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Revision: 1.388
Committed: Fri Aug 28 22:19:38 2009 UTC (14 years, 8 months ago) by elmex
Branch: MAIN
Changes since 1.387: +3 -0 lines
Log Message:
removed attacktype == 0 check in update_stats.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.383 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TODO: strange rign oif acid artifact description/story looks weird.
14     TODO: destry_inv() should destroy, drop_inv_to_ground method?
15     TODO: no detah messages for arena anymore
16     TODO: remove curse should *maybe* work on players themselves
17     TODO: remove curse in glyph/rune doesn't have any effect?
18     TODO: rewrite highscore code
19    
20     TODO: greeting message on what to do in dialog after race selection.
21     TODO: health bars for earthwalls seem to start at 100% end die at 50%
22    
23    
24     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
25     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31    
32     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
33     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
34     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
35     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36    
37    
38     TODO: autopickup in shop
39     TODO: quit charcetr doesn't nuke in-memory per-player maps
40     TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp
41     TODO: farmwife doesn't react to guuh's head?
42     TODO: shop mats should use the nesrest other shopmat, always.
43    
44 elmex 1.385 - Fixed an overflow and exploit in the bank/payment code.
45 elmex 1.384 - Fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
46     to explain the skill a bit more.
47 elmex 1.388 - Removed a buggy check for zero attacktype. So that we might find
48     the real bugs in the archs/maps/objects.
49 elmex 1.387 - (maps) Added Heaven Town region.
50     - (arch+maps) Fixed & normalized warriors on map
51     /quests/peterm/CTower/Barracks.
52 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
53 elmex 1.384
54 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
55 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
56     freeze with IO::AIO anymore due this change.
57 root 1.364 - avoid a crash when a player tries to apply a lighter.
58 root 1.376 - allow a spell argument for dimension door.
59 root 1.362 - move shop item listing and some otherstuff into the info tab.
60 root 1.360 - avoid crashes when non-players cast party spells.
61 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
62 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
63     - small improvement of the number of potions in shops
64     (by Job Vranish).
65     - added a few party spells (by Job Vranish).
66 root 1.362 - use a common message dynbuf.
67 root 1.364 - destroying tear down objects will now use the full hp range
68     for animation and will only destroy/lastframe when hp < 0.
69     - allow monsters to use earth to dust.
70     - use manhattan distance for get_rangevector_from_mapcoord, just as
71     in get_rangevector.
72     - los updates now correctly take tiled maps into account.
73     - do los updates even on maps without darkness.
74 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
75 root 1.375 - upgrade to IO::AIO 3.21.
76 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
77 elmex 1.373 - properly catching exceptions from callback in irc.ext.
78 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
79 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
80 elmex 1.368 - (arch) added hint about usage to Slag Ex.
81 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
82     like the rest.
83 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
84 root 1.378 - (arch+maps) added rate limited converter and adjusted
85     /elmex/mana_fountain.
86     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
87     - reduce size of casting_time, move_status, attack_movement,
88     last_heal and last_sp slots, squeezing some more space out of struct
89 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
90     anywhere.
91 root 1.358
92 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
93     - fixed bug in alchemy, where finding the right object for enhancements
94     didn't work.
95 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
96     effects (w.r.t. put_more) per mapspace, to give the server a chance
97     to survive a hundred deathsheads.
98 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
99     disastrous bug of unfortunately unknown proportions...
100 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
101 root 1.343 - use gender-neutral place descriptions for invite.
102 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
103     Thanks go to Lisa Larsen!
104 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
105     anymore).
106 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
107 root 1.345 - use better dependency tracking for include/keyword.h.
108 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
109     so it is possible to invite somebody out of some stck-till-death traps,
110 root 1.346 or simply to commit suicide.
111 root 1.352 - replace the "ignoring delayed commands" message by something more useful
112     (cf. cunning gnome freezeing issue).
113 elmex 1.349 - various fixes for weapon improvements.
114 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
115 root 1.353 - support T and G sequences in cfpod.
116 root 1.343
117 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
118 root 1.339 - convert me command from per-map to chat, which makes more sense, also
119     document it.
120 elmex 1.336 - more than one spellbooks of same class can now be given
121     in class selection.
122 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
123     spell rebalancements.
124 elmex 1.338 - the IRC gateway filters IRC colors now.
125 elmex 1.336
126 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
127 root 1.331 - (arch) fix quiver of Holding Bolts.
128 root 1.332 - applying unpaid items will now examine them.
129 root 1.330 - add "What" column to body command, showing items in that slot.
130 elmex 1.329 - redesigned and rebalanced lamps and torches.
131 root 1.330 - add "..." to item names that have been shortened.
132     - fixed "assign" function that squeezes strings into fixed length.
133 elmex 1.333 - add cursed effect to lamps and (some) torches.
134 elmex 1.334 - fixed bad assigned crafting skills and their tools.
135 root 1.312
136 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
137 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
138 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
139 root 1.312 - make monster smell logic dependent on their wisdom stat.
140 root 1.324 - put the death reason into a separate tab.
141     - converted "connected" slot to string, cleanly got rid of some ugly
142     hacks such as the path_attuned hack.
143 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
144     - replace one-at-a-time hash by faster than smaller FNV-1a hash
145     when hashing strings.
146 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
147 elmex 1.320 whether the right cauldron is used.
148 root 1.313 - considerably optimise shared string implementation by
149 root 1.316 making its null value a compiletime constant.
150 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
151     as well as using shstr_cmp to pass shared stringsa round efficiently,
152     for lots of code size savings.
153 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
154     they are sleeping: generators now check for the sleeping flag.
155 root 1.318 - tell gcc not to excessively inline some perl interface functions.
156 root 1.322 - remove marking rune length limit.
157 root 1.323 - fix formatting of cfpod when a verbatim block was following
158     a single newline.
159     - move resistances, statistics and showpets command output into tabs.
160 root 1.326 - implement map scripts that can replace the boulder logic without
161     having to write extensions.
162 root 1.310
163 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
164 root 1.302 - fix a longstanding bug that teared multipart monsters
165     at map boundaries apart.
166 root 1.292 - temporarily make permanently invisible player visible when
167     he/she makes noise.
168 root 1.284 - fix being able to see through walls a bit.
169 root 1.303 - improve look at output.
170 root 1.285 - completely replaced the line of sight algorithm with a variant
171     of spiral fov capable of visibility grades and arbitrary
172     shadow angles, that uses less memory and less code.
173     - the new los code supports arbitrary map rectangles and loosens
174 root 1.310 other restrictions of the old code, supporting further optimisations.
175     - update los if blocksview-objects are inserted in a map, not just when
176 root 1.287 removed (e.g. for summon fog).
177 root 1.303 - permanent invisibility doesn't make immune against making noise:
178     implement a noise system that allows monsters to locate the player
179     when he/she makes noise.
180     - implement a primitive smell system that monsters can use to track
181     players.
182 elmex 1.288 - create bomb now also works when casted by door traps.
183 elmex 1.290 - (arch) new torch graphics.
184 root 1.289 - (maps) considerably soften the subway spider.
185 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
186     the guards from being killed by players.
187 root 1.310 - (maps) lots of tweaks in and around scorn.
188     - (maps) use special non-blocksview jungle, mountain and
189     darkforest freely on the worldmap, to get gradual sight obstacles
190     instead of total blackout in those areas.
191 root 1.289 - no maximum darkness for outdoor maps anymore.
192 root 1.291 - add more hints, fix some messages.
193 root 1.292 - fix a bug: firing rods should tell you something about them.
194     - make light additive even within players.
195 root 1.293 - darken xrays effect a bit.
196     - improve handling of los changes when inserting or removing
197     objects, not perfect yet.
198     - make map darkness signed (formerly unsigned) to allow
199 root 1.294 ambient lighting and centrally manage darkness as an offset.
200     - revamped, fixed and documented the server calendrics, also
201     tell users the current time and data, to improve awareness.
202     - implement proper wizlook flag and handling of wizlook, instead
203     of dumbly just clearing los once.
204 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
205     and has a smaller runtime variance.
206 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
207     making them actually useful.
208     - see_in_dark now increases the viewing radius by 3.
209 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
210     speedup, as well as in many other places.
211 root 1.299 - remove support for extended map infos - these are not used
212     by the deliantra client and removing them gives us a 10% speedup
213     when sending map changes.
214 root 1.300 - remove most gcfclient and other client bug workarounds, as well
215     as now obsolete protocol versions, simplying the code.
216 root 1.301 - optimise and simplify generation of random numbers.
217 root 1.303 - correctly provide a non-zero default density for materials, to
218     avoid crashes, fix other bugs in the material handling code.
219     - fix volume calculations.
220     - fix cfpod parsing when multiple verbatim blocks were separated by
221     newlines.
222 root 1.305 - increase monster detection radius from wis/5 to wis/3.
223 root 1.306 - remove old pickup modes.
224     - remove obsolete disarm and search commands (search wasn't working
225     anyways).
226 root 1.308 - fix a crash when an npc applied a sign.
227 root 1.284
228 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
229 root 1.283 - this release is assumed to be very stable.
230     - (maps) radically redesigned and improved tutorial.
231 root 1.280 - directional casting no longer immediately removes the invisible effect.
232 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
233 root 1.272 - fix overflow in lighting calculations.
234     - negative glow radii can no longer cause total darkness.
235 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
236     only maximally-lit ones.
237 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
238     - swashbucklers got the oratory skill now.
239 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
240 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
241 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
242 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
243     (which was probably broken, too).
244 root 1.281 - support negative glow radii during daytime, too.
245     - use circular, not rectangular, viewing area.
246     - use minimum viewing distance of 2 in outdoor maps.
247     - negative glow is stronger than viewing area or lamps.
248 root 1.283 - (arch) new darkness spell face.
249 root 1.272
250 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
251     - (maps) completely redesigned scorn.
252 root 1.269 - "cast light" now works on oneself.
253 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
254     negative glow radii again (they were totally broken before).
255 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
256 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
257 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
258 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
259 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
260     back to the player.
261 root 1.251 - attuned/repell and spell base level system reworked.
262 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
263 root 1.247 be less erratic now.
264 root 1.248 - refuse to write the uuid file if the uuid is zero
265     (to avoid writing it in early crashes).
266 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
267     - speed up emergency_save by not syncing every file separately.
268     - no longer reattach perl to every object on reload, it's slow, and no longer
269     necessary since we don't nuke stashes anymore.
270     - do not bootstrap perl from the commandline args, use separate eval for
271     better error reporting.
272 root 1.259 - fix a crash when pushing cone spells met ice attacks.
273 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
274 root 1.255 - speed up map refresh in server a bit.
275 elmex 1.258 - refactored drop code and fixed some programming errors in it.
276 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
277 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
278 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
279     as the current weight of the inventory.
280 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
281     dragonfire has been introduced for the non-dragon players.
282 root 1.265 - remove unused "tooltype", "start_holding" object slots.
283     - change "weapontype" object slot to uint8.
284     - convert "hide" object slot into flag.
285     - reorder object members for better locality of reference and codesize
286     decrease.
287 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
288 root 1.267 - fix a crash when no skill could be found when killing amonster.
289 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
290     every completed aio operation.
291 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
292     and update mapspaces if necessary.
293 root 1.246
294 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
295 root 1.241 - removed all command line parsing, only env variables are supported
296     anymore.
297 root 1.239 - region-specific monsters will now once more be on the worldmap.
298 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
299 root 1.225 would grow out of bounds.
300 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
301 root 1.222 - fixed a double-escaping bug in the pod-parser.
302     - rewrote the cfpod parser in C++.
303     - hintmode moved to C++, players need to re-set their hintmode if
304     they dislike "show".
305 root 1.231 - fix RIP inscription.
306 root 1.239 - bump login name length from 18 to 20 char max.
307 root 1.231 - correctly support gender in emotes.
308     - correctly support gender in the death messages.
309     - correctly generate death messages for players only when they really die,
310     with increased information.
311 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
312     and data corruption (but apparently was never triggered).
313 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
314 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
315     data corruption bug.
316 root 1.223 - tweak coredumping/monitoring a bit.
317 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
318 root 1.227 - do not crash in the loader when an inventory object could not be loaded
319     (from a corrupted file).
320 root 1.241 - redid skills command to send output to proper channel.
321 root 1.233 - object->map is no longer refcounting.
322 root 1.228 - add FLAG_DEBUG for internal debugging.
323 root 1.231 - add NDI_VERBATIM flag to send_msg.
324 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
325 root 1.240 - player->exists is no longer a sync_job.
326 root 1.233 - split login.ext's player scheduler into
327     it's own player-scheduler.ext extension.
328 root 1.222
329 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
330 root 1.212 - require perl 5.10.
331 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
332 root 1.204 - swap player and observed count's on the map when observing.
333 root 1.205 - add (mostly untested) mapspace perl class and accessors.
334 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
335 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
336     could be found.
337 root 1.208 - pits now have a configurable "random spread" range and default
338 root 1.213 to a radius of two now.
339 root 1.212 - rewrite pay_player_arch.
340     - use a more stable perl_reload implementation.
341     - do not use Symbol::delete_package (causes crashes after perl-reload),
342     use our own, safer, clear_package instead.
343     - when asynchronously dumping core, close all file handles to allow
344     the server to restart concurrently.
345 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
346     sequences, without double-encoding. it should be faster, too.
347     - the above fixes wrong display of help tetx and many other issues.
348 root 1.216 - use lzf and frag packets for large messages for clients supporting them
349 root 1.218 (0.9976+), use it for long books and other messages.
350 root 1.210 - eradicate listen command and corresponding code.
351 root 1.211 - eradicate logs command.
352 root 1.218 - let the client log into the server log, used for crash backtraces.
353 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
354     old style spell objects with the spell magic bullet.
355 root 1.220 - (arch) fixed skill less rods in the archetypes
356 root 1.204
357 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
358 elmex 1.197 - made jeweler workbench larger and some other minor map
359     changes in jeweler town.
360 root 1.196 - fixed wrong item handling in jeweler skill code.
361 root 1.198 - (arch) use a special "key_random_map" for random map keys
362     that are used up.
363 root 1.199 - fix a crash when the player who was observed has logged out long
364     enough for his region/map to be gone.
365 root 1.200 - port to g++-4.3's incompatible tr1 changes.
366 root 1.201 - add some missing dependencies.
367 root 1.203 - log to /var/log/deliantra/ by default.
368     - hack observe code to enable smooth movmenet when observing.
369 elmex 1.195
370 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
371 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
372 root 1.179 - correctly move gsay to the party channel.
373 root 1.178 - fix a crash when animate weapon was used in some areas.
374 elmex 1.177 - fixed unnecessary identification of by converters created objects.
375 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
376     with NPCs.
377 elmex 1.175 - (arch) dragon scales got proper type now
378 root 1.193 - object::decrease would sometimes cause container weights to
379     be wrong, this has been fixed.
380 root 1.194 - do not send time updates for newly-seen items.
381 root 1.185 - thawing an icecube will once more drop its contents to the ground.
382 root 1.183 - fix cone spells etc. going through walls sometimes.
383 root 1.186 - fix a weight update bug that sometimes left containers
384     with wrong weights.
385 root 1.194 - added auto_apply event and extension for shop tiles.
386 root 1.172 - work around get_map_flags invoking perl and switching the stack.
387     - make sure the map is loaded when using a town portal return.
388 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
389     where healing spells didn't cost any grace.
390 root 1.173 - fix starvation kill reason.
391 root 1.174 - fix pk killer name message.
392 root 1.189 - don't let people apply signs with @match.
393 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
394     what seems to be the biggets memleak in the server).
395 elmex 1.171
396 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
397 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
398     - use anyevent to manage listen ports (this enables IPv6 support).
399 root 1.167 - server supports ipv6 client connections now.
400 root 1.168 - use newly-available Coro::AnyEvent.
401 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
402     to let it handle AIO requests.
403 root 1.167
404 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
405 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
406     processing considerably (especially in the client) and reduces data transfers
407     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
408 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
409     - (map) fixed npc dialogue in pup_land/s_f/special.
410     - bugfix: fix a crash when a player casts a swarm spell and then logs out
411     (swarm spells now stay in the player's inventory).
412 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
413 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
414     archetype *archname* (chairs of different facings were merged).
415     - bugfix: fix a potential crash issue in find_object_name (not used
416     normally).
417 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
418     (destruction, magic missile etc.).
419 root 1.163 - swarm spells without a direction now use various spiral patterns
420     instead of being fully random.
421 root 1.158 - update AnyEvent API to 3.4 and above.
422 root 1.156
423 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
424 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
425 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
426 root 1.152 - bugfix: the jumping skill now gives experience for jumping
427     and for attacking monsters. it also takes about one second to do a jump.
428 root 1.138 - bugfix: players couldn't starve in 2.53 :(
429 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
430 root 1.152 - bugfix: spell effects like word of recall are removed on death.
431 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
432     were created outside a map.
433 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
434     (fixed by reversing the logic).
435 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
436 root 1.153 - bugfix: the random map generator no longer leaks key objects.
437 root 1.154 - bugfix: support random maps >127x127.
438 root 1.152 - (maps) fixed the death certificate system in nimbus.
439 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
440 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
441 root 1.147 - (arch) give ball lightning a real name.
442 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
443 root 1.155 - support cfpod in ex replies (client item tooltips).
444 root 1.143 - unapply item in range slow when readying a spell.
445 root 1.148 - bugfix: account for rounding errors in weight updates.
446 root 1.139 - remove synchronous mkdir in chargen_race_done.
447     - fix per-race starting maps.
448 root 1.142 - check hiscore on suicide and quit as well.
449 root 1.138 - tell players when they are starving.
450 root 1.133 - get rid of costly object_from_name conversion for altar effects.
451     - fix map difficulty calculation for generators.
452 root 1.146 - slightly more intelligent handling of "is_animated" flag.
453 root 1.149 - support no_drop map header flag (before it was only available internally).
454 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
455 root 1.133
456 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
457 root 1.119 - bugfix: custom skill settings were not saved by the server.
458     - bugfix: remove did not actually remove items from the inventory, leaving
459 root 1.116 ghost items.
460 root 1.119 - bugfix: properly update items identified on the ground.
461 root 1.120 - bugfix: use localtime_r in the logger thread.
462 root 1.122 - bugfix: player starvation will now give the correct kill reason.
463     - bugfix: archetype reloads could crash the server.
464 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
465 elmex 1.114 player is not logged in.
466 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
467 root 1.117 server startup.
468 root 1.128 - bugfix: fix the door surround check in the random map generator.
469     - (maps) fix heaven quest difficulty progression.
470     - (maps) fix some random map styles.
471     - dropping items a shop is not interested in won't sell them anymore.
472     - rods and horns with a too low maximum charge allow now at least one discharge.
473     - implement kill & death statistics.
474     - random map preparation is no longer synchronous.
475     - rewrite find_style in perl, no longer does synchronous I/O.
476     - improve random map specials placement.
477     - make the killer a real object pointer instead of a string, improved
478     kill reason messages.
479 root 1.117 - take advantage of new aio_close and aio_chmod.
480 root 1.128 - implement archetype::get, object::deep_clone and update callers.
481 root 1.125 - change_abil is much faster.
482 root 1.126 - update the floorbox more often to work around the reverses item order
483     display in clients.
484 root 1.125 - cleaned up object copying by encapsulating it to a single place.
485 root 1.126 - add hints to the invite messages.
486 root 1.127 - rewrote key<->value pair handling.
487 root 1.128 - use an independent random number generator for the random map generator.
488 elmex 1.113
489 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
490 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
491     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
492     - completely automate the weight handling, should fix all weight
493     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
494 root 1.103 - reloading archetypes while a user was in the character creation phase
495     could crash the server.
496 root 1.106 - fix a nontrivial number of cases of code commented similar
497     to "is this really correct?", as many of those cases are now handles
498     automatically by lower level code.
499     - replace many ad-hoc checks for client visibility by object::visible_to,
500     should result in broader applicability of functions using it.
501 root 1.104 - merge items with different arch pointers refering to the same arch
502     (due to archetype reloads).
503 root 1.106 - refactored the object remove/insert functions and most related
504     functions (decrease, split, merge_ob etc.).
505 root 1.105 - make it compile better on freebsd (reported by pippijn).
506 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
507 root 1.108 - fix the longstanding "container stays open" bug.
508 root 1.107 - improved floorbox updating to be incremental and other protocol
509     optimisations.
510     - get rid of update_after_inventory_change and only do update stats
511     for weight once/tick/player at max.
512 root 1.109 - rewrite party commands, use party channel.
513 root 1.103
514 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
515 root 1.97 - properly link against libgthread as that is needed to make the slice
516     allocator thread-safe.
517 root 1.91 - support perls not compiled with 64 bit support (though this is not a
518     recommended configuration) (reported by Samuel Gondouin).
519 root 1.94 - always put godgiven items into the player inventory, never any containers.
520 root 1.92 - (maps, arch) the scorn go club was founded!
521 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
522 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
523     became a real spell-class.
524 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
525     - (arch) considerably strengthened spark shower and destruction.
526     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
527     finally reloadable at runtime.
528     - changed archetype loading algorithm to only require one pass and
529     use delayed resolving of references.
530 root 1.101 - examine command now uses the examine infobox.
531 root 1.102 - implement an "incremental garbage collector" for archetypes.
532 root 1.98 - enable slice allocator again.
533 root 1.96 - implement optional free memory poisoning.
534 root 1.91
535 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
536 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
537 root 1.85 skill.
538 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
539     names (also update all maps to use money instead of coins).
540 root 1.78 - add uuid accessors to perl.
541     - add coin names and archetype accessors to perl.
542 root 1.80 - fix runtime uuid file format to use "." instead of ",".
543 root 1.78 - change perl extensions to not use hardcoded coins and values.
544 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
545     and be more parsimonous of uuid usage by the exact value out on exit.
546 root 1.86 - write log messages in another thread, removing another sync point.
547     - support multi-line log messages in a nicer way.
548 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
549 root 1.81 - fix a minor memleak in the random map generator.
550     - some parts of the random map generator are not coroutine-safe,
551     so only call it "single-threaded".
552     - major cleanup of memory management in random map generator.
553 root 1.87 - slight refactoring of the random map generator, faster too.
554 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
555     bookkeeping bug.
556 root 1.87 - work around "player is on active list" problem by deactivating player
557     after loading.
558 root 1.81 - garbage collect shstr's more evenly and adaptively only when
559     there have in fact been allocations.
560 root 1.82 - fix object::insert to do as documented and insert into the env
561     if necessary.
562     - fix cf::map::unique_maps.
563     - fix nrof overflow check in can_merge_slow.
564     - fix converter code to handle >31 bit values.
565 elmex 1.83 - added support for the player_sold flag
566 root 1.84 - converters no longer accept unpaid items.
567 root 1.88 - canonicalize random map meta files for better unification.
568 root 1.77
569 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
570 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
571     when mlockall has been used.
572 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
573 root 1.72 - use separate thread for ticker timing (and more in the future).
574     this greatly increases timing accuracy and gets rid of an enourmous
575     number of gettimeofday calls.
576 root 1.82 - use a separate thread to signal aio completion, for lower latency.
577 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
578 root 1.71
579 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
580 root 1.68 - rebalanced default experience table to be more exponential
581     and much easier up to level ~40, then moderately harder.
582 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
583 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
584     - do not exit on reload/load errors but properly cleanup.
585 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
586 root 1.66
587 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
588 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
589     (this fixes the jeweler skill).
590 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
591 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
592 root 1.63 - move tombstone to real map if player died due to cave-in (even if
593     it has reset, which is better than putting it on the savebed, also as
594 root 1.321 proof that the player didn't use a savebed).
595 root 1.59
596 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
597 root 1.56 - work around perl bug in configure perl module version check.
598 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
599 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
600 root 1.52 - fix a bug in animate_weapon, causing a crash.
601 root 1.54 - no longer exit when a coroutine throws an exception.
602 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
603 root 1.53 - fix the "<player> is nuts" message.
604 root 1.58 - fix an exception at logout due to the json_coder being gone.
605 root 1.43 - upgrade to EV version 2.0 API.
606 root 1.47 - when players don't apply a savebed correctly but stand above one,
607     do not move or kill them.
608 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
609 root 1.43 - implement generic framework for server-side resource files.
610     - implement resource file update event.
611     - hook experience table update into the framework.
612     - move jeweler.yaml to resources (arch/).
613 root 1.44 - switch from Crossfire to Deliantra perl module.
614     - implement json2json arch filter.
615 root 1.45 - implement widget protocol version 2, support for ui templates.
616 root 1.54 - mapinfo is now handled fully asynchronously.
617 root 1.48 - ext/irc: also log irc messages.
618 root 1.51 - ext/schmorplog: write user stat files asynchronously.
619 root 1.43
620 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
621 elmex 1.41 - limited the number of items that can be picked up and dropped
622 root 1.42 as temporary measurement against bad performance or dropping things
623     (this lead to long freezes and triggered the watchdog).
624 elmex 1.41 - improved the performance of the drop command a bit.
625 root 1.38 - switch from Event to EV for higher performance, easier usage,
626     less bugs...
627 root 1.39 - updated to release version of the gnu affero license.
628 root 1.38
629 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
630 root 1.36 - more thoroughly rename the binaries, contact addresses.
631     - update the copyrights.
632 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
633     crashes.
634 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
635     potentially causing crashes.
636 root 1.35 - assign weapons on user load time, not login-time, avoiding
637     crashes.
638    
639 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
640 root 1.32 - fixed an important bug that caused passwords to be forgotten.
641 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
642     in some of the maps.
643 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
644     which is now trivial to do.
645 root 1.33 - removed all traces of the old (and never working) plug-in interface
646     (70kb code less on amd64).
647 root 1.34 - improve/tune scheduling priorities.
648     - fix some freezing bugs.
649     - fix a memory corruption problem in dynbuf.printf.
650     - use channels for chat and many informational commands.
651     - improved the tutorial.
652     - create missile is now fixed.
653     - race fields must now contain archetypes.
654     - jumping skill now works as advertised.
655 root 1.31
656 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
657 root 1.24 - relicense under the gnu affero license.
658 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
659 root 1.24 - implement server-side framework for generic resources.
660     - use resource framework for server-provided ambient
661     music.
662 root 1.27 - save object owners (players only atm).
663 root 1.24 - replace limited sound api with server-provided sound effects.
664     - new sc (sound control) protocol command.
665     - improve fxix protocol to include types.
666     - exactly fill tcp segments, if possible.
667     - output-rate is now an upper limit, the server will automatically
668     (and quite perfectly) adjust to the network conditions, ensuring
669     low latency even during bulk transfers (music, images, sounds etc.).
670     - implement server-side widgets (i.e. client widgets controlled
671     in the server side). this will allow future expansion without
672     having to upgrade clients.
673     - implement a (artwork) world map with realtime player position
674     tracking.
675     - new and more efficient extcmd (server still supports old extcmd
676     protocol).
677 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
678     calcluation that could be easily exploited by users.
679     - rebalanced diseases to spread more naturally/evenly.
680     - completely asynchronous map loading even for tiled maps.
681 root 1.24 - replace simple messaging protocol with channels carrying metadata
682     (similar to message types, but more directed at the user).
683     - reduce command processing latency by a whopping 120ms by
684     reordering some processing steps inside the server. this directly
685     reduces lag by 120ms.
686     - actually send spell faces to the client.
687 root 1.23 - implement player genders.
688 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
689     otherwise return to savebed and possible kill if the log-out
690     was for too long.
691     - fast socket-dead detection (kick player after 8 seconds without ack).
692     - greatly reduce the cpu time needed to draw maps _again_.
693     - archetypes are now subclasses of objects.
694     - rebalanced shop greed and approval functions to be more realistic
695     (and likely match the actual intention).
696 root 1.23 - implement "crossfire pod" format for messages, with working bold,
697     italic, gender-specific text, paragraphs etc.
698 root 1.24 - implemented hint framework, players can opt to receive hints.
699     - implemented (long) book framework, added some books from the cf wiki.
700 root 1.23 - implement generic message framework that uses xml, utf8 for the client
701     protocol and is capable of transmitting generic meta information.
702 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
703     - replace the nexus by a per-player tutorial map that teaches stuff
704     better than the newbie house.
705 root 1.18 - fix the magicmap colours.
706 root 1.19 - optimise map update even more by removing unneeded code and checks.
707     - decouple map and stats update from pl->ob and use pl->observe instead.
708     - implement observe command.
709 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
710     calls with a simple comparison.
711     - fix a latent crossfire bug that could crash the server because the
712     map refresh did not update the mapspace.
713 root 1.24 - support custom keys for regions and maps, regions are now
714     refcount-managed.
715     - allow worldmap overlays anywhere in the 000..999 range.
716     - new system to acquire time slices for background jobs, to reduce
717     jitter.
718 root 1.27 - semi-persistent object-referencing framework (currently only players
719     supported).
720 root 1.22 - dependency tracking for perl extensions.
721 root 1.24 - new slag-ex extension for cleaning cauldrons.
722     - fix invoke result processing.
723     - there are even less i/o syncpoints in the server now.
724 root 1.29 - added map-tags extension that scans all maps for object tags
725     and records them in the database (not used yet).
726 root 1.28 - metaserver 2 support.
727 root 1.22 - many more bugfixes and minor optimisations.
728 root 1.16
729 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
730 root 1.14 - optimised event invocation (non-wanted events can now be
731     skipped with 4-5 inlined instructions).
732 root 1.12 - complete rewrite of town_portal: it now creates a portal
733     to the "nearest" town only, travel is only possible
734 root 1.13 to the town and back, anybody can use it (also removes
735     one of the remaining syncpoints in the server).
736 root 1.10 - complete rewrite of the range/attack skill slot system:
737     there are now two slots, one for combat, one for ranged
738     attacks.
739     - introduce the concept of a current weapon (either a ranged
740     or a combat weapon/skill/tool) and switch between them as
741     needed.
742     - rewrite bow code so bows get more useful: apply damage,
743     attacktype and other stats to the arrows and treat
744     bows as weapons. also rebalance the missile weapons skill
745     so its damage increases with level.
746     - rewrite the complete player speed logic: weapon_speed now
747     works as documented and there are no unnatural speed boosts.
748 root 1.6 - implement a utility - cfutil - that simplifies arch and map
749     installation, replacing the old collect scripts and
750 root 1.9 simplying deployment by scaling and cutting faces as required.
751     - simplify the map protocol extensively by taking advantage
752     of missing bigfaces, speeding up map generation immensely.
753 root 1.6 - implement inherit keyword allowing archetypes to inherit from
754     other archetypes.
755     - rationalise archetype, region and treasurelist file format
756     into a single file format and make them reloadable asynchronously.
757 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
758     reloadable at runtime.
759 root 1.6 - implement 64x64 faceset support.
760     - implement fxixsx protocol that saves
761     a lot of bandwidth over the old image/face/smooth packets
762 root 1.11 and allows images > packetsize, incremental and background
763     transfers.
764 root 1.6 - implement a bandwidth-saving smoothing protocol that works
765     on a face basis as opposed to a mapspace basis.
766 root 1.7 - the server can now rate-limit image uploads to not exceed
767     a certain (client-configurable) speed while guarenteeing full
768     freedom of movement.
769 root 1.8 - implement new ex command to request item descriptions.
770     - implement new msg command for in-game messages with meta
771     information (using xml).
772 root 1.9 - enforce utf-8 for all text messages.
773 root 1.13 - added micropather (not used yet).
774 root 1.6 - many, many bugfixes.
775 root 1.1
776 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
777 root 1.1 - make coroapi accessible to cf+.
778     - moved map handling logic completely to perl
779     - per player maps are now marked in the map
780 root 1.2 - maps are saved completely differently now,
781     and much more often.
782 root 1.17 - rewrote map header parser and writer, to be much faster.
783 pippijn 1.4 - maps and players are now (in the average case) loaded
784 root 1.2 and saved completely asynchronously, I/O contention will no
785     longer freeze the server.
786 pippijn 1.4 - players and maps can be loaded anytime, without the player
787 root 1.2 being logged in.
788 root 1.1 - automatically generate method interfaces for perl from headers
789     - unbundled freezethaw
790     - mostly rewrote common/map.C
791     - completely rewrite server/swap.C
792     - introduced "runtime", the CCT clock (corrected crossfire time) :)
793     - introduced new keyword for map files: file_format_version (integer, server version: 0)
794     - better message for apply failures due to applymode
795     - removed most all of the weather code
796     - unified logging to stderr and file
797     - too many minor changes to document