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Revision: 1.379
Committed: Sat Jun 27 08:35:03 2009 UTC (14 years, 10 months ago) by root
Branch: MAIN
Changes since 1.378: +2 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.357 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38 root 1.361 TODO: autopickup in shop
39 root 1.375 TODO: quit charcetr doesn't nuke in-memory per-player maps
40    
41 root 1.364 - avoid a crash when a player tries to apply a lighter.
42 root 1.376 - allow a spell argument for dimension door.
43 root 1.362 - move shop item listing and some otherstuff into the info tab.
44 root 1.360 - avoid crashes when non-players cast party spells.
45 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
46 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
47     - small improvement of the number of potions in shops
48     (by Job Vranish).
49     - added a few party spells (by Job Vranish).
50 root 1.362 - use a common message dynbuf.
51 root 1.364 - destroying tear down objects will now use the full hp range
52     for animation and will only destroy/lastframe when hp < 0.
53     - allow monsters to use earth to dust.
54     - use manhattan distance for get_rangevector_from_mapcoord, just as
55     in get_rangevector.
56     - los updates now correctly take tiled maps into account.
57     - do los updates even on maps without darkness.
58 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
59 root 1.375 - upgrade to IO::AIO 3.21.
60 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
61 elmex 1.373 - properly catching exceptions from callback in irc.ext.
62 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
63 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
64 elmex 1.368 - (arch) added hint about usage to Slag Ex.
65 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
66     like the rest.
67 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
68 root 1.378 - (arch+maps) added rate limited converter and adjusted
69     /elmex/mana_fountain.
70     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
71     - reduce size of casting_time, move_status, attack_movement,
72     last_heal and last_sp slots, squeezing some more space out of struct
73 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
74     anywhere.
75 root 1.358
76 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
77     - fixed bug in alchemy, where finding the right object for enhancements
78     didn't work.
79 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
80     effects (w.r.t. put_more) per mapspace, to give the server a chance
81     to survive a hundred deathsheads.
82 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
83     disastrous bug of unfortunately unknown proportions...
84 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
85 root 1.343 - use gender-neutral place descriptions for invite.
86 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
87     Thanks go to Lisa Larsen!
88 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
89     anymore).
90 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
91 root 1.345 - use better dependency tracking for include/keyword.h.
92 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
93     so it is possible to invite somebody out of some stck-till-death traps,
94 root 1.346 or simply to commit suicide.
95 root 1.352 - replace the "ignoring delayed commands" message by something more useful
96     (cf. cunning gnome freezeing issue).
97 elmex 1.349 - various fixes for weapon improvements.
98 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
99 root 1.353 - support T and G sequences in cfpod.
100 root 1.343
101 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
102 root 1.339 - convert me command from per-map to chat, which makes more sense, also
103     document it.
104 elmex 1.336 - more than one spellbooks of same class can now be given
105     in class selection.
106 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
107     spell rebalancements.
108 elmex 1.338 - the IRC gateway filters IRC colors now.
109 elmex 1.336
110 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
111 root 1.331 - (arch) fix quiver of Holding Bolts.
112 root 1.332 - applying unpaid items will now examine them.
113 root 1.330 - add "What" column to body command, showing items in that slot.
114 elmex 1.329 - redesigned and rebalanced lamps and torches.
115 root 1.330 - add "..." to item names that have been shortened.
116     - fixed "assign" function that squeezes strings into fixed length.
117 elmex 1.333 - add cursed effect to lamps and (some) torches.
118 elmex 1.334 - fixed bad assigned crafting skills and their tools.
119 root 1.312
120 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
121 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
122 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
123 root 1.312 - make monster smell logic dependent on their wisdom stat.
124 root 1.324 - put the death reason into a separate tab.
125     - converted "connected" slot to string, cleanly got rid of some ugly
126     hacks such as the path_attuned hack.
127 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
128     - replace one-at-a-time hash by faster than smaller FNV-1a hash
129     when hashing strings.
130 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
131 elmex 1.320 whether the right cauldron is used.
132 root 1.313 - considerably optimise shared string implementation by
133 root 1.316 making its null value a compiletime constant.
134 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
135     as well as using shstr_cmp to pass shared stringsa round efficiently,
136     for lots of code size savings.
137 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
138     they are sleeping: generators now check for the sleeping flag.
139 root 1.318 - tell gcc not to excessively inline some perl interface functions.
140 root 1.322 - remove marking rune length limit.
141 root 1.323 - fix formatting of cfpod when a verbatim block was following
142     a single newline.
143     - move resistances, statistics and showpets command output into tabs.
144 root 1.326 - implement map scripts that can replace the boulder logic without
145     having to write extensions.
146 root 1.310
147 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
148 root 1.302 - fix a longstanding bug that teared multipart monsters
149     at map boundaries apart.
150 root 1.292 - temporarily make permanently invisible player visible when
151     he/she makes noise.
152 root 1.284 - fix being able to see through walls a bit.
153 root 1.303 - improve look at output.
154 root 1.285 - completely replaced the line of sight algorithm with a variant
155     of spiral fov capable of visibility grades and arbitrary
156     shadow angles, that uses less memory and less code.
157     - the new los code supports arbitrary map rectangles and loosens
158 root 1.310 other restrictions of the old code, supporting further optimisations.
159     - update los if blocksview-objects are inserted in a map, not just when
160 root 1.287 removed (e.g. for summon fog).
161 root 1.303 - permanent invisibility doesn't make immune against making noise:
162     implement a noise system that allows monsters to locate the player
163     when he/she makes noise.
164     - implement a primitive smell system that monsters can use to track
165     players.
166 elmex 1.288 - create bomb now also works when casted by door traps.
167 elmex 1.290 - (arch) new torch graphics.
168 root 1.289 - (maps) considerably soften the subway spider.
169 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
170     the guards from being killed by players.
171 root 1.310 - (maps) lots of tweaks in and around scorn.
172     - (maps) use special non-blocksview jungle, mountain and
173     darkforest freely on the worldmap, to get gradual sight obstacles
174     instead of total blackout in those areas.
175 root 1.289 - no maximum darkness for outdoor maps anymore.
176 root 1.291 - add more hints, fix some messages.
177 root 1.292 - fix a bug: firing rods should tell you something about them.
178     - make light additive even within players.
179 root 1.293 - darken xrays effect a bit.
180     - improve handling of los changes when inserting or removing
181     objects, not perfect yet.
182     - make map darkness signed (formerly unsigned) to allow
183 root 1.294 ambient lighting and centrally manage darkness as an offset.
184     - revamped, fixed and documented the server calendrics, also
185     tell users the current time and data, to improve awareness.
186     - implement proper wizlook flag and handling of wizlook, instead
187     of dumbly just clearing los once.
188 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
189     and has a smaller runtime variance.
190 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
191     making them actually useful.
192     - see_in_dark now increases the viewing radius by 3.
193 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
194     speedup, as well as in many other places.
195 root 1.299 - remove support for extended map infos - these are not used
196     by the deliantra client and removing them gives us a 10% speedup
197     when sending map changes.
198 root 1.300 - remove most gcfclient and other client bug workarounds, as well
199     as now obsolete protocol versions, simplying the code.
200 root 1.301 - optimise and simplify generation of random numbers.
201 root 1.303 - correctly provide a non-zero default density for materials, to
202     avoid crashes, fix other bugs in the material handling code.
203     - fix volume calculations.
204     - fix cfpod parsing when multiple verbatim blocks were separated by
205     newlines.
206 root 1.305 - increase monster detection radius from wis/5 to wis/3.
207 root 1.306 - remove old pickup modes.
208     - remove obsolete disarm and search commands (search wasn't working
209     anyways).
210 root 1.308 - fix a crash when an npc applied a sign.
211 root 1.284
212 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
213 root 1.283 - this release is assumed to be very stable.
214     - (maps) radically redesigned and improved tutorial.
215 root 1.280 - directional casting no longer immediately removes the invisible effect.
216 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
217 root 1.272 - fix overflow in lighting calculations.
218     - negative glow radii can no longer cause total darkness.
219 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
220     only maximally-lit ones.
221 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
222     - swashbucklers got the oratory skill now.
223 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
224 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
225 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
226 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
227     (which was probably broken, too).
228 root 1.281 - support negative glow radii during daytime, too.
229     - use circular, not rectangular, viewing area.
230     - use minimum viewing distance of 2 in outdoor maps.
231     - negative glow is stronger than viewing area or lamps.
232 root 1.283 - (arch) new darkness spell face.
233 root 1.272
234 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
235     - (maps) completely redesigned scorn.
236 root 1.269 - "cast light" now works on oneself.
237 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
238     negative glow radii again (they were totally broken before).
239 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
240 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
241 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
242 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
243 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
244     back to the player.
245 root 1.251 - attuned/repell and spell base level system reworked.
246 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
247 root 1.247 be less erratic now.
248 root 1.248 - refuse to write the uuid file if the uuid is zero
249     (to avoid writing it in early crashes).
250 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
251     - speed up emergency_save by not syncing every file separately.
252     - no longer reattach perl to every object on reload, it's slow, and no longer
253     necessary since we don't nuke stashes anymore.
254     - do not bootstrap perl from the commandline args, use separate eval for
255     better error reporting.
256 root 1.259 - fix a crash when pushing cone spells met ice attacks.
257 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
258 root 1.255 - speed up map refresh in server a bit.
259 elmex 1.258 - refactored drop code and fixed some programming errors in it.
260 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
261 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
262 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
263     as the current weight of the inventory.
264 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
265     dragonfire has been introduced for the non-dragon players.
266 root 1.265 - remove unused "tooltype", "start_holding" object slots.
267     - change "weapontype" object slot to uint8.
268     - convert "hide" object slot into flag.
269     - reorder object members for better locality of reference and codesize
270     decrease.
271 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
272 root 1.267 - fix a crash when no skill could be found when killing amonster.
273 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
274     every completed aio operation.
275 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
276     and update mapspaces if necessary.
277 root 1.246
278 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
279 root 1.241 - removed all command line parsing, only env variables are supported
280     anymore.
281 root 1.239 - region-specific monsters will now once more be on the worldmap.
282 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
283 root 1.225 would grow out of bounds.
284 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
285 root 1.222 - fixed a double-escaping bug in the pod-parser.
286     - rewrote the cfpod parser in C++.
287     - hintmode moved to C++, players need to re-set their hintmode if
288     they dislike "show".
289 root 1.231 - fix RIP inscription.
290 root 1.239 - bump login name length from 18 to 20 char max.
291 root 1.231 - correctly support gender in emotes.
292     - correctly support gender in the death messages.
293     - correctly generate death messages for players only when they really die,
294     with increased information.
295 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
296     and data corruption (but apparently was never triggered).
297 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
298 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
299     data corruption bug.
300 root 1.223 - tweak coredumping/monitoring a bit.
301 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
302 root 1.227 - do not crash in the loader when an inventory object could not be loaded
303     (from a corrupted file).
304 root 1.241 - redid skills command to send output to proper channel.
305 root 1.233 - object->map is no longer refcounting.
306 root 1.228 - add FLAG_DEBUG for internal debugging.
307 root 1.231 - add NDI_VERBATIM flag to send_msg.
308 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
309 root 1.240 - player->exists is no longer a sync_job.
310 root 1.233 - split login.ext's player scheduler into
311     it's own player-scheduler.ext extension.
312 root 1.222
313 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
314 root 1.212 - require perl 5.10.
315 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
316 root 1.204 - swap player and observed count's on the map when observing.
317 root 1.205 - add (mostly untested) mapspace perl class and accessors.
318 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
319 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
320     could be found.
321 root 1.208 - pits now have a configurable "random spread" range and default
322 root 1.213 to a radius of two now.
323 root 1.212 - rewrite pay_player_arch.
324     - use a more stable perl_reload implementation.
325     - do not use Symbol::delete_package (causes crashes after perl-reload),
326     use our own, safer, clear_package instead.
327     - when asynchronously dumping core, close all file handles to allow
328     the server to restart concurrently.
329 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
330     sequences, without double-encoding. it should be faster, too.
331     - the above fixes wrong display of help tetx and many other issues.
332 root 1.216 - use lzf and frag packets for large messages for clients supporting them
333 root 1.218 (0.9976+), use it for long books and other messages.
334 root 1.210 - eradicate listen command and corresponding code.
335 root 1.211 - eradicate logs command.
336 root 1.218 - let the client log into the server log, used for crash backtraces.
337 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
338     old style spell objects with the spell magic bullet.
339 root 1.220 - (arch) fixed skill less rods in the archetypes
340 root 1.204
341 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
342 elmex 1.197 - made jeweler workbench larger and some other minor map
343     changes in jeweler town.
344 root 1.196 - fixed wrong item handling in jeweler skill code.
345 root 1.198 - (arch) use a special "key_random_map" for random map keys
346     that are used up.
347 root 1.199 - fix a crash when the player who was observed has logged out long
348     enough for his region/map to be gone.
349 root 1.200 - port to g++-4.3's incompatible tr1 changes.
350 root 1.201 - add some missing dependencies.
351 root 1.203 - log to /var/log/deliantra/ by default.
352     - hack observe code to enable smooth movmenet when observing.
353 elmex 1.195
354 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
355 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
356 root 1.179 - correctly move gsay to the party channel.
357 root 1.178 - fix a crash when animate weapon was used in some areas.
358 elmex 1.177 - fixed unnecessary identification of by converters created objects.
359 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
360     with NPCs.
361 elmex 1.175 - (arch) dragon scales got proper type now
362 root 1.193 - object::decrease would sometimes cause container weights to
363     be wrong, this has been fixed.
364 root 1.194 - do not send time updates for newly-seen items.
365 root 1.185 - thawing an icecube will once more drop its contents to the ground.
366 root 1.183 - fix cone spells etc. going through walls sometimes.
367 root 1.186 - fix a weight update bug that sometimes left containers
368     with wrong weights.
369 root 1.194 - added auto_apply event and extension for shop tiles.
370 root 1.172 - work around get_map_flags invoking perl and switching the stack.
371     - make sure the map is loaded when using a town portal return.
372 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
373     where healing spells didn't cost any grace.
374 root 1.173 - fix starvation kill reason.
375 root 1.174 - fix pk killer name message.
376 root 1.189 - don't let people apply signs with @match.
377 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
378     what seems to be the biggets memleak in the server).
379 elmex 1.171
380 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
381 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
382     - use anyevent to manage listen ports (this enables IPv6 support).
383 root 1.167 - server supports ipv6 client connections now.
384 root 1.168 - use newly-available Coro::AnyEvent.
385 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
386     to let it handle AIO requests.
387 root 1.167
388 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
389 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
390     processing considerably (especially in the client) and reduces data transfers
391     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
392 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
393     - (map) fixed npc dialogue in pup_land/s_f/special.
394     - bugfix: fix a crash when a player casts a swarm spell and then logs out
395     (swarm spells now stay in the player's inventory).
396 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
397 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
398     archetype *archname* (chairs of different facings were merged).
399     - bugfix: fix a potential crash issue in find_object_name (not used
400     normally).
401 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
402     (destruction, magic missile etc.).
403 root 1.163 - swarm spells without a direction now use various spiral patterns
404     instead of being fully random.
405 root 1.158 - update AnyEvent API to 3.4 and above.
406 root 1.156
407 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
408 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
409 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
410 root 1.152 - bugfix: the jumping skill now gives experience for jumping
411     and for attacking monsters. it also takes about one second to do a jump.
412 root 1.138 - bugfix: players couldn't starve in 2.53 :(
413 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
414 root 1.152 - bugfix: spell effects like word of recall are removed on death.
415 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
416     were created outside a map.
417 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
418     (fixed by reversing the logic).
419 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
420 root 1.153 - bugfix: the random map generator no longer leaks key objects.
421 root 1.154 - bugfix: support random maps >127x127.
422 root 1.152 - (maps) fixed the death certificate system in nimbus.
423 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
424 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
425 root 1.147 - (arch) give ball lightning a real name.
426 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
427 root 1.155 - support cfpod in ex replies (client item tooltips).
428 root 1.143 - unapply item in range slow when readying a spell.
429 root 1.148 - bugfix: account for rounding errors in weight updates.
430 root 1.139 - remove synchronous mkdir in chargen_race_done.
431     - fix per-race starting maps.
432 root 1.142 - check hiscore on suicide and quit as well.
433 root 1.138 - tell players when they are starving.
434 root 1.133 - get rid of costly object_from_name conversion for altar effects.
435     - fix map difficulty calculation for generators.
436 root 1.146 - slightly more intelligent handling of "is_animated" flag.
437 root 1.149 - support no_drop map header flag (before it was only available internally).
438 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
439 root 1.133
440 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
441 root 1.119 - bugfix: custom skill settings were not saved by the server.
442     - bugfix: remove did not actually remove items from the inventory, leaving
443 root 1.116 ghost items.
444 root 1.119 - bugfix: properly update items identified on the ground.
445 root 1.120 - bugfix: use localtime_r in the logger thread.
446 root 1.122 - bugfix: player starvation will now give the correct kill reason.
447     - bugfix: archetype reloads could crash the server.
448 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
449 elmex 1.114 player is not logged in.
450 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
451 root 1.117 server startup.
452 root 1.128 - bugfix: fix the door surround check in the random map generator.
453     - (maps) fix heaven quest difficulty progression.
454     - (maps) fix some random map styles.
455     - dropping items a shop is not interested in won't sell them anymore.
456     - rods and horns with a too low maximum charge allow now at least one discharge.
457     - implement kill & death statistics.
458     - random map preparation is no longer synchronous.
459     - rewrite find_style in perl, no longer does synchronous I/O.
460     - improve random map specials placement.
461     - make the killer a real object pointer instead of a string, improved
462     kill reason messages.
463 root 1.117 - take advantage of new aio_close and aio_chmod.
464 root 1.128 - implement archetype::get, object::deep_clone and update callers.
465 root 1.125 - change_abil is much faster.
466 root 1.126 - update the floorbox more often to work around the reverses item order
467     display in clients.
468 root 1.125 - cleaned up object copying by encapsulating it to a single place.
469 root 1.126 - add hints to the invite messages.
470 root 1.127 - rewrote key<->value pair handling.
471 root 1.128 - use an independent random number generator for the random map generator.
472 elmex 1.113
473 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
474 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
475     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
476     - completely automate the weight handling, should fix all weight
477     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
478 root 1.103 - reloading archetypes while a user was in the character creation phase
479     could crash the server.
480 root 1.106 - fix a nontrivial number of cases of code commented similar
481     to "is this really correct?", as many of those cases are now handles
482     automatically by lower level code.
483     - replace many ad-hoc checks for client visibility by object::visible_to,
484     should result in broader applicability of functions using it.
485 root 1.104 - merge items with different arch pointers refering to the same arch
486     (due to archetype reloads).
487 root 1.106 - refactored the object remove/insert functions and most related
488     functions (decrease, split, merge_ob etc.).
489 root 1.105 - make it compile better on freebsd (reported by pippijn).
490 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
491 root 1.108 - fix the longstanding "container stays open" bug.
492 root 1.107 - improved floorbox updating to be incremental and other protocol
493     optimisations.
494     - get rid of update_after_inventory_change and only do update stats
495     for weight once/tick/player at max.
496 root 1.109 - rewrite party commands, use party channel.
497 root 1.103
498 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
499 root 1.97 - properly link against libgthread as that is needed to make the slice
500     allocator thread-safe.
501 root 1.91 - support perls not compiled with 64 bit support (though this is not a
502     recommended configuration) (reported by Samuel Gondouin).
503 root 1.94 - always put godgiven items into the player inventory, never any containers.
504 root 1.92 - (maps, arch) the scorn go club was founded!
505 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
506 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
507     became a real spell-class.
508 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
509     - (arch) considerably strengthened spark shower and destruction.
510     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
511     finally reloadable at runtime.
512     - changed archetype loading algorithm to only require one pass and
513     use delayed resolving of references.
514 root 1.101 - examine command now uses the examine infobox.
515 root 1.102 - implement an "incremental garbage collector" for archetypes.
516 root 1.98 - enable slice allocator again.
517 root 1.96 - implement optional free memory poisoning.
518 root 1.91
519 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
520 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
521 root 1.85 skill.
522 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
523     names (also update all maps to use money instead of coins).
524 root 1.78 - add uuid accessors to perl.
525     - add coin names and archetype accessors to perl.
526 root 1.80 - fix runtime uuid file format to use "." instead of ",".
527 root 1.78 - change perl extensions to not use hardcoded coins and values.
528 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
529     and be more parsimonous of uuid usage by the exact value out on exit.
530 root 1.86 - write log messages in another thread, removing another sync point.
531     - support multi-line log messages in a nicer way.
532 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
533 root 1.81 - fix a minor memleak in the random map generator.
534     - some parts of the random map generator are not coroutine-safe,
535     so only call it "single-threaded".
536     - major cleanup of memory management in random map generator.
537 root 1.87 - slight refactoring of the random map generator, faster too.
538 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
539     bookkeeping bug.
540 root 1.87 - work around "player is on active list" problem by deactivating player
541     after loading.
542 root 1.81 - garbage collect shstr's more evenly and adaptively only when
543     there have in fact been allocations.
544 root 1.82 - fix object::insert to do as documented and insert into the env
545     if necessary.
546     - fix cf::map::unique_maps.
547     - fix nrof overflow check in can_merge_slow.
548     - fix converter code to handle >31 bit values.
549 elmex 1.83 - added support for the player_sold flag
550 root 1.84 - converters no longer accept unpaid items.
551 root 1.88 - canonicalize random map meta files for better unification.
552 root 1.77
553 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
554 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
555     when mlockall has been used.
556 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
557 root 1.72 - use separate thread for ticker timing (and more in the future).
558     this greatly increases timing accuracy and gets rid of an enourmous
559     number of gettimeofday calls.
560 root 1.82 - use a separate thread to signal aio completion, for lower latency.
561 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
562 root 1.71
563 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
564 root 1.68 - rebalanced default experience table to be more exponential
565     and much easier up to level ~40, then moderately harder.
566 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
567 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
568     - do not exit on reload/load errors but properly cleanup.
569 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
570 root 1.66
571 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
572 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
573     (this fixes the jeweler skill).
574 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
575 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
576 root 1.63 - move tombstone to real map if player died due to cave-in (even if
577     it has reset, which is better than putting it on the savebed, also as
578 root 1.321 proof that the player didn't use a savebed).
579 root 1.59
580 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
581 root 1.56 - work around perl bug in configure perl module version check.
582 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
583 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
584 root 1.52 - fix a bug in animate_weapon, causing a crash.
585 root 1.54 - no longer exit when a coroutine throws an exception.
586 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
587 root 1.53 - fix the "<player> is nuts" message.
588 root 1.58 - fix an exception at logout due to the json_coder being gone.
589 root 1.43 - upgrade to EV version 2.0 API.
590 root 1.47 - when players don't apply a savebed correctly but stand above one,
591     do not move or kill them.
592 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
593 root 1.43 - implement generic framework for server-side resource files.
594     - implement resource file update event.
595     - hook experience table update into the framework.
596     - move jeweler.yaml to resources (arch/).
597 root 1.44 - switch from Crossfire to Deliantra perl module.
598     - implement json2json arch filter.
599 root 1.45 - implement widget protocol version 2, support for ui templates.
600 root 1.54 - mapinfo is now handled fully asynchronously.
601 root 1.48 - ext/irc: also log irc messages.
602 root 1.51 - ext/schmorplog: write user stat files asynchronously.
603 root 1.43
604 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
605 elmex 1.41 - limited the number of items that can be picked up and dropped
606 root 1.42 as temporary measurement against bad performance or dropping things
607     (this lead to long freezes and triggered the watchdog).
608 elmex 1.41 - improved the performance of the drop command a bit.
609 root 1.38 - switch from Event to EV for higher performance, easier usage,
610     less bugs...
611 root 1.39 - updated to release version of the gnu affero license.
612 root 1.38
613 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
614 root 1.36 - more thoroughly rename the binaries, contact addresses.
615     - update the copyrights.
616 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
617     crashes.
618 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
619     potentially causing crashes.
620 root 1.35 - assign weapons on user load time, not login-time, avoiding
621     crashes.
622    
623 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
624 root 1.32 - fixed an important bug that caused passwords to be forgotten.
625 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
626     in some of the maps.
627 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
628     which is now trivial to do.
629 root 1.33 - removed all traces of the old (and never working) plug-in interface
630     (70kb code less on amd64).
631 root 1.34 - improve/tune scheduling priorities.
632     - fix some freezing bugs.
633     - fix a memory corruption problem in dynbuf.printf.
634     - use channels for chat and many informational commands.
635     - improved the tutorial.
636     - create missile is now fixed.
637     - race fields must now contain archetypes.
638     - jumping skill now works as advertised.
639 root 1.31
640 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
641 root 1.24 - relicense under the gnu affero license.
642 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
643 root 1.24 - implement server-side framework for generic resources.
644     - use resource framework for server-provided ambient
645     music.
646 root 1.27 - save object owners (players only atm).
647 root 1.24 - replace limited sound api with server-provided sound effects.
648     - new sc (sound control) protocol command.
649     - improve fxix protocol to include types.
650     - exactly fill tcp segments, if possible.
651     - output-rate is now an upper limit, the server will automatically
652     (and quite perfectly) adjust to the network conditions, ensuring
653     low latency even during bulk transfers (music, images, sounds etc.).
654     - implement server-side widgets (i.e. client widgets controlled
655     in the server side). this will allow future expansion without
656     having to upgrade clients.
657     - implement a (artwork) world map with realtime player position
658     tracking.
659     - new and more efficient extcmd (server still supports old extcmd
660     protocol).
661 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
662     calcluation that could be easily exploited by users.
663     - rebalanced diseases to spread more naturally/evenly.
664     - completely asynchronous map loading even for tiled maps.
665 root 1.24 - replace simple messaging protocol with channels carrying metadata
666     (similar to message types, but more directed at the user).
667     - reduce command processing latency by a whopping 120ms by
668     reordering some processing steps inside the server. this directly
669     reduces lag by 120ms.
670     - actually send spell faces to the client.
671 root 1.23 - implement player genders.
672 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
673     otherwise return to savebed and possible kill if the log-out
674     was for too long.
675     - fast socket-dead detection (kick player after 8 seconds without ack).
676     - greatly reduce the cpu time needed to draw maps _again_.
677     - archetypes are now subclasses of objects.
678     - rebalanced shop greed and approval functions to be more realistic
679     (and likely match the actual intention).
680 root 1.23 - implement "crossfire pod" format for messages, with working bold,
681     italic, gender-specific text, paragraphs etc.
682 root 1.24 - implemented hint framework, players can opt to receive hints.
683     - implemented (long) book framework, added some books from the cf wiki.
684 root 1.23 - implement generic message framework that uses xml, utf8 for the client
685     protocol and is capable of transmitting generic meta information.
686 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
687     - replace the nexus by a per-player tutorial map that teaches stuff
688     better than the newbie house.
689 root 1.18 - fix the magicmap colours.
690 root 1.19 - optimise map update even more by removing unneeded code and checks.
691     - decouple map and stats update from pl->ob and use pl->observe instead.
692     - implement observe command.
693 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
694     calls with a simple comparison.
695     - fix a latent crossfire bug that could crash the server because the
696     map refresh did not update the mapspace.
697 root 1.24 - support custom keys for regions and maps, regions are now
698     refcount-managed.
699     - allow worldmap overlays anywhere in the 000..999 range.
700     - new system to acquire time slices for background jobs, to reduce
701     jitter.
702 root 1.27 - semi-persistent object-referencing framework (currently only players
703     supported).
704 root 1.22 - dependency tracking for perl extensions.
705 root 1.24 - new slag-ex extension for cleaning cauldrons.
706     - fix invoke result processing.
707     - there are even less i/o syncpoints in the server now.
708 root 1.29 - added map-tags extension that scans all maps for object tags
709     and records them in the database (not used yet).
710 root 1.28 - metaserver 2 support.
711 root 1.22 - many more bugfixes and minor optimisations.
712 root 1.16
713 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
714 root 1.14 - optimised event invocation (non-wanted events can now be
715     skipped with 4-5 inlined instructions).
716 root 1.12 - complete rewrite of town_portal: it now creates a portal
717     to the "nearest" town only, travel is only possible
718 root 1.13 to the town and back, anybody can use it (also removes
719     one of the remaining syncpoints in the server).
720 root 1.10 - complete rewrite of the range/attack skill slot system:
721     there are now two slots, one for combat, one for ranged
722     attacks.
723     - introduce the concept of a current weapon (either a ranged
724     or a combat weapon/skill/tool) and switch between them as
725     needed.
726     - rewrite bow code so bows get more useful: apply damage,
727     attacktype and other stats to the arrows and treat
728     bows as weapons. also rebalance the missile weapons skill
729     so its damage increases with level.
730     - rewrite the complete player speed logic: weapon_speed now
731     works as documented and there are no unnatural speed boosts.
732 root 1.6 - implement a utility - cfutil - that simplifies arch and map
733     installation, replacing the old collect scripts and
734 root 1.9 simplying deployment by scaling and cutting faces as required.
735     - simplify the map protocol extensively by taking advantage
736     of missing bigfaces, speeding up map generation immensely.
737 root 1.6 - implement inherit keyword allowing archetypes to inherit from
738     other archetypes.
739     - rationalise archetype, region and treasurelist file format
740     into a single file format and make them reloadable asynchronously.
741 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
742     reloadable at runtime.
743 root 1.6 - implement 64x64 faceset support.
744     - implement fxixsx protocol that saves
745     a lot of bandwidth over the old image/face/smooth packets
746 root 1.11 and allows images > packetsize, incremental and background
747     transfers.
748 root 1.6 - implement a bandwidth-saving smoothing protocol that works
749     on a face basis as opposed to a mapspace basis.
750 root 1.7 - the server can now rate-limit image uploads to not exceed
751     a certain (client-configurable) speed while guarenteeing full
752     freedom of movement.
753 root 1.8 - implement new ex command to request item descriptions.
754     - implement new msg command for in-game messages with meta
755     information (using xml).
756 root 1.9 - enforce utf-8 for all text messages.
757 root 1.13 - added micropather (not used yet).
758 root 1.6 - many, many bugfixes.
759 root 1.1
760 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
761 root 1.1 - make coroapi accessible to cf+.
762     - moved map handling logic completely to perl
763     - per player maps are now marked in the map
764 root 1.2 - maps are saved completely differently now,
765     and much more often.
766 root 1.17 - rewrote map header parser and writer, to be much faster.
767 pippijn 1.4 - maps and players are now (in the average case) loaded
768 root 1.2 and saved completely asynchronously, I/O contention will no
769     longer freeze the server.
770 pippijn 1.4 - players and maps can be loaded anytime, without the player
771 root 1.2 being logged in.
772 root 1.1 - automatically generate method interfaces for perl from headers
773     - unbundled freezethaw
774     - mostly rewrote common/map.C
775     - completely rewrite server/swap.C
776     - introduced "runtime", the CCT clock (corrected crossfire time) :)
777     - introduced new keyword for map files: file_format_version (integer, server version: 0)
778     - better message for apply failures due to applymode
779     - removed most all of the weather code
780     - unified logging to stderr and file
781     - too many minor changes to document