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Revision: 1.389
Committed: Tue Sep 1 20:56:05 2009 UTC (14 years, 8 months ago) by root
Branch: MAIN
Changes since 1.388: +8 -3 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.389 TODO: greenway not accessible
5     TODO: cats light now longer works directional
6 root 1.383 TODO: emergency swap mode is not working
7     TODO: xs-warn doesn't end up in server log.
8     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
9     TODO: inscription cannot be readied.
10     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
12     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
13     TODO: worldmaps still get loaded on startup before the gridmap is ready
14    
15     TODO: strange rign oif acid artifact description/story looks weird.
16     TODO: destry_inv() should destroy, drop_inv_to_ground method?
17     TODO: no detah messages for arena anymore
18     TODO: remove curse should *maybe* work on players themselves
19     TODO: remove curse in glyph/rune doesn't have any effect?
20     TODO: rewrite highscore code
21    
22     TODO: greeting message on what to do in dialog after race selection.
23     TODO: health bars for earthwalls seem to start at 100% end die at 50%
24    
25    
26     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
27     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
32     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
33    
34     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
35     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
36     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
37     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
38    
39    
40     TODO: autopickup in shop
41     TODO: quit charcetr doesn't nuke in-memory per-player maps
42     TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp
43     TODO: farmwife doesn't react to guuh's head?
44     TODO: shop mats should use the nesrest other shopmat, always.
45    
46 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
47     all callers to use either one or the other, as appropriate. This
48     fixes the (rather fragile) light spell, maybe others.
49     - fixed an overflow and exploit in the bank/payment code.
50     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
51 elmex 1.384 to explain the skill a bit more.
52 root 1.389 - removed a buggy check for zero attacktype. So that we might find
53 elmex 1.388 the real bugs in the archs/maps/objects.
54 elmex 1.387 - (maps) Added Heaven Town region.
55     - (arch+maps) Fixed & normalized warriors on map
56     /quests/peterm/CTower/Barracks.
57 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
58 elmex 1.384
59 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
60 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
61     freeze with IO::AIO anymore due this change.
62 root 1.364 - avoid a crash when a player tries to apply a lighter.
63 root 1.376 - allow a spell argument for dimension door.
64 root 1.362 - move shop item listing and some otherstuff into the info tab.
65 root 1.360 - avoid crashes when non-players cast party spells.
66 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
67 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
68     - small improvement of the number of potions in shops
69     (by Job Vranish).
70     - added a few party spells (by Job Vranish).
71 root 1.362 - use a common message dynbuf.
72 root 1.364 - destroying tear down objects will now use the full hp range
73     for animation and will only destroy/lastframe when hp < 0.
74     - allow monsters to use earth to dust.
75     - use manhattan distance for get_rangevector_from_mapcoord, just as
76     in get_rangevector.
77     - los updates now correctly take tiled maps into account.
78     - do los updates even on maps without darkness.
79 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
80 root 1.375 - upgrade to IO::AIO 3.21.
81 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
82 elmex 1.373 - properly catching exceptions from callback in irc.ext.
83 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
84 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
85 elmex 1.368 - (arch) added hint about usage to Slag Ex.
86 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
87     like the rest.
88 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
89 root 1.378 - (arch+maps) added rate limited converter and adjusted
90     /elmex/mana_fountain.
91     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
92     - reduce size of casting_time, move_status, attack_movement,
93     last_heal and last_sp slots, squeezing some more space out of struct
94 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
95     anywhere.
96 root 1.358
97 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
98     - fixed bug in alchemy, where finding the right object for enhancements
99     didn't work.
100 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
101     effects (w.r.t. put_more) per mapspace, to give the server a chance
102     to survive a hundred deathsheads.
103 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
104     disastrous bug of unfortunately unknown proportions...
105 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
106 root 1.343 - use gender-neutral place descriptions for invite.
107 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
108     Thanks go to Lisa Larsen!
109 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
110     anymore).
111 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
112 root 1.345 - use better dependency tracking for include/keyword.h.
113 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
114     so it is possible to invite somebody out of some stck-till-death traps,
115 root 1.346 or simply to commit suicide.
116 root 1.352 - replace the "ignoring delayed commands" message by something more useful
117     (cf. cunning gnome freezeing issue).
118 elmex 1.349 - various fixes for weapon improvements.
119 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
120 root 1.353 - support T and G sequences in cfpod.
121 root 1.343
122 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
123 root 1.339 - convert me command from per-map to chat, which makes more sense, also
124     document it.
125 elmex 1.336 - more than one spellbooks of same class can now be given
126     in class selection.
127 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
128     spell rebalancements.
129 elmex 1.338 - the IRC gateway filters IRC colors now.
130 elmex 1.336
131 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
132 root 1.331 - (arch) fix quiver of Holding Bolts.
133 root 1.332 - applying unpaid items will now examine them.
134 root 1.330 - add "What" column to body command, showing items in that slot.
135 elmex 1.329 - redesigned and rebalanced lamps and torches.
136 root 1.330 - add "..." to item names that have been shortened.
137     - fixed "assign" function that squeezes strings into fixed length.
138 elmex 1.333 - add cursed effect to lamps and (some) torches.
139 elmex 1.334 - fixed bad assigned crafting skills and their tools.
140 root 1.312
141 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
142 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
143 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
144 root 1.312 - make monster smell logic dependent on their wisdom stat.
145 root 1.324 - put the death reason into a separate tab.
146     - converted "connected" slot to string, cleanly got rid of some ugly
147     hacks such as the path_attuned hack.
148 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
149     - replace one-at-a-time hash by faster than smaller FNV-1a hash
150     when hashing strings.
151 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
152 elmex 1.320 whether the right cauldron is used.
153 root 1.313 - considerably optimise shared string implementation by
154 root 1.316 making its null value a compiletime constant.
155 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
156     as well as using shstr_cmp to pass shared stringsa round efficiently,
157     for lots of code size savings.
158 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
159     they are sleeping: generators now check for the sleeping flag.
160 root 1.318 - tell gcc not to excessively inline some perl interface functions.
161 root 1.322 - remove marking rune length limit.
162 root 1.323 - fix formatting of cfpod when a verbatim block was following
163     a single newline.
164     - move resistances, statistics and showpets command output into tabs.
165 root 1.326 - implement map scripts that can replace the boulder logic without
166     having to write extensions.
167 root 1.310
168 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
169 root 1.302 - fix a longstanding bug that teared multipart monsters
170     at map boundaries apart.
171 root 1.292 - temporarily make permanently invisible player visible when
172     he/she makes noise.
173 root 1.284 - fix being able to see through walls a bit.
174 root 1.303 - improve look at output.
175 root 1.285 - completely replaced the line of sight algorithm with a variant
176     of spiral fov capable of visibility grades and arbitrary
177     shadow angles, that uses less memory and less code.
178     - the new los code supports arbitrary map rectangles and loosens
179 root 1.310 other restrictions of the old code, supporting further optimisations.
180     - update los if blocksview-objects are inserted in a map, not just when
181 root 1.287 removed (e.g. for summon fog).
182 root 1.303 - permanent invisibility doesn't make immune against making noise:
183     implement a noise system that allows monsters to locate the player
184     when he/she makes noise.
185     - implement a primitive smell system that monsters can use to track
186     players.
187 elmex 1.288 - create bomb now also works when casted by door traps.
188 elmex 1.290 - (arch) new torch graphics.
189 root 1.289 - (maps) considerably soften the subway spider.
190 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
191     the guards from being killed by players.
192 root 1.310 - (maps) lots of tweaks in and around scorn.
193     - (maps) use special non-blocksview jungle, mountain and
194     darkforest freely on the worldmap, to get gradual sight obstacles
195     instead of total blackout in those areas.
196 root 1.289 - no maximum darkness for outdoor maps anymore.
197 root 1.291 - add more hints, fix some messages.
198 root 1.292 - fix a bug: firing rods should tell you something about them.
199     - make light additive even within players.
200 root 1.293 - darken xrays effect a bit.
201     - improve handling of los changes when inserting or removing
202     objects, not perfect yet.
203     - make map darkness signed (formerly unsigned) to allow
204 root 1.294 ambient lighting and centrally manage darkness as an offset.
205     - revamped, fixed and documented the server calendrics, also
206     tell users the current time and data, to improve awareness.
207     - implement proper wizlook flag and handling of wizlook, instead
208     of dumbly just clearing los once.
209 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
210     and has a smaller runtime variance.
211 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
212     making them actually useful.
213     - see_in_dark now increases the viewing radius by 3.
214 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
215     speedup, as well as in many other places.
216 root 1.299 - remove support for extended map infos - these are not used
217     by the deliantra client and removing them gives us a 10% speedup
218     when sending map changes.
219 root 1.300 - remove most gcfclient and other client bug workarounds, as well
220     as now obsolete protocol versions, simplying the code.
221 root 1.301 - optimise and simplify generation of random numbers.
222 root 1.303 - correctly provide a non-zero default density for materials, to
223     avoid crashes, fix other bugs in the material handling code.
224     - fix volume calculations.
225     - fix cfpod parsing when multiple verbatim blocks were separated by
226     newlines.
227 root 1.305 - increase monster detection radius from wis/5 to wis/3.
228 root 1.306 - remove old pickup modes.
229     - remove obsolete disarm and search commands (search wasn't working
230     anyways).
231 root 1.308 - fix a crash when an npc applied a sign.
232 root 1.284
233 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
234 root 1.283 - this release is assumed to be very stable.
235     - (maps) radically redesigned and improved tutorial.
236 root 1.280 - directional casting no longer immediately removes the invisible effect.
237 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
238 root 1.272 - fix overflow in lighting calculations.
239     - negative glow radii can no longer cause total darkness.
240 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
241     only maximally-lit ones.
242 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
243     - swashbucklers got the oratory skill now.
244 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
245 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
246 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
247 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
248     (which was probably broken, too).
249 root 1.281 - support negative glow radii during daytime, too.
250     - use circular, not rectangular, viewing area.
251     - use minimum viewing distance of 2 in outdoor maps.
252     - negative glow is stronger than viewing area or lamps.
253 root 1.283 - (arch) new darkness spell face.
254 root 1.272
255 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
256     - (maps) completely redesigned scorn.
257 root 1.269 - "cast light" now works on oneself.
258 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
259     negative glow radii again (they were totally broken before).
260 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
261 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
262 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
263 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
264 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
265     back to the player.
266 root 1.251 - attuned/repell and spell base level system reworked.
267 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
268 root 1.247 be less erratic now.
269 root 1.248 - refuse to write the uuid file if the uuid is zero
270     (to avoid writing it in early crashes).
271 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
272     - speed up emergency_save by not syncing every file separately.
273     - no longer reattach perl to every object on reload, it's slow, and no longer
274     necessary since we don't nuke stashes anymore.
275     - do not bootstrap perl from the commandline args, use separate eval for
276     better error reporting.
277 root 1.259 - fix a crash when pushing cone spells met ice attacks.
278 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
279 root 1.255 - speed up map refresh in server a bit.
280 elmex 1.258 - refactored drop code and fixed some programming errors in it.
281 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
282 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
283 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
284     as the current weight of the inventory.
285 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
286     dragonfire has been introduced for the non-dragon players.
287 root 1.265 - remove unused "tooltype", "start_holding" object slots.
288     - change "weapontype" object slot to uint8.
289     - convert "hide" object slot into flag.
290     - reorder object members for better locality of reference and codesize
291     decrease.
292 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
293 root 1.267 - fix a crash when no skill could be found when killing amonster.
294 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
295     every completed aio operation.
296 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
297     and update mapspaces if necessary.
298 root 1.246
299 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
300 root 1.241 - removed all command line parsing, only env variables are supported
301     anymore.
302 root 1.239 - region-specific monsters will now once more be on the worldmap.
303 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
304 root 1.225 would grow out of bounds.
305 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
306 root 1.222 - fixed a double-escaping bug in the pod-parser.
307     - rewrote the cfpod parser in C++.
308     - hintmode moved to C++, players need to re-set their hintmode if
309     they dislike "show".
310 root 1.231 - fix RIP inscription.
311 root 1.239 - bump login name length from 18 to 20 char max.
312 root 1.231 - correctly support gender in emotes.
313     - correctly support gender in the death messages.
314     - correctly generate death messages for players only when they really die,
315     with increased information.
316 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
317     and data corruption (but apparently was never triggered).
318 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
319 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
320     data corruption bug.
321 root 1.223 - tweak coredumping/monitoring a bit.
322 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
323 root 1.227 - do not crash in the loader when an inventory object could not be loaded
324     (from a corrupted file).
325 root 1.241 - redid skills command to send output to proper channel.
326 root 1.233 - object->map is no longer refcounting.
327 root 1.228 - add FLAG_DEBUG for internal debugging.
328 root 1.231 - add NDI_VERBATIM flag to send_msg.
329 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
330 root 1.240 - player->exists is no longer a sync_job.
331 root 1.233 - split login.ext's player scheduler into
332     it's own player-scheduler.ext extension.
333 root 1.222
334 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
335 root 1.212 - require perl 5.10.
336 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
337 root 1.204 - swap player and observed count's on the map when observing.
338 root 1.205 - add (mostly untested) mapspace perl class and accessors.
339 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
340 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
341     could be found.
342 root 1.208 - pits now have a configurable "random spread" range and default
343 root 1.213 to a radius of two now.
344 root 1.212 - rewrite pay_player_arch.
345     - use a more stable perl_reload implementation.
346     - do not use Symbol::delete_package (causes crashes after perl-reload),
347     use our own, safer, clear_package instead.
348     - when asynchronously dumping core, close all file handles to allow
349     the server to restart concurrently.
350 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
351     sequences, without double-encoding. it should be faster, too.
352     - the above fixes wrong display of help tetx and many other issues.
353 root 1.216 - use lzf and frag packets for large messages for clients supporting them
354 root 1.218 (0.9976+), use it for long books and other messages.
355 root 1.210 - eradicate listen command and corresponding code.
356 root 1.211 - eradicate logs command.
357 root 1.218 - let the client log into the server log, used for crash backtraces.
358 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
359     old style spell objects with the spell magic bullet.
360 root 1.220 - (arch) fixed skill less rods in the archetypes
361 root 1.204
362 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
363 elmex 1.197 - made jeweler workbench larger and some other minor map
364     changes in jeweler town.
365 root 1.196 - fixed wrong item handling in jeweler skill code.
366 root 1.198 - (arch) use a special "key_random_map" for random map keys
367     that are used up.
368 root 1.199 - fix a crash when the player who was observed has logged out long
369     enough for his region/map to be gone.
370 root 1.200 - port to g++-4.3's incompatible tr1 changes.
371 root 1.201 - add some missing dependencies.
372 root 1.203 - log to /var/log/deliantra/ by default.
373     - hack observe code to enable smooth movmenet when observing.
374 elmex 1.195
375 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
376 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
377 root 1.179 - correctly move gsay to the party channel.
378 root 1.178 - fix a crash when animate weapon was used in some areas.
379 elmex 1.177 - fixed unnecessary identification of by converters created objects.
380 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
381     with NPCs.
382 elmex 1.175 - (arch) dragon scales got proper type now
383 root 1.193 - object::decrease would sometimes cause container weights to
384     be wrong, this has been fixed.
385 root 1.194 - do not send time updates for newly-seen items.
386 root 1.185 - thawing an icecube will once more drop its contents to the ground.
387 root 1.183 - fix cone spells etc. going through walls sometimes.
388 root 1.186 - fix a weight update bug that sometimes left containers
389     with wrong weights.
390 root 1.194 - added auto_apply event and extension for shop tiles.
391 root 1.172 - work around get_map_flags invoking perl and switching the stack.
392     - make sure the map is loaded when using a town portal return.
393 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
394     where healing spells didn't cost any grace.
395 root 1.173 - fix starvation kill reason.
396 root 1.174 - fix pk killer name message.
397 root 1.189 - don't let people apply signs with @match.
398 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
399     what seems to be the biggets memleak in the server).
400 elmex 1.171
401 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
402 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
403     - use anyevent to manage listen ports (this enables IPv6 support).
404 root 1.167 - server supports ipv6 client connections now.
405 root 1.168 - use newly-available Coro::AnyEvent.
406 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
407     to let it handle AIO requests.
408 root 1.167
409 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
410 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
411     processing considerably (especially in the client) and reduces data transfers
412     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
413 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
414     - (map) fixed npc dialogue in pup_land/s_f/special.
415     - bugfix: fix a crash when a player casts a swarm spell and then logs out
416     (swarm spells now stay in the player's inventory).
417 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
418 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
419     archetype *archname* (chairs of different facings were merged).
420     - bugfix: fix a potential crash issue in find_object_name (not used
421     normally).
422 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
423     (destruction, magic missile etc.).
424 root 1.163 - swarm spells without a direction now use various spiral patterns
425     instead of being fully random.
426 root 1.158 - update AnyEvent API to 3.4 and above.
427 root 1.156
428 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
429 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
430 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
431 root 1.152 - bugfix: the jumping skill now gives experience for jumping
432     and for attacking monsters. it also takes about one second to do a jump.
433 root 1.138 - bugfix: players couldn't starve in 2.53 :(
434 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
435 root 1.152 - bugfix: spell effects like word of recall are removed on death.
436 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
437     were created outside a map.
438 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
439     (fixed by reversing the logic).
440 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
441 root 1.153 - bugfix: the random map generator no longer leaks key objects.
442 root 1.154 - bugfix: support random maps >127x127.
443 root 1.152 - (maps) fixed the death certificate system in nimbus.
444 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
445 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
446 root 1.147 - (arch) give ball lightning a real name.
447 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
448 root 1.155 - support cfpod in ex replies (client item tooltips).
449 root 1.143 - unapply item in range slow when readying a spell.
450 root 1.148 - bugfix: account for rounding errors in weight updates.
451 root 1.139 - remove synchronous mkdir in chargen_race_done.
452     - fix per-race starting maps.
453 root 1.142 - check hiscore on suicide and quit as well.
454 root 1.138 - tell players when they are starving.
455 root 1.133 - get rid of costly object_from_name conversion for altar effects.
456     - fix map difficulty calculation for generators.
457 root 1.146 - slightly more intelligent handling of "is_animated" flag.
458 root 1.149 - support no_drop map header flag (before it was only available internally).
459 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
460 root 1.133
461 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
462 root 1.119 - bugfix: custom skill settings were not saved by the server.
463     - bugfix: remove did not actually remove items from the inventory, leaving
464 root 1.116 ghost items.
465 root 1.119 - bugfix: properly update items identified on the ground.
466 root 1.120 - bugfix: use localtime_r in the logger thread.
467 root 1.122 - bugfix: player starvation will now give the correct kill reason.
468     - bugfix: archetype reloads could crash the server.
469 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
470 elmex 1.114 player is not logged in.
471 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
472 root 1.117 server startup.
473 root 1.128 - bugfix: fix the door surround check in the random map generator.
474     - (maps) fix heaven quest difficulty progression.
475     - (maps) fix some random map styles.
476     - dropping items a shop is not interested in won't sell them anymore.
477     - rods and horns with a too low maximum charge allow now at least one discharge.
478     - implement kill & death statistics.
479     - random map preparation is no longer synchronous.
480     - rewrite find_style in perl, no longer does synchronous I/O.
481     - improve random map specials placement.
482     - make the killer a real object pointer instead of a string, improved
483     kill reason messages.
484 root 1.117 - take advantage of new aio_close and aio_chmod.
485 root 1.128 - implement archetype::get, object::deep_clone and update callers.
486 root 1.125 - change_abil is much faster.
487 root 1.126 - update the floorbox more often to work around the reverses item order
488     display in clients.
489 root 1.125 - cleaned up object copying by encapsulating it to a single place.
490 root 1.126 - add hints to the invite messages.
491 root 1.127 - rewrote key<->value pair handling.
492 root 1.128 - use an independent random number generator for the random map generator.
493 elmex 1.113
494 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
495 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
496     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
497     - completely automate the weight handling, should fix all weight
498     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
499 root 1.103 - reloading archetypes while a user was in the character creation phase
500     could crash the server.
501 root 1.106 - fix a nontrivial number of cases of code commented similar
502     to "is this really correct?", as many of those cases are now handles
503     automatically by lower level code.
504     - replace many ad-hoc checks for client visibility by object::visible_to,
505     should result in broader applicability of functions using it.
506 root 1.104 - merge items with different arch pointers refering to the same arch
507     (due to archetype reloads).
508 root 1.106 - refactored the object remove/insert functions and most related
509     functions (decrease, split, merge_ob etc.).
510 root 1.105 - make it compile better on freebsd (reported by pippijn).
511 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
512 root 1.108 - fix the longstanding "container stays open" bug.
513 root 1.107 - improved floorbox updating to be incremental and other protocol
514     optimisations.
515     - get rid of update_after_inventory_change and only do update stats
516     for weight once/tick/player at max.
517 root 1.109 - rewrite party commands, use party channel.
518 root 1.103
519 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
520 root 1.97 - properly link against libgthread as that is needed to make the slice
521     allocator thread-safe.
522 root 1.91 - support perls not compiled with 64 bit support (though this is not a
523     recommended configuration) (reported by Samuel Gondouin).
524 root 1.94 - always put godgiven items into the player inventory, never any containers.
525 root 1.92 - (maps, arch) the scorn go club was founded!
526 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
527 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
528     became a real spell-class.
529 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
530     - (arch) considerably strengthened spark shower and destruction.
531     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
532     finally reloadable at runtime.
533     - changed archetype loading algorithm to only require one pass and
534     use delayed resolving of references.
535 root 1.101 - examine command now uses the examine infobox.
536 root 1.102 - implement an "incremental garbage collector" for archetypes.
537 root 1.98 - enable slice allocator again.
538 root 1.96 - implement optional free memory poisoning.
539 root 1.91
540 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
541 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
542 root 1.85 skill.
543 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
544     names (also update all maps to use money instead of coins).
545 root 1.78 - add uuid accessors to perl.
546     - add coin names and archetype accessors to perl.
547 root 1.80 - fix runtime uuid file format to use "." instead of ",".
548 root 1.78 - change perl extensions to not use hardcoded coins and values.
549 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
550     and be more parsimonous of uuid usage by the exact value out on exit.
551 root 1.86 - write log messages in another thread, removing another sync point.
552     - support multi-line log messages in a nicer way.
553 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
554 root 1.81 - fix a minor memleak in the random map generator.
555     - some parts of the random map generator are not coroutine-safe,
556     so only call it "single-threaded".
557     - major cleanup of memory management in random map generator.
558 root 1.87 - slight refactoring of the random map generator, faster too.
559 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
560     bookkeeping bug.
561 root 1.87 - work around "player is on active list" problem by deactivating player
562     after loading.
563 root 1.81 - garbage collect shstr's more evenly and adaptively only when
564     there have in fact been allocations.
565 root 1.82 - fix object::insert to do as documented and insert into the env
566     if necessary.
567     - fix cf::map::unique_maps.
568     - fix nrof overflow check in can_merge_slow.
569     - fix converter code to handle >31 bit values.
570 elmex 1.83 - added support for the player_sold flag
571 root 1.84 - converters no longer accept unpaid items.
572 root 1.88 - canonicalize random map meta files for better unification.
573 root 1.77
574 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
575 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
576     when mlockall has been used.
577 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
578 root 1.72 - use separate thread for ticker timing (and more in the future).
579     this greatly increases timing accuracy and gets rid of an enourmous
580     number of gettimeofday calls.
581 root 1.82 - use a separate thread to signal aio completion, for lower latency.
582 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
583 root 1.71
584 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
585 root 1.68 - rebalanced default experience table to be more exponential
586     and much easier up to level ~40, then moderately harder.
587 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
588 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
589     - do not exit on reload/load errors but properly cleanup.
590 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
591 root 1.66
592 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
593 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
594     (this fixes the jeweler skill).
595 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
596 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
597 root 1.63 - move tombstone to real map if player died due to cave-in (even if
598     it has reset, which is better than putting it on the savebed, also as
599 root 1.321 proof that the player didn't use a savebed).
600 root 1.59
601 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
602 root 1.56 - work around perl bug in configure perl module version check.
603 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
604 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
605 root 1.52 - fix a bug in animate_weapon, causing a crash.
606 root 1.54 - no longer exit when a coroutine throws an exception.
607 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
608 root 1.53 - fix the "<player> is nuts" message.
609 root 1.58 - fix an exception at logout due to the json_coder being gone.
610 root 1.43 - upgrade to EV version 2.0 API.
611 root 1.47 - when players don't apply a savebed correctly but stand above one,
612     do not move or kill them.
613 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
614 root 1.43 - implement generic framework for server-side resource files.
615     - implement resource file update event.
616     - hook experience table update into the framework.
617     - move jeweler.yaml to resources (arch/).
618 root 1.44 - switch from Crossfire to Deliantra perl module.
619     - implement json2json arch filter.
620 root 1.45 - implement widget protocol version 2, support for ui templates.
621 root 1.54 - mapinfo is now handled fully asynchronously.
622 root 1.48 - ext/irc: also log irc messages.
623 root 1.51 - ext/schmorplog: write user stat files asynchronously.
624 root 1.43
625 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
626 elmex 1.41 - limited the number of items that can be picked up and dropped
627 root 1.42 as temporary measurement against bad performance or dropping things
628     (this lead to long freezes and triggered the watchdog).
629 elmex 1.41 - improved the performance of the drop command a bit.
630 root 1.38 - switch from Event to EV for higher performance, easier usage,
631     less bugs...
632 root 1.39 - updated to release version of the gnu affero license.
633 root 1.38
634 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
635 root 1.36 - more thoroughly rename the binaries, contact addresses.
636     - update the copyrights.
637 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
638     crashes.
639 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
640     potentially causing crashes.
641 root 1.35 - assign weapons on user load time, not login-time, avoiding
642     crashes.
643    
644 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
645 root 1.32 - fixed an important bug that caused passwords to be forgotten.
646 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
647     in some of the maps.
648 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
649     which is now trivial to do.
650 root 1.33 - removed all traces of the old (and never working) plug-in interface
651     (70kb code less on amd64).
652 root 1.34 - improve/tune scheduling priorities.
653     - fix some freezing bugs.
654     - fix a memory corruption problem in dynbuf.printf.
655     - use channels for chat and many informational commands.
656     - improved the tutorial.
657     - create missile is now fixed.
658     - race fields must now contain archetypes.
659     - jumping skill now works as advertised.
660 root 1.31
661 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
662 root 1.24 - relicense under the gnu affero license.
663 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
664 root 1.24 - implement server-side framework for generic resources.
665     - use resource framework for server-provided ambient
666     music.
667 root 1.27 - save object owners (players only atm).
668 root 1.24 - replace limited sound api with server-provided sound effects.
669     - new sc (sound control) protocol command.
670     - improve fxix protocol to include types.
671     - exactly fill tcp segments, if possible.
672     - output-rate is now an upper limit, the server will automatically
673     (and quite perfectly) adjust to the network conditions, ensuring
674     low latency even during bulk transfers (music, images, sounds etc.).
675     - implement server-side widgets (i.e. client widgets controlled
676     in the server side). this will allow future expansion without
677     having to upgrade clients.
678     - implement a (artwork) world map with realtime player position
679     tracking.
680     - new and more efficient extcmd (server still supports old extcmd
681     protocol).
682 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
683     calcluation that could be easily exploited by users.
684     - rebalanced diseases to spread more naturally/evenly.
685     - completely asynchronous map loading even for tiled maps.
686 root 1.24 - replace simple messaging protocol with channels carrying metadata
687     (similar to message types, but more directed at the user).
688     - reduce command processing latency by a whopping 120ms by
689     reordering some processing steps inside the server. this directly
690     reduces lag by 120ms.
691     - actually send spell faces to the client.
692 root 1.23 - implement player genders.
693 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
694     otherwise return to savebed and possible kill if the log-out
695     was for too long.
696     - fast socket-dead detection (kick player after 8 seconds without ack).
697     - greatly reduce the cpu time needed to draw maps _again_.
698     - archetypes are now subclasses of objects.
699     - rebalanced shop greed and approval functions to be more realistic
700     (and likely match the actual intention).
701 root 1.23 - implement "crossfire pod" format for messages, with working bold,
702     italic, gender-specific text, paragraphs etc.
703 root 1.24 - implemented hint framework, players can opt to receive hints.
704     - implemented (long) book framework, added some books from the cf wiki.
705 root 1.23 - implement generic message framework that uses xml, utf8 for the client
706     protocol and is capable of transmitting generic meta information.
707 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
708     - replace the nexus by a per-player tutorial map that teaches stuff
709     better than the newbie house.
710 root 1.18 - fix the magicmap colours.
711 root 1.19 - optimise map update even more by removing unneeded code and checks.
712     - decouple map and stats update from pl->ob and use pl->observe instead.
713     - implement observe command.
714 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
715     calls with a simple comparison.
716     - fix a latent crossfire bug that could crash the server because the
717     map refresh did not update the mapspace.
718 root 1.24 - support custom keys for regions and maps, regions are now
719     refcount-managed.
720     - allow worldmap overlays anywhere in the 000..999 range.
721     - new system to acquire time slices for background jobs, to reduce
722     jitter.
723 root 1.27 - semi-persistent object-referencing framework (currently only players
724     supported).
725 root 1.22 - dependency tracking for perl extensions.
726 root 1.24 - new slag-ex extension for cleaning cauldrons.
727     - fix invoke result processing.
728     - there are even less i/o syncpoints in the server now.
729 root 1.29 - added map-tags extension that scans all maps for object tags
730     and records them in the database (not used yet).
731 root 1.28 - metaserver 2 support.
732 root 1.22 - many more bugfixes and minor optimisations.
733 root 1.16
734 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
735 root 1.14 - optimised event invocation (non-wanted events can now be
736     skipped with 4-5 inlined instructions).
737 root 1.12 - complete rewrite of town_portal: it now creates a portal
738     to the "nearest" town only, travel is only possible
739 root 1.13 to the town and back, anybody can use it (also removes
740     one of the remaining syncpoints in the server).
741 root 1.10 - complete rewrite of the range/attack skill slot system:
742     there are now two slots, one for combat, one for ranged
743     attacks.
744     - introduce the concept of a current weapon (either a ranged
745     or a combat weapon/skill/tool) and switch between them as
746     needed.
747     - rewrite bow code so bows get more useful: apply damage,
748     attacktype and other stats to the arrows and treat
749     bows as weapons. also rebalance the missile weapons skill
750     so its damage increases with level.
751     - rewrite the complete player speed logic: weapon_speed now
752     works as documented and there are no unnatural speed boosts.
753 root 1.6 - implement a utility - cfutil - that simplifies arch and map
754     installation, replacing the old collect scripts and
755 root 1.9 simplying deployment by scaling and cutting faces as required.
756     - simplify the map protocol extensively by taking advantage
757     of missing bigfaces, speeding up map generation immensely.
758 root 1.6 - implement inherit keyword allowing archetypes to inherit from
759     other archetypes.
760     - rationalise archetype, region and treasurelist file format
761     into a single file format and make them reloadable asynchronously.
762 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
763     reloadable at runtime.
764 root 1.6 - implement 64x64 faceset support.
765     - implement fxixsx protocol that saves
766     a lot of bandwidth over the old image/face/smooth packets
767 root 1.11 and allows images > packetsize, incremental and background
768     transfers.
769 root 1.6 - implement a bandwidth-saving smoothing protocol that works
770     on a face basis as opposed to a mapspace basis.
771 root 1.7 - the server can now rate-limit image uploads to not exceed
772     a certain (client-configurable) speed while guarenteeing full
773     freedom of movement.
774 root 1.8 - implement new ex command to request item descriptions.
775     - implement new msg command for in-game messages with meta
776     information (using xml).
777 root 1.9 - enforce utf-8 for all text messages.
778 root 1.13 - added micropather (not used yet).
779 root 1.6 - many, many bugfixes.
780 root 1.1
781 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
782 root 1.1 - make coroapi accessible to cf+.
783     - moved map handling logic completely to perl
784     - per player maps are now marked in the map
785 root 1.2 - maps are saved completely differently now,
786     and much more often.
787 root 1.17 - rewrote map header parser and writer, to be much faster.
788 pippijn 1.4 - maps and players are now (in the average case) loaded
789 root 1.2 and saved completely asynchronously, I/O contention will no
790     longer freeze the server.
791 pippijn 1.4 - players and maps can be loaded anytime, without the player
792 root 1.2 being logged in.
793 root 1.1 - automatically generate method interfaces for perl from headers
794     - unbundled freezethaw
795     - mostly rewrote common/map.C
796     - completely rewrite server/swap.C
797     - introduced "runtime", the CCT clock (corrected crossfire time) :)
798     - introduced new keyword for map files: file_format_version (integer, server version: 0)
799     - better message for apply failures due to applymode
800     - removed most all of the weather code
801     - unified logging to stderr and file
802     - too many minor changes to document