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Revision: 1.384
Committed: Mon Aug 17 08:50:54 2009 UTC (14 years, 8 months ago) by elmex
Branch: MAIN
Changes since 1.383: +3 -0 lines
Log Message:
fixed bug in jewelery quest.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.383 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38     TODO: autopickup in shop
39     TODO: quit charcetr doesn't nuke in-memory per-player maps
40     TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp
41     TODO: farmwife doesn't react to guuh's head?
42     TODO: shop mats should use the nesrest other shopmat, always.
43    
44 elmex 1.384 - Fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
45     to explain the skill a bit more.
46    
47 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
48 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
49     freeze with IO::AIO anymore due this change.
50 root 1.364 - avoid a crash when a player tries to apply a lighter.
51 root 1.376 - allow a spell argument for dimension door.
52 root 1.362 - move shop item listing and some otherstuff into the info tab.
53 root 1.360 - avoid crashes when non-players cast party spells.
54 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
55 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
56     - small improvement of the number of potions in shops
57     (by Job Vranish).
58     - added a few party spells (by Job Vranish).
59 root 1.362 - use a common message dynbuf.
60 root 1.364 - destroying tear down objects will now use the full hp range
61     for animation and will only destroy/lastframe when hp < 0.
62     - allow monsters to use earth to dust.
63     - use manhattan distance for get_rangevector_from_mapcoord, just as
64     in get_rangevector.
65     - los updates now correctly take tiled maps into account.
66     - do los updates even on maps without darkness.
67 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
68 root 1.375 - upgrade to IO::AIO 3.21.
69 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
70 elmex 1.373 - properly catching exceptions from callback in irc.ext.
71 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
72 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
73 elmex 1.368 - (arch) added hint about usage to Slag Ex.
74 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
75     like the rest.
76 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
77 root 1.378 - (arch+maps) added rate limited converter and adjusted
78     /elmex/mana_fountain.
79     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
80     - reduce size of casting_time, move_status, attack_movement,
81     last_heal and last_sp slots, squeezing some more space out of struct
82 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
83     anywhere.
84 root 1.358
85 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
86     - fixed bug in alchemy, where finding the right object for enhancements
87     didn't work.
88 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
89     effects (w.r.t. put_more) per mapspace, to give the server a chance
90     to survive a hundred deathsheads.
91 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
92     disastrous bug of unfortunately unknown proportions...
93 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
94 root 1.343 - use gender-neutral place descriptions for invite.
95 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
96     Thanks go to Lisa Larsen!
97 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
98     anymore).
99 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
100 root 1.345 - use better dependency tracking for include/keyword.h.
101 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
102     so it is possible to invite somebody out of some stck-till-death traps,
103 root 1.346 or simply to commit suicide.
104 root 1.352 - replace the "ignoring delayed commands" message by something more useful
105     (cf. cunning gnome freezeing issue).
106 elmex 1.349 - various fixes for weapon improvements.
107 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
108 root 1.353 - support T and G sequences in cfpod.
109 root 1.343
110 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
111 root 1.339 - convert me command from per-map to chat, which makes more sense, also
112     document it.
113 elmex 1.336 - more than one spellbooks of same class can now be given
114     in class selection.
115 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
116     spell rebalancements.
117 elmex 1.338 - the IRC gateway filters IRC colors now.
118 elmex 1.336
119 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
120 root 1.331 - (arch) fix quiver of Holding Bolts.
121 root 1.332 - applying unpaid items will now examine them.
122 root 1.330 - add "What" column to body command, showing items in that slot.
123 elmex 1.329 - redesigned and rebalanced lamps and torches.
124 root 1.330 - add "..." to item names that have been shortened.
125     - fixed "assign" function that squeezes strings into fixed length.
126 elmex 1.333 - add cursed effect to lamps and (some) torches.
127 elmex 1.334 - fixed bad assigned crafting skills and their tools.
128 root 1.312
129 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
130 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
131 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
132 root 1.312 - make monster smell logic dependent on their wisdom stat.
133 root 1.324 - put the death reason into a separate tab.
134     - converted "connected" slot to string, cleanly got rid of some ugly
135     hacks such as the path_attuned hack.
136 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
137     - replace one-at-a-time hash by faster than smaller FNV-1a hash
138     when hashing strings.
139 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
140 elmex 1.320 whether the right cauldron is used.
141 root 1.313 - considerably optimise shared string implementation by
142 root 1.316 making its null value a compiletime constant.
143 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
144     as well as using shstr_cmp to pass shared stringsa round efficiently,
145     for lots of code size savings.
146 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
147     they are sleeping: generators now check for the sleeping flag.
148 root 1.318 - tell gcc not to excessively inline some perl interface functions.
149 root 1.322 - remove marking rune length limit.
150 root 1.323 - fix formatting of cfpod when a verbatim block was following
151     a single newline.
152     - move resistances, statistics and showpets command output into tabs.
153 root 1.326 - implement map scripts that can replace the boulder logic without
154     having to write extensions.
155 root 1.310
156 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
157 root 1.302 - fix a longstanding bug that teared multipart monsters
158     at map boundaries apart.
159 root 1.292 - temporarily make permanently invisible player visible when
160     he/she makes noise.
161 root 1.284 - fix being able to see through walls a bit.
162 root 1.303 - improve look at output.
163 root 1.285 - completely replaced the line of sight algorithm with a variant
164     of spiral fov capable of visibility grades and arbitrary
165     shadow angles, that uses less memory and less code.
166     - the new los code supports arbitrary map rectangles and loosens
167 root 1.310 other restrictions of the old code, supporting further optimisations.
168     - update los if blocksview-objects are inserted in a map, not just when
169 root 1.287 removed (e.g. for summon fog).
170 root 1.303 - permanent invisibility doesn't make immune against making noise:
171     implement a noise system that allows monsters to locate the player
172     when he/she makes noise.
173     - implement a primitive smell system that monsters can use to track
174     players.
175 elmex 1.288 - create bomb now also works when casted by door traps.
176 elmex 1.290 - (arch) new torch graphics.
177 root 1.289 - (maps) considerably soften the subway spider.
178 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
179     the guards from being killed by players.
180 root 1.310 - (maps) lots of tweaks in and around scorn.
181     - (maps) use special non-blocksview jungle, mountain and
182     darkforest freely on the worldmap, to get gradual sight obstacles
183     instead of total blackout in those areas.
184 root 1.289 - no maximum darkness for outdoor maps anymore.
185 root 1.291 - add more hints, fix some messages.
186 root 1.292 - fix a bug: firing rods should tell you something about them.
187     - make light additive even within players.
188 root 1.293 - darken xrays effect a bit.
189     - improve handling of los changes when inserting or removing
190     objects, not perfect yet.
191     - make map darkness signed (formerly unsigned) to allow
192 root 1.294 ambient lighting and centrally manage darkness as an offset.
193     - revamped, fixed and documented the server calendrics, also
194     tell users the current time and data, to improve awareness.
195     - implement proper wizlook flag and handling of wizlook, instead
196     of dumbly just clearing los once.
197 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
198     and has a smaller runtime variance.
199 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
200     making them actually useful.
201     - see_in_dark now increases the viewing radius by 3.
202 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
203     speedup, as well as in many other places.
204 root 1.299 - remove support for extended map infos - these are not used
205     by the deliantra client and removing them gives us a 10% speedup
206     when sending map changes.
207 root 1.300 - remove most gcfclient and other client bug workarounds, as well
208     as now obsolete protocol versions, simplying the code.
209 root 1.301 - optimise and simplify generation of random numbers.
210 root 1.303 - correctly provide a non-zero default density for materials, to
211     avoid crashes, fix other bugs in the material handling code.
212     - fix volume calculations.
213     - fix cfpod parsing when multiple verbatim blocks were separated by
214     newlines.
215 root 1.305 - increase monster detection radius from wis/5 to wis/3.
216 root 1.306 - remove old pickup modes.
217     - remove obsolete disarm and search commands (search wasn't working
218     anyways).
219 root 1.308 - fix a crash when an npc applied a sign.
220 root 1.284
221 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
222 root 1.283 - this release is assumed to be very stable.
223     - (maps) radically redesigned and improved tutorial.
224 root 1.280 - directional casting no longer immediately removes the invisible effect.
225 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
226 root 1.272 - fix overflow in lighting calculations.
227     - negative glow radii can no longer cause total darkness.
228 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
229     only maximally-lit ones.
230 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
231     - swashbucklers got the oratory skill now.
232 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
233 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
234 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
235 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
236     (which was probably broken, too).
237 root 1.281 - support negative glow radii during daytime, too.
238     - use circular, not rectangular, viewing area.
239     - use minimum viewing distance of 2 in outdoor maps.
240     - negative glow is stronger than viewing area or lamps.
241 root 1.283 - (arch) new darkness spell face.
242 root 1.272
243 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
244     - (maps) completely redesigned scorn.
245 root 1.269 - "cast light" now works on oneself.
246 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
247     negative glow radii again (they were totally broken before).
248 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
249 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
250 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
251 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
252 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
253     back to the player.
254 root 1.251 - attuned/repell and spell base level system reworked.
255 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
256 root 1.247 be less erratic now.
257 root 1.248 - refuse to write the uuid file if the uuid is zero
258     (to avoid writing it in early crashes).
259 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
260     - speed up emergency_save by not syncing every file separately.
261     - no longer reattach perl to every object on reload, it's slow, and no longer
262     necessary since we don't nuke stashes anymore.
263     - do not bootstrap perl from the commandline args, use separate eval for
264     better error reporting.
265 root 1.259 - fix a crash when pushing cone spells met ice attacks.
266 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
267 root 1.255 - speed up map refresh in server a bit.
268 elmex 1.258 - refactored drop code and fixed some programming errors in it.
269 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
270 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
271 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
272     as the current weight of the inventory.
273 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
274     dragonfire has been introduced for the non-dragon players.
275 root 1.265 - remove unused "tooltype", "start_holding" object slots.
276     - change "weapontype" object slot to uint8.
277     - convert "hide" object slot into flag.
278     - reorder object members for better locality of reference and codesize
279     decrease.
280 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
281 root 1.267 - fix a crash when no skill could be found when killing amonster.
282 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
283     every completed aio operation.
284 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
285     and update mapspaces if necessary.
286 root 1.246
287 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
288 root 1.241 - removed all command line parsing, only env variables are supported
289     anymore.
290 root 1.239 - region-specific monsters will now once more be on the worldmap.
291 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
292 root 1.225 would grow out of bounds.
293 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
294 root 1.222 - fixed a double-escaping bug in the pod-parser.
295     - rewrote the cfpod parser in C++.
296     - hintmode moved to C++, players need to re-set their hintmode if
297     they dislike "show".
298 root 1.231 - fix RIP inscription.
299 root 1.239 - bump login name length from 18 to 20 char max.
300 root 1.231 - correctly support gender in emotes.
301     - correctly support gender in the death messages.
302     - correctly generate death messages for players only when they really die,
303     with increased information.
304 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
305     and data corruption (but apparently was never triggered).
306 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
307 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
308     data corruption bug.
309 root 1.223 - tweak coredumping/monitoring a bit.
310 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
311 root 1.227 - do not crash in the loader when an inventory object could not be loaded
312     (from a corrupted file).
313 root 1.241 - redid skills command to send output to proper channel.
314 root 1.233 - object->map is no longer refcounting.
315 root 1.228 - add FLAG_DEBUG for internal debugging.
316 root 1.231 - add NDI_VERBATIM flag to send_msg.
317 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
318 root 1.240 - player->exists is no longer a sync_job.
319 root 1.233 - split login.ext's player scheduler into
320     it's own player-scheduler.ext extension.
321 root 1.222
322 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
323 root 1.212 - require perl 5.10.
324 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
325 root 1.204 - swap player and observed count's on the map when observing.
326 root 1.205 - add (mostly untested) mapspace perl class and accessors.
327 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
328 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
329     could be found.
330 root 1.208 - pits now have a configurable "random spread" range and default
331 root 1.213 to a radius of two now.
332 root 1.212 - rewrite pay_player_arch.
333     - use a more stable perl_reload implementation.
334     - do not use Symbol::delete_package (causes crashes after perl-reload),
335     use our own, safer, clear_package instead.
336     - when asynchronously dumping core, close all file handles to allow
337     the server to restart concurrently.
338 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
339     sequences, without double-encoding. it should be faster, too.
340     - the above fixes wrong display of help tetx and many other issues.
341 root 1.216 - use lzf and frag packets for large messages for clients supporting them
342 root 1.218 (0.9976+), use it for long books and other messages.
343 root 1.210 - eradicate listen command and corresponding code.
344 root 1.211 - eradicate logs command.
345 root 1.218 - let the client log into the server log, used for crash backtraces.
346 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
347     old style spell objects with the spell magic bullet.
348 root 1.220 - (arch) fixed skill less rods in the archetypes
349 root 1.204
350 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
351 elmex 1.197 - made jeweler workbench larger and some other minor map
352     changes in jeweler town.
353 root 1.196 - fixed wrong item handling in jeweler skill code.
354 root 1.198 - (arch) use a special "key_random_map" for random map keys
355     that are used up.
356 root 1.199 - fix a crash when the player who was observed has logged out long
357     enough for his region/map to be gone.
358 root 1.200 - port to g++-4.3's incompatible tr1 changes.
359 root 1.201 - add some missing dependencies.
360 root 1.203 - log to /var/log/deliantra/ by default.
361     - hack observe code to enable smooth movmenet when observing.
362 elmex 1.195
363 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
364 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
365 root 1.179 - correctly move gsay to the party channel.
366 root 1.178 - fix a crash when animate weapon was used in some areas.
367 elmex 1.177 - fixed unnecessary identification of by converters created objects.
368 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
369     with NPCs.
370 elmex 1.175 - (arch) dragon scales got proper type now
371 root 1.193 - object::decrease would sometimes cause container weights to
372     be wrong, this has been fixed.
373 root 1.194 - do not send time updates for newly-seen items.
374 root 1.185 - thawing an icecube will once more drop its contents to the ground.
375 root 1.183 - fix cone spells etc. going through walls sometimes.
376 root 1.186 - fix a weight update bug that sometimes left containers
377     with wrong weights.
378 root 1.194 - added auto_apply event and extension for shop tiles.
379 root 1.172 - work around get_map_flags invoking perl and switching the stack.
380     - make sure the map is loaded when using a town portal return.
381 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
382     where healing spells didn't cost any grace.
383 root 1.173 - fix starvation kill reason.
384 root 1.174 - fix pk killer name message.
385 root 1.189 - don't let people apply signs with @match.
386 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
387     what seems to be the biggets memleak in the server).
388 elmex 1.171
389 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
390 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
391     - use anyevent to manage listen ports (this enables IPv6 support).
392 root 1.167 - server supports ipv6 client connections now.
393 root 1.168 - use newly-available Coro::AnyEvent.
394 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
395     to let it handle AIO requests.
396 root 1.167
397 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
398 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
399     processing considerably (especially in the client) and reduces data transfers
400     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
401 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
402     - (map) fixed npc dialogue in pup_land/s_f/special.
403     - bugfix: fix a crash when a player casts a swarm spell and then logs out
404     (swarm spells now stay in the player's inventory).
405 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
406 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
407     archetype *archname* (chairs of different facings were merged).
408     - bugfix: fix a potential crash issue in find_object_name (not used
409     normally).
410 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
411     (destruction, magic missile etc.).
412 root 1.163 - swarm spells without a direction now use various spiral patterns
413     instead of being fully random.
414 root 1.158 - update AnyEvent API to 3.4 and above.
415 root 1.156
416 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
417 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
418 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
419 root 1.152 - bugfix: the jumping skill now gives experience for jumping
420     and for attacking monsters. it also takes about one second to do a jump.
421 root 1.138 - bugfix: players couldn't starve in 2.53 :(
422 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
423 root 1.152 - bugfix: spell effects like word of recall are removed on death.
424 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
425     were created outside a map.
426 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
427     (fixed by reversing the logic).
428 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
429 root 1.153 - bugfix: the random map generator no longer leaks key objects.
430 root 1.154 - bugfix: support random maps >127x127.
431 root 1.152 - (maps) fixed the death certificate system in nimbus.
432 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
433 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
434 root 1.147 - (arch) give ball lightning a real name.
435 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
436 root 1.155 - support cfpod in ex replies (client item tooltips).
437 root 1.143 - unapply item in range slow when readying a spell.
438 root 1.148 - bugfix: account for rounding errors in weight updates.
439 root 1.139 - remove synchronous mkdir in chargen_race_done.
440     - fix per-race starting maps.
441 root 1.142 - check hiscore on suicide and quit as well.
442 root 1.138 - tell players when they are starving.
443 root 1.133 - get rid of costly object_from_name conversion for altar effects.
444     - fix map difficulty calculation for generators.
445 root 1.146 - slightly more intelligent handling of "is_animated" flag.
446 root 1.149 - support no_drop map header flag (before it was only available internally).
447 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
448 root 1.133
449 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
450 root 1.119 - bugfix: custom skill settings were not saved by the server.
451     - bugfix: remove did not actually remove items from the inventory, leaving
452 root 1.116 ghost items.
453 root 1.119 - bugfix: properly update items identified on the ground.
454 root 1.120 - bugfix: use localtime_r in the logger thread.
455 root 1.122 - bugfix: player starvation will now give the correct kill reason.
456     - bugfix: archetype reloads could crash the server.
457 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
458 elmex 1.114 player is not logged in.
459 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
460 root 1.117 server startup.
461 root 1.128 - bugfix: fix the door surround check in the random map generator.
462     - (maps) fix heaven quest difficulty progression.
463     - (maps) fix some random map styles.
464     - dropping items a shop is not interested in won't sell them anymore.
465     - rods and horns with a too low maximum charge allow now at least one discharge.
466     - implement kill & death statistics.
467     - random map preparation is no longer synchronous.
468     - rewrite find_style in perl, no longer does synchronous I/O.
469     - improve random map specials placement.
470     - make the killer a real object pointer instead of a string, improved
471     kill reason messages.
472 root 1.117 - take advantage of new aio_close and aio_chmod.
473 root 1.128 - implement archetype::get, object::deep_clone and update callers.
474 root 1.125 - change_abil is much faster.
475 root 1.126 - update the floorbox more often to work around the reverses item order
476     display in clients.
477 root 1.125 - cleaned up object copying by encapsulating it to a single place.
478 root 1.126 - add hints to the invite messages.
479 root 1.127 - rewrote key<->value pair handling.
480 root 1.128 - use an independent random number generator for the random map generator.
481 elmex 1.113
482 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
483 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
484     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
485     - completely automate the weight handling, should fix all weight
486     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
487 root 1.103 - reloading archetypes while a user was in the character creation phase
488     could crash the server.
489 root 1.106 - fix a nontrivial number of cases of code commented similar
490     to "is this really correct?", as many of those cases are now handles
491     automatically by lower level code.
492     - replace many ad-hoc checks for client visibility by object::visible_to,
493     should result in broader applicability of functions using it.
494 root 1.104 - merge items with different arch pointers refering to the same arch
495     (due to archetype reloads).
496 root 1.106 - refactored the object remove/insert functions and most related
497     functions (decrease, split, merge_ob etc.).
498 root 1.105 - make it compile better on freebsd (reported by pippijn).
499 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
500 root 1.108 - fix the longstanding "container stays open" bug.
501 root 1.107 - improved floorbox updating to be incremental and other protocol
502     optimisations.
503     - get rid of update_after_inventory_change and only do update stats
504     for weight once/tick/player at max.
505 root 1.109 - rewrite party commands, use party channel.
506 root 1.103
507 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
508 root 1.97 - properly link against libgthread as that is needed to make the slice
509     allocator thread-safe.
510 root 1.91 - support perls not compiled with 64 bit support (though this is not a
511     recommended configuration) (reported by Samuel Gondouin).
512 root 1.94 - always put godgiven items into the player inventory, never any containers.
513 root 1.92 - (maps, arch) the scorn go club was founded!
514 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
515 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
516     became a real spell-class.
517 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
518     - (arch) considerably strengthened spark shower and destruction.
519     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
520     finally reloadable at runtime.
521     - changed archetype loading algorithm to only require one pass and
522     use delayed resolving of references.
523 root 1.101 - examine command now uses the examine infobox.
524 root 1.102 - implement an "incremental garbage collector" for archetypes.
525 root 1.98 - enable slice allocator again.
526 root 1.96 - implement optional free memory poisoning.
527 root 1.91
528 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
529 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
530 root 1.85 skill.
531 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
532     names (also update all maps to use money instead of coins).
533 root 1.78 - add uuid accessors to perl.
534     - add coin names and archetype accessors to perl.
535 root 1.80 - fix runtime uuid file format to use "." instead of ",".
536 root 1.78 - change perl extensions to not use hardcoded coins and values.
537 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
538     and be more parsimonous of uuid usage by the exact value out on exit.
539 root 1.86 - write log messages in another thread, removing another sync point.
540     - support multi-line log messages in a nicer way.
541 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
542 root 1.81 - fix a minor memleak in the random map generator.
543     - some parts of the random map generator are not coroutine-safe,
544     so only call it "single-threaded".
545     - major cleanup of memory management in random map generator.
546 root 1.87 - slight refactoring of the random map generator, faster too.
547 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
548     bookkeeping bug.
549 root 1.87 - work around "player is on active list" problem by deactivating player
550     after loading.
551 root 1.81 - garbage collect shstr's more evenly and adaptively only when
552     there have in fact been allocations.
553 root 1.82 - fix object::insert to do as documented and insert into the env
554     if necessary.
555     - fix cf::map::unique_maps.
556     - fix nrof overflow check in can_merge_slow.
557     - fix converter code to handle >31 bit values.
558 elmex 1.83 - added support for the player_sold flag
559 root 1.84 - converters no longer accept unpaid items.
560 root 1.88 - canonicalize random map meta files for better unification.
561 root 1.77
562 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
563 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
564     when mlockall has been used.
565 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
566 root 1.72 - use separate thread for ticker timing (and more in the future).
567     this greatly increases timing accuracy and gets rid of an enourmous
568     number of gettimeofday calls.
569 root 1.82 - use a separate thread to signal aio completion, for lower latency.
570 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
571 root 1.71
572 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
573 root 1.68 - rebalanced default experience table to be more exponential
574     and much easier up to level ~40, then moderately harder.
575 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
576 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
577     - do not exit on reload/load errors but properly cleanup.
578 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
579 root 1.66
580 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
581 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
582     (this fixes the jeweler skill).
583 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
584 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
585 root 1.63 - move tombstone to real map if player died due to cave-in (even if
586     it has reset, which is better than putting it on the savebed, also as
587 root 1.321 proof that the player didn't use a savebed).
588 root 1.59
589 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
590 root 1.56 - work around perl bug in configure perl module version check.
591 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
592 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
593 root 1.52 - fix a bug in animate_weapon, causing a crash.
594 root 1.54 - no longer exit when a coroutine throws an exception.
595 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
596 root 1.53 - fix the "<player> is nuts" message.
597 root 1.58 - fix an exception at logout due to the json_coder being gone.
598 root 1.43 - upgrade to EV version 2.0 API.
599 root 1.47 - when players don't apply a savebed correctly but stand above one,
600     do not move or kill them.
601 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
602 root 1.43 - implement generic framework for server-side resource files.
603     - implement resource file update event.
604     - hook experience table update into the framework.
605     - move jeweler.yaml to resources (arch/).
606 root 1.44 - switch from Crossfire to Deliantra perl module.
607     - implement json2json arch filter.
608 root 1.45 - implement widget protocol version 2, support for ui templates.
609 root 1.54 - mapinfo is now handled fully asynchronously.
610 root 1.48 - ext/irc: also log irc messages.
611 root 1.51 - ext/schmorplog: write user stat files asynchronously.
612 root 1.43
613 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
614 elmex 1.41 - limited the number of items that can be picked up and dropped
615 root 1.42 as temporary measurement against bad performance or dropping things
616     (this lead to long freezes and triggered the watchdog).
617 elmex 1.41 - improved the performance of the drop command a bit.
618 root 1.38 - switch from Event to EV for higher performance, easier usage,
619     less bugs...
620 root 1.39 - updated to release version of the gnu affero license.
621 root 1.38
622 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
623 root 1.36 - more thoroughly rename the binaries, contact addresses.
624     - update the copyrights.
625 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
626     crashes.
627 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
628     potentially causing crashes.
629 root 1.35 - assign weapons on user load time, not login-time, avoiding
630     crashes.
631    
632 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
633 root 1.32 - fixed an important bug that caused passwords to be forgotten.
634 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
635     in some of the maps.
636 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
637     which is now trivial to do.
638 root 1.33 - removed all traces of the old (and never working) plug-in interface
639     (70kb code less on amd64).
640 root 1.34 - improve/tune scheduling priorities.
641     - fix some freezing bugs.
642     - fix a memory corruption problem in dynbuf.printf.
643     - use channels for chat and many informational commands.
644     - improved the tutorial.
645     - create missile is now fixed.
646     - race fields must now contain archetypes.
647     - jumping skill now works as advertised.
648 root 1.31
649 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
650 root 1.24 - relicense under the gnu affero license.
651 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
652 root 1.24 - implement server-side framework for generic resources.
653     - use resource framework for server-provided ambient
654     music.
655 root 1.27 - save object owners (players only atm).
656 root 1.24 - replace limited sound api with server-provided sound effects.
657     - new sc (sound control) protocol command.
658     - improve fxix protocol to include types.
659     - exactly fill tcp segments, if possible.
660     - output-rate is now an upper limit, the server will automatically
661     (and quite perfectly) adjust to the network conditions, ensuring
662     low latency even during bulk transfers (music, images, sounds etc.).
663     - implement server-side widgets (i.e. client widgets controlled
664     in the server side). this will allow future expansion without
665     having to upgrade clients.
666     - implement a (artwork) world map with realtime player position
667     tracking.
668     - new and more efficient extcmd (server still supports old extcmd
669     protocol).
670 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
671     calcluation that could be easily exploited by users.
672     - rebalanced diseases to spread more naturally/evenly.
673     - completely asynchronous map loading even for tiled maps.
674 root 1.24 - replace simple messaging protocol with channels carrying metadata
675     (similar to message types, but more directed at the user).
676     - reduce command processing latency by a whopping 120ms by
677     reordering some processing steps inside the server. this directly
678     reduces lag by 120ms.
679     - actually send spell faces to the client.
680 root 1.23 - implement player genders.
681 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
682     otherwise return to savebed and possible kill if the log-out
683     was for too long.
684     - fast socket-dead detection (kick player after 8 seconds without ack).
685     - greatly reduce the cpu time needed to draw maps _again_.
686     - archetypes are now subclasses of objects.
687     - rebalanced shop greed and approval functions to be more realistic
688     (and likely match the actual intention).
689 root 1.23 - implement "crossfire pod" format for messages, with working bold,
690     italic, gender-specific text, paragraphs etc.
691 root 1.24 - implemented hint framework, players can opt to receive hints.
692     - implemented (long) book framework, added some books from the cf wiki.
693 root 1.23 - implement generic message framework that uses xml, utf8 for the client
694     protocol and is capable of transmitting generic meta information.
695 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
696     - replace the nexus by a per-player tutorial map that teaches stuff
697     better than the newbie house.
698 root 1.18 - fix the magicmap colours.
699 root 1.19 - optimise map update even more by removing unneeded code and checks.
700     - decouple map and stats update from pl->ob and use pl->observe instead.
701     - implement observe command.
702 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
703     calls with a simple comparison.
704     - fix a latent crossfire bug that could crash the server because the
705     map refresh did not update the mapspace.
706 root 1.24 - support custom keys for regions and maps, regions are now
707     refcount-managed.
708     - allow worldmap overlays anywhere in the 000..999 range.
709     - new system to acquire time slices for background jobs, to reduce
710     jitter.
711 root 1.27 - semi-persistent object-referencing framework (currently only players
712     supported).
713 root 1.22 - dependency tracking for perl extensions.
714 root 1.24 - new slag-ex extension for cleaning cauldrons.
715     - fix invoke result processing.
716     - there are even less i/o syncpoints in the server now.
717 root 1.29 - added map-tags extension that scans all maps for object tags
718     and records them in the database (not used yet).
719 root 1.28 - metaserver 2 support.
720 root 1.22 - many more bugfixes and minor optimisations.
721 root 1.16
722 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
723 root 1.14 - optimised event invocation (non-wanted events can now be
724     skipped with 4-5 inlined instructions).
725 root 1.12 - complete rewrite of town_portal: it now creates a portal
726     to the "nearest" town only, travel is only possible
727 root 1.13 to the town and back, anybody can use it (also removes
728     one of the remaining syncpoints in the server).
729 root 1.10 - complete rewrite of the range/attack skill slot system:
730     there are now two slots, one for combat, one for ranged
731     attacks.
732     - introduce the concept of a current weapon (either a ranged
733     or a combat weapon/skill/tool) and switch between them as
734     needed.
735     - rewrite bow code so bows get more useful: apply damage,
736     attacktype and other stats to the arrows and treat
737     bows as weapons. also rebalance the missile weapons skill
738     so its damage increases with level.
739     - rewrite the complete player speed logic: weapon_speed now
740     works as documented and there are no unnatural speed boosts.
741 root 1.6 - implement a utility - cfutil - that simplifies arch and map
742     installation, replacing the old collect scripts and
743 root 1.9 simplying deployment by scaling and cutting faces as required.
744     - simplify the map protocol extensively by taking advantage
745     of missing bigfaces, speeding up map generation immensely.
746 root 1.6 - implement inherit keyword allowing archetypes to inherit from
747     other archetypes.
748     - rationalise archetype, region and treasurelist file format
749     into a single file format and make them reloadable asynchronously.
750 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
751     reloadable at runtime.
752 root 1.6 - implement 64x64 faceset support.
753     - implement fxixsx protocol that saves
754     a lot of bandwidth over the old image/face/smooth packets
755 root 1.11 and allows images > packetsize, incremental and background
756     transfers.
757 root 1.6 - implement a bandwidth-saving smoothing protocol that works
758     on a face basis as opposed to a mapspace basis.
759 root 1.7 - the server can now rate-limit image uploads to not exceed
760     a certain (client-configurable) speed while guarenteeing full
761     freedom of movement.
762 root 1.8 - implement new ex command to request item descriptions.
763     - implement new msg command for in-game messages with meta
764     information (using xml).
765 root 1.9 - enforce utf-8 for all text messages.
766 root 1.13 - added micropather (not used yet).
767 root 1.6 - many, many bugfixes.
768 root 1.1
769 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
770 root 1.1 - make coroapi accessible to cf+.
771     - moved map handling logic completely to perl
772     - per player maps are now marked in the map
773 root 1.2 - maps are saved completely differently now,
774     and much more often.
775 root 1.17 - rewrote map header parser and writer, to be much faster.
776 pippijn 1.4 - maps and players are now (in the average case) loaded
777 root 1.2 and saved completely asynchronously, I/O contention will no
778     longer freeze the server.
779 pippijn 1.4 - players and maps can be loaded anytime, without the player
780 root 1.2 being logged in.
781 root 1.1 - automatically generate method interfaces for perl from headers
782     - unbundled freezethaw
783     - mostly rewrote common/map.C
784     - completely rewrite server/swap.C
785     - introduced "runtime", the CCT clock (corrected crossfire time) :)
786     - introduced new keyword for map files: file_format_version (integer, server version: 0)
787     - better message for apply failures due to applymode
788     - removed most all of the weather code
789     - unified logging to stderr and file
790     - too many minor changes to document