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Revision: 1.382
Committed: Mon Jul 27 22:57:21 2009 UTC (14 years, 9 months ago) by root
Branch: MAIN
CVS Tags: rel-2_79
Changes since 1.381: +1 -40 lines
Log Message:
2.79

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
5 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
6     freeze with IO::AIO anymore due this change.
7 root 1.364 - avoid a crash when a player tries to apply a lighter.
8 root 1.376 - allow a spell argument for dimension door.
9 root 1.362 - move shop item listing and some otherstuff into the info tab.
10 root 1.360 - avoid crashes when non-players cast party spells.
11 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
12 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
13     - small improvement of the number of potions in shops
14     (by Job Vranish).
15     - added a few party spells (by Job Vranish).
16 root 1.362 - use a common message dynbuf.
17 root 1.364 - destroying tear down objects will now use the full hp range
18     for animation and will only destroy/lastframe when hp < 0.
19     - allow monsters to use earth to dust.
20     - use manhattan distance for get_rangevector_from_mapcoord, just as
21     in get_rangevector.
22     - los updates now correctly take tiled maps into account.
23     - do los updates even on maps without darkness.
24 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
25 root 1.375 - upgrade to IO::AIO 3.21.
26 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
27 elmex 1.373 - properly catching exceptions from callback in irc.ext.
28 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
29 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
30 elmex 1.368 - (arch) added hint about usage to Slag Ex.
31 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
32     like the rest.
33 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
34 root 1.378 - (arch+maps) added rate limited converter and adjusted
35     /elmex/mana_fountain.
36     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
37     - reduce size of casting_time, move_status, attack_movement,
38     last_heal and last_sp slots, squeezing some more space out of struct
39 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
40     anywhere.
41 root 1.358
42 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
43     - fixed bug in alchemy, where finding the right object for enhancements
44     didn't work.
45 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
46     effects (w.r.t. put_more) per mapspace, to give the server a chance
47     to survive a hundred deathsheads.
48 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
49     disastrous bug of unfortunately unknown proportions...
50 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
51 root 1.343 - use gender-neutral place descriptions for invite.
52 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
53     Thanks go to Lisa Larsen!
54 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
55     anymore).
56 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
57 root 1.345 - use better dependency tracking for include/keyword.h.
58 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
59     so it is possible to invite somebody out of some stck-till-death traps,
60 root 1.346 or simply to commit suicide.
61 root 1.352 - replace the "ignoring delayed commands" message by something more useful
62     (cf. cunning gnome freezeing issue).
63 elmex 1.349 - various fixes for weapon improvements.
64 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
65 root 1.353 - support T and G sequences in cfpod.
66 root 1.343
67 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
68 root 1.339 - convert me command from per-map to chat, which makes more sense, also
69     document it.
70 elmex 1.336 - more than one spellbooks of same class can now be given
71     in class selection.
72 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
73     spell rebalancements.
74 elmex 1.338 - the IRC gateway filters IRC colors now.
75 elmex 1.336
76 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
77 root 1.331 - (arch) fix quiver of Holding Bolts.
78 root 1.332 - applying unpaid items will now examine them.
79 root 1.330 - add "What" column to body command, showing items in that slot.
80 elmex 1.329 - redesigned and rebalanced lamps and torches.
81 root 1.330 - add "..." to item names that have been shortened.
82     - fixed "assign" function that squeezes strings into fixed length.
83 elmex 1.333 - add cursed effect to lamps and (some) torches.
84 elmex 1.334 - fixed bad assigned crafting skills and their tools.
85 root 1.312
86 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
87 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
88 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
89 root 1.312 - make monster smell logic dependent on their wisdom stat.
90 root 1.324 - put the death reason into a separate tab.
91     - converted "connected" slot to string, cleanly got rid of some ugly
92     hacks such as the path_attuned hack.
93 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
94     - replace one-at-a-time hash by faster than smaller FNV-1a hash
95     when hashing strings.
96 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
97 elmex 1.320 whether the right cauldron is used.
98 root 1.313 - considerably optimise shared string implementation by
99 root 1.316 making its null value a compiletime constant.
100 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
101     as well as using shstr_cmp to pass shared stringsa round efficiently,
102     for lots of code size savings.
103 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
104     they are sleeping: generators now check for the sleeping flag.
105 root 1.318 - tell gcc not to excessively inline some perl interface functions.
106 root 1.322 - remove marking rune length limit.
107 root 1.323 - fix formatting of cfpod when a verbatim block was following
108     a single newline.
109     - move resistances, statistics and showpets command output into tabs.
110 root 1.326 - implement map scripts that can replace the boulder logic without
111     having to write extensions.
112 root 1.310
113 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
114 root 1.302 - fix a longstanding bug that teared multipart monsters
115     at map boundaries apart.
116 root 1.292 - temporarily make permanently invisible player visible when
117     he/she makes noise.
118 root 1.284 - fix being able to see through walls a bit.
119 root 1.303 - improve look at output.
120 root 1.285 - completely replaced the line of sight algorithm with a variant
121     of spiral fov capable of visibility grades and arbitrary
122     shadow angles, that uses less memory and less code.
123     - the new los code supports arbitrary map rectangles and loosens
124 root 1.310 other restrictions of the old code, supporting further optimisations.
125     - update los if blocksview-objects are inserted in a map, not just when
126 root 1.287 removed (e.g. for summon fog).
127 root 1.303 - permanent invisibility doesn't make immune against making noise:
128     implement a noise system that allows monsters to locate the player
129     when he/she makes noise.
130     - implement a primitive smell system that monsters can use to track
131     players.
132 elmex 1.288 - create bomb now also works when casted by door traps.
133 elmex 1.290 - (arch) new torch graphics.
134 root 1.289 - (maps) considerably soften the subway spider.
135 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
136     the guards from being killed by players.
137 root 1.310 - (maps) lots of tweaks in and around scorn.
138     - (maps) use special non-blocksview jungle, mountain and
139     darkforest freely on the worldmap, to get gradual sight obstacles
140     instead of total blackout in those areas.
141 root 1.289 - no maximum darkness for outdoor maps anymore.
142 root 1.291 - add more hints, fix some messages.
143 root 1.292 - fix a bug: firing rods should tell you something about them.
144     - make light additive even within players.
145 root 1.293 - darken xrays effect a bit.
146     - improve handling of los changes when inserting or removing
147     objects, not perfect yet.
148     - make map darkness signed (formerly unsigned) to allow
149 root 1.294 ambient lighting and centrally manage darkness as an offset.
150     - revamped, fixed and documented the server calendrics, also
151     tell users the current time and data, to improve awareness.
152     - implement proper wizlook flag and handling of wizlook, instead
153     of dumbly just clearing los once.
154 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
155     and has a smaller runtime variance.
156 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
157     making them actually useful.
158     - see_in_dark now increases the viewing radius by 3.
159 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
160     speedup, as well as in many other places.
161 root 1.299 - remove support for extended map infos - these are not used
162     by the deliantra client and removing them gives us a 10% speedup
163     when sending map changes.
164 root 1.300 - remove most gcfclient and other client bug workarounds, as well
165     as now obsolete protocol versions, simplying the code.
166 root 1.301 - optimise and simplify generation of random numbers.
167 root 1.303 - correctly provide a non-zero default density for materials, to
168     avoid crashes, fix other bugs in the material handling code.
169     - fix volume calculations.
170     - fix cfpod parsing when multiple verbatim blocks were separated by
171     newlines.
172 root 1.305 - increase monster detection radius from wis/5 to wis/3.
173 root 1.306 - remove old pickup modes.
174     - remove obsolete disarm and search commands (search wasn't working
175     anyways).
176 root 1.308 - fix a crash when an npc applied a sign.
177 root 1.284
178 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
179 root 1.283 - this release is assumed to be very stable.
180     - (maps) radically redesigned and improved tutorial.
181 root 1.280 - directional casting no longer immediately removes the invisible effect.
182 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
183 root 1.272 - fix overflow in lighting calculations.
184     - negative glow radii can no longer cause total darkness.
185 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
186     only maximally-lit ones.
187 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
188     - swashbucklers got the oratory skill now.
189 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
190 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
191 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
192 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
193     (which was probably broken, too).
194 root 1.281 - support negative glow radii during daytime, too.
195     - use circular, not rectangular, viewing area.
196     - use minimum viewing distance of 2 in outdoor maps.
197     - negative glow is stronger than viewing area or lamps.
198 root 1.283 - (arch) new darkness spell face.
199 root 1.272
200 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
201     - (maps) completely redesigned scorn.
202 root 1.269 - "cast light" now works on oneself.
203 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
204     negative glow radii again (they were totally broken before).
205 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
206 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
207 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
208 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
209 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
210     back to the player.
211 root 1.251 - attuned/repell and spell base level system reworked.
212 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
213 root 1.247 be less erratic now.
214 root 1.248 - refuse to write the uuid file if the uuid is zero
215     (to avoid writing it in early crashes).
216 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
217     - speed up emergency_save by not syncing every file separately.
218     - no longer reattach perl to every object on reload, it's slow, and no longer
219     necessary since we don't nuke stashes anymore.
220     - do not bootstrap perl from the commandline args, use separate eval for
221     better error reporting.
222 root 1.259 - fix a crash when pushing cone spells met ice attacks.
223 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
224 root 1.255 - speed up map refresh in server a bit.
225 elmex 1.258 - refactored drop code and fixed some programming errors in it.
226 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
227 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
228 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
229     as the current weight of the inventory.
230 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
231     dragonfire has been introduced for the non-dragon players.
232 root 1.265 - remove unused "tooltype", "start_holding" object slots.
233     - change "weapontype" object slot to uint8.
234     - convert "hide" object slot into flag.
235     - reorder object members for better locality of reference and codesize
236     decrease.
237 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
238 root 1.267 - fix a crash when no skill could be found when killing amonster.
239 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
240     every completed aio operation.
241 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
242     and update mapspaces if necessary.
243 root 1.246
244 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
245 root 1.241 - removed all command line parsing, only env variables are supported
246     anymore.
247 root 1.239 - region-specific monsters will now once more be on the worldmap.
248 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
249 root 1.225 would grow out of bounds.
250 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
251 root 1.222 - fixed a double-escaping bug in the pod-parser.
252     - rewrote the cfpod parser in C++.
253     - hintmode moved to C++, players need to re-set their hintmode if
254     they dislike "show".
255 root 1.231 - fix RIP inscription.
256 root 1.239 - bump login name length from 18 to 20 char max.
257 root 1.231 - correctly support gender in emotes.
258     - correctly support gender in the death messages.
259     - correctly generate death messages for players only when they really die,
260     with increased information.
261 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
262     and data corruption (but apparently was never triggered).
263 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
264 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
265     data corruption bug.
266 root 1.223 - tweak coredumping/monitoring a bit.
267 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
268 root 1.227 - do not crash in the loader when an inventory object could not be loaded
269     (from a corrupted file).
270 root 1.241 - redid skills command to send output to proper channel.
271 root 1.233 - object->map is no longer refcounting.
272 root 1.228 - add FLAG_DEBUG for internal debugging.
273 root 1.231 - add NDI_VERBATIM flag to send_msg.
274 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
275 root 1.240 - player->exists is no longer a sync_job.
276 root 1.233 - split login.ext's player scheduler into
277     it's own player-scheduler.ext extension.
278 root 1.222
279 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
280 root 1.212 - require perl 5.10.
281 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
282 root 1.204 - swap player and observed count's on the map when observing.
283 root 1.205 - add (mostly untested) mapspace perl class and accessors.
284 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
285 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
286     could be found.
287 root 1.208 - pits now have a configurable "random spread" range and default
288 root 1.213 to a radius of two now.
289 root 1.212 - rewrite pay_player_arch.
290     - use a more stable perl_reload implementation.
291     - do not use Symbol::delete_package (causes crashes after perl-reload),
292     use our own, safer, clear_package instead.
293     - when asynchronously dumping core, close all file handles to allow
294     the server to restart concurrently.
295 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
296     sequences, without double-encoding. it should be faster, too.
297     - the above fixes wrong display of help tetx and many other issues.
298 root 1.216 - use lzf and frag packets for large messages for clients supporting them
299 root 1.218 (0.9976+), use it for long books and other messages.
300 root 1.210 - eradicate listen command and corresponding code.
301 root 1.211 - eradicate logs command.
302 root 1.218 - let the client log into the server log, used for crash backtraces.
303 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
304     old style spell objects with the spell magic bullet.
305 root 1.220 - (arch) fixed skill less rods in the archetypes
306 root 1.204
307 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
308 elmex 1.197 - made jeweler workbench larger and some other minor map
309     changes in jeweler town.
310 root 1.196 - fixed wrong item handling in jeweler skill code.
311 root 1.198 - (arch) use a special "key_random_map" for random map keys
312     that are used up.
313 root 1.199 - fix a crash when the player who was observed has logged out long
314     enough for his region/map to be gone.
315 root 1.200 - port to g++-4.3's incompatible tr1 changes.
316 root 1.201 - add some missing dependencies.
317 root 1.203 - log to /var/log/deliantra/ by default.
318     - hack observe code to enable smooth movmenet when observing.
319 elmex 1.195
320 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
321 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
322 root 1.179 - correctly move gsay to the party channel.
323 root 1.178 - fix a crash when animate weapon was used in some areas.
324 elmex 1.177 - fixed unnecessary identification of by converters created objects.
325 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
326     with NPCs.
327 elmex 1.175 - (arch) dragon scales got proper type now
328 root 1.193 - object::decrease would sometimes cause container weights to
329     be wrong, this has been fixed.
330 root 1.194 - do not send time updates for newly-seen items.
331 root 1.185 - thawing an icecube will once more drop its contents to the ground.
332 root 1.183 - fix cone spells etc. going through walls sometimes.
333 root 1.186 - fix a weight update bug that sometimes left containers
334     with wrong weights.
335 root 1.194 - added auto_apply event and extension for shop tiles.
336 root 1.172 - work around get_map_flags invoking perl and switching the stack.
337     - make sure the map is loaded when using a town portal return.
338 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
339     where healing spells didn't cost any grace.
340 root 1.173 - fix starvation kill reason.
341 root 1.174 - fix pk killer name message.
342 root 1.189 - don't let people apply signs with @match.
343 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
344     what seems to be the biggets memleak in the server).
345 elmex 1.171
346 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
347 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
348     - use anyevent to manage listen ports (this enables IPv6 support).
349 root 1.167 - server supports ipv6 client connections now.
350 root 1.168 - use newly-available Coro::AnyEvent.
351 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
352     to let it handle AIO requests.
353 root 1.167
354 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
355 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
356     processing considerably (especially in the client) and reduces data transfers
357     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
358 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
359     - (map) fixed npc dialogue in pup_land/s_f/special.
360     - bugfix: fix a crash when a player casts a swarm spell and then logs out
361     (swarm spells now stay in the player's inventory).
362 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
363 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
364     archetype *archname* (chairs of different facings were merged).
365     - bugfix: fix a potential crash issue in find_object_name (not used
366     normally).
367 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
368     (destruction, magic missile etc.).
369 root 1.163 - swarm spells without a direction now use various spiral patterns
370     instead of being fully random.
371 root 1.158 - update AnyEvent API to 3.4 and above.
372 root 1.156
373 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
374 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
375 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
376 root 1.152 - bugfix: the jumping skill now gives experience for jumping
377     and for attacking monsters. it also takes about one second to do a jump.
378 root 1.138 - bugfix: players couldn't starve in 2.53 :(
379 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
380 root 1.152 - bugfix: spell effects like word of recall are removed on death.
381 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
382     were created outside a map.
383 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
384     (fixed by reversing the logic).
385 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
386 root 1.153 - bugfix: the random map generator no longer leaks key objects.
387 root 1.154 - bugfix: support random maps >127x127.
388 root 1.152 - (maps) fixed the death certificate system in nimbus.
389 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
390 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
391 root 1.147 - (arch) give ball lightning a real name.
392 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
393 root 1.155 - support cfpod in ex replies (client item tooltips).
394 root 1.143 - unapply item in range slow when readying a spell.
395 root 1.148 - bugfix: account for rounding errors in weight updates.
396 root 1.139 - remove synchronous mkdir in chargen_race_done.
397     - fix per-race starting maps.
398 root 1.142 - check hiscore on suicide and quit as well.
399 root 1.138 - tell players when they are starving.
400 root 1.133 - get rid of costly object_from_name conversion for altar effects.
401     - fix map difficulty calculation for generators.
402 root 1.146 - slightly more intelligent handling of "is_animated" flag.
403 root 1.149 - support no_drop map header flag (before it was only available internally).
404 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
405 root 1.133
406 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
407 root 1.119 - bugfix: custom skill settings were not saved by the server.
408     - bugfix: remove did not actually remove items from the inventory, leaving
409 root 1.116 ghost items.
410 root 1.119 - bugfix: properly update items identified on the ground.
411 root 1.120 - bugfix: use localtime_r in the logger thread.
412 root 1.122 - bugfix: player starvation will now give the correct kill reason.
413     - bugfix: archetype reloads could crash the server.
414 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
415 elmex 1.114 player is not logged in.
416 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
417 root 1.117 server startup.
418 root 1.128 - bugfix: fix the door surround check in the random map generator.
419     - (maps) fix heaven quest difficulty progression.
420     - (maps) fix some random map styles.
421     - dropping items a shop is not interested in won't sell them anymore.
422     - rods and horns with a too low maximum charge allow now at least one discharge.
423     - implement kill & death statistics.
424     - random map preparation is no longer synchronous.
425     - rewrite find_style in perl, no longer does synchronous I/O.
426     - improve random map specials placement.
427     - make the killer a real object pointer instead of a string, improved
428     kill reason messages.
429 root 1.117 - take advantage of new aio_close and aio_chmod.
430 root 1.128 - implement archetype::get, object::deep_clone and update callers.
431 root 1.125 - change_abil is much faster.
432 root 1.126 - update the floorbox more often to work around the reverses item order
433     display in clients.
434 root 1.125 - cleaned up object copying by encapsulating it to a single place.
435 root 1.126 - add hints to the invite messages.
436 root 1.127 - rewrote key<->value pair handling.
437 root 1.128 - use an independent random number generator for the random map generator.
438 elmex 1.113
439 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
440 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
441     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
442     - completely automate the weight handling, should fix all weight
443     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
444 root 1.103 - reloading archetypes while a user was in the character creation phase
445     could crash the server.
446 root 1.106 - fix a nontrivial number of cases of code commented similar
447     to "is this really correct?", as many of those cases are now handles
448     automatically by lower level code.
449     - replace many ad-hoc checks for client visibility by object::visible_to,
450     should result in broader applicability of functions using it.
451 root 1.104 - merge items with different arch pointers refering to the same arch
452     (due to archetype reloads).
453 root 1.106 - refactored the object remove/insert functions and most related
454     functions (decrease, split, merge_ob etc.).
455 root 1.105 - make it compile better on freebsd (reported by pippijn).
456 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
457 root 1.108 - fix the longstanding "container stays open" bug.
458 root 1.107 - improved floorbox updating to be incremental and other protocol
459     optimisations.
460     - get rid of update_after_inventory_change and only do update stats
461     for weight once/tick/player at max.
462 root 1.109 - rewrite party commands, use party channel.
463 root 1.103
464 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
465 root 1.97 - properly link against libgthread as that is needed to make the slice
466     allocator thread-safe.
467 root 1.91 - support perls not compiled with 64 bit support (though this is not a
468     recommended configuration) (reported by Samuel Gondouin).
469 root 1.94 - always put godgiven items into the player inventory, never any containers.
470 root 1.92 - (maps, arch) the scorn go club was founded!
471 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
472 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
473     became a real spell-class.
474 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
475     - (arch) considerably strengthened spark shower and destruction.
476     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
477     finally reloadable at runtime.
478     - changed archetype loading algorithm to only require one pass and
479     use delayed resolving of references.
480 root 1.101 - examine command now uses the examine infobox.
481 root 1.102 - implement an "incremental garbage collector" for archetypes.
482 root 1.98 - enable slice allocator again.
483 root 1.96 - implement optional free memory poisoning.
484 root 1.91
485 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
486 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
487 root 1.85 skill.
488 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
489     names (also update all maps to use money instead of coins).
490 root 1.78 - add uuid accessors to perl.
491     - add coin names and archetype accessors to perl.
492 root 1.80 - fix runtime uuid file format to use "." instead of ",".
493 root 1.78 - change perl extensions to not use hardcoded coins and values.
494 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
495     and be more parsimonous of uuid usage by the exact value out on exit.
496 root 1.86 - write log messages in another thread, removing another sync point.
497     - support multi-line log messages in a nicer way.
498 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
499 root 1.81 - fix a minor memleak in the random map generator.
500     - some parts of the random map generator are not coroutine-safe,
501     so only call it "single-threaded".
502     - major cleanup of memory management in random map generator.
503 root 1.87 - slight refactoring of the random map generator, faster too.
504 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
505     bookkeeping bug.
506 root 1.87 - work around "player is on active list" problem by deactivating player
507     after loading.
508 root 1.81 - garbage collect shstr's more evenly and adaptively only when
509     there have in fact been allocations.
510 root 1.82 - fix object::insert to do as documented and insert into the env
511     if necessary.
512     - fix cf::map::unique_maps.
513     - fix nrof overflow check in can_merge_slow.
514     - fix converter code to handle >31 bit values.
515 elmex 1.83 - added support for the player_sold flag
516 root 1.84 - converters no longer accept unpaid items.
517 root 1.88 - canonicalize random map meta files for better unification.
518 root 1.77
519 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
520 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
521     when mlockall has been used.
522 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
523 root 1.72 - use separate thread for ticker timing (and more in the future).
524     this greatly increases timing accuracy and gets rid of an enourmous
525     number of gettimeofday calls.
526 root 1.82 - use a separate thread to signal aio completion, for lower latency.
527 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
528 root 1.71
529 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
530 root 1.68 - rebalanced default experience table to be more exponential
531     and much easier up to level ~40, then moderately harder.
532 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
533 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
534     - do not exit on reload/load errors but properly cleanup.
535 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
536 root 1.66
537 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
538 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
539     (this fixes the jeweler skill).
540 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
541 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
542 root 1.63 - move tombstone to real map if player died due to cave-in (even if
543     it has reset, which is better than putting it on the savebed, also as
544 root 1.321 proof that the player didn't use a savebed).
545 root 1.59
546 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
547 root 1.56 - work around perl bug in configure perl module version check.
548 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
549 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
550 root 1.52 - fix a bug in animate_weapon, causing a crash.
551 root 1.54 - no longer exit when a coroutine throws an exception.
552 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
553 root 1.53 - fix the "<player> is nuts" message.
554 root 1.58 - fix an exception at logout due to the json_coder being gone.
555 root 1.43 - upgrade to EV version 2.0 API.
556 root 1.47 - when players don't apply a savebed correctly but stand above one,
557     do not move or kill them.
558 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
559 root 1.43 - implement generic framework for server-side resource files.
560     - implement resource file update event.
561     - hook experience table update into the framework.
562     - move jeweler.yaml to resources (arch/).
563 root 1.44 - switch from Crossfire to Deliantra perl module.
564     - implement json2json arch filter.
565 root 1.45 - implement widget protocol version 2, support for ui templates.
566 root 1.54 - mapinfo is now handled fully asynchronously.
567 root 1.48 - ext/irc: also log irc messages.
568 root 1.51 - ext/schmorplog: write user stat files asynchronously.
569 root 1.43
570 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
571 elmex 1.41 - limited the number of items that can be picked up and dropped
572 root 1.42 as temporary measurement against bad performance or dropping things
573     (this lead to long freezes and triggered the watchdog).
574 elmex 1.41 - improved the performance of the drop command a bit.
575 root 1.38 - switch from Event to EV for higher performance, easier usage,
576     less bugs...
577 root 1.39 - updated to release version of the gnu affero license.
578 root 1.38
579 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
580 root 1.36 - more thoroughly rename the binaries, contact addresses.
581     - update the copyrights.
582 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
583     crashes.
584 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
585     potentially causing crashes.
586 root 1.35 - assign weapons on user load time, not login-time, avoiding
587     crashes.
588    
589 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
590 root 1.32 - fixed an important bug that caused passwords to be forgotten.
591 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
592     in some of the maps.
593 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
594     which is now trivial to do.
595 root 1.33 - removed all traces of the old (and never working) plug-in interface
596     (70kb code less on amd64).
597 root 1.34 - improve/tune scheduling priorities.
598     - fix some freezing bugs.
599     - fix a memory corruption problem in dynbuf.printf.
600     - use channels for chat and many informational commands.
601     - improved the tutorial.
602     - create missile is now fixed.
603     - race fields must now contain archetypes.
604     - jumping skill now works as advertised.
605 root 1.31
606 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
607 root 1.24 - relicense under the gnu affero license.
608 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
609 root 1.24 - implement server-side framework for generic resources.
610     - use resource framework for server-provided ambient
611     music.
612 root 1.27 - save object owners (players only atm).
613 root 1.24 - replace limited sound api with server-provided sound effects.
614     - new sc (sound control) protocol command.
615     - improve fxix protocol to include types.
616     - exactly fill tcp segments, if possible.
617     - output-rate is now an upper limit, the server will automatically
618     (and quite perfectly) adjust to the network conditions, ensuring
619     low latency even during bulk transfers (music, images, sounds etc.).
620     - implement server-side widgets (i.e. client widgets controlled
621     in the server side). this will allow future expansion without
622     having to upgrade clients.
623     - implement a (artwork) world map with realtime player position
624     tracking.
625     - new and more efficient extcmd (server still supports old extcmd
626     protocol).
627 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
628     calcluation that could be easily exploited by users.
629     - rebalanced diseases to spread more naturally/evenly.
630     - completely asynchronous map loading even for tiled maps.
631 root 1.24 - replace simple messaging protocol with channels carrying metadata
632     (similar to message types, but more directed at the user).
633     - reduce command processing latency by a whopping 120ms by
634     reordering some processing steps inside the server. this directly
635     reduces lag by 120ms.
636     - actually send spell faces to the client.
637 root 1.23 - implement player genders.
638 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
639     otherwise return to savebed and possible kill if the log-out
640     was for too long.
641     - fast socket-dead detection (kick player after 8 seconds without ack).
642     - greatly reduce the cpu time needed to draw maps _again_.
643     - archetypes are now subclasses of objects.
644     - rebalanced shop greed and approval functions to be more realistic
645     (and likely match the actual intention).
646 root 1.23 - implement "crossfire pod" format for messages, with working bold,
647     italic, gender-specific text, paragraphs etc.
648 root 1.24 - implemented hint framework, players can opt to receive hints.
649     - implemented (long) book framework, added some books from the cf wiki.
650 root 1.23 - implement generic message framework that uses xml, utf8 for the client
651     protocol and is capable of transmitting generic meta information.
652 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
653     - replace the nexus by a per-player tutorial map that teaches stuff
654     better than the newbie house.
655 root 1.18 - fix the magicmap colours.
656 root 1.19 - optimise map update even more by removing unneeded code and checks.
657     - decouple map and stats update from pl->ob and use pl->observe instead.
658     - implement observe command.
659 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
660     calls with a simple comparison.
661     - fix a latent crossfire bug that could crash the server because the
662     map refresh did not update the mapspace.
663 root 1.24 - support custom keys for regions and maps, regions are now
664     refcount-managed.
665     - allow worldmap overlays anywhere in the 000..999 range.
666     - new system to acquire time slices for background jobs, to reduce
667     jitter.
668 root 1.27 - semi-persistent object-referencing framework (currently only players
669     supported).
670 root 1.22 - dependency tracking for perl extensions.
671 root 1.24 - new slag-ex extension for cleaning cauldrons.
672     - fix invoke result processing.
673     - there are even less i/o syncpoints in the server now.
674 root 1.29 - added map-tags extension that scans all maps for object tags
675     and records them in the database (not used yet).
676 root 1.28 - metaserver 2 support.
677 root 1.22 - many more bugfixes and minor optimisations.
678 root 1.16
679 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
680 root 1.14 - optimised event invocation (non-wanted events can now be
681     skipped with 4-5 inlined instructions).
682 root 1.12 - complete rewrite of town_portal: it now creates a portal
683     to the "nearest" town only, travel is only possible
684 root 1.13 to the town and back, anybody can use it (also removes
685     one of the remaining syncpoints in the server).
686 root 1.10 - complete rewrite of the range/attack skill slot system:
687     there are now two slots, one for combat, one for ranged
688     attacks.
689     - introduce the concept of a current weapon (either a ranged
690     or a combat weapon/skill/tool) and switch between them as
691     needed.
692     - rewrite bow code so bows get more useful: apply damage,
693     attacktype and other stats to the arrows and treat
694     bows as weapons. also rebalance the missile weapons skill
695     so its damage increases with level.
696     - rewrite the complete player speed logic: weapon_speed now
697     works as documented and there are no unnatural speed boosts.
698 root 1.6 - implement a utility - cfutil - that simplifies arch and map
699     installation, replacing the old collect scripts and
700 root 1.9 simplying deployment by scaling and cutting faces as required.
701     - simplify the map protocol extensively by taking advantage
702     of missing bigfaces, speeding up map generation immensely.
703 root 1.6 - implement inherit keyword allowing archetypes to inherit from
704     other archetypes.
705     - rationalise archetype, region and treasurelist file format
706     into a single file format and make them reloadable asynchronously.
707 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
708     reloadable at runtime.
709 root 1.6 - implement 64x64 faceset support.
710     - implement fxixsx protocol that saves
711     a lot of bandwidth over the old image/face/smooth packets
712 root 1.11 and allows images > packetsize, incremental and background
713     transfers.
714 root 1.6 - implement a bandwidth-saving smoothing protocol that works
715     on a face basis as opposed to a mapspace basis.
716 root 1.7 - the server can now rate-limit image uploads to not exceed
717     a certain (client-configurable) speed while guarenteeing full
718     freedom of movement.
719 root 1.8 - implement new ex command to request item descriptions.
720     - implement new msg command for in-game messages with meta
721     information (using xml).
722 root 1.9 - enforce utf-8 for all text messages.
723 root 1.13 - added micropather (not used yet).
724 root 1.6 - many, many bugfixes.
725 root 1.1
726 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
727 root 1.1 - make coroapi accessible to cf+.
728     - moved map handling logic completely to perl
729     - per player maps are now marked in the map
730 root 1.2 - maps are saved completely differently now,
731     and much more often.
732 root 1.17 - rewrote map header parser and writer, to be much faster.
733 pippijn 1.4 - maps and players are now (in the average case) loaded
734 root 1.2 and saved completely asynchronously, I/O contention will no
735     longer freeze the server.
736 pippijn 1.4 - players and maps can be loaded anytime, without the player
737 root 1.2 being logged in.
738 root 1.1 - automatically generate method interfaces for perl from headers
739     - unbundled freezethaw
740     - mostly rewrote common/map.C
741     - completely rewrite server/swap.C
742     - introduced "runtime", the CCT clock (corrected crossfire time) :)
743     - introduced new keyword for map files: file_format_version (integer, server version: 0)
744     - better message for apply failures due to applymode
745     - removed most all of the weather code
746     - unified logging to stderr and file
747     - too many minor changes to document