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Revision: 1.378
Committed: Sat Jun 27 08:25:36 2009 UTC (14 years, 10 months ago) by root
Branch: MAIN
Changes since 1.377: +8 -3 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.357 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38 root 1.361 TODO: autopickup in shop
39 root 1.375 TODO: quit charcetr doesn't nuke in-memory per-player maps
40    
41 root 1.364 - avoid a crash when a player tries to apply a lighter.
42 root 1.376 - allow a spell argument for dimension door.
43 root 1.362 - move shop item listing and some otherstuff into the info tab.
44 root 1.360 - avoid crashes when non-players cast party spells.
45 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
46 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
47     - small improvement of the number of potions in shops
48     (by Job Vranish).
49     - added a few party spells (by Job Vranish).
50 root 1.362 - use a common message dynbuf.
51 root 1.364 - destroying tear down objects will now use the full hp range
52     for animation and will only destroy/lastframe when hp < 0.
53     - allow monsters to use earth to dust.
54     - use manhattan distance for get_rangevector_from_mapcoord, just as
55     in get_rangevector.
56     - los updates now correctly take tiled maps into account.
57     - do los updates even on maps without darkness.
58 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
59 root 1.375 - upgrade to IO::AIO 3.21.
60 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
61 elmex 1.373 - properly catching exceptions from callback in irc.ext.
62 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
63 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
64 elmex 1.368 - (arch) added hint about usage to Slag Ex.
65 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
66     like the rest.
67 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
68 root 1.378 - (arch+maps) added rate limited converter and adjusted
69     /elmex/mana_fountain.
70     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
71     - reduce size of casting_time, move_status, attack_movement,
72     last_heal and last_sp slots, squeezing some more space out of struct
73     object.
74 root 1.358
75 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
76     - fixed bug in alchemy, where finding the right object for enhancements
77     didn't work.
78 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
79     effects (w.r.t. put_more) per mapspace, to give the server a chance
80     to survive a hundred deathsheads.
81 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
82     disastrous bug of unfortunately unknown proportions...
83 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
84 root 1.343 - use gender-neutral place descriptions for invite.
85 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
86     Thanks go to Lisa Larsen!
87 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
88     anymore).
89 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
90 root 1.345 - use better dependency tracking for include/keyword.h.
91 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
92     so it is possible to invite somebody out of some stck-till-death traps,
93 root 1.346 or simply to commit suicide.
94 root 1.352 - replace the "ignoring delayed commands" message by something more useful
95     (cf. cunning gnome freezeing issue).
96 elmex 1.349 - various fixes for weapon improvements.
97 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
98 root 1.353 - support T and G sequences in cfpod.
99 root 1.343
100 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
101 root 1.339 - convert me command from per-map to chat, which makes more sense, also
102     document it.
103 elmex 1.336 - more than one spellbooks of same class can now be given
104     in class selection.
105 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
106     spell rebalancements.
107 elmex 1.338 - the IRC gateway filters IRC colors now.
108 elmex 1.336
109 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
110 root 1.331 - (arch) fix quiver of Holding Bolts.
111 root 1.332 - applying unpaid items will now examine them.
112 root 1.330 - add "What" column to body command, showing items in that slot.
113 elmex 1.329 - redesigned and rebalanced lamps and torches.
114 root 1.330 - add "..." to item names that have been shortened.
115     - fixed "assign" function that squeezes strings into fixed length.
116 elmex 1.333 - add cursed effect to lamps and (some) torches.
117 elmex 1.334 - fixed bad assigned crafting skills and their tools.
118 root 1.312
119 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
120 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
121 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
122 root 1.312 - make monster smell logic dependent on their wisdom stat.
123 root 1.324 - put the death reason into a separate tab.
124     - converted "connected" slot to string, cleanly got rid of some ugly
125     hacks such as the path_attuned hack.
126 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
127     - replace one-at-a-time hash by faster than smaller FNV-1a hash
128     when hashing strings.
129 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
130 elmex 1.320 whether the right cauldron is used.
131 root 1.313 - considerably optimise shared string implementation by
132 root 1.316 making its null value a compiletime constant.
133 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
134     as well as using shstr_cmp to pass shared stringsa round efficiently,
135     for lots of code size savings.
136 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
137     they are sleeping: generators now check for the sleeping flag.
138 root 1.318 - tell gcc not to excessively inline some perl interface functions.
139 root 1.322 - remove marking rune length limit.
140 root 1.323 - fix formatting of cfpod when a verbatim block was following
141     a single newline.
142     - move resistances, statistics and showpets command output into tabs.
143 root 1.326 - implement map scripts that can replace the boulder logic without
144     having to write extensions.
145 root 1.310
146 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
147 root 1.302 - fix a longstanding bug that teared multipart monsters
148     at map boundaries apart.
149 root 1.292 - temporarily make permanently invisible player visible when
150     he/she makes noise.
151 root 1.284 - fix being able to see through walls a bit.
152 root 1.303 - improve look at output.
153 root 1.285 - completely replaced the line of sight algorithm with a variant
154     of spiral fov capable of visibility grades and arbitrary
155     shadow angles, that uses less memory and less code.
156     - the new los code supports arbitrary map rectangles and loosens
157 root 1.310 other restrictions of the old code, supporting further optimisations.
158     - update los if blocksview-objects are inserted in a map, not just when
159 root 1.287 removed (e.g. for summon fog).
160 root 1.303 - permanent invisibility doesn't make immune against making noise:
161     implement a noise system that allows monsters to locate the player
162     when he/she makes noise.
163     - implement a primitive smell system that monsters can use to track
164     players.
165 elmex 1.288 - create bomb now also works when casted by door traps.
166 elmex 1.290 - (arch) new torch graphics.
167 root 1.289 - (maps) considerably soften the subway spider.
168 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
169     the guards from being killed by players.
170 root 1.310 - (maps) lots of tweaks in and around scorn.
171     - (maps) use special non-blocksview jungle, mountain and
172     darkforest freely on the worldmap, to get gradual sight obstacles
173     instead of total blackout in those areas.
174 root 1.289 - no maximum darkness for outdoor maps anymore.
175 root 1.291 - add more hints, fix some messages.
176 root 1.292 - fix a bug: firing rods should tell you something about them.
177     - make light additive even within players.
178 root 1.293 - darken xrays effect a bit.
179     - improve handling of los changes when inserting or removing
180     objects, not perfect yet.
181     - make map darkness signed (formerly unsigned) to allow
182 root 1.294 ambient lighting and centrally manage darkness as an offset.
183     - revamped, fixed and documented the server calendrics, also
184     tell users the current time and data, to improve awareness.
185     - implement proper wizlook flag and handling of wizlook, instead
186     of dumbly just clearing los once.
187 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
188     and has a smaller runtime variance.
189 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
190     making them actually useful.
191     - see_in_dark now increases the viewing radius by 3.
192 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
193     speedup, as well as in many other places.
194 root 1.299 - remove support for extended map infos - these are not used
195     by the deliantra client and removing them gives us a 10% speedup
196     when sending map changes.
197 root 1.300 - remove most gcfclient and other client bug workarounds, as well
198     as now obsolete protocol versions, simplying the code.
199 root 1.301 - optimise and simplify generation of random numbers.
200 root 1.303 - correctly provide a non-zero default density for materials, to
201     avoid crashes, fix other bugs in the material handling code.
202     - fix volume calculations.
203     - fix cfpod parsing when multiple verbatim blocks were separated by
204     newlines.
205 root 1.305 - increase monster detection radius from wis/5 to wis/3.
206 root 1.306 - remove old pickup modes.
207     - remove obsolete disarm and search commands (search wasn't working
208     anyways).
209 root 1.308 - fix a crash when an npc applied a sign.
210 root 1.284
211 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
212 root 1.283 - this release is assumed to be very stable.
213     - (maps) radically redesigned and improved tutorial.
214 root 1.280 - directional casting no longer immediately removes the invisible effect.
215 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
216 root 1.272 - fix overflow in lighting calculations.
217     - negative glow radii can no longer cause total darkness.
218 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
219     only maximally-lit ones.
220 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
221     - swashbucklers got the oratory skill now.
222 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
223 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
224 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
225 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
226     (which was probably broken, too).
227 root 1.281 - support negative glow radii during daytime, too.
228     - use circular, not rectangular, viewing area.
229     - use minimum viewing distance of 2 in outdoor maps.
230     - negative glow is stronger than viewing area or lamps.
231 root 1.283 - (arch) new darkness spell face.
232 root 1.272
233 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
234     - (maps) completely redesigned scorn.
235 root 1.269 - "cast light" now works on oneself.
236 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
237     negative glow radii again (they were totally broken before).
238 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
239 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
240 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
241 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
242 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
243     back to the player.
244 root 1.251 - attuned/repell and spell base level system reworked.
245 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
246 root 1.247 be less erratic now.
247 root 1.248 - refuse to write the uuid file if the uuid is zero
248     (to avoid writing it in early crashes).
249 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
250     - speed up emergency_save by not syncing every file separately.
251     - no longer reattach perl to every object on reload, it's slow, and no longer
252     necessary since we don't nuke stashes anymore.
253     - do not bootstrap perl from the commandline args, use separate eval for
254     better error reporting.
255 root 1.259 - fix a crash when pushing cone spells met ice attacks.
256 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
257 root 1.255 - speed up map refresh in server a bit.
258 elmex 1.258 - refactored drop code and fixed some programming errors in it.
259 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
260 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
261 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
262     as the current weight of the inventory.
263 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
264     dragonfire has been introduced for the non-dragon players.
265 root 1.265 - remove unused "tooltype", "start_holding" object slots.
266     - change "weapontype" object slot to uint8.
267     - convert "hide" object slot into flag.
268     - reorder object members for better locality of reference and codesize
269     decrease.
270 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
271 root 1.267 - fix a crash when no skill could be found when killing amonster.
272 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
273     every completed aio operation.
274 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
275     and update mapspaces if necessary.
276 root 1.246
277 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
278 root 1.241 - removed all command line parsing, only env variables are supported
279     anymore.
280 root 1.239 - region-specific monsters will now once more be on the worldmap.
281 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
282 root 1.225 would grow out of bounds.
283 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
284 root 1.222 - fixed a double-escaping bug in the pod-parser.
285     - rewrote the cfpod parser in C++.
286     - hintmode moved to C++, players need to re-set their hintmode if
287     they dislike "show".
288 root 1.231 - fix RIP inscription.
289 root 1.239 - bump login name length from 18 to 20 char max.
290 root 1.231 - correctly support gender in emotes.
291     - correctly support gender in the death messages.
292     - correctly generate death messages for players only when they really die,
293     with increased information.
294 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
295     and data corruption (but apparently was never triggered).
296 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
297 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
298     data corruption bug.
299 root 1.223 - tweak coredumping/monitoring a bit.
300 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
301 root 1.227 - do not crash in the loader when an inventory object could not be loaded
302     (from a corrupted file).
303 root 1.241 - redid skills command to send output to proper channel.
304 root 1.233 - object->map is no longer refcounting.
305 root 1.228 - add FLAG_DEBUG for internal debugging.
306 root 1.231 - add NDI_VERBATIM flag to send_msg.
307 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
308 root 1.240 - player->exists is no longer a sync_job.
309 root 1.233 - split login.ext's player scheduler into
310     it's own player-scheduler.ext extension.
311 root 1.222
312 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
313 root 1.212 - require perl 5.10.
314 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
315 root 1.204 - swap player and observed count's on the map when observing.
316 root 1.205 - add (mostly untested) mapspace perl class and accessors.
317 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
318 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
319     could be found.
320 root 1.208 - pits now have a configurable "random spread" range and default
321 root 1.213 to a radius of two now.
322 root 1.212 - rewrite pay_player_arch.
323     - use a more stable perl_reload implementation.
324     - do not use Symbol::delete_package (causes crashes after perl-reload),
325     use our own, safer, clear_package instead.
326     - when asynchronously dumping core, close all file handles to allow
327     the server to restart concurrently.
328 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
329     sequences, without double-encoding. it should be faster, too.
330     - the above fixes wrong display of help tetx and many other issues.
331 root 1.216 - use lzf and frag packets for large messages for clients supporting them
332 root 1.218 (0.9976+), use it for long books and other messages.
333 root 1.210 - eradicate listen command and corresponding code.
334 root 1.211 - eradicate logs command.
335 root 1.218 - let the client log into the server log, used for crash backtraces.
336 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
337     old style spell objects with the spell magic bullet.
338 root 1.220 - (arch) fixed skill less rods in the archetypes
339 root 1.204
340 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
341 elmex 1.197 - made jeweler workbench larger and some other minor map
342     changes in jeweler town.
343 root 1.196 - fixed wrong item handling in jeweler skill code.
344 root 1.198 - (arch) use a special "key_random_map" for random map keys
345     that are used up.
346 root 1.199 - fix a crash when the player who was observed has logged out long
347     enough for his region/map to be gone.
348 root 1.200 - port to g++-4.3's incompatible tr1 changes.
349 root 1.201 - add some missing dependencies.
350 root 1.203 - log to /var/log/deliantra/ by default.
351     - hack observe code to enable smooth movmenet when observing.
352 elmex 1.195
353 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
354 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
355 root 1.179 - correctly move gsay to the party channel.
356 root 1.178 - fix a crash when animate weapon was used in some areas.
357 elmex 1.177 - fixed unnecessary identification of by converters created objects.
358 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
359     with NPCs.
360 elmex 1.175 - (arch) dragon scales got proper type now
361 root 1.193 - object::decrease would sometimes cause container weights to
362     be wrong, this has been fixed.
363 root 1.194 - do not send time updates for newly-seen items.
364 root 1.185 - thawing an icecube will once more drop its contents to the ground.
365 root 1.183 - fix cone spells etc. going through walls sometimes.
366 root 1.186 - fix a weight update bug that sometimes left containers
367     with wrong weights.
368 root 1.194 - added auto_apply event and extension for shop tiles.
369 root 1.172 - work around get_map_flags invoking perl and switching the stack.
370     - make sure the map is loaded when using a town portal return.
371 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
372     where healing spells didn't cost any grace.
373 root 1.173 - fix starvation kill reason.
374 root 1.174 - fix pk killer name message.
375 root 1.189 - don't let people apply signs with @match.
376 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
377     what seems to be the biggets memleak in the server).
378 elmex 1.171
379 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
380 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
381     - use anyevent to manage listen ports (this enables IPv6 support).
382 root 1.167 - server supports ipv6 client connections now.
383 root 1.168 - use newly-available Coro::AnyEvent.
384 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
385     to let it handle AIO requests.
386 root 1.167
387 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
388 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
389     processing considerably (especially in the client) and reduces data transfers
390     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
391 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
392     - (map) fixed npc dialogue in pup_land/s_f/special.
393     - bugfix: fix a crash when a player casts a swarm spell and then logs out
394     (swarm spells now stay in the player's inventory).
395 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
396 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
397     archetype *archname* (chairs of different facings were merged).
398     - bugfix: fix a potential crash issue in find_object_name (not used
399     normally).
400 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
401     (destruction, magic missile etc.).
402 root 1.163 - swarm spells without a direction now use various spiral patterns
403     instead of being fully random.
404 root 1.158 - update AnyEvent API to 3.4 and above.
405 root 1.156
406 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
407 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
408 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
409 root 1.152 - bugfix: the jumping skill now gives experience for jumping
410     and for attacking monsters. it also takes about one second to do a jump.
411 root 1.138 - bugfix: players couldn't starve in 2.53 :(
412 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
413 root 1.152 - bugfix: spell effects like word of recall are removed on death.
414 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
415     were created outside a map.
416 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
417     (fixed by reversing the logic).
418 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
419 root 1.153 - bugfix: the random map generator no longer leaks key objects.
420 root 1.154 - bugfix: support random maps >127x127.
421 root 1.152 - (maps) fixed the death certificate system in nimbus.
422 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
423 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
424 root 1.147 - (arch) give ball lightning a real name.
425 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
426 root 1.155 - support cfpod in ex replies (client item tooltips).
427 root 1.143 - unapply item in range slow when readying a spell.
428 root 1.148 - bugfix: account for rounding errors in weight updates.
429 root 1.139 - remove synchronous mkdir in chargen_race_done.
430     - fix per-race starting maps.
431 root 1.142 - check hiscore on suicide and quit as well.
432 root 1.138 - tell players when they are starving.
433 root 1.133 - get rid of costly object_from_name conversion for altar effects.
434     - fix map difficulty calculation for generators.
435 root 1.146 - slightly more intelligent handling of "is_animated" flag.
436 root 1.149 - support no_drop map header flag (before it was only available internally).
437 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
438 root 1.133
439 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
440 root 1.119 - bugfix: custom skill settings were not saved by the server.
441     - bugfix: remove did not actually remove items from the inventory, leaving
442 root 1.116 ghost items.
443 root 1.119 - bugfix: properly update items identified on the ground.
444 root 1.120 - bugfix: use localtime_r in the logger thread.
445 root 1.122 - bugfix: player starvation will now give the correct kill reason.
446     - bugfix: archetype reloads could crash the server.
447 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
448 elmex 1.114 player is not logged in.
449 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
450 root 1.117 server startup.
451 root 1.128 - bugfix: fix the door surround check in the random map generator.
452     - (maps) fix heaven quest difficulty progression.
453     - (maps) fix some random map styles.
454     - dropping items a shop is not interested in won't sell them anymore.
455     - rods and horns with a too low maximum charge allow now at least one discharge.
456     - implement kill & death statistics.
457     - random map preparation is no longer synchronous.
458     - rewrite find_style in perl, no longer does synchronous I/O.
459     - improve random map specials placement.
460     - make the killer a real object pointer instead of a string, improved
461     kill reason messages.
462 root 1.117 - take advantage of new aio_close and aio_chmod.
463 root 1.128 - implement archetype::get, object::deep_clone and update callers.
464 root 1.125 - change_abil is much faster.
465 root 1.126 - update the floorbox more often to work around the reverses item order
466     display in clients.
467 root 1.125 - cleaned up object copying by encapsulating it to a single place.
468 root 1.126 - add hints to the invite messages.
469 root 1.127 - rewrote key<->value pair handling.
470 root 1.128 - use an independent random number generator for the random map generator.
471 elmex 1.113
472 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
473 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
474     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
475     - completely automate the weight handling, should fix all weight
476     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
477 root 1.103 - reloading archetypes while a user was in the character creation phase
478     could crash the server.
479 root 1.106 - fix a nontrivial number of cases of code commented similar
480     to "is this really correct?", as many of those cases are now handles
481     automatically by lower level code.
482     - replace many ad-hoc checks for client visibility by object::visible_to,
483     should result in broader applicability of functions using it.
484 root 1.104 - merge items with different arch pointers refering to the same arch
485     (due to archetype reloads).
486 root 1.106 - refactored the object remove/insert functions and most related
487     functions (decrease, split, merge_ob etc.).
488 root 1.105 - make it compile better on freebsd (reported by pippijn).
489 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
490 root 1.108 - fix the longstanding "container stays open" bug.
491 root 1.107 - improved floorbox updating to be incremental and other protocol
492     optimisations.
493     - get rid of update_after_inventory_change and only do update stats
494     for weight once/tick/player at max.
495 root 1.109 - rewrite party commands, use party channel.
496 root 1.103
497 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
498 root 1.97 - properly link against libgthread as that is needed to make the slice
499     allocator thread-safe.
500 root 1.91 - support perls not compiled with 64 bit support (though this is not a
501     recommended configuration) (reported by Samuel Gondouin).
502 root 1.94 - always put godgiven items into the player inventory, never any containers.
503 root 1.92 - (maps, arch) the scorn go club was founded!
504 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
505 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
506     became a real spell-class.
507 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
508     - (arch) considerably strengthened spark shower and destruction.
509     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
510     finally reloadable at runtime.
511     - changed archetype loading algorithm to only require one pass and
512     use delayed resolving of references.
513 root 1.101 - examine command now uses the examine infobox.
514 root 1.102 - implement an "incremental garbage collector" for archetypes.
515 root 1.98 - enable slice allocator again.
516 root 1.96 - implement optional free memory poisoning.
517 root 1.91
518 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
519 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
520 root 1.85 skill.
521 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
522     names (also update all maps to use money instead of coins).
523 root 1.78 - add uuid accessors to perl.
524     - add coin names and archetype accessors to perl.
525 root 1.80 - fix runtime uuid file format to use "." instead of ",".
526 root 1.78 - change perl extensions to not use hardcoded coins and values.
527 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
528     and be more parsimonous of uuid usage by the exact value out on exit.
529 root 1.86 - write log messages in another thread, removing another sync point.
530     - support multi-line log messages in a nicer way.
531 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
532 root 1.81 - fix a minor memleak in the random map generator.
533     - some parts of the random map generator are not coroutine-safe,
534     so only call it "single-threaded".
535     - major cleanup of memory management in random map generator.
536 root 1.87 - slight refactoring of the random map generator, faster too.
537 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
538     bookkeeping bug.
539 root 1.87 - work around "player is on active list" problem by deactivating player
540     after loading.
541 root 1.81 - garbage collect shstr's more evenly and adaptively only when
542     there have in fact been allocations.
543 root 1.82 - fix object::insert to do as documented and insert into the env
544     if necessary.
545     - fix cf::map::unique_maps.
546     - fix nrof overflow check in can_merge_slow.
547     - fix converter code to handle >31 bit values.
548 elmex 1.83 - added support for the player_sold flag
549 root 1.84 - converters no longer accept unpaid items.
550 root 1.88 - canonicalize random map meta files for better unification.
551 root 1.77
552 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
553 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
554     when mlockall has been used.
555 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
556 root 1.72 - use separate thread for ticker timing (and more in the future).
557     this greatly increases timing accuracy and gets rid of an enourmous
558     number of gettimeofday calls.
559 root 1.82 - use a separate thread to signal aio completion, for lower latency.
560 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
561 root 1.71
562 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
563 root 1.68 - rebalanced default experience table to be more exponential
564     and much easier up to level ~40, then moderately harder.
565 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
566 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
567     - do not exit on reload/load errors but properly cleanup.
568 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
569 root 1.66
570 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
571 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
572     (this fixes the jeweler skill).
573 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
574 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
575 root 1.63 - move tombstone to real map if player died due to cave-in (even if
576     it has reset, which is better than putting it on the savebed, also as
577 root 1.321 proof that the player didn't use a savebed).
578 root 1.59
579 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
580 root 1.56 - work around perl bug in configure perl module version check.
581 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
582 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
583 root 1.52 - fix a bug in animate_weapon, causing a crash.
584 root 1.54 - no longer exit when a coroutine throws an exception.
585 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
586 root 1.53 - fix the "<player> is nuts" message.
587 root 1.58 - fix an exception at logout due to the json_coder being gone.
588 root 1.43 - upgrade to EV version 2.0 API.
589 root 1.47 - when players don't apply a savebed correctly but stand above one,
590     do not move or kill them.
591 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
592 root 1.43 - implement generic framework for server-side resource files.
593     - implement resource file update event.
594     - hook experience table update into the framework.
595     - move jeweler.yaml to resources (arch/).
596 root 1.44 - switch from Crossfire to Deliantra perl module.
597     - implement json2json arch filter.
598 root 1.45 - implement widget protocol version 2, support for ui templates.
599 root 1.54 - mapinfo is now handled fully asynchronously.
600 root 1.48 - ext/irc: also log irc messages.
601 root 1.51 - ext/schmorplog: write user stat files asynchronously.
602 root 1.43
603 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
604 elmex 1.41 - limited the number of items that can be picked up and dropped
605 root 1.42 as temporary measurement against bad performance or dropping things
606     (this lead to long freezes and triggered the watchdog).
607 elmex 1.41 - improved the performance of the drop command a bit.
608 root 1.38 - switch from Event to EV for higher performance, easier usage,
609     less bugs...
610 root 1.39 - updated to release version of the gnu affero license.
611 root 1.38
612 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
613 root 1.36 - more thoroughly rename the binaries, contact addresses.
614     - update the copyrights.
615 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
616     crashes.
617 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
618     potentially causing crashes.
619 root 1.35 - assign weapons on user load time, not login-time, avoiding
620     crashes.
621    
622 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
623 root 1.32 - fixed an important bug that caused passwords to be forgotten.
624 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
625     in some of the maps.
626 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
627     which is now trivial to do.
628 root 1.33 - removed all traces of the old (and never working) plug-in interface
629     (70kb code less on amd64).
630 root 1.34 - improve/tune scheduling priorities.
631     - fix some freezing bugs.
632     - fix a memory corruption problem in dynbuf.printf.
633     - use channels for chat and many informational commands.
634     - improved the tutorial.
635     - create missile is now fixed.
636     - race fields must now contain archetypes.
637     - jumping skill now works as advertised.
638 root 1.31
639 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
640 root 1.24 - relicense under the gnu affero license.
641 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
642 root 1.24 - implement server-side framework for generic resources.
643     - use resource framework for server-provided ambient
644     music.
645 root 1.27 - save object owners (players only atm).
646 root 1.24 - replace limited sound api with server-provided sound effects.
647     - new sc (sound control) protocol command.
648     - improve fxix protocol to include types.
649     - exactly fill tcp segments, if possible.
650     - output-rate is now an upper limit, the server will automatically
651     (and quite perfectly) adjust to the network conditions, ensuring
652     low latency even during bulk transfers (music, images, sounds etc.).
653     - implement server-side widgets (i.e. client widgets controlled
654     in the server side). this will allow future expansion without
655     having to upgrade clients.
656     - implement a (artwork) world map with realtime player position
657     tracking.
658     - new and more efficient extcmd (server still supports old extcmd
659     protocol).
660 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
661     calcluation that could be easily exploited by users.
662     - rebalanced diseases to spread more naturally/evenly.
663     - completely asynchronous map loading even for tiled maps.
664 root 1.24 - replace simple messaging protocol with channels carrying metadata
665     (similar to message types, but more directed at the user).
666     - reduce command processing latency by a whopping 120ms by
667     reordering some processing steps inside the server. this directly
668     reduces lag by 120ms.
669     - actually send spell faces to the client.
670 root 1.23 - implement player genders.
671 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
672     otherwise return to savebed and possible kill if the log-out
673     was for too long.
674     - fast socket-dead detection (kick player after 8 seconds without ack).
675     - greatly reduce the cpu time needed to draw maps _again_.
676     - archetypes are now subclasses of objects.
677     - rebalanced shop greed and approval functions to be more realistic
678     (and likely match the actual intention).
679 root 1.23 - implement "crossfire pod" format for messages, with working bold,
680     italic, gender-specific text, paragraphs etc.
681 root 1.24 - implemented hint framework, players can opt to receive hints.
682     - implemented (long) book framework, added some books from the cf wiki.
683 root 1.23 - implement generic message framework that uses xml, utf8 for the client
684     protocol and is capable of transmitting generic meta information.
685 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
686     - replace the nexus by a per-player tutorial map that teaches stuff
687     better than the newbie house.
688 root 1.18 - fix the magicmap colours.
689 root 1.19 - optimise map update even more by removing unneeded code and checks.
690     - decouple map and stats update from pl->ob and use pl->observe instead.
691     - implement observe command.
692 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
693     calls with a simple comparison.
694     - fix a latent crossfire bug that could crash the server because the
695     map refresh did not update the mapspace.
696 root 1.24 - support custom keys for regions and maps, regions are now
697     refcount-managed.
698     - allow worldmap overlays anywhere in the 000..999 range.
699     - new system to acquire time slices for background jobs, to reduce
700     jitter.
701 root 1.27 - semi-persistent object-referencing framework (currently only players
702     supported).
703 root 1.22 - dependency tracking for perl extensions.
704 root 1.24 - new slag-ex extension for cleaning cauldrons.
705     - fix invoke result processing.
706     - there are even less i/o syncpoints in the server now.
707 root 1.29 - added map-tags extension that scans all maps for object tags
708     and records them in the database (not used yet).
709 root 1.28 - metaserver 2 support.
710 root 1.22 - many more bugfixes and minor optimisations.
711 root 1.16
712 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
713 root 1.14 - optimised event invocation (non-wanted events can now be
714     skipped with 4-5 inlined instructions).
715 root 1.12 - complete rewrite of town_portal: it now creates a portal
716     to the "nearest" town only, travel is only possible
717 root 1.13 to the town and back, anybody can use it (also removes
718     one of the remaining syncpoints in the server).
719 root 1.10 - complete rewrite of the range/attack skill slot system:
720     there are now two slots, one for combat, one for ranged
721     attacks.
722     - introduce the concept of a current weapon (either a ranged
723     or a combat weapon/skill/tool) and switch between them as
724     needed.
725     - rewrite bow code so bows get more useful: apply damage,
726     attacktype and other stats to the arrows and treat
727     bows as weapons. also rebalance the missile weapons skill
728     so its damage increases with level.
729     - rewrite the complete player speed logic: weapon_speed now
730     works as documented and there are no unnatural speed boosts.
731 root 1.6 - implement a utility - cfutil - that simplifies arch and map
732     installation, replacing the old collect scripts and
733 root 1.9 simplying deployment by scaling and cutting faces as required.
734     - simplify the map protocol extensively by taking advantage
735     of missing bigfaces, speeding up map generation immensely.
736 root 1.6 - implement inherit keyword allowing archetypes to inherit from
737     other archetypes.
738     - rationalise archetype, region and treasurelist file format
739     into a single file format and make them reloadable asynchronously.
740 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
741     reloadable at runtime.
742 root 1.6 - implement 64x64 faceset support.
743     - implement fxixsx protocol that saves
744     a lot of bandwidth over the old image/face/smooth packets
745 root 1.11 and allows images > packetsize, incremental and background
746     transfers.
747 root 1.6 - implement a bandwidth-saving smoothing protocol that works
748     on a face basis as opposed to a mapspace basis.
749 root 1.7 - the server can now rate-limit image uploads to not exceed
750     a certain (client-configurable) speed while guarenteeing full
751     freedom of movement.
752 root 1.8 - implement new ex command to request item descriptions.
753     - implement new msg command for in-game messages with meta
754     information (using xml).
755 root 1.9 - enforce utf-8 for all text messages.
756 root 1.13 - added micropather (not used yet).
757 root 1.6 - many, many bugfixes.
758 root 1.1
759 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
760 root 1.1 - make coroapi accessible to cf+.
761     - moved map handling logic completely to perl
762     - per player maps are now marked in the map
763 root 1.2 - maps are saved completely differently now,
764     and much more often.
765 root 1.17 - rewrote map header parser and writer, to be much faster.
766 pippijn 1.4 - maps and players are now (in the average case) loaded
767 root 1.2 and saved completely asynchronously, I/O contention will no
768     longer freeze the server.
769 pippijn 1.4 - players and maps can be loaded anytime, without the player
770 root 1.2 being logged in.
771 root 1.1 - automatically generate method interfaces for perl from headers
772     - unbundled freezethaw
773     - mostly rewrote common/map.C
774     - completely rewrite server/swap.C
775     - introduced "runtime", the CCT clock (corrected crossfire time) :)
776     - introduced new keyword for map files: file_format_version (integer, server version: 0)
777     - better message for apply failures due to applymode
778     - removed most all of the weather code
779     - unified logging to stderr and file
780     - too many minor changes to document