of wizlook, instead
181     of dumbly just clearing los once.
182 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
183     and has a smaller runtime variance.
184 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
185     making them actually useful.
186     - see_in_dark now increases the viewing radius by 3.
187 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
188     speedup, as well as in many other places.
189 root 1.299 - remove support for extended map infos - these are not used
190     by the deliantra client and removing them gives us a 10% speedup
191     when sending map changes.
192 root 1.300 - remove most gcfclient and other client bug workarounds, as well
193     as now obsolete protocol versions, simplying the code.
194 root 1.301 - optimise and simplify generation of random numbers.
195 root 1.303 - correctly provide a non-zero default density for materials, to
196     avoid crashes, fix other bugs in the material handling code.
197     - fix volume calculations.
198     - fix cfpod parsing when multiple verbatim blocks were separated by
199     newlines.
200 root 1.305 - increase monster detection radius from wis/5 to wis/3.
201 root 1.306 - remove old pickup modes.
202     - remove obsolete disarm and search commands (search wasn't working
203     anyways).
204 root 1.308 - fix a crash when an npc applied a sign.
205 root 1.284
206 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
207 root 1.283 - this release is assumed to be very stable.
208     - (maps) radically redesigned and improved tutorial.
209 root 1.280 - directional casting no longer immediately removes the invisible effect.
210 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
211 root 1.272 - fix overflow in lighting calculations.
212     - negative glow radii can no longer cause total darkness.
213 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
214     only maximally-lit ones.
215 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
216     - swashbucklers got the oratory skill now.
217 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
218 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
219 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
220 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
221     (which was probably broken, too).
222 root 1.281 - support negative glow radii during daytime, too.
223     - use circular, not rectangular, viewing area.
224     - use minimum viewing distance of 2 in outdoor maps.
225     - negative glow is stronger than viewing area or lamps.
226 root 1.283 - (arch) new darkness spell face.
227 root 1.272
228 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
229     - (maps) completely redesigned scorn.
230 root 1.269 - "cast light" now works on oneself.
231 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
232     negative glow radii again (they were totally broken before).
233 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
234 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
235 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
236 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
237 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
238     back to the player.
239 root 1.251 - attuned/repell and spell base level system reworked.
240 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
241 root 1.247 be less erratic now.
242 root 1.248 - refuse to write the uuid file if the uuid is zero
243     (to avoid writing it in early crashes).
244 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
245     - speed up emergency_save by not syncing every file separately.
246     - no longer reattach perl to every object on reload, it's slow, and no longer
247     necessary since we don't nuke stashes anymore.
248     - do not bootstrap perl from the commandline args, use separate eval for
249     better error reporting.
250 root 1.259 - fix a crash when pushing cone spells met ice attacks.
251 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
252 root 1.255 - speed up map refresh in server a bit.
253 elmex 1.258 - refactored drop code and fixed some programming errors in it.
254 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
255 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
256 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
257     as the current weight of the inventory.
258 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
259     dragonfire has been introduced for the non-dragon players.
260 root 1.265 - remove unused "tooltype", "start_holding" object slots.
261     - change "weapontype" object slot to uint8.
262     - convert "hide" object slot into flag.
263     - reorder object members for better locality of reference and codesize
264     decrease.
265 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
266 root 1.267 - fix a crash when no skill could be found when killing amonster.
267 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
268     every completed aio operation.
269 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
270     and update mapspaces if necessary.
271 root 1.246
272 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
273 root 1.241 - removed all command line parsing, only env variables are supported
274     anymore.
275 root 1.239 - region-specific monsters will now once more be on the worldmap.
276 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
277 root 1.225 would grow out of bounds.
278 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
279 root 1.222 - fixed a double-escaping bug in the pod-parser.
280     - rewrote the cfpod parser in C++.
281     - hintmode moved to C++, players need to re-set their hintmode if
282     they dislike "show".
283 root 1.231 - fix RIP inscription.
284 root 1.239 - bump login name length from 18 to 20 char max.
285 root 1.231 - correctly support gender in emotes.
286     - correctly support gender in the death messages.
287     - correctly generate death messages for players only when they really die,
288     with increased information.
289 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
290     and data corruption (but apparently was never triggered).
291 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
292 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
293     data corruption bug.
294 root 1.223 - tweak coredumping/monitoring a bit.
295 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
296 root 1.227 - do not crash in the loader when an inventory object could not be loaded
297     (from a corrupted file).
298 root 1.241 - redid skills command to send output to proper channel.
299 root 1.233 - object->map is no longer refcounting.
300 root 1.228 - add FLAG_DEBUG for internal debugging.
301 root 1.231 - add NDI_VERBATIM flag to send_msg.
302 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
303 root 1.240 - player->exists is no longer a sync_job.
304 root 1.233 - split login.ext's player scheduler into
305     it's own player-scheduler.ext extension.
306 root 1.222
307 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
308 root 1.212 - require perl 5.10.
309 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
310 root 1.204 - swap player and observed count's on the map when observing.
311 root 1.205 - add (mostly untested) mapspace perl class and accessors.
312 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
313 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
314     could be found.
315 root 1.208 - pits now have a configurable "random spread" range and default
316 root 1.213 to a radius of two now.
317 root 1.212 - rewrite pay_player_arch.
318     - use a more stable perl_reload implementation.
319     - do not use Symbol::delete_package (causes crashes after perl-reload),
320     use our own, safer, clear_package instead.
321     - when asynchronously dumping core, close all file handles to allow
322     the server to restart concurrently.
323 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
324     sequences, without double-encoding. it should be faster, too.
325     - the above fixes wrong display of help tetx and many other issues.
326 root 1.216 - use lzf and frag packets for large messages for clients supporting them
327 root 1.218 (0.9976+), use it for long books and other messages.
328 root 1.210 - eradicate listen command and corresponding code.
329 root 1.211 - eradicate logs command.
330 root 1.218 - let the client log into the server log, used for crash backtraces.
331 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
332     old style spell objects with the spell magic bullet.
333 root 1.220 - (arch) fixed skill less rods in the archetypes
334 root 1.204
335 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
336 elmex 1.197 - made jeweler workbench larger and some other minor map
337     changes in jeweler town.
338 root 1.196 - fixed wrong item handling in jeweler skill code.
339 root 1.198 - (arch) use a special "key_random_map" for random map keys
340     that are used up.
341 root 1.199 - fix a crash when the player who was observed has logged out long
342     enough for his region/map to be gone.
343 root 1.200 - port to g++-4.3's incompatible tr1 changes.
344 root 1.201 - add some missing dependencies.
345 root 1.203 - log to /var/log/deliantra/ by default.
346     - hack observe code to enable smooth movmenet when observing.
347 elmex 1.195
348 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
349 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
350 root 1.179 - correctly move gsay to the party channel.
351 root 1.178 - fix a crash when animate weapon was used in some areas.
352 elmex 1.177 - fixed unnecessary identification of by converters created objects.
353 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
354     with NPCs.
355 elmex 1.175 - (arch) dragon scales got proper type now
356 root 1.193 - object::decrease would sometimes cause container weights to
357     be wrong, this has been fixed.
358 root 1.194 - do not send time updates for newly-seen items.
359 root 1.185 - thawing an icecube will once more drop its contents to the ground.
360 root 1.183 - fix cone spells etc. going through walls sometimes.
361 root 1.186 - fix a weight update bug that sometimes left containers
362     with wrong weights.
363 root 1.194 - added auto_apply event and extension for shop tiles.
364 root 1.172 - work around get_map_flags invoking perl and switching the stack.
365     - make sure the map is loaded when using a town portal return.
366 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
367     where healing spells didn't cost any grace.
368 root 1.173 - fix starvation kill reason.
369 root 1.174 - fix pk killer name message.
370 root 1.189 - don't let people apply signs with @match.
371 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
372     what seems to be the biggets memleak in the server).
373 elmex 1.171
374 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
375 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
376     - use anyevent to manage listen ports (this enables IPv6 support).
377 root 1.167 - server supports ipv6 client connections now.
378 root 1.168 - use newly-available Coro::AnyEvent.
379 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
380     to let it handle AIO requests.
381 root 1.167
382 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
383 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
384     processing considerably (especially in the client) and reduces data transfers
385     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
386 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
387     - (map) fixed npc dialogue in pup_land/s_f/special.
388     - bugfix: fix a crash when a player casts a swarm spell and then logs out
389     (swarm spells now stay in the player's inventory).
390 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
391 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
392     archetype *archname* (chairs of different facings were merged).
393     - bugfix: fix a potential crash issue in find_object_name (not used
394     normally).
395 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
396     (destruction, magic missile etc.).
397 root 1.163 - swarm spells without a direction now use various spiral patterns
398     instead of being fully random.
399 root 1.158 - update AnyEvent API to 3.4 and above.
400 root 1.156
401 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
402 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
403 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
404 root 1.152 - bugfix: the jumping skill now gives experience for jumping
405     and for attacking monsters. it also takes about one second to do a jump.
406 root 1.138 - bugfix: players couldn't starve in 2.53 :(
407 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
408 root 1.152 - bugfix: spell effects like word of recall are removed on death.
409 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
410     were created outside a map.
411 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
412     (fixed by reversing the logic).
413 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
414 root 1.153 - bugfix: the random map generator no longer leaks key objects.
415 root 1.154 - bugfix: support random maps >127x127.
416 root 1.152 - (maps) fixed the death certificate system in nimbus.
417 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
418 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
419 root 1.147 - (arch) give ball lightning a real name.
420 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
421 root 1.155 - support cfpod in ex replies (client item tooltips).
422 root 1.143 - unapply item in range slow when readying a spell.
423 root 1.148 - bugfix: account for rounding errors in weight updates.
424 root 1.139 - remove synchronous mkdir in chargen_race_done.
425     - fix per-race starting maps.
426 root 1.142 - check hiscore on suicide and quit as well.
427 root 1.138 - tell players when they are starving.
428 root 1.133 - get rid of costly object_from_name conversion for altar effects.
429     - fix map difficulty calculation for generators.
430 root 1.146 - slightly more intelligent handling of "is_animated" flag.
431 root 1.149 - support no_drop map header flag (before it was only available internally).
432 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
433 root 1.133
434 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
435 root 1.119 - bugfix: custom skill settings were not saved by the server.
436     - bugfix: remove did not actually remove items from the inventory, leaving
437 root 1.116 ghost items.
438 root 1.119 - bugfix: properly update items identified on the ground.
439 root 1.120 - bugfix: use localtime_r in the logger thread.
440 root 1.122 - bugfix: player starvation will now give the correct kill reason.
441     - bugfix: archetype reloads could crash the server.
442 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
443 elmex 1.114 player is not logged in.
444 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
445 root 1.117 server startup.
446 root 1.128 - bugfix: fix the door surround check in the random map generator.
447     - (maps) fix heaven quest difficulty progression.
448     - (maps) fix some random map styles.
449     - dropping items a shop is not interested in won't sell them anymore.
450     - rods and horns with a too low maximum charge allow now at least one discharge.
451     - implement kill & death statistics.
452     - random map preparation is no longer synchronous.
453     - rewrite find_style in perl, no longer does synchronous I/O.
454     - improve random map specials placement.
455     - make the killer a real object pointer instead of a string, improved
456     kill reason messages.
457 root 1.117 - take advantage of new aio_close and aio_chmod.
458 root 1.128 - implement archetype::get, object::deep_clone and update callers.
459 root 1.125 - change_abil is much faster.
460 root 1.126 - update the floorbox more often to work around the reverses item order
461     display in clients.
462 root 1.125 - cleaned up object copying by encapsulating it to a single place.
463 root 1.126 - add hints to the invite messages.
464 root 1.127 - rewrote key<->value pair handling.
465 root 1.128 - use an independent random number generator for the random map generator.
466 elmex 1.113
467 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
468 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
469     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
470     - completely automate the weight handling, should fix all weight
471     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
472 root 1.103 - reloading archetypes while a user was in the character creation phase
473     could crash the server.
474 root 1.106 - fix a nontrivial number of cases of code commented similar
475     to "is this really correct?", as many of those cases are now handles
476     automatically by lower level code.
477     - replace many ad-hoc checks for client visibility by object::visible_to,
478     should result in broader applicability of functions using it.
479 root 1.104 - merge items with different arch pointers refering to the same arch
480     (due to archetype reloads).
481 root 1.106 - refactored the object remove/insert functions and most related
482     functions (decrease, split, merge_ob etc.).
483 root 1.105 - make it compile better on freebsd (reported by pippijn).
484 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
485 root 1.108 - fix the longstanding "container stays open" bug.
486 root 1.107 - improved floorbox updating to be incremental and other protocol
487     optimisations.
488     - get rid of update_after_inventory_change and only do update stats
489     for weight once/tick/player at max.
490 root 1.109 - rewrite party commands, use party channel.
491 root 1.103
492 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
493 root 1.97 - properly link against libgthread as that is needed to make the slice
494     allocator thread-safe.
495 root 1.91 - support perls not compiled with 64 bit support (though this is not a
496     recommended configuration) (reported by Samuel Gondouin).
497 root 1.94 - always put godgiven items into the player inventory, never any containers.
498 root 1.92 - (maps, arch) the scorn go club was founded!
499 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
500 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
501     became a real spell-class.
502 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
503     - (arch) considerably strengthened spark shower and destruction.
504     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
505     finally reloadable at runtime.
506     - changed archetype loading algorithm to only require one pass and
507     use delayed resolving of references.
508 root 1.101 - examine command now uses the examine infobox.
509 root 1.102 - implement an "incremental garbage collector" for archetypes.
510 root 1.98 - enable slice allocator again.
511 root 1.96 - implement optional free memory poisoning.
512 root 1.91
513 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
514 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
515 root 1.85 skill.
516 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
517     names (also update all maps to use money instead of coins).
518 root 1.78 - add uuid accessors to perl.
519     - add coin names and archetype accessors to perl.
520 root 1.80 - fix runtime uuid file format to use "." instead of ",".
521 root 1.78 - change perl extensions to not use hardcoded coins and values.
522 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
523     and be more parsimonous of uuid usage by the exact value out on exit.
524 root 1.86 - write log messages in another thread, removing another sync point.
525     - support multi-line log messages in a nicer way.
526 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
527 root 1.81 - fix a minor memleak in the random map generator.
528     - some parts of the random map generator are not coroutine-safe,
529     so only call it "single-threaded".
530     - major cleanup of memory management in random map generator.
531 root 1.87 - slight refactoring of the random map generator, faster too.
532 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
533     bookkeeping bug.
534 root 1.87 - work around "player is on active list" problem by deactivating player
535     after loading.
536 root 1.81 - garbage collect shstr's more evenly and adaptively only when
537     there have in fact been allocations.
538 root 1.82 - fix object::insert to do as documented and insert into the env
539     if necessary.
540     - fix cf::map::unique_maps.
541     - fix nrof overflow check in can_merge_slow.
542     - fix converter code to handle >31 bit values.
543 elmex 1.83 - added support for the player_sold flag
544 root 1.84 - converters no longer accept unpaid items.
545 root 1.88 - canonicalize random map meta files for better unification.
546 root 1.77
547 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
548 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
549     when mlockall has been used.
550 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
551 root 1.72 - use separate thread for ticker timing (and more in the future).
552     this greatly increases timing accuracy and gets rid of an enourmous
553     number of gettimeofday calls.
554 root 1.82 - use a separate thread to signal aio completion, for lower latency.
555 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
556 root 1.71
557 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
558 root 1.68 - rebalanced default experience table to be more exponential
559     and much easier up to level ~40, then moderately harder.
560 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
561 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
562     - do not exit on reload/load errors but properly cleanup.
563 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
564 root 1.66
565 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
566 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
567     (this fixes the jeweler skill).
568 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
569 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
570 root 1.63 - move tombstone to real map if player died due to cave-in (even if
571     it has reset, which is better than putting it on the savebed, also as
572 root 1.321 proof that the player didn't use a savebed).
573 root 1.59
574 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
575 root 1.56 - work around perl bug in configure perl module version check.
576 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
577 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
578 root 1.52 - fix a bug in animate_weapon, causing a crash.
579 root 1.54 - no longer exit when a coroutine throws an exception.
580 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
581 root 1.53 - fix the "<player> is nuts" message.
582 root 1.58 - fix an exception at logout due to the json_coder being gone.
583 root 1.43 - upgrade to EV version 2.0 API.
584 root 1.47 - when players don't apply a savebed correctly but stand above one,
585     do not move or kill them.
586 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
587 root 1.43 - implement generic framework for server-side resource files.
588     - implement resource file update event.
589     - hook experience table update into the framework.
590     - move jeweler.yaml to resources (arch/).
591 root 1.44 - switch from Crossfire to Deliantra perl module.
592     - implement json2json arch filter.
593 root 1.45 - implement widget protocol version 2, support for ui templates.
594 root 1.54 - mapinfo is now handled fully asynchronously.
595 root 1.48 - ext/irc: also log irc messages.
596 root 1.51 - ext/schmorplog: write user stat files asynchronously.
597 root 1.43
598 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
599 elmex 1.41 - limited the number of items that can be picked up and dropped
600 root 1.42 as temporary measurement against bad performance or dropping things
601     (this lead to long freezes and triggered the watchdog).
602 elmex 1.41 - improved the performance of the drop command a bit.
603 root 1.38 - switch from Event to EV for higher performance, easier usage,
604     less bugs...
605 root 1.39 - updated to release version of the gnu affero license.
606 root 1.38
607 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
608 root 1.36 - more thoroughly rename the binaries, contact addresses.
609     - update the copyrights.
610 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
611     crashes.
612 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
613     potentially causing crashes.
614 root 1.35 - assign weapons on user load time, not login-time, avoiding
615     crashes.
616    
617 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
618 root 1.32 - fixed an important bug that caused passwords to be forgotten.
619 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
620     in some of the maps.
621 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
622     which is now trivial to do.
623 root 1.33 - removed all traces of the old (and never working) plug-in interface
624     (70kb code less on amd64).
625 root 1.34 - improve/tune scheduling priorities.
626     - fix some freezing bugs.
627     - fix a memory corruption problem in dynbuf.printf.
628     - use channels for chat and many informational commands.
629     - improved the tutorial.
630     - create missile is now fixed.
631     - race fields must now contain archetypes.
632     - jumping skill now works as advertised.
633 root 1.31
634 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
635 root 1.24 - relicense under the gnu affero license.
636 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
637 root 1.24 - implement server-side framework for generic resources.
638     - use resource framework for server-provided ambient
639     music.
640 root 1.27 - save object owners (players only atm).
641 root 1.24 - replace limited sound api with server-provided sound effects.
642     - new sc (sound control) protocol command.
643     - improve fxix protocol to include types.
644     - exactly fill tcp segments, if possible.
645     - output-rate is now an upper limit, the server will automatically
646     (and quite perfectly) adjust to the network conditions, ensuring
647     low latency even during bulk transfers (music, images, sounds etc.).
648     - implement server-side widgets (i.e. client widgets controlled
649     in the server side). this will allow future expansion without
650     having to upgrade clients.
651     - implement a (artwork) world map with realtime player position
652     tracking.
653     - new and more efficient extcmd (server still supports old extcmd
654     protocol).
655 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
656     calcluation that could be easily exploited by users.
657     - rebalanced diseases to spread more naturally/evenly.
658     - completely asynchronous map loading even for tiled maps.
659 root 1.24 - replace simple messaging protocol with channels carrying metadata
660     (similar to message types, but more directed at the user).
661     - reduce command processing latency by a whopping 120ms by
662     reordering some processing steps inside the server. this directly
663     reduces lag by 120ms.
664     - actually send spell faces to the client.
665 root 1.23 - implement player genders.
666 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
667     otherwise return to savebed and possible kill if the log-out
668     was for too long.
669     - fast socket-dead detection (kick player after 8 seconds without ack).
670     - greatly reduce the cpu time needed to draw maps _again_.
671     - archetypes are now subclasses of objects.
672     - rebalanced shop greed and approval functions to be more realistic
673     (and likely match the actual intention).
674 root 1.23 - implement "crossfire pod" format for messages, with working bold,
675     italic, gender-specific text, paragraphs etc.
676 root 1.24 - implemented hint framework, players can opt to receive hints.
677     - implemented (long) book framework, added some books from the cf wiki.
678 root 1.23 - implement generic message framework that uses xml, utf8 for the client
679     protocol and is capable of transmitting generic meta information.
680 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
681     - replace the nexus by a per-player tutorial map that teaches stuff
682     better than the newbie house.
683 root 1.18 - fix the magicmap colours.
684 root 1.19 - optimise map update even more by removing unneeded code and checks.
685     - decouple map and stats update from pl->ob and use pl->observe instead.
686     - implement observe command.
687 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
688     calls with a simple comparison.
689     - fix a latent crossfire bug that could crash the server because the
690     map refresh did not update the mapspace.
691 root 1.24 - support custom keys for regions and maps, regions are now
692     refcount-managed.
693     - allow worldmap overlays anywhere in the 000..999 range.
694     - new system to acquire time slices for background jobs, to reduce
695     jitter.
696 root 1.27 - semi-persistent object-referencing framework (currently only players
697     supported).
698 root 1.22 - dependency tracking for perl extensions.
699 root 1.24 - new slag-ex extension for cleaning cauldrons.
700     - fix invoke result processing.
701     - there are even less i/o syncpoints in the server now.
702 root 1.29 - added map-tags extension that scans all maps for object tags
703     and records them in the database (not used yet).
704 root 1.28 - metaserver 2 support.
705 root 1.22 - many more bugfixes and minor optimisations.
706 root 1.16
707 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
708 root 1.14 - optimised event invocation (non-wanted events can now be
709     skipped with 4-5 inlined instructions).
710 root 1.12 - complete rewrite of town_portal: it now creates a portal
711     to the "nearest" town only, travel is only possible
712 root 1.13 to the town and back, anybody can use it (also removes
713     one of the remaining syncpoints in the server).
714 root 1.10 - complete rewrite of the range/attack skill slot system:
715     there are now two slots, one for combat, one for ranged
716     attacks.
717     - introduce the concept of a current weapon (either a ranged
718     or a combat weapon/skill/tool) and switch between them as
719     needed.
720     - rewrite bow code so bows get more useful: apply damage,
721     attacktype and other stats to the arrows and treat
722     bows as weapons. also rebalance the missile weapons skill
723     so its damage increases with level.
724     - rewrite the complete player speed logic: weapon_speed now
725     works as documented and there are no unnatural speed boosts.
726 root 1.6 - implement a utility - cfutil - that simplifies arch and map
727     installation, replacing the old collect scripts and
728 root 1.9 simplying deployment by scaling and cutting faces as required.
729     - simplify the map protocol extensively by taking advantage
730     of missing bigfaces, speeding up map generation immensely.
731 root 1.6 - implement inherit keyword allowing archetypes to inherit from
732     other archetypes.
733     - rationalise archetype, region and treasurelist file format
734     into a single file format and make them reloadable asynchronously.
735 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
736     reloadable at runtime.
737 root 1.6 - implement 64x64 faceset support.
738     - implement fxixsx protocol that saves
739     a lot of bandwidth over the old image/face/smooth packets
740 root 1.11 and allows images > packetsize, incremental and background
741     transfers.
742 root 1.6 - implement a bandwidth-saving smoothing protocol that works
743     on a face basis as opposed to a mapspace basis.
744 root 1.7 - the server can now rate-limit image uploads to not exceed
745     a certain (client-configurable) speed while guarenteeing full
746     freedom of movement.
747 root 1.8 - implement new ex command to request item descriptions.
748     - implement new msg command for in-game messages with meta
749     information (using xml).
750 root 1.9 - enforce utf-8 for all text messages.
751 root 1.13 - added micropather (not used yet).
752 root 1.6 - many, many bugfixes.
753 root 1.1
754 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
755 root 1.1 - make coroapi accessible to cf+.
756     - moved map handling logic completely to perl
757     - per player maps are now marked in the map
758 root 1.2 - maps are saved completely differently now,
759     and much more often.
760 root 1.17 - rewrote map header parser and writer, to be much faster.
761 pippijn 1.4 - maps and players are now (in the average case) loaded
762 root 1.2 and saved completely asynchronously, I/O contention will no
763     longer freeze the server.
764 pippijn 1.4 - players and maps can be loaded anytime, without the player
765 root 1.2 being logged in.
766 root 1.1 - automatically generate method interfaces for perl from headers
767     - unbundled freezethaw
768     - mostly rewrote common/map.C
769     - completely rewrite server/swap.C
770     - introduced "runtime", the CCT clock (corrected crossfire time) :)
771     - introduced new keyword for map files: file_format_version (integer, server version: 0)
772     - better message for apply failures due to applymode
773     - removed most all of the weather code
774     - unified logging to stderr and file
775     - too many minor changes to document