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Revision: 1.394
Committed: Thu Sep 3 21:55:39 2009 UTC (14 years, 8 months ago) by elmex
Branch: MAIN
Changes since 1.393: +1 -0 lines
Log Message:
fixed lighters w.r.t. torches.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
5 root 1.383 TODO: emergency swap mode is not working
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 root 1.393 (when picking up a bomb quickly enough)
8 root 1.383 TODO: inscription cannot be readied.
9     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
11 root 1.393 TODO: /sisters/necro_ruin1, floor falls through the trapdoor?
12 root 1.383 TODO: strange rign oif acid artifact description/story looks weird.
13     TODO: no detah messages for arena anymore
14     TODO: remove curse should *maybe* work on players themselves
15     TODO: remove curse in glyph/rune doesn't have any effect?
16     TODO: rewrite highscore code
17    
18     TODO: greeting message on what to do in dialog after race selection.
19 root 1.393 TODO: animations should force the first frame on loading, at least if... time-animated
20 root 1.383
21    
22     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
23     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29    
30     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
31     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
32     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
33     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
34    
35    
36     TODO: autopickup in shop
37     TODO: quit charcetr doesn't nuke in-memory per-player maps
38 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
39 root 1.383 TODO: farmwife doesn't react to guuh's head?
40     TODO: shop mats should use the nesrest other shopmat, always.
41    
42 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
43     that ultimately was not helpful to catch it :)
44 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
45     all callers to use either one or the other, as appropriate. This
46     fixes the (rather fragile) light spell, maybe others.
47     - fixed an overflow and exploit in the bank/payment code.
48     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
49 elmex 1.384 to explain the skill a bit more.
50 root 1.389 - removed a buggy check for zero attacktype. So that we might find
51 elmex 1.388 the real bugs in the archs/maps/objects.
52 elmex 1.394 - Fixed enabling torches with lighters.
53 elmex 1.387 - (maps) Added Heaven Town region.
54     - (arch+maps) Fixed & normalized warriors on map
55     /quests/peterm/CTower/Barracks.
56 root 1.392 - fix the light spell (and possibly diseases and other lights).
57 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
58 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
59     a long time ago, and similar cases are still to be found in the maps.
60     - make the socket_timeout configurable in the code (but not yet for users).
61 root 1.393 - earth wall health bar is now correct.
62 elmex 1.384
63 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
64 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
65     freeze with IO::AIO anymore due this change.
66 root 1.364 - avoid a crash when a player tries to apply a lighter.
67 root 1.376 - allow a spell argument for dimension door.
68 root 1.362 - move shop item listing and some otherstuff into the info tab.
69 root 1.360 - avoid crashes when non-players cast party spells.
70 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
71 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
72     - small improvement of the number of potions in shops
73     (by Job Vranish).
74     - added a few party spells (by Job Vranish).
75 root 1.362 - use a common message dynbuf.
76 root 1.364 - destroying tear down objects will now use the full hp range
77     for animation and will only destroy/lastframe when hp < 0.
78     - allow monsters to use earth to dust.
79     - use manhattan distance for get_rangevector_from_mapcoord, just as
80     in get_rangevector.
81     - los updates now correctly take tiled maps into account.
82     - do los updates even on maps without darkness.
83 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
84 root 1.375 - upgrade to IO::AIO 3.21.
85 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
86 elmex 1.373 - properly catching exceptions from callback in irc.ext.
87 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
88 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
89 elmex 1.368 - (arch) added hint about usage to Slag Ex.
90 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
91     like the rest.
92 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
93 root 1.378 - (arch+maps) added rate limited converter and adjusted
94     /elmex/mana_fountain.
95     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
96     - reduce size of casting_time, move_status, attack_movement,
97     last_heal and last_sp slots, squeezing some more space out of struct
98 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
99     anywhere.
100 root 1.358
101 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
102     - fixed bug in alchemy, where finding the right object for enhancements
103     didn't work.
104 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
105     effects (w.r.t. put_more) per mapspace, to give the server a chance
106     to survive a hundred deathsheads.
107 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
108     disastrous bug of unfortunately unknown proportions...
109 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
110 root 1.343 - use gender-neutral place descriptions for invite.
111 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
112     Thanks go to Lisa Larsen!
113 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
114     anymore).
115 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
116 root 1.345 - use better dependency tracking for include/keyword.h.
117 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
118     so it is possible to invite somebody out of some stck-till-death traps,
119 root 1.346 or simply to commit suicide.
120 root 1.352 - replace the "ignoring delayed commands" message by something more useful
121     (cf. cunning gnome freezeing issue).
122 elmex 1.349 - various fixes for weapon improvements.
123 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
124 root 1.353 - support T and G sequences in cfpod.
125 root 1.343
126 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
127 root 1.339 - convert me command from per-map to chat, which makes more sense, also
128     document it.
129 elmex 1.336 - more than one spellbooks of same class can now be given
130     in class selection.
131 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
132     spell rebalancements.
133 elmex 1.338 - the IRC gateway filters IRC colors now.
134 elmex 1.336
135 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
136 root 1.331 - (arch) fix quiver of Holding Bolts.
137 root 1.332 - applying unpaid items will now examine them.
138 root 1.330 - add "What" column to body command, showing items in that slot.
139 elmex 1.329 - redesigned and rebalanced lamps and torches.
140 root 1.330 - add "..." to item names that have been shortened.
141     - fixed "assign" function that squeezes strings into fixed length.
142 elmex 1.333 - add cursed effect to lamps and (some) torches.
143 elmex 1.334 - fixed bad assigned crafting skills and their tools.
144 root 1.312
145 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
146 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
147 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
148 root 1.312 - make monster smell logic dependent on their wisdom stat.
149 root 1.324 - put the death reason into a separate tab.
150     - converted "connected" slot to string, cleanly got rid of some ugly
151     hacks such as the path_attuned hack.
152 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
153     - replace one-at-a-time hash by faster than smaller FNV-1a hash
154     when hashing strings.
155 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
156 elmex 1.320 whether the right cauldron is used.
157 root 1.313 - considerably optimise shared string implementation by
158 root 1.316 making its null value a compiletime constant.
159 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
160     as well as using shstr_cmp to pass shared stringsa round efficiently,
161     for lots of code size savings.
162 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
163     they are sleeping: generators now check for the sleeping flag.
164 root 1.318 - tell gcc not to excessively inline some perl interface functions.
165 root 1.322 - remove marking rune length limit.
166 root 1.323 - fix formatting of cfpod when a verbatim block was following
167     a single newline.
168     - move resistances, statistics and showpets command output into tabs.
169 root 1.326 - implement map scripts that can replace the boulder logic without
170     having to write extensions.
171 root 1.310
172 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
173 root 1.302 - fix a longstanding bug that teared multipart monsters
174     at map boundaries apart.
175 root 1.292 - temporarily make permanently invisible player visible when
176     he/she makes noise.
177 root 1.284 - fix being able to see through walls a bit.
178 root 1.303 - improve look at output.
179 root 1.285 - completely replaced the line of sight algorithm with a variant
180     of spiral fov capable of visibility grades and arbitrary
181     shadow angles, that uses less memory and less code.
182     - the new los code supports arbitrary map rectangles and loosens
183 root 1.310 other restrictions of the old code, supporting further optimisations.
184     - update los if blocksview-objects are inserted in a map, not just when
185 root 1.287 removed (e.g. for summon fog).
186 root 1.303 - permanent invisibility doesn't make immune against making noise:
187     implement a noise system that allows monsters to locate the player
188     when he/she makes noise.
189     - implement a primitive smell system that monsters can use to track
190     players.
191 elmex 1.288 - create bomb now also works when casted by door traps.
192 elmex 1.290 - (arch) new torch graphics.
193 root 1.289 - (maps) considerably soften the subway spider.
194 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
195     the guards from being killed by players.
196 root 1.310 - (maps) lots of tweaks in and around scorn.
197     - (maps) use special non-blocksview jungle, mountain and
198     darkforest freely on the worldmap, to get gradual sight obstacles
199     instead of total blackout in those areas.
200 root 1.289 - no maximum darkness for outdoor maps anymore.
201 root 1.291 - add more hints, fix some messages.
202 root 1.292 - fix a bug: firing rods should tell you something about them.
203     - make light additive even within players.
204 root 1.293 - darken xrays effect a bit.
205     - improve handling of los changes when inserting or removing
206     objects, not perfect yet.
207     - make map darkness signed (formerly unsigned) to allow
208 root 1.294 ambient lighting and centrally manage darkness as an offset.
209     - revamped, fixed and documented the server calendrics, also
210     tell users the current time and data, to improve awareness.
211     - implement proper wizlook flag and handling of wizlook, instead
212     of dumbly just clearing los once.
213 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
214     and has a smaller runtime variance.
215 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
216     making them actually useful.
217     - see_in_dark now increases the viewing radius by 3.
218 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
219     speedup, as well as in many other places.
220 root 1.299 - remove support for extended map infos - these are not used
221     by the deliantra client and removing them gives us a 10% speedup
222     when sending map changes.
223 root 1.300 - remove most gcfclient and other client bug workarounds, as well
224     as now obsolete protocol versions, simplying the code.
225 root 1.301 - optimise and simplify generation of random numbers.
226 root 1.303 - correctly provide a non-zero default density for materials, to
227     avoid crashes, fix other bugs in the material handling code.
228     - fix volume calculations.
229     - fix cfpod parsing when multiple verbatim blocks were separated by
230     newlines.
231 root 1.305 - increase monster detection radius from wis/5 to wis/3.
232 root 1.306 - remove old pickup modes.
233     - remove obsolete disarm and search commands (search wasn't working
234     anyways).
235 root 1.308 - fix a crash when an npc applied a sign.
236 root 1.284
237 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
238 root 1.283 - this release is assumed to be very stable.
239     - (maps) radically redesigned and improved tutorial.
240 root 1.280 - directional casting no longer immediately removes the invisible effect.
241 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
242 root 1.272 - fix overflow in lighting calculations.
243     - negative glow radii can no longer cause total darkness.
244 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
245     only maximally-lit ones.
246 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
247     - swashbucklers got the oratory skill now.
248 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
249 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
250 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
251 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
252     (which was probably broken, too).
253 root 1.281 - support negative glow radii during daytime, too.
254     - use circular, not rectangular, viewing area.
255     - use minimum viewing distance of 2 in outdoor maps.
256     - negative glow is stronger than viewing area or lamps.
257 root 1.283 - (arch) new darkness spell face.
258 root 1.272
259 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
260     - (maps) completely redesigned scorn.
261 root 1.269 - "cast light" now works on oneself.
262 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
263     negative glow radii again (they were totally broken before).
264 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
265 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
266 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
267 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
268 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
269     back to the player.
270 root 1.251 - attuned/repell and spell base level system reworked.
271 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
272 root 1.247 be less erratic now.
273 root 1.248 - refuse to write the uuid file if the uuid is zero
274     (to avoid writing it in early crashes).
275 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
276     - speed up emergency_save by not syncing every file separately.
277     - no longer reattach perl to every object on reload, it's slow, and no longer
278     necessary since we don't nuke stashes anymore.
279     - do not bootstrap perl from the commandline args, use separate eval for
280     better error reporting.
281 root 1.259 - fix a crash when pushing cone spells met ice attacks.
282 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
283 root 1.255 - speed up map refresh in server a bit.
284 elmex 1.258 - refactored drop code and fixed some programming errors in it.
285 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
286 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
287 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
288     as the current weight of the inventory.
289 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
290     dragonfire has been introduced for the non-dragon players.
291 root 1.265 - remove unused "tooltype", "start_holding" object slots.
292     - change "weapontype" object slot to uint8.
293     - convert "hide" object slot into flag.
294     - reorder object members for better locality of reference and codesize
295     decrease.
296 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
297 root 1.267 - fix a crash when no skill could be found when killing amonster.
298 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
299     every completed aio operation.
300 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
301     and update mapspaces if necessary.
302 root 1.246
303 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
304 root 1.241 - removed all command line parsing, only env variables are supported
305     anymore.
306 root 1.239 - region-specific monsters will now once more be on the worldmap.
307 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
308 root 1.225 would grow out of bounds.
309 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
310 root 1.222 - fixed a double-escaping bug in the pod-parser.
311     - rewrote the cfpod parser in C++.
312     - hintmode moved to C++, players need to re-set their hintmode if
313     they dislike "show".
314 root 1.231 - fix RIP inscription.
315 root 1.239 - bump login name length from 18 to 20 char max.
316 root 1.231 - correctly support gender in emotes.
317     - correctly support gender in the death messages.
318     - correctly generate death messages for players only when they really die,
319     with increased information.
320 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
321     and data corruption (but apparently was never triggered).
322 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
323 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
324     data corruption bug.
325 root 1.223 - tweak coredumping/monitoring a bit.
326 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
327 root 1.227 - do not crash in the loader when an inventory object could not be loaded
328     (from a corrupted file).
329 root 1.241 - redid skills command to send output to proper channel.
330 root 1.233 - object->map is no longer refcounting.
331 root 1.228 - add FLAG_DEBUG for internal debugging.
332 root 1.231 - add NDI_VERBATIM flag to send_msg.
333 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
334 root 1.240 - player->exists is no longer a sync_job.
335 root 1.233 - split login.ext's player scheduler into
336     it's own player-scheduler.ext extension.
337 root 1.222
338 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
339 root 1.212 - require perl 5.10.
340 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
341 root 1.204 - swap player and observed count's on the map when observing.
342 root 1.205 - add (mostly untested) mapspace perl class and accessors.
343 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
344 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
345     could be found.
346 root 1.208 - pits now have a configurable "random spread" range and default
347 root 1.213 to a radius of two now.
348 root 1.212 - rewrite pay_player_arch.
349     - use a more stable perl_reload implementation.
350     - do not use Symbol::delete_package (causes crashes after perl-reload),
351     use our own, safer, clear_package instead.
352     - when asynchronously dumping core, close all file handles to allow
353     the server to restart concurrently.
354 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
355     sequences, without double-encoding. it should be faster, too.
356     - the above fixes wrong display of help tetx and many other issues.
357 root 1.216 - use lzf and frag packets for large messages for clients supporting them
358 root 1.218 (0.9976+), use it for long books and other messages.
359 root 1.210 - eradicate listen command and corresponding code.
360 root 1.211 - eradicate logs command.
361 root 1.218 - let the client log into the server log, used for crash backtraces.
362 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
363     old style spell objects with the spell magic bullet.
364 root 1.220 - (arch) fixed skill less rods in the archetypes
365 root 1.204
366 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
367 elmex 1.197 - made jeweler workbench larger and some other minor map
368     changes in jeweler town.
369 root 1.196 - fixed wrong item handling in jeweler skill code.
370 root 1.198 - (arch) use a special "key_random_map" for random map keys
371     that are used up.
372 root 1.199 - fix a crash when the player who was observed has logged out long
373     enough for his region/map to be gone.
374 root 1.200 - port to g++-4.3's incompatible tr1 changes.
375 root 1.201 - add some missing dependencies.
376 root 1.203 - log to /var/log/deliantra/ by default.
377     - hack observe code to enable smooth movmenet when observing.
378 elmex 1.195
379 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
380 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
381 root 1.179 - correctly move gsay to the party channel.
382 root 1.178 - fix a crash when animate weapon was used in some areas.
383 elmex 1.177 - fixed unnecessary identification of by converters created objects.
384 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
385     with NPCs.
386 elmex 1.175 - (arch) dragon scales got proper type now
387 root 1.193 - object::decrease would sometimes cause container weights to
388     be wrong, this has been fixed.
389 root 1.194 - do not send time updates for newly-seen items.
390 root 1.185 - thawing an icecube will once more drop its contents to the ground.
391 root 1.183 - fix cone spells etc. going through walls sometimes.
392 root 1.186 - fix a weight update bug that sometimes left containers
393     with wrong weights.
394 root 1.194 - added auto_apply event and extension for shop tiles.
395 root 1.172 - work around get_map_flags invoking perl and switching the stack.
396     - make sure the map is loaded when using a town portal return.
397 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
398     where healing spells didn't cost any grace.
399 root 1.173 - fix starvation kill reason.
400 root 1.174 - fix pk killer name message.
401 root 1.189 - don't let people apply signs with @match.
402 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
403     what seems to be the biggets memleak in the server).
404 elmex 1.171
405 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
406 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
407     - use anyevent to manage listen ports (this enables IPv6 support).
408 root 1.167 - server supports ipv6 client connections now.
409 root 1.168 - use newly-available Coro::AnyEvent.
410 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
411     to let it handle AIO requests.
412 root 1.167
413 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
414 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
415     processing considerably (especially in the client) and reduces data transfers
416     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
417 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
418     - (map) fixed npc dialogue in pup_land/s_f/special.
419     - bugfix: fix a crash when a player casts a swarm spell and then logs out
420     (swarm spells now stay in the player's inventory).
421 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
422 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
423     archetype *archname* (chairs of different facings were merged).
424     - bugfix: fix a potential crash issue in find_object_name (not used
425     normally).
426 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
427     (destruction, magic missile etc.).
428 root 1.163 - swarm spells without a direction now use various spiral patterns
429     instead of being fully random.
430 root 1.158 - update AnyEvent API to 3.4 and above.
431 root 1.156
432 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
433 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
434 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
435 root 1.152 - bugfix: the jumping skill now gives experience for jumping
436     and for attacking monsters. it also takes about one second to do a jump.
437 root 1.138 - bugfix: players couldn't starve in 2.53 :(
438 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
439 root 1.152 - bugfix: spell effects like word of recall are removed on death.
440 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
441     were created outside a map.
442 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
443     (fixed by reversing the logic).
444 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
445 root 1.153 - bugfix: the random map generator no longer leaks key objects.
446 root 1.154 - bugfix: support random maps >127x127.
447 root 1.152 - (maps) fixed the death certificate system in nimbus.
448 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
449 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
450 root 1.147 - (arch) give ball lightning a real name.
451 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
452 root 1.155 - support cfpod in ex replies (client item tooltips).
453 root 1.143 - unapply item in range slow when readying a spell.
454 root 1.148 - bugfix: account for rounding errors in weight updates.
455 root 1.139 - remove synchronous mkdir in chargen_race_done.
456     - fix per-race starting maps.
457 root 1.142 - check hiscore on suicide and quit as well.
458 root 1.138 - tell players when they are starving.
459 root 1.133 - get rid of costly object_from_name conversion for altar effects.
460     - fix map difficulty calculation for generators.
461 root 1.146 - slightly more intelligent handling of "is_animated" flag.
462 root 1.149 - support no_drop map header flag (before it was only available internally).
463 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
464 root 1.133
465 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
466 root 1.119 - bugfix: custom skill settings were not saved by the server.
467     - bugfix: remove did not actually remove items from the inventory, leaving
468 root 1.116 ghost items.
469 root 1.119 - bugfix: properly update items identified on the ground.
470 root 1.120 - bugfix: use localtime_r in the logger thread.
471 root 1.122 - bugfix: player starvation will now give the correct kill reason.
472     - bugfix: archetype reloads could crash the server.
473 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
474 elmex 1.114 player is not logged in.
475 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
476 root 1.117 server startup.
477 root 1.128 - bugfix: fix the door surround check in the random map generator.
478     - (maps) fix heaven quest difficulty progression.
479     - (maps) fix some random map styles.
480     - dropping items a shop is not interested in won't sell them anymore.
481     - rods and horns with a too low maximum charge allow now at least one discharge.
482     - implement kill & death statistics.
483     - random map preparation is no longer synchronous.
484     - rewrite find_style in perl, no longer does synchronous I/O.
485     - improve random map specials placement.
486     - make the killer a real object pointer instead of a string, improved
487     kill reason messages.
488 root 1.117 - take advantage of new aio_close and aio_chmod.
489 root 1.128 - implement archetype::get, object::deep_clone and update callers.
490 root 1.125 - change_abil is much faster.
491 root 1.126 - update the floorbox more often to work around the reverses item order
492     display in clients.
493 root 1.125 - cleaned up object copying by encapsulating it to a single place.
494 root 1.126 - add hints to the invite messages.
495 root 1.127 - rewrote key<->value pair handling.
496 root 1.128 - use an independent random number generator for the random map generator.
497 elmex 1.113
498 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
499 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
500     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
501     - completely automate the weight handling, should fix all weight
502     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
503 root 1.103 - reloading archetypes while a user was in the character creation phase
504     could crash the server.
505 root 1.106 - fix a nontrivial number of cases of code commented similar
506     to "is this really correct?", as many of those cases are now handles
507     automatically by lower level code.
508     - replace many ad-hoc checks for client visibility by object::visible_to,
509     should result in broader applicability of functions using it.
510 root 1.104 - merge items with different arch pointers refering to the same arch
511     (due to archetype reloads).
512 root 1.106 - refactored the object remove/insert functions and most related
513     functions (decrease, split, merge_ob etc.).
514 root 1.105 - make it compile better on freebsd (reported by pippijn).
515 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
516 root 1.108 - fix the longstanding "container stays open" bug.
517 root 1.107 - improved floorbox updating to be incremental and other protocol
518     optimisations.
519     - get rid of update_after_inventory_change and only do update stats
520     for weight once/tick/player at max.
521 root 1.109 - rewrite party commands, use party channel.
522 root 1.103
523 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
524 root 1.97 - properly link against libgthread as that is needed to make the slice
525     allocator thread-safe.
526 root 1.91 - support perls not compiled with 64 bit support (though this is not a
527     recommended configuration) (reported by Samuel Gondouin).
528 root 1.94 - always put godgiven items into the player inventory, never any containers.
529 root 1.92 - (maps, arch) the scorn go club was founded!
530 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
531 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
532     became a real spell-class.
533 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
534     - (arch) considerably strengthened spark shower and destruction.
535     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
536     finally reloadable at runtime.
537     - changed archetype loading algorithm to only require one pass and
538     use delayed resolving of references.
539 root 1.101 - examine command now uses the examine infobox.
540 root 1.102 - implement an "incremental garbage collector" for archetypes.
541 root 1.98 - enable slice allocator again.
542 root 1.96 - implement optional free memory poisoning.
543 root 1.91
544 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
545 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
546 root 1.85 skill.
547 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
548     names (also update all maps to use money instead of coins).
549 root 1.78 - add uuid accessors to perl.
550     - add coin names and archetype accessors to perl.
551 root 1.80 - fix runtime uuid file format to use "." instead of ",".
552 root 1.78 - change perl extensions to not use hardcoded coins and values.
553 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
554     and be more parsimonous of uuid usage by the exact value out on exit.
555 root 1.86 - write log messages in another thread, removing another sync point.
556     - support multi-line log messages in a nicer way.
557 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
558 root 1.81 - fix a minor memleak in the random map generator.
559     - some parts of the random map generator are not coroutine-safe,
560     so only call it "single-threaded".
561     - major cleanup of memory management in random map generator.
562 root 1.87 - slight refactoring of the random map generator, faster too.
563 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
564     bookkeeping bug.
565 root 1.87 - work around "player is on active list" problem by deactivating player
566     after loading.
567 root 1.81 - garbage collect shstr's more evenly and adaptively only when
568     there have in fact been allocations.
569 root 1.82 - fix object::insert to do as documented and insert into the env
570     if necessary.
571     - fix cf::map::unique_maps.
572     - fix nrof overflow check in can_merge_slow.
573     - fix converter code to handle >31 bit values.
574 elmex 1.83 - added support for the player_sold flag
575 root 1.84 - converters no longer accept unpaid items.
576 root 1.88 - canonicalize random map meta files for better unification.
577 root 1.77
578 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
579 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
580     when mlockall has been used.
581 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
582 root 1.72 - use separate thread for ticker timing (and more in the future).
583     this greatly increases timing accuracy and gets rid of an enourmous
584     number of gettimeofday calls.
585 root 1.82 - use a separate thread to signal aio completion, for lower latency.
586 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
587 root 1.71
588 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
589 root 1.68 - rebalanced default experience table to be more exponential
590     and much easier up to level ~40, then moderately harder.
591 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
592 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
593     - do not exit on reload/load errors but properly cleanup.
594 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
595 root 1.66
596 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
597 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
598     (this fixes the jeweler skill).
599 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
600 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
601 root 1.63 - move tombstone to real map if player died due to cave-in (even if
602     it has reset, which is better than putting it on the savebed, also as
603 root 1.321 proof that the player didn't use a savebed).
604 root 1.59
605 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
606 root 1.56 - work around perl bug in configure perl module version check.
607 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
608 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
609 root 1.52 - fix a bug in animate_weapon, causing a crash.
610 root 1.54 - no longer exit when a coroutine throws an exception.
611 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
612 root 1.53 - fix the "<player> is nuts" message.
613 root 1.58 - fix an exception at logout due to the json_coder being gone.
614 root 1.43 - upgrade to EV version 2.0 API.
615 root 1.47 - when players don't apply a savebed correctly but stand above one,
616     do not move or kill them.
617 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
618 root 1.43 - implement generic framework for server-side resource files.
619     - implement resource file update event.
620     - hook experience table update into the framework.
621     - move jeweler.yaml to resources (arch/).
622 root 1.44 - switch from Crossfire to Deliantra perl module.
623     - implement json2json arch filter.
624 root 1.45 - implement widget protocol version 2, support for ui templates.
625 root 1.54 - mapinfo is now handled fully asynchronously.
626 root 1.48 - ext/irc: also log irc messages.
627 root 1.51 - ext/schmorplog: write user stat files asynchronously.
628 root 1.43
629 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
630 elmex 1.41 - limited the number of items that can be picked up and dropped
631 root 1.42 as temporary measurement against bad performance or dropping things
632     (this lead to long freezes and triggered the watchdog).
633 elmex 1.41 - improved the performance of the drop command a bit.
634 root 1.38 - switch from Event to EV for higher performance, easier usage,
635     less bugs...
636 root 1.39 - updated to release version of the gnu affero license.
637 root 1.38
638 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
639 root 1.36 - more thoroughly rename the binaries, contact addresses.
640     - update the copyrights.
641 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
642     crashes.
643 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
644     potentially causing crashes.
645 root 1.35 - assign weapons on user load time, not login-time, avoiding
646     crashes.
647    
648 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
649 root 1.32 - fixed an important bug that caused passwords to be forgotten.
650 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
651     in some of the maps.
652 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
653     which is now trivial to do.
654 root 1.33 - removed all traces of the old (and never working) plug-in interface
655     (70kb code less on amd64).
656 root 1.34 - improve/tune scheduling priorities.
657     - fix some freezing bugs.
658     - fix a memory corruption problem in dynbuf.printf.
659     - use channels for chat and many informational commands.
660     - improved the tutorial.
661     - create missile is now fixed.
662     - race fields must now contain archetypes.
663     - jumping skill now works as advertised.
664 root 1.31
665 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
666 root 1.24 - relicense under the gnu affero license.
667 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
668 root 1.24 - implement server-side framework for generic resources.
669     - use resource framework for server-provided ambient
670     music.
671 root 1.27 - save object owners (players only atm).
672 root 1.24 - replace limited sound api with server-provided sound effects.
673     - new sc (sound control) protocol command.
674     - improve fxix protocol to include types.
675     - exactly fill tcp segments, if possible.
676     - output-rate is now an upper limit, the server will automatically
677     (and quite perfectly) adjust to the network conditions, ensuring
678     low latency even during bulk transfers (music, images, sounds etc.).
679     - implement server-side widgets (i.e. client widgets controlled
680     in the server side). this will allow future expansion without
681     having to upgrade clients.
682     - implement a (artwork) world map with realtime player position
683     tracking.
684     - new and more efficient extcmd (server still supports old extcmd
685     protocol).
686 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
687     calcluation that could be easily exploited by users.
688     - rebalanced diseases to spread more naturally/evenly.
689     - completely asynchronous map loading even for tiled maps.
690 root 1.24 - replace simple messaging protocol with channels carrying metadata
691     (similar to message types, but more directed at the user).
692     - reduce command processing latency by a whopping 120ms by
693     reordering some processing steps inside the server. this directly
694     reduces lag by 120ms.
695     - actually send spell faces to the client.
696 root 1.23 - implement player genders.
697 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
698     otherwise return to savebed and possible kill if the log-out
699     was for too long.
700     - fast socket-dead detection (kick player after 8 seconds without ack).
701     - greatly reduce the cpu time needed to draw maps _again_.
702     - archetypes are now subclasses of objects.
703     - rebalanced shop greed and approval functions to be more realistic
704     (and likely match the actual intention).
705 root 1.23 - implement "crossfire pod" format for messages, with working bold,
706     italic, gender-specific text, paragraphs etc.
707 root 1.24 - implemented hint framework, players can opt to receive hints.
708     - implemented (long) book framework, added some books from the cf wiki.
709 root 1.23 - implement generic message framework that uses xml, utf8 for the client
710     protocol and is capable of transmitting generic meta information.
711 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
712     - replace the nexus by a per-player tutorial map that teaches stuff
713     better than the newbie house.
714 root 1.18 - fix the magicmap colours.
715 root 1.19 - optimise map update even more by removing unneeded code and checks.
716     - decouple map and stats update from pl->ob and use pl->observe instead.
717     - implement observe command.
718 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
719     calls with a simple comparison.
720     - fix a latent crossfire bug that could crash the server because the
721     map refresh did not update the mapspace.
722 root 1.24 - support custom keys for regions and maps, regions are now
723     refcount-managed.
724     - allow worldmap overlays anywhere in the 000..999 range.
725     - new system to acquire time slices for background jobs, to reduce
726     jitter.
727 root 1.27 - semi-persistent object-referencing framework (currently only players
728     supported).
729 root 1.22 - dependency tracking for perl extensions.
730 root 1.24 - new slag-ex extension for cleaning cauldrons.
731     - fix invoke result processing.
732     - there are even less i/o syncpoints in the server now.
733 root 1.29 - added map-tags extension that scans all maps for object tags
734     and records them in the database (not used yet).
735 root 1.28 - metaserver 2 support.
736 root 1.22 - many more bugfixes and minor optimisations.
737 root 1.16
738 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
739 root 1.14 - optimised event invocation (non-wanted events can now be
740     skipped with 4-5 inlined instructions).
741 root 1.12 - complete rewrite of town_portal: it now creates a portal
742     to the "nearest" town only, travel is only possible
743 root 1.13 to the town and back, anybody can use it (also removes
744     one of the remaining syncpoints in the server).
745 root 1.10 - complete rewrite of the range/attack skill slot system:
746     there are now two slots, one for combat, one for ranged
747     attacks.
748     - introduce the concept of a current weapon (either a ranged
749     or a combat weapon/skill/tool) and switch between them as
750     needed.
751     - rewrite bow code so bows get more useful: apply damage,
752     attacktype and other stats to the arrows and treat
753     bows as weapons. also rebalance the missile weapons skill
754     so its damage increases with level.
755     - rewrite the complete player speed logic: weapon_speed now
756     works as documented and there are no unnatural speed boosts.
757 root 1.6 - implement a utility - cfutil - that simplifies arch and map
758     installation, replacing the old collect scripts and
759 root 1.9 simplying deployment by scaling and cutting faces as required.
760     - simplify the map protocol extensively by taking advantage
761     of missing bigfaces, speeding up map generation immensely.
762 root 1.6 - implement inherit keyword allowing archetypes to inherit from
763     other archetypes.
764     - rationalise archetype, region and treasurelist file format
765     into a single file format and make them reloadable asynchronously.
766 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
767     reloadable at runtime.
768 root 1.6 - implement 64x64 faceset support.
769     - implement fxixsx protocol that saves
770     a lot of bandwidth over the old image/face/smooth packets
771 root 1.11 and allows images > packetsize, incremental and background
772     transfers.
773 root 1.6 - implement a bandwidth-saving smoothing protocol that works
774     on a face basis as opposed to a mapspace basis.
775 root 1.7 - the server can now rate-limit image uploads to not exceed
776     a certain (client-configurable) speed while guarenteeing full
777     freedom of movement.
778 root 1.8 - implement new ex command to request item descriptions.
779     - implement new msg command for in-game messages with meta
780     information (using xml).
781 root 1.9 - enforce utf-8 for all text messages.
782 root 1.13 - added micropather (not used yet).
783 root 1.6 - many, many bugfixes.
784 root 1.1
785 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
786 root 1.1 - make coroapi accessible to cf+.
787     - moved map handling logic completely to perl
788     - per player maps are now marked in the map
789 root 1.2 - maps are saved completely differently now,
790     and much more often.
791 root 1.17 - rewrote map header parser and writer, to be much faster.
792 pippijn 1.4 - maps and players are now (in the average case) loaded
793 root 1.2 and saved completely asynchronously, I/O contention will no
794     longer freeze the server.
795 pippijn 1.4 - players and maps can be loaded anytime, without the player
796 root 1.2 being logged in.
797 root 1.1 - automatically generate method interfaces for perl from headers
798     - unbundled freezethaw
799     - mostly rewrote common/map.C
800     - completely rewrite server/swap.C
801     - introduced "runtime", the CCT clock (corrected crossfire time) :)
802     - introduced new keyword for map files: file_format_version (integer, server version: 0)
803     - better message for apply failures due to applymode
804     - removed most all of the weather code
805     - unified logging to stderr and file
806     - too many minor changes to document