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Revision: 1.390
Committed: Tue Sep 1 21:59:55 2009 UTC (14 years, 8 months ago) by root
Branch: MAIN
Changes since 1.389: +0 -1 lines
Log Message:
did i really check in this horribly broken thing?

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.389 TODO: greenway not accessible
5 root 1.383 TODO: emergency swap mode is not working
6     TODO: xs-warn doesn't end up in server log.
7     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8     TODO: inscription cannot be readied.
9     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
11     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
12     TODO: worldmaps still get loaded on startup before the gridmap is ready
13    
14     TODO: strange rign oif acid artifact description/story looks weird.
15     TODO: destry_inv() should destroy, drop_inv_to_ground method?
16     TODO: no detah messages for arena anymore
17     TODO: remove curse should *maybe* work on players themselves
18     TODO: remove curse in glyph/rune doesn't have any effect?
19     TODO: rewrite highscore code
20    
21     TODO: greeting message on what to do in dialog after race selection.
22     TODO: health bars for earthwalls seem to start at 100% end die at 50%
23    
24    
25     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
26     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
32    
33     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
34     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
35     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
36     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
37    
38    
39     TODO: autopickup in shop
40     TODO: quit charcetr doesn't nuke in-memory per-player maps
41     TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp
42     TODO: farmwife doesn't react to guuh's head?
43     TODO: shop mats should use the nesrest other shopmat, always.
44    
45 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
46     all callers to use either one or the other, as appropriate. This
47     fixes the (rather fragile) light spell, maybe others.
48     - fixed an overflow and exploit in the bank/payment code.
49     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
50 elmex 1.384 to explain the skill a bit more.
51 root 1.389 - removed a buggy check for zero attacktype. So that we might find
52 elmex 1.388 the real bugs in the archs/maps/objects.
53 elmex 1.387 - (maps) Added Heaven Town region.
54     - (arch+maps) Fixed & normalized warriors on map
55     /quests/peterm/CTower/Barracks.
56 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
57 elmex 1.384
58 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
59 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
60     freeze with IO::AIO anymore due this change.
61 root 1.364 - avoid a crash when a player tries to apply a lighter.
62 root 1.376 - allow a spell argument for dimension door.
63 root 1.362 - move shop item listing and some otherstuff into the info tab.
64 root 1.360 - avoid crashes when non-players cast party spells.
65 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
66 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
67     - small improvement of the number of potions in shops
68     (by Job Vranish).
69     - added a few party spells (by Job Vranish).
70 root 1.362 - use a common message dynbuf.
71 root 1.364 - destroying tear down objects will now use the full hp range
72     for animation and will only destroy/lastframe when hp < 0.
73     - allow monsters to use earth to dust.
74     - use manhattan distance for get_rangevector_from_mapcoord, just as
75     in get_rangevector.
76     - los updates now correctly take tiled maps into account.
77     - do los updates even on maps without darkness.
78 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
79 root 1.375 - upgrade to IO::AIO 3.21.
80 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
81 elmex 1.373 - properly catching exceptions from callback in irc.ext.
82 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
83 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
84 elmex 1.368 - (arch) added hint about usage to Slag Ex.
85 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
86     like the rest.
87 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
88 root 1.378 - (arch+maps) added rate limited converter and adjusted
89     /elmex/mana_fountain.
90     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
91     - reduce size of casting_time, move_status, attack_movement,
92     last_heal and last_sp slots, squeezing some more space out of struct
93 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
94     anywhere.
95 root 1.358
96 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
97     - fixed bug in alchemy, where finding the right object for enhancements
98     didn't work.
99 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
100     effects (w.r.t. put_more) per mapspace, to give the server a chance
101     to survive a hundred deathsheads.
102 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
103     disastrous bug of unfortunately unknown proportions...
104 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
105 root 1.343 - use gender-neutral place descriptions for invite.
106 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
107     Thanks go to Lisa Larsen!
108 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
109     anymore).
110 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
111 root 1.345 - use better dependency tracking for include/keyword.h.
112 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
113     so it is possible to invite somebody out of some stck-till-death traps,
114 root 1.346 or simply to commit suicide.
115 root 1.352 - replace the "ignoring delayed commands" message by something more useful
116     (cf. cunning gnome freezeing issue).
117 elmex 1.349 - various fixes for weapon improvements.
118 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
119 root 1.353 - support T and G sequences in cfpod.
120 root 1.343
121 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
122 root 1.339 - convert me command from per-map to chat, which makes more sense, also
123     document it.
124 elmex 1.336 - more than one spellbooks of same class can now be given
125     in class selection.
126 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
127     spell rebalancements.
128 elmex 1.338 - the IRC gateway filters IRC colors now.
129 elmex 1.336
130 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
131 root 1.331 - (arch) fix quiver of Holding Bolts.
132 root 1.332 - applying unpaid items will now examine them.
133 root 1.330 - add "What" column to body command, showing items in that slot.
134 elmex 1.329 - redesigned and rebalanced lamps and torches.
135 root 1.330 - add "..." to item names that have been shortened.
136     - fixed "assign" function that squeezes strings into fixed length.
137 elmex 1.333 - add cursed effect to lamps and (some) torches.
138 elmex 1.334 - fixed bad assigned crafting skills and their tools.
139 root 1.312
140 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
141 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
142 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
143 root 1.312 - make monster smell logic dependent on their wisdom stat.
144 root 1.324 - put the death reason into a separate tab.
145     - converted "connected" slot to string, cleanly got rid of some ugly
146     hacks such as the path_attuned hack.
147 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
148     - replace one-at-a-time hash by faster than smaller FNV-1a hash
149     when hashing strings.
150 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
151 elmex 1.320 whether the right cauldron is used.
152 root 1.313 - considerably optimise shared string implementation by
153 root 1.316 making its null value a compiletime constant.
154 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
155     as well as using shstr_cmp to pass shared stringsa round efficiently,
156     for lots of code size savings.
157 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
158     they are sleeping: generators now check for the sleeping flag.
159 root 1.318 - tell gcc not to excessively inline some perl interface functions.
160 root 1.322 - remove marking rune length limit.
161 root 1.323 - fix formatting of cfpod when a verbatim block was following
162     a single newline.
163     - move resistances, statistics and showpets command output into tabs.
164 root 1.326 - implement map scripts that can replace the boulder logic without
165     having to write extensions.
166 root 1.310
167 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
168 root 1.302 - fix a longstanding bug that teared multipart monsters
169     at map boundaries apart.
170 root 1.292 - temporarily make permanently invisible player visible when
171     he/she makes noise.
172 root 1.284 - fix being able to see through walls a bit.
173 root 1.303 - improve look at output.
174 root 1.285 - completely replaced the line of sight algorithm with a variant
175     of spiral fov capable of visibility grades and arbitrary
176     shadow angles, that uses less memory and less code.
177     - the new los code supports arbitrary map rectangles and loosens
178 root 1.310 other restrictions of the old code, supporting further optimisations.
179     - update los if blocksview-objects are inserted in a map, not just when
180 root 1.287 removed (e.g. for summon fog).
181 root 1.303 - permanent invisibility doesn't make immune against making noise:
182     implement a noise system that allows monsters to locate the player
183     when he/she makes noise.
184     - implement a primitive smell system that monsters can use to track
185     players.
186 elmex 1.288 - create bomb now also works when casted by door traps.
187 elmex 1.290 - (arch) new torch graphics.
188 root 1.289 - (maps) considerably soften the subway spider.
189 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
190     the guards from being killed by players.
191 root 1.310 - (maps) lots of tweaks in and around scorn.
192     - (maps) use special non-blocksview jungle, mountain and
193     darkforest freely on the worldmap, to get gradual sight obstacles
194     instead of total blackout in those areas.
195 root 1.289 - no maximum darkness for outdoor maps anymore.
196 root 1.291 - add more hints, fix some messages.
197 root 1.292 - fix a bug: firing rods should tell you something about them.
198     - make light additive even within players.
199 root 1.293 - darken xrays effect a bit.
200     - improve handling of los changes when inserting or removing
201     objects, not perfect yet.
202     - make map darkness signed (formerly unsigned) to allow
203 root 1.294 ambient lighting and centrally manage darkness as an offset.
204     - revamped, fixed and documented the server calendrics, also
205     tell users the current time and data, to improve awareness.
206     - implement proper wizlook flag and handling of wizlook, instead
207     of dumbly just clearing los once.
208 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
209     and has a smaller runtime variance.
210 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
211     making them actually useful.
212     - see_in_dark now increases the viewing radius by 3.
213 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
214     speedup, as well as in many other places.
215 root 1.299 - remove support for extended map infos - these are not used
216     by the deliantra client and removing them gives us a 10% speedup
217     when sending map changes.
218 root 1.300 - remove most gcfclient and other client bug workarounds, as well
219     as now obsolete protocol versions, simplying the code.
220 root 1.301 - optimise and simplify generation of random numbers.
221 root 1.303 - correctly provide a non-zero default density for materials, to
222     avoid crashes, fix other bugs in the material handling code.
223     - fix volume calculations.
224     - fix cfpod parsing when multiple verbatim blocks were separated by
225     newlines.
226 root 1.305 - increase monster detection radius from wis/5 to wis/3.
227 root 1.306 - remove old pickup modes.
228     - remove obsolete disarm and search commands (search wasn't working
229     anyways).
230 root 1.308 - fix a crash when an npc applied a sign.
231 root 1.284
232 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
233 root 1.283 - this release is assumed to be very stable.
234     - (maps) radically redesigned and improved tutorial.
235 root 1.280 - directional casting no longer immediately removes the invisible effect.
236 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
237 root 1.272 - fix overflow in lighting calculations.
238     - negative glow radii can no longer cause total darkness.
239 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
240     only maximally-lit ones.
241 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
242     - swashbucklers got the oratory skill now.
243 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
244 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
245 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
246 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
247     (which was probably broken, too).
248 root 1.281 - support negative glow radii during daytime, too.
249     - use circular, not rectangular, viewing area.
250     - use minimum viewing distance of 2 in outdoor maps.
251     - negative glow is stronger than viewing area or lamps.
252 root 1.283 - (arch) new darkness spell face.
253 root 1.272
254 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
255     - (maps) completely redesigned scorn.
256 root 1.269 - "cast light" now works on oneself.
257 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
258     negative glow radii again (they were totally broken before).
259 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
260 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
261 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
262 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
263 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
264     back to the player.
265 root 1.251 - attuned/repell and spell base level system reworked.
266 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
267 root 1.247 be less erratic now.
268 root 1.248 - refuse to write the uuid file if the uuid is zero
269     (to avoid writing it in early crashes).
270 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
271     - speed up emergency_save by not syncing every file separately.
272     - no longer reattach perl to every object on reload, it's slow, and no longer
273     necessary since we don't nuke stashes anymore.
274     - do not bootstrap perl from the commandline args, use separate eval for
275     better error reporting.
276 root 1.259 - fix a crash when pushing cone spells met ice attacks.
277 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
278 root 1.255 - speed up map refresh in server a bit.
279 elmex 1.258 - refactored drop code and fixed some programming errors in it.
280 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
281 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
282 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
283     as the current weight of the inventory.
284 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
285     dragonfire has been introduced for the non-dragon players.
286 root 1.265 - remove unused "tooltype", "start_holding" object slots.
287     - change "weapontype" object slot to uint8.
288     - convert "hide" object slot into flag.
289     - reorder object members for better locality of reference and codesize
290     decrease.
291 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
292 root 1.267 - fix a crash when no skill could be found when killing amonster.
293 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
294     every completed aio operation.
295 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
296     and update mapspaces if necessary.
297 root 1.246
298 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
299 root 1.241 - removed all command line parsing, only env variables are supported
300     anymore.
301 root 1.239 - region-specific monsters will now once more be on the worldmap.
302 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
303 root 1.225 would grow out of bounds.
304 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
305 root 1.222 - fixed a double-escaping bug in the pod-parser.
306     - rewrote the cfpod parser in C++.
307     - hintmode moved to C++, players need to re-set their hintmode if
308     they dislike "show".
309 root 1.231 - fix RIP inscription.
310 root 1.239 - bump login name length from 18 to 20 char max.
311 root 1.231 - correctly support gender in emotes.
312     - correctly support gender in the death messages.
313     - correctly generate death messages for players only when they really die,
314     with increased information.
315 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
316     and data corruption (but apparently was never triggered).
317 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
318 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
319     data corruption bug.
320 root 1.223 - tweak coredumping/monitoring a bit.
321 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
322 root 1.227 - do not crash in the loader when an inventory object could not be loaded
323     (from a corrupted file).
324 root 1.241 - redid skills command to send output to proper channel.
325 root 1.233 - object->map is no longer refcounting.
326 root 1.228 - add FLAG_DEBUG for internal debugging.
327 root 1.231 - add NDI_VERBATIM flag to send_msg.
328 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
329 root 1.240 - player->exists is no longer a sync_job.
330 root 1.233 - split login.ext's player scheduler into
331     it's own player-scheduler.ext extension.
332 root 1.222
333 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
334 root 1.212 - require perl 5.10.
335 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
336 root 1.204 - swap player and observed count's on the map when observing.
337 root 1.205 - add (mostly untested) mapspace perl class and accessors.
338 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
339 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
340     could be found.
341 root 1.208 - pits now have a configurable "random spread" range and default
342 root 1.213 to a radius of two now.
343 root 1.212 - rewrite pay_player_arch.
344     - use a more stable perl_reload implementation.
345     - do not use Symbol::delete_package (causes crashes after perl-reload),
346     use our own, safer, clear_package instead.
347     - when asynchronously dumping core, close all file handles to allow
348     the server to restart concurrently.
349 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
350     sequences, without double-encoding. it should be faster, too.
351     - the above fixes wrong display of help tetx and many other issues.
352 root 1.216 - use lzf and frag packets for large messages for clients supporting them
353 root 1.218 (0.9976+), use it for long books and other messages.
354 root 1.210 - eradicate listen command and corresponding code.
355 root 1.211 - eradicate logs command.
356 root 1.218 - let the client log into the server log, used for crash backtraces.
357 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
358     old style spell objects with the spell magic bullet.
359 root 1.220 - (arch) fixed skill less rods in the archetypes
360 root 1.204
361 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
362 elmex 1.197 - made jeweler workbench larger and some other minor map
363     changes in jeweler town.
364 root 1.196 - fixed wrong item handling in jeweler skill code.
365 root 1.198 - (arch) use a special "key_random_map" for random map keys
366     that are used up.
367 root 1.199 - fix a crash when the player who was observed has logged out long
368     enough for his region/map to be gone.
369 root 1.200 - port to g++-4.3's incompatible tr1 changes.
370 root 1.201 - add some missing dependencies.
371 root 1.203 - log to /var/log/deliantra/ by default.
372     - hack observe code to enable smooth movmenet when observing.
373 elmex 1.195
374 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
375 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
376 root 1.179 - correctly move gsay to the party channel.
377 root 1.178 - fix a crash when animate weapon was used in some areas.
378 elmex 1.177 - fixed unnecessary identification of by converters created objects.
379 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
380     with NPCs.
381 elmex 1.175 - (arch) dragon scales got proper type now
382 root 1.193 - object::decrease would sometimes cause container weights to
383     be wrong, this has been fixed.
384 root 1.194 - do not send time updates for newly-seen items.
385 root 1.185 - thawing an icecube will once more drop its contents to the ground.
386 root 1.183 - fix cone spells etc. going through walls sometimes.
387 root 1.186 - fix a weight update bug that sometimes left containers
388     with wrong weights.
389 root 1.194 - added auto_apply event and extension for shop tiles.
390 root 1.172 - work around get_map_flags invoking perl and switching the stack.
391     - make sure the map is loaded when using a town portal return.
392 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
393     where healing spells didn't cost any grace.
394 root 1.173 - fix starvation kill reason.
395 root 1.174 - fix pk killer name message.
396 root 1.189 - don't let people apply signs with @match.
397 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
398     what seems to be the biggets memleak in the server).
399 elmex 1.171
400 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
401 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
402     - use anyevent to manage listen ports (this enables IPv6 support).
403 root 1.167 - server supports ipv6 client connections now.
404 root 1.168 - use newly-available Coro::AnyEvent.
405 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
406     to let it handle AIO requests.
407 root 1.167
408 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
409 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
410     processing considerably (especially in the client) and reduces data transfers
411     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
412 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
413     - (map) fixed npc dialogue in pup_land/s_f/special.
414     - bugfix: fix a crash when a player casts a swarm spell and then logs out
415     (swarm spells now stay in the player's inventory).
416 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
417 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
418     archetype *archname* (chairs of different facings were merged).
419     - bugfix: fix a potential crash issue in find_object_name (not used
420     normally).
421 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
422     (destruction, magic missile etc.).
423 root 1.163 - swarm spells without a direction now use various spiral patterns
424     instead of being fully random.
425 root 1.158 - update AnyEvent API to 3.4 and above.
426 root 1.156
427 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
428 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
429 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
430 root 1.152 - bugfix: the jumping skill now gives experience for jumping
431     and for attacking monsters. it also takes about one second to do a jump.
432 root 1.138 - bugfix: players couldn't starve in 2.53 :(
433 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
434 root 1.152 - bugfix: spell effects like word of recall are removed on death.
435 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
436     were created outside a map.
437 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
438     (fixed by reversing the logic).
439 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
440 root 1.153 - bugfix: the random map generator no longer leaks key objects.
441 root 1.154 - bugfix: support random maps >127x127.
442 root 1.152 - (maps) fixed the death certificate system in nimbus.
443 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
444 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
445 root 1.147 - (arch) give ball lightning a real name.
446 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
447 root 1.155 - support cfpod in ex replies (client item tooltips).
448 root 1.143 - unapply item in range slow when readying a spell.
449 root 1.148 - bugfix: account for rounding errors in weight updates.
450 root 1.139 - remove synchronous mkdir in chargen_race_done.
451     - fix per-race starting maps.
452 root 1.142 - check hiscore on suicide and quit as well.
453 root 1.138 - tell players when they are starving.
454 root 1.133 - get rid of costly object_from_name conversion for altar effects.
455     - fix map difficulty calculation for generators.
456 root 1.146 - slightly more intelligent handling of "is_animated" flag.
457 root 1.149 - support no_drop map header flag (before it was only available internally).
458 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
459 root 1.133
460 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
461 root 1.119 - bugfix: custom skill settings were not saved by the server.
462     - bugfix: remove did not actually remove items from the inventory, leaving
463 root 1.116 ghost items.
464 root 1.119 - bugfix: properly update items identified on the ground.
465 root 1.120 - bugfix: use localtime_r in the logger thread.
466 root 1.122 - bugfix: player starvation will now give the correct kill reason.
467     - bugfix: archetype reloads could crash the server.
468 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
469 elmex 1.114 player is not logged in.
470 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
471 root 1.117 server startup.
472 root 1.128 - bugfix: fix the door surround check in the random map generator.
473     - (maps) fix heaven quest difficulty progression.
474     - (maps) fix some random map styles.
475     - dropping items a shop is not interested in won't sell them anymore.
476     - rods and horns with a too low maximum charge allow now at least one discharge.
477     - implement kill & death statistics.
478     - random map preparation is no longer synchronous.
479     - rewrite find_style in perl, no longer does synchronous I/O.
480     - improve random map specials placement.
481     - make the killer a real object pointer instead of a string, improved
482     kill reason messages.
483 root 1.117 - take advantage of new aio_close and aio_chmod.
484 root 1.128 - implement archetype::get, object::deep_clone and update callers.
485 root 1.125 - change_abil is much faster.
486 root 1.126 - update the floorbox more often to work around the reverses item order
487     display in clients.
488 root 1.125 - cleaned up object copying by encapsulating it to a single place.
489 root 1.126 - add hints to the invite messages.
490 root 1.127 - rewrote key<->value pair handling.
491 root 1.128 - use an independent random number generator for the random map generator.
492 elmex 1.113
493 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
494 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
495     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
496     - completely automate the weight handling, should fix all weight
497     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
498 root 1.103 - reloading archetypes while a user was in the character creation phase
499     could crash the server.
500 root 1.106 - fix a nontrivial number of cases of code commented similar
501     to "is this really correct?", as many of those cases are now handles
502     automatically by lower level code.
503     - replace many ad-hoc checks for client visibility by object::visible_to,
504     should result in broader applicability of functions using it.
505 root 1.104 - merge items with different arch pointers refering to the same arch
506     (due to archetype reloads).
507 root 1.106 - refactored the object remove/insert functions and most related
508     functions (decrease, split, merge_ob etc.).
509 root 1.105 - make it compile better on freebsd (reported by pippijn).
510 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
511 root 1.108 - fix the longstanding "container stays open" bug.
512 root 1.107 - improved floorbox updating to be incremental and other protocol
513     optimisations.
514     - get rid of update_after_inventory_change and only do update stats
515     for weight once/tick/player at max.
516 root 1.109 - rewrite party commands, use party channel.
517 root 1.103
518 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
519 root 1.97 - properly link against libgthread as that is needed to make the slice
520     allocator thread-safe.
521 root 1.91 - support perls not compiled with 64 bit support (though this is not a
522     recommended configuration) (reported by Samuel Gondouin).
523 root 1.94 - always put godgiven items into the player inventory, never any containers.
524 root 1.92 - (maps, arch) the scorn go club was founded!
525 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
526 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
527     became a real spell-class.
528 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
529     - (arch) considerably strengthened spark shower and destruction.
530     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
531     finally reloadable at runtime.
532     - changed archetype loading algorithm to only require one pass and
533     use delayed resolving of references.
534 root 1.101 - examine command now uses the examine infobox.
535 root 1.102 - implement an "incremental garbage collector" for archetypes.
536 root 1.98 - enable slice allocator again.
537 root 1.96 - implement optional free memory poisoning.
538 root 1.91
539 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
540 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
541 root 1.85 skill.
542 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
543     names (also update all maps to use money instead of coins).
544 root 1.78 - add uuid accessors to perl.
545     - add coin names and archetype accessors to perl.
546 root 1.80 - fix runtime uuid file format to use "." instead of ",".
547 root 1.78 - change perl extensions to not use hardcoded coins and values.
548 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
549     and be more parsimonous of uuid usage by the exact value out on exit.
550 root 1.86 - write log messages in another thread, removing another sync point.
551     - support multi-line log messages in a nicer way.
552 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
553 root 1.81 - fix a minor memleak in the random map generator.
554     - some parts of the random map generator are not coroutine-safe,
555     so only call it "single-threaded".
556     - major cleanup of memory management in random map generator.
557 root 1.87 - slight refactoring of the random map generator, faster too.
558 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
559     bookkeeping bug.
560 root 1.87 - work around "player is on active list" problem by deactivating player
561     after loading.
562 root 1.81 - garbage collect shstr's more evenly and adaptively only when
563     there have in fact been allocations.
564 root 1.82 - fix object::insert to do as documented and insert into the env
565     if necessary.
566     - fix cf::map::unique_maps.
567     - fix nrof overflow check in can_merge_slow.
568     - fix converter code to handle >31 bit values.
569 elmex 1.83 - added support for the player_sold flag
570 root 1.84 - converters no longer accept unpaid items.
571 root 1.88 - canonicalize random map meta files for better unification.
572 root 1.77
573 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
574 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
575     when mlockall has been used.
576 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
577 root 1.72 - use separate thread for ticker timing (and more in the future).
578     this greatly increases timing accuracy and gets rid of an enourmous
579     number of gettimeofday calls.
580 root 1.82 - use a separate thread to signal aio completion, for lower latency.
581 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
582 root 1.71
583 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
584 root 1.68 - rebalanced default experience table to be more exponential
585     and much easier up to level ~40, then moderately harder.
586 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
587 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
588     - do not exit on reload/load errors but properly cleanup.
589 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
590 root 1.66
591 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
592 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
593     (this fixes the jeweler skill).
594 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
595 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
596 root 1.63 - move tombstone to real map if player died due to cave-in (even if
597     it has reset, which is better than putting it on the savebed, also as
598 root 1.321 proof that the player didn't use a savebed).
599 root 1.59
600 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
601 root 1.56 - work around perl bug in configure perl module version check.
602 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
603 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
604 root 1.52 - fix a bug in animate_weapon, causing a crash.
605 root 1.54 - no longer exit when a coroutine throws an exception.
606 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
607 root 1.53 - fix the "<player> is nuts" message.
608 root 1.58 - fix an exception at logout due to the json_coder being gone.
609 root 1.43 - upgrade to EV version 2.0 API.
610 root 1.47 - when players don't apply a savebed correctly but stand above one,
611     do not move or kill them.
612 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
613 root 1.43 - implement generic framework for server-side resource files.
614     - implement resource file update event.
615     - hook experience table update into the framework.
616     - move jeweler.yaml to resources (arch/).
617 root 1.44 - switch from Crossfire to Deliantra perl module.
618     - implement json2json arch filter.
619 root 1.45 - implement widget protocol version 2, support for ui templates.
620 root 1.54 - mapinfo is now handled fully asynchronously.
621 root 1.48 - ext/irc: also log irc messages.
622 root 1.51 - ext/schmorplog: write user stat files asynchronously.
623 root 1.43
624 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
625 elmex 1.41 - limited the number of items that can be picked up and dropped
626 root 1.42 as temporary measurement against bad performance or dropping things
627     (this lead to long freezes and triggered the watchdog).
628 elmex 1.41 - improved the performance of the drop command a bit.
629 root 1.38 - switch from Event to EV for higher performance, easier usage,
630     less bugs...
631 root 1.39 - updated to release version of the gnu affero license.
632 root 1.38
633 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
634 root 1.36 - more thoroughly rename the binaries, contact addresses.
635     - update the copyrights.
636 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
637     crashes.
638 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
639     potentially causing crashes.
640 root 1.35 - assign weapons on user load time, not login-time, avoiding
641     crashes.
642    
643 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
644 root 1.32 - fixed an important bug that caused passwords to be forgotten.
645 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
646     in some of the maps.
647 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
648     which is now trivial to do.
649 root 1.33 - removed all traces of the old (and never working) plug-in interface
650     (70kb code less on amd64).
651 root 1.34 - improve/tune scheduling priorities.
652     - fix some freezing bugs.
653     - fix a memory corruption problem in dynbuf.printf.
654     - use channels for chat and many informational commands.
655     - improved the tutorial.
656     - create missile is now fixed.
657     - race fields must now contain archetypes.
658     - jumping skill now works as advertised.
659 root 1.31
660 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
661 root 1.24 - relicense under the gnu affero license.
662 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
663 root 1.24 - implement server-side framework for generic resources.
664     - use resource framework for server-provided ambient
665     music.
666 root 1.27 - save object owners (players only atm).
667 root 1.24 - replace limited sound api with server-provided sound effects.
668     - new sc (sound control) protocol command.
669     - improve fxix protocol to include types.
670     - exactly fill tcp segments, if possible.
671     - output-rate is now an upper limit, the server will automatically
672     (and quite perfectly) adjust to the network conditions, ensuring
673     low latency even during bulk transfers (music, images, sounds etc.).
674     - implement server-side widgets (i.e. client widgets controlled
675     in the server side). this will allow future expansion without
676     having to upgrade clients.
677     - implement a (artwork) world map with realtime player position
678     tracking.
679     - new and more efficient extcmd (server still supports old extcmd
680     protocol).
681 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
682     calcluation that could be easily exploited by users.
683     - rebalanced diseases to spread more naturally/evenly.
684     - completely asynchronous map loading even for tiled maps.
685 root 1.24 - replace simple messaging protocol with channels carrying metadata
686     (similar to message types, but more directed at the user).
687     - reduce command processing latency by a whopping 120ms by
688     reordering some processing steps inside the server. this directly
689     reduces lag by 120ms.
690     - actually send spell faces to the client.
691 root 1.23 - implement player genders.
692 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
693     otherwise return to savebed and possible kill if the log-out
694     was for too long.
695     - fast socket-dead detection (kick player after 8 seconds without ack).
696     - greatly reduce the cpu time needed to draw maps _again_.
697     - archetypes are now subclasses of objects.
698     - rebalanced shop greed and approval functions to be more realistic
699     (and likely match the actual intention).
700 root 1.23 - implement "crossfire pod" format for messages, with working bold,
701     italic, gender-specific text, paragraphs etc.
702 root 1.24 - implemented hint framework, players can opt to receive hints.
703     - implemented (long) book framework, added some books from the cf wiki.
704 root 1.23 - implement generic message framework that uses xml, utf8 for the client
705     protocol and is capable of transmitting generic meta information.
706 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
707     - replace the nexus by a per-player tutorial map that teaches stuff
708     better than the newbie house.
709 root 1.18 - fix the magicmap colours.
710 root 1.19 - optimise map update even more by removing unneeded code and checks.
711     - decouple map and stats update from pl->ob and use pl->observe instead.
712     - implement observe command.
713 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
714     calls with a simple comparison.
715     - fix a latent crossfire bug that could crash the server because the
716     map refresh did not update the mapspace.
717 root 1.24 - support custom keys for regions and maps, regions are now
718     refcount-managed.
719     - allow worldmap overlays anywhere in the 000..999 range.
720     - new system to acquire time slices for background jobs, to reduce
721     jitter.
722 root 1.27 - semi-persistent object-referencing framework (currently only players
723     supported).
724 root 1.22 - dependency tracking for perl extensions.
725 root 1.24 - new slag-ex extension for cleaning cauldrons.
726     - fix invoke result processing.
727     - there are even less i/o syncpoints in the server now.
728 root 1.29 - added map-tags extension that scans all maps for object tags
729     and records them in the database (not used yet).
730 root 1.28 - metaserver 2 support.
731 root 1.22 - many more bugfixes and minor optimisations.
732 root 1.16
733 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
734 root 1.14 - optimised event invocation (non-wanted events can now be
735     skipped with 4-5 inlined instructions).
736 root 1.12 - complete rewrite of town_portal: it now creates a portal
737     to the "nearest" town only, travel is only possible
738 root 1.13 to the town and back, anybody can use it (also removes
739     one of the remaining syncpoints in the server).
740 root 1.10 - complete rewrite of the range/attack skill slot system:
741     there are now two slots, one for combat, one for ranged
742     attacks.
743     - introduce the concept of a current weapon (either a ranged
744     or a combat weapon/skill/tool) and switch between them as
745     needed.
746     - rewrite bow code so bows get more useful: apply damage,
747     attacktype and other stats to the arrows and treat
748     bows as weapons. also rebalance the missile weapons skill
749     so its damage increases with level.
750     - rewrite the complete player speed logic: weapon_speed now
751     works as documented and there are no unnatural speed boosts.
752 root 1.6 - implement a utility - cfutil - that simplifies arch and map
753     installation, replacing the old collect scripts and
754 root 1.9 simplying deployment by scaling and cutting faces as required.
755     - simplify the map protocol extensively by taking advantage
756     of missing bigfaces, speeding up map generation immensely.
757 root 1.6 - implement inherit keyword allowing archetypes to inherit from
758     other archetypes.
759     - rationalise archetype, region and treasurelist file format
760     into a single file format and make them reloadable asynchronously.
761 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
762     reloadable at runtime.
763 root 1.6 - implement 64x64 faceset support.
764     - implement fxixsx protocol that saves
765     a lot of bandwidth over the old image/face/smooth packets
766 root 1.11 and allows images > packetsize, incremental and background
767     transfers.
768 root 1.6 - implement a bandwidth-saving smoothing protocol that works
769     on a face basis as opposed to a mapspace basis.
770 root 1.7 - the server can now rate-limit image uploads to not exceed
771     a certain (client-configurable) speed while guarenteeing full
772     freedom of movement.
773 root 1.8 - implement new ex command to request item descriptions.
774     - implement new msg command for in-game messages with meta
775     information (using xml).
776 root 1.9 - enforce utf-8 for all text messages.
777 root 1.13 - added micropather (not used yet).
778 root 1.6 - many, many bugfixes.
779 root 1.1
780 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
781 root 1.1 - make coroapi accessible to cf+.
782     - moved map handling logic completely to perl
783     - per player maps are now marked in the map
784 root 1.2 - maps are saved completely differently now,
785     and much more often.
786 root 1.17 - rewrote map header parser and writer, to be much faster.
787 pippijn 1.4 - maps and players are now (in the average case) loaded
788 root 1.2 and saved completely asynchronously, I/O contention will no
789     longer freeze the server.
790 pippijn 1.4 - players and maps can be loaded anytime, without the player
791 root 1.2 being logged in.
792 root 1.1 - automatically generate method interfaces for perl from headers
793     - unbundled freezethaw
794     - mostly rewrote common/map.C
795     - completely rewrite server/swap.C
796     - introduced "runtime", the CCT clock (corrected crossfire time) :)
797     - introduced new keyword for map files: file_format_version (integer, server version: 0)
798     - better message for apply failures due to applymode
799     - removed most all of the weather code
800     - unified logging to stderr and file
801     - too many minor changes to document