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Revision: 1.385
Committed: Thu Aug 20 18:12:12 2009 UTC (14 years, 8 months ago) by elmex
Branch: MAIN
Changes since 1.384: +1 -0 lines
Log Message:
fixed small overflow and check in bank code.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.383 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38     TODO: autopickup in shop
39     TODO: quit charcetr doesn't nuke in-memory per-player maps
40     TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp
41     TODO: farmwife doesn't react to guuh's head?
42     TODO: shop mats should use the nesrest other shopmat, always.
43    
44 elmex 1.385 - Fixed an overflow and exploit in the bank/payment code.
45 elmex 1.384 - Fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
46     to explain the skill a bit more.
47    
48 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
49 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
50     freeze with IO::AIO anymore due this change.
51 root 1.364 - avoid a crash when a player tries to apply a lighter.
52 root 1.376 - allow a spell argument for dimension door.
53 root 1.362 - move shop item listing and some otherstuff into the info tab.
54 root 1.360 - avoid crashes when non-players cast party spells.
55 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
56 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
57     - small improvement of the number of potions in shops
58     (by Job Vranish).
59     - added a few party spells (by Job Vranish).
60 root 1.362 - use a common message dynbuf.
61 root 1.364 - destroying tear down objects will now use the full hp range
62     for animation and will only destroy/lastframe when hp < 0.
63     - allow monsters to use earth to dust.
64     - use manhattan distance for get_rangevector_from_mapcoord, just as
65     in get_rangevector.
66     - los updates now correctly take tiled maps into account.
67     - do los updates even on maps without darkness.
68 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
69 root 1.375 - upgrade to IO::AIO 3.21.
70 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
71 elmex 1.373 - properly catching exceptions from callback in irc.ext.
72 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
73 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
74 elmex 1.368 - (arch) added hint about usage to Slag Ex.
75 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
76     like the rest.
77 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
78 root 1.378 - (arch+maps) added rate limited converter and adjusted
79     /elmex/mana_fountain.
80     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
81     - reduce size of casting_time, move_status, attack_movement,
82     last_heal and last_sp slots, squeezing some more space out of struct
83 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
84     anywhere.
85 root 1.358
86 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
87     - fixed bug in alchemy, where finding the right object for enhancements
88     didn't work.
89 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
90     effects (w.r.t. put_more) per mapspace, to give the server a chance
91     to survive a hundred deathsheads.
92 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
93     disastrous bug of unfortunately unknown proportions...
94 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
95 root 1.343 - use gender-neutral place descriptions for invite.
96 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
97     Thanks go to Lisa Larsen!
98 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
99     anymore).
100 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
101 root 1.345 - use better dependency tracking for include/keyword.h.
102 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
103     so it is possible to invite somebody out of some stck-till-death traps,
104 root 1.346 or simply to commit suicide.
105 root 1.352 - replace the "ignoring delayed commands" message by something more useful
106     (cf. cunning gnome freezeing issue).
107 elmex 1.349 - various fixes for weapon improvements.
108 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
109 root 1.353 - support T and G sequences in cfpod.
110 root 1.343
111 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
112 root 1.339 - convert me command from per-map to chat, which makes more sense, also
113     document it.
114 elmex 1.336 - more than one spellbooks of same class can now be given
115     in class selection.
116 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
117     spell rebalancements.
118 elmex 1.338 - the IRC gateway filters IRC colors now.
119 elmex 1.336
120 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
121 root 1.331 - (arch) fix quiver of Holding Bolts.
122 root 1.332 - applying unpaid items will now examine them.
123 root 1.330 - add "What" column to body command, showing items in that slot.
124 elmex 1.329 - redesigned and rebalanced lamps and torches.
125 root 1.330 - add "..." to item names that have been shortened.
126     - fixed "assign" function that squeezes strings into fixed length.
127 elmex 1.333 - add cursed effect to lamps and (some) torches.
128 elmex 1.334 - fixed bad assigned crafting skills and their tools.
129 root 1.312
130 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
131 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
132 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
133 root 1.312 - make monster smell logic dependent on their wisdom stat.
134 root 1.324 - put the death reason into a separate tab.
135     - converted "connected" slot to string, cleanly got rid of some ugly
136     hacks such as the path_attuned hack.
137 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
138     - replace one-at-a-time hash by faster than smaller FNV-1a hash
139     when hashing strings.
140 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
141 elmex 1.320 whether the right cauldron is used.
142 root 1.313 - considerably optimise shared string implementation by
143 root 1.316 making its null value a compiletime constant.
144 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
145     as well as using shstr_cmp to pass shared stringsa round efficiently,
146     for lots of code size savings.
147 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
148     they are sleeping: generators now check for the sleeping flag.
149 root 1.318 - tell gcc not to excessively inline some perl interface functions.
150 root 1.322 - remove marking rune length limit.
151 root 1.323 - fix formatting of cfpod when a verbatim block was following
152     a single newline.
153     - move resistances, statistics and showpets command output into tabs.
154 root 1.326 - implement map scripts that can replace the boulder logic without
155     having to write extensions.
156 root 1.310
157 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
158 root 1.302 - fix a longstanding bug that teared multipart monsters
159     at map boundaries apart.
160 root 1.292 - temporarily make permanently invisible player visible when
161     he/she makes noise.
162 root 1.284 - fix being able to see through walls a bit.
163 root 1.303 - improve look at output.
164 root 1.285 - completely replaced the line of sight algorithm with a variant
165     of spiral fov capable of visibility grades and arbitrary
166     shadow angles, that uses less memory and less code.
167     - the new los code supports arbitrary map rectangles and loosens
168 root 1.310 other restrictions of the old code, supporting further optimisations.
169     - update los if blocksview-objects are inserted in a map, not just when
170 root 1.287 removed (e.g. for summon fog).
171 root 1.303 - permanent invisibility doesn't make immune against making noise:
172     implement a noise system that allows monsters to locate the player
173     when he/she makes noise.
174     - implement a primitive smell system that monsters can use to track
175     players.
176 elmex 1.288 - create bomb now also works when casted by door traps.
177 elmex 1.290 - (arch) new torch graphics.
178 root 1.289 - (maps) considerably soften the subway spider.
179 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
180     the guards from being killed by players.
181 root 1.310 - (maps) lots of tweaks in and around scorn.
182     - (maps) use special non-blocksview jungle, mountain and
183     darkforest freely on the worldmap, to get gradual sight obstacles
184     instead of total blackout in those areas.
185 root 1.289 - no maximum darkness for outdoor maps anymore.
186 root 1.291 - add more hints, fix some messages.
187 root 1.292 - fix a bug: firing rods should tell you something about them.
188     - make light additive even within players.
189 root 1.293 - darken xrays effect a bit.
190     - improve handling of los changes when inserting or removing
191     objects, not perfect yet.
192     - make map darkness signed (formerly unsigned) to allow
193 root 1.294 ambient lighting and centrally manage darkness as an offset.
194     - revamped, fixed and documented the server calendrics, also
195     tell users the current time and data, to improve awareness.
196     - implement proper wizlook flag and handling of wizlook, instead
197     of dumbly just clearing los once.
198 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
199     and has a smaller runtime variance.
200 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
201     making them actually useful.
202     - see_in_dark now increases the viewing radius by 3.
203 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
204     speedup, as well as in many other places.
205 root 1.299 - remove support for extended map infos - these are not used
206     by the deliantra client and removing them gives us a 10% speedup
207     when sending map changes.
208 root 1.300 - remove most gcfclient and other client bug workarounds, as well
209     as now obsolete protocol versions, simplying the code.
210 root 1.301 - optimise and simplify generation of random numbers.
211 root 1.303 - correctly provide a non-zero default density for materials, to
212     avoid crashes, fix other bugs in the material handling code.
213     - fix volume calculations.
214     - fix cfpod parsing when multiple verbatim blocks were separated by
215     newlines.
216 root 1.305 - increase monster detection radius from wis/5 to wis/3.
217 root 1.306 - remove old pickup modes.
218     - remove obsolete disarm and search commands (search wasn't working
219     anyways).
220 root 1.308 - fix a crash when an npc applied a sign.
221 root 1.284
222 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
223 root 1.283 - this release is assumed to be very stable.
224     - (maps) radically redesigned and improved tutorial.
225 root 1.280 - directional casting no longer immediately removes the invisible effect.
226 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
227 root 1.272 - fix overflow in lighting calculations.
228     - negative glow radii can no longer cause total darkness.
229 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
230     only maximally-lit ones.
231 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
232     - swashbucklers got the oratory skill now.
233 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
234 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
235 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
236 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
237     (which was probably broken, too).
238 root 1.281 - support negative glow radii during daytime, too.
239     - use circular, not rectangular, viewing area.
240     - use minimum viewing distance of 2 in outdoor maps.
241     - negative glow is stronger than viewing area or lamps.
242 root 1.283 - (arch) new darkness spell face.
243 root 1.272
244 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
245     - (maps) completely redesigned scorn.
246 root 1.269 - "cast light" now works on oneself.
247 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
248     negative glow radii again (they were totally broken before).
249 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
250 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
251 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
252 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
253 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
254     back to the player.
255 root 1.251 - attuned/repell and spell base level system reworked.
256 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
257 root 1.247 be less erratic now.
258 root 1.248 - refuse to write the uuid file if the uuid is zero
259     (to avoid writing it in early crashes).
260 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
261     - speed up emergency_save by not syncing every file separately.
262     - no longer reattach perl to every object on reload, it's slow, and no longer
263     necessary since we don't nuke stashes anymore.
264     - do not bootstrap perl from the commandline args, use separate eval for
265     better error reporting.
266 root 1.259 - fix a crash when pushing cone spells met ice attacks.
267 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
268 root 1.255 - speed up map refresh in server a bit.
269 elmex 1.258 - refactored drop code and fixed some programming errors in it.
270 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
271 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
272 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
273     as the current weight of the inventory.
274 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
275     dragonfire has been introduced for the non-dragon players.
276 root 1.265 - remove unused "tooltype", "start_holding" object slots.
277     - change "weapontype" object slot to uint8.
278     - convert "hide" object slot into flag.
279     - reorder object members for better locality of reference and codesize
280     decrease.
281 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
282 root 1.267 - fix a crash when no skill could be found when killing amonster.
283 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
284     every completed aio operation.
285 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
286     and update mapspaces if necessary.
287 root 1.246
288 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
289 root 1.241 - removed all command line parsing, only env variables are supported
290     anymore.
291 root 1.239 - region-specific monsters will now once more be on the worldmap.
292 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
293 root 1.225 would grow out of bounds.
294 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
295 root 1.222 - fixed a double-escaping bug in the pod-parser.
296     - rewrote the cfpod parser in C++.
297     - hintmode moved to C++, players need to re-set their hintmode if
298     they dislike "show".
299 root 1.231 - fix RIP inscription.
300 root 1.239 - bump login name length from 18 to 20 char max.
301 root 1.231 - correctly support gender in emotes.
302     - correctly support gender in the death messages.
303     - correctly generate death messages for players only when they really die,
304     with increased information.
305 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
306     and data corruption (but apparently was never triggered).
307 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
308 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
309     data corruption bug.
310 root 1.223 - tweak coredumping/monitoring a bit.
311 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
312 root 1.227 - do not crash in the loader when an inventory object could not be loaded
313     (from a corrupted file).
314 root 1.241 - redid skills command to send output to proper channel.
315 root 1.233 - object->map is no longer refcounting.
316 root 1.228 - add FLAG_DEBUG for internal debugging.
317 root 1.231 - add NDI_VERBATIM flag to send_msg.
318 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
319 root 1.240 - player->exists is no longer a sync_job.
320 root 1.233 - split login.ext's player scheduler into
321     it's own player-scheduler.ext extension.
322 root 1.222
323 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
324 root 1.212 - require perl 5.10.
325 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
326 root 1.204 - swap player and observed count's on the map when observing.
327 root 1.205 - add (mostly untested) mapspace perl class and accessors.
328 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
329 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
330     could be found.
331 root 1.208 - pits now have a configurable "random spread" range and default
332 root 1.213 to a radius of two now.
333 root 1.212 - rewrite pay_player_arch.
334     - use a more stable perl_reload implementation.
335     - do not use Symbol::delete_package (causes crashes after perl-reload),
336     use our own, safer, clear_package instead.
337     - when asynchronously dumping core, close all file handles to allow
338     the server to restart concurrently.
339 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
340     sequences, without double-encoding. it should be faster, too.
341     - the above fixes wrong display of help tetx and many other issues.
342 root 1.216 - use lzf and frag packets for large messages for clients supporting them
343 root 1.218 (0.9976+), use it for long books and other messages.
344 root 1.210 - eradicate listen command and corresponding code.
345 root 1.211 - eradicate logs command.
346 root 1.218 - let the client log into the server log, used for crash backtraces.
347 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
348     old style spell objects with the spell magic bullet.
349 root 1.220 - (arch) fixed skill less rods in the archetypes
350 root 1.204
351 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
352 elmex 1.197 - made jeweler workbench larger and some other minor map
353     changes in jeweler town.
354 root 1.196 - fixed wrong item handling in jeweler skill code.
355 root 1.198 - (arch) use a special "key_random_map" for random map keys
356     that are used up.
357 root 1.199 - fix a crash when the player who was observed has logged out long
358     enough for his region/map to be gone.
359 root 1.200 - port to g++-4.3's incompatible tr1 changes.
360 root 1.201 - add some missing dependencies.
361 root 1.203 - log to /var/log/deliantra/ by default.
362     - hack observe code to enable smooth movmenet when observing.
363 elmex 1.195
364 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
365 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
366 root 1.179 - correctly move gsay to the party channel.
367 root 1.178 - fix a crash when animate weapon was used in some areas.
368 elmex 1.177 - fixed unnecessary identification of by converters created objects.
369 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
370     with NPCs.
371 elmex 1.175 - (arch) dragon scales got proper type now
372 root 1.193 - object::decrease would sometimes cause container weights to
373     be wrong, this has been fixed.
374 root 1.194 - do not send time updates for newly-seen items.
375 root 1.185 - thawing an icecube will once more drop its contents to the ground.
376 root 1.183 - fix cone spells etc. going through walls sometimes.
377 root 1.186 - fix a weight update bug that sometimes left containers
378     with wrong weights.
379 root 1.194 - added auto_apply event and extension for shop tiles.
380 root 1.172 - work around get_map_flags invoking perl and switching the stack.
381     - make sure the map is loaded when using a town portal return.
382 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
383     where healing spells didn't cost any grace.
384 root 1.173 - fix starvation kill reason.
385 root 1.174 - fix pk killer name message.
386 root 1.189 - don't let people apply signs with @match.
387 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
388     what seems to be the biggets memleak in the server).
389 elmex 1.171
390 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
391 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
392     - use anyevent to manage listen ports (this enables IPv6 support).
393 root 1.167 - server supports ipv6 client connections now.
394 root 1.168 - use newly-available Coro::AnyEvent.
395 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
396     to let it handle AIO requests.
397 root 1.167
398 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
399 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
400     processing considerably (especially in the client) and reduces data transfers
401     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
402 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
403     - (map) fixed npc dialogue in pup_land/s_f/special.
404     - bugfix: fix a crash when a player casts a swarm spell and then logs out
405     (swarm spells now stay in the player's inventory).
406 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
407 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
408     archetype *archname* (chairs of different facings were merged).
409     - bugfix: fix a potential crash issue in find_object_name (not used
410     normally).
411 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
412     (destruction, magic missile etc.).
413 root 1.163 - swarm spells without a direction now use various spiral patterns
414     instead of being fully random.
415 root 1.158 - update AnyEvent API to 3.4 and above.
416 root 1.156
417 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
418 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
419 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
420 root 1.152 - bugfix: the jumping skill now gives experience for jumping
421     and for attacking monsters. it also takes about one second to do a jump.
422 root 1.138 - bugfix: players couldn't starve in 2.53 :(
423 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
424 root 1.152 - bugfix: spell effects like word of recall are removed on death.
425 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
426     were created outside a map.
427 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
428     (fixed by reversing the logic).
429 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
430 root 1.153 - bugfix: the random map generator no longer leaks key objects.
431 root 1.154 - bugfix: support random maps >127x127.
432 root 1.152 - (maps) fixed the death certificate system in nimbus.
433 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
434 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
435 root 1.147 - (arch) give ball lightning a real name.
436 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
437 root 1.155 - support cfpod in ex replies (client item tooltips).
438 root 1.143 - unapply item in range slow when readying a spell.
439 root 1.148 - bugfix: account for rounding errors in weight updates.
440 root 1.139 - remove synchronous mkdir in chargen_race_done.
441     - fix per-race starting maps.
442 root 1.142 - check hiscore on suicide and quit as well.
443 root 1.138 - tell players when they are starving.
444 root 1.133 - get rid of costly object_from_name conversion for altar effects.
445     - fix map difficulty calculation for generators.
446 root 1.146 - slightly more intelligent handling of "is_animated" flag.
447 root 1.149 - support no_drop map header flag (before it was only available internally).
448 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
449 root 1.133
450 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
451 root 1.119 - bugfix: custom skill settings were not saved by the server.
452     - bugfix: remove did not actually remove items from the inventory, leaving
453 root 1.116 ghost items.
454 root 1.119 - bugfix: properly update items identified on the ground.
455 root 1.120 - bugfix: use localtime_r in the logger thread.
456 root 1.122 - bugfix: player starvation will now give the correct kill reason.
457     - bugfix: archetype reloads could crash the server.
458 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
459 elmex 1.114 player is not logged in.
460 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
461 root 1.117 server startup.
462 root 1.128 - bugfix: fix the door surround check in the random map generator.
463     - (maps) fix heaven quest difficulty progression.
464     - (maps) fix some random map styles.
465     - dropping items a shop is not interested in won't sell them anymore.
466     - rods and horns with a too low maximum charge allow now at least one discharge.
467     - implement kill & death statistics.
468     - random map preparation is no longer synchronous.
469     - rewrite find_style in perl, no longer does synchronous I/O.
470     - improve random map specials placement.
471     - make the killer a real object pointer instead of a string, improved
472     kill reason messages.
473 root 1.117 - take advantage of new aio_close and aio_chmod.
474 root 1.128 - implement archetype::get, object::deep_clone and update callers.
475 root 1.125 - change_abil is much faster.
476 root 1.126 - update the floorbox more often to work around the reverses item order
477     display in clients.
478 root 1.125 - cleaned up object copying by encapsulating it to a single place.
479 root 1.126 - add hints to the invite messages.
480 root 1.127 - rewrote key<->value pair handling.
481 root 1.128 - use an independent random number generator for the random map generator.
482 elmex 1.113
483 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
484 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
485     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
486     - completely automate the weight handling, should fix all weight
487     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
488 root 1.103 - reloading archetypes while a user was in the character creation phase
489     could crash the server.
490 root 1.106 - fix a nontrivial number of cases of code commented similar
491     to "is this really correct?", as many of those cases are now handles
492     automatically by lower level code.
493     - replace many ad-hoc checks for client visibility by object::visible_to,
494     should result in broader applicability of functions using it.
495 root 1.104 - merge items with different arch pointers refering to the same arch
496     (due to archetype reloads).
497 root 1.106 - refactored the object remove/insert functions and most related
498     functions (decrease, split, merge_ob etc.).
499 root 1.105 - make it compile better on freebsd (reported by pippijn).
500 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
501 root 1.108 - fix the longstanding "container stays open" bug.
502 root 1.107 - improved floorbox updating to be incremental and other protocol
503     optimisations.
504     - get rid of update_after_inventory_change and only do update stats
505     for weight once/tick/player at max.
506 root 1.109 - rewrite party commands, use party channel.
507 root 1.103
508 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
509 root 1.97 - properly link against libgthread as that is needed to make the slice
510     allocator thread-safe.
511 root 1.91 - support perls not compiled with 64 bit support (though this is not a
512     recommended configuration) (reported by Samuel Gondouin).
513 root 1.94 - always put godgiven items into the player inventory, never any containers.
514 root 1.92 - (maps, arch) the scorn go club was founded!
515 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
516 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
517     became a real spell-class.
518 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
519     - (arch) considerably strengthened spark shower and destruction.
520     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
521     finally reloadable at runtime.
522     - changed archetype loading algorithm to only require one pass and
523     use delayed resolving of references.
524 root 1.101 - examine command now uses the examine infobox.
525 root 1.102 - implement an "incremental garbage collector" for archetypes.
526 root 1.98 - enable slice allocator again.
527 root 1.96 - implement optional free memory poisoning.
528 root 1.91
529 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
530 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
531 root 1.85 skill.
532 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
533     names (also update all maps to use money instead of coins).
534 root 1.78 - add uuid accessors to perl.
535     - add coin names and archetype accessors to perl.
536 root 1.80 - fix runtime uuid file format to use "." instead of ",".
537 root 1.78 - change perl extensions to not use hardcoded coins and values.
538 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
539     and be more parsimonous of uuid usage by the exact value out on exit.
540 root 1.86 - write log messages in another thread, removing another sync point.
541     - support multi-line log messages in a nicer way.
542 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
543 root 1.81 - fix a minor memleak in the random map generator.
544     - some parts of the random map generator are not coroutine-safe,
545     so only call it "single-threaded".
546     - major cleanup of memory management in random map generator.
547 root 1.87 - slight refactoring of the random map generator, faster too.
548 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
549     bookkeeping bug.
550 root 1.87 - work around "player is on active list" problem by deactivating player
551     after loading.
552 root 1.81 - garbage collect shstr's more evenly and adaptively only when
553     there have in fact been allocations.
554 root 1.82 - fix object::insert to do as documented and insert into the env
555     if necessary.
556     - fix cf::map::unique_maps.
557     - fix nrof overflow check in can_merge_slow.
558     - fix converter code to handle >31 bit values.
559 elmex 1.83 - added support for the player_sold flag
560 root 1.84 - converters no longer accept unpaid items.
561 root 1.88 - canonicalize random map meta files for better unification.
562 root 1.77
563 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
564 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
565     when mlockall has been used.
566 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
567 root 1.72 - use separate thread for ticker timing (and more in the future).
568     this greatly increases timing accuracy and gets rid of an enourmous
569     number of gettimeofday calls.
570 root 1.82 - use a separate thread to signal aio completion, for lower latency.
571 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
572 root 1.71
573 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
574 root 1.68 - rebalanced default experience table to be more exponential
575     and much easier up to level ~40, then moderately harder.
576 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
577 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
578     - do not exit on reload/load errors but properly cleanup.
579 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
580 root 1.66
581 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
582 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
583     (this fixes the jeweler skill).
584 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
585 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
586 root 1.63 - move tombstone to real map if player died due to cave-in (even if
587     it has reset, which is better than putting it on the savebed, also as
588 root 1.321 proof that the player didn't use a savebed).
589 root 1.59
590 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
591 root 1.56 - work around perl bug in configure perl module version check.
592 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
593 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
594 root 1.52 - fix a bug in animate_weapon, causing a crash.
595 root 1.54 - no longer exit when a coroutine throws an exception.
596 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
597 root 1.53 - fix the "<player> is nuts" message.
598 root 1.58 - fix an exception at logout due to the json_coder being gone.
599 root 1.43 - upgrade to EV version 2.0 API.
600 root 1.47 - when players don't apply a savebed correctly but stand above one,
601     do not move or kill them.
602 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
603 root 1.43 - implement generic framework for server-side resource files.
604     - implement resource file update event.
605     - hook experience table update into the framework.
606     - move jeweler.yaml to resources (arch/).
607 root 1.44 - switch from Crossfire to Deliantra perl module.
608     - implement json2json arch filter.
609 root 1.45 - implement widget protocol version 2, support for ui templates.
610 root 1.54 - mapinfo is now handled fully asynchronously.
611 root 1.48 - ext/irc: also log irc messages.
612 root 1.51 - ext/schmorplog: write user stat files asynchronously.
613 root 1.43
614 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
615 elmex 1.41 - limited the number of items that can be picked up and dropped
616 root 1.42 as temporary measurement against bad performance or dropping things
617     (this lead to long freezes and triggered the watchdog).
618 elmex 1.41 - improved the performance of the drop command a bit.
619 root 1.38 - switch from Event to EV for higher performance, easier usage,
620     less bugs...
621 root 1.39 - updated to release version of the gnu affero license.
622 root 1.38
623 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
624 root 1.36 - more thoroughly rename the binaries, contact addresses.
625     - update the copyrights.
626 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
627     crashes.
628 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
629     potentially causing crashes.
630 root 1.35 - assign weapons on user load time, not login-time, avoiding
631     crashes.
632    
633 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
634 root 1.32 - fixed an important bug that caused passwords to be forgotten.
635 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
636     in some of the maps.
637 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
638     which is now trivial to do.
639 root 1.33 - removed all traces of the old (and never working) plug-in interface
640     (70kb code less on amd64).
641 root 1.34 - improve/tune scheduling priorities.
642     - fix some freezing bugs.
643     - fix a memory corruption problem in dynbuf.printf.
644     - use channels for chat and many informational commands.
645     - improved the tutorial.
646     - create missile is now fixed.
647     - race fields must now contain archetypes.
648     - jumping skill now works as advertised.
649 root 1.31
650 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
651 root 1.24 - relicense under the gnu affero license.
652 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
653 root 1.24 - implement server-side framework for generic resources.
654     - use resource framework for server-provided ambient
655     music.
656 root 1.27 - save object owners (players only atm).
657 root 1.24 - replace limited sound api with server-provided sound effects.
658     - new sc (sound control) protocol command.
659     - improve fxix protocol to include types.
660     - exactly fill tcp segments, if possible.
661     - output-rate is now an upper limit, the server will automatically
662     (and quite perfectly) adjust to the network conditions, ensuring
663     low latency even during bulk transfers (music, images, sounds etc.).
664     - implement server-side widgets (i.e. client widgets controlled
665     in the server side). this will allow future expansion without
666     having to upgrade clients.
667     - implement a (artwork) world map with realtime player position
668     tracking.
669     - new and more efficient extcmd (server still supports old extcmd
670     protocol).
671 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
672     calcluation that could be easily exploited by users.
673     - rebalanced diseases to spread more naturally/evenly.
674     - completely asynchronous map loading even for tiled maps.
675 root 1.24 - replace simple messaging protocol with channels carrying metadata
676     (similar to message types, but more directed at the user).
677     - reduce command processing latency by a whopping 120ms by
678     reordering some processing steps inside the server. this directly
679     reduces lag by 120ms.
680     - actually send spell faces to the client.
681 root 1.23 - implement player genders.
682 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
683     otherwise return to savebed and possible kill if the log-out
684     was for too long.
685     - fast socket-dead detection (kick player after 8 seconds without ack).
686     - greatly reduce the cpu time needed to draw maps _again_.
687     - archetypes are now subclasses of objects.
688     - rebalanced shop greed and approval functions to be more realistic
689     (and likely match the actual intention).
690 root 1.23 - implement "crossfire pod" format for messages, with working bold,
691     italic, gender-specific text, paragraphs etc.
692 root 1.24 - implemented hint framework, players can opt to receive hints.
693     - implemented (long) book framework, added some books from the cf wiki.
694 root 1.23 - implement generic message framework that uses xml, utf8 for the client
695     protocol and is capable of transmitting generic meta information.
696 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
697     - replace the nexus by a per-player tutorial map that teaches stuff
698     better than the newbie house.
699 root 1.18 - fix the magicmap colours.
700 root 1.19 - optimise map update even more by removing unneeded code and checks.
701     - decouple map and stats update from pl->ob and use pl->observe instead.
702     - implement observe command.
703 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
704     calls with a simple comparison.
705     - fix a latent crossfire bug that could crash the server because the
706     map refresh did not update the mapspace.
707 root 1.24 - support custom keys for regions and maps, regions are now
708     refcount-managed.
709     - allow worldmap overlays anywhere in the 000..999 range.
710     - new system to acquire time slices for background jobs, to reduce
711     jitter.
712 root 1.27 - semi-persistent object-referencing framework (currently only players
713     supported).
714 root 1.22 - dependency tracking for perl extensions.
715 root 1.24 - new slag-ex extension for cleaning cauldrons.
716     - fix invoke result processing.
717     - there are even less i/o syncpoints in the server now.
718 root 1.29 - added map-tags extension that scans all maps for object tags
719     and records them in the database (not used yet).
720 root 1.28 - metaserver 2 support.
721 root 1.22 - many more bugfixes and minor optimisations.
722 root 1.16
723 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
724 root 1.14 - optimised event invocation (non-wanted events can now be
725     skipped with 4-5 inlined instructions).
726 root 1.12 - complete rewrite of town_portal: it now creates a portal
727     to the "nearest" town only, travel is only possible
728 root 1.13 to the town and back, anybody can use it (also removes
729     one of the remaining syncpoints in the server).
730 root 1.10 - complete rewrite of the range/attack skill slot system:
731     there are now two slots, one for combat, one for ranged
732     attacks.
733     - introduce the concept of a current weapon (either a ranged
734     or a combat weapon/skill/tool) and switch between them as
735     needed.
736     - rewrite bow code so bows get more useful: apply damage,
737     attacktype and other stats to the arrows and treat
738     bows as weapons. also rebalance the missile weapons skill
739     so its damage increases with level.
740     - rewrite the complete player speed logic: weapon_speed now
741     works as documented and there are no unnatural speed boosts.
742 root 1.6 - implement a utility - cfutil - that simplifies arch and map
743     installation, replacing the old collect scripts and
744 root 1.9 simplying deployment by scaling and cutting faces as required.
745     - simplify the map protocol extensively by taking advantage
746     of missing bigfaces, speeding up map generation immensely.
747 root 1.6 - implement inherit keyword allowing archetypes to inherit from
748     other archetypes.
749     - rationalise archetype, region and treasurelist file format
750     into a single file format and make them reloadable asynchronously.
751 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
752     reloadable at runtime.
753 root 1.6 - implement 64x64 faceset support.
754     - implement fxixsx protocol that saves
755     a lot of bandwidth over the old image/face/smooth packets
756 root 1.11 and allows images > packetsize, incremental and background
757     transfers.
758 root 1.6 - implement a bandwidth-saving smoothing protocol that works
759     on a face basis as opposed to a mapspace basis.
760 root 1.7 - the server can now rate-limit image uploads to not exceed
761     a certain (client-configurable) speed while guarenteeing full
762     freedom of movement.
763 root 1.8 - implement new ex command to request item descriptions.
764     - implement new msg command for in-game messages with meta
765     information (using xml).
766 root 1.9 - enforce utf-8 for all text messages.
767 root 1.13 - added micropather (not used yet).
768 root 1.6 - many, many bugfixes.
769 root 1.1
770 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
771 root 1.1 - make coroapi accessible to cf+.
772     - moved map handling logic completely to perl
773     - per player maps are now marked in the map
774 root 1.2 - maps are saved completely differently now,
775     and much more often.
776 root 1.17 - rewrote map header parser and writer, to be much faster.
777 pippijn 1.4 - maps and players are now (in the average case) loaded
778 root 1.2 and saved completely asynchronously, I/O contention will no
779     longer freeze the server.
780 pippijn 1.4 - players and maps can be loaded anytime, without the player
781 root 1.2 being logged in.
782 root 1.1 - automatically generate method interfaces for perl from headers
783     - unbundled freezethaw
784     - mostly rewrote common/map.C
785     - completely rewrite server/swap.C
786     - introduced "runtime", the CCT clock (corrected crossfire time) :)
787     - introduced new keyword for map files: file_format_version (integer, server version: 0)
788     - better message for apply failures due to applymode
789     - removed most all of the weather code
790     - unified logging to stderr and file
791     - too many minor changes to document