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Revision: 1.380
Committed: Sun Jun 28 16:46:49 2009 UTC (14 years, 10 months ago) by root
Branch: MAIN
Changes since 1.379: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.357 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38 root 1.361 TODO: autopickup in shop
39 root 1.375 TODO: quit charcetr doesn't nuke in-memory per-player maps
40    
41 root 1.380 TODO: #d# in login.ext
42 root 1.364 - avoid a crash when a player tries to apply a lighter.
43 root 1.376 - allow a spell argument for dimension door.
44 root 1.362 - move shop item listing and some otherstuff into the info tab.
45 root 1.360 - avoid crashes when non-players cast party spells.
46 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
47 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
48     - small improvement of the number of potions in shops
49     (by Job Vranish).
50     - added a few party spells (by Job Vranish).
51 root 1.362 - use a common message dynbuf.
52 root 1.364 - destroying tear down objects will now use the full hp range
53     for animation and will only destroy/lastframe when hp < 0.
54     - allow monsters to use earth to dust.
55     - use manhattan distance for get_rangevector_from_mapcoord, just as
56     in get_rangevector.
57     - los updates now correctly take tiled maps into account.
58     - do los updates even on maps without darkness.
59 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
60 root 1.375 - upgrade to IO::AIO 3.21.
61 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
62 elmex 1.373 - properly catching exceptions from callback in irc.ext.
63 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
64 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
65 elmex 1.368 - (arch) added hint about usage to Slag Ex.
66 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
67     like the rest.
68 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
69 root 1.378 - (arch+maps) added rate limited converter and adjusted
70     /elmex/mana_fountain.
71     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
72     - reduce size of casting_time, move_status, attack_movement,
73     last_heal and last_sp slots, squeezing some more space out of struct
74 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
75     anywhere.
76 root 1.358
77 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
78     - fixed bug in alchemy, where finding the right object for enhancements
79     didn't work.
80 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
81     effects (w.r.t. put_more) per mapspace, to give the server a chance
82     to survive a hundred deathsheads.
83 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
84     disastrous bug of unfortunately unknown proportions...
85 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
86 root 1.343 - use gender-neutral place descriptions for invite.
87 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
88     Thanks go to Lisa Larsen!
89 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
90     anymore).
91 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
92 root 1.345 - use better dependency tracking for include/keyword.h.
93 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
94     so it is possible to invite somebody out of some stck-till-death traps,
95 root 1.346 or simply to commit suicide.
96 root 1.352 - replace the "ignoring delayed commands" message by something more useful
97     (cf. cunning gnome freezeing issue).
98 elmex 1.349 - various fixes for weapon improvements.
99 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
100 root 1.353 - support T and G sequences in cfpod.
101 root 1.343
102 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
103 root 1.339 - convert me command from per-map to chat, which makes more sense, also
104     document it.
105 elmex 1.336 - more than one spellbooks of same class can now be given
106     in class selection.
107 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
108     spell rebalancements.
109 elmex 1.338 - the IRC gateway filters IRC colors now.
110 elmex 1.336
111 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
112 root 1.331 - (arch) fix quiver of Holding Bolts.
113 root 1.332 - applying unpaid items will now examine them.
114 root 1.330 - add "What" column to body command, showing items in that slot.
115 elmex 1.329 - redesigned and rebalanced lamps and torches.
116 root 1.330 - add "..." to item names that have been shortened.
117     - fixed "assign" function that squeezes strings into fixed length.
118 elmex 1.333 - add cursed effect to lamps and (some) torches.
119 elmex 1.334 - fixed bad assigned crafting skills and their tools.
120 root 1.312
121 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
122 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
123 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
124 root 1.312 - make monster smell logic dependent on their wisdom stat.
125 root 1.324 - put the death reason into a separate tab.
126     - converted "connected" slot to string, cleanly got rid of some ugly
127     hacks such as the path_attuned hack.
128 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
129     - replace one-at-a-time hash by faster than smaller FNV-1a hash
130     when hashing strings.
131 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
132 elmex 1.320 whether the right cauldron is used.
133 root 1.313 - considerably optimise shared string implementation by
134 root 1.316 making its null value a compiletime constant.
135 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
136     as well as using shstr_cmp to pass shared stringsa round efficiently,
137     for lots of code size savings.
138 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
139     they are sleeping: generators now check for the sleeping flag.
140 root 1.318 - tell gcc not to excessively inline some perl interface functions.
141 root 1.322 - remove marking rune length limit.
142 root 1.323 - fix formatting of cfpod when a verbatim block was following
143     a single newline.
144     - move resistances, statistics and showpets command output into tabs.
145 root 1.326 - implement map scripts that can replace the boulder logic without
146     having to write extensions.
147 root 1.310
148 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
149 root 1.302 - fix a longstanding bug that teared multipart monsters
150     at map boundaries apart.
151 root 1.292 - temporarily make permanently invisible player visible when
152     he/she makes noise.
153 root 1.284 - fix being able to see through walls a bit.
154 root 1.303 - improve look at output.
155 root 1.285 - completely replaced the line of sight algorithm with a variant
156     of spiral fov capable of visibility grades and arbitrary
157     shadow angles, that uses less memory and less code.
158     - the new los code supports arbitrary map rectangles and loosens
159 root 1.310 other restrictions of the old code, supporting further optimisations.
160     - update los if blocksview-objects are inserted in a map, not just when
161 root 1.287 removed (e.g. for summon fog).
162 root 1.303 - permanent invisibility doesn't make immune against making noise:
163     implement a noise system that allows monsters to locate the player
164     when he/she makes noise.
165     - implement a primitive smell system that monsters can use to track
166     players.
167 elmex 1.288 - create bomb now also works when casted by door traps.
168 elmex 1.290 - (arch) new torch graphics.
169 root 1.289 - (maps) considerably soften the subway spider.
170 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
171     the guards from being killed by players.
172 root 1.310 - (maps) lots of tweaks in and around scorn.
173     - (maps) use special non-blocksview jungle, mountain and
174     darkforest freely on the worldmap, to get gradual sight obstacles
175     instead of total blackout in those areas.
176 root 1.289 - no maximum darkness for outdoor maps anymore.
177 root 1.291 - add more hints, fix some messages.
178 root 1.292 - fix a bug: firing rods should tell you something about them.
179     - make light additive even within players.
180 root 1.293 - darken xrays effect a bit.
181     - improve handling of los changes when inserting or removing
182     objects, not perfect yet.
183     - make map darkness signed (formerly unsigned) to allow
184 root 1.294 ambient lighting and centrally manage darkness as an offset.
185     - revamped, fixed and documented the server calendrics, also
186     tell users the current time and data, to improve awareness.
187     - implement proper wizlook flag and handling of wizlook, instead
188     of dumbly just clearing los once.
189 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
190     and has a smaller runtime variance.
191 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
192     making them actually useful.
193     - see_in_dark now increases the viewing radius by 3.
194 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
195     speedup, as well as in many other places.
196 root 1.299 - remove support for extended map infos - these are not used
197     by the deliantra client and removing them gives us a 10% speedup
198     when sending map changes.
199 root 1.300 - remove most gcfclient and other client bug workarounds, as well
200     as now obsolete protocol versions, simplying the code.
201 root 1.301 - optimise and simplify generation of random numbers.
202 root 1.303 - correctly provide a non-zero default density for materials, to
203     avoid crashes, fix other bugs in the material handling code.
204     - fix volume calculations.
205     - fix cfpod parsing when multiple verbatim blocks were separated by
206     newlines.
207 root 1.305 - increase monster detection radius from wis/5 to wis/3.
208 root 1.306 - remove old pickup modes.
209     - remove obsolete disarm and search commands (search wasn't working
210     anyways).
211 root 1.308 - fix a crash when an npc applied a sign.
212 root 1.284
213 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
214 root 1.283 - this release is assumed to be very stable.
215     - (maps) radically redesigned and improved tutorial.
216 root 1.280 - directional casting no longer immediately removes the invisible effect.
217 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
218 root 1.272 - fix overflow in lighting calculations.
219     - negative glow radii can no longer cause total darkness.
220 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
221     only maximally-lit ones.
222 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
223     - swashbucklers got the oratory skill now.
224 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
225 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
226 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
227 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
228     (which was probably broken, too).
229 root 1.281 - support negative glow radii during daytime, too.
230     - use circular, not rectangular, viewing area.
231     - use minimum viewing distance of 2 in outdoor maps.
232     - negative glow is stronger than viewing area or lamps.
233 root 1.283 - (arch) new darkness spell face.
234 root 1.272
235 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
236     - (maps) completely redesigned scorn.
237 root 1.269 - "cast light" now works on oneself.
238 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
239     negative glow radii again (they were totally broken before).
240 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
241 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
242 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
243 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
244 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
245     back to the player.
246 root 1.251 - attuned/repell and spell base level system reworked.
247 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
248 root 1.247 be less erratic now.
249 root 1.248 - refuse to write the uuid file if the uuid is zero
250     (to avoid writing it in early crashes).
251 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
252     - speed up emergency_save by not syncing every file separately.
253     - no longer reattach perl to every object on reload, it's slow, and no longer
254     necessary since we don't nuke stashes anymore.
255     - do not bootstrap perl from the commandline args, use separate eval for
256     better error reporting.
257 root 1.259 - fix a crash when pushing cone spells met ice attacks.
258 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
259 root 1.255 - speed up map refresh in server a bit.
260 elmex 1.258 - refactored drop code and fixed some programming errors in it.
261 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
262 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
263 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
264     as the current weight of the inventory.
265 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
266     dragonfire has been introduced for the non-dragon players.
267 root 1.265 - remove unused "tooltype", "start_holding" object slots.
268     - change "weapontype" object slot to uint8.
269     - convert "hide" object slot into flag.
270     - reorder object members for better locality of reference and codesize
271     decrease.
272 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
273 root 1.267 - fix a crash when no skill could be found when killing amonster.
274 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
275     every completed aio operation.
276 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
277     and update mapspaces if necessary.
278 root 1.246
279 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
280 root 1.241 - removed all command line parsing, only env variables are supported
281     anymore.
282 root 1.239 - region-specific monsters will now once more be on the worldmap.
283 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
284 root 1.225 would grow out of bounds.
285 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
286 root 1.222 - fixed a double-escaping bug in the pod-parser.
287     - rewrote the cfpod parser in C++.
288     - hintmode moved to C++, players need to re-set their hintmode if
289     they dislike "show".
290 root 1.231 - fix RIP inscription.
291 root 1.239 - bump login name length from 18 to 20 char max.
292 root 1.231 - correctly support gender in emotes.
293     - correctly support gender in the death messages.
294     - correctly generate death messages for players only when they really die,
295     with increased information.
296 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
297     and data corruption (but apparently was never triggered).
298 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
299 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
300     data corruption bug.
301 root 1.223 - tweak coredumping/monitoring a bit.
302 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
303 root 1.227 - do not crash in the loader when an inventory object could not be loaded
304     (from a corrupted file).
305 root 1.241 - redid skills command to send output to proper channel.
306 root 1.233 - object->map is no longer refcounting.
307 root 1.228 - add FLAG_DEBUG for internal debugging.
308 root 1.231 - add NDI_VERBATIM flag to send_msg.
309 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
310 root 1.240 - player->exists is no longer a sync_job.
311 root 1.233 - split login.ext's player scheduler into
312     it's own player-scheduler.ext extension.
313 root 1.222
314 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
315 root 1.212 - require perl 5.10.
316 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
317 root 1.204 - swap player and observed count's on the map when observing.
318 root 1.205 - add (mostly untested) mapspace perl class and accessors.
319 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
320 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
321     could be found.
322 root 1.208 - pits now have a configurable "random spread" range and default
323 root 1.213 to a radius of two now.
324 root 1.212 - rewrite pay_player_arch.
325     - use a more stable perl_reload implementation.
326     - do not use Symbol::delete_package (causes crashes after perl-reload),
327     use our own, safer, clear_package instead.
328     - when asynchronously dumping core, close all file handles to allow
329     the server to restart concurrently.
330 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
331     sequences, without double-encoding. it should be faster, too.
332     - the above fixes wrong display of help tetx and many other issues.
333 root 1.216 - use lzf and frag packets for large messages for clients supporting them
334 root 1.218 (0.9976+), use it for long books and other messages.
335 root 1.210 - eradicate listen command and corresponding code.
336 root 1.211 - eradicate logs command.
337 root 1.218 - let the client log into the server log, used for crash backtraces.
338 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
339     old style spell objects with the spell magic bullet.
340 root 1.220 - (arch) fixed skill less rods in the archetypes
341 root 1.204
342 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
343 elmex 1.197 - made jeweler workbench larger and some other minor map
344     changes in jeweler town.
345 root 1.196 - fixed wrong item handling in jeweler skill code.
346 root 1.198 - (arch) use a special "key_random_map" for random map keys
347     that are used up.
348 root 1.199 - fix a crash when the player who was observed has logged out long
349     enough for his region/map to be gone.
350 root 1.200 - port to g++-4.3's incompatible tr1 changes.
351 root 1.201 - add some missing dependencies.
352 root 1.203 - log to /var/log/deliantra/ by default.
353     - hack observe code to enable smooth movmenet when observing.
354 elmex 1.195
355 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
356 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
357 root 1.179 - correctly move gsay to the party channel.
358 root 1.178 - fix a crash when animate weapon was used in some areas.
359 elmex 1.177 - fixed unnecessary identification of by converters created objects.
360 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
361     with NPCs.
362 elmex 1.175 - (arch) dragon scales got proper type now
363 root 1.193 - object::decrease would sometimes cause container weights to
364     be wrong, this has been fixed.
365 root 1.194 - do not send time updates for newly-seen items.
366 root 1.185 - thawing an icecube will once more drop its contents to the ground.
367 root 1.183 - fix cone spells etc. going through walls sometimes.
368 root 1.186 - fix a weight update bug that sometimes left containers
369     with wrong weights.
370 root 1.194 - added auto_apply event and extension for shop tiles.
371 root 1.172 - work around get_map_flags invoking perl and switching the stack.
372     - make sure the map is loaded when using a town portal return.
373 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
374     where healing spells didn't cost any grace.
375 root 1.173 - fix starvation kill reason.
376 root 1.174 - fix pk killer name message.
377 root 1.189 - don't let people apply signs with @match.
378 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
379     what seems to be the biggets memleak in the server).
380 elmex 1.171
381 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
382 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
383     - use anyevent to manage listen ports (this enables IPv6 support).
384 root 1.167 - server supports ipv6 client connections now.
385 root 1.168 - use newly-available Coro::AnyEvent.
386 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
387     to let it handle AIO requests.
388 root 1.167
389 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
390 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
391     processing considerably (especially in the client) and reduces data transfers
392     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
393 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
394     - (map) fixed npc dialogue in pup_land/s_f/special.
395     - bugfix: fix a crash when a player casts a swarm spell and then logs out
396     (swarm spells now stay in the player's inventory).
397 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
398 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
399     archetype *archname* (chairs of different facings were merged).
400     - bugfix: fix a potential crash issue in find_object_name (not used
401     normally).
402 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
403     (destruction, magic missile etc.).
404 root 1.163 - swarm spells without a direction now use various spiral patterns
405     instead of being fully random.
406 root 1.158 - update AnyEvent API to 3.4 and above.
407 root 1.156
408 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
409 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
410 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
411 root 1.152 - bugfix: the jumping skill now gives experience for jumping
412     and for attacking monsters. it also takes about one second to do a jump.
413 root 1.138 - bugfix: players couldn't starve in 2.53 :(
414 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
415 root 1.152 - bugfix: spell effects like word of recall are removed on death.
416 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
417     were created outside a map.
418 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
419     (fixed by reversing the logic).
420 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
421 root 1.153 - bugfix: the random map generator no longer leaks key objects.
422 root 1.154 - bugfix: support random maps >127x127.
423 root 1.152 - (maps) fixed the death certificate system in nimbus.
424 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
425 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
426 root 1.147 - (arch) give ball lightning a real name.
427 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
428 root 1.155 - support cfpod in ex replies (client item tooltips).
429 root 1.143 - unapply item in range slow when readying a spell.
430 root 1.148 - bugfix: account for rounding errors in weight updates.
431 root 1.139 - remove synchronous mkdir in chargen_race_done.
432     - fix per-race starting maps.
433 root 1.142 - check hiscore on suicide and quit as well.
434 root 1.138 - tell players when they are starving.
435 root 1.133 - get rid of costly object_from_name conversion for altar effects.
436     - fix map difficulty calculation for generators.
437 root 1.146 - slightly more intelligent handling of "is_animated" flag.
438 root 1.149 - support no_drop map header flag (before it was only available internally).
439 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
440 root 1.133
441 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
442 root 1.119 - bugfix: custom skill settings were not saved by the server.
443     - bugfix: remove did not actually remove items from the inventory, leaving
444 root 1.116 ghost items.
445 root 1.119 - bugfix: properly update items identified on the ground.
446 root 1.120 - bugfix: use localtime_r in the logger thread.
447 root 1.122 - bugfix: player starvation will now give the correct kill reason.
448     - bugfix: archetype reloads could crash the server.
449 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
450 elmex 1.114 player is not logged in.
451 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
452 root 1.117 server startup.
453 root 1.128 - bugfix: fix the door surround check in the random map generator.
454     - (maps) fix heaven quest difficulty progression.
455     - (maps) fix some random map styles.
456     - dropping items a shop is not interested in won't sell them anymore.
457     - rods and horns with a too low maximum charge allow now at least one discharge.
458     - implement kill & death statistics.
459     - random map preparation is no longer synchronous.
460     - rewrite find_style in perl, no longer does synchronous I/O.
461     - improve random map specials placement.
462     - make the killer a real object pointer instead of a string, improved
463     kill reason messages.
464 root 1.117 - take advantage of new aio_close and aio_chmod.
465 root 1.128 - implement archetype::get, object::deep_clone and update callers.
466 root 1.125 - change_abil is much faster.
467 root 1.126 - update the floorbox more often to work around the reverses item order
468     display in clients.
469 root 1.125 - cleaned up object copying by encapsulating it to a single place.
470 root 1.126 - add hints to the invite messages.
471 root 1.127 - rewrote key<->value pair handling.
472 root 1.128 - use an independent random number generator for the random map generator.
473 elmex 1.113
474 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
475 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
476     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
477     - completely automate the weight handling, should fix all weight
478     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
479 root 1.103 - reloading archetypes while a user was in the character creation phase
480     could crash the server.
481 root 1.106 - fix a nontrivial number of cases of code commented similar
482     to "is this really correct?", as many of those cases are now handles
483     automatically by lower level code.
484     - replace many ad-hoc checks for client visibility by object::visible_to,
485     should result in broader applicability of functions using it.
486 root 1.104 - merge items with different arch pointers refering to the same arch
487     (due to archetype reloads).
488 root 1.106 - refactored the object remove/insert functions and most related
489     functions (decrease, split, merge_ob etc.).
490 root 1.105 - make it compile better on freebsd (reported by pippijn).
491 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
492 root 1.108 - fix the longstanding "container stays open" bug.
493 root 1.107 - improved floorbox updating to be incremental and other protocol
494     optimisations.
495     - get rid of update_after_inventory_change and only do update stats
496     for weight once/tick/player at max.
497 root 1.109 - rewrite party commands, use party channel.
498 root 1.103
499 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
500 root 1.97 - properly link against libgthread as that is needed to make the slice
501     allocator thread-safe.
502 root 1.91 - support perls not compiled with 64 bit support (though this is not a
503     recommended configuration) (reported by Samuel Gondouin).
504 root 1.94 - always put godgiven items into the player inventory, never any containers.
505 root 1.92 - (maps, arch) the scorn go club was founded!
506 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
507 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
508     became a real spell-class.
509 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
510     - (arch) considerably strengthened spark shower and destruction.
511     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
512     finally reloadable at runtime.
513     - changed archetype loading algorithm to only require one pass and
514     use delayed resolving of references.
515 root 1.101 - examine command now uses the examine infobox.
516 root 1.102 - implement an "incremental garbage collector" for archetypes.
517 root 1.98 - enable slice allocator again.
518 root 1.96 - implement optional free memory poisoning.
519 root 1.91
520 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
521 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
522 root 1.85 skill.
523 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
524     names (also update all maps to use money instead of coins).
525 root 1.78 - add uuid accessors to perl.
526     - add coin names and archetype accessors to perl.
527 root 1.80 - fix runtime uuid file format to use "." instead of ",".
528 root 1.78 - change perl extensions to not use hardcoded coins and values.
529 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
530     and be more parsimonous of uuid usage by the exact value out on exit.
531 root 1.86 - write log messages in another thread, removing another sync point.
532     - support multi-line log messages in a nicer way.
533 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
534 root 1.81 - fix a minor memleak in the random map generator.
535     - some parts of the random map generator are not coroutine-safe,
536     so only call it "single-threaded".
537     - major cleanup of memory management in random map generator.
538 root 1.87 - slight refactoring of the random map generator, faster too.
539 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
540     bookkeeping bug.
541 root 1.87 - work around "player is on active list" problem by deactivating player
542     after loading.
543 root 1.81 - garbage collect shstr's more evenly and adaptively only when
544     there have in fact been allocations.
545 root 1.82 - fix object::insert to do as documented and insert into the env
546     if necessary.
547     - fix cf::map::unique_maps.
548     - fix nrof overflow check in can_merge_slow.
549     - fix converter code to handle >31 bit values.
550 elmex 1.83 - added support for the player_sold flag
551 root 1.84 - converters no longer accept unpaid items.
552 root 1.88 - canonicalize random map meta files for better unification.
553 root 1.77
554 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
555 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
556     when mlockall has been used.
557 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
558 root 1.72 - use separate thread for ticker timing (and more in the future).
559     this greatly increases timing accuracy and gets rid of an enourmous
560     number of gettimeofday calls.
561 root 1.82 - use a separate thread to signal aio completion, for lower latency.
562 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
563 root 1.71
564 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
565 root 1.68 - rebalanced default experience table to be more exponential
566     and much easier up to level ~40, then moderately harder.
567 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
568 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
569     - do not exit on reload/load errors but properly cleanup.
570 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
571 root 1.66
572 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
573 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
574     (this fixes the jeweler skill).
575 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
576 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
577 root 1.63 - move tombstone to real map if player died due to cave-in (even if
578     it has reset, which is better than putting it on the savebed, also as
579 root 1.321 proof that the player didn't use a savebed).
580 root 1.59
581 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
582 root 1.56 - work around perl bug in configure perl module version check.
583 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
584 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
585 root 1.52 - fix a bug in animate_weapon, causing a crash.
586 root 1.54 - no longer exit when a coroutine throws an exception.
587 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
588 root 1.53 - fix the "<player> is nuts" message.
589 root 1.58 - fix an exception at logout due to the json_coder being gone.
590 root 1.43 - upgrade to EV version 2.0 API.
591 root 1.47 - when players don't apply a savebed correctly but stand above one,
592     do not move or kill them.
593 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
594 root 1.43 - implement generic framework for server-side resource files.
595     - implement resource file update event.
596     - hook experience table update into the framework.
597     - move jeweler.yaml to resources (arch/).
598 root 1.44 - switch from Crossfire to Deliantra perl module.
599     - implement json2json arch filter.
600 root 1.45 - implement widget protocol version 2, support for ui templates.
601 root 1.54 - mapinfo is now handled fully asynchronously.
602 root 1.48 - ext/irc: also log irc messages.
603 root 1.51 - ext/schmorplog: write user stat files asynchronously.
604 root 1.43
605 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
606 elmex 1.41 - limited the number of items that can be picked up and dropped
607 root 1.42 as temporary measurement against bad performance or dropping things
608     (this lead to long freezes and triggered the watchdog).
609 elmex 1.41 - improved the performance of the drop command a bit.
610 root 1.38 - switch from Event to EV for higher performance, easier usage,
611     less bugs...
612 root 1.39 - updated to release version of the gnu affero license.
613 root 1.38
614 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
615 root 1.36 - more thoroughly rename the binaries, contact addresses.
616     - update the copyrights.
617 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
618     crashes.
619 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
620     potentially causing crashes.
621 root 1.35 - assign weapons on user load time, not login-time, avoiding
622     crashes.
623    
624 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
625 root 1.32 - fixed an important bug that caused passwords to be forgotten.
626 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
627     in some of the maps.
628 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
629     which is now trivial to do.
630 root 1.33 - removed all traces of the old (and never working) plug-in interface
631     (70kb code less on amd64).
632 root 1.34 - improve/tune scheduling priorities.
633     - fix some freezing bugs.
634     - fix a memory corruption problem in dynbuf.printf.
635     - use channels for chat and many informational commands.
636     - improved the tutorial.
637     - create missile is now fixed.
638     - race fields must now contain archetypes.
639     - jumping skill now works as advertised.
640 root 1.31
641 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
642 root 1.24 - relicense under the gnu affero license.
643 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
644 root 1.24 - implement server-side framework for generic resources.
645     - use resource framework for server-provided ambient
646     music.
647 root 1.27 - save object owners (players only atm).
648 root 1.24 - replace limited sound api with server-provided sound effects.
649     - new sc (sound control) protocol command.
650     - improve fxix protocol to include types.
651     - exactly fill tcp segments, if possible.
652     - output-rate is now an upper limit, the server will automatically
653     (and quite perfectly) adjust to the network conditions, ensuring
654     low latency even during bulk transfers (music, images, sounds etc.).
655     - implement server-side widgets (i.e. client widgets controlled
656     in the server side). this will allow future expansion without
657     having to upgrade clients.
658     - implement a (artwork) world map with realtime player position
659     tracking.
660     - new and more efficient extcmd (server still supports old extcmd
661     protocol).
662 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
663     calcluation that could be easily exploited by users.
664     - rebalanced diseases to spread more naturally/evenly.
665     - completely asynchronous map loading even for tiled maps.
666 root 1.24 - replace simple messaging protocol with channels carrying metadata
667     (similar to message types, but more directed at the user).
668     - reduce command processing latency by a whopping 120ms by
669     reordering some processing steps inside the server. this directly
670     reduces lag by 120ms.
671     - actually send spell faces to the client.
672 root 1.23 - implement player genders.
673 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
674     otherwise return to savebed and possible kill if the log-out
675     was for too long.
676     - fast socket-dead detection (kick player after 8 seconds without ack).
677     - greatly reduce the cpu time needed to draw maps _again_.
678     - archetypes are now subclasses of objects.
679     - rebalanced shop greed and approval functions to be more realistic
680     (and likely match the actual intention).
681 root 1.23 - implement "crossfire pod" format for messages, with working bold,
682     italic, gender-specific text, paragraphs etc.
683 root 1.24 - implemented hint framework, players can opt to receive hints.
684     - implemented (long) book framework, added some books from the cf wiki.
685 root 1.23 - implement generic message framework that uses xml, utf8 for the client
686     protocol and is capable of transmitting generic meta information.
687 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
688     - replace the nexus by a per-player tutorial map that teaches stuff
689     better than the newbie house.
690 root 1.18 - fix the magicmap colours.
691 root 1.19 - optimise map update even more by removing unneeded code and checks.
692     - decouple map and stats update from pl->ob and use pl->observe instead.
693     - implement observe command.
694 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
695     calls with a simple comparison.
696     - fix a latent crossfire bug that could crash the server because the
697     map refresh did not update the mapspace.
698 root 1.24 - support custom keys for regions and maps, regions are now
699     refcount-managed.
700     - allow worldmap overlays anywhere in the 000..999 range.
701     - new system to acquire time slices for background jobs, to reduce
702     jitter.
703 root 1.27 - semi-persistent object-referencing framework (currently only players
704     supported).
705 root 1.22 - dependency tracking for perl extensions.
706 root 1.24 - new slag-ex extension for cleaning cauldrons.
707     - fix invoke result processing.
708     - there are even less i/o syncpoints in the server now.
709 root 1.29 - added map-tags extension that scans all maps for object tags
710     and records them in the database (not used yet).
711 root 1.28 - metaserver 2 support.
712 root 1.22 - many more bugfixes and minor optimisations.
713 root 1.16
714 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
715 root 1.14 - optimised event invocation (non-wanted events can now be
716     skipped with 4-5 inlined instructions).
717 root 1.12 - complete rewrite of town_portal: it now creates a portal
718     to the "nearest" town only, travel is only possible
719 root 1.13 to the town and back, anybody can use it (also removes
720     one of the remaining syncpoints in the server).
721 root 1.10 - complete rewrite of the range/attack skill slot system:
722     there are now two slots, one for combat, one for ranged
723     attacks.
724     - introduce the concept of a current weapon (either a ranged
725     or a combat weapon/skill/tool) and switch between them as
726     needed.
727     - rewrite bow code so bows get more useful: apply damage,
728     attacktype and other stats to the arrows and treat
729     bows as weapons. also rebalance the missile weapons skill
730     so its damage increases with level.
731     - rewrite the complete player speed logic: weapon_speed now
732     works as documented and there are no unnatural speed boosts.
733 root 1.6 - implement a utility - cfutil - that simplifies arch and map
734     installation, replacing the old collect scripts and
735 root 1.9 simplying deployment by scaling and cutting faces as required.
736     - simplify the map protocol extensively by taking advantage
737     of missing bigfaces, speeding up map generation immensely.
738 root 1.6 - implement inherit keyword allowing archetypes to inherit from
739     other archetypes.
740     - rationalise archetype, region and treasurelist file format
741     into a single file format and make them reloadable asynchronously.
742 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
743     reloadable at runtime.
744 root 1.6 - implement 64x64 faceset support.
745     - implement fxixsx protocol that saves
746     a lot of bandwidth over the old image/face/smooth packets
747 root 1.11 and allows images > packetsize, incremental and background
748     transfers.
749 root 1.6 - implement a bandwidth-saving smoothing protocol that works
750     on a face basis as opposed to a mapspace basis.
751 root 1.7 - the server can now rate-limit image uploads to not exceed
752     a certain (client-configurable) speed while guarenteeing full
753     freedom of movement.
754 root 1.8 - implement new ex command to request item descriptions.
755     - implement new msg command for in-game messages with meta
756     information (using xml).
757 root 1.9 - enforce utf-8 for all text messages.
758 root 1.13 - added micropather (not used yet).
759 root 1.6 - many, many bugfixes.
760 root 1.1
761 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
762 root 1.1 - make coroapi accessible to cf+.
763     - moved map handling logic completely to perl
764     - per player maps are now marked in the map
765 root 1.2 - maps are saved completely differently now,
766     and much more often.
767 root 1.17 - rewrote map header parser and writer, to be much faster.
768 pippijn 1.4 - maps and players are now (in the average case) loaded
769 root 1.2 and saved completely asynchronously, I/O contention will no
770     longer freeze the server.
771 pippijn 1.4 - players and maps can be loaded anytime, without the player
772 root 1.2 being logged in.
773 root 1.1 - automatically generate method interfaces for perl from headers
774     - unbundled freezethaw
775     - mostly rewrote common/map.C
776     - completely rewrite server/swap.C
777     - introduced "runtime", the CCT clock (corrected crossfire time) :)
778     - introduced new keyword for map files: file_format_version (integer, server version: 0)
779     - better message for apply failures due to applymode
780     - removed most all of the weather code
781     - unified logging to stderr and file
782     - too many minor changes to document