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Revision: 1.395
Committed: Tue Sep 15 19:06:02 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
CVS Tags: rel-2_80
Changes since 1.394: +1 -0 lines
Log Message:
2.80

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
5 root 1.383 TODO: emergency swap mode is not working
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 root 1.393 (when picking up a bomb quickly enough)
8 root 1.383 TODO: inscription cannot be readied.
9     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
11 root 1.393 TODO: /sisters/necro_ruin1, floor falls through the trapdoor?
12 root 1.383 TODO: strange rign oif acid artifact description/story looks weird.
13     TODO: no detah messages for arena anymore
14     TODO: remove curse should *maybe* work on players themselves
15     TODO: remove curse in glyph/rune doesn't have any effect?
16     TODO: rewrite highscore code
17    
18     TODO: greeting message on what to do in dialog after race selection.
19 root 1.393 TODO: animations should force the first frame on loading, at least if... time-animated
20 root 1.383
21    
22     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
23     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29    
30     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
31     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
32     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
33     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
34    
35    
36     TODO: autopickup in shop
37     TODO: quit charcetr doesn't nuke in-memory per-player maps
38 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
39 root 1.383 TODO: farmwife doesn't react to guuh's head?
40     TODO: shop mats should use the nesrest other shopmat, always.
41    
42 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
43 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
44     that ultimately was not helpful to catch it :)
45 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
46     all callers to use either one or the other, as appropriate. This
47     fixes the (rather fragile) light spell, maybe others.
48     - fixed an overflow and exploit in the bank/payment code.
49     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
50 elmex 1.384 to explain the skill a bit more.
51 root 1.389 - removed a buggy check for zero attacktype. So that we might find
52 elmex 1.388 the real bugs in the archs/maps/objects.
53 elmex 1.394 - Fixed enabling torches with lighters.
54 elmex 1.387 - (maps) Added Heaven Town region.
55     - (arch+maps) Fixed & normalized warriors on map
56     /quests/peterm/CTower/Barracks.
57 root 1.392 - fix the light spell (and possibly diseases and other lights).
58 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
59 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
60     a long time ago, and similar cases are still to be found in the maps.
61     - make the socket_timeout configurable in the code (but not yet for users).
62 root 1.393 - earth wall health bar is now correct.
63 elmex 1.384
64 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
65 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
66     freeze with IO::AIO anymore due this change.
67 root 1.364 - avoid a crash when a player tries to apply a lighter.
68 root 1.376 - allow a spell argument for dimension door.
69 root 1.362 - move shop item listing and some otherstuff into the info tab.
70 root 1.360 - avoid crashes when non-players cast party spells.
71 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
72 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
73     - small improvement of the number of potions in shops
74     (by Job Vranish).
75     - added a few party spells (by Job Vranish).
76 root 1.362 - use a common message dynbuf.
77 root 1.364 - destroying tear down objects will now use the full hp range
78     for animation and will only destroy/lastframe when hp < 0.
79     - allow monsters to use earth to dust.
80     - use manhattan distance for get_rangevector_from_mapcoord, just as
81     in get_rangevector.
82     - los updates now correctly take tiled maps into account.
83     - do los updates even on maps without darkness.
84 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
85 root 1.375 - upgrade to IO::AIO 3.21.
86 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
87 elmex 1.373 - properly catching exceptions from callback in irc.ext.
88 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
89 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
90 elmex 1.368 - (arch) added hint about usage to Slag Ex.
91 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
92     like the rest.
93 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
94 root 1.378 - (arch+maps) added rate limited converter and adjusted
95     /elmex/mana_fountain.
96     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
97     - reduce size of casting_time, move_status, attack_movement,
98     last_heal and last_sp slots, squeezing some more space out of struct
99 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
100     anywhere.
101 root 1.358
102 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
103     - fixed bug in alchemy, where finding the right object for enhancements
104     didn't work.
105 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
106     effects (w.r.t. put_more) per mapspace, to give the server a chance
107     to survive a hundred deathsheads.
108 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
109     disastrous bug of unfortunately unknown proportions...
110 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
111 root 1.343 - use gender-neutral place descriptions for invite.
112 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
113     Thanks go to Lisa Larsen!
114 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
115     anymore).
116 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
117 root 1.345 - use better dependency tracking for include/keyword.h.
118 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
119     so it is possible to invite somebody out of some stck-till-death traps,
120 root 1.346 or simply to commit suicide.
121 root 1.352 - replace the "ignoring delayed commands" message by something more useful
122     (cf. cunning gnome freezeing issue).
123 elmex 1.349 - various fixes for weapon improvements.
124 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
125 root 1.353 - support T and G sequences in cfpod.
126 root 1.343
127 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
128 root 1.339 - convert me command from per-map to chat, which makes more sense, also
129     document it.
130 elmex 1.336 - more than one spellbooks of same class can now be given
131     in class selection.
132 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
133     spell rebalancements.
134 elmex 1.338 - the IRC gateway filters IRC colors now.
135 elmex 1.336
136 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
137 root 1.331 - (arch) fix quiver of Holding Bolts.
138 root 1.332 - applying unpaid items will now examine them.
139 root 1.330 - add "What" column to body command, showing items in that slot.
140 elmex 1.329 - redesigned and rebalanced lamps and torches.
141 root 1.330 - add "..." to item names that have been shortened.
142     - fixed "assign" function that squeezes strings into fixed length.
143 elmex 1.333 - add cursed effect to lamps and (some) torches.
144 elmex 1.334 - fixed bad assigned crafting skills and their tools.
145 root 1.312
146 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
147 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
148 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
149 root 1.312 - make monster smell logic dependent on their wisdom stat.
150 root 1.324 - put the death reason into a separate tab.
151     - converted "connected" slot to string, cleanly got rid of some ugly
152     hacks such as the path_attuned hack.
153 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
154     - replace one-at-a-time hash by faster than smaller FNV-1a hash
155     when hashing strings.
156 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
157 elmex 1.320 whether the right cauldron is used.
158 root 1.313 - considerably optimise shared string implementation by
159 root 1.316 making its null value a compiletime constant.
160 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
161     as well as using shstr_cmp to pass shared stringsa round efficiently,
162     for lots of code size savings.
163 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
164     they are sleeping: generators now check for the sleeping flag.
165 root 1.318 - tell gcc not to excessively inline some perl interface functions.
166 root 1.322 - remove marking rune length limit.
167 root 1.323 - fix formatting of cfpod when a verbatim block was following
168     a single newline.
169     - move resistances, statistics and showpets command output into tabs.
170 root 1.326 - implement map scripts that can replace the boulder logic without
171     having to write extensions.
172 root 1.310
173 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
174 root 1.302 - fix a longstanding bug that teared multipart monsters
175     at map boundaries apart.
176 root 1.292 - temporarily make permanently invisible player visible when
177     he/she makes noise.
178 root 1.284 - fix being able to see through walls a bit.
179 root 1.303 - improve look at output.
180 root 1.285 - completely replaced the line of sight algorithm with a variant
181     of spiral fov capable of visibility grades and arbitrary
182     shadow angles, that uses less memory and less code.
183     - the new los code supports arbitrary map rectangles and loosens
184 root 1.310 other restrictions of the old code, supporting further optimisations.
185     - update los if blocksview-objects are inserted in a map, not just when
186 root 1.287 removed (e.g. for summon fog).
187 root 1.303 - permanent invisibility doesn't make immune against making noise:
188     implement a noise system that allows monsters to locate the player
189     when he/she makes noise.
190     - implement a primitive smell system that monsters can use to track
191     players.
192 elmex 1.288 - create bomb now also works when casted by door traps.
193 elmex 1.290 - (arch) new torch graphics.
194 root 1.289 - (maps) considerably soften the subway spider.
195 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
196     the guards from being killed by players.
197 root 1.310 - (maps) lots of tweaks in and around scorn.
198     - (maps) use special non-blocksview jungle, mountain and
199     darkforest freely on the worldmap, to get gradual sight obstacles
200     instead of total blackout in those areas.
201 root 1.289 - no maximum darkness for outdoor maps anymore.
202 root 1.291 - add more hints, fix some messages.
203 root 1.292 - fix a bug: firing rods should tell you something about them.
204     - make light additive even within players.
205 root 1.293 - darken xrays effect a bit.
206     - improve handling of los changes when inserting or removing
207     objects, not perfect yet.
208     - make map darkness signed (formerly unsigned) to allow
209 root 1.294 ambient lighting and centrally manage darkness as an offset.
210     - revamped, fixed and documented the server calendrics, also
211     tell users the current time and data, to improve awareness.
212     - implement proper wizlook flag and handling of wizlook, instead
213     of dumbly just clearing los once.
214 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
215     and has a smaller runtime variance.
216 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
217     making them actually useful.
218     - see_in_dark now increases the viewing radius by 3.
219 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
220     speedup, as well as in many other places.
221 root 1.299 - remove support for extended map infos - these are not used
222     by the deliantra client and removing them gives us a 10% speedup
223     when sending map changes.
224 root 1.300 - remove most gcfclient and other client bug workarounds, as well
225     as now obsolete protocol versions, simplying the code.
226 root 1.301 - optimise and simplify generation of random numbers.
227 root 1.303 - correctly provide a non-zero default density for materials, to
228     avoid crashes, fix other bugs in the material handling code.
229     - fix volume calculations.
230     - fix cfpod parsing when multiple verbatim blocks were separated by
231     newlines.
232 root 1.305 - increase monster detection radius from wis/5 to wis/3.
233 root 1.306 - remove old pickup modes.
234     - remove obsolete disarm and search commands (search wasn't working
235     anyways).
236 root 1.308 - fix a crash when an npc applied a sign.
237 root 1.284
238 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
239 root 1.283 - this release is assumed to be very stable.
240     - (maps) radically redesigned and improved tutorial.
241 root 1.280 - directional casting no longer immediately removes the invisible effect.
242 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
243 root 1.272 - fix overflow in lighting calculations.
244     - negative glow radii can no longer cause total darkness.
245 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
246     only maximally-lit ones.
247 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
248     - swashbucklers got the oratory skill now.
249 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
250 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
251 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
252 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
253     (which was probably broken, too).
254 root 1.281 - support negative glow radii during daytime, too.
255     - use circular, not rectangular, viewing area.
256     - use minimum viewing distance of 2 in outdoor maps.
257     - negative glow is stronger than viewing area or lamps.
258 root 1.283 - (arch) new darkness spell face.
259 root 1.272
260 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
261     - (maps) completely redesigned scorn.
262 root 1.269 - "cast light" now works on oneself.
263 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
264     negative glow radii again (they were totally broken before).
265 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
266 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
267 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
268 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
269 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
270     back to the player.
271 root 1.251 - attuned/repell and spell base level system reworked.
272 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
273 root 1.247 be less erratic now.
274 root 1.248 - refuse to write the uuid file if the uuid is zero
275     (to avoid writing it in early crashes).
276 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
277     - speed up emergency_save by not syncing every file separately.
278     - no longer reattach perl to every object on reload, it's slow, and no longer
279     necessary since we don't nuke stashes anymore.
280     - do not bootstrap perl from the commandline args, use separate eval for
281     better error reporting.
282 root 1.259 - fix a crash when pushing cone spells met ice attacks.
283 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
284 root 1.255 - speed up map refresh in server a bit.
285 elmex 1.258 - refactored drop code and fixed some programming errors in it.
286 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
287 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
288 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
289     as the current weight of the inventory.
290 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
291     dragonfire has been introduced for the non-dragon players.
292 root 1.265 - remove unused "tooltype", "start_holding" object slots.
293     - change "weapontype" object slot to uint8.
294     - convert "hide" object slot into flag.
295     - reorder object members for better locality of reference and codesize
296     decrease.
297 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
298 root 1.267 - fix a crash when no skill could be found when killing amonster.
299 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
300     every completed aio operation.
301 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
302     and update mapspaces if necessary.
303 root 1.246
304 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
305 root 1.241 - removed all command line parsing, only env variables are supported
306     anymore.
307 root 1.239 - region-specific monsters will now once more be on the worldmap.
308 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
309 root 1.225 would grow out of bounds.
310 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
311 root 1.222 - fixed a double-escaping bug in the pod-parser.
312     - rewrote the cfpod parser in C++.
313     - hintmode moved to C++, players need to re-set their hintmode if
314     they dislike "show".
315 root 1.231 - fix RIP inscription.
316 root 1.239 - bump login name length from 18 to 20 char max.
317 root 1.231 - correctly support gender in emotes.
318     - correctly support gender in the death messages.
319     - correctly generate death messages for players only when they really die,
320     with increased information.
321 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
322     and data corruption (but apparently was never triggered).
323 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
324 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
325     data corruption bug.
326 root 1.223 - tweak coredumping/monitoring a bit.
327 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
328 root 1.227 - do not crash in the loader when an inventory object could not be loaded
329     (from a corrupted file).
330 root 1.241 - redid skills command to send output to proper channel.
331 root 1.233 - object->map is no longer refcounting.
332 root 1.228 - add FLAG_DEBUG for internal debugging.
333 root 1.231 - add NDI_VERBATIM flag to send_msg.
334 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
335 root 1.240 - player->exists is no longer a sync_job.
336 root 1.233 - split login.ext's player scheduler into
337     it's own player-scheduler.ext extension.
338 root 1.222
339 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
340 root 1.212 - require perl 5.10.
341 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
342 root 1.204 - swap player and observed count's on the map when observing.
343 root 1.205 - add (mostly untested) mapspace perl class and accessors.
344 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
345 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
346     could be found.
347 root 1.208 - pits now have a configurable "random spread" range and default
348 root 1.213 to a radius of two now.
349 root 1.212 - rewrite pay_player_arch.
350     - use a more stable perl_reload implementation.
351     - do not use Symbol::delete_package (causes crashes after perl-reload),
352     use our own, safer, clear_package instead.
353     - when asynchronously dumping core, close all file handles to allow
354     the server to restart concurrently.
355 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
356     sequences, without double-encoding. it should be faster, too.
357     - the above fixes wrong display of help tetx and many other issues.
358 root 1.216 - use lzf and frag packets for large messages for clients supporting them
359 root 1.218 (0.9976+), use it for long books and other messages.
360 root 1.210 - eradicate listen command and corresponding code.
361 root 1.211 - eradicate logs command.
362 root 1.218 - let the client log into the server log, used for crash backtraces.
363 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
364     old style spell objects with the spell magic bullet.
365 root 1.220 - (arch) fixed skill less rods in the archetypes
366 root 1.204
367 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
368 elmex 1.197 - made jeweler workbench larger and some other minor map
369     changes in jeweler town.
370 root 1.196 - fixed wrong item handling in jeweler skill code.
371 root 1.198 - (arch) use a special "key_random_map" for random map keys
372     that are used up.
373 root 1.199 - fix a crash when the player who was observed has logged out long
374     enough for his region/map to be gone.
375 root 1.200 - port to g++-4.3's incompatible tr1 changes.
376 root 1.201 - add some missing dependencies.
377 root 1.203 - log to /var/log/deliantra/ by default.
378     - hack observe code to enable smooth movmenet when observing.
379 elmex 1.195
380 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
381 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
382 root 1.179 - correctly move gsay to the party channel.
383 root 1.178 - fix a crash when animate weapon was used in some areas.
384 elmex 1.177 - fixed unnecessary identification of by converters created objects.
385 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
386     with NPCs.
387 elmex 1.175 - (arch) dragon scales got proper type now
388 root 1.193 - object::decrease would sometimes cause container weights to
389     be wrong, this has been fixed.
390 root 1.194 - do not send time updates for newly-seen items.
391 root 1.185 - thawing an icecube will once more drop its contents to the ground.
392 root 1.183 - fix cone spells etc. going through walls sometimes.
393 root 1.186 - fix a weight update bug that sometimes left containers
394     with wrong weights.
395 root 1.194 - added auto_apply event and extension for shop tiles.
396 root 1.172 - work around get_map_flags invoking perl and switching the stack.
397     - make sure the map is loaded when using a town portal return.
398 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
399     where healing spells didn't cost any grace.
400 root 1.173 - fix starvation kill reason.
401 root 1.174 - fix pk killer name message.
402 root 1.189 - don't let people apply signs with @match.
403 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
404     what seems to be the biggets memleak in the server).
405 elmex 1.171
406 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
407 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
408     - use anyevent to manage listen ports (this enables IPv6 support).
409 root 1.167 - server supports ipv6 client connections now.
410 root 1.168 - use newly-available Coro::AnyEvent.
411 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
412     to let it handle AIO requests.
413 root 1.167
414 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
415 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
416     processing considerably (especially in the client) and reduces data transfers
417     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
418 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
419     - (map) fixed npc dialogue in pup_land/s_f/special.
420     - bugfix: fix a crash when a player casts a swarm spell and then logs out
421     (swarm spells now stay in the player's inventory).
422 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
423 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
424     archetype *archname* (chairs of different facings were merged).
425     - bugfix: fix a potential crash issue in find_object_name (not used
426     normally).
427 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
428     (destruction, magic missile etc.).
429 root 1.163 - swarm spells without a direction now use various spiral patterns
430     instead of being fully random.
431 root 1.158 - update AnyEvent API to 3.4 and above.
432 root 1.156
433 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
434 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
435 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
436 root 1.152 - bugfix: the jumping skill now gives experience for jumping
437     and for attacking monsters. it also takes about one second to do a jump.
438 root 1.138 - bugfix: players couldn't starve in 2.53 :(
439 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
440 root 1.152 - bugfix: spell effects like word of recall are removed on death.
441 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
442     were created outside a map.
443 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
444     (fixed by reversing the logic).
445 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
446 root 1.153 - bugfix: the random map generator no longer leaks key objects.
447 root 1.154 - bugfix: support random maps >127x127.
448 root 1.152 - (maps) fixed the death certificate system in nimbus.
449 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
450 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
451 root 1.147 - (arch) give ball lightning a real name.
452 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
453 root 1.155 - support cfpod in ex replies (client item tooltips).
454 root 1.143 - unapply item in range slow when readying a spell.
455 root 1.148 - bugfix: account for rounding errors in weight updates.
456 root 1.139 - remove synchronous mkdir in chargen_race_done.
457     - fix per-race starting maps.
458 root 1.142 - check hiscore on suicide and quit as well.
459 root 1.138 - tell players when they are starving.
460 root 1.133 - get rid of costly object_from_name conversion for altar effects.
461     - fix map difficulty calculation for generators.
462 root 1.146 - slightly more intelligent handling of "is_animated" flag.
463 root 1.149 - support no_drop map header flag (before it was only available internally).
464 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
465 root 1.133
466 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
467 root 1.119 - bugfix: custom skill settings were not saved by the server.
468     - bugfix: remove did not actually remove items from the inventory, leaving
469 root 1.116 ghost items.
470 root 1.119 - bugfix: properly update items identified on the ground.
471 root 1.120 - bugfix: use localtime_r in the logger thread.
472 root 1.122 - bugfix: player starvation will now give the correct kill reason.
473     - bugfix: archetype reloads could crash the server.
474 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
475 elmex 1.114 player is not logged in.
476 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
477 root 1.117 server startup.
478 root 1.128 - bugfix: fix the door surround check in the random map generator.
479     - (maps) fix heaven quest difficulty progression.
480     - (maps) fix some random map styles.
481     - dropping items a shop is not interested in won't sell them anymore.
482     - rods and horns with a too low maximum charge allow now at least one discharge.
483     - implement kill & death statistics.
484     - random map preparation is no longer synchronous.
485     - rewrite find_style in perl, no longer does synchronous I/O.
486     - improve random map specials placement.
487     - make the killer a real object pointer instead of a string, improved
488     kill reason messages.
489 root 1.117 - take advantage of new aio_close and aio_chmod.
490 root 1.128 - implement archetype::get, object::deep_clone and update callers.
491 root 1.125 - change_abil is much faster.
492 root 1.126 - update the floorbox more often to work around the reverses item order
493     display in clients.
494 root 1.125 - cleaned up object copying by encapsulating it to a single place.
495 root 1.126 - add hints to the invite messages.
496 root 1.127 - rewrote key<->value pair handling.
497 root 1.128 - use an independent random number generator for the random map generator.
498 elmex 1.113
499 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
500 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
501     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
502     - completely automate the weight handling, should fix all weight
503     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
504 root 1.103 - reloading archetypes while a user was in the character creation phase
505     could crash the server.
506 root 1.106 - fix a nontrivial number of cases of code commented similar
507     to "is this really correct?", as many of those cases are now handles
508     automatically by lower level code.
509     - replace many ad-hoc checks for client visibility by object::visible_to,
510     should result in broader applicability of functions using it.
511 root 1.104 - merge items with different arch pointers refering to the same arch
512     (due to archetype reloads).
513 root 1.106 - refactored the object remove/insert functions and most related
514     functions (decrease, split, merge_ob etc.).
515 root 1.105 - make it compile better on freebsd (reported by pippijn).
516 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
517 root 1.108 - fix the longstanding "container stays open" bug.
518 root 1.107 - improved floorbox updating to be incremental and other protocol
519     optimisations.
520     - get rid of update_after_inventory_change and only do update stats
521     for weight once/tick/player at max.
522 root 1.109 - rewrite party commands, use party channel.
523 root 1.103
524 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
525 root 1.97 - properly link against libgthread as that is needed to make the slice
526     allocator thread-safe.
527 root 1.91 - support perls not compiled with 64 bit support (though this is not a
528     recommended configuration) (reported by Samuel Gondouin).
529 root 1.94 - always put godgiven items into the player inventory, never any containers.
530 root 1.92 - (maps, arch) the scorn go club was founded!
531 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
532 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
533     became a real spell-class.
534 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
535     - (arch) considerably strengthened spark shower and destruction.
536     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
537     finally reloadable at runtime.
538     - changed archetype loading algorithm to only require one pass and
539     use delayed resolving of references.
540 root 1.101 - examine command now uses the examine infobox.
541 root 1.102 - implement an "incremental garbage collector" for archetypes.
542 root 1.98 - enable slice allocator again.
543 root 1.96 - implement optional free memory poisoning.
544 root 1.91
545 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
546 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
547 root 1.85 skill.
548 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
549     names (also update all maps to use money instead of coins).
550 root 1.78 - add uuid accessors to perl.
551     - add coin names and archetype accessors to perl.
552 root 1.80 - fix runtime uuid file format to use "." instead of ",".
553 root 1.78 - change perl extensions to not use hardcoded coins and values.
554 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
555     and be more parsimonous of uuid usage by the exact value out on exit.
556 root 1.86 - write log messages in another thread, removing another sync point.
557     - support multi-line log messages in a nicer way.
558 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
559 root 1.81 - fix a minor memleak in the random map generator.
560     - some parts of the random map generator are not coroutine-safe,
561     so only call it "single-threaded".
562     - major cleanup of memory management in random map generator.
563 root 1.87 - slight refactoring of the random map generator, faster too.
564 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
565     bookkeeping bug.
566 root 1.87 - work around "player is on active list" problem by deactivating player
567     after loading.
568 root 1.81 - garbage collect shstr's more evenly and adaptively only when
569     there have in fact been allocations.
570 root 1.82 - fix object::insert to do as documented and insert into the env
571     if necessary.
572     - fix cf::map::unique_maps.
573     - fix nrof overflow check in can_merge_slow.
574     - fix converter code to handle >31 bit values.
575 elmex 1.83 - added support for the player_sold flag
576 root 1.84 - converters no longer accept unpaid items.
577 root 1.88 - canonicalize random map meta files for better unification.
578 root 1.77
579 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
580 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
581     when mlockall has been used.
582 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
583 root 1.72 - use separate thread for ticker timing (and more in the future).
584     this greatly increases timing accuracy and gets rid of an enourmous
585     number of gettimeofday calls.
586 root 1.82 - use a separate thread to signal aio completion, for lower latency.
587 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
588 root 1.71
589 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
590 root 1.68 - rebalanced default experience table to be more exponential
591     and much easier up to level ~40, then moderately harder.
592 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
593 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
594     - do not exit on reload/load errors but properly cleanup.
595 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
596 root 1.66
597 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
598 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
599     (this fixes the jeweler skill).
600 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
601 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
602 root 1.63 - move tombstone to real map if player died due to cave-in (even if
603     it has reset, which is better than putting it on the savebed, also as
604 root 1.321 proof that the player didn't use a savebed).
605 root 1.59
606 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
607 root 1.56 - work around perl bug in configure perl module version check.
608 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
609 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
610 root 1.52 - fix a bug in animate_weapon, causing a crash.
611 root 1.54 - no longer exit when a coroutine throws an exception.
612 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
613 root 1.53 - fix the "<player> is nuts" message.
614 root 1.58 - fix an exception at logout due to the json_coder being gone.
615 root 1.43 - upgrade to EV version 2.0 API.
616 root 1.47 - when players don't apply a savebed correctly but stand above one,
617     do not move or kill them.
618 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
619 root 1.43 - implement generic framework for server-side resource files.
620     - implement resource file update event.
621     - hook experience table update into the framework.
622     - move jeweler.yaml to resources (arch/).
623 root 1.44 - switch from Crossfire to Deliantra perl module.
624     - implement json2json arch filter.
625 root 1.45 - implement widget protocol version 2, support for ui templates.
626 root 1.54 - mapinfo is now handled fully asynchronously.
627 root 1.48 - ext/irc: also log irc messages.
628 root 1.51 - ext/schmorplog: write user stat files asynchronously.
629 root 1.43
630 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
631 elmex 1.41 - limited the number of items that can be picked up and dropped
632 root 1.42 as temporary measurement against bad performance or dropping things
633     (this lead to long freezes and triggered the watchdog).
634 elmex 1.41 - improved the performance of the drop command a bit.
635 root 1.38 - switch from Event to EV for higher performance, easier usage,
636     less bugs...
637 root 1.39 - updated to release version of the gnu affero license.
638 root 1.38
639 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
640 root 1.36 - more thoroughly rename the binaries, contact addresses.
641     - update the copyrights.
642 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
643     crashes.
644 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
645     potentially causing crashes.
646 root 1.35 - assign weapons on user load time, not login-time, avoiding
647     crashes.
648    
649 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
650 root 1.32 - fixed an important bug that caused passwords to be forgotten.
651 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
652     in some of the maps.
653 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
654     which is now trivial to do.
655 root 1.33 - removed all traces of the old (and never working) plug-in interface
656     (70kb code less on amd64).
657 root 1.34 - improve/tune scheduling priorities.
658     - fix some freezing bugs.
659     - fix a memory corruption problem in dynbuf.printf.
660     - use channels for chat and many informational commands.
661     - improved the tutorial.
662     - create missile is now fixed.
663     - race fields must now contain archetypes.
664     - jumping skill now works as advertised.
665 root 1.31
666 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
667 root 1.24 - relicense under the gnu affero license.
668 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
669 root 1.24 - implement server-side framework for generic resources.
670     - use resource framework for server-provided ambient
671     music.
672 root 1.27 - save object owners (players only atm).
673 root 1.24 - replace limited sound api with server-provided sound effects.
674     - new sc (sound control) protocol command.
675     - improve fxix protocol to include types.
676     - exactly fill tcp segments, if possible.
677     - output-rate is now an upper limit, the server will automatically
678     (and quite perfectly) adjust to the network conditions, ensuring
679     low latency even during bulk transfers (music, images, sounds etc.).
680     - implement server-side widgets (i.e. client widgets controlled
681     in the server side). this will allow future expansion without
682     having to upgrade clients.
683     - implement a (artwork) world map with realtime player position
684     tracking.
685     - new and more efficient extcmd (server still supports old extcmd
686     protocol).
687 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
688     calcluation that could be easily exploited by users.
689     - rebalanced diseases to spread more naturally/evenly.
690     - completely asynchronous map loading even for tiled maps.
691 root 1.24 - replace simple messaging protocol with channels carrying metadata
692     (similar to message types, but more directed at the user).
693     - reduce command processing latency by a whopping 120ms by
694     reordering some processing steps inside the server. this directly
695     reduces lag by 120ms.
696     - actually send spell faces to the client.
697 root 1.23 - implement player genders.
698 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
699     otherwise return to savebed and possible kill if the log-out
700     was for too long.
701     - fast socket-dead detection (kick player after 8 seconds without ack).
702     - greatly reduce the cpu time needed to draw maps _again_.
703     - archetypes are now subclasses of objects.
704     - rebalanced shop greed and approval functions to be more realistic
705     (and likely match the actual intention).
706 root 1.23 - implement "crossfire pod" format for messages, with working bold,
707     italic, gender-specific text, paragraphs etc.
708 root 1.24 - implemented hint framework, players can opt to receive hints.
709     - implemented (long) book framework, added some books from the cf wiki.
710 root 1.23 - implement generic message framework that uses xml, utf8 for the client
711     protocol and is capable of transmitting generic meta information.
712 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
713     - replace the nexus by a per-player tutorial map that teaches stuff
714     better than the newbie house.
715 root 1.18 - fix the magicmap colours.
716 root 1.19 - optimise map update even more by removing unneeded code and checks.
717     - decouple map and stats update from pl->ob and use pl->observe instead.
718     - implement observe command.
719 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
720     calls with a simple comparison.
721     - fix a latent crossfire bug that could crash the server because the
722     map refresh did not update the mapspace.
723 root 1.24 - support custom keys for regions and maps, regions are now
724     refcount-managed.
725     - allow worldmap overlays anywhere in the 000..999 range.
726     - new system to acquire time slices for background jobs, to reduce
727     jitter.
728 root 1.27 - semi-persistent object-referencing framework (currently only players
729     supported).
730 root 1.22 - dependency tracking for perl extensions.
731 root 1.24 - new slag-ex extension for cleaning cauldrons.
732     - fix invoke result processing.
733     - there are even less i/o syncpoints in the server now.
734 root 1.29 - added map-tags extension that scans all maps for object tags
735     and records them in the database (not used yet).
736 root 1.28 - metaserver 2 support.
737 root 1.22 - many more bugfixes and minor optimisations.
738 root 1.16
739 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
740 root 1.14 - optimised event invocation (non-wanted events can now be
741     skipped with 4-5 inlined instructions).
742 root 1.12 - complete rewrite of town_portal: it now creates a portal
743     to the "nearest" town only, travel is only possible
744 root 1.13 to the town and back, anybody can use it (also removes
745     one of the remaining syncpoints in the server).
746 root 1.10 - complete rewrite of the range/attack skill slot system:
747     there are now two slots, one for combat, one for ranged
748     attacks.
749     - introduce the concept of a current weapon (either a ranged
750     or a combat weapon/skill/tool) and switch between them as
751     needed.
752     - rewrite bow code so bows get more useful: apply damage,
753     attacktype and other stats to the arrows and treat
754     bows as weapons. also rebalance the missile weapons skill
755     so its damage increases with level.
756     - rewrite the complete player speed logic: weapon_speed now
757     works as documented and there are no unnatural speed boosts.
758 root 1.6 - implement a utility - cfutil - that simplifies arch and map
759     installation, replacing the old collect scripts and
760 root 1.9 simplying deployment by scaling and cutting faces as required.
761     - simplify the map protocol extensively by taking advantage
762     of missing bigfaces, speeding up map generation immensely.
763 root 1.6 - implement inherit keyword allowing archetypes to inherit from
764     other archetypes.
765     - rationalise archetype, region and treasurelist file format
766     into a single file format and make them reloadable asynchronously.
767 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
768     reloadable at runtime.
769 root 1.6 - implement 64x64 faceset support.
770     - implement fxixsx protocol that saves
771     a lot of bandwidth over the old image/face/smooth packets
772 root 1.11 and allows images > packetsize, incremental and background
773     transfers.
774 root 1.6 - implement a bandwidth-saving smoothing protocol that works
775     on a face basis as opposed to a mapspace basis.
776 root 1.7 - the server can now rate-limit image uploads to not exceed
777     a certain (client-configurable) speed while guarenteeing full
778     freedom of movement.
779 root 1.8 - implement new ex command to request item descriptions.
780     - implement new msg command for in-game messages with meta
781     information (using xml).
782 root 1.9 - enforce utf-8 for all text messages.
783 root 1.13 - added micropather (not used yet).
784 root 1.6 - many, many bugfixes.
785 root 1.1
786 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
787 root 1.1 - make coroapi accessible to cf+.
788     - moved map handling logic completely to perl
789     - per player maps are now marked in the map
790 root 1.2 - maps are saved completely differently now,
791     and much more often.
792 root 1.17 - rewrote map header parser and writer, to be much faster.
793 pippijn 1.4 - maps and players are now (in the average case) loaded
794 root 1.2 and saved completely asynchronously, I/O contention will no
795     longer freeze the server.
796 pippijn 1.4 - players and maps can be loaded anytime, without the player
797 root 1.2 being logged in.
798 root 1.1 - automatically generate method interfaces for perl from headers
799     - unbundled freezethaw
800     - mostly rewrote common/map.C
801     - completely rewrite server/swap.C
802     - introduced "runtime", the CCT clock (corrected crossfire time) :)
803     - introduced new keyword for map files: file_format_version (integer, server version: 0)
804     - better message for apply failures due to applymode
805     - removed most all of the weather code
806     - unified logging to stderr and file
807     - too many minor changes to document