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Revision: 1.393
Committed: Wed Sep 2 22:52:36 2009 UTC (14 years, 8 months ago) by root
Branch: MAIN
Changes since 1.392: +6 -9 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
5 root 1.383 TODO: emergency swap mode is not working
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 root 1.393 (when picking up a bomb quickly enough)
8 root 1.383 TODO: inscription cannot be readied.
9     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
11 root 1.393 TODO: /sisters/necro_ruin1, floor falls through the trapdoor?
12 root 1.383 TODO: strange rign oif acid artifact description/story looks weird.
13     TODO: no detah messages for arena anymore
14     TODO: remove curse should *maybe* work on players themselves
15     TODO: remove curse in glyph/rune doesn't have any effect?
16     TODO: rewrite highscore code
17    
18     TODO: greeting message on what to do in dialog after race selection.
19 root 1.393 TODO: animations should force the first frame on loading, at least if... time-animated
20 root 1.383
21    
22     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
23     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29    
30     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
31     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
32     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
33     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
34    
35    
36     TODO: autopickup in shop
37     TODO: quit charcetr doesn't nuke in-memory per-player maps
38 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
39 root 1.383 TODO: farmwife doesn't react to guuh's head?
40     TODO: shop mats should use the nesrest other shopmat, always.
41    
42 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
43     that ultimately was not helpful to catch it :)
44 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
45     all callers to use either one or the other, as appropriate. This
46     fixes the (rather fragile) light spell, maybe others.
47     - fixed an overflow and exploit in the bank/payment code.
48     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
49 elmex 1.384 to explain the skill a bit more.
50 root 1.389 - removed a buggy check for zero attacktype. So that we might find
51 elmex 1.388 the real bugs in the archs/maps/objects.
52 elmex 1.387 - (maps) Added Heaven Town region.
53     - (arch+maps) Fixed & normalized warriors on map
54     /quests/peterm/CTower/Barracks.
55 root 1.392 - fix the light spell (and possibly diseases and other lights).
56 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
57 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
58     a long time ago, and similar cases are still to be found in the maps.
59     - make the socket_timeout configurable in the code (but not yet for users).
60 root 1.393 - earth wall health bar is now correct.
61 elmex 1.384
62 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
63 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
64     freeze with IO::AIO anymore due this change.
65 root 1.364 - avoid a crash when a player tries to apply a lighter.
66 root 1.376 - allow a spell argument for dimension door.
67 root 1.362 - move shop item listing and some otherstuff into the info tab.
68 root 1.360 - avoid crashes when non-players cast party spells.
69 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
70 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
71     - small improvement of the number of potions in shops
72     (by Job Vranish).
73     - added a few party spells (by Job Vranish).
74 root 1.362 - use a common message dynbuf.
75 root 1.364 - destroying tear down objects will now use the full hp range
76     for animation and will only destroy/lastframe when hp < 0.
77     - allow monsters to use earth to dust.
78     - use manhattan distance for get_rangevector_from_mapcoord, just as
79     in get_rangevector.
80     - los updates now correctly take tiled maps into account.
81     - do los updates even on maps without darkness.
82 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
83 root 1.375 - upgrade to IO::AIO 3.21.
84 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
85 elmex 1.373 - properly catching exceptions from callback in irc.ext.
86 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
87 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
88 elmex 1.368 - (arch) added hint about usage to Slag Ex.
89 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
90     like the rest.
91 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
92 root 1.378 - (arch+maps) added rate limited converter and adjusted
93     /elmex/mana_fountain.
94     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
95     - reduce size of casting_time, move_status, attack_movement,
96     last_heal and last_sp slots, squeezing some more space out of struct
97 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
98     anywhere.
99 root 1.358
100 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
101     - fixed bug in alchemy, where finding the right object for enhancements
102     didn't work.
103 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
104     effects (w.r.t. put_more) per mapspace, to give the server a chance
105     to survive a hundred deathsheads.
106 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
107     disastrous bug of unfortunately unknown proportions...
108 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
109 root 1.343 - use gender-neutral place descriptions for invite.
110 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
111     Thanks go to Lisa Larsen!
112 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
113     anymore).
114 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
115 root 1.345 - use better dependency tracking for include/keyword.h.
116 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
117     so it is possible to invite somebody out of some stck-till-death traps,
118 root 1.346 or simply to commit suicide.
119 root 1.352 - replace the "ignoring delayed commands" message by something more useful
120     (cf. cunning gnome freezeing issue).
121 elmex 1.349 - various fixes for weapon improvements.
122 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
123 root 1.353 - support T and G sequences in cfpod.
124 root 1.343
125 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
126 root 1.339 - convert me command from per-map to chat, which makes more sense, also
127     document it.
128 elmex 1.336 - more than one spellbooks of same class can now be given
129     in class selection.
130 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
131     spell rebalancements.
132 elmex 1.338 - the IRC gateway filters IRC colors now.
133 elmex 1.336
134 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
135 root 1.331 - (arch) fix quiver of Holding Bolts.
136 root 1.332 - applying unpaid items will now examine them.
137 root 1.330 - add "What" column to body command, showing items in that slot.
138 elmex 1.329 - redesigned and rebalanced lamps and torches.
139 root 1.330 - add "..." to item names that have been shortened.
140     - fixed "assign" function that squeezes strings into fixed length.
141 elmex 1.333 - add cursed effect to lamps and (some) torches.
142 elmex 1.334 - fixed bad assigned crafting skills and their tools.
143 root 1.312
144 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
145 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
146 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
147 root 1.312 - make monster smell logic dependent on their wisdom stat.
148 root 1.324 - put the death reason into a separate tab.
149     - converted "connected" slot to string, cleanly got rid of some ugly
150     hacks such as the path_attuned hack.
151 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
152     - replace one-at-a-time hash by faster than smaller FNV-1a hash
153     when hashing strings.
154 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
155 elmex 1.320 whether the right cauldron is used.
156 root 1.313 - considerably optimise shared string implementation by
157 root 1.316 making its null value a compiletime constant.
158 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
159     as well as using shstr_cmp to pass shared stringsa round efficiently,
160     for lots of code size savings.
161 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
162     they are sleeping: generators now check for the sleeping flag.
163 root 1.318 - tell gcc not to excessively inline some perl interface functions.
164 root 1.322 - remove marking rune length limit.
165 root 1.323 - fix formatting of cfpod when a verbatim block was following
166     a single newline.
167     - move resistances, statistics and showpets command output into tabs.
168 root 1.326 - implement map scripts that can replace the boulder logic without
169     having to write extensions.
170 root 1.310
171 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
172 root 1.302 - fix a longstanding bug that teared multipart monsters
173     at map boundaries apart.
174 root 1.292 - temporarily make permanently invisible player visible when
175     he/she makes noise.
176 root 1.284 - fix being able to see through walls a bit.
177 root 1.303 - improve look at output.
178 root 1.285 - completely replaced the line of sight algorithm with a variant
179     of spiral fov capable of visibility grades and arbitrary
180     shadow angles, that uses less memory and less code.
181     - the new los code supports arbitrary map rectangles and loosens
182 root 1.310 other restrictions of the old code, supporting further optimisations.
183     - update los if blocksview-objects are inserted in a map, not just when
184 root 1.287 removed (e.g. for summon fog).
185 root 1.303 - permanent invisibility doesn't make immune against making noise:
186     implement a noise system that allows monsters to locate the player
187     when he/she makes noise.
188     - implement a primitive smell system that monsters can use to track
189     players.
190 elmex 1.288 - create bomb now also works when casted by door traps.
191 elmex 1.290 - (arch) new torch graphics.
192 root 1.289 - (maps) considerably soften the subway spider.
193 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
194     the guards from being killed by players.
195 root 1.310 - (maps) lots of tweaks in and around scorn.
196     - (maps) use special non-blocksview jungle, mountain and
197     darkforest freely on the worldmap, to get gradual sight obstacles
198     instead of total blackout in those areas.
199 root 1.289 - no maximum darkness for outdoor maps anymore.
200 root 1.291 - add more hints, fix some messages.
201 root 1.292 - fix a bug: firing rods should tell you something about them.
202     - make light additive even within players.
203 root 1.293 - darken xrays effect a bit.
204     - improve handling of los changes when inserting or removing
205     objects, not perfect yet.
206     - make map darkness signed (formerly unsigned) to allow
207 root 1.294 ambient lighting and centrally manage darkness as an offset.
208     - revamped, fixed and documented the server calendrics, also
209     tell users the current time and data, to improve awareness.
210     - implement proper wizlook flag and handling of wizlook, instead
211     of dumbly just clearing los once.
212 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
213     and has a smaller runtime variance.
214 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
215     making them actually useful.
216     - see_in_dark now increases the viewing radius by 3.
217 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
218     speedup, as well as in many other places.
219 root 1.299 - remove support for extended map infos - these are not used
220     by the deliantra client and removing them gives us a 10% speedup
221     when sending map changes.
222 root 1.300 - remove most gcfclient and other client bug workarounds, as well
223     as now obsolete protocol versions, simplying the code.
224 root 1.301 - optimise and simplify generation of random numbers.
225 root 1.303 - correctly provide a non-zero default density for materials, to
226     avoid crashes, fix other bugs in the material handling code.
227     - fix volume calculations.
228     - fix cfpod parsing when multiple verbatim blocks were separated by
229     newlines.
230 root 1.305 - increase monster detection radius from wis/5 to wis/3.
231 root 1.306 - remove old pickup modes.
232     - remove obsolete disarm and search commands (search wasn't working
233     anyways).
234 root 1.308 - fix a crash when an npc applied a sign.
235 root 1.284
236 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
237 root 1.283 - this release is assumed to be very stable.
238     - (maps) radically redesigned and improved tutorial.
239 root 1.280 - directional casting no longer immediately removes the invisible effect.
240 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
241 root 1.272 - fix overflow in lighting calculations.
242     - negative glow radii can no longer cause total darkness.
243 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
244     only maximally-lit ones.
245 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
246     - swashbucklers got the oratory skill now.
247 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
248 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
249 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
250 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
251     (which was probably broken, too).
252 root 1.281 - support negative glow radii during daytime, too.
253     - use circular, not rectangular, viewing area.
254     - use minimum viewing distance of 2 in outdoor maps.
255     - negative glow is stronger than viewing area or lamps.
256 root 1.283 - (arch) new darkness spell face.
257 root 1.272
258 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
259     - (maps) completely redesigned scorn.
260 root 1.269 - "cast light" now works on oneself.
261 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
262     negative glow radii again (they were totally broken before).
263 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
264 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
265 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
266 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
267 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
268     back to the player.
269 root 1.251 - attuned/repell and spell base level system reworked.
270 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
271 root 1.247 be less erratic now.
272 root 1.248 - refuse to write the uuid file if the uuid is zero
273     (to avoid writing it in early crashes).
274 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
275     - speed up emergency_save by not syncing every file separately.
276     - no longer reattach perl to every object on reload, it's slow, and no longer
277     necessary since we don't nuke stashes anymore.
278     - do not bootstrap perl from the commandline args, use separate eval for
279     better error reporting.
280 root 1.259 - fix a crash when pushing cone spells met ice attacks.
281 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
282 root 1.255 - speed up map refresh in server a bit.
283 elmex 1.258 - refactored drop code and fixed some programming errors in it.
284 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
285 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
286 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
287     as the current weight of the inventory.
288 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
289     dragonfire has been introduced for the non-dragon players.
290 root 1.265 - remove unused "tooltype", "start_holding" object slots.
291     - change "weapontype" object slot to uint8.
292     - convert "hide" object slot into flag.
293     - reorder object members for better locality of reference and codesize
294     decrease.
295 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
296 root 1.267 - fix a crash when no skill could be found when killing amonster.
297 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
298     every completed aio operation.
299 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
300     and update mapspaces if necessary.
301 root 1.246
302 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
303 root 1.241 - removed all command line parsing, only env variables are supported
304     anymore.
305 root 1.239 - region-specific monsters will now once more be on the worldmap.
306 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
307 root 1.225 would grow out of bounds.
308 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
309 root 1.222 - fixed a double-escaping bug in the pod-parser.
310     - rewrote the cfpod parser in C++.
311     - hintmode moved to C++, players need to re-set their hintmode if
312     they dislike "show".
313 root 1.231 - fix RIP inscription.
314 root 1.239 - bump login name length from 18 to 20 char max.
315 root 1.231 - correctly support gender in emotes.
316     - correctly support gender in the death messages.
317     - correctly generate death messages for players only when they really die,
318     with increased information.
319 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
320     and data corruption (but apparently was never triggered).
321 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
322 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
323     data corruption bug.
324 root 1.223 - tweak coredumping/monitoring a bit.
325 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
326 root 1.227 - do not crash in the loader when an inventory object could not be loaded
327     (from a corrupted file).
328 root 1.241 - redid skills command to send output to proper channel.
329 root 1.233 - object->map is no longer refcounting.
330 root 1.228 - add FLAG_DEBUG for internal debugging.
331 root 1.231 - add NDI_VERBATIM flag to send_msg.
332 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
333 root 1.240 - player->exists is no longer a sync_job.
334 root 1.233 - split login.ext's player scheduler into
335     it's own player-scheduler.ext extension.
336 root 1.222
337 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
338 root 1.212 - require perl 5.10.
339 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
340 root 1.204 - swap player and observed count's on the map when observing.
341 root 1.205 - add (mostly untested) mapspace perl class and accessors.
342 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
343 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
344     could be found.
345 root 1.208 - pits now have a configurable "random spread" range and default
346 root 1.213 to a radius of two now.
347 root 1.212 - rewrite pay_player_arch.
348     - use a more stable perl_reload implementation.
349     - do not use Symbol::delete_package (causes crashes after perl-reload),
350     use our own, safer, clear_package instead.
351     - when asynchronously dumping core, close all file handles to allow
352     the server to restart concurrently.
353 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
354     sequences, without double-encoding. it should be faster, too.
355     - the above fixes wrong display of help tetx and many other issues.
356 root 1.216 - use lzf and frag packets for large messages for clients supporting them
357 root 1.218 (0.9976+), use it for long books and other messages.
358 root 1.210 - eradicate listen command and corresponding code.
359 root 1.211 - eradicate logs command.
360 root 1.218 - let the client log into the server log, used for crash backtraces.
361 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
362     old style spell objects with the spell magic bullet.
363 root 1.220 - (arch) fixed skill less rods in the archetypes
364 root 1.204
365 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
366 elmex 1.197 - made jeweler workbench larger and some other minor map
367     changes in jeweler town.
368 root 1.196 - fixed wrong item handling in jeweler skill code.
369 root 1.198 - (arch) use a special "key_random_map" for random map keys
370     that are used up.
371 root 1.199 - fix a crash when the player who was observed has logged out long
372     enough for his region/map to be gone.
373 root 1.200 - port to g++-4.3's incompatible tr1 changes.
374 root 1.201 - add some missing dependencies.
375 root 1.203 - log to /var/log/deliantra/ by default.
376     - hack observe code to enable smooth movmenet when observing.
377 elmex 1.195
378 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
379 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
380 root 1.179 - correctly move gsay to the party channel.
381 root 1.178 - fix a crash when animate weapon was used in some areas.
382 elmex 1.177 - fixed unnecessary identification of by converters created objects.
383 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
384     with NPCs.
385 elmex 1.175 - (arch) dragon scales got proper type now
386 root 1.193 - object::decrease would sometimes cause container weights to
387     be wrong, this has been fixed.
388 root 1.194 - do not send time updates for newly-seen items.
389 root 1.185 - thawing an icecube will once more drop its contents to the ground.
390 root 1.183 - fix cone spells etc. going through walls sometimes.
391 root 1.186 - fix a weight update bug that sometimes left containers
392     with wrong weights.
393 root 1.194 - added auto_apply event and extension for shop tiles.
394 root 1.172 - work around get_map_flags invoking perl and switching the stack.
395     - make sure the map is loaded when using a town portal return.
396 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
397     where healing spells didn't cost any grace.
398 root 1.173 - fix starvation kill reason.
399 root 1.174 - fix pk killer name message.
400 root 1.189 - don't let people apply signs with @match.
401 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
402     what seems to be the biggets memleak in the server).
403 elmex 1.171
404 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
405 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
406     - use anyevent to manage listen ports (this enables IPv6 support).
407 root 1.167 - server supports ipv6 client connections now.
408 root 1.168 - use newly-available Coro::AnyEvent.
409 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
410     to let it handle AIO requests.
411 root 1.167
412 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
413 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
414     processing considerably (especially in the client) and reduces data transfers
415     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
416 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
417     - (map) fixed npc dialogue in pup_land/s_f/special.
418     - bugfix: fix a crash when a player casts a swarm spell and then logs out
419     (swarm spells now stay in the player's inventory).
420 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
421 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
422     archetype *archname* (chairs of different facings were merged).
423     - bugfix: fix a potential crash issue in find_object_name (not used
424     normally).
425 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
426     (destruction, magic missile etc.).
427 root 1.163 - swarm spells without a direction now use various spiral patterns
428     instead of being fully random.
429 root 1.158 - update AnyEvent API to 3.4 and above.
430 root 1.156
431 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
432 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
433 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
434 root 1.152 - bugfix: the jumping skill now gives experience for jumping
435     and for attacking monsters. it also takes about one second to do a jump.
436 root 1.138 - bugfix: players couldn't starve in 2.53 :(
437 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
438 root 1.152 - bugfix: spell effects like word of recall are removed on death.
439 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
440     were created outside a map.
441 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
442     (fixed by reversing the logic).
443 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
444 root 1.153 - bugfix: the random map generator no longer leaks key objects.
445 root 1.154 - bugfix: support random maps >127x127.
446 root 1.152 - (maps) fixed the death certificate system in nimbus.
447 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
448 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
449 root 1.147 - (arch) give ball lightning a real name.
450 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
451 root 1.155 - support cfpod in ex replies (client item tooltips).
452 root 1.143 - unapply item in range slow when readying a spell.
453 root 1.148 - bugfix: account for rounding errors in weight updates.
454 root 1.139 - remove synchronous mkdir in chargen_race_done.
455     - fix per-race starting maps.
456 root 1.142 - check hiscore on suicide and quit as well.
457 root 1.138 - tell players when they are starving.
458 root 1.133 - get rid of costly object_from_name conversion for altar effects.
459     - fix map difficulty calculation for generators.
460 root 1.146 - slightly more intelligent handling of "is_animated" flag.
461 root 1.149 - support no_drop map header flag (before it was only available internally).
462 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
463 root 1.133
464 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
465 root 1.119 - bugfix: custom skill settings were not saved by the server.
466     - bugfix: remove did not actually remove items from the inventory, leaving
467 root 1.116 ghost items.
468 root 1.119 - bugfix: properly update items identified on the ground.
469 root 1.120 - bugfix: use localtime_r in the logger thread.
470 root 1.122 - bugfix: player starvation will now give the correct kill reason.
471     - bugfix: archetype reloads could crash the server.
472 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
473 elmex 1.114 player is not logged in.
474 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
475 root 1.117 server startup.
476 root 1.128 - bugfix: fix the door surround check in the random map generator.
477     - (maps) fix heaven quest difficulty progression.
478     - (maps) fix some random map styles.
479     - dropping items a shop is not interested in won't sell them anymore.
480     - rods and horns with a too low maximum charge allow now at least one discharge.
481     - implement kill & death statistics.
482     - random map preparation is no longer synchronous.
483     - rewrite find_style in perl, no longer does synchronous I/O.
484     - improve random map specials placement.
485     - make the killer a real object pointer instead of a string, improved
486     kill reason messages.
487 root 1.117 - take advantage of new aio_close and aio_chmod.
488 root 1.128 - implement archetype::get, object::deep_clone and update callers.
489 root 1.125 - change_abil is much faster.
490 root 1.126 - update the floorbox more often to work around the reverses item order
491     display in clients.
492 root 1.125 - cleaned up object copying by encapsulating it to a single place.
493 root 1.126 - add hints to the invite messages.
494 root 1.127 - rewrote key<->value pair handling.
495 root 1.128 - use an independent random number generator for the random map generator.
496 elmex 1.113
497 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
498 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
499     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
500     - completely automate the weight handling, should fix all weight
501     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
502 root 1.103 - reloading archetypes while a user was in the character creation phase
503     could crash the server.
504 root 1.106 - fix a nontrivial number of cases of code commented similar
505     to "is this really correct?", as many of those cases are now handles
506     automatically by lower level code.
507     - replace many ad-hoc checks for client visibility by object::visible_to,
508     should result in broader applicability of functions using it.
509 root 1.104 - merge items with different arch pointers refering to the same arch
510     (due to archetype reloads).
511 root 1.106 - refactored the object remove/insert functions and most related
512     functions (decrease, split, merge_ob etc.).
513 root 1.105 - make it compile better on freebsd (reported by pippijn).
514 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
515 root 1.108 - fix the longstanding "container stays open" bug.
516 root 1.107 - improved floorbox updating to be incremental and other protocol
517     optimisations.
518     - get rid of update_after_inventory_change and only do update stats
519     for weight once/tick/player at max.
520 root 1.109 - rewrite party commands, use party channel.
521 root 1.103
522 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
523 root 1.97 - properly link against libgthread as that is needed to make the slice
524     allocator thread-safe.
525 root 1.91 - support perls not compiled with 64 bit support (though this is not a
526     recommended configuration) (reported by Samuel Gondouin).
527 root 1.94 - always put godgiven items into the player inventory, never any containers.
528 root 1.92 - (maps, arch) the scorn go club was founded!
529 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
530 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
531     became a real spell-class.
532 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
533     - (arch) considerably strengthened spark shower and destruction.
534     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
535     finally reloadable at runtime.
536     - changed archetype loading algorithm to only require one pass and
537     use delayed resolving of references.
538 root 1.101 - examine command now uses the examine infobox.
539 root 1.102 - implement an "incremental garbage collector" for archetypes.
540 root 1.98 - enable slice allocator again.
541 root 1.96 - implement optional free memory poisoning.
542 root 1.91
543 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
544 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
545 root 1.85 skill.
546 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
547     names (also update all maps to use money instead of coins).
548 root 1.78 - add uuid accessors to perl.
549     - add coin names and archetype accessors to perl.
550 root 1.80 - fix runtime uuid file format to use "." instead of ",".
551 root 1.78 - change perl extensions to not use hardcoded coins and values.
552 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
553     and be more parsimonous of uuid usage by the exact value out on exit.
554 root 1.86 - write log messages in another thread, removing another sync point.
555     - support multi-line log messages in a nicer way.
556 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
557 root 1.81 - fix a minor memleak in the random map generator.
558     - some parts of the random map generator are not coroutine-safe,
559     so only call it "single-threaded".
560     - major cleanup of memory management in random map generator.
561 root 1.87 - slight refactoring of the random map generator, faster too.
562 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
563     bookkeeping bug.
564 root 1.87 - work around "player is on active list" problem by deactivating player
565     after loading.
566 root 1.81 - garbage collect shstr's more evenly and adaptively only when
567     there have in fact been allocations.
568 root 1.82 - fix object::insert to do as documented and insert into the env
569     if necessary.
570     - fix cf::map::unique_maps.
571     - fix nrof overflow check in can_merge_slow.
572     - fix converter code to handle >31 bit values.
573 elmex 1.83 - added support for the player_sold flag
574 root 1.84 - converters no longer accept unpaid items.
575 root 1.88 - canonicalize random map meta files for better unification.
576 root 1.77
577 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
578 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
579     when mlockall has been used.
580 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
581 root 1.72 - use separate thread for ticker timing (and more in the future).
582     this greatly increases timing accuracy and gets rid of an enourmous
583     number of gettimeofday calls.
584 root 1.82 - use a separate thread to signal aio completion, for lower latency.
585 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
586 root 1.71
587 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
588 root 1.68 - rebalanced default experience table to be more exponential
589     and much easier up to level ~40, then moderately harder.
590 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
591 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
592     - do not exit on reload/load errors but properly cleanup.
593 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
594 root 1.66
595 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
596 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
597     (this fixes the jeweler skill).
598 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
599 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
600 root 1.63 - move tombstone to real map if player died due to cave-in (even if
601     it has reset, which is better than putting it on the savebed, also as
602 root 1.321 proof that the player didn't use a savebed).
603 root 1.59
604 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
605 root 1.56 - work around perl bug in configure perl module version check.
606 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
607 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
608 root 1.52 - fix a bug in animate_weapon, causing a crash.
609 root 1.54 - no longer exit when a coroutine throws an exception.
610 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
611 root 1.53 - fix the "<player> is nuts" message.
612 root 1.58 - fix an exception at logout due to the json_coder being gone.
613 root 1.43 - upgrade to EV version 2.0 API.
614 root 1.47 - when players don't apply a savebed correctly but stand above one,
615     do not move or kill them.
616 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
617 root 1.43 - implement generic framework for server-side resource files.
618     - implement resource file update event.
619     - hook experience table update into the framework.
620     - move jeweler.yaml to resources (arch/).
621 root 1.44 - switch from Crossfire to Deliantra perl module.
622     - implement json2json arch filter.
623 root 1.45 - implement widget protocol version 2, support for ui templates.
624 root 1.54 - mapinfo is now handled fully asynchronously.
625 root 1.48 - ext/irc: also log irc messages.
626 root 1.51 - ext/schmorplog: write user stat files asynchronously.
627 root 1.43
628 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
629 elmex 1.41 - limited the number of items that can be picked up and dropped
630 root 1.42 as temporary measurement against bad performance or dropping things
631     (this lead to long freezes and triggered the watchdog).
632 elmex 1.41 - improved the performance of the drop command a bit.
633 root 1.38 - switch from Event to EV for higher performance, easier usage,
634     less bugs...
635 root 1.39 - updated to release version of the gnu affero license.
636 root 1.38
637 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
638 root 1.36 - more thoroughly rename the binaries, contact addresses.
639     - update the copyrights.
640 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
641     crashes.
642 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
643     potentially causing crashes.
644 root 1.35 - assign weapons on user load time, not login-time, avoiding
645     crashes.
646    
647 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
648 root 1.32 - fixed an important bug that caused passwords to be forgotten.
649 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
650     in some of the maps.
651 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
652     which is now trivial to do.
653 root 1.33 - removed all traces of the old (and never working) plug-in interface
654     (70kb code less on amd64).
655 root 1.34 - improve/tune scheduling priorities.
656     - fix some freezing bugs.
657     - fix a memory corruption problem in dynbuf.printf.
658     - use channels for chat and many informational commands.
659     - improved the tutorial.
660     - create missile is now fixed.
661     - race fields must now contain archetypes.
662     - jumping skill now works as advertised.
663 root 1.31
664 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
665 root 1.24 - relicense under the gnu affero license.
666 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
667 root 1.24 - implement server-side framework for generic resources.
668     - use resource framework for server-provided ambient
669     music.
670 root 1.27 - save object owners (players only atm).
671 root 1.24 - replace limited sound api with server-provided sound effects.
672     - new sc (sound control) protocol command.
673     - improve fxix protocol to include types.
674     - exactly fill tcp segments, if possible.
675     - output-rate is now an upper limit, the server will automatically
676     (and quite perfectly) adjust to the network conditions, ensuring
677     low latency even during bulk transfers (music, images, sounds etc.).
678     - implement server-side widgets (i.e. client widgets controlled
679     in the server side). this will allow future expansion without
680     having to upgrade clients.
681     - implement a (artwork) world map with realtime player position
682     tracking.
683     - new and more efficient extcmd (server still supports old extcmd
684     protocol).
685 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
686     calcluation that could be easily exploited by users.
687     - rebalanced diseases to spread more naturally/evenly.
688     - completely asynchronous map loading even for tiled maps.
689 root 1.24 - replace simple messaging protocol with channels carrying metadata
690     (similar to message types, but more directed at the user).
691     - reduce command processing latency by a whopping 120ms by
692     reordering some processing steps inside the server. this directly
693     reduces lag by 120ms.
694     - actually send spell faces to the client.
695 root 1.23 - implement player genders.
696 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
697     otherwise return to savebed and possible kill if the log-out
698     was for too long.
699     - fast socket-dead detection (kick player after 8 seconds without ack).
700     - greatly reduce the cpu time needed to draw maps _again_.
701     - archetypes are now subclasses of objects.
702     - rebalanced shop greed and approval functions to be more realistic
703     (and likely match the actual intention).
704 root 1.23 - implement "crossfire pod" format for messages, with working bold,
705     italic, gender-specific text, paragraphs etc.
706 root 1.24 - implemented hint framework, players can opt to receive hints.
707     - implemented (long) book framework, added some books from the cf wiki.
708 root 1.23 - implement generic message framework that uses xml, utf8 for the client
709     protocol and is capable of transmitting generic meta information.
710 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
711     - replace the nexus by a per-player tutorial map that teaches stuff
712     better than the newbie house.
713 root 1.18 - fix the magicmap colours.
714 root 1.19 - optimise map update even more by removing unneeded code and checks.
715     - decouple map and stats update from pl->ob and use pl->observe instead.
716     - implement observe command.
717 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
718     calls with a simple comparison.
719     - fix a latent crossfire bug that could crash the server because the
720     map refresh did not update the mapspace.
721 root 1.24 - support custom keys for regions and maps, regions are now
722     refcount-managed.
723     - allow worldmap overlays anywhere in the 000..999 range.
724     - new system to acquire time slices for background jobs, to reduce
725     jitter.
726 root 1.27 - semi-persistent object-referencing framework (currently only players
727     supported).
728 root 1.22 - dependency tracking for perl extensions.
729 root 1.24 - new slag-ex extension for cleaning cauldrons.
730     - fix invoke result processing.
731     - there are even less i/o syncpoints in the server now.
732 root 1.29 - added map-tags extension that scans all maps for object tags
733     and records them in the database (not used yet).
734 root 1.28 - metaserver 2 support.
735 root 1.22 - many more bugfixes and minor optimisations.
736 root 1.16
737 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
738 root 1.14 - optimised event invocation (non-wanted events can now be
739     skipped with 4-5 inlined instructions).
740 root 1.12 - complete rewrite of town_portal: it now creates a portal
741     to the "nearest" town only, travel is only possible
742 root 1.13 to the town and back, anybody can use it (also removes
743     one of the remaining syncpoints in the server).
744 root 1.10 - complete rewrite of the range/attack skill slot system:
745     there are now two slots, one for combat, one for ranged
746     attacks.
747     - introduce the concept of a current weapon (either a ranged
748     or a combat weapon/skill/tool) and switch between them as
749     needed.
750     - rewrite bow code so bows get more useful: apply damage,
751     attacktype and other stats to the arrows and treat
752     bows as weapons. also rebalance the missile weapons skill
753     so its damage increases with level.
754     - rewrite the complete player speed logic: weapon_speed now
755     works as documented and there are no unnatural speed boosts.
756 root 1.6 - implement a utility - cfutil - that simplifies arch and map
757     installation, replacing the old collect scripts and
758 root 1.9 simplying deployment by scaling and cutting faces as required.
759     - simplify the map protocol extensively by taking advantage
760     of missing bigfaces, speeding up map generation immensely.
761 root 1.6 - implement inherit keyword allowing archetypes to inherit from
762     other archetypes.
763     - rationalise archetype, region and treasurelist file format
764     into a single file format and make them reloadable asynchronously.
765 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
766     reloadable at runtime.
767 root 1.6 - implement 64x64 faceset support.
768     - implement fxixsx protocol that saves
769     a lot of bandwidth over the old image/face/smooth packets
770 root 1.11 and allows images > packetsize, incremental and background
771     transfers.
772 root 1.6 - implement a bandwidth-saving smoothing protocol that works
773     on a face basis as opposed to a mapspace basis.
774 root 1.7 - the server can now rate-limit image uploads to not exceed
775     a certain (client-configurable) speed while guarenteeing full
776     freedom of movement.
777 root 1.8 - implement new ex command to request item descriptions.
778     - implement new msg command for in-game messages with meta
779     information (using xml).
780 root 1.9 - enforce utf-8 for all text messages.
781 root 1.13 - added micropather (not used yet).
782 root 1.6 - many, many bugfixes.
783 root 1.1
784 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
785 root 1.1 - make coroapi accessible to cf+.
786     - moved map handling logic completely to perl
787     - per player maps are now marked in the map
788 root 1.2 - maps are saved completely differently now,
789     and much more often.
790 root 1.17 - rewrote map header parser and writer, to be much faster.
791 pippijn 1.4 - maps and players are now (in the average case) loaded
792 root 1.2 and saved completely asynchronously, I/O contention will no
793     longer freeze the server.
794 pippijn 1.4 - players and maps can be loaded anytime, without the player
795 root 1.2 being logged in.
796 root 1.1 - automatically generate method interfaces for perl from headers
797     - unbundled freezethaw
798     - mostly rewrote common/map.C
799     - completely rewrite server/swap.C
800     - introduced "runtime", the CCT clock (corrected crossfire time) :)
801     - introduced new keyword for map files: file_format_version (integer, server version: 0)
802     - better message for apply failures due to applymode
803     - removed most all of the weather code
804     - unified logging to stderr and file
805     - too many minor changes to document