ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.392
Committed: Wed Sep 2 16:54:19 2009 UTC (14 years, 8 months ago) by root
Branch: MAIN
Changes since 1.391: +6 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.391 TODO: adding sleep 5 to rent/on_enter gives us the screen stays dark bug(!)
5     TODO: greenway not accessible (partially solved)
6 root 1.383 TODO: emergency swap mode is not working
7     TODO: xs-warn doesn't end up in server log.
8     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
9     TODO: inscription cannot be readied.
10     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
12     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
13     TODO: worldmaps still get loaded on startup before the gridmap is ready
14    
15     TODO: strange rign oif acid artifact description/story looks weird.
16     TODO: destry_inv() should destroy, drop_inv_to_ground method?
17     TODO: no detah messages for arena anymore
18     TODO: remove curse should *maybe* work on players themselves
19     TODO: remove curse in glyph/rune doesn't have any effect?
20     TODO: rewrite highscore code
21    
22     TODO: greeting message on what to do in dialog after race selection.
23     TODO: health bars for earthwalls seem to start at 100% end die at 50%
24    
25    
26     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
27     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
29     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
30     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
32     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
33    
34     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
35     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
36     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
37     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
38    
39    
40     TODO: autopickup in shop
41     TODO: quit charcetr doesn't nuke in-memory per-player maps
42     TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp
43     TODO: farmwife doesn't react to guuh's head?
44     TODO: shop mats should use the nesrest other shopmat, always.
45    
46 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
47     that ultimately was not helpful to catch it :)
48 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
49     all callers to use either one or the other, as appropriate. This
50     fixes the (rather fragile) light spell, maybe others.
51     - fixed an overflow and exploit in the bank/payment code.
52     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
53 elmex 1.384 to explain the skill a bit more.
54 root 1.389 - removed a buggy check for zero attacktype. So that we might find
55 elmex 1.388 the real bugs in the archs/maps/objects.
56 elmex 1.387 - (maps) Added Heaven Town region.
57     - (arch+maps) Fixed & normalized warriors on map
58     /quests/peterm/CTower/Barracks.
59 root 1.392 - fix the light spell (and possibly diseases and other lights).
60 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
61 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
62     a long time ago, and similar cases are still to be found in the maps.
63     - make the socket_timeout configurable in the code (but not yet for users).
64 elmex 1.384
65 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
66 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
67     freeze with IO::AIO anymore due this change.
68 root 1.364 - avoid a crash when a player tries to apply a lighter.
69 root 1.376 - allow a spell argument for dimension door.
70 root 1.362 - move shop item listing and some otherstuff into the info tab.
71 root 1.360 - avoid crashes when non-players cast party spells.
72 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
73 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
74     - small improvement of the number of potions in shops
75     (by Job Vranish).
76     - added a few party spells (by Job Vranish).
77 root 1.362 - use a common message dynbuf.
78 root 1.364 - destroying tear down objects will now use the full hp range
79     for animation and will only destroy/lastframe when hp < 0.
80     - allow monsters to use earth to dust.
81     - use manhattan distance for get_rangevector_from_mapcoord, just as
82     in get_rangevector.
83     - los updates now correctly take tiled maps into account.
84     - do los updates even on maps without darkness.
85 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
86 root 1.375 - upgrade to IO::AIO 3.21.
87 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
88 elmex 1.373 - properly catching exceptions from callback in irc.ext.
89 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
90 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
91 elmex 1.368 - (arch) added hint about usage to Slag Ex.
92 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
93     like the rest.
94 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
95 root 1.378 - (arch+maps) added rate limited converter and adjusted
96     /elmex/mana_fountain.
97     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
98     - reduce size of casting_time, move_status, attack_movement,
99     last_heal and last_sp slots, squeezing some more space out of struct
100 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
101     anywhere.
102 root 1.358
103 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
104     - fixed bug in alchemy, where finding the right object for enhancements
105     didn't work.
106 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
107     effects (w.r.t. put_more) per mapspace, to give the server a chance
108     to survive a hundred deathsheads.
109 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
110     disastrous bug of unfortunately unknown proportions...
111 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
112 root 1.343 - use gender-neutral place descriptions for invite.
113 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
114     Thanks go to Lisa Larsen!
115 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
116     anymore).
117 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
118 root 1.345 - use better dependency tracking for include/keyword.h.
119 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
120     so it is possible to invite somebody out of some stck-till-death traps,
121 root 1.346 or simply to commit suicide.
122 root 1.352 - replace the "ignoring delayed commands" message by something more useful
123     (cf. cunning gnome freezeing issue).
124 elmex 1.349 - various fixes for weapon improvements.
125 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
126 root 1.353 - support T and G sequences in cfpod.
127 root 1.343
128 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
129 root 1.339 - convert me command from per-map to chat, which makes more sense, also
130     document it.
131 elmex 1.336 - more than one spellbooks of same class can now be given
132     in class selection.
133 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
134     spell rebalancements.
135 elmex 1.338 - the IRC gateway filters IRC colors now.
136 elmex 1.336
137 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
138 root 1.331 - (arch) fix quiver of Holding Bolts.
139 root 1.332 - applying unpaid items will now examine them.
140 root 1.330 - add "What" column to body command, showing items in that slot.
141 elmex 1.329 - redesigned and rebalanced lamps and torches.
142 root 1.330 - add "..." to item names that have been shortened.
143     - fixed "assign" function that squeezes strings into fixed length.
144 elmex 1.333 - add cursed effect to lamps and (some) torches.
145 elmex 1.334 - fixed bad assigned crafting skills and their tools.
146 root 1.312
147 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
148 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
149 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
150 root 1.312 - make monster smell logic dependent on their wisdom stat.
151 root 1.324 - put the death reason into a separate tab.
152     - converted "connected" slot to string, cleanly got rid of some ugly
153     hacks such as the path_attuned hack.
154 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
155     - replace one-at-a-time hash by faster than smaller FNV-1a hash
156     when hashing strings.
157 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
158 elmex 1.320 whether the right cauldron is used.
159 root 1.313 - considerably optimise shared string implementation by
160 root 1.316 making its null value a compiletime constant.
161 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
162     as well as using shstr_cmp to pass shared stringsa round efficiently,
163     for lots of code size savings.
164 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
165     they are sleeping: generators now check for the sleeping flag.
166 root 1.318 - tell gcc not to excessively inline some perl interface functions.
167 root 1.322 - remove marking rune length limit.
168 root 1.323 - fix formatting of cfpod when a verbatim block was following
169     a single newline.
170     - move resistances, statistics and showpets command output into tabs.
171 root 1.326 - implement map scripts that can replace the boulder logic without
172     having to write extensions.
173 root 1.310
174 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
175 root 1.302 - fix a longstanding bug that teared multipart monsters
176     at map boundaries apart.
177 root 1.292 - temporarily make permanently invisible player visible when
178     he/she makes noise.
179 root 1.284 - fix being able to see through walls a bit.
180 root 1.303 - improve look at output.
181 root 1.285 - completely replaced the line of sight algorithm with a variant
182     of spiral fov capable of visibility grades and arbitrary
183     shadow angles, that uses less memory and less code.
184     - the new los code supports arbitrary map rectangles and loosens
185 root 1.310 other restrictions of the old code, supporting further optimisations.
186     - update los if blocksview-objects are inserted in a map, not just when
187 root 1.287 removed (e.g. for summon fog).
188 root 1.303 - permanent invisibility doesn't make immune against making noise:
189     implement a noise system that allows monsters to locate the player
190     when he/she makes noise.
191     - implement a primitive smell system that monsters can use to track
192     players.
193 elmex 1.288 - create bomb now also works when casted by door traps.
194 elmex 1.290 - (arch) new torch graphics.
195 root 1.289 - (maps) considerably soften the subway spider.
196 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
197     the guards from being killed by players.
198 root 1.310 - (maps) lots of tweaks in and around scorn.
199     - (maps) use special non-blocksview jungle, mountain and
200     darkforest freely on the worldmap, to get gradual sight obstacles
201     instead of total blackout in those areas.
202 root 1.289 - no maximum darkness for outdoor maps anymore.
203 root 1.291 - add more hints, fix some messages.
204 root 1.292 - fix a bug: firing rods should tell you something about them.
205     - make light additive even within players.
206 root 1.293 - darken xrays effect a bit.
207     - improve handling of los changes when inserting or removing
208     objects, not perfect yet.
209     - make map darkness signed (formerly unsigned) to allow
210 root 1.294 ambient lighting and centrally manage darkness as an offset.
211     - revamped, fixed and documented the server calendrics, also
212     tell users the current time and data, to improve awareness.
213     - implement proper wizlook flag and handling of wizlook, instead
214     of dumbly just clearing los once.
215 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
216     and has a smaller runtime variance.
217 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
218     making them actually useful.
219     - see_in_dark now increases the viewing radius by 3.
220 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
221     speedup, as well as in many other places.
222 root 1.299 - remove support for extended map infos - these are not used
223     by the deliantra client and removing them gives us a 10% speedup
224     when sending map changes.
225 root 1.300 - remove most gcfclient and other client bug workarounds, as well
226     as now obsolete protocol versions, simplying the code.
227 root 1.301 - optimise and simplify generation of random numbers.
228 root 1.303 - correctly provide a non-zero default density for materials, to
229     avoid crashes, fix other bugs in the material handling code.
230     - fix volume calculations.
231     - fix cfpod parsing when multiple verbatim blocks were separated by
232     newlines.
233 root 1.305 - increase monster detection radius from wis/5 to wis/3.
234 root 1.306 - remove old pickup modes.
235     - remove obsolete disarm and search commands (search wasn't working
236     anyways).
237 root 1.308 - fix a crash when an npc applied a sign.
238 root 1.284
239 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
240 root 1.283 - this release is assumed to be very stable.
241     - (maps) radically redesigned and improved tutorial.
242 root 1.280 - directional casting no longer immediately removes the invisible effect.
243 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
244 root 1.272 - fix overflow in lighting calculations.
245     - negative glow radii can no longer cause total darkness.
246 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
247     only maximally-lit ones.
248 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
249     - swashbucklers got the oratory skill now.
250 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
251 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
252 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
253 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
254     (which was probably broken, too).
255 root 1.281 - support negative glow radii during daytime, too.
256     - use circular, not rectangular, viewing area.
257     - use minimum viewing distance of 2 in outdoor maps.
258     - negative glow is stronger than viewing area or lamps.
259 root 1.283 - (arch) new darkness spell face.
260 root 1.272
261 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
262     - (maps) completely redesigned scorn.
263 root 1.269 - "cast light" now works on oneself.
264 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
265     negative glow radii again (they were totally broken before).
266 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
267 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
268 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
269 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
270 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
271     back to the player.
272 root 1.251 - attuned/repell and spell base level system reworked.
273 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
274 root 1.247 be less erratic now.
275 root 1.248 - refuse to write the uuid file if the uuid is zero
276     (to avoid writing it in early crashes).
277 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
278     - speed up emergency_save by not syncing every file separately.
279     - no longer reattach perl to every object on reload, it's slow, and no longer
280     necessary since we don't nuke stashes anymore.
281     - do not bootstrap perl from the commandline args, use separate eval for
282     better error reporting.
283 root 1.259 - fix a crash when pushing cone spells met ice attacks.
284 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
285 root 1.255 - speed up map refresh in server a bit.
286 elmex 1.258 - refactored drop code and fixed some programming errors in it.
287 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
288 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
289 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
290     as the current weight of the inventory.
291 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
292     dragonfire has been introduced for the non-dragon players.
293 root 1.265 - remove unused "tooltype", "start_holding" object slots.
294     - change "weapontype" object slot to uint8.
295     - convert "hide" object slot into flag.
296     - reorder object members for better locality of reference and codesize
297     decrease.
298 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
299 root 1.267 - fix a crash when no skill could be found when killing amonster.
300 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
301     every completed aio operation.
302 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
303     and update mapspaces if necessary.
304 root 1.246
305 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
306 root 1.241 - removed all command line parsing, only env variables are supported
307     anymore.
308 root 1.239 - region-specific monsters will now once more be on the worldmap.
309 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
310 root 1.225 would grow out of bounds.
311 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
312 root 1.222 - fixed a double-escaping bug in the pod-parser.
313     - rewrote the cfpod parser in C++.
314     - hintmode moved to C++, players need to re-set their hintmode if
315     they dislike "show".
316 root 1.231 - fix RIP inscription.
317 root 1.239 - bump login name length from 18 to 20 char max.
318 root 1.231 - correctly support gender in emotes.
319     - correctly support gender in the death messages.
320     - correctly generate death messages for players only when they really die,
321     with increased information.
322 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
323     and data corruption (but apparently was never triggered).
324 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
325 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
326     data corruption bug.
327 root 1.223 - tweak coredumping/monitoring a bit.
328 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
329 root 1.227 - do not crash in the loader when an inventory object could not be loaded
330     (from a corrupted file).
331 root 1.241 - redid skills command to send output to proper channel.
332 root 1.233 - object->map is no longer refcounting.
333 root 1.228 - add FLAG_DEBUG for internal debugging.
334 root 1.231 - add NDI_VERBATIM flag to send_msg.
335 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
336 root 1.240 - player->exists is no longer a sync_job.
337 root 1.233 - split login.ext's player scheduler into
338     it's own player-scheduler.ext extension.
339 root 1.222
340 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
341 root 1.212 - require perl 5.10.
342 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
343 root 1.204 - swap player and observed count's on the map when observing.
344 root 1.205 - add (mostly untested) mapspace perl class and accessors.
345 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
346 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
347     could be found.
348 root 1.208 - pits now have a configurable "random spread" range and default
349 root 1.213 to a radius of two now.
350 root 1.212 - rewrite pay_player_arch.
351     - use a more stable perl_reload implementation.
352     - do not use Symbol::delete_package (causes crashes after perl-reload),
353     use our own, safer, clear_package instead.
354     - when asynchronously dumping core, close all file handles to allow
355     the server to restart concurrently.
356 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
357     sequences, without double-encoding. it should be faster, too.
358     - the above fixes wrong display of help tetx and many other issues.
359 root 1.216 - use lzf and frag packets for large messages for clients supporting them
360 root 1.218 (0.9976+), use it for long books and other messages.
361 root 1.210 - eradicate listen command and corresponding code.
362 root 1.211 - eradicate logs command.
363 root 1.218 - let the client log into the server log, used for crash backtraces.
364 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
365     old style spell objects with the spell magic bullet.
366 root 1.220 - (arch) fixed skill less rods in the archetypes
367 root 1.204
368 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
369 elmex 1.197 - made jeweler workbench larger and some other minor map
370     changes in jeweler town.
371 root 1.196 - fixed wrong item handling in jeweler skill code.
372 root 1.198 - (arch) use a special "key_random_map" for random map keys
373     that are used up.
374 root 1.199 - fix a crash when the player who was observed has logged out long
375     enough for his region/map to be gone.
376 root 1.200 - port to g++-4.3's incompatible tr1 changes.
377 root 1.201 - add some missing dependencies.
378 root 1.203 - log to /var/log/deliantra/ by default.
379     - hack observe code to enable smooth movmenet when observing.
380 elmex 1.195
381 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
382 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
383 root 1.179 - correctly move gsay to the party channel.
384 root 1.178 - fix a crash when animate weapon was used in some areas.
385 elmex 1.177 - fixed unnecessary identification of by converters created objects.
386 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
387     with NPCs.
388 elmex 1.175 - (arch) dragon scales got proper type now
389 root 1.193 - object::decrease would sometimes cause container weights to
390     be wrong, this has been fixed.
391 root 1.194 - do not send time updates for newly-seen items.
392 root 1.185 - thawing an icecube will once more drop its contents to the ground.
393 root 1.183 - fix cone spells etc. going through walls sometimes.
394 root 1.186 - fix a weight update bug that sometimes left containers
395     with wrong weights.
396 root 1.194 - added auto_apply event and extension for shop tiles.
397 root 1.172 - work around get_map_flags invoking perl and switching the stack.
398     - make sure the map is loaded when using a town portal return.
399 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
400     where healing spells didn't cost any grace.
401 root 1.173 - fix starvation kill reason.
402 root 1.174 - fix pk killer name message.
403 root 1.189 - don't let people apply signs with @match.
404 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
405     what seems to be the biggets memleak in the server).
406 elmex 1.171
407 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
408 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
409     - use anyevent to manage listen ports (this enables IPv6 support).
410 root 1.167 - server supports ipv6 client connections now.
411 root 1.168 - use newly-available Coro::AnyEvent.
412 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
413     to let it handle AIO requests.
414 root 1.167
415 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
416 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
417     processing considerably (especially in the client) and reduces data transfers
418     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
419 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
420     - (map) fixed npc dialogue in pup_land/s_f/special.
421     - bugfix: fix a crash when a player casts a swarm spell and then logs out
422     (swarm spells now stay in the player's inventory).
423 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
424 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
425     archetype *archname* (chairs of different facings were merged).
426     - bugfix: fix a potential crash issue in find_object_name (not used
427     normally).
428 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
429     (destruction, magic missile etc.).
430 root 1.163 - swarm spells without a direction now use various spiral patterns
431     instead of being fully random.
432 root 1.158 - update AnyEvent API to 3.4 and above.
433 root 1.156
434 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
435 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
436 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
437 root 1.152 - bugfix: the jumping skill now gives experience for jumping
438     and for attacking monsters. it also takes about one second to do a jump.
439 root 1.138 - bugfix: players couldn't starve in 2.53 :(
440 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
441 root 1.152 - bugfix: spell effects like word of recall are removed on death.
442 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
443     were created outside a map.
444 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
445     (fixed by reversing the logic).
446 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
447 root 1.153 - bugfix: the random map generator no longer leaks key objects.
448 root 1.154 - bugfix: support random maps >127x127.
449 root 1.152 - (maps) fixed the death certificate system in nimbus.
450 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
451 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
452 root 1.147 - (arch) give ball lightning a real name.
453 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
454 root 1.155 - support cfpod in ex replies (client item tooltips).
455 root 1.143 - unapply item in range slow when readying a spell.
456 root 1.148 - bugfix: account for rounding errors in weight updates.
457 root 1.139 - remove synchronous mkdir in chargen_race_done.
458     - fix per-race starting maps.
459 root 1.142 - check hiscore on suicide and quit as well.
460 root 1.138 - tell players when they are starving.
461 root 1.133 - get rid of costly object_from_name conversion for altar effects.
462     - fix map difficulty calculation for generators.
463 root 1.146 - slightly more intelligent handling of "is_animated" flag.
464 root 1.149 - support no_drop map header flag (before it was only available internally).
465 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
466 root 1.133
467 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
468 root 1.119 - bugfix: custom skill settings were not saved by the server.
469     - bugfix: remove did not actually remove items from the inventory, leaving
470 root 1.116 ghost items.
471 root 1.119 - bugfix: properly update items identified on the ground.
472 root 1.120 - bugfix: use localtime_r in the logger thread.
473 root 1.122 - bugfix: player starvation will now give the correct kill reason.
474     - bugfix: archetype reloads could crash the server.
475 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
476 elmex 1.114 player is not logged in.
477 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
478 root 1.117 server startup.
479 root 1.128 - bugfix: fix the door surround check in the random map generator.
480     - (maps) fix heaven quest difficulty progression.
481     - (maps) fix some random map styles.
482     - dropping items a shop is not interested in won't sell them anymore.
483     - rods and horns with a too low maximum charge allow now at least one discharge.
484     - implement kill & death statistics.
485     - random map preparation is no longer synchronous.
486     - rewrite find_style in perl, no longer does synchronous I/O.
487     - improve random map specials placement.
488     - make the killer a real object pointer instead of a string, improved
489     kill reason messages.
490 root 1.117 - take advantage of new aio_close and aio_chmod.
491 root 1.128 - implement archetype::get, object::deep_clone and update callers.
492 root 1.125 - change_abil is much faster.
493 root 1.126 - update the floorbox more often to work around the reverses item order
494     display in clients.
495 root 1.125 - cleaned up object copying by encapsulating it to a single place.
496 root 1.126 - add hints to the invite messages.
497 root 1.127 - rewrote key<->value pair handling.
498 root 1.128 - use an independent random number generator for the random map generator.
499 elmex 1.113
500 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
501 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
502     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
503     - completely automate the weight handling, should fix all weight
504     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
505 root 1.103 - reloading archetypes while a user was in the character creation phase
506     could crash the server.
507 root 1.106 - fix a nontrivial number of cases of code commented similar
508     to "is this really correct?", as many of those cases are now handles
509     automatically by lower level code.
510     - replace many ad-hoc checks for client visibility by object::visible_to,
511     should result in broader applicability of functions using it.
512 root 1.104 - merge items with different arch pointers refering to the same arch
513     (due to archetype reloads).
514 root 1.106 - refactored the object remove/insert functions and most related
515     functions (decrease, split, merge_ob etc.).
516 root 1.105 - make it compile better on freebsd (reported by pippijn).
517 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
518 root 1.108 - fix the longstanding "container stays open" bug.
519 root 1.107 - improved floorbox updating to be incremental and other protocol
520     optimisations.
521     - get rid of update_after_inventory_change and only do update stats
522     for weight once/tick/player at max.
523 root 1.109 - rewrite party commands, use party channel.
524 root 1.103
525 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
526 root 1.97 - properly link against libgthread as that is needed to make the slice
527     allocator thread-safe.
528 root 1.91 - support perls not compiled with 64 bit support (though this is not a
529     recommended configuration) (reported by Samuel Gondouin).
530 root 1.94 - always put godgiven items into the player inventory, never any containers.
531 root 1.92 - (maps, arch) the scorn go club was founded!
532 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
533 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
534     became a real spell-class.
535 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
536     - (arch) considerably strengthened spark shower and destruction.
537     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
538     finally reloadable at runtime.
539     - changed archetype loading algorithm to only require one pass and
540     use delayed resolving of references.
541 root 1.101 - examine command now uses the examine infobox.
542 root 1.102 - implement an "incremental garbage collector" for archetypes.
543 root 1.98 - enable slice allocator again.
544 root 1.96 - implement optional free memory poisoning.
545 root 1.91
546 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
547 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
548 root 1.85 skill.
549 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
550     names (also update all maps to use money instead of coins).
551 root 1.78 - add uuid accessors to perl.
552     - add coin names and archetype accessors to perl.
553 root 1.80 - fix runtime uuid file format to use "." instead of ",".
554 root 1.78 - change perl extensions to not use hardcoded coins and values.
555 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
556     and be more parsimonous of uuid usage by the exact value out on exit.
557 root 1.86 - write log messages in another thread, removing another sync point.
558     - support multi-line log messages in a nicer way.
559 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
560 root 1.81 - fix a minor memleak in the random map generator.
561     - some parts of the random map generator are not coroutine-safe,
562     so only call it "single-threaded".
563     - major cleanup of memory management in random map generator.
564 root 1.87 - slight refactoring of the random map generator, faster too.
565 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
566     bookkeeping bug.
567 root 1.87 - work around "player is on active list" problem by deactivating player
568     after loading.
569 root 1.81 - garbage collect shstr's more evenly and adaptively only when
570     there have in fact been allocations.
571 root 1.82 - fix object::insert to do as documented and insert into the env
572     if necessary.
573     - fix cf::map::unique_maps.
574     - fix nrof overflow check in can_merge_slow.
575     - fix converter code to handle >31 bit values.
576 elmex 1.83 - added support for the player_sold flag
577 root 1.84 - converters no longer accept unpaid items.
578 root 1.88 - canonicalize random map meta files for better unification.
579 root 1.77
580 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
581 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
582     when mlockall has been used.
583 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
584 root 1.72 - use separate thread for ticker timing (and more in the future).
585     this greatly increases timing accuracy and gets rid of an enourmous
586     number of gettimeofday calls.
587 root 1.82 - use a separate thread to signal aio completion, for lower latency.
588 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
589 root 1.71
590 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
591 root 1.68 - rebalanced default experience table to be more exponential
592     and much easier up to level ~40, then moderately harder.
593 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
594 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
595     - do not exit on reload/load errors but properly cleanup.
596 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
597 root 1.66
598 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
599 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
600     (this fixes the jeweler skill).
601 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
602 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
603 root 1.63 - move tombstone to real map if player died due to cave-in (even if
604     it has reset, which is better than putting it on the savebed, also as
605 root 1.321 proof that the player didn't use a savebed).
606 root 1.59
607 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
608 root 1.56 - work around perl bug in configure perl module version check.
609 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
610 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
611 root 1.52 - fix a bug in animate_weapon, causing a crash.
612 root 1.54 - no longer exit when a coroutine throws an exception.
613 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
614 root 1.53 - fix the "<player> is nuts" message.
615 root 1.58 - fix an exception at logout due to the json_coder being gone.
616 root 1.43 - upgrade to EV version 2.0 API.
617 root 1.47 - when players don't apply a savebed correctly but stand above one,
618     do not move or kill them.
619 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
620 root 1.43 - implement generic framework for server-side resource files.
621     - implement resource file update event.
622     - hook experience table update into the framework.
623     - move jeweler.yaml to resources (arch/).
624 root 1.44 - switch from Crossfire to Deliantra perl module.
625     - implement json2json arch filter.
626 root 1.45 - implement widget protocol version 2, support for ui templates.
627 root 1.54 - mapinfo is now handled fully asynchronously.
628 root 1.48 - ext/irc: also log irc messages.
629 root 1.51 - ext/schmorplog: write user stat files asynchronously.
630 root 1.43
631 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
632 elmex 1.41 - limited the number of items that can be picked up and dropped
633 root 1.42 as temporary measurement against bad performance or dropping things
634     (this lead to long freezes and triggered the watchdog).
635 elmex 1.41 - improved the performance of the drop command a bit.
636 root 1.38 - switch from Event to EV for higher performance, easier usage,
637     less bugs...
638 root 1.39 - updated to release version of the gnu affero license.
639 root 1.38
640 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
641 root 1.36 - more thoroughly rename the binaries, contact addresses.
642     - update the copyrights.
643 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
644     crashes.
645 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
646     potentially causing crashes.
647 root 1.35 - assign weapons on user load time, not login-time, avoiding
648     crashes.
649    
650 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
651 root 1.32 - fixed an important bug that caused passwords to be forgotten.
652 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
653     in some of the maps.
654 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
655     which is now trivial to do.
656 root 1.33 - removed all traces of the old (and never working) plug-in interface
657     (70kb code less on amd64).
658 root 1.34 - improve/tune scheduling priorities.
659     - fix some freezing bugs.
660     - fix a memory corruption problem in dynbuf.printf.
661     - use channels for chat and many informational commands.
662     - improved the tutorial.
663     - create missile is now fixed.
664     - race fields must now contain archetypes.
665     - jumping skill now works as advertised.
666 root 1.31
667 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
668 root 1.24 - relicense under the gnu affero license.
669 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
670 root 1.24 - implement server-side framework for generic resources.
671     - use resource framework for server-provided ambient
672     music.
673 root 1.27 - save object owners (players only atm).
674 root 1.24 - replace limited sound api with server-provided sound effects.
675     - new sc (sound control) protocol command.
676     - improve fxix protocol to include types.
677     - exactly fill tcp segments, if possible.
678     - output-rate is now an upper limit, the server will automatically
679     (and quite perfectly) adjust to the network conditions, ensuring
680     low latency even during bulk transfers (music, images, sounds etc.).
681     - implement server-side widgets (i.e. client widgets controlled
682     in the server side). this will allow future expansion without
683     having to upgrade clients.
684     - implement a (artwork) world map with realtime player position
685     tracking.
686     - new and more efficient extcmd (server still supports old extcmd
687     protocol).
688 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
689     calcluation that could be easily exploited by users.
690     - rebalanced diseases to spread more naturally/evenly.
691     - completely asynchronous map loading even for tiled maps.
692 root 1.24 - replace simple messaging protocol with channels carrying metadata
693     (similar to message types, but more directed at the user).
694     - reduce command processing latency by a whopping 120ms by
695     reordering some processing steps inside the server. this directly
696     reduces lag by 120ms.
697     - actually send spell faces to the client.
698 root 1.23 - implement player genders.
699 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
700     otherwise return to savebed and possible kill if the log-out
701     was for too long.
702     - fast socket-dead detection (kick player after 8 seconds without ack).
703     - greatly reduce the cpu time needed to draw maps _again_.
704     - archetypes are now subclasses of objects.
705     - rebalanced shop greed and approval functions to be more realistic
706     (and likely match the actual intention).
707 root 1.23 - implement "crossfire pod" format for messages, with working bold,
708     italic, gender-specific text, paragraphs etc.
709 root 1.24 - implemented hint framework, players can opt to receive hints.
710     - implemented (long) book framework, added some books from the cf wiki.
711 root 1.23 - implement generic message framework that uses xml, utf8 for the client
712     protocol and is capable of transmitting generic meta information.
713 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
714     - replace the nexus by a per-player tutorial map that teaches stuff
715     better than the newbie house.
716 root 1.18 - fix the magicmap colours.
717 root 1.19 - optimise map update even more by removing unneeded code and checks.
718     - decouple map and stats update from pl->ob and use pl->observe instead.
719     - implement observe command.
720 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
721     calls with a simple comparison.
722     - fix a latent crossfire bug that could crash the server because the
723     map refresh did not update the mapspace.
724 root 1.24 - support custom keys for regions and maps, regions are now
725     refcount-managed.
726     - allow worldmap overlays anywhere in the 000..999 range.
727     - new system to acquire time slices for background jobs, to reduce
728     jitter.
729 root 1.27 - semi-persistent object-referencing framework (currently only players
730     supported).
731 root 1.22 - dependency tracking for perl extensions.
732 root 1.24 - new slag-ex extension for cleaning cauldrons.
733     - fix invoke result processing.
734     - there are even less i/o syncpoints in the server now.
735 root 1.29 - added map-tags extension that scans all maps for object tags
736     and records them in the database (not used yet).
737 root 1.28 - metaserver 2 support.
738 root 1.22 - many more bugfixes and minor optimisations.
739 root 1.16
740 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
741 root 1.14 - optimised event invocation (non-wanted events can now be
742     skipped with 4-5 inlined instructions).
743 root 1.12 - complete rewrite of town_portal: it now creates a portal
744     to the "nearest" town only, travel is only possible
745 root 1.13 to the town and back, anybody can use it (also removes
746     one of the remaining syncpoints in the server).
747 root 1.10 - complete rewrite of the range/attack skill slot system:
748     there are now two slots, one for combat, one for ranged
749     attacks.
750     - introduce the concept of a current weapon (either a ranged
751     or a combat weapon/skill/tool) and switch between them as
752     needed.
753     - rewrite bow code so bows get more useful: apply damage,
754     attacktype and other stats to the arrows and treat
755     bows as weapons. also rebalance the missile weapons skill
756     so its damage increases with level.
757     - rewrite the complete player speed logic: weapon_speed now
758     works as documented and there are no unnatural speed boosts.
759 root 1.6 - implement a utility - cfutil - that simplifies arch and map
760     installation, replacing the old collect scripts and
761 root 1.9 simplying deployment by scaling and cutting faces as required.
762     - simplify the map protocol extensively by taking advantage
763     of missing bigfaces, speeding up map generation immensely.
764 root 1.6 - implement inherit keyword allowing archetypes to inherit from
765     other archetypes.
766     - rationalise archetype, region and treasurelist file format
767     into a single file format and make them reloadable asynchronously.
768 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
769     reloadable at runtime.
770 root 1.6 - implement 64x64 faceset support.
771     - implement fxixsx protocol that saves
772     a lot of bandwidth over the old image/face/smooth packets
773 root 1.11 and allows images > packetsize, incremental and background
774     transfers.
775 root 1.6 - implement a bandwidth-saving smoothing protocol that works
776     on a face basis as opposed to a mapspace basis.
777 root 1.7 - the server can now rate-limit image uploads to not exceed
778     a certain (client-configurable) speed while guarenteeing full
779     freedom of movement.
780 root 1.8 - implement new ex command to request item descriptions.
781     - implement new msg command for in-game messages with meta
782     information (using xml).
783 root 1.9 - enforce utf-8 for all text messages.
784 root 1.13 - added micropather (not used yet).
785 root 1.6 - many, many bugfixes.
786 root 1.1
787 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
788 root 1.1 - make coroapi accessible to cf+.
789     - moved map handling logic completely to perl
790     - per player maps are now marked in the map
791 root 1.2 - maps are saved completely differently now,
792     and much more often.
793 root 1.17 - rewrote map header parser and writer, to be much faster.
794 pippijn 1.4 - maps and players are now (in the average case) loaded
795 root 1.2 and saved completely asynchronously, I/O contention will no
796     longer freeze the server.
797 pippijn 1.4 - players and maps can be loaded anytime, without the player
798 root 1.2 being logged in.
799 root 1.1 - automatically generate method interfaces for perl from headers
800     - unbundled freezethaw
801     - mostly rewrote common/map.C
802     - completely rewrite server/swap.C
803     - introduced "runtime", the CCT clock (corrected crossfire time) :)
804     - introduced new keyword for map files: file_format_version (integer, server version: 0)
805     - better message for apply failures due to applymode
806     - removed most all of the weather code
807     - unified logging to stderr and file
808     - too many minor changes to document