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Revision: 1.396
Committed: Wed Sep 16 22:50:50 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.395: +3 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
5 root 1.383 TODO: emergency swap mode is not working
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 root 1.393 (when picking up a bomb quickly enough)
8 root 1.383 TODO: inscription cannot be readied.
9     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
11 root 1.393 TODO: /sisters/necro_ruin1, floor falls through the trapdoor?
12 root 1.383 TODO: strange rign oif acid artifact description/story looks weird.
13     TODO: no detah messages for arena anymore
14     TODO: remove curse should *maybe* work on players themselves
15     TODO: remove curse in glyph/rune doesn't have any effect?
16     TODO: rewrite highscore code
17    
18     TODO: greeting message on what to do in dialog after race selection.
19 root 1.393 TODO: animations should force the first frame on loading, at least if... time-animated
20 root 1.383
21    
22     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
23     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29    
30     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
31     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
32     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
33     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
34    
35    
36     TODO: autopickup in shop
37     TODO: quit charcetr doesn't nuke in-memory per-player maps
38 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
39 root 1.383 TODO: farmwife doesn't react to guuh's head?
40     TODO: shop mats should use the nesrest other shopmat, always.
41    
42 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
43     but not horns (to make them more useful for content-creators).
44    
45 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
46 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
47     that ultimately was not helpful to catch it :)
48 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
49     all callers to use either one or the other, as appropriate. This
50     fixes the (rather fragile) light spell, maybe others.
51     - fixed an overflow and exploit in the bank/payment code.
52     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
53 elmex 1.384 to explain the skill a bit more.
54 root 1.389 - removed a buggy check for zero attacktype. So that we might find
55 elmex 1.388 the real bugs in the archs/maps/objects.
56 elmex 1.394 - Fixed enabling torches with lighters.
57 elmex 1.387 - (maps) Added Heaven Town region.
58     - (arch+maps) Fixed & normalized warriors on map
59     /quests/peterm/CTower/Barracks.
60 root 1.392 - fix the light spell (and possibly diseases and other lights).
61 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
62 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
63     a long time ago, and similar cases are still to be found in the maps.
64     - make the socket_timeout configurable in the code (but not yet for users).
65 root 1.393 - earth wall health bar is now correct.
66 elmex 1.384
67 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
68 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
69     freeze with IO::AIO anymore due this change.
70 root 1.364 - avoid a crash when a player tries to apply a lighter.
71 root 1.376 - allow a spell argument for dimension door.
72 root 1.362 - move shop item listing and some otherstuff into the info tab.
73 root 1.360 - avoid crashes when non-players cast party spells.
74 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
75 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
76     - small improvement of the number of potions in shops
77     (by Job Vranish).
78     - added a few party spells (by Job Vranish).
79 root 1.362 - use a common message dynbuf.
80 root 1.364 - destroying tear down objects will now use the full hp range
81     for animation and will only destroy/lastframe when hp < 0.
82     - allow monsters to use earth to dust.
83     - use manhattan distance for get_rangevector_from_mapcoord, just as
84     in get_rangevector.
85     - los updates now correctly take tiled maps into account.
86     - do los updates even on maps without darkness.
87 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
88 root 1.375 - upgrade to IO::AIO 3.21.
89 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
90 elmex 1.373 - properly catching exceptions from callback in irc.ext.
91 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
92 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
93 elmex 1.368 - (arch) added hint about usage to Slag Ex.
94 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
95     like the rest.
96 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
97 root 1.378 - (arch+maps) added rate limited converter and adjusted
98     /elmex/mana_fountain.
99     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
100     - reduce size of casting_time, move_status, attack_movement,
101     last_heal and last_sp slots, squeezing some more space out of struct
102 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
103     anywhere.
104 root 1.358
105 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
106     - fixed bug in alchemy, where finding the right object for enhancements
107     didn't work.
108 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
109     effects (w.r.t. put_more) per mapspace, to give the server a chance
110     to survive a hundred deathsheads.
111 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
112     disastrous bug of unfortunately unknown proportions...
113 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
114 root 1.343 - use gender-neutral place descriptions for invite.
115 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
116     Thanks go to Lisa Larsen!
117 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
118     anymore).
119 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
120 root 1.345 - use better dependency tracking for include/keyword.h.
121 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
122     so it is possible to invite somebody out of some stck-till-death traps,
123 root 1.346 or simply to commit suicide.
124 root 1.352 - replace the "ignoring delayed commands" message by something more useful
125     (cf. cunning gnome freezeing issue).
126 elmex 1.349 - various fixes for weapon improvements.
127 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
128 root 1.353 - support T and G sequences in cfpod.
129 root 1.343
130 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
131 root 1.339 - convert me command from per-map to chat, which makes more sense, also
132     document it.
133 elmex 1.336 - more than one spellbooks of same class can now be given
134     in class selection.
135 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
136     spell rebalancements.
137 elmex 1.338 - the IRC gateway filters IRC colors now.
138 elmex 1.336
139 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
140 root 1.331 - (arch) fix quiver of Holding Bolts.
141 root 1.332 - applying unpaid items will now examine them.
142 root 1.330 - add "What" column to body command, showing items in that slot.
143 elmex 1.329 - redesigned and rebalanced lamps and torches.
144 root 1.330 - add "..." to item names that have been shortened.
145     - fixed "assign" function that squeezes strings into fixed length.
146 elmex 1.333 - add cursed effect to lamps and (some) torches.
147 elmex 1.334 - fixed bad assigned crafting skills and their tools.
148 root 1.312
149 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
150 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
151 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
152 root 1.312 - make monster smell logic dependent on their wisdom stat.
153 root 1.324 - put the death reason into a separate tab.
154     - converted "connected" slot to string, cleanly got rid of some ugly
155     hacks such as the path_attuned hack.
156 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
157     - replace one-at-a-time hash by faster than smaller FNV-1a hash
158     when hashing strings.
159 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
160 elmex 1.320 whether the right cauldron is used.
161 root 1.313 - considerably optimise shared string implementation by
162 root 1.316 making its null value a compiletime constant.
163 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
164     as well as using shstr_cmp to pass shared stringsa round efficiently,
165     for lots of code size savings.
166 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
167     they are sleeping: generators now check for the sleeping flag.
168 root 1.318 - tell gcc not to excessively inline some perl interface functions.
169 root 1.322 - remove marking rune length limit.
170 root 1.323 - fix formatting of cfpod when a verbatim block was following
171     a single newline.
172     - move resistances, statistics and showpets command output into tabs.
173 root 1.326 - implement map scripts that can replace the boulder logic without
174     having to write extensions.
175 root 1.310
176 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
177 root 1.302 - fix a longstanding bug that teared multipart monsters
178     at map boundaries apart.
179 root 1.292 - temporarily make permanently invisible player visible when
180     he/she makes noise.
181 root 1.284 - fix being able to see through walls a bit.
182 root 1.303 - improve look at output.
183 root 1.285 - completely replaced the line of sight algorithm with a variant
184     of spiral fov capable of visibility grades and arbitrary
185     shadow angles, that uses less memory and less code.
186     - the new los code supports arbitrary map rectangles and loosens
187 root 1.310 other restrictions of the old code, supporting further optimisations.
188     - update los if blocksview-objects are inserted in a map, not just when
189 root 1.287 removed (e.g. for summon fog).
190 root 1.303 - permanent invisibility doesn't make immune against making noise:
191     implement a noise system that allows monsters to locate the player
192     when he/she makes noise.
193     - implement a primitive smell system that monsters can use to track
194     players.
195 elmex 1.288 - create bomb now also works when casted by door traps.
196 elmex 1.290 - (arch) new torch graphics.
197 root 1.289 - (maps) considerably soften the subway spider.
198 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
199     the guards from being killed by players.
200 root 1.310 - (maps) lots of tweaks in and around scorn.
201     - (maps) use special non-blocksview jungle, mountain and
202     darkforest freely on the worldmap, to get gradual sight obstacles
203     instead of total blackout in those areas.
204 root 1.289 - no maximum darkness for outdoor maps anymore.
205 root 1.291 - add more hints, fix some messages.
206 root 1.292 - fix a bug: firing rods should tell you something about them.
207     - make light additive even within players.
208 root 1.293 - darken xrays effect a bit.
209     - improve handling of los changes when inserting or removing
210     objects, not perfect yet.
211     - make map darkness signed (formerly unsigned) to allow
212 root 1.294 ambient lighting and centrally manage darkness as an offset.
213     - revamped, fixed and documented the server calendrics, also
214     tell users the current time and data, to improve awareness.
215     - implement proper wizlook flag and handling of wizlook, instead
216     of dumbly just clearing los once.
217 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
218     and has a smaller runtime variance.
219 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
220     making them actually useful.
221     - see_in_dark now increases the viewing radius by 3.
222 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
223     speedup, as well as in many other places.
224 root 1.299 - remove support for extended map infos - these are not used
225     by the deliantra client and removing them gives us a 10% speedup
226     when sending map changes.
227 root 1.300 - remove most gcfclient and other client bug workarounds, as well
228     as now obsolete protocol versions, simplying the code.
229 root 1.301 - optimise and simplify generation of random numbers.
230 root 1.303 - correctly provide a non-zero default density for materials, to
231     avoid crashes, fix other bugs in the material handling code.
232     - fix volume calculations.
233     - fix cfpod parsing when multiple verbatim blocks were separated by
234     newlines.
235 root 1.305 - increase monster detection radius from wis/5 to wis/3.
236 root 1.306 - remove old pickup modes.
237     - remove obsolete disarm and search commands (search wasn't working
238     anyways).
239 root 1.308 - fix a crash when an npc applied a sign.
240 root 1.284
241 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
242 root 1.283 - this release is assumed to be very stable.
243     - (maps) radically redesigned and improved tutorial.
244 root 1.280 - directional casting no longer immediately removes the invisible effect.
245 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
246 root 1.272 - fix overflow in lighting calculations.
247     - negative glow radii can no longer cause total darkness.
248 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
249     only maximally-lit ones.
250 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
251     - swashbucklers got the oratory skill now.
252 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
253 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
254 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
255 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
256     (which was probably broken, too).
257 root 1.281 - support negative glow radii during daytime, too.
258     - use circular, not rectangular, viewing area.
259     - use minimum viewing distance of 2 in outdoor maps.
260     - negative glow is stronger than viewing area or lamps.
261 root 1.283 - (arch) new darkness spell face.
262 root 1.272
263 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
264     - (maps) completely redesigned scorn.
265 root 1.269 - "cast light" now works on oneself.
266 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
267     negative glow radii again (they were totally broken before).
268 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
269 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
270 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
271 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
272 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
273     back to the player.
274 root 1.251 - attuned/repell and spell base level system reworked.
275 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
276 root 1.247 be less erratic now.
277 root 1.248 - refuse to write the uuid file if the uuid is zero
278     (to avoid writing it in early crashes).
279 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
280     - speed up emergency_save by not syncing every file separately.
281     - no longer reattach perl to every object on reload, it's slow, and no longer
282     necessary since we don't nuke stashes anymore.
283     - do not bootstrap perl from the commandline args, use separate eval for
284     better error reporting.
285 root 1.259 - fix a crash when pushing cone spells met ice attacks.
286 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
287 root 1.255 - speed up map refresh in server a bit.
288 elmex 1.258 - refactored drop code and fixed some programming errors in it.
289 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
290 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
291 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
292     as the current weight of the inventory.
293 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
294     dragonfire has been introduced for the non-dragon players.
295 root 1.265 - remove unused "tooltype", "start_holding" object slots.
296     - change "weapontype" object slot to uint8.
297     - convert "hide" object slot into flag.
298     - reorder object members for better locality of reference and codesize
299     decrease.
300 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
301 root 1.267 - fix a crash when no skill could be found when killing amonster.
302 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
303     every completed aio operation.
304 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
305     and update mapspaces if necessary.
306 root 1.246
307 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
308 root 1.241 - removed all command line parsing, only env variables are supported
309     anymore.
310 root 1.239 - region-specific monsters will now once more be on the worldmap.
311 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
312 root 1.225 would grow out of bounds.
313 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
314 root 1.222 - fixed a double-escaping bug in the pod-parser.
315     - rewrote the cfpod parser in C++.
316     - hintmode moved to C++, players need to re-set their hintmode if
317     they dislike "show".
318 root 1.231 - fix RIP inscription.
319 root 1.239 - bump login name length from 18 to 20 char max.
320 root 1.231 - correctly support gender in emotes.
321     - correctly support gender in the death messages.
322     - correctly generate death messages for players only when they really die,
323     with increased information.
324 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
325     and data corruption (but apparently was never triggered).
326 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
327 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
328     data corruption bug.
329 root 1.223 - tweak coredumping/monitoring a bit.
330 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
331 root 1.227 - do not crash in the loader when an inventory object could not be loaded
332     (from a corrupted file).
333 root 1.241 - redid skills command to send output to proper channel.
334 root 1.233 - object->map is no longer refcounting.
335 root 1.228 - add FLAG_DEBUG for internal debugging.
336 root 1.231 - add NDI_VERBATIM flag to send_msg.
337 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
338 root 1.240 - player->exists is no longer a sync_job.
339 root 1.233 - split login.ext's player scheduler into
340     it's own player-scheduler.ext extension.
341 root 1.222
342 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
343 root 1.212 - require perl 5.10.
344 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
345 root 1.204 - swap player and observed count's on the map when observing.
346 root 1.205 - add (mostly untested) mapspace perl class and accessors.
347 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
348 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
349     could be found.
350 root 1.208 - pits now have a configurable "random spread" range and default
351 root 1.213 to a radius of two now.
352 root 1.212 - rewrite pay_player_arch.
353     - use a more stable perl_reload implementation.
354     - do not use Symbol::delete_package (causes crashes after perl-reload),
355     use our own, safer, clear_package instead.
356     - when asynchronously dumping core, close all file handles to allow
357     the server to restart concurrently.
358 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
359     sequences, without double-encoding. it should be faster, too.
360     - the above fixes wrong display of help tetx and many other issues.
361 root 1.216 - use lzf and frag packets for large messages for clients supporting them
362 root 1.218 (0.9976+), use it for long books and other messages.
363 root 1.210 - eradicate listen command and corresponding code.
364 root 1.211 - eradicate logs command.
365 root 1.218 - let the client log into the server log, used for crash backtraces.
366 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
367     old style spell objects with the spell magic bullet.
368 root 1.220 - (arch) fixed skill less rods in the archetypes
369 root 1.204
370 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
371 elmex 1.197 - made jeweler workbench larger and some other minor map
372     changes in jeweler town.
373 root 1.196 - fixed wrong item handling in jeweler skill code.
374 root 1.198 - (arch) use a special "key_random_map" for random map keys
375     that are used up.
376 root 1.199 - fix a crash when the player who was observed has logged out long
377     enough for his region/map to be gone.
378 root 1.200 - port to g++-4.3's incompatible tr1 changes.
379 root 1.201 - add some missing dependencies.
380 root 1.203 - log to /var/log/deliantra/ by default.
381     - hack observe code to enable smooth movmenet when observing.
382 elmex 1.195
383 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
384 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
385 root 1.179 - correctly move gsay to the party channel.
386 root 1.178 - fix a crash when animate weapon was used in some areas.
387 elmex 1.177 - fixed unnecessary identification of by converters created objects.
388 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
389     with NPCs.
390 elmex 1.175 - (arch) dragon scales got proper type now
391 root 1.193 - object::decrease would sometimes cause container weights to
392     be wrong, this has been fixed.
393 root 1.194 - do not send time updates for newly-seen items.
394 root 1.185 - thawing an icecube will once more drop its contents to the ground.
395 root 1.183 - fix cone spells etc. going through walls sometimes.
396 root 1.186 - fix a weight update bug that sometimes left containers
397     with wrong weights.
398 root 1.194 - added auto_apply event and extension for shop tiles.
399 root 1.172 - work around get_map_flags invoking perl and switching the stack.
400     - make sure the map is loaded when using a town portal return.
401 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
402     where healing spells didn't cost any grace.
403 root 1.173 - fix starvation kill reason.
404 root 1.174 - fix pk killer name message.
405 root 1.189 - don't let people apply signs with @match.
406 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
407     what seems to be the biggets memleak in the server).
408 elmex 1.171
409 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
410 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
411     - use anyevent to manage listen ports (this enables IPv6 support).
412 root 1.167 - server supports ipv6 client connections now.
413 root 1.168 - use newly-available Coro::AnyEvent.
414 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
415     to let it handle AIO requests.
416 root 1.167
417 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
418 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
419     processing considerably (especially in the client) and reduces data transfers
420     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
421 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
422     - (map) fixed npc dialogue in pup_land/s_f/special.
423     - bugfix: fix a crash when a player casts a swarm spell and then logs out
424     (swarm spells now stay in the player's inventory).
425 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
426 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
427     archetype *archname* (chairs of different facings were merged).
428     - bugfix: fix a potential crash issue in find_object_name (not used
429     normally).
430 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
431     (destruction, magic missile etc.).
432 root 1.163 - swarm spells without a direction now use various spiral patterns
433     instead of being fully random.
434 root 1.158 - update AnyEvent API to 3.4 and above.
435 root 1.156
436 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
437 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
438 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
439 root 1.152 - bugfix: the jumping skill now gives experience for jumping
440     and for attacking monsters. it also takes about one second to do a jump.
441 root 1.138 - bugfix: players couldn't starve in 2.53 :(
442 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
443 root 1.152 - bugfix: spell effects like word of recall are removed on death.
444 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
445     were created outside a map.
446 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
447     (fixed by reversing the logic).
448 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
449 root 1.153 - bugfix: the random map generator no longer leaks key objects.
450 root 1.154 - bugfix: support random maps >127x127.
451 root 1.152 - (maps) fixed the death certificate system in nimbus.
452 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
453 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
454 root 1.147 - (arch) give ball lightning a real name.
455 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
456 root 1.155 - support cfpod in ex replies (client item tooltips).
457 root 1.143 - unapply item in range slow when readying a spell.
458 root 1.148 - bugfix: account for rounding errors in weight updates.
459 root 1.139 - remove synchronous mkdir in chargen_race_done.
460     - fix per-race starting maps.
461 root 1.142 - check hiscore on suicide and quit as well.
462 root 1.138 - tell players when they are starving.
463 root 1.133 - get rid of costly object_from_name conversion for altar effects.
464     - fix map difficulty calculation for generators.
465 root 1.146 - slightly more intelligent handling of "is_animated" flag.
466 root 1.149 - support no_drop map header flag (before it was only available internally).
467 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
468 root 1.133
469 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
470 root 1.119 - bugfix: custom skill settings were not saved by the server.
471     - bugfix: remove did not actually remove items from the inventory, leaving
472 root 1.116 ghost items.
473 root 1.119 - bugfix: properly update items identified on the ground.
474 root 1.120 - bugfix: use localtime_r in the logger thread.
475 root 1.122 - bugfix: player starvation will now give the correct kill reason.
476     - bugfix: archetype reloads could crash the server.
477 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
478 elmex 1.114 player is not logged in.
479 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
480 root 1.117 server startup.
481 root 1.128 - bugfix: fix the door surround check in the random map generator.
482     - (maps) fix heaven quest difficulty progression.
483     - (maps) fix some random map styles.
484     - dropping items a shop is not interested in won't sell them anymore.
485     - rods and horns with a too low maximum charge allow now at least one discharge.
486     - implement kill & death statistics.
487     - random map preparation is no longer synchronous.
488     - rewrite find_style in perl, no longer does synchronous I/O.
489     - improve random map specials placement.
490     - make the killer a real object pointer instead of a string, improved
491     kill reason messages.
492 root 1.117 - take advantage of new aio_close and aio_chmod.
493 root 1.128 - implement archetype::get, object::deep_clone and update callers.
494 root 1.125 - change_abil is much faster.
495 root 1.126 - update the floorbox more often to work around the reverses item order
496     display in clients.
497 root 1.125 - cleaned up object copying by encapsulating it to a single place.
498 root 1.126 - add hints to the invite messages.
499 root 1.127 - rewrote key<->value pair handling.
500 root 1.128 - use an independent random number generator for the random map generator.
501 elmex 1.113
502 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
503 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
504     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
505     - completely automate the weight handling, should fix all weight
506     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
507 root 1.103 - reloading archetypes while a user was in the character creation phase
508     could crash the server.
509 root 1.106 - fix a nontrivial number of cases of code commented similar
510     to "is this really correct?", as many of those cases are now handles
511     automatically by lower level code.
512     - replace many ad-hoc checks for client visibility by object::visible_to,
513     should result in broader applicability of functions using it.
514 root 1.104 - merge items with different arch pointers refering to the same arch
515     (due to archetype reloads).
516 root 1.106 - refactored the object remove/insert functions and most related
517     functions (decrease, split, merge_ob etc.).
518 root 1.105 - make it compile better on freebsd (reported by pippijn).
519 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
520 root 1.108 - fix the longstanding "container stays open" bug.
521 root 1.107 - improved floorbox updating to be incremental and other protocol
522     optimisations.
523     - get rid of update_after_inventory_change and only do update stats
524     for weight once/tick/player at max.
525 root 1.109 - rewrite party commands, use party channel.
526 root 1.103
527 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
528 root 1.97 - properly link against libgthread as that is needed to make the slice
529     allocator thread-safe.
530 root 1.91 - support perls not compiled with 64 bit support (though this is not a
531     recommended configuration) (reported by Samuel Gondouin).
532 root 1.94 - always put godgiven items into the player inventory, never any containers.
533 root 1.92 - (maps, arch) the scorn go club was founded!
534 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
535 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
536     became a real spell-class.
537 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
538     - (arch) considerably strengthened spark shower and destruction.
539     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
540     finally reloadable at runtime.
541     - changed archetype loading algorithm to only require one pass and
542     use delayed resolving of references.
543 root 1.101 - examine command now uses the examine infobox.
544 root 1.102 - implement an "incremental garbage collector" for archetypes.
545 root 1.98 - enable slice allocator again.
546 root 1.96 - implement optional free memory poisoning.
547 root 1.91
548 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
549 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
550 root 1.85 skill.
551 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
552     names (also update all maps to use money instead of coins).
553 root 1.78 - add uuid accessors to perl.
554     - add coin names and archetype accessors to perl.
555 root 1.80 - fix runtime uuid file format to use "." instead of ",".
556 root 1.78 - change perl extensions to not use hardcoded coins and values.
557 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
558     and be more parsimonous of uuid usage by the exact value out on exit.
559 root 1.86 - write log messages in another thread, removing another sync point.
560     - support multi-line log messages in a nicer way.
561 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
562 root 1.81 - fix a minor memleak in the random map generator.
563     - some parts of the random map generator are not coroutine-safe,
564     so only call it "single-threaded".
565     - major cleanup of memory management in random map generator.
566 root 1.87 - slight refactoring of the random map generator, faster too.
567 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
568     bookkeeping bug.
569 root 1.87 - work around "player is on active list" problem by deactivating player
570     after loading.
571 root 1.81 - garbage collect shstr's more evenly and adaptively only when
572     there have in fact been allocations.
573 root 1.82 - fix object::insert to do as documented and insert into the env
574     if necessary.
575     - fix cf::map::unique_maps.
576     - fix nrof overflow check in can_merge_slow.
577     - fix converter code to handle >31 bit values.
578 elmex 1.83 - added support for the player_sold flag
579 root 1.84 - converters no longer accept unpaid items.
580 root 1.88 - canonicalize random map meta files for better unification.
581 root 1.77
582 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
583 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
584     when mlockall has been used.
585 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
586 root 1.72 - use separate thread for ticker timing (and more in the future).
587     this greatly increases timing accuracy and gets rid of an enourmous
588     number of gettimeofday calls.
589 root 1.82 - use a separate thread to signal aio completion, for lower latency.
590 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
591 root 1.71
592 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
593 root 1.68 - rebalanced default experience table to be more exponential
594     and much easier up to level ~40, then moderately harder.
595 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
596 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
597     - do not exit on reload/load errors but properly cleanup.
598 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
599 root 1.66
600 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
601 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
602     (this fixes the jeweler skill).
603 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
604 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
605 root 1.63 - move tombstone to real map if player died due to cave-in (even if
606     it has reset, which is better than putting it on the savebed, also as
607 root 1.321 proof that the player didn't use a savebed).
608 root 1.59
609 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
610 root 1.56 - work around perl bug in configure perl module version check.
611 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
612 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
613 root 1.52 - fix a bug in animate_weapon, causing a crash.
614 root 1.54 - no longer exit when a coroutine throws an exception.
615 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
616 root 1.53 - fix the "<player> is nuts" message.
617 root 1.58 - fix an exception at logout due to the json_coder being gone.
618 root 1.43 - upgrade to EV version 2.0 API.
619 root 1.47 - when players don't apply a savebed correctly but stand above one,
620     do not move or kill them.
621 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
622 root 1.43 - implement generic framework for server-side resource files.
623     - implement resource file update event.
624     - hook experience table update into the framework.
625     - move jeweler.yaml to resources (arch/).
626 root 1.44 - switch from Crossfire to Deliantra perl module.
627     - implement json2json arch filter.
628 root 1.45 - implement widget protocol version 2, support for ui templates.
629 root 1.54 - mapinfo is now handled fully asynchronously.
630 root 1.48 - ext/irc: also log irc messages.
631 root 1.51 - ext/schmorplog: write user stat files asynchronously.
632 root 1.43
633 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
634 elmex 1.41 - limited the number of items that can be picked up and dropped
635 root 1.42 as temporary measurement against bad performance or dropping things
636     (this lead to long freezes and triggered the watchdog).
637 elmex 1.41 - improved the performance of the drop command a bit.
638 root 1.38 - switch from Event to EV for higher performance, easier usage,
639     less bugs...
640 root 1.39 - updated to release version of the gnu affero license.
641 root 1.38
642 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
643 root 1.36 - more thoroughly rename the binaries, contact addresses.
644     - update the copyrights.
645 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
646     crashes.
647 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
648     potentially causing crashes.
649 root 1.35 - assign weapons on user load time, not login-time, avoiding
650     crashes.
651    
652 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
653 root 1.32 - fixed an important bug that caused passwords to be forgotten.
654 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
655     in some of the maps.
656 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
657     which is now trivial to do.
658 root 1.33 - removed all traces of the old (and never working) plug-in interface
659     (70kb code less on amd64).
660 root 1.34 - improve/tune scheduling priorities.
661     - fix some freezing bugs.
662     - fix a memory corruption problem in dynbuf.printf.
663     - use channels for chat and many informational commands.
664     - improved the tutorial.
665     - create missile is now fixed.
666     - race fields must now contain archetypes.
667     - jumping skill now works as advertised.
668 root 1.31
669 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
670 root 1.24 - relicense under the gnu affero license.
671 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
672 root 1.24 - implement server-side framework for generic resources.
673     - use resource framework for server-provided ambient
674     music.
675 root 1.27 - save object owners (players only atm).
676 root 1.24 - replace limited sound api with server-provided sound effects.
677     - new sc (sound control) protocol command.
678     - improve fxix protocol to include types.
679     - exactly fill tcp segments, if possible.
680     - output-rate is now an upper limit, the server will automatically
681     (and quite perfectly) adjust to the network conditions, ensuring
682     low latency even during bulk transfers (music, images, sounds etc.).
683     - implement server-side widgets (i.e. client widgets controlled
684     in the server side). this will allow future expansion without
685     having to upgrade clients.
686     - implement a (artwork) world map with realtime player position
687     tracking.
688     - new and more efficient extcmd (server still supports old extcmd
689     protocol).
690 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
691     calcluation that could be easily exploited by users.
692     - rebalanced diseases to spread more naturally/evenly.
693     - completely asynchronous map loading even for tiled maps.
694 root 1.24 - replace simple messaging protocol with channels carrying metadata
695     (similar to message types, but more directed at the user).
696     - reduce command processing latency by a whopping 120ms by
697     reordering some processing steps inside the server. this directly
698     reduces lag by 120ms.
699     - actually send spell faces to the client.
700 root 1.23 - implement player genders.
701 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
702     otherwise return to savebed and possible kill if the log-out
703     was for too long.
704     - fast socket-dead detection (kick player after 8 seconds without ack).
705     - greatly reduce the cpu time needed to draw maps _again_.
706     - archetypes are now subclasses of objects.
707     - rebalanced shop greed and approval functions to be more realistic
708     (and likely match the actual intention).
709 root 1.23 - implement "crossfire pod" format for messages, with working bold,
710     italic, gender-specific text, paragraphs etc.
711 root 1.24 - implemented hint framework, players can opt to receive hints.
712     - implemented (long) book framework, added some books from the cf wiki.
713 root 1.23 - implement generic message framework that uses xml, utf8 for the client
714     protocol and is capable of transmitting generic meta information.
715 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
716     - replace the nexus by a per-player tutorial map that teaches stuff
717     better than the newbie house.
718 root 1.18 - fix the magicmap colours.
719 root 1.19 - optimise map update even more by removing unneeded code and checks.
720     - decouple map and stats update from pl->ob and use pl->observe instead.
721     - implement observe command.
722 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
723     calls with a simple comparison.
724     - fix a latent crossfire bug that could crash the server because the
725     map refresh did not update the mapspace.
726 root 1.24 - support custom keys for regions and maps, regions are now
727     refcount-managed.
728     - allow worldmap overlays anywhere in the 000..999 range.
729     - new system to acquire time slices for background jobs, to reduce
730     jitter.
731 root 1.27 - semi-persistent object-referencing framework (currently only players
732     supported).
733 root 1.22 - dependency tracking for perl extensions.
734 root 1.24 - new slag-ex extension for cleaning cauldrons.
735     - fix invoke result processing.
736     - there are even less i/o syncpoints in the server now.
737 root 1.29 - added map-tags extension that scans all maps for object tags
738     and records them in the database (not used yet).
739 root 1.28 - metaserver 2 support.
740 root 1.22 - many more bugfixes and minor optimisations.
741 root 1.16
742 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
743 root 1.14 - optimised event invocation (non-wanted events can now be
744     skipped with 4-5 inlined instructions).
745 root 1.12 - complete rewrite of town_portal: it now creates a portal
746     to the "nearest" town only, travel is only possible
747 root 1.13 to the town and back, anybody can use it (also removes
748     one of the remaining syncpoints in the server).
749 root 1.10 - complete rewrite of the range/attack skill slot system:
750     there are now two slots, one for combat, one for ranged
751     attacks.
752     - introduce the concept of a current weapon (either a ranged
753     or a combat weapon/skill/tool) and switch between them as
754     needed.
755     - rewrite bow code so bows get more useful: apply damage,
756     attacktype and other stats to the arrows and treat
757     bows as weapons. also rebalance the missile weapons skill
758     so its damage increases with level.
759     - rewrite the complete player speed logic: weapon_speed now
760     works as documented and there are no unnatural speed boosts.
761 root 1.6 - implement a utility - cfutil - that simplifies arch and map
762     installation, replacing the old collect scripts and
763 root 1.9 simplying deployment by scaling and cutting faces as required.
764     - simplify the map protocol extensively by taking advantage
765     of missing bigfaces, speeding up map generation immensely.
766 root 1.6 - implement inherit keyword allowing archetypes to inherit from
767     other archetypes.
768     - rationalise archetype, region and treasurelist file format
769     into a single file format and make them reloadable asynchronously.
770 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
771     reloadable at runtime.
772 root 1.6 - implement 64x64 faceset support.
773     - implement fxixsx protocol that saves
774     a lot of bandwidth over the old image/face/smooth packets
775 root 1.11 and allows images > packetsize, incremental and background
776     transfers.
777 root 1.6 - implement a bandwidth-saving smoothing protocol that works
778     on a face basis as opposed to a mapspace basis.
779 root 1.7 - the server can now rate-limit image uploads to not exceed
780     a certain (client-configurable) speed while guarenteeing full
781     freedom of movement.
782 root 1.8 - implement new ex command to request item descriptions.
783     - implement new msg command for in-game messages with meta
784     information (using xml).
785 root 1.9 - enforce utf-8 for all text messages.
786 root 1.13 - added micropather (not used yet).
787 root 1.6 - many, many bugfixes.
788 root 1.1
789 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
790 root 1.1 - make coroapi accessible to cf+.
791     - moved map handling logic completely to perl
792     - per player maps are now marked in the map
793 root 1.2 - maps are saved completely differently now,
794     and much more often.
795 root 1.17 - rewrote map header parser and writer, to be much faster.
796 pippijn 1.4 - maps and players are now (in the average case) loaded
797 root 1.2 and saved completely asynchronously, I/O contention will no
798     longer freeze the server.
799 pippijn 1.4 - players and maps can be loaded anytime, without the player
800 root 1.2 being logged in.
801 root 1.1 - automatically generate method interfaces for perl from headers
802     - unbundled freezethaw
803     - mostly rewrote common/map.C
804     - completely rewrite server/swap.C
805     - introduced "runtime", the CCT clock (corrected crossfire time) :)
806     - introduced new keyword for map files: file_format_version (integer, server version: 0)
807     - better message for apply failures due to applymode
808     - removed most all of the weather code
809     - unified logging to stderr and file
810     - too many minor changes to document