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Revision: 1.397
Committed: Wed Sep 16 23:22:50 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.396: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
5 root 1.383 TODO: emergency swap mode is not working
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 root 1.393 (when picking up a bomb quickly enough)
8 root 1.383 TODO: inscription cannot be readied.
9     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
11 root 1.393 TODO: /sisters/necro_ruin1, floor falls through the trapdoor?
12 root 1.383 TODO: strange rign oif acid artifact description/story looks weird.
13     TODO: no detah messages for arena anymore
14     TODO: remove curse should *maybe* work on players themselves
15     TODO: remove curse in glyph/rune doesn't have any effect?
16     TODO: rewrite highscore code
17    
18     TODO: greeting message on what to do in dialog after race selection.
19 root 1.393 TODO: animations should force the first frame on loading, at least if... time-animated
20 root 1.383
21    
22     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
23     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29    
30     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
31     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
32     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
33     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
34    
35    
36     TODO: autopickup in shop
37     TODO: quit charcetr doesn't nuke in-memory per-player maps
38 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
39 root 1.383 TODO: farmwife doesn't react to guuh's head?
40     TODO: shop mats should use the nesrest other shopmat, always.
41    
42 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
43     but not horns (to make them more useful for content-creators).
44 root 1.397 - examining an objetc now dumps the serialised object form when the user
45     is a wizard.
46 root 1.396
47 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
48 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
49     that ultimately was not helpful to catch it :)
50 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
51     all callers to use either one or the other, as appropriate. This
52     fixes the (rather fragile) light spell, maybe others.
53     - fixed an overflow and exploit in the bank/payment code.
54     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
55 elmex 1.384 to explain the skill a bit more.
56 root 1.389 - removed a buggy check for zero attacktype. So that we might find
57 elmex 1.388 the real bugs in the archs/maps/objects.
58 elmex 1.394 - Fixed enabling torches with lighters.
59 elmex 1.387 - (maps) Added Heaven Town region.
60     - (arch+maps) Fixed & normalized warriors on map
61     /quests/peterm/CTower/Barracks.
62 root 1.392 - fix the light spell (and possibly diseases and other lights).
63 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
64 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
65     a long time ago, and similar cases are still to be found in the maps.
66     - make the socket_timeout configurable in the code (but not yet for users).
67 root 1.393 - earth wall health bar is now correct.
68 elmex 1.384
69 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
70 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
71     freeze with IO::AIO anymore due this change.
72 root 1.364 - avoid a crash when a player tries to apply a lighter.
73 root 1.376 - allow a spell argument for dimension door.
74 root 1.362 - move shop item listing and some otherstuff into the info tab.
75 root 1.360 - avoid crashes when non-players cast party spells.
76 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
77 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
78     - small improvement of the number of potions in shops
79     (by Job Vranish).
80     - added a few party spells (by Job Vranish).
81 root 1.362 - use a common message dynbuf.
82 root 1.364 - destroying tear down objects will now use the full hp range
83     for animation and will only destroy/lastframe when hp < 0.
84     - allow monsters to use earth to dust.
85     - use manhattan distance for get_rangevector_from_mapcoord, just as
86     in get_rangevector.
87     - los updates now correctly take tiled maps into account.
88     - do los updates even on maps without darkness.
89 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
90 root 1.375 - upgrade to IO::AIO 3.21.
91 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
92 elmex 1.373 - properly catching exceptions from callback in irc.ext.
93 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
94 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
95 elmex 1.368 - (arch) added hint about usage to Slag Ex.
96 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
97     like the rest.
98 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
99 root 1.378 - (arch+maps) added rate limited converter and adjusted
100     /elmex/mana_fountain.
101     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
102     - reduce size of casting_time, move_status, attack_movement,
103     last_heal and last_sp slots, squeezing some more space out of struct
104 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
105     anywhere.
106 root 1.358
107 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
108     - fixed bug in alchemy, where finding the right object for enhancements
109     didn't work.
110 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
111     effects (w.r.t. put_more) per mapspace, to give the server a chance
112     to survive a hundred deathsheads.
113 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
114     disastrous bug of unfortunately unknown proportions...
115 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
116 root 1.343 - use gender-neutral place descriptions for invite.
117 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
118     Thanks go to Lisa Larsen!
119 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
120     anymore).
121 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
122 root 1.345 - use better dependency tracking for include/keyword.h.
123 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
124     so it is possible to invite somebody out of some stck-till-death traps,
125 root 1.346 or simply to commit suicide.
126 root 1.352 - replace the "ignoring delayed commands" message by something more useful
127     (cf. cunning gnome freezeing issue).
128 elmex 1.349 - various fixes for weapon improvements.
129 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
130 root 1.353 - support T and G sequences in cfpod.
131 root 1.343
132 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
133 root 1.339 - convert me command from per-map to chat, which makes more sense, also
134     document it.
135 elmex 1.336 - more than one spellbooks of same class can now be given
136     in class selection.
137 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
138     spell rebalancements.
139 elmex 1.338 - the IRC gateway filters IRC colors now.
140 elmex 1.336
141 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
142 root 1.331 - (arch) fix quiver of Holding Bolts.
143 root 1.332 - applying unpaid items will now examine them.
144 root 1.330 - add "What" column to body command, showing items in that slot.
145 elmex 1.329 - redesigned and rebalanced lamps and torches.
146 root 1.330 - add "..." to item names that have been shortened.
147     - fixed "assign" function that squeezes strings into fixed length.
148 elmex 1.333 - add cursed effect to lamps and (some) torches.
149 elmex 1.334 - fixed bad assigned crafting skills and their tools.
150 root 1.312
151 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
152 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
153 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
154 root 1.312 - make monster smell logic dependent on their wisdom stat.
155 root 1.324 - put the death reason into a separate tab.
156     - converted "connected" slot to string, cleanly got rid of some ugly
157     hacks such as the path_attuned hack.
158 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
159     - replace one-at-a-time hash by faster than smaller FNV-1a hash
160     when hashing strings.
161 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
162 elmex 1.320 whether the right cauldron is used.
163 root 1.313 - considerably optimise shared string implementation by
164 root 1.316 making its null value a compiletime constant.
165 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
166     as well as using shstr_cmp to pass shared stringsa round efficiently,
167     for lots of code size savings.
168 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
169     they are sleeping: generators now check for the sleeping flag.
170 root 1.318 - tell gcc not to excessively inline some perl interface functions.
171 root 1.322 - remove marking rune length limit.
172 root 1.323 - fix formatting of cfpod when a verbatim block was following
173     a single newline.
174     - move resistances, statistics and showpets command output into tabs.
175 root 1.326 - implement map scripts that can replace the boulder logic without
176     having to write extensions.
177 root 1.310
178 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
179 root 1.302 - fix a longstanding bug that teared multipart monsters
180     at map boundaries apart.
181 root 1.292 - temporarily make permanently invisible player visible when
182     he/she makes noise.
183 root 1.284 - fix being able to see through walls a bit.
184 root 1.303 - improve look at output.
185 root 1.285 - completely replaced the line of sight algorithm with a variant
186     of spiral fov capable of visibility grades and arbitrary
187     shadow angles, that uses less memory and less code.
188     - the new los code supports arbitrary map rectangles and loosens
189 root 1.310 other restrictions of the old code, supporting further optimisations.
190     - update los if blocksview-objects are inserted in a map, not just when
191 root 1.287 removed (e.g. for summon fog).
192 root 1.303 - permanent invisibility doesn't make immune against making noise:
193     implement a noise system that allows monsters to locate the player
194     when he/she makes noise.
195     - implement a primitive smell system that monsters can use to track
196     players.
197 elmex 1.288 - create bomb now also works when casted by door traps.
198 elmex 1.290 - (arch) new torch graphics.
199 root 1.289 - (maps) considerably soften the subway spider.
200 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
201     the guards from being killed by players.
202 root 1.310 - (maps) lots of tweaks in and around scorn.
203     - (maps) use special non-blocksview jungle, mountain and
204     darkforest freely on the worldmap, to get gradual sight obstacles
205     instead of total blackout in those areas.
206 root 1.289 - no maximum darkness for outdoor maps anymore.
207 root 1.291 - add more hints, fix some messages.
208 root 1.292 - fix a bug: firing rods should tell you something about them.
209     - make light additive even within players.
210 root 1.293 - darken xrays effect a bit.
211     - improve handling of los changes when inserting or removing
212     objects, not perfect yet.
213     - make map darkness signed (formerly unsigned) to allow
214 root 1.294 ambient lighting and centrally manage darkness as an offset.
215     - revamped, fixed and documented the server calendrics, also
216     tell users the current time and data, to improve awareness.
217     - implement proper wizlook flag and handling of wizlook, instead
218     of dumbly just clearing los once.
219 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
220     and has a smaller runtime variance.
221 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
222     making them actually useful.
223     - see_in_dark now increases the viewing radius by 3.
224 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
225     speedup, as well as in many other places.
226 root 1.299 - remove support for extended map infos - these are not used
227     by the deliantra client and removing them gives us a 10% speedup
228     when sending map changes.
229 root 1.300 - remove most gcfclient and other client bug workarounds, as well
230     as now obsolete protocol versions, simplying the code.
231 root 1.301 - optimise and simplify generation of random numbers.
232 root 1.303 - correctly provide a non-zero default density for materials, to
233     avoid crashes, fix other bugs in the material handling code.
234     - fix volume calculations.
235     - fix cfpod parsing when multiple verbatim blocks were separated by
236     newlines.
237 root 1.305 - increase monster detection radius from wis/5 to wis/3.
238 root 1.306 - remove old pickup modes.
239     - remove obsolete disarm and search commands (search wasn't working
240     anyways).
241 root 1.308 - fix a crash when an npc applied a sign.
242 root 1.284
243 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
244 root 1.283 - this release is assumed to be very stable.
245     - (maps) radically redesigned and improved tutorial.
246 root 1.280 - directional casting no longer immediately removes the invisible effect.
247 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
248 root 1.272 - fix overflow in lighting calculations.
249     - negative glow radii can no longer cause total darkness.
250 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
251     only maximally-lit ones.
252 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
253     - swashbucklers got the oratory skill now.
254 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
255 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
256 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
257 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
258     (which was probably broken, too).
259 root 1.281 - support negative glow radii during daytime, too.
260     - use circular, not rectangular, viewing area.
261     - use minimum viewing distance of 2 in outdoor maps.
262     - negative glow is stronger than viewing area or lamps.
263 root 1.283 - (arch) new darkness spell face.
264 root 1.272
265 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
266     - (maps) completely redesigned scorn.
267 root 1.269 - "cast light" now works on oneself.
268 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
269     negative glow radii again (they were totally broken before).
270 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
271 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
272 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
273 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
274 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
275     back to the player.
276 root 1.251 - attuned/repell and spell base level system reworked.
277 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
278 root 1.247 be less erratic now.
279 root 1.248 - refuse to write the uuid file if the uuid is zero
280     (to avoid writing it in early crashes).
281 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
282     - speed up emergency_save by not syncing every file separately.
283     - no longer reattach perl to every object on reload, it's slow, and no longer
284     necessary since we don't nuke stashes anymore.
285     - do not bootstrap perl from the commandline args, use separate eval for
286     better error reporting.
287 root 1.259 - fix a crash when pushing cone spells met ice attacks.
288 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
289 root 1.255 - speed up map refresh in server a bit.
290 elmex 1.258 - refactored drop code and fixed some programming errors in it.
291 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
292 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
293 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
294     as the current weight of the inventory.
295 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
296     dragonfire has been introduced for the non-dragon players.
297 root 1.265 - remove unused "tooltype", "start_holding" object slots.
298     - change "weapontype" object slot to uint8.
299     - convert "hide" object slot into flag.
300     - reorder object members for better locality of reference and codesize
301     decrease.
302 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
303 root 1.267 - fix a crash when no skill could be found when killing amonster.
304 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
305     every completed aio operation.
306 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
307     and update mapspaces if necessary.
308 root 1.246
309 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
310 root 1.241 - removed all command line parsing, only env variables are supported
311     anymore.
312 root 1.239 - region-specific monsters will now once more be on the worldmap.
313 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
314 root 1.225 would grow out of bounds.
315 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
316 root 1.222 - fixed a double-escaping bug in the pod-parser.
317     - rewrote the cfpod parser in C++.
318     - hintmode moved to C++, players need to re-set their hintmode if
319     they dislike "show".
320 root 1.231 - fix RIP inscription.
321 root 1.239 - bump login name length from 18 to 20 char max.
322 root 1.231 - correctly support gender in emotes.
323     - correctly support gender in the death messages.
324     - correctly generate death messages for players only when they really die,
325     with increased information.
326 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
327     and data corruption (but apparently was never triggered).
328 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
329 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
330     data corruption bug.
331 root 1.223 - tweak coredumping/monitoring a bit.
332 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
333 root 1.227 - do not crash in the loader when an inventory object could not be loaded
334     (from a corrupted file).
335 root 1.241 - redid skills command to send output to proper channel.
336 root 1.233 - object->map is no longer refcounting.
337 root 1.228 - add FLAG_DEBUG for internal debugging.
338 root 1.231 - add NDI_VERBATIM flag to send_msg.
339 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
340 root 1.240 - player->exists is no longer a sync_job.
341 root 1.233 - split login.ext's player scheduler into
342     it's own player-scheduler.ext extension.
343 root 1.222
344 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
345 root 1.212 - require perl 5.10.
346 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
347 root 1.204 - swap player and observed count's on the map when observing.
348 root 1.205 - add (mostly untested) mapspace perl class and accessors.
349 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
350 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
351     could be found.
352 root 1.208 - pits now have a configurable "random spread" range and default
353 root 1.213 to a radius of two now.
354 root 1.212 - rewrite pay_player_arch.
355     - use a more stable perl_reload implementation.
356     - do not use Symbol::delete_package (causes crashes after perl-reload),
357     use our own, safer, clear_package instead.
358     - when asynchronously dumping core, close all file handles to allow
359     the server to restart concurrently.
360 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
361     sequences, without double-encoding. it should be faster, too.
362     - the above fixes wrong display of help tetx and many other issues.
363 root 1.216 - use lzf and frag packets for large messages for clients supporting them
364 root 1.218 (0.9976+), use it for long books and other messages.
365 root 1.210 - eradicate listen command and corresponding code.
366 root 1.211 - eradicate logs command.
367 root 1.218 - let the client log into the server log, used for crash backtraces.
368 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
369     old style spell objects with the spell magic bullet.
370 root 1.220 - (arch) fixed skill less rods in the archetypes
371 root 1.204
372 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
373 elmex 1.197 - made jeweler workbench larger and some other minor map
374     changes in jeweler town.
375 root 1.196 - fixed wrong item handling in jeweler skill code.
376 root 1.198 - (arch) use a special "key_random_map" for random map keys
377     that are used up.
378 root 1.199 - fix a crash when the player who was observed has logged out long
379     enough for his region/map to be gone.
380 root 1.200 - port to g++-4.3's incompatible tr1 changes.
381 root 1.201 - add some missing dependencies.
382 root 1.203 - log to /var/log/deliantra/ by default.
383     - hack observe code to enable smooth movmenet when observing.
384 elmex 1.195
385 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
386 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
387 root 1.179 - correctly move gsay to the party channel.
388 root 1.178 - fix a crash when animate weapon was used in some areas.
389 elmex 1.177 - fixed unnecessary identification of by converters created objects.
390 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
391     with NPCs.
392 elmex 1.175 - (arch) dragon scales got proper type now
393 root 1.193 - object::decrease would sometimes cause container weights to
394     be wrong, this has been fixed.
395 root 1.194 - do not send time updates for newly-seen items.
396 root 1.185 - thawing an icecube will once more drop its contents to the ground.
397 root 1.183 - fix cone spells etc. going through walls sometimes.
398 root 1.186 - fix a weight update bug that sometimes left containers
399     with wrong weights.
400 root 1.194 - added auto_apply event and extension for shop tiles.
401 root 1.172 - work around get_map_flags invoking perl and switching the stack.
402     - make sure the map is loaded when using a town portal return.
403 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
404     where healing spells didn't cost any grace.
405 root 1.173 - fix starvation kill reason.
406 root 1.174 - fix pk killer name message.
407 root 1.189 - don't let people apply signs with @match.
408 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
409     what seems to be the biggets memleak in the server).
410 elmex 1.171
411 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
412 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
413     - use anyevent to manage listen ports (this enables IPv6 support).
414 root 1.167 - server supports ipv6 client connections now.
415 root 1.168 - use newly-available Coro::AnyEvent.
416 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
417     to let it handle AIO requests.
418 root 1.167
419 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
420 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
421     processing considerably (especially in the client) and reduces data transfers
422     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
423 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
424     - (map) fixed npc dialogue in pup_land/s_f/special.
425     - bugfix: fix a crash when a player casts a swarm spell and then logs out
426     (swarm spells now stay in the player's inventory).
427 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
428 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
429     archetype *archname* (chairs of different facings were merged).
430     - bugfix: fix a potential crash issue in find_object_name (not used
431     normally).
432 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
433     (destruction, magic missile etc.).
434 root 1.163 - swarm spells without a direction now use various spiral patterns
435     instead of being fully random.
436 root 1.158 - update AnyEvent API to 3.4 and above.
437 root 1.156
438 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
439 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
440 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
441 root 1.152 - bugfix: the jumping skill now gives experience for jumping
442     and for attacking monsters. it also takes about one second to do a jump.
443 root 1.138 - bugfix: players couldn't starve in 2.53 :(
444 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
445 root 1.152 - bugfix: spell effects like word of recall are removed on death.
446 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
447     were created outside a map.
448 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
449     (fixed by reversing the logic).
450 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
451 root 1.153 - bugfix: the random map generator no longer leaks key objects.
452 root 1.154 - bugfix: support random maps >127x127.
453 root 1.152 - (maps) fixed the death certificate system in nimbus.
454 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
455 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
456 root 1.147 - (arch) give ball lightning a real name.
457 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
458 root 1.155 - support cfpod in ex replies (client item tooltips).
459 root 1.143 - unapply item in range slow when readying a spell.
460 root 1.148 - bugfix: account for rounding errors in weight updates.
461 root 1.139 - remove synchronous mkdir in chargen_race_done.
462     - fix per-race starting maps.
463 root 1.142 - check hiscore on suicide and quit as well.
464 root 1.138 - tell players when they are starving.
465 root 1.133 - get rid of costly object_from_name conversion for altar effects.
466     - fix map difficulty calculation for generators.
467 root 1.146 - slightly more intelligent handling of "is_animated" flag.
468 root 1.149 - support no_drop map header flag (before it was only available internally).
469 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
470 root 1.133
471 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
472 root 1.119 - bugfix: custom skill settings were not saved by the server.
473     - bugfix: remove did not actually remove items from the inventory, leaving
474 root 1.116 ghost items.
475 root 1.119 - bugfix: properly update items identified on the ground.
476 root 1.120 - bugfix: use localtime_r in the logger thread.
477 root 1.122 - bugfix: player starvation will now give the correct kill reason.
478     - bugfix: archetype reloads could crash the server.
479 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
480 elmex 1.114 player is not logged in.
481 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
482 root 1.117 server startup.
483 root 1.128 - bugfix: fix the door surround check in the random map generator.
484     - (maps) fix heaven quest difficulty progression.
485     - (maps) fix some random map styles.
486     - dropping items a shop is not interested in won't sell them anymore.
487     - rods and horns with a too low maximum charge allow now at least one discharge.
488     - implement kill & death statistics.
489     - random map preparation is no longer synchronous.
490     - rewrite find_style in perl, no longer does synchronous I/O.
491     - improve random map specials placement.
492     - make the killer a real object pointer instead of a string, improved
493     kill reason messages.
494 root 1.117 - take advantage of new aio_close and aio_chmod.
495 root 1.128 - implement archetype::get, object::deep_clone and update callers.
496 root 1.125 - change_abil is much faster.
497 root 1.126 - update the floorbox more often to work around the reverses item order
498     display in clients.
499 root 1.125 - cleaned up object copying by encapsulating it to a single place.
500 root 1.126 - add hints to the invite messages.
501 root 1.127 - rewrote key<->value pair handling.
502 root 1.128 - use an independent random number generator for the random map generator.
503 elmex 1.113
504 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
505 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
506     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
507     - completely automate the weight handling, should fix all weight
508     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
509 root 1.103 - reloading archetypes while a user was in the character creation phase
510     could crash the server.
511 root 1.106 - fix a nontrivial number of cases of code commented similar
512     to "is this really correct?", as many of those cases are now handles
513     automatically by lower level code.
514     - replace many ad-hoc checks for client visibility by object::visible_to,
515     should result in broader applicability of functions using it.
516 root 1.104 - merge items with different arch pointers refering to the same arch
517     (due to archetype reloads).
518 root 1.106 - refactored the object remove/insert functions and most related
519     functions (decrease, split, merge_ob etc.).
520 root 1.105 - make it compile better on freebsd (reported by pippijn).
521 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
522 root 1.108 - fix the longstanding "container stays open" bug.
523 root 1.107 - improved floorbox updating to be incremental and other protocol
524     optimisations.
525     - get rid of update_after_inventory_change and only do update stats
526     for weight once/tick/player at max.
527 root 1.109 - rewrite party commands, use party channel.
528 root 1.103
529 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
530 root 1.97 - properly link against libgthread as that is needed to make the slice
531     allocator thread-safe.
532 root 1.91 - support perls not compiled with 64 bit support (though this is not a
533     recommended configuration) (reported by Samuel Gondouin).
534 root 1.94 - always put godgiven items into the player inventory, never any containers.
535 root 1.92 - (maps, arch) the scorn go club was founded!
536 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
537 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
538     became a real spell-class.
539 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
540     - (arch) considerably strengthened spark shower and destruction.
541     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
542     finally reloadable at runtime.
543     - changed archetype loading algorithm to only require one pass and
544     use delayed resolving of references.
545 root 1.101 - examine command now uses the examine infobox.
546 root 1.102 - implement an "incremental garbage collector" for archetypes.
547 root 1.98 - enable slice allocator again.
548 root 1.96 - implement optional free memory poisoning.
549 root 1.91
550 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
551 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
552 root 1.85 skill.
553 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
554     names (also update all maps to use money instead of coins).
555 root 1.78 - add uuid accessors to perl.
556     - add coin names and archetype accessors to perl.
557 root 1.80 - fix runtime uuid file format to use "." instead of ",".
558 root 1.78 - change perl extensions to not use hardcoded coins and values.
559 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
560     and be more parsimonous of uuid usage by the exact value out on exit.
561 root 1.86 - write log messages in another thread, removing another sync point.
562     - support multi-line log messages in a nicer way.
563 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
564 root 1.81 - fix a minor memleak in the random map generator.
565     - some parts of the random map generator are not coroutine-safe,
566     so only call it "single-threaded".
567     - major cleanup of memory management in random map generator.
568 root 1.87 - slight refactoring of the random map generator, faster too.
569 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
570     bookkeeping bug.
571 root 1.87 - work around "player is on active list" problem by deactivating player
572     after loading.
573 root 1.81 - garbage collect shstr's more evenly and adaptively only when
574     there have in fact been allocations.
575 root 1.82 - fix object::insert to do as documented and insert into the env
576     if necessary.
577     - fix cf::map::unique_maps.
578     - fix nrof overflow check in can_merge_slow.
579     - fix converter code to handle >31 bit values.
580 elmex 1.83 - added support for the player_sold flag
581 root 1.84 - converters no longer accept unpaid items.
582 root 1.88 - canonicalize random map meta files for better unification.
583 root 1.77
584 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
585 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
586     when mlockall has been used.
587 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
588 root 1.72 - use separate thread for ticker timing (and more in the future).
589     this greatly increases timing accuracy and gets rid of an enourmous
590     number of gettimeofday calls.
591 root 1.82 - use a separate thread to signal aio completion, for lower latency.
592 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
593 root 1.71
594 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
595 root 1.68 - rebalanced default experience table to be more exponential
596     and much easier up to level ~40, then moderately harder.
597 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
598 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
599     - do not exit on reload/load errors but properly cleanup.
600 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
601 root 1.66
602 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
603 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
604     (this fixes the jeweler skill).
605 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
606 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
607 root 1.63 - move tombstone to real map if player died due to cave-in (even if
608     it has reset, which is better than putting it on the savebed, also as
609 root 1.321 proof that the player didn't use a savebed).
610 root 1.59
611 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
612 root 1.56 - work around perl bug in configure perl module version check.
613 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
614 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
615 root 1.52 - fix a bug in animate_weapon, causing a crash.
616 root 1.54 - no longer exit when a coroutine throws an exception.
617 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
618 root 1.53 - fix the "<player> is nuts" message.
619 root 1.58 - fix an exception at logout due to the json_coder being gone.
620 root 1.43 - upgrade to EV version 2.0 API.
621 root 1.47 - when players don't apply a savebed correctly but stand above one,
622     do not move or kill them.
623 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
624 root 1.43 - implement generic framework for server-side resource files.
625     - implement resource file update event.
626     - hook experience table update into the framework.
627     - move jeweler.yaml to resources (arch/).
628 root 1.44 - switch from Crossfire to Deliantra perl module.
629     - implement json2json arch filter.
630 root 1.45 - implement widget protocol version 2, support for ui templates.
631 root 1.54 - mapinfo is now handled fully asynchronously.
632 root 1.48 - ext/irc: also log irc messages.
633 root 1.51 - ext/schmorplog: write user stat files asynchronously.
634 root 1.43
635 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
636 elmex 1.41 - limited the number of items that can be picked up and dropped
637 root 1.42 as temporary measurement against bad performance or dropping things
638     (this lead to long freezes and triggered the watchdog).
639 elmex 1.41 - improved the performance of the drop command a bit.
640 root 1.38 - switch from Event to EV for higher performance, easier usage,
641     less bugs...
642 root 1.39 - updated to release version of the gnu affero license.
643 root 1.38
644 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
645 root 1.36 - more thoroughly rename the binaries, contact addresses.
646     - update the copyrights.
647 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
648     crashes.
649 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
650     potentially causing crashes.
651 root 1.35 - assign weapons on user load time, not login-time, avoiding
652     crashes.
653    
654 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
655 root 1.32 - fixed an important bug that caused passwords to be forgotten.
656 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
657     in some of the maps.
658 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
659     which is now trivial to do.
660 root 1.33 - removed all traces of the old (and never working) plug-in interface
661     (70kb code less on amd64).
662 root 1.34 - improve/tune scheduling priorities.
663     - fix some freezing bugs.
664     - fix a memory corruption problem in dynbuf.printf.
665     - use channels for chat and many informational commands.
666     - improved the tutorial.
667     - create missile is now fixed.
668     - race fields must now contain archetypes.
669     - jumping skill now works as advertised.
670 root 1.31
671 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
672 root 1.24 - relicense under the gnu affero license.
673 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
674 root 1.24 - implement server-side framework for generic resources.
675     - use resource framework for server-provided ambient
676     music.
677 root 1.27 - save object owners (players only atm).
678 root 1.24 - replace limited sound api with server-provided sound effects.
679     - new sc (sound control) protocol command.
680     - improve fxix protocol to include types.
681     - exactly fill tcp segments, if possible.
682     - output-rate is now an upper limit, the server will automatically
683     (and quite perfectly) adjust to the network conditions, ensuring
684     low latency even during bulk transfers (music, images, sounds etc.).
685     - implement server-side widgets (i.e. client widgets controlled
686     in the server side). this will allow future expansion without
687     having to upgrade clients.
688     - implement a (artwork) world map with realtime player position
689     tracking.
690     - new and more efficient extcmd (server still supports old extcmd
691     protocol).
692 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
693     calcluation that could be easily exploited by users.
694     - rebalanced diseases to spread more naturally/evenly.
695     - completely asynchronous map loading even for tiled maps.
696 root 1.24 - replace simple messaging protocol with channels carrying metadata
697     (similar to message types, but more directed at the user).
698     - reduce command processing latency by a whopping 120ms by
699     reordering some processing steps inside the server. this directly
700     reduces lag by 120ms.
701     - actually send spell faces to the client.
702 root 1.23 - implement player genders.
703 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
704     otherwise return to savebed and possible kill if the log-out
705     was for too long.
706     - fast socket-dead detection (kick player after 8 seconds without ack).
707     - greatly reduce the cpu time needed to draw maps _again_.
708     - archetypes are now subclasses of objects.
709     - rebalanced shop greed and approval functions to be more realistic
710     (and likely match the actual intention).
711 root 1.23 - implement "crossfire pod" format for messages, with working bold,
712     italic, gender-specific text, paragraphs etc.
713 root 1.24 - implemented hint framework, players can opt to receive hints.
714     - implemented (long) book framework, added some books from the cf wiki.
715 root 1.23 - implement generic message framework that uses xml, utf8 for the client
716     protocol and is capable of transmitting generic meta information.
717 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
718     - replace the nexus by a per-player tutorial map that teaches stuff
719     better than the newbie house.
720 root 1.18 - fix the magicmap colours.
721 root 1.19 - optimise map update even more by removing unneeded code and checks.
722     - decouple map and stats update from pl->ob and use pl->observe instead.
723     - implement observe command.
724 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
725     calls with a simple comparison.
726     - fix a latent crossfire bug that could crash the server because the
727     map refresh did not update the mapspace.
728 root 1.24 - support custom keys for regions and maps, regions are now
729     refcount-managed.
730     - allow worldmap overlays anywhere in the 000..999 range.
731     - new system to acquire time slices for background jobs, to reduce
732     jitter.
733 root 1.27 - semi-persistent object-referencing framework (currently only players
734     supported).
735 root 1.22 - dependency tracking for perl extensions.
736 root 1.24 - new slag-ex extension for cleaning cauldrons.
737     - fix invoke result processing.
738     - there are even less i/o syncpoints in the server now.
739 root 1.29 - added map-tags extension that scans all maps for object tags
740     and records them in the database (not used yet).
741 root 1.28 - metaserver 2 support.
742 root 1.22 - many more bugfixes and minor optimisations.
743 root 1.16
744 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
745 root 1.14 - optimised event invocation (non-wanted events can now be
746     skipped with 4-5 inlined instructions).
747 root 1.12 - complete rewrite of town_portal: it now creates a portal
748     to the "nearest" town only, travel is only possible
749 root 1.13 to the town and back, anybody can use it (also removes
750     one of the remaining syncpoints in the server).
751 root 1.10 - complete rewrite of the range/attack skill slot system:
752     there are now two slots, one for combat, one for ranged
753     attacks.
754     - introduce the concept of a current weapon (either a ranged
755     or a combat weapon/skill/tool) and switch between them as
756     needed.
757     - rewrite bow code so bows get more useful: apply damage,
758     attacktype and other stats to the arrows and treat
759     bows as weapons. also rebalance the missile weapons skill
760     so its damage increases with level.
761     - rewrite the complete player speed logic: weapon_speed now
762     works as documented and there are no unnatural speed boosts.
763 root 1.6 - implement a utility - cfutil - that simplifies arch and map
764     installation, replacing the old collect scripts and
765 root 1.9 simplying deployment by scaling and cutting faces as required.
766     - simplify the map protocol extensively by taking advantage
767     of missing bigfaces, speeding up map generation immensely.
768 root 1.6 - implement inherit keyword allowing archetypes to inherit from
769     other archetypes.
770     - rationalise archetype, region and treasurelist file format
771     into a single file format and make them reloadable asynchronously.
772 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
773     reloadable at runtime.
774 root 1.6 - implement 64x64 faceset support.
775     - implement fxixsx protocol that saves
776     a lot of bandwidth over the old image/face/smooth packets
777 root 1.11 and allows images > packetsize, incremental and background
778     transfers.
779 root 1.6 - implement a bandwidth-saving smoothing protocol that works
780     on a face basis as opposed to a mapspace basis.
781 root 1.7 - the server can now rate-limit image uploads to not exceed
782     a certain (client-configurable) speed while guarenteeing full
783     freedom of movement.
784 root 1.8 - implement new ex command to request item descriptions.
785     - implement new msg command for in-game messages with meta
786     information (using xml).
787 root 1.9 - enforce utf-8 for all text messages.
788 root 1.13 - added micropather (not used yet).
789 root 1.6 - many, many bugfixes.
790 root 1.1
791 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
792 root 1.1 - make coroapi accessible to cf+.
793     - moved map handling logic completely to perl
794     - per player maps are now marked in the map
795 root 1.2 - maps are saved completely differently now,
796     and much more often.
797 root 1.17 - rewrote map header parser and writer, to be much faster.
798 pippijn 1.4 - maps and players are now (in the average case) loaded
799 root 1.2 and saved completely asynchronously, I/O contention will no
800     longer freeze the server.
801 pippijn 1.4 - players and maps can be loaded anytime, without the player
802 root 1.2 being logged in.
803 root 1.1 - automatically generate method interfaces for perl from headers
804     - unbundled freezethaw
805     - mostly rewrote common/map.C
806     - completely rewrite server/swap.C
807     - introduced "runtime", the CCT clock (corrected crossfire time) :)
808     - introduced new keyword for map files: file_format_version (integer, server version: 0)
809     - better message for apply failures due to applymode
810     - removed most all of the weather code
811     - unified logging to stderr and file
812     - too many minor changes to document