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Revision: 1.387
Committed: Sun Aug 23 14:34:50 2009 UTC (14 years, 8 months ago) by elmex
Branch: MAIN
Changes since 1.386: +3 -1 lines
Log Message:
fixed & normalized warriors.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.383 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38     TODO: autopickup in shop
39     TODO: quit charcetr doesn't nuke in-memory per-player maps
40     TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp
41     TODO: farmwife doesn't react to guuh's head?
42     TODO: shop mats should use the nesrest other shopmat, always.
43    
44 elmex 1.385 - Fixed an overflow and exploit in the bank/payment code.
45 elmex 1.384 - Fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
46     to explain the skill a bit more.
47 elmex 1.387 - (maps) Added Heaven Town region.
48     - (arch+maps) Fixed & normalized warriors on map
49     /quests/peterm/CTower/Barracks.
50 elmex 1.384
51 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
52 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
53     freeze with IO::AIO anymore due this change.
54 root 1.364 - avoid a crash when a player tries to apply a lighter.
55 root 1.376 - allow a spell argument for dimension door.
56 root 1.362 - move shop item listing and some otherstuff into the info tab.
57 root 1.360 - avoid crashes when non-players cast party spells.
58 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
59 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
60     - small improvement of the number of potions in shops
61     (by Job Vranish).
62     - added a few party spells (by Job Vranish).
63 root 1.362 - use a common message dynbuf.
64 root 1.364 - destroying tear down objects will now use the full hp range
65     for animation and will only destroy/lastframe when hp < 0.
66     - allow monsters to use earth to dust.
67     - use manhattan distance for get_rangevector_from_mapcoord, just as
68     in get_rangevector.
69     - los updates now correctly take tiled maps into account.
70     - do los updates even on maps without darkness.
71 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
72 root 1.375 - upgrade to IO::AIO 3.21.
73 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
74 elmex 1.373 - properly catching exceptions from callback in irc.ext.
75 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
76 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
77 elmex 1.368 - (arch) added hint about usage to Slag Ex.
78 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
79     like the rest.
80 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
81 root 1.378 - (arch+maps) added rate limited converter and adjusted
82     /elmex/mana_fountain.
83     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
84     - reduce size of casting_time, move_status, attack_movement,
85     last_heal and last_sp slots, squeezing some more space out of struct
86 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
87     anywhere.
88 root 1.358
89 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
90     - fixed bug in alchemy, where finding the right object for enhancements
91     didn't work.
92 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
93     effects (w.r.t. put_more) per mapspace, to give the server a chance
94     to survive a hundred deathsheads.
95 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
96     disastrous bug of unfortunately unknown proportions...
97 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
98 root 1.343 - use gender-neutral place descriptions for invite.
99 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
100     Thanks go to Lisa Larsen!
101 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
102     anymore).
103 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
104 root 1.345 - use better dependency tracking for include/keyword.h.
105 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
106     so it is possible to invite somebody out of some stck-till-death traps,
107 root 1.346 or simply to commit suicide.
108 root 1.352 - replace the "ignoring delayed commands" message by something more useful
109     (cf. cunning gnome freezeing issue).
110 elmex 1.349 - various fixes for weapon improvements.
111 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
112 root 1.353 - support T and G sequences in cfpod.
113 root 1.343
114 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
115 root 1.339 - convert me command from per-map to chat, which makes more sense, also
116     document it.
117 elmex 1.336 - more than one spellbooks of same class can now be given
118     in class selection.
119 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
120     spell rebalancements.
121 elmex 1.338 - the IRC gateway filters IRC colors now.
122 elmex 1.336
123 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
124 root 1.331 - (arch) fix quiver of Holding Bolts.
125 root 1.332 - applying unpaid items will now examine them.
126 root 1.330 - add "What" column to body command, showing items in that slot.
127 elmex 1.329 - redesigned and rebalanced lamps and torches.
128 root 1.330 - add "..." to item names that have been shortened.
129     - fixed "assign" function that squeezes strings into fixed length.
130 elmex 1.333 - add cursed effect to lamps and (some) torches.
131 elmex 1.334 - fixed bad assigned crafting skills and their tools.
132 root 1.312
133 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
134 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
135 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
136 root 1.312 - make monster smell logic dependent on their wisdom stat.
137 root 1.324 - put the death reason into a separate tab.
138     - converted "connected" slot to string, cleanly got rid of some ugly
139     hacks such as the path_attuned hack.
140 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
141     - replace one-at-a-time hash by faster than smaller FNV-1a hash
142     when hashing strings.
143 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
144 elmex 1.320 whether the right cauldron is used.
145 root 1.313 - considerably optimise shared string implementation by
146 root 1.316 making its null value a compiletime constant.
147 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
148     as well as using shstr_cmp to pass shared stringsa round efficiently,
149     for lots of code size savings.
150 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
151     they are sleeping: generators now check for the sleeping flag.
152 root 1.318 - tell gcc not to excessively inline some perl interface functions.
153 root 1.322 - remove marking rune length limit.
154 root 1.323 - fix formatting of cfpod when a verbatim block was following
155     a single newline.
156     - move resistances, statistics and showpets command output into tabs.
157 root 1.326 - implement map scripts that can replace the boulder logic without
158     having to write extensions.
159 root 1.310
160 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
161 root 1.302 - fix a longstanding bug that teared multipart monsters
162     at map boundaries apart.
163 root 1.292 - temporarily make permanently invisible player visible when
164     he/she makes noise.
165 root 1.284 - fix being able to see through walls a bit.
166 root 1.303 - improve look at output.
167 root 1.285 - completely replaced the line of sight algorithm with a variant
168     of spiral fov capable of visibility grades and arbitrary
169     shadow angles, that uses less memory and less code.
170     - the new los code supports arbitrary map rectangles and loosens
171 root 1.310 other restrictions of the old code, supporting further optimisations.
172     - update los if blocksview-objects are inserted in a map, not just when
173 root 1.287 removed (e.g. for summon fog).
174 root 1.303 - permanent invisibility doesn't make immune against making noise:
175     implement a noise system that allows monsters to locate the player
176     when he/she makes noise.
177     - implement a primitive smell system that monsters can use to track
178     players.
179 elmex 1.288 - create bomb now also works when casted by door traps.
180 elmex 1.290 - (arch) new torch graphics.
181 root 1.289 - (maps) considerably soften the subway spider.
182 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
183     the guards from being killed by players.
184 root 1.310 - (maps) lots of tweaks in and around scorn.
185     - (maps) use special non-blocksview jungle, mountain and
186     darkforest freely on the worldmap, to get gradual sight obstacles
187     instead of total blackout in those areas.
188 root 1.289 - no maximum darkness for outdoor maps anymore.
189 root 1.291 - add more hints, fix some messages.
190 root 1.292 - fix a bug: firing rods should tell you something about them.
191     - make light additive even within players.
192 root 1.293 - darken xrays effect a bit.
193     - improve handling of los changes when inserting or removing
194     objects, not perfect yet.
195     - make map darkness signed (formerly unsigned) to allow
196 root 1.294 ambient lighting and centrally manage darkness as an offset.
197     - revamped, fixed and documented the server calendrics, also
198     tell users the current time and data, to improve awareness.
199     - implement proper wizlook flag and handling of wizlook, instead
200     of dumbly just clearing los once.
201 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
202     and has a smaller runtime variance.
203 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
204     making them actually useful.
205     - see_in_dark now increases the viewing radius by 3.
206 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
207     speedup, as well as in many other places.
208 root 1.299 - remove support for extended map infos - these are not used
209     by the deliantra client and removing them gives us a 10% speedup
210     when sending map changes.
211 root 1.300 - remove most gcfclient and other client bug workarounds, as well
212     as now obsolete protocol versions, simplying the code.
213 root 1.301 - optimise and simplify generation of random numbers.
214 root 1.303 - correctly provide a non-zero default density for materials, to
215     avoid crashes, fix other bugs in the material handling code.
216     - fix volume calculations.
217     - fix cfpod parsing when multiple verbatim blocks were separated by
218     newlines.
219 root 1.305 - increase monster detection radius from wis/5 to wis/3.
220 root 1.306 - remove old pickup modes.
221     - remove obsolete disarm and search commands (search wasn't working
222     anyways).
223 root 1.308 - fix a crash when an npc applied a sign.
224 root 1.284
225 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
226 root 1.283 - this release is assumed to be very stable.
227     - (maps) radically redesigned and improved tutorial.
228 root 1.280 - directional casting no longer immediately removes the invisible effect.
229 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
230 root 1.272 - fix overflow in lighting calculations.
231     - negative glow radii can no longer cause total darkness.
232 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
233     only maximally-lit ones.
234 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
235     - swashbucklers got the oratory skill now.
236 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
237 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
238 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
239 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
240     (which was probably broken, too).
241 root 1.281 - support negative glow radii during daytime, too.
242     - use circular, not rectangular, viewing area.
243     - use minimum viewing distance of 2 in outdoor maps.
244     - negative glow is stronger than viewing area or lamps.
245 root 1.283 - (arch) new darkness spell face.
246 root 1.272
247 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
248     - (maps) completely redesigned scorn.
249 root 1.269 - "cast light" now works on oneself.
250 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
251     negative glow radii again (they were totally broken before).
252 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
253 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
254 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
255 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
256 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
257     back to the player.
258 root 1.251 - attuned/repell and spell base level system reworked.
259 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
260 root 1.247 be less erratic now.
261 root 1.248 - refuse to write the uuid file if the uuid is zero
262     (to avoid writing it in early crashes).
263 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
264     - speed up emergency_save by not syncing every file separately.
265     - no longer reattach perl to every object on reload, it's slow, and no longer
266     necessary since we don't nuke stashes anymore.
267     - do not bootstrap perl from the commandline args, use separate eval for
268     better error reporting.
269 root 1.259 - fix a crash when pushing cone spells met ice attacks.
270 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
271 root 1.255 - speed up map refresh in server a bit.
272 elmex 1.258 - refactored drop code and fixed some programming errors in it.
273 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
274 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
275 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
276     as the current weight of the inventory.
277 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
278     dragonfire has been introduced for the non-dragon players.
279 root 1.265 - remove unused "tooltype", "start_holding" object slots.
280     - change "weapontype" object slot to uint8.
281     - convert "hide" object slot into flag.
282     - reorder object members for better locality of reference and codesize
283     decrease.
284 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
285 root 1.267 - fix a crash when no skill could be found when killing amonster.
286 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
287     every completed aio operation.
288 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
289     and update mapspaces if necessary.
290 root 1.246
291 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
292 root 1.241 - removed all command line parsing, only env variables are supported
293     anymore.
294 root 1.239 - region-specific monsters will now once more be on the worldmap.
295 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
296 root 1.225 would grow out of bounds.
297 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
298 root 1.222 - fixed a double-escaping bug in the pod-parser.
299     - rewrote the cfpod parser in C++.
300     - hintmode moved to C++, players need to re-set their hintmode if
301     they dislike "show".
302 root 1.231 - fix RIP inscription.
303 root 1.239 - bump login name length from 18 to 20 char max.
304 root 1.231 - correctly support gender in emotes.
305     - correctly support gender in the death messages.
306     - correctly generate death messages for players only when they really die,
307     with increased information.
308 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
309     and data corruption (but apparently was never triggered).
310 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
311 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
312     data corruption bug.
313 root 1.223 - tweak coredumping/monitoring a bit.
314 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
315 root 1.227 - do not crash in the loader when an inventory object could not be loaded
316     (from a corrupted file).
317 root 1.241 - redid skills command to send output to proper channel.
318 root 1.233 - object->map is no longer refcounting.
319 root 1.228 - add FLAG_DEBUG for internal debugging.
320 root 1.231 - add NDI_VERBATIM flag to send_msg.
321 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
322 root 1.240 - player->exists is no longer a sync_job.
323 root 1.233 - split login.ext's player scheduler into
324     it's own player-scheduler.ext extension.
325 root 1.222
326 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
327 root 1.212 - require perl 5.10.
328 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
329 root 1.204 - swap player and observed count's on the map when observing.
330 root 1.205 - add (mostly untested) mapspace perl class and accessors.
331 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
332 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
333     could be found.
334 root 1.208 - pits now have a configurable "random spread" range and default
335 root 1.213 to a radius of two now.
336 root 1.212 - rewrite pay_player_arch.
337     - use a more stable perl_reload implementation.
338     - do not use Symbol::delete_package (causes crashes after perl-reload),
339     use our own, safer, clear_package instead.
340     - when asynchronously dumping core, close all file handles to allow
341     the server to restart concurrently.
342 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
343     sequences, without double-encoding. it should be faster, too.
344     - the above fixes wrong display of help tetx and many other issues.
345 root 1.216 - use lzf and frag packets for large messages for clients supporting them
346 root 1.218 (0.9976+), use it for long books and other messages.
347 root 1.210 - eradicate listen command and corresponding code.
348 root 1.211 - eradicate logs command.
349 root 1.218 - let the client log into the server log, used for crash backtraces.
350 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
351     old style spell objects with the spell magic bullet.
352 root 1.220 - (arch) fixed skill less rods in the archetypes
353 root 1.204
354 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
355 elmex 1.197 - made jeweler workbench larger and some other minor map
356     changes in jeweler town.
357 root 1.196 - fixed wrong item handling in jeweler skill code.
358 root 1.198 - (arch) use a special "key_random_map" for random map keys
359     that are used up.
360 root 1.199 - fix a crash when the player who was observed has logged out long
361     enough for his region/map to be gone.
362 root 1.200 - port to g++-4.3's incompatible tr1 changes.
363 root 1.201 - add some missing dependencies.
364 root 1.203 - log to /var/log/deliantra/ by default.
365     - hack observe code to enable smooth movmenet when observing.
366 elmex 1.195
367 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
368 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
369 root 1.179 - correctly move gsay to the party channel.
370 root 1.178 - fix a crash when animate weapon was used in some areas.
371 elmex 1.177 - fixed unnecessary identification of by converters created objects.
372 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
373     with NPCs.
374 elmex 1.175 - (arch) dragon scales got proper type now
375 root 1.193 - object::decrease would sometimes cause container weights to
376     be wrong, this has been fixed.
377 root 1.194 - do not send time updates for newly-seen items.
378 root 1.185 - thawing an icecube will once more drop its contents to the ground.
379 root 1.183 - fix cone spells etc. going through walls sometimes.
380 root 1.186 - fix a weight update bug that sometimes left containers
381     with wrong weights.
382 root 1.194 - added auto_apply event and extension for shop tiles.
383 root 1.172 - work around get_map_flags invoking perl and switching the stack.
384     - make sure the map is loaded when using a town portal return.
385 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
386     where healing spells didn't cost any grace.
387 root 1.173 - fix starvation kill reason.
388 root 1.174 - fix pk killer name message.
389 root 1.189 - don't let people apply signs with @match.
390 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
391     what seems to be the biggets memleak in the server).
392 elmex 1.171
393 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
394 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
395     - use anyevent to manage listen ports (this enables IPv6 support).
396 root 1.167 - server supports ipv6 client connections now.
397 root 1.168 - use newly-available Coro::AnyEvent.
398 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
399     to let it handle AIO requests.
400 root 1.167
401 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
402 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
403     processing considerably (especially in the client) and reduces data transfers
404     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
405 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
406     - (map) fixed npc dialogue in pup_land/s_f/special.
407     - bugfix: fix a crash when a player casts a swarm spell and then logs out
408     (swarm spells now stay in the player's inventory).
409 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
410 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
411     archetype *archname* (chairs of different facings were merged).
412     - bugfix: fix a potential crash issue in find_object_name (not used
413     normally).
414 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
415     (destruction, magic missile etc.).
416 root 1.163 - swarm spells without a direction now use various spiral patterns
417     instead of being fully random.
418 root 1.158 - update AnyEvent API to 3.4 and above.
419 root 1.156
420 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
421 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
422 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
423 root 1.152 - bugfix: the jumping skill now gives experience for jumping
424     and for attacking monsters. it also takes about one second to do a jump.
425 root 1.138 - bugfix: players couldn't starve in 2.53 :(
426 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
427 root 1.152 - bugfix: spell effects like word of recall are removed on death.
428 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
429     were created outside a map.
430 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
431     (fixed by reversing the logic).
432 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
433 root 1.153 - bugfix: the random map generator no longer leaks key objects.
434 root 1.154 - bugfix: support random maps >127x127.
435 root 1.152 - (maps) fixed the death certificate system in nimbus.
436 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
437 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
438 root 1.147 - (arch) give ball lightning a real name.
439 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
440 root 1.155 - support cfpod in ex replies (client item tooltips).
441 root 1.143 - unapply item in range slow when readying a spell.
442 root 1.148 - bugfix: account for rounding errors in weight updates.
443 root 1.139 - remove synchronous mkdir in chargen_race_done.
444     - fix per-race starting maps.
445 root 1.142 - check hiscore on suicide and quit as well.
446 root 1.138 - tell players when they are starving.
447 root 1.133 - get rid of costly object_from_name conversion for altar effects.
448     - fix map difficulty calculation for generators.
449 root 1.146 - slightly more intelligent handling of "is_animated" flag.
450 root 1.149 - support no_drop map header flag (before it was only available internally).
451 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
452 root 1.133
453 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
454 root 1.119 - bugfix: custom skill settings were not saved by the server.
455     - bugfix: remove did not actually remove items from the inventory, leaving
456 root 1.116 ghost items.
457 root 1.119 - bugfix: properly update items identified on the ground.
458 root 1.120 - bugfix: use localtime_r in the logger thread.
459 root 1.122 - bugfix: player starvation will now give the correct kill reason.
460     - bugfix: archetype reloads could crash the server.
461 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
462 elmex 1.114 player is not logged in.
463 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
464 root 1.117 server startup.
465 root 1.128 - bugfix: fix the door surround check in the random map generator.
466     - (maps) fix heaven quest difficulty progression.
467     - (maps) fix some random map styles.
468     - dropping items a shop is not interested in won't sell them anymore.
469     - rods and horns with a too low maximum charge allow now at least one discharge.
470     - implement kill & death statistics.
471     - random map preparation is no longer synchronous.
472     - rewrite find_style in perl, no longer does synchronous I/O.
473     - improve random map specials placement.
474     - make the killer a real object pointer instead of a string, improved
475     kill reason messages.
476 root 1.117 - take advantage of new aio_close and aio_chmod.
477 root 1.128 - implement archetype::get, object::deep_clone and update callers.
478 root 1.125 - change_abil is much faster.
479 root 1.126 - update the floorbox more often to work around the reverses item order
480     display in clients.
481 root 1.125 - cleaned up object copying by encapsulating it to a single place.
482 root 1.126 - add hints to the invite messages.
483 root 1.127 - rewrote key<->value pair handling.
484 root 1.128 - use an independent random number generator for the random map generator.
485 elmex 1.113
486 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
487 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
488     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
489     - completely automate the weight handling, should fix all weight
490     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
491 root 1.103 - reloading archetypes while a user was in the character creation phase
492     could crash the server.
493 root 1.106 - fix a nontrivial number of cases of code commented similar
494     to "is this really correct?", as many of those cases are now handles
495     automatically by lower level code.
496     - replace many ad-hoc checks for client visibility by object::visible_to,
497     should result in broader applicability of functions using it.
498 root 1.104 - merge items with different arch pointers refering to the same arch
499     (due to archetype reloads).
500 root 1.106 - refactored the object remove/insert functions and most related
501     functions (decrease, split, merge_ob etc.).
502 root 1.105 - make it compile better on freebsd (reported by pippijn).
503 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
504 root 1.108 - fix the longstanding "container stays open" bug.
505 root 1.107 - improved floorbox updating to be incremental and other protocol
506     optimisations.
507     - get rid of update_after_inventory_change and only do update stats
508     for weight once/tick/player at max.
509 root 1.109 - rewrite party commands, use party channel.
510 root 1.103
511 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
512 root 1.97 - properly link against libgthread as that is needed to make the slice
513     allocator thread-safe.
514 root 1.91 - support perls not compiled with 64 bit support (though this is not a
515     recommended configuration) (reported by Samuel Gondouin).
516 root 1.94 - always put godgiven items into the player inventory, never any containers.
517 root 1.92 - (maps, arch) the scorn go club was founded!
518 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
519 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
520     became a real spell-class.
521 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
522     - (arch) considerably strengthened spark shower and destruction.
523     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
524     finally reloadable at runtime.
525     - changed archetype loading algorithm to only require one pass and
526     use delayed resolving of references.
527 root 1.101 - examine command now uses the examine infobox.
528 root 1.102 - implement an "incremental garbage collector" for archetypes.
529 root 1.98 - enable slice allocator again.
530 root 1.96 - implement optional free memory poisoning.
531 root 1.91
532 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
533 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
534 root 1.85 skill.
535 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
536     names (also update all maps to use money instead of coins).
537 root 1.78 - add uuid accessors to perl.
538     - add coin names and archetype accessors to perl.
539 root 1.80 - fix runtime uuid file format to use "." instead of ",".
540 root 1.78 - change perl extensions to not use hardcoded coins and values.
541 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
542     and be more parsimonous of uuid usage by the exact value out on exit.
543 root 1.86 - write log messages in another thread, removing another sync point.
544     - support multi-line log messages in a nicer way.
545 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
546 root 1.81 - fix a minor memleak in the random map generator.
547     - some parts of the random map generator are not coroutine-safe,
548     so only call it "single-threaded".
549     - major cleanup of memory management in random map generator.
550 root 1.87 - slight refactoring of the random map generator, faster too.
551 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
552     bookkeeping bug.
553 root 1.87 - work around "player is on active list" problem by deactivating player
554     after loading.
555 root 1.81 - garbage collect shstr's more evenly and adaptively only when
556     there have in fact been allocations.
557 root 1.82 - fix object::insert to do as documented and insert into the env
558     if necessary.
559     - fix cf::map::unique_maps.
560     - fix nrof overflow check in can_merge_slow.
561     - fix converter code to handle >31 bit values.
562 elmex 1.83 - added support for the player_sold flag
563 root 1.84 - converters no longer accept unpaid items.
564 root 1.88 - canonicalize random map meta files for better unification.
565 root 1.77
566 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
567 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
568     when mlockall has been used.
569 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
570 root 1.72 - use separate thread for ticker timing (and more in the future).
571     this greatly increases timing accuracy and gets rid of an enourmous
572     number of gettimeofday calls.
573 root 1.82 - use a separate thread to signal aio completion, for lower latency.
574 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
575 root 1.71
576 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
577 root 1.68 - rebalanced default experience table to be more exponential
578     and much easier up to level ~40, then moderately harder.
579 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
580 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
581     - do not exit on reload/load errors but properly cleanup.
582 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
583 root 1.66
584 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
585 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
586     (this fixes the jeweler skill).
587 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
588 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
589 root 1.63 - move tombstone to real map if player died due to cave-in (even if
590     it has reset, which is better than putting it on the savebed, also as
591 root 1.321 proof that the player didn't use a savebed).
592 root 1.59
593 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
594 root 1.56 - work around perl bug in configure perl module version check.
595 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
596 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
597 root 1.52 - fix a bug in animate_weapon, causing a crash.
598 root 1.54 - no longer exit when a coroutine throws an exception.
599 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
600 root 1.53 - fix the "<player> is nuts" message.
601 root 1.58 - fix an exception at logout due to the json_coder being gone.
602 root 1.43 - upgrade to EV version 2.0 API.
603 root 1.47 - when players don't apply a savebed correctly but stand above one,
604     do not move or kill them.
605 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
606 root 1.43 - implement generic framework for server-side resource files.
607     - implement resource file update event.
608     - hook experience table update into the framework.
609     - move jeweler.yaml to resources (arch/).
610 root 1.44 - switch from Crossfire to Deliantra perl module.
611     - implement json2json arch filter.
612 root 1.45 - implement widget protocol version 2, support for ui templates.
613 root 1.54 - mapinfo is now handled fully asynchronously.
614 root 1.48 - ext/irc: also log irc messages.
615 root 1.51 - ext/schmorplog: write user stat files asynchronously.
616 root 1.43
617 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
618 elmex 1.41 - limited the number of items that can be picked up and dropped
619 root 1.42 as temporary measurement against bad performance or dropping things
620     (this lead to long freezes and triggered the watchdog).
621 elmex 1.41 - improved the performance of the drop command a bit.
622 root 1.38 - switch from Event to EV for higher performance, easier usage,
623     less bugs...
624 root 1.39 - updated to release version of the gnu affero license.
625 root 1.38
626 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
627 root 1.36 - more thoroughly rename the binaries, contact addresses.
628     - update the copyrights.
629 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
630     crashes.
631 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
632     potentially causing crashes.
633 root 1.35 - assign weapons on user load time, not login-time, avoiding
634     crashes.
635    
636 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
637 root 1.32 - fixed an important bug that caused passwords to be forgotten.
638 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
639     in some of the maps.
640 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
641     which is now trivial to do.
642 root 1.33 - removed all traces of the old (and never working) plug-in interface
643     (70kb code less on amd64).
644 root 1.34 - improve/tune scheduling priorities.
645     - fix some freezing bugs.
646     - fix a memory corruption problem in dynbuf.printf.
647     - use channels for chat and many informational commands.
648     - improved the tutorial.
649     - create missile is now fixed.
650     - race fields must now contain archetypes.
651     - jumping skill now works as advertised.
652 root 1.31
653 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
654 root 1.24 - relicense under the gnu affero license.
655 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
656 root 1.24 - implement server-side framework for generic resources.
657     - use resource framework for server-provided ambient
658     music.
659 root 1.27 - save object owners (players only atm).
660 root 1.24 - replace limited sound api with server-provided sound effects.
661     - new sc (sound control) protocol command.
662     - improve fxix protocol to include types.
663     - exactly fill tcp segments, if possible.
664     - output-rate is now an upper limit, the server will automatically
665     (and quite perfectly) adjust to the network conditions, ensuring
666     low latency even during bulk transfers (music, images, sounds etc.).
667     - implement server-side widgets (i.e. client widgets controlled
668     in the server side). this will allow future expansion without
669     having to upgrade clients.
670     - implement a (artwork) world map with realtime player position
671     tracking.
672     - new and more efficient extcmd (server still supports old extcmd
673     protocol).
674 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
675     calcluation that could be easily exploited by users.
676     - rebalanced diseases to spread more naturally/evenly.
677     - completely asynchronous map loading even for tiled maps.
678 root 1.24 - replace simple messaging protocol with channels carrying metadata
679     (similar to message types, but more directed at the user).
680     - reduce command processing latency by a whopping 120ms by
681     reordering some processing steps inside the server. this directly
682     reduces lag by 120ms.
683     - actually send spell faces to the client.
684 root 1.23 - implement player genders.
685 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
686     otherwise return to savebed and possible kill if the log-out
687     was for too long.
688     - fast socket-dead detection (kick player after 8 seconds without ack).
689     - greatly reduce the cpu time needed to draw maps _again_.
690     - archetypes are now subclasses of objects.
691     - rebalanced shop greed and approval functions to be more realistic
692     (and likely match the actual intention).
693 root 1.23 - implement "crossfire pod" format for messages, with working bold,
694     italic, gender-specific text, paragraphs etc.
695 root 1.24 - implemented hint framework, players can opt to receive hints.
696     - implemented (long) book framework, added some books from the cf wiki.
697 root 1.23 - implement generic message framework that uses xml, utf8 for the client
698     protocol and is capable of transmitting generic meta information.
699 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
700     - replace the nexus by a per-player tutorial map that teaches stuff
701     better than the newbie house.
702 root 1.18 - fix the magicmap colours.
703 root 1.19 - optimise map update even more by removing unneeded code and checks.
704     - decouple map and stats update from pl->ob and use pl->observe instead.
705     - implement observe command.
706 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
707     calls with a simple comparison.
708     - fix a latent crossfire bug that could crash the server because the
709     map refresh did not update the mapspace.
710 root 1.24 - support custom keys for regions and maps, regions are now
711     refcount-managed.
712     - allow worldmap overlays anywhere in the 000..999 range.
713     - new system to acquire time slices for background jobs, to reduce
714     jitter.
715 root 1.27 - semi-persistent object-referencing framework (currently only players
716     supported).
717 root 1.22 - dependency tracking for perl extensions.
718 root 1.24 - new slag-ex extension for cleaning cauldrons.
719     - fix invoke result processing.
720     - there are even less i/o syncpoints in the server now.
721 root 1.29 - added map-tags extension that scans all maps for object tags
722     and records them in the database (not used yet).
723 root 1.28 - metaserver 2 support.
724 root 1.22 - many more bugfixes and minor optimisations.
725 root 1.16
726 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
727 root 1.14 - optimised event invocation (non-wanted events can now be
728     skipped with 4-5 inlined instructions).
729 root 1.12 - complete rewrite of town_portal: it now creates a portal
730     to the "nearest" town only, travel is only possible
731 root 1.13 to the town and back, anybody can use it (also removes
732     one of the remaining syncpoints in the server).
733 root 1.10 - complete rewrite of the range/attack skill slot system:
734     there are now two slots, one for combat, one for ranged
735     attacks.
736     - introduce the concept of a current weapon (either a ranged
737     or a combat weapon/skill/tool) and switch between them as
738     needed.
739     - rewrite bow code so bows get more useful: apply damage,
740     attacktype and other stats to the arrows and treat
741     bows as weapons. also rebalance the missile weapons skill
742     so its damage increases with level.
743     - rewrite the complete player speed logic: weapon_speed now
744     works as documented and there are no unnatural speed boosts.
745 root 1.6 - implement a utility - cfutil - that simplifies arch and map
746     installation, replacing the old collect scripts and
747 root 1.9 simplying deployment by scaling and cutting faces as required.
748     - simplify the map protocol extensively by taking advantage
749     of missing bigfaces, speeding up map generation immensely.
750 root 1.6 - implement inherit keyword allowing archetypes to inherit from
751     other archetypes.
752     - rationalise archetype, region and treasurelist file format
753     into a single file format and make them reloadable asynchronously.
754 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
755     reloadable at runtime.
756 root 1.6 - implement 64x64 faceset support.
757     - implement fxixsx protocol that saves
758     a lot of bandwidth over the old image/face/smooth packets
759 root 1.11 and allows images > packetsize, incremental and background
760     transfers.
761 root 1.6 - implement a bandwidth-saving smoothing protocol that works
762     on a face basis as opposed to a mapspace basis.
763 root 1.7 - the server can now rate-limit image uploads to not exceed
764     a certain (client-configurable) speed while guarenteeing full
765     freedom of movement.
766 root 1.8 - implement new ex command to request item descriptions.
767     - implement new msg command for in-game messages with meta
768     information (using xml).
769 root 1.9 - enforce utf-8 for all text messages.
770 root 1.13 - added micropather (not used yet).
771 root 1.6 - many, many bugfixes.
772 root 1.1
773 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
774 root 1.1 - make coroapi accessible to cf+.
775     - moved map handling logic completely to perl
776     - per player maps are now marked in the map
777 root 1.2 - maps are saved completely differently now,
778     and much more often.
779 root 1.17 - rewrote map header parser and writer, to be much faster.
780 pippijn 1.4 - maps and players are now (in the average case) loaded
781 root 1.2 and saved completely asynchronously, I/O contention will no
782     longer freeze the server.
783 pippijn 1.4 - players and maps can be loaded anytime, without the player
784 root 1.2 being logged in.
785 root 1.1 - automatically generate method interfaces for perl from headers
786     - unbundled freezethaw
787     - mostly rewrote common/map.C
788     - completely rewrite server/swap.C
789     - introduced "runtime", the CCT clock (corrected crossfire time) :)
790     - introduced new keyword for map files: file_format_version (integer, server version: 0)
791     - better message for apply failures due to applymode
792     - removed most all of the weather code
793     - unified logging to stderr and file
794     - too many minor changes to document