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Revision: 1.386
Committed: Sun Aug 23 13:57:56 2009 UTC (14 years, 8 months ago) by elmex
Branch: MAIN
Changes since 1.385: +1 -0 lines
Log Message:
heaven town region.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.383 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38     TODO: autopickup in shop
39     TODO: quit charcetr doesn't nuke in-memory per-player maps
40     TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp
41     TODO: farmwife doesn't react to guuh's head?
42     TODO: shop mats should use the nesrest other shopmat, always.
43    
44 elmex 1.385 - Fixed an overflow and exploit in the bank/payment code.
45 elmex 1.384 - Fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
46     to explain the skill a bit more.
47 elmex 1.386 - Added Heaven Town region.
48 elmex 1.384
49 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
50 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
51     freeze with IO::AIO anymore due this change.
52 root 1.364 - avoid a crash when a player tries to apply a lighter.
53 root 1.376 - allow a spell argument for dimension door.
54 root 1.362 - move shop item listing and some otherstuff into the info tab.
55 root 1.360 - avoid crashes when non-players cast party spells.
56 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
57 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
58     - small improvement of the number of potions in shops
59     (by Job Vranish).
60     - added a few party spells (by Job Vranish).
61 root 1.362 - use a common message dynbuf.
62 root 1.364 - destroying tear down objects will now use the full hp range
63     for animation and will only destroy/lastframe when hp < 0.
64     - allow monsters to use earth to dust.
65     - use manhattan distance for get_rangevector_from_mapcoord, just as
66     in get_rangevector.
67     - los updates now correctly take tiled maps into account.
68     - do los updates even on maps without darkness.
69 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
70 root 1.375 - upgrade to IO::AIO 3.21.
71 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
72 elmex 1.373 - properly catching exceptions from callback in irc.ext.
73 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
74 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
75 elmex 1.368 - (arch) added hint about usage to Slag Ex.
76 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
77     like the rest.
78 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
79 root 1.378 - (arch+maps) added rate limited converter and adjusted
80     /elmex/mana_fountain.
81     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
82     - reduce size of casting_time, move_status, attack_movement,
83     last_heal and last_sp slots, squeezing some more space out of struct
84 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
85     anywhere.
86 root 1.358
87 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
88     - fixed bug in alchemy, where finding the right object for enhancements
89     didn't work.
90 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
91     effects (w.r.t. put_more) per mapspace, to give the server a chance
92     to survive a hundred deathsheads.
93 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
94     disastrous bug of unfortunately unknown proportions...
95 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
96 root 1.343 - use gender-neutral place descriptions for invite.
97 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
98     Thanks go to Lisa Larsen!
99 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
100     anymore).
101 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
102 root 1.345 - use better dependency tracking for include/keyword.h.
103 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
104     so it is possible to invite somebody out of some stck-till-death traps,
105 root 1.346 or simply to commit suicide.
106 root 1.352 - replace the "ignoring delayed commands" message by something more useful
107     (cf. cunning gnome freezeing issue).
108 elmex 1.349 - various fixes for weapon improvements.
109 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
110 root 1.353 - support T and G sequences in cfpod.
111 root 1.343
112 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
113 root 1.339 - convert me command from per-map to chat, which makes more sense, also
114     document it.
115 elmex 1.336 - more than one spellbooks of same class can now be given
116     in class selection.
117 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
118     spell rebalancements.
119 elmex 1.338 - the IRC gateway filters IRC colors now.
120 elmex 1.336
121 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
122 root 1.331 - (arch) fix quiver of Holding Bolts.
123 root 1.332 - applying unpaid items will now examine them.
124 root 1.330 - add "What" column to body command, showing items in that slot.
125 elmex 1.329 - redesigned and rebalanced lamps and torches.
126 root 1.330 - add "..." to item names that have been shortened.
127     - fixed "assign" function that squeezes strings into fixed length.
128 elmex 1.333 - add cursed effect to lamps and (some) torches.
129 elmex 1.334 - fixed bad assigned crafting skills and their tools.
130 root 1.312
131 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
132 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
133 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
134 root 1.312 - make monster smell logic dependent on their wisdom stat.
135 root 1.324 - put the death reason into a separate tab.
136     - converted "connected" slot to string, cleanly got rid of some ugly
137     hacks such as the path_attuned hack.
138 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
139     - replace one-at-a-time hash by faster than smaller FNV-1a hash
140     when hashing strings.
141 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
142 elmex 1.320 whether the right cauldron is used.
143 root 1.313 - considerably optimise shared string implementation by
144 root 1.316 making its null value a compiletime constant.
145 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
146     as well as using shstr_cmp to pass shared stringsa round efficiently,
147     for lots of code size savings.
148 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
149     they are sleeping: generators now check for the sleeping flag.
150 root 1.318 - tell gcc not to excessively inline some perl interface functions.
151 root 1.322 - remove marking rune length limit.
152 root 1.323 - fix formatting of cfpod when a verbatim block was following
153     a single newline.
154     - move resistances, statistics and showpets command output into tabs.
155 root 1.326 - implement map scripts that can replace the boulder logic without
156     having to write extensions.
157 root 1.310
158 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
159 root 1.302 - fix a longstanding bug that teared multipart monsters
160     at map boundaries apart.
161 root 1.292 - temporarily make permanently invisible player visible when
162     he/she makes noise.
163 root 1.284 - fix being able to see through walls a bit.
164 root 1.303 - improve look at output.
165 root 1.285 - completely replaced the line of sight algorithm with a variant
166     of spiral fov capable of visibility grades and arbitrary
167     shadow angles, that uses less memory and less code.
168     - the new los code supports arbitrary map rectangles and loosens
169 root 1.310 other restrictions of the old code, supporting further optimisations.
170     - update los if blocksview-objects are inserted in a map, not just when
171 root 1.287 removed (e.g. for summon fog).
172 root 1.303 - permanent invisibility doesn't make immune against making noise:
173     implement a noise system that allows monsters to locate the player
174     when he/she makes noise.
175     - implement a primitive smell system that monsters can use to track
176     players.
177 elmex 1.288 - create bomb now also works when casted by door traps.
178 elmex 1.290 - (arch) new torch graphics.
179 root 1.289 - (maps) considerably soften the subway spider.
180 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
181     the guards from being killed by players.
182 root 1.310 - (maps) lots of tweaks in and around scorn.
183     - (maps) use special non-blocksview jungle, mountain and
184     darkforest freely on the worldmap, to get gradual sight obstacles
185     instead of total blackout in those areas.
186 root 1.289 - no maximum darkness for outdoor maps anymore.
187 root 1.291 - add more hints, fix some messages.
188 root 1.292 - fix a bug: firing rods should tell you something about them.
189     - make light additive even within players.
190 root 1.293 - darken xrays effect a bit.
191     - improve handling of los changes when inserting or removing
192     objects, not perfect yet.
193     - make map darkness signed (formerly unsigned) to allow
194 root 1.294 ambient lighting and centrally manage darkness as an offset.
195     - revamped, fixed and documented the server calendrics, also
196     tell users the current time and data, to improve awareness.
197     - implement proper wizlook flag and handling of wizlook, instead
198     of dumbly just clearing los once.
199 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
200     and has a smaller runtime variance.
201 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
202     making them actually useful.
203     - see_in_dark now increases the viewing radius by 3.
204 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
205     speedup, as well as in many other places.
206 root 1.299 - remove support for extended map infos - these are not used
207     by the deliantra client and removing them gives us a 10% speedup
208     when sending map changes.
209 root 1.300 - remove most gcfclient and other client bug workarounds, as well
210     as now obsolete protocol versions, simplying the code.
211 root 1.301 - optimise and simplify generation of random numbers.
212 root 1.303 - correctly provide a non-zero default density for materials, to
213     avoid crashes, fix other bugs in the material handling code.
214     - fix volume calculations.
215     - fix cfpod parsing when multiple verbatim blocks were separated by
216     newlines.
217 root 1.305 - increase monster detection radius from wis/5 to wis/3.
218 root 1.306 - remove old pickup modes.
219     - remove obsolete disarm and search commands (search wasn't working
220     anyways).
221 root 1.308 - fix a crash when an npc applied a sign.
222 root 1.284
223 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
224 root 1.283 - this release is assumed to be very stable.
225     - (maps) radically redesigned and improved tutorial.
226 root 1.280 - directional casting no longer immediately removes the invisible effect.
227 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
228 root 1.272 - fix overflow in lighting calculations.
229     - negative glow radii can no longer cause total darkness.
230 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
231     only maximally-lit ones.
232 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
233     - swashbucklers got the oratory skill now.
234 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
235 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
236 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
237 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
238     (which was probably broken, too).
239 root 1.281 - support negative glow radii during daytime, too.
240     - use circular, not rectangular, viewing area.
241     - use minimum viewing distance of 2 in outdoor maps.
242     - negative glow is stronger than viewing area or lamps.
243 root 1.283 - (arch) new darkness spell face.
244 root 1.272
245 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
246     - (maps) completely redesigned scorn.
247 root 1.269 - "cast light" now works on oneself.
248 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
249     negative glow radii again (they were totally broken before).
250 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
251 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
252 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
253 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
254 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
255     back to the player.
256 root 1.251 - attuned/repell and spell base level system reworked.
257 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
258 root 1.247 be less erratic now.
259 root 1.248 - refuse to write the uuid file if the uuid is zero
260     (to avoid writing it in early crashes).
261 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
262     - speed up emergency_save by not syncing every file separately.
263     - no longer reattach perl to every object on reload, it's slow, and no longer
264     necessary since we don't nuke stashes anymore.
265     - do not bootstrap perl from the commandline args, use separate eval for
266     better error reporting.
267 root 1.259 - fix a crash when pushing cone spells met ice attacks.
268 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
269 root 1.255 - speed up map refresh in server a bit.
270 elmex 1.258 - refactored drop code and fixed some programming errors in it.
271 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
272 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
273 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
274     as the current weight of the inventory.
275 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
276     dragonfire has been introduced for the non-dragon players.
277 root 1.265 - remove unused "tooltype", "start_holding" object slots.
278     - change "weapontype" object slot to uint8.
279     - convert "hide" object slot into flag.
280     - reorder object members for better locality of reference and codesize
281     decrease.
282 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
283 root 1.267 - fix a crash when no skill could be found when killing amonster.
284 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
285     every completed aio operation.
286 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
287     and update mapspaces if necessary.
288 root 1.246
289 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
290 root 1.241 - removed all command line parsing, only env variables are supported
291     anymore.
292 root 1.239 - region-specific monsters will now once more be on the worldmap.
293 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
294 root 1.225 would grow out of bounds.
295 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
296 root 1.222 - fixed a double-escaping bug in the pod-parser.
297     - rewrote the cfpod parser in C++.
298     - hintmode moved to C++, players need to re-set their hintmode if
299     they dislike "show".
300 root 1.231 - fix RIP inscription.
301 root 1.239 - bump login name length from 18 to 20 char max.
302 root 1.231 - correctly support gender in emotes.
303     - correctly support gender in the death messages.
304     - correctly generate death messages for players only when they really die,
305     with increased information.
306 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
307     and data corruption (but apparently was never triggered).
308 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
309 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
310     data corruption bug.
311 root 1.223 - tweak coredumping/monitoring a bit.
312 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
313 root 1.227 - do not crash in the loader when an inventory object could not be loaded
314     (from a corrupted file).
315 root 1.241 - redid skills command to send output to proper channel.
316 root 1.233 - object->map is no longer refcounting.
317 root 1.228 - add FLAG_DEBUG for internal debugging.
318 root 1.231 - add NDI_VERBATIM flag to send_msg.
319 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
320 root 1.240 - player->exists is no longer a sync_job.
321 root 1.233 - split login.ext's player scheduler into
322     it's own player-scheduler.ext extension.
323 root 1.222
324 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
325 root 1.212 - require perl 5.10.
326 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
327 root 1.204 - swap player and observed count's on the map when observing.
328 root 1.205 - add (mostly untested) mapspace perl class and accessors.
329 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
330 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
331     could be found.
332 root 1.208 - pits now have a configurable "random spread" range and default
333 root 1.213 to a radius of two now.
334 root 1.212 - rewrite pay_player_arch.
335     - use a more stable perl_reload implementation.
336     - do not use Symbol::delete_package (causes crashes after perl-reload),
337     use our own, safer, clear_package instead.
338     - when asynchronously dumping core, close all file handles to allow
339     the server to restart concurrently.
340 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
341     sequences, without double-encoding. it should be faster, too.
342     - the above fixes wrong display of help tetx and many other issues.
343 root 1.216 - use lzf and frag packets for large messages for clients supporting them
344 root 1.218 (0.9976+), use it for long books and other messages.
345 root 1.210 - eradicate listen command and corresponding code.
346 root 1.211 - eradicate logs command.
347 root 1.218 - let the client log into the server log, used for crash backtraces.
348 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
349     old style spell objects with the spell magic bullet.
350 root 1.220 - (arch) fixed skill less rods in the archetypes
351 root 1.204
352 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
353 elmex 1.197 - made jeweler workbench larger and some other minor map
354     changes in jeweler town.
355 root 1.196 - fixed wrong item handling in jeweler skill code.
356 root 1.198 - (arch) use a special "key_random_map" for random map keys
357     that are used up.
358 root 1.199 - fix a crash when the player who was observed has logged out long
359     enough for his region/map to be gone.
360 root 1.200 - port to g++-4.3's incompatible tr1 changes.
361 root 1.201 - add some missing dependencies.
362 root 1.203 - log to /var/log/deliantra/ by default.
363     - hack observe code to enable smooth movmenet when observing.
364 elmex 1.195
365 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
366 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
367 root 1.179 - correctly move gsay to the party channel.
368 root 1.178 - fix a crash when animate weapon was used in some areas.
369 elmex 1.177 - fixed unnecessary identification of by converters created objects.
370 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
371     with NPCs.
372 elmex 1.175 - (arch) dragon scales got proper type now
373 root 1.193 - object::decrease would sometimes cause container weights to
374     be wrong, this has been fixed.
375 root 1.194 - do not send time updates for newly-seen items.
376 root 1.185 - thawing an icecube will once more drop its contents to the ground.
377 root 1.183 - fix cone spells etc. going through walls sometimes.
378 root 1.186 - fix a weight update bug that sometimes left containers
379     with wrong weights.
380 root 1.194 - added auto_apply event and extension for shop tiles.
381 root 1.172 - work around get_map_flags invoking perl and switching the stack.
382     - make sure the map is loaded when using a town portal return.
383 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
384     where healing spells didn't cost any grace.
385 root 1.173 - fix starvation kill reason.
386 root 1.174 - fix pk killer name message.
387 root 1.189 - don't let people apply signs with @match.
388 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
389     what seems to be the biggets memleak in the server).
390 elmex 1.171
391 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
392 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
393     - use anyevent to manage listen ports (this enables IPv6 support).
394 root 1.167 - server supports ipv6 client connections now.
395 root 1.168 - use newly-available Coro::AnyEvent.
396 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
397     to let it handle AIO requests.
398 root 1.167
399 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
400 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
401     processing considerably (especially in the client) and reduces data transfers
402     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
403 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
404     - (map) fixed npc dialogue in pup_land/s_f/special.
405     - bugfix: fix a crash when a player casts a swarm spell and then logs out
406     (swarm spells now stay in the player's inventory).
407 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
408 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
409     archetype *archname* (chairs of different facings were merged).
410     - bugfix: fix a potential crash issue in find_object_name (not used
411     normally).
412 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
413     (destruction, magic missile etc.).
414 root 1.163 - swarm spells without a direction now use various spiral patterns
415     instead of being fully random.
416 root 1.158 - update AnyEvent API to 3.4 and above.
417 root 1.156
418 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
419 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
420 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
421 root 1.152 - bugfix: the jumping skill now gives experience for jumping
422     and for attacking monsters. it also takes about one second to do a jump.
423 root 1.138 - bugfix: players couldn't starve in 2.53 :(
424 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
425 root 1.152 - bugfix: spell effects like word of recall are removed on death.
426 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
427     were created outside a map.
428 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
429     (fixed by reversing the logic).
430 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
431 root 1.153 - bugfix: the random map generator no longer leaks key objects.
432 root 1.154 - bugfix: support random maps >127x127.
433 root 1.152 - (maps) fixed the death certificate system in nimbus.
434 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
435 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
436 root 1.147 - (arch) give ball lightning a real name.
437 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
438 root 1.155 - support cfpod in ex replies (client item tooltips).
439 root 1.143 - unapply item in range slow when readying a spell.
440 root 1.148 - bugfix: account for rounding errors in weight updates.
441 root 1.139 - remove synchronous mkdir in chargen_race_done.
442     - fix per-race starting maps.
443 root 1.142 - check hiscore on suicide and quit as well.
444 root 1.138 - tell players when they are starving.
445 root 1.133 - get rid of costly object_from_name conversion for altar effects.
446     - fix map difficulty calculation for generators.
447 root 1.146 - slightly more intelligent handling of "is_animated" flag.
448 root 1.149 - support no_drop map header flag (before it was only available internally).
449 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
450 root 1.133
451 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
452 root 1.119 - bugfix: custom skill settings were not saved by the server.
453     - bugfix: remove did not actually remove items from the inventory, leaving
454 root 1.116 ghost items.
455 root 1.119 - bugfix: properly update items identified on the ground.
456 root 1.120 - bugfix: use localtime_r in the logger thread.
457 root 1.122 - bugfix: player starvation will now give the correct kill reason.
458     - bugfix: archetype reloads could crash the server.
459 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
460 elmex 1.114 player is not logged in.
461 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
462 root 1.117 server startup.
463 root 1.128 - bugfix: fix the door surround check in the random map generator.
464     - (maps) fix heaven quest difficulty progression.
465     - (maps) fix some random map styles.
466     - dropping items a shop is not interested in won't sell them anymore.
467     - rods and horns with a too low maximum charge allow now at least one discharge.
468     - implement kill & death statistics.
469     - random map preparation is no longer synchronous.
470     - rewrite find_style in perl, no longer does synchronous I/O.
471     - improve random map specials placement.
472     - make the killer a real object pointer instead of a string, improved
473     kill reason messages.
474 root 1.117 - take advantage of new aio_close and aio_chmod.
475 root 1.128 - implement archetype::get, object::deep_clone and update callers.
476 root 1.125 - change_abil is much faster.
477 root 1.126 - update the floorbox more often to work around the reverses item order
478     display in clients.
479 root 1.125 - cleaned up object copying by encapsulating it to a single place.
480 root 1.126 - add hints to the invite messages.
481 root 1.127 - rewrote key<->value pair handling.
482 root 1.128 - use an independent random number generator for the random map generator.
483 elmex 1.113
484 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
485 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
486     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
487     - completely automate the weight handling, should fix all weight
488     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
489 root 1.103 - reloading archetypes while a user was in the character creation phase
490     could crash the server.
491 root 1.106 - fix a nontrivial number of cases of code commented similar
492     to "is this really correct?", as many of those cases are now handles
493     automatically by lower level code.
494     - replace many ad-hoc checks for client visibility by object::visible_to,
495     should result in broader applicability of functions using it.
496 root 1.104 - merge items with different arch pointers refering to the same arch
497     (due to archetype reloads).
498 root 1.106 - refactored the object remove/insert functions and most related
499     functions (decrease, split, merge_ob etc.).
500 root 1.105 - make it compile better on freebsd (reported by pippijn).
501 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
502 root 1.108 - fix the longstanding "container stays open" bug.
503 root 1.107 - improved floorbox updating to be incremental and other protocol
504     optimisations.
505     - get rid of update_after_inventory_change and only do update stats
506     for weight once/tick/player at max.
507 root 1.109 - rewrite party commands, use party channel.
508 root 1.103
509 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
510 root 1.97 - properly link against libgthread as that is needed to make the slice
511     allocator thread-safe.
512 root 1.91 - support perls not compiled with 64 bit support (though this is not a
513     recommended configuration) (reported by Samuel Gondouin).
514 root 1.94 - always put godgiven items into the player inventory, never any containers.
515 root 1.92 - (maps, arch) the scorn go club was founded!
516 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
517 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
518     became a real spell-class.
519 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
520     - (arch) considerably strengthened spark shower and destruction.
521     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
522     finally reloadable at runtime.
523     - changed archetype loading algorithm to only require one pass and
524     use delayed resolving of references.
525 root 1.101 - examine command now uses the examine infobox.
526 root 1.102 - implement an "incremental garbage collector" for archetypes.
527 root 1.98 - enable slice allocator again.
528 root 1.96 - implement optional free memory poisoning.
529 root 1.91
530 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
531 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
532 root 1.85 skill.
533 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
534     names (also update all maps to use money instead of coins).
535 root 1.78 - add uuid accessors to perl.
536     - add coin names and archetype accessors to perl.
537 root 1.80 - fix runtime uuid file format to use "." instead of ",".
538 root 1.78 - change perl extensions to not use hardcoded coins and values.
539 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
540     and be more parsimonous of uuid usage by the exact value out on exit.
541 root 1.86 - write log messages in another thread, removing another sync point.
542     - support multi-line log messages in a nicer way.
543 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
544 root 1.81 - fix a minor memleak in the random map generator.
545     - some parts of the random map generator are not coroutine-safe,
546     so only call it "single-threaded".
547     - major cleanup of memory management in random map generator.
548 root 1.87 - slight refactoring of the random map generator, faster too.
549 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
550     bookkeeping bug.
551 root 1.87 - work around "player is on active list" problem by deactivating player
552     after loading.
553 root 1.81 - garbage collect shstr's more evenly and adaptively only when
554     there have in fact been allocations.
555 root 1.82 - fix object::insert to do as documented and insert into the env
556     if necessary.
557     - fix cf::map::unique_maps.
558     - fix nrof overflow check in can_merge_slow.
559     - fix converter code to handle >31 bit values.
560 elmex 1.83 - added support for the player_sold flag
561 root 1.84 - converters no longer accept unpaid items.
562 root 1.88 - canonicalize random map meta files for better unification.
563 root 1.77
564 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
565 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
566     when mlockall has been used.
567 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
568 root 1.72 - use separate thread for ticker timing (and more in the future).
569     this greatly increases timing accuracy and gets rid of an enourmous
570     number of gettimeofday calls.
571 root 1.82 - use a separate thread to signal aio completion, for lower latency.
572 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
573 root 1.71
574 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
575 root 1.68 - rebalanced default experience table to be more exponential
576     and much easier up to level ~40, then moderately harder.
577 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
578 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
579     - do not exit on reload/load errors but properly cleanup.
580 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
581 root 1.66
582 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
583 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
584     (this fixes the jeweler skill).
585 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
586 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
587 root 1.63 - move tombstone to real map if player died due to cave-in (even if
588     it has reset, which is better than putting it on the savebed, also as
589 root 1.321 proof that the player didn't use a savebed).
590 root 1.59
591 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
592 root 1.56 - work around perl bug in configure perl module version check.
593 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
594 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
595 root 1.52 - fix a bug in animate_weapon, causing a crash.
596 root 1.54 - no longer exit when a coroutine throws an exception.
597 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
598 root 1.53 - fix the "<player> is nuts" message.
599 root 1.58 - fix an exception at logout due to the json_coder being gone.
600 root 1.43 - upgrade to EV version 2.0 API.
601 root 1.47 - when players don't apply a savebed correctly but stand above one,
602     do not move or kill them.
603 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
604 root 1.43 - implement generic framework for server-side resource files.
605     - implement resource file update event.
606     - hook experience table update into the framework.
607     - move jeweler.yaml to resources (arch/).
608 root 1.44 - switch from Crossfire to Deliantra perl module.
609     - implement json2json arch filter.
610 root 1.45 - implement widget protocol version 2, support for ui templates.
611 root 1.54 - mapinfo is now handled fully asynchronously.
612 root 1.48 - ext/irc: also log irc messages.
613 root 1.51 - ext/schmorplog: write user stat files asynchronously.
614 root 1.43
615 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
616 elmex 1.41 - limited the number of items that can be picked up and dropped
617 root 1.42 as temporary measurement against bad performance or dropping things
618     (this lead to long freezes and triggered the watchdog).
619 elmex 1.41 - improved the performance of the drop command a bit.
620 root 1.38 - switch from Event to EV for higher performance, easier usage,
621     less bugs...
622 root 1.39 - updated to release version of the gnu affero license.
623 root 1.38
624 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
625 root 1.36 - more thoroughly rename the binaries, contact addresses.
626     - update the copyrights.
627 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
628     crashes.
629 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
630     potentially causing crashes.
631 root 1.35 - assign weapons on user load time, not login-time, avoiding
632     crashes.
633    
634 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
635 root 1.32 - fixed an important bug that caused passwords to be forgotten.
636 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
637     in some of the maps.
638 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
639     which is now trivial to do.
640 root 1.33 - removed all traces of the old (and never working) plug-in interface
641     (70kb code less on amd64).
642 root 1.34 - improve/tune scheduling priorities.
643     - fix some freezing bugs.
644     - fix a memory corruption problem in dynbuf.printf.
645     - use channels for chat and many informational commands.
646     - improved the tutorial.
647     - create missile is now fixed.
648     - race fields must now contain archetypes.
649     - jumping skill now works as advertised.
650 root 1.31
651 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
652 root 1.24 - relicense under the gnu affero license.
653 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
654 root 1.24 - implement server-side framework for generic resources.
655     - use resource framework for server-provided ambient
656     music.
657 root 1.27 - save object owners (players only atm).
658 root 1.24 - replace limited sound api with server-provided sound effects.
659     - new sc (sound control) protocol command.
660     - improve fxix protocol to include types.
661     - exactly fill tcp segments, if possible.
662     - output-rate is now an upper limit, the server will automatically
663     (and quite perfectly) adjust to the network conditions, ensuring
664     low latency even during bulk transfers (music, images, sounds etc.).
665     - implement server-side widgets (i.e. client widgets controlled
666     in the server side). this will allow future expansion without
667     having to upgrade clients.
668     - implement a (artwork) world map with realtime player position
669     tracking.
670     - new and more efficient extcmd (server still supports old extcmd
671     protocol).
672 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
673     calcluation that could be easily exploited by users.
674     - rebalanced diseases to spread more naturally/evenly.
675     - completely asynchronous map loading even for tiled maps.
676 root 1.24 - replace simple messaging protocol with channels carrying metadata
677     (similar to message types, but more directed at the user).
678     - reduce command processing latency by a whopping 120ms by
679     reordering some processing steps inside the server. this directly
680     reduces lag by 120ms.
681     - actually send spell faces to the client.
682 root 1.23 - implement player genders.
683 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
684     otherwise return to savebed and possible kill if the log-out
685     was for too long.
686     - fast socket-dead detection (kick player after 8 seconds without ack).
687     - greatly reduce the cpu time needed to draw maps _again_.
688     - archetypes are now subclasses of objects.
689     - rebalanced shop greed and approval functions to be more realistic
690     (and likely match the actual intention).
691 root 1.23 - implement "crossfire pod" format for messages, with working bold,
692     italic, gender-specific text, paragraphs etc.
693 root 1.24 - implemented hint framework, players can opt to receive hints.
694     - implemented (long) book framework, added some books from the cf wiki.
695 root 1.23 - implement generic message framework that uses xml, utf8 for the client
696     protocol and is capable of transmitting generic meta information.
697 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
698     - replace the nexus by a per-player tutorial map that teaches stuff
699     better than the newbie house.
700 root 1.18 - fix the magicmap colours.
701 root 1.19 - optimise map update even more by removing unneeded code and checks.
702     - decouple map and stats update from pl->ob and use pl->observe instead.
703     - implement observe command.
704 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
705     calls with a simple comparison.
706     - fix a latent crossfire bug that could crash the server because the
707     map refresh did not update the mapspace.
708 root 1.24 - support custom keys for regions and maps, regions are now
709     refcount-managed.
710     - allow worldmap overlays anywhere in the 000..999 range.
711     - new system to acquire time slices for background jobs, to reduce
712     jitter.
713 root 1.27 - semi-persistent object-referencing framework (currently only players
714     supported).
715 root 1.22 - dependency tracking for perl extensions.
716 root 1.24 - new slag-ex extension for cleaning cauldrons.
717     - fix invoke result processing.
718     - there are even less i/o syncpoints in the server now.
719 root 1.29 - added map-tags extension that scans all maps for object tags
720     and records them in the database (not used yet).
721 root 1.28 - metaserver 2 support.
722 root 1.22 - many more bugfixes and minor optimisations.
723 root 1.16
724 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
725 root 1.14 - optimised event invocation (non-wanted events can now be
726     skipped with 4-5 inlined instructions).
727 root 1.12 - complete rewrite of town_portal: it now creates a portal
728     to the "nearest" town only, travel is only possible
729 root 1.13 to the town and back, anybody can use it (also removes
730     one of the remaining syncpoints in the server).
731 root 1.10 - complete rewrite of the range/attack skill slot system:
732     there are now two slots, one for combat, one for ranged
733     attacks.
734     - introduce the concept of a current weapon (either a ranged
735     or a combat weapon/skill/tool) and switch between them as
736     needed.
737     - rewrite bow code so bows get more useful: apply damage,
738     attacktype and other stats to the arrows and treat
739     bows as weapons. also rebalance the missile weapons skill
740     so its damage increases with level.
741     - rewrite the complete player speed logic: weapon_speed now
742     works as documented and there are no unnatural speed boosts.
743 root 1.6 - implement a utility - cfutil - that simplifies arch and map
744     installation, replacing the old collect scripts and
745 root 1.9 simplying deployment by scaling and cutting faces as required.
746     - simplify the map protocol extensively by taking advantage
747     of missing bigfaces, speeding up map generation immensely.
748 root 1.6 - implement inherit keyword allowing archetypes to inherit from
749     other archetypes.
750     - rationalise archetype, region and treasurelist file format
751     into a single file format and make them reloadable asynchronously.
752 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
753     reloadable at runtime.
754 root 1.6 - implement 64x64 faceset support.
755     - implement fxixsx protocol that saves
756     a lot of bandwidth over the old image/face/smooth packets
757 root 1.11 and allows images > packetsize, incremental and background
758     transfers.
759 root 1.6 - implement a bandwidth-saving smoothing protocol that works
760     on a face basis as opposed to a mapspace basis.
761 root 1.7 - the server can now rate-limit image uploads to not exceed
762     a certain (client-configurable) speed while guarenteeing full
763     freedom of movement.
764 root 1.8 - implement new ex command to request item descriptions.
765     - implement new msg command for in-game messages with meta
766     information (using xml).
767 root 1.9 - enforce utf-8 for all text messages.
768 root 1.13 - added micropather (not used yet).
769 root 1.6 - many, many bugfixes.
770 root 1.1
771 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
772 root 1.1 - make coroapi accessible to cf+.
773     - moved map handling logic completely to perl
774     - per player maps are now marked in the map
775 root 1.2 - maps are saved completely differently now,
776     and much more often.
777 root 1.17 - rewrote map header parser and writer, to be much faster.
778 pippijn 1.4 - maps and players are now (in the average case) loaded
779 root 1.2 and saved completely asynchronously, I/O contention will no
780     longer freeze the server.
781 pippijn 1.4 - players and maps can be loaded anytime, without the player
782 root 1.2 being logged in.
783 root 1.1 - automatically generate method interfaces for perl from headers
784     - unbundled freezethaw
785     - mostly rewrote common/map.C
786     - completely rewrite server/swap.C
787     - introduced "runtime", the CCT clock (corrected crossfire time) :)
788     - introduced new keyword for map files: file_format_version (integer, server version: 0)
789     - better message for apply failures due to applymode
790     - removed most all of the weather code
791     - unified logging to stderr and file
792     - too many minor changes to document