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Revision: 1.398
Committed: Wed Sep 16 23:33:24 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.397: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
5 root 1.383 TODO: emergency swap mode is not working
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 root 1.393 (when picking up a bomb quickly enough)
8 root 1.383 TODO: inscription cannot be readied.
9     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
11 root 1.393 TODO: /sisters/necro_ruin1, floor falls through the trapdoor?
12 root 1.383 TODO: strange rign oif acid artifact description/story looks weird.
13     TODO: no detah messages for arena anymore
14     TODO: remove curse should *maybe* work on players themselves
15     TODO: remove curse in glyph/rune doesn't have any effect?
16     TODO: rewrite highscore code
17    
18     TODO: greeting message on what to do in dialog after race selection.
19 root 1.393 TODO: animations should force the first frame on loading, at least if... time-animated
20 root 1.383
21    
22     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
23     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29    
30     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
31     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
32     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
33     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
34    
35    
36     TODO: autopickup in shop
37     TODO: quit charcetr doesn't nuke in-memory per-player maps
38 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
39 root 1.383 TODO: farmwife doesn't react to guuh's head?
40     TODO: shop mats should use the nesrest other shopmat, always.
41    
42 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
43     but not horns (to make them more useful for content-creators).
44 root 1.397 - examining an objetc now dumps the serialised object form when the user
45     is a wizard.
46 root 1.398 - fix a minor cfpod formatting bug.
47 root 1.396
48 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
49 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
50     that ultimately was not helpful to catch it :)
51 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
52     all callers to use either one or the other, as appropriate. This
53     fixes the (rather fragile) light spell, maybe others.
54     - fixed an overflow and exploit in the bank/payment code.
55     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
56 elmex 1.384 to explain the skill a bit more.
57 root 1.389 - removed a buggy check for zero attacktype. So that we might find
58 elmex 1.388 the real bugs in the archs/maps/objects.
59 elmex 1.394 - Fixed enabling torches with lighters.
60 elmex 1.387 - (maps) Added Heaven Town region.
61     - (arch+maps) Fixed & normalized warriors on map
62     /quests/peterm/CTower/Barracks.
63 root 1.392 - fix the light spell (and possibly diseases and other lights).
64 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
65 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
66     a long time ago, and similar cases are still to be found in the maps.
67     - make the socket_timeout configurable in the code (but not yet for users).
68 root 1.393 - earth wall health bar is now correct.
69 elmex 1.384
70 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
71 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
72     freeze with IO::AIO anymore due this change.
73 root 1.364 - avoid a crash when a player tries to apply a lighter.
74 root 1.376 - allow a spell argument for dimension door.
75 root 1.362 - move shop item listing and some otherstuff into the info tab.
76 root 1.360 - avoid crashes when non-players cast party spells.
77 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
78 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
79     - small improvement of the number of potions in shops
80     (by Job Vranish).
81     - added a few party spells (by Job Vranish).
82 root 1.362 - use a common message dynbuf.
83 root 1.364 - destroying tear down objects will now use the full hp range
84     for animation and will only destroy/lastframe when hp < 0.
85     - allow monsters to use earth to dust.
86     - use manhattan distance for get_rangevector_from_mapcoord, just as
87     in get_rangevector.
88     - los updates now correctly take tiled maps into account.
89     - do los updates even on maps without darkness.
90 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
91 root 1.375 - upgrade to IO::AIO 3.21.
92 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
93 elmex 1.373 - properly catching exceptions from callback in irc.ext.
94 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
95 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
96 elmex 1.368 - (arch) added hint about usage to Slag Ex.
97 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
98     like the rest.
99 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
100 root 1.378 - (arch+maps) added rate limited converter and adjusted
101     /elmex/mana_fountain.
102     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
103     - reduce size of casting_time, move_status, attack_movement,
104     last_heal and last_sp slots, squeezing some more space out of struct
105 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
106     anywhere.
107 root 1.358
108 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
109     - fixed bug in alchemy, where finding the right object for enhancements
110     didn't work.
111 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
112     effects (w.r.t. put_more) per mapspace, to give the server a chance
113     to survive a hundred deathsheads.
114 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
115     disastrous bug of unfortunately unknown proportions...
116 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
117 root 1.343 - use gender-neutral place descriptions for invite.
118 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
119     Thanks go to Lisa Larsen!
120 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
121     anymore).
122 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
123 root 1.345 - use better dependency tracking for include/keyword.h.
124 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
125     so it is possible to invite somebody out of some stck-till-death traps,
126 root 1.346 or simply to commit suicide.
127 root 1.352 - replace the "ignoring delayed commands" message by something more useful
128     (cf. cunning gnome freezeing issue).
129 elmex 1.349 - various fixes for weapon improvements.
130 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
131 root 1.353 - support T and G sequences in cfpod.
132 root 1.343
133 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
134 root 1.339 - convert me command from per-map to chat, which makes more sense, also
135     document it.
136 elmex 1.336 - more than one spellbooks of same class can now be given
137     in class selection.
138 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
139     spell rebalancements.
140 elmex 1.338 - the IRC gateway filters IRC colors now.
141 elmex 1.336
142 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
143 root 1.331 - (arch) fix quiver of Holding Bolts.
144 root 1.332 - applying unpaid items will now examine them.
145 root 1.330 - add "What" column to body command, showing items in that slot.
146 elmex 1.329 - redesigned and rebalanced lamps and torches.
147 root 1.330 - add "..." to item names that have been shortened.
148     - fixed "assign" function that squeezes strings into fixed length.
149 elmex 1.333 - add cursed effect to lamps and (some) torches.
150 elmex 1.334 - fixed bad assigned crafting skills and their tools.
151 root 1.312
152 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
153 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
154 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
155 root 1.312 - make monster smell logic dependent on their wisdom stat.
156 root 1.324 - put the death reason into a separate tab.
157     - converted "connected" slot to string, cleanly got rid of some ugly
158     hacks such as the path_attuned hack.
159 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
160     - replace one-at-a-time hash by faster than smaller FNV-1a hash
161     when hashing strings.
162 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
163 elmex 1.320 whether the right cauldron is used.
164 root 1.313 - considerably optimise shared string implementation by
165 root 1.316 making its null value a compiletime constant.
166 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
167     as well as using shstr_cmp to pass shared stringsa round efficiently,
168     for lots of code size savings.
169 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
170     they are sleeping: generators now check for the sleeping flag.
171 root 1.318 - tell gcc not to excessively inline some perl interface functions.
172 root 1.322 - remove marking rune length limit.
173 root 1.323 - fix formatting of cfpod when a verbatim block was following
174     a single newline.
175     - move resistances, statistics and showpets command output into tabs.
176 root 1.326 - implement map scripts that can replace the boulder logic without
177     having to write extensions.
178 root 1.310
179 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
180 root 1.302 - fix a longstanding bug that teared multipart monsters
181     at map boundaries apart.
182 root 1.292 - temporarily make permanently invisible player visible when
183     he/she makes noise.
184 root 1.284 - fix being able to see through walls a bit.
185 root 1.303 - improve look at output.
186 root 1.285 - completely replaced the line of sight algorithm with a variant
187     of spiral fov capable of visibility grades and arbitrary
188     shadow angles, that uses less memory and less code.
189     - the new los code supports arbitrary map rectangles and loosens
190 root 1.310 other restrictions of the old code, supporting further optimisations.
191     - update los if blocksview-objects are inserted in a map, not just when
192 root 1.287 removed (e.g. for summon fog).
193 root 1.303 - permanent invisibility doesn't make immune against making noise:
194     implement a noise system that allows monsters to locate the player
195     when he/she makes noise.
196     - implement a primitive smell system that monsters can use to track
197     players.
198 elmex 1.288 - create bomb now also works when casted by door traps.
199 elmex 1.290 - (arch) new torch graphics.
200 root 1.289 - (maps) considerably soften the subway spider.
201 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
202     the guards from being killed by players.
203 root 1.310 - (maps) lots of tweaks in and around scorn.
204     - (maps) use special non-blocksview jungle, mountain and
205     darkforest freely on the worldmap, to get gradual sight obstacles
206     instead of total blackout in those areas.
207 root 1.289 - no maximum darkness for outdoor maps anymore.
208 root 1.291 - add more hints, fix some messages.
209 root 1.292 - fix a bug: firing rods should tell you something about them.
210     - make light additive even within players.
211 root 1.293 - darken xrays effect a bit.
212     - improve handling of los changes when inserting or removing
213     objects, not perfect yet.
214     - make map darkness signed (formerly unsigned) to allow
215 root 1.294 ambient lighting and centrally manage darkness as an offset.
216     - revamped, fixed and documented the server calendrics, also
217     tell users the current time and data, to improve awareness.
218     - implement proper wizlook flag and handling of wizlook, instead
219     of dumbly just clearing los once.
220 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
221     and has a smaller runtime variance.
222 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
223     making them actually useful.
224     - see_in_dark now increases the viewing radius by 3.
225 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
226     speedup, as well as in many other places.
227 root 1.299 - remove support for extended map infos - these are not used
228     by the deliantra client and removing them gives us a 10% speedup
229     when sending map changes.
230 root 1.300 - remove most gcfclient and other client bug workarounds, as well
231     as now obsolete protocol versions, simplying the code.
232 root 1.301 - optimise and simplify generation of random numbers.
233 root 1.303 - correctly provide a non-zero default density for materials, to
234     avoid crashes, fix other bugs in the material handling code.
235     - fix volume calculations.
236     - fix cfpod parsing when multiple verbatim blocks were separated by
237     newlines.
238 root 1.305 - increase monster detection radius from wis/5 to wis/3.
239 root 1.306 - remove old pickup modes.
240     - remove obsolete disarm and search commands (search wasn't working
241     anyways).
242 root 1.308 - fix a crash when an npc applied a sign.
243 root 1.284
244 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
245 root 1.283 - this release is assumed to be very stable.
246     - (maps) radically redesigned and improved tutorial.
247 root 1.280 - directional casting no longer immediately removes the invisible effect.
248 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
249 root 1.272 - fix overflow in lighting calculations.
250     - negative glow radii can no longer cause total darkness.
251 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
252     only maximally-lit ones.
253 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
254     - swashbucklers got the oratory skill now.
255 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
256 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
257 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
258 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
259     (which was probably broken, too).
260 root 1.281 - support negative glow radii during daytime, too.
261     - use circular, not rectangular, viewing area.
262     - use minimum viewing distance of 2 in outdoor maps.
263     - negative glow is stronger than viewing area or lamps.
264 root 1.283 - (arch) new darkness spell face.
265 root 1.272
266 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
267     - (maps) completely redesigned scorn.
268 root 1.269 - "cast light" now works on oneself.
269 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
270     negative glow radii again (they were totally broken before).
271 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
272 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
273 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
274 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
275 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
276     back to the player.
277 root 1.251 - attuned/repell and spell base level system reworked.
278 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
279 root 1.247 be less erratic now.
280 root 1.248 - refuse to write the uuid file if the uuid is zero
281     (to avoid writing it in early crashes).
282 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
283     - speed up emergency_save by not syncing every file separately.
284     - no longer reattach perl to every object on reload, it's slow, and no longer
285     necessary since we don't nuke stashes anymore.
286     - do not bootstrap perl from the commandline args, use separate eval for
287     better error reporting.
288 root 1.259 - fix a crash when pushing cone spells met ice attacks.
289 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
290 root 1.255 - speed up map refresh in server a bit.
291 elmex 1.258 - refactored drop code and fixed some programming errors in it.
292 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
293 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
294 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
295     as the current weight of the inventory.
296 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
297     dragonfire has been introduced for the non-dragon players.
298 root 1.265 - remove unused "tooltype", "start_holding" object slots.
299     - change "weapontype" object slot to uint8.
300     - convert "hide" object slot into flag.
301     - reorder object members for better locality of reference and codesize
302     decrease.
303 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
304 root 1.267 - fix a crash when no skill could be found when killing amonster.
305 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
306     every completed aio operation.
307 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
308     and update mapspaces if necessary.
309 root 1.246
310 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
311 root 1.241 - removed all command line parsing, only env variables are supported
312     anymore.
313 root 1.239 - region-specific monsters will now once more be on the worldmap.
314 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
315 root 1.225 would grow out of bounds.
316 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
317 root 1.222 - fixed a double-escaping bug in the pod-parser.
318     - rewrote the cfpod parser in C++.
319     - hintmode moved to C++, players need to re-set their hintmode if
320     they dislike "show".
321 root 1.231 - fix RIP inscription.
322 root 1.239 - bump login name length from 18 to 20 char max.
323 root 1.231 - correctly support gender in emotes.
324     - correctly support gender in the death messages.
325     - correctly generate death messages for players only when they really die,
326     with increased information.
327 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
328     and data corruption (but apparently was never triggered).
329 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
330 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
331     data corruption bug.
332 root 1.223 - tweak coredumping/monitoring a bit.
333 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
334 root 1.227 - do not crash in the loader when an inventory object could not be loaded
335     (from a corrupted file).
336 root 1.241 - redid skills command to send output to proper channel.
337 root 1.233 - object->map is no longer refcounting.
338 root 1.228 - add FLAG_DEBUG for internal debugging.
339 root 1.231 - add NDI_VERBATIM flag to send_msg.
340 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
341 root 1.240 - player->exists is no longer a sync_job.
342 root 1.233 - split login.ext's player scheduler into
343     it's own player-scheduler.ext extension.
344 root 1.222
345 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
346 root 1.212 - require perl 5.10.
347 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
348 root 1.204 - swap player and observed count's on the map when observing.
349 root 1.205 - add (mostly untested) mapspace perl class and accessors.
350 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
351 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
352     could be found.
353 root 1.208 - pits now have a configurable "random spread" range and default
354 root 1.213 to a radius of two now.
355 root 1.212 - rewrite pay_player_arch.
356     - use a more stable perl_reload implementation.
357     - do not use Symbol::delete_package (causes crashes after perl-reload),
358     use our own, safer, clear_package instead.
359     - when asynchronously dumping core, close all file handles to allow
360     the server to restart concurrently.
361 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
362     sequences, without double-encoding. it should be faster, too.
363     - the above fixes wrong display of help tetx and many other issues.
364 root 1.216 - use lzf and frag packets for large messages for clients supporting them
365 root 1.218 (0.9976+), use it for long books and other messages.
366 root 1.210 - eradicate listen command and corresponding code.
367 root 1.211 - eradicate logs command.
368 root 1.218 - let the client log into the server log, used for crash backtraces.
369 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
370     old style spell objects with the spell magic bullet.
371 root 1.220 - (arch) fixed skill less rods in the archetypes
372 root 1.204
373 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
374 elmex 1.197 - made jeweler workbench larger and some other minor map
375     changes in jeweler town.
376 root 1.196 - fixed wrong item handling in jeweler skill code.
377 root 1.198 - (arch) use a special "key_random_map" for random map keys
378     that are used up.
379 root 1.199 - fix a crash when the player who was observed has logged out long
380     enough for his region/map to be gone.
381 root 1.200 - port to g++-4.3's incompatible tr1 changes.
382 root 1.201 - add some missing dependencies.
383 root 1.203 - log to /var/log/deliantra/ by default.
384     - hack observe code to enable smooth movmenet when observing.
385 elmex 1.195
386 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
387 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
388 root 1.179 - correctly move gsay to the party channel.
389 root 1.178 - fix a crash when animate weapon was used in some areas.
390 elmex 1.177 - fixed unnecessary identification of by converters created objects.
391 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
392     with NPCs.
393 elmex 1.175 - (arch) dragon scales got proper type now
394 root 1.193 - object::decrease would sometimes cause container weights to
395     be wrong, this has been fixed.
396 root 1.194 - do not send time updates for newly-seen items.
397 root 1.185 - thawing an icecube will once more drop its contents to the ground.
398 root 1.183 - fix cone spells etc. going through walls sometimes.
399 root 1.186 - fix a weight update bug that sometimes left containers
400     with wrong weights.
401 root 1.194 - added auto_apply event and extension for shop tiles.
402 root 1.172 - work around get_map_flags invoking perl and switching the stack.
403     - make sure the map is loaded when using a town portal return.
404 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
405     where healing spells didn't cost any grace.
406 root 1.173 - fix starvation kill reason.
407 root 1.174 - fix pk killer name message.
408 root 1.189 - don't let people apply signs with @match.
409 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
410     what seems to be the biggets memleak in the server).
411 elmex 1.171
412 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
413 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
414     - use anyevent to manage listen ports (this enables IPv6 support).
415 root 1.167 - server supports ipv6 client connections now.
416 root 1.168 - use newly-available Coro::AnyEvent.
417 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
418     to let it handle AIO requests.
419 root 1.167
420 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
421 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
422     processing considerably (especially in the client) and reduces data transfers
423     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
424 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
425     - (map) fixed npc dialogue in pup_land/s_f/special.
426     - bugfix: fix a crash when a player casts a swarm spell and then logs out
427     (swarm spells now stay in the player's inventory).
428 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
429 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
430     archetype *archname* (chairs of different facings were merged).
431     - bugfix: fix a potential crash issue in find_object_name (not used
432     normally).
433 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
434     (destruction, magic missile etc.).
435 root 1.163 - swarm spells without a direction now use various spiral patterns
436     instead of being fully random.
437 root 1.158 - update AnyEvent API to 3.4 and above.
438 root 1.156
439 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
440 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
441 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
442 root 1.152 - bugfix: the jumping skill now gives experience for jumping
443     and for attacking monsters. it also takes about one second to do a jump.
444 root 1.138 - bugfix: players couldn't starve in 2.53 :(
445 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
446 root 1.152 - bugfix: spell effects like word of recall are removed on death.
447 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
448     were created outside a map.
449 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
450     (fixed by reversing the logic).
451 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
452 root 1.153 - bugfix: the random map generator no longer leaks key objects.
453 root 1.154 - bugfix: support random maps >127x127.
454 root 1.152 - (maps) fixed the death certificate system in nimbus.
455 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
456 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
457 root 1.147 - (arch) give ball lightning a real name.
458 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
459 root 1.155 - support cfpod in ex replies (client item tooltips).
460 root 1.143 - unapply item in range slow when readying a spell.
461 root 1.148 - bugfix: account for rounding errors in weight updates.
462 root 1.139 - remove synchronous mkdir in chargen_race_done.
463     - fix per-race starting maps.
464 root 1.142 - check hiscore on suicide and quit as well.
465 root 1.138 - tell players when they are starving.
466 root 1.133 - get rid of costly object_from_name conversion for altar effects.
467     - fix map difficulty calculation for generators.
468 root 1.146 - slightly more intelligent handling of "is_animated" flag.
469 root 1.149 - support no_drop map header flag (before it was only available internally).
470 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
471 root 1.133
472 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
473 root 1.119 - bugfix: custom skill settings were not saved by the server.
474     - bugfix: remove did not actually remove items from the inventory, leaving
475 root 1.116 ghost items.
476 root 1.119 - bugfix: properly update items identified on the ground.
477 root 1.120 - bugfix: use localtime_r in the logger thread.
478 root 1.122 - bugfix: player starvation will now give the correct kill reason.
479     - bugfix: archetype reloads could crash the server.
480 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
481 elmex 1.114 player is not logged in.
482 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
483 root 1.117 server startup.
484 root 1.128 - bugfix: fix the door surround check in the random map generator.
485     - (maps) fix heaven quest difficulty progression.
486     - (maps) fix some random map styles.
487     - dropping items a shop is not interested in won't sell them anymore.
488     - rods and horns with a too low maximum charge allow now at least one discharge.
489     - implement kill & death statistics.
490     - random map preparation is no longer synchronous.
491     - rewrite find_style in perl, no longer does synchronous I/O.
492     - improve random map specials placement.
493     - make the killer a real object pointer instead of a string, improved
494     kill reason messages.
495 root 1.117 - take advantage of new aio_close and aio_chmod.
496 root 1.128 - implement archetype::get, object::deep_clone and update callers.
497 root 1.125 - change_abil is much faster.
498 root 1.126 - update the floorbox more often to work around the reverses item order
499     display in clients.
500 root 1.125 - cleaned up object copying by encapsulating it to a single place.
501 root 1.126 - add hints to the invite messages.
502 root 1.127 - rewrote key<->value pair handling.
503 root 1.128 - use an independent random number generator for the random map generator.
504 elmex 1.113
505 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
506 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
507     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
508     - completely automate the weight handling, should fix all weight
509     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
510 root 1.103 - reloading archetypes while a user was in the character creation phase
511     could crash the server.
512 root 1.106 - fix a nontrivial number of cases of code commented similar
513     to "is this really correct?", as many of those cases are now handles
514     automatically by lower level code.
515     - replace many ad-hoc checks for client visibility by object::visible_to,
516     should result in broader applicability of functions using it.
517 root 1.104 - merge items with different arch pointers refering to the same arch
518     (due to archetype reloads).
519 root 1.106 - refactored the object remove/insert functions and most related
520     functions (decrease, split, merge_ob etc.).
521 root 1.105 - make it compile better on freebsd (reported by pippijn).
522 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
523 root 1.108 - fix the longstanding "container stays open" bug.
524 root 1.107 - improved floorbox updating to be incremental and other protocol
525     optimisations.
526     - get rid of update_after_inventory_change and only do update stats
527     for weight once/tick/player at max.
528 root 1.109 - rewrite party commands, use party channel.
529 root 1.103
530 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
531 root 1.97 - properly link against libgthread as that is needed to make the slice
532     allocator thread-safe.
533 root 1.91 - support perls not compiled with 64 bit support (though this is not a
534     recommended configuration) (reported by Samuel Gondouin).
535 root 1.94 - always put godgiven items into the player inventory, never any containers.
536 root 1.92 - (maps, arch) the scorn go club was founded!
537 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
538 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
539     became a real spell-class.
540 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
541     - (arch) considerably strengthened spark shower and destruction.
542     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
543     finally reloadable at runtime.
544     - changed archetype loading algorithm to only require one pass and
545     use delayed resolving of references.
546 root 1.101 - examine command now uses the examine infobox.
547 root 1.102 - implement an "incremental garbage collector" for archetypes.
548 root 1.98 - enable slice allocator again.
549 root 1.96 - implement optional free memory poisoning.
550 root 1.91
551 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
552 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
553 root 1.85 skill.
554 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
555     names (also update all maps to use money instead of coins).
556 root 1.78 - add uuid accessors to perl.
557     - add coin names and archetype accessors to perl.
558 root 1.80 - fix runtime uuid file format to use "." instead of ",".
559 root 1.78 - change perl extensions to not use hardcoded coins and values.
560 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
561     and be more parsimonous of uuid usage by the exact value out on exit.
562 root 1.86 - write log messages in another thread, removing another sync point.
563     - support multi-line log messages in a nicer way.
564 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
565 root 1.81 - fix a minor memleak in the random map generator.
566     - some parts of the random map generator are not coroutine-safe,
567     so only call it "single-threaded".
568     - major cleanup of memory management in random map generator.
569 root 1.87 - slight refactoring of the random map generator, faster too.
570 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
571     bookkeeping bug.
572 root 1.87 - work around "player is on active list" problem by deactivating player
573     after loading.
574 root 1.81 - garbage collect shstr's more evenly and adaptively only when
575     there have in fact been allocations.
576 root 1.82 - fix object::insert to do as documented and insert into the env
577     if necessary.
578     - fix cf::map::unique_maps.
579     - fix nrof overflow check in can_merge_slow.
580     - fix converter code to handle >31 bit values.
581 elmex 1.83 - added support for the player_sold flag
582 root 1.84 - converters no longer accept unpaid items.
583 root 1.88 - canonicalize random map meta files for better unification.
584 root 1.77
585 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
586 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
587     when mlockall has been used.
588 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
589 root 1.72 - use separate thread for ticker timing (and more in the future).
590     this greatly increases timing accuracy and gets rid of an enourmous
591     number of gettimeofday calls.
592 root 1.82 - use a separate thread to signal aio completion, for lower latency.
593 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
594 root 1.71
595 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
596 root 1.68 - rebalanced default experience table to be more exponential
597     and much easier up to level ~40, then moderately harder.
598 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
599 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
600     - do not exit on reload/load errors but properly cleanup.
601 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
602 root 1.66
603 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
604 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
605     (this fixes the jeweler skill).
606 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
607 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
608 root 1.63 - move tombstone to real map if player died due to cave-in (even if
609     it has reset, which is better than putting it on the savebed, also as
610 root 1.321 proof that the player didn't use a savebed).
611 root 1.59
612 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
613 root 1.56 - work around perl bug in configure perl module version check.
614 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
615 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
616 root 1.52 - fix a bug in animate_weapon, causing a crash.
617 root 1.54 - no longer exit when a coroutine throws an exception.
618 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
619 root 1.53 - fix the "<player> is nuts" message.
620 root 1.58 - fix an exception at logout due to the json_coder being gone.
621 root 1.43 - upgrade to EV version 2.0 API.
622 root 1.47 - when players don't apply a savebed correctly but stand above one,
623     do not move or kill them.
624 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
625 root 1.43 - implement generic framework for server-side resource files.
626     - implement resource file update event.
627     - hook experience table update into the framework.
628     - move jeweler.yaml to resources (arch/).
629 root 1.44 - switch from Crossfire to Deliantra perl module.
630     - implement json2json arch filter.
631 root 1.45 - implement widget protocol version 2, support for ui templates.
632 root 1.54 - mapinfo is now handled fully asynchronously.
633 root 1.48 - ext/irc: also log irc messages.
634 root 1.51 - ext/schmorplog: write user stat files asynchronously.
635 root 1.43
636 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
637 elmex 1.41 - limited the number of items that can be picked up and dropped
638 root 1.42 as temporary measurement against bad performance or dropping things
639     (this lead to long freezes and triggered the watchdog).
640 elmex 1.41 - improved the performance of the drop command a bit.
641 root 1.38 - switch from Event to EV for higher performance, easier usage,
642     less bugs...
643 root 1.39 - updated to release version of the gnu affero license.
644 root 1.38
645 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
646 root 1.36 - more thoroughly rename the binaries, contact addresses.
647     - update the copyrights.
648 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
649     crashes.
650 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
651     potentially causing crashes.
652 root 1.35 - assign weapons on user load time, not login-time, avoiding
653     crashes.
654    
655 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
656 root 1.32 - fixed an important bug that caused passwords to be forgotten.
657 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
658     in some of the maps.
659 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
660     which is now trivial to do.
661 root 1.33 - removed all traces of the old (and never working) plug-in interface
662     (70kb code less on amd64).
663 root 1.34 - improve/tune scheduling priorities.
664     - fix some freezing bugs.
665     - fix a memory corruption problem in dynbuf.printf.
666     - use channels for chat and many informational commands.
667     - improved the tutorial.
668     - create missile is now fixed.
669     - race fields must now contain archetypes.
670     - jumping skill now works as advertised.
671 root 1.31
672 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
673 root 1.24 - relicense under the gnu affero license.
674 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
675 root 1.24 - implement server-side framework for generic resources.
676     - use resource framework for server-provided ambient
677     music.
678 root 1.27 - save object owners (players only atm).
679 root 1.24 - replace limited sound api with server-provided sound effects.
680     - new sc (sound control) protocol command.
681     - improve fxix protocol to include types.
682     - exactly fill tcp segments, if possible.
683     - output-rate is now an upper limit, the server will automatically
684     (and quite perfectly) adjust to the network conditions, ensuring
685     low latency even during bulk transfers (music, images, sounds etc.).
686     - implement server-side widgets (i.e. client widgets controlled
687     in the server side). this will allow future expansion without
688     having to upgrade clients.
689     - implement a (artwork) world map with realtime player position
690     tracking.
691     - new and more efficient extcmd (server still supports old extcmd
692     protocol).
693 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
694     calcluation that could be easily exploited by users.
695     - rebalanced diseases to spread more naturally/evenly.
696     - completely asynchronous map loading even for tiled maps.
697 root 1.24 - replace simple messaging protocol with channels carrying metadata
698     (similar to message types, but more directed at the user).
699     - reduce command processing latency by a whopping 120ms by
700     reordering some processing steps inside the server. this directly
701     reduces lag by 120ms.
702     - actually send spell faces to the client.
703 root 1.23 - implement player genders.
704 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
705     otherwise return to savebed and possible kill if the log-out
706     was for too long.
707     - fast socket-dead detection (kick player after 8 seconds without ack).
708     - greatly reduce the cpu time needed to draw maps _again_.
709     - archetypes are now subclasses of objects.
710     - rebalanced shop greed and approval functions to be more realistic
711     (and likely match the actual intention).
712 root 1.23 - implement "crossfire pod" format for messages, with working bold,
713     italic, gender-specific text, paragraphs etc.
714 root 1.24 - implemented hint framework, players can opt to receive hints.
715     - implemented (long) book framework, added some books from the cf wiki.
716 root 1.23 - implement generic message framework that uses xml, utf8 for the client
717     protocol and is capable of transmitting generic meta information.
718 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
719     - replace the nexus by a per-player tutorial map that teaches stuff
720     better than the newbie house.
721 root 1.18 - fix the magicmap colours.
722 root 1.19 - optimise map update even more by removing unneeded code and checks.
723     - decouple map and stats update from pl->ob and use pl->observe instead.
724     - implement observe command.
725 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
726     calls with a simple comparison.
727     - fix a latent crossfire bug that could crash the server because the
728     map refresh did not update the mapspace.
729 root 1.24 - support custom keys for regions and maps, regions are now
730     refcount-managed.
731     - allow worldmap overlays anywhere in the 000..999 range.
732     - new system to acquire time slices for background jobs, to reduce
733     jitter.
734 root 1.27 - semi-persistent object-referencing framework (currently only players
735     supported).
736 root 1.22 - dependency tracking for perl extensions.
737 root 1.24 - new slag-ex extension for cleaning cauldrons.
738     - fix invoke result processing.
739     - there are even less i/o syncpoints in the server now.
740 root 1.29 - added map-tags extension that scans all maps for object tags
741     and records them in the database (not used yet).
742 root 1.28 - metaserver 2 support.
743 root 1.22 - many more bugfixes and minor optimisations.
744 root 1.16
745 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
746 root 1.14 - optimised event invocation (non-wanted events can now be
747     skipped with 4-5 inlined instructions).
748 root 1.12 - complete rewrite of town_portal: it now creates a portal
749     to the "nearest" town only, travel is only possible
750 root 1.13 to the town and back, anybody can use it (also removes
751     one of the remaining syncpoints in the server).
752 root 1.10 - complete rewrite of the range/attack skill slot system:
753     there are now two slots, one for combat, one for ranged
754     attacks.
755     - introduce the concept of a current weapon (either a ranged
756     or a combat weapon/skill/tool) and switch between them as
757     needed.
758     - rewrite bow code so bows get more useful: apply damage,
759     attacktype and other stats to the arrows and treat
760     bows as weapons. also rebalance the missile weapons skill
761     so its damage increases with level.
762     - rewrite the complete player speed logic: weapon_speed now
763     works as documented and there are no unnatural speed boosts.
764 root 1.6 - implement a utility - cfutil - that simplifies arch and map
765     installation, replacing the old collect scripts and
766 root 1.9 simplying deployment by scaling and cutting faces as required.
767     - simplify the map protocol extensively by taking advantage
768     of missing bigfaces, speeding up map generation immensely.
769 root 1.6 - implement inherit keyword allowing archetypes to inherit from
770     other archetypes.
771     - rationalise archetype, region and treasurelist file format
772     into a single file format and make them reloadable asynchronously.
773 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
774     reloadable at runtime.
775 root 1.6 - implement 64x64 faceset support.
776     - implement fxixsx protocol that saves
777     a lot of bandwidth over the old image/face/smooth packets
778 root 1.11 and allows images > packetsize, incremental and background
779     transfers.
780 root 1.6 - implement a bandwidth-saving smoothing protocol that works
781     on a face basis as opposed to a mapspace basis.
782 root 1.7 - the server can now rate-limit image uploads to not exceed
783     a certain (client-configurable) speed while guarenteeing full
784     freedom of movement.
785 root 1.8 - implement new ex command to request item descriptions.
786     - implement new msg command for in-game messages with meta
787     information (using xml).
788 root 1.9 - enforce utf-8 for all text messages.
789 root 1.13 - added micropather (not used yet).
790 root 1.6 - many, many bugfixes.
791 root 1.1
792 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
793 root 1.1 - make coroapi accessible to cf+.
794     - moved map handling logic completely to perl
795     - per player maps are now marked in the map
796 root 1.2 - maps are saved completely differently now,
797     and much more often.
798 root 1.17 - rewrote map header parser and writer, to be much faster.
799 pippijn 1.4 - maps and players are now (in the average case) loaded
800 root 1.2 and saved completely asynchronously, I/O contention will no
801     longer freeze the server.
802 pippijn 1.4 - players and maps can be loaded anytime, without the player
803 root 1.2 being logged in.
804 root 1.1 - automatically generate method interfaces for perl from headers
805     - unbundled freezethaw
806     - mostly rewrote common/map.C
807     - completely rewrite server/swap.C
808     - introduced "runtime", the CCT clock (corrected crossfire time) :)
809     - introduced new keyword for map files: file_format_version (integer, server version: 0)
810     - better message for apply failures due to applymode
811     - removed most all of the weather code
812     - unified logging to stderr and file
813     - too many minor changes to document