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Revision: 1.399
Committed: Thu Sep 17 00:07:04 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.398: +6 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
5 root 1.383 TODO: emergency swap mode is not working
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 root 1.393 (when picking up a bomb quickly enough)
8 root 1.383 TODO: inscription cannot be readied.
9     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
11 root 1.393 TODO: /sisters/necro_ruin1, floor falls through the trapdoor?
12 root 1.383 TODO: strange rign oif acid artifact description/story looks weird.
13     TODO: no detah messages for arena anymore
14     TODO: remove curse should *maybe* work on players themselves
15     TODO: remove curse in glyph/rune doesn't have any effect?
16     TODO: rewrite highscore code
17    
18     TODO: greeting message on what to do in dialog after race selection.
19 root 1.393 TODO: animations should force the first frame on loading, at least if... time-animated
20 root 1.383
21    
22     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
23     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
28     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29    
30     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
31     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
32     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
33     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
34    
35    
36     TODO: autopickup in shop
37     TODO: quit charcetr doesn't nuke in-memory per-player maps
38 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
39 root 1.383 TODO: farmwife doesn't react to guuh's head?
40     TODO: shop mats should use the nesrest other shopmat, always.
41    
42 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
43     but not horns (to make them more useful for content-creators).
44 root 1.399 - examining an object now dumps the serialised object form when the user
45 root 1.397 is a wizard.
46 root 1.399 - display the duration of change_ability spells when examining them
47     (missing: protection spells, but they are a hack...).
48 root 1.398 - fix a minor cfpod formatting bug.
49 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
50     the hintmode setting on the settings page.
51     - enable the object loader to also dump archetypes.
52 root 1.396
53 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
54 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
55     that ultimately was not helpful to catch it :)
56 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
57     all callers to use either one or the other, as appropriate. This
58     fixes the (rather fragile) light spell, maybe others.
59     - fixed an overflow and exploit in the bank/payment code.
60     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
61 elmex 1.384 to explain the skill a bit more.
62 root 1.389 - removed a buggy check for zero attacktype. So that we might find
63 elmex 1.388 the real bugs in the archs/maps/objects.
64 elmex 1.394 - Fixed enabling torches with lighters.
65 elmex 1.387 - (maps) Added Heaven Town region.
66     - (arch+maps) Fixed & normalized warriors on map
67     /quests/peterm/CTower/Barracks.
68 root 1.392 - fix the light spell (and possibly diseases and other lights).
69 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
70 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
71     a long time ago, and similar cases are still to be found in the maps.
72     - make the socket_timeout configurable in the code (but not yet for users).
73 root 1.393 - earth wall health bar is now correct.
74 elmex 1.384
75 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
76 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
77     freeze with IO::AIO anymore due this change.
78 root 1.364 - avoid a crash when a player tries to apply a lighter.
79 root 1.376 - allow a spell argument for dimension door.
80 root 1.362 - move shop item listing and some otherstuff into the info tab.
81 root 1.360 - avoid crashes when non-players cast party spells.
82 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
83 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
84     - small improvement of the number of potions in shops
85     (by Job Vranish).
86     - added a few party spells (by Job Vranish).
87 root 1.362 - use a common message dynbuf.
88 root 1.364 - destroying tear down objects will now use the full hp range
89     for animation and will only destroy/lastframe when hp < 0.
90     - allow monsters to use earth to dust.
91     - use manhattan distance for get_rangevector_from_mapcoord, just as
92     in get_rangevector.
93     - los updates now correctly take tiled maps into account.
94     - do los updates even on maps without darkness.
95 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
96 root 1.375 - upgrade to IO::AIO 3.21.
97 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
98 elmex 1.373 - properly catching exceptions from callback in irc.ext.
99 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
100 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
101 elmex 1.368 - (arch) added hint about usage to Slag Ex.
102 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
103     like the rest.
104 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
105 root 1.378 - (arch+maps) added rate limited converter and adjusted
106     /elmex/mana_fountain.
107     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
108     - reduce size of casting_time, move_status, attack_movement,
109     last_heal and last_sp slots, squeezing some more space out of struct
110 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
111     anywhere.
112 root 1.358
113 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
114     - fixed bug in alchemy, where finding the right object for enhancements
115     didn't work.
116 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
117     effects (w.r.t. put_more) per mapspace, to give the server a chance
118     to survive a hundred deathsheads.
119 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
120     disastrous bug of unfortunately unknown proportions...
121 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
122 root 1.343 - use gender-neutral place descriptions for invite.
123 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
124     Thanks go to Lisa Larsen!
125 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
126     anymore).
127 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
128 root 1.345 - use better dependency tracking for include/keyword.h.
129 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
130     so it is possible to invite somebody out of some stck-till-death traps,
131 root 1.346 or simply to commit suicide.
132 root 1.352 - replace the "ignoring delayed commands" message by something more useful
133     (cf. cunning gnome freezeing issue).
134 elmex 1.349 - various fixes for weapon improvements.
135 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
136 root 1.353 - support T and G sequences in cfpod.
137 root 1.343
138 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
139 root 1.339 - convert me command from per-map to chat, which makes more sense, also
140     document it.
141 elmex 1.336 - more than one spellbooks of same class can now be given
142     in class selection.
143 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
144     spell rebalancements.
145 elmex 1.338 - the IRC gateway filters IRC colors now.
146 elmex 1.336
147 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
148 root 1.331 - (arch) fix quiver of Holding Bolts.
149 root 1.332 - applying unpaid items will now examine them.
150 root 1.330 - add "What" column to body command, showing items in that slot.
151 elmex 1.329 - redesigned and rebalanced lamps and torches.
152 root 1.330 - add "..." to item names that have been shortened.
153     - fixed "assign" function that squeezes strings into fixed length.
154 elmex 1.333 - add cursed effect to lamps and (some) torches.
155 elmex 1.334 - fixed bad assigned crafting skills and their tools.
156 root 1.312
157 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
158 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
159 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
160 root 1.312 - make monster smell logic dependent on their wisdom stat.
161 root 1.324 - put the death reason into a separate tab.
162     - converted "connected" slot to string, cleanly got rid of some ugly
163     hacks such as the path_attuned hack.
164 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
165     - replace one-at-a-time hash by faster than smaller FNV-1a hash
166     when hashing strings.
167 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
168 elmex 1.320 whether the right cauldron is used.
169 root 1.313 - considerably optimise shared string implementation by
170 root 1.316 making its null value a compiletime constant.
171 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
172     as well as using shstr_cmp to pass shared stringsa round efficiently,
173     for lots of code size savings.
174 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
175     they are sleeping: generators now check for the sleeping flag.
176 root 1.318 - tell gcc not to excessively inline some perl interface functions.
177 root 1.322 - remove marking rune length limit.
178 root 1.323 - fix formatting of cfpod when a verbatim block was following
179     a single newline.
180     - move resistances, statistics and showpets command output into tabs.
181 root 1.326 - implement map scripts that can replace the boulder logic without
182     having to write extensions.
183 root 1.310
184 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
185 root 1.302 - fix a longstanding bug that teared multipart monsters
186     at map boundaries apart.
187 root 1.292 - temporarily make permanently invisible player visible when
188     he/she makes noise.
189 root 1.284 - fix being able to see through walls a bit.
190 root 1.303 - improve look at output.
191 root 1.285 - completely replaced the line of sight algorithm with a variant
192     of spiral fov capable of visibility grades and arbitrary
193     shadow angles, that uses less memory and less code.
194     - the new los code supports arbitrary map rectangles and loosens
195 root 1.310 other restrictions of the old code, supporting further optimisations.
196     - update los if blocksview-objects are inserted in a map, not just when
197 root 1.287 removed (e.g. for summon fog).
198 root 1.303 - permanent invisibility doesn't make immune against making noise:
199     implement a noise system that allows monsters to locate the player
200     when he/she makes noise.
201     - implement a primitive smell system that monsters can use to track
202     players.
203 elmex 1.288 - create bomb now also works when casted by door traps.
204 elmex 1.290 - (arch) new torch graphics.
205 root 1.289 - (maps) considerably soften the subway spider.
206 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
207     the guards from being killed by players.
208 root 1.310 - (maps) lots of tweaks in and around scorn.
209     - (maps) use special non-blocksview jungle, mountain and
210     darkforest freely on the worldmap, to get gradual sight obstacles
211     instead of total blackout in those areas.
212 root 1.289 - no maximum darkness for outdoor maps anymore.
213 root 1.291 - add more hints, fix some messages.
214 root 1.292 - fix a bug: firing rods should tell you something about them.
215     - make light additive even within players.
216 root 1.293 - darken xrays effect a bit.
217     - improve handling of los changes when inserting or removing
218     objects, not perfect yet.
219     - make map darkness signed (formerly unsigned) to allow
220 root 1.294 ambient lighting and centrally manage darkness as an offset.
221     - revamped, fixed and documented the server calendrics, also
222     tell users the current time and data, to improve awareness.
223     - implement proper wizlook flag and handling of wizlook, instead
224     of dumbly just clearing los once.
225 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
226     and has a smaller runtime variance.
227 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
228     making them actually useful.
229     - see_in_dark now increases the viewing radius by 3.
230 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
231     speedup, as well as in many other places.
232 root 1.299 - remove support for extended map infos - these are not used
233     by the deliantra client and removing them gives us a 10% speedup
234     when sending map changes.
235 root 1.300 - remove most gcfclient and other client bug workarounds, as well
236     as now obsolete protocol versions, simplying the code.
237 root 1.301 - optimise and simplify generation of random numbers.
238 root 1.303 - correctly provide a non-zero default density for materials, to
239     avoid crashes, fix other bugs in the material handling code.
240     - fix volume calculations.
241     - fix cfpod parsing when multiple verbatim blocks were separated by
242     newlines.
243 root 1.305 - increase monster detection radius from wis/5 to wis/3.
244 root 1.306 - remove old pickup modes.
245     - remove obsolete disarm and search commands (search wasn't working
246     anyways).
247 root 1.308 - fix a crash when an npc applied a sign.
248 root 1.284
249 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
250 root 1.283 - this release is assumed to be very stable.
251     - (maps) radically redesigned and improved tutorial.
252 root 1.280 - directional casting no longer immediately removes the invisible effect.
253 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
254 root 1.272 - fix overflow in lighting calculations.
255     - negative glow radii can no longer cause total darkness.
256 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
257     only maximally-lit ones.
258 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
259     - swashbucklers got the oratory skill now.
260 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
261 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
262 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
263 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
264     (which was probably broken, too).
265 root 1.281 - support negative glow radii during daytime, too.
266     - use circular, not rectangular, viewing area.
267     - use minimum viewing distance of 2 in outdoor maps.
268     - negative glow is stronger than viewing area or lamps.
269 root 1.283 - (arch) new darkness spell face.
270 root 1.272
271 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
272     - (maps) completely redesigned scorn.
273 root 1.269 - "cast light" now works on oneself.
274 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
275     negative glow radii again (they were totally broken before).
276 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
277 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
278 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
279 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
280 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
281     back to the player.
282 root 1.251 - attuned/repell and spell base level system reworked.
283 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
284 root 1.247 be less erratic now.
285 root 1.248 - refuse to write the uuid file if the uuid is zero
286     (to avoid writing it in early crashes).
287 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
288     - speed up emergency_save by not syncing every file separately.
289     - no longer reattach perl to every object on reload, it's slow, and no longer
290     necessary since we don't nuke stashes anymore.
291     - do not bootstrap perl from the commandline args, use separate eval for
292     better error reporting.
293 root 1.259 - fix a crash when pushing cone spells met ice attacks.
294 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
295 root 1.255 - speed up map refresh in server a bit.
296 elmex 1.258 - refactored drop code and fixed some programming errors in it.
297 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
298 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
299 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
300     as the current weight of the inventory.
301 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
302     dragonfire has been introduced for the non-dragon players.
303 root 1.265 - remove unused "tooltype", "start_holding" object slots.
304     - change "weapontype" object slot to uint8.
305     - convert "hide" object slot into flag.
306     - reorder object members for better locality of reference and codesize
307     decrease.
308 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
309 root 1.267 - fix a crash when no skill could be found when killing amonster.
310 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
311     every completed aio operation.
312 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
313     and update mapspaces if necessary.
314 root 1.246
315 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
316 root 1.241 - removed all command line parsing, only env variables are supported
317     anymore.
318 root 1.239 - region-specific monsters will now once more be on the worldmap.
319 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
320 root 1.225 would grow out of bounds.
321 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
322 root 1.222 - fixed a double-escaping bug in the pod-parser.
323     - rewrote the cfpod parser in C++.
324     - hintmode moved to C++, players need to re-set their hintmode if
325     they dislike "show".
326 root 1.231 - fix RIP inscription.
327 root 1.239 - bump login name length from 18 to 20 char max.
328 root 1.231 - correctly support gender in emotes.
329     - correctly support gender in the death messages.
330     - correctly generate death messages for players only when they really die,
331     with increased information.
332 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
333     and data corruption (but apparently was never triggered).
334 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
335 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
336     data corruption bug.
337 root 1.223 - tweak coredumping/monitoring a bit.
338 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
339 root 1.227 - do not crash in the loader when an inventory object could not be loaded
340     (from a corrupted file).
341 root 1.241 - redid skills command to send output to proper channel.
342 root 1.233 - object->map is no longer refcounting.
343 root 1.228 - add FLAG_DEBUG for internal debugging.
344 root 1.231 - add NDI_VERBATIM flag to send_msg.
345 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
346 root 1.240 - player->exists is no longer a sync_job.
347 root 1.233 - split login.ext's player scheduler into
348     it's own player-scheduler.ext extension.
349 root 1.222
350 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
351 root 1.212 - require perl 5.10.
352 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
353 root 1.204 - swap player and observed count's on the map when observing.
354 root 1.205 - add (mostly untested) mapspace perl class and accessors.
355 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
356 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
357     could be found.
358 root 1.208 - pits now have a configurable "random spread" range and default
359 root 1.213 to a radius of two now.
360 root 1.212 - rewrite pay_player_arch.
361     - use a more stable perl_reload implementation.
362     - do not use Symbol::delete_package (causes crashes after perl-reload),
363     use our own, safer, clear_package instead.
364     - when asynchronously dumping core, close all file handles to allow
365     the server to restart concurrently.
366 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
367     sequences, without double-encoding. it should be faster, too.
368     - the above fixes wrong display of help tetx and many other issues.
369 root 1.216 - use lzf and frag packets for large messages for clients supporting them
370 root 1.218 (0.9976+), use it for long books and other messages.
371 root 1.210 - eradicate listen command and corresponding code.
372 root 1.211 - eradicate logs command.
373 root 1.218 - let the client log into the server log, used for crash backtraces.
374 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
375     old style spell objects with the spell magic bullet.
376 root 1.220 - (arch) fixed skill less rods in the archetypes
377 root 1.204
378 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
379 elmex 1.197 - made jeweler workbench larger and some other minor map
380     changes in jeweler town.
381 root 1.196 - fixed wrong item handling in jeweler skill code.
382 root 1.198 - (arch) use a special "key_random_map" for random map keys
383     that are used up.
384 root 1.199 - fix a crash when the player who was observed has logged out long
385     enough for his region/map to be gone.
386 root 1.200 - port to g++-4.3's incompatible tr1 changes.
387 root 1.201 - add some missing dependencies.
388 root 1.203 - log to /var/log/deliantra/ by default.
389     - hack observe code to enable smooth movmenet when observing.
390 elmex 1.195
391 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
392 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
393 root 1.179 - correctly move gsay to the party channel.
394 root 1.178 - fix a crash when animate weapon was used in some areas.
395 elmex 1.177 - fixed unnecessary identification of by converters created objects.
396 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
397     with NPCs.
398 elmex 1.175 - (arch) dragon scales got proper type now
399 root 1.193 - object::decrease would sometimes cause container weights to
400     be wrong, this has been fixed.
401 root 1.194 - do not send time updates for newly-seen items.
402 root 1.185 - thawing an icecube will once more drop its contents to the ground.
403 root 1.183 - fix cone spells etc. going through walls sometimes.
404 root 1.186 - fix a weight update bug that sometimes left containers
405     with wrong weights.
406 root 1.194 - added auto_apply event and extension for shop tiles.
407 root 1.172 - work around get_map_flags invoking perl and switching the stack.
408     - make sure the map is loaded when using a town portal return.
409 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
410     where healing spells didn't cost any grace.
411 root 1.173 - fix starvation kill reason.
412 root 1.174 - fix pk killer name message.
413 root 1.189 - don't let people apply signs with @match.
414 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
415     what seems to be the biggets memleak in the server).
416 elmex 1.171
417 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
418 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
419     - use anyevent to manage listen ports (this enables IPv6 support).
420 root 1.167 - server supports ipv6 client connections now.
421 root 1.168 - use newly-available Coro::AnyEvent.
422 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
423     to let it handle AIO requests.
424 root 1.167
425 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
426 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
427     processing considerably (especially in the client) and reduces data transfers
428     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
429 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
430     - (map) fixed npc dialogue in pup_land/s_f/special.
431     - bugfix: fix a crash when a player casts a swarm spell and then logs out
432     (swarm spells now stay in the player's inventory).
433 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
434 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
435     archetype *archname* (chairs of different facings were merged).
436     - bugfix: fix a potential crash issue in find_object_name (not used
437     normally).
438 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
439     (destruction, magic missile etc.).
440 root 1.163 - swarm spells without a direction now use various spiral patterns
441     instead of being fully random.
442 root 1.158 - update AnyEvent API to 3.4 and above.
443 root 1.156
444 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
445 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
446 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
447 root 1.152 - bugfix: the jumping skill now gives experience for jumping
448     and for attacking monsters. it also takes about one second to do a jump.
449 root 1.138 - bugfix: players couldn't starve in 2.53 :(
450 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
451 root 1.152 - bugfix: spell effects like word of recall are removed on death.
452 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
453     were created outside a map.
454 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
455     (fixed by reversing the logic).
456 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
457 root 1.153 - bugfix: the random map generator no longer leaks key objects.
458 root 1.154 - bugfix: support random maps >127x127.
459 root 1.152 - (maps) fixed the death certificate system in nimbus.
460 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
461 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
462 root 1.147 - (arch) give ball lightning a real name.
463 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
464 root 1.155 - support cfpod in ex replies (client item tooltips).
465 root 1.143 - unapply item in range slow when readying a spell.
466 root 1.148 - bugfix: account for rounding errors in weight updates.
467 root 1.139 - remove synchronous mkdir in chargen_race_done.
468     - fix per-race starting maps.
469 root 1.142 - check hiscore on suicide and quit as well.
470 root 1.138 - tell players when they are starving.
471 root 1.133 - get rid of costly object_from_name conversion for altar effects.
472     - fix map difficulty calculation for generators.
473 root 1.146 - slightly more intelligent handling of "is_animated" flag.
474 root 1.149 - support no_drop map header flag (before it was only available internally).
475 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
476 root 1.133
477 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
478 root 1.119 - bugfix: custom skill settings were not saved by the server.
479     - bugfix: remove did not actually remove items from the inventory, leaving
480 root 1.116 ghost items.
481 root 1.119 - bugfix: properly update items identified on the ground.
482 root 1.120 - bugfix: use localtime_r in the logger thread.
483 root 1.122 - bugfix: player starvation will now give the correct kill reason.
484     - bugfix: archetype reloads could crash the server.
485 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
486 elmex 1.114 player is not logged in.
487 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
488 root 1.117 server startup.
489 root 1.128 - bugfix: fix the door surround check in the random map generator.
490     - (maps) fix heaven quest difficulty progression.
491     - (maps) fix some random map styles.
492     - dropping items a shop is not interested in won't sell them anymore.
493     - rods and horns with a too low maximum charge allow now at least one discharge.
494     - implement kill & death statistics.
495     - random map preparation is no longer synchronous.
496     - rewrite find_style in perl, no longer does synchronous I/O.
497     - improve random map specials placement.
498     - make the killer a real object pointer instead of a string, improved
499     kill reason messages.
500 root 1.117 - take advantage of new aio_close and aio_chmod.
501 root 1.128 - implement archetype::get, object::deep_clone and update callers.
502 root 1.125 - change_abil is much faster.
503 root 1.126 - update the floorbox more often to work around the reverses item order
504     display in clients.
505 root 1.125 - cleaned up object copying by encapsulating it to a single place.
506 root 1.126 - add hints to the invite messages.
507 root 1.127 - rewrote key<->value pair handling.
508 root 1.128 - use an independent random number generator for the random map generator.
509 elmex 1.113
510 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
511 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
512     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
513     - completely automate the weight handling, should fix all weight
514     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
515 root 1.103 - reloading archetypes while a user was in the character creation phase
516     could crash the server.
517 root 1.106 - fix a nontrivial number of cases of code commented similar
518     to "is this really correct?", as many of those cases are now handles
519     automatically by lower level code.
520     - replace many ad-hoc checks for client visibility by object::visible_to,
521     should result in broader applicability of functions using it.
522 root 1.104 - merge items with different arch pointers refering to the same arch
523     (due to archetype reloads).
524 root 1.106 - refactored the object remove/insert functions and most related
525     functions (decrease, split, merge_ob etc.).
526 root 1.105 - make it compile better on freebsd (reported by pippijn).
527 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
528 root 1.108 - fix the longstanding "container stays open" bug.
529 root 1.107 - improved floorbox updating to be incremental and other protocol
530     optimisations.
531     - get rid of update_after_inventory_change and only do update stats
532     for weight once/tick/player at max.
533 root 1.109 - rewrite party commands, use party channel.
534 root 1.103
535 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
536 root 1.97 - properly link against libgthread as that is needed to make the slice
537     allocator thread-safe.
538 root 1.91 - support perls not compiled with 64 bit support (though this is not a
539     recommended configuration) (reported by Samuel Gondouin).
540 root 1.94 - always put godgiven items into the player inventory, never any containers.
541 root 1.92 - (maps, arch) the scorn go club was founded!
542 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
543 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
544     became a real spell-class.
545 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
546     - (arch) considerably strengthened spark shower and destruction.
547     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
548     finally reloadable at runtime.
549     - changed archetype loading algorithm to only require one pass and
550     use delayed resolving of references.
551 root 1.101 - examine command now uses the examine infobox.
552 root 1.102 - implement an "incremental garbage collector" for archetypes.
553 root 1.98 - enable slice allocator again.
554 root 1.96 - implement optional free memory poisoning.
555 root 1.91
556 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
557 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
558 root 1.85 skill.
559 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
560     names (also update all maps to use money instead of coins).
561 root 1.78 - add uuid accessors to perl.
562     - add coin names and archetype accessors to perl.
563 root 1.80 - fix runtime uuid file format to use "." instead of ",".
564 root 1.78 - change perl extensions to not use hardcoded coins and values.
565 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
566     and be more parsimonous of uuid usage by the exact value out on exit.
567 root 1.86 - write log messages in another thread, removing another sync point.
568     - support multi-line log messages in a nicer way.
569 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
570 root 1.81 - fix a minor memleak in the random map generator.
571     - some parts of the random map generator are not coroutine-safe,
572     so only call it "single-threaded".
573     - major cleanup of memory management in random map generator.
574 root 1.87 - slight refactoring of the random map generator, faster too.
575 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
576     bookkeeping bug.
577 root 1.87 - work around "player is on active list" problem by deactivating player
578     after loading.
579 root 1.81 - garbage collect shstr's more evenly and adaptively only when
580     there have in fact been allocations.
581 root 1.82 - fix object::insert to do as documented and insert into the env
582     if necessary.
583     - fix cf::map::unique_maps.
584     - fix nrof overflow check in can_merge_slow.
585     - fix converter code to handle >31 bit values.
586 elmex 1.83 - added support for the player_sold flag
587 root 1.84 - converters no longer accept unpaid items.
588 root 1.88 - canonicalize random map meta files for better unification.
589 root 1.77
590 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
591 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
592     when mlockall has been used.
593 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
594 root 1.72 - use separate thread for ticker timing (and more in the future).
595     this greatly increases timing accuracy and gets rid of an enourmous
596     number of gettimeofday calls.
597 root 1.82 - use a separate thread to signal aio completion, for lower latency.
598 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
599 root 1.71
600 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
601 root 1.68 - rebalanced default experience table to be more exponential
602     and much easier up to level ~40, then moderately harder.
603 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
604 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
605     - do not exit on reload/load errors but properly cleanup.
606 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
607 root 1.66
608 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
609 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
610     (this fixes the jeweler skill).
611 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
612 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
613 root 1.63 - move tombstone to real map if player died due to cave-in (even if
614     it has reset, which is better than putting it on the savebed, also as
615 root 1.321 proof that the player didn't use a savebed).
616 root 1.59
617 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
618 root 1.56 - work around perl bug in configure perl module version check.
619 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
620 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
621 root 1.52 - fix a bug in animate_weapon, causing a crash.
622 root 1.54 - no longer exit when a coroutine throws an exception.
623 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
624 root 1.53 - fix the "<player> is nuts" message.
625 root 1.58 - fix an exception at logout due to the json_coder being gone.
626 root 1.43 - upgrade to EV version 2.0 API.
627 root 1.47 - when players don't apply a savebed correctly but stand above one,
628     do not move or kill them.
629 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
630 root 1.43 - implement generic framework for server-side resource files.
631     - implement resource file update event.
632     - hook experience table update into the framework.
633     - move jeweler.yaml to resources (arch/).
634 root 1.44 - switch from Crossfire to Deliantra perl module.
635     - implement json2json arch filter.
636 root 1.45 - implement widget protocol version 2, support for ui templates.
637 root 1.54 - mapinfo is now handled fully asynchronously.
638 root 1.48 - ext/irc: also log irc messages.
639 root 1.51 - ext/schmorplog: write user stat files asynchronously.
640 root 1.43
641 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
642 elmex 1.41 - limited the number of items that can be picked up and dropped
643 root 1.42 as temporary measurement against bad performance or dropping things
644     (this lead to long freezes and triggered the watchdog).
645 elmex 1.41 - improved the performance of the drop command a bit.
646 root 1.38 - switch from Event to EV for higher performance, easier usage,
647     less bugs...
648 root 1.39 - updated to release version of the gnu affero license.
649 root 1.38
650 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
651 root 1.36 - more thoroughly rename the binaries, contact addresses.
652     - update the copyrights.
653 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
654     crashes.
655 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
656     potentially causing crashes.
657 root 1.35 - assign weapons on user load time, not login-time, avoiding
658     crashes.
659    
660 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
661 root 1.32 - fixed an important bug that caused passwords to be forgotten.
662 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
663     in some of the maps.
664 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
665     which is now trivial to do.
666 root 1.33 - removed all traces of the old (and never working) plug-in interface
667     (70kb code less on amd64).
668 root 1.34 - improve/tune scheduling priorities.
669     - fix some freezing bugs.
670     - fix a memory corruption problem in dynbuf.printf.
671     - use channels for chat and many informational commands.
672     - improved the tutorial.
673     - create missile is now fixed.
674     - race fields must now contain archetypes.
675     - jumping skill now works as advertised.
676 root 1.31
677 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
678 root 1.24 - relicense under the gnu affero license.
679 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
680 root 1.24 - implement server-side framework for generic resources.
681     - use resource framework for server-provided ambient
682     music.
683 root 1.27 - save object owners (players only atm).
684 root 1.24 - replace limited sound api with server-provided sound effects.
685     - new sc (sound control) protocol command.
686     - improve fxix protocol to include types.
687     - exactly fill tcp segments, if possible.
688     - output-rate is now an upper limit, the server will automatically
689     (and quite perfectly) adjust to the network conditions, ensuring
690     low latency even during bulk transfers (music, images, sounds etc.).
691     - implement server-side widgets (i.e. client widgets controlled
692     in the server side). this will allow future expansion without
693     having to upgrade clients.
694     - implement a (artwork) world map with realtime player position
695     tracking.
696     - new and more efficient extcmd (server still supports old extcmd
697     protocol).
698 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
699     calcluation that could be easily exploited by users.
700     - rebalanced diseases to spread more naturally/evenly.
701     - completely asynchronous map loading even for tiled maps.
702 root 1.24 - replace simple messaging protocol with channels carrying metadata
703     (similar to message types, but more directed at the user).
704     - reduce command processing latency by a whopping 120ms by
705     reordering some processing steps inside the server. this directly
706     reduces lag by 120ms.
707     - actually send spell faces to the client.
708 root 1.23 - implement player genders.
709 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
710     otherwise return to savebed and possible kill if the log-out
711     was for too long.
712     - fast socket-dead detection (kick player after 8 seconds without ack).
713     - greatly reduce the cpu time needed to draw maps _again_.
714     - archetypes are now subclasses of objects.
715     - rebalanced shop greed and approval functions to be more realistic
716     (and likely match the actual intention).
717 root 1.23 - implement "crossfire pod" format for messages, with working bold,
718     italic, gender-specific text, paragraphs etc.
719 root 1.24 - implemented hint framework, players can opt to receive hints.
720     - implemented (long) book framework, added some books from the cf wiki.
721 root 1.23 - implement generic message framework that uses xml, utf8 for the client
722     protocol and is capable of transmitting generic meta information.
723 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
724     - replace the nexus by a per-player tutorial map that teaches stuff
725     better than the newbie house.
726 root 1.18 - fix the magicmap colours.
727 root 1.19 - optimise map update even more by removing unneeded code and checks.
728     - decouple map and stats update from pl->ob and use pl->observe instead.
729     - implement observe command.
730 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
731     calls with a simple comparison.
732     - fix a latent crossfire bug that could crash the server because the
733     map refresh did not update the mapspace.
734 root 1.24 - support custom keys for regions and maps, regions are now
735     refcount-managed.
736     - allow worldmap overlays anywhere in the 000..999 range.
737     - new system to acquire time slices for background jobs, to reduce
738     jitter.
739 root 1.27 - semi-persistent object-referencing framework (currently only players
740     supported).
741 root 1.22 - dependency tracking for perl extensions.
742 root 1.24 - new slag-ex extension for cleaning cauldrons.
743     - fix invoke result processing.
744     - there are even less i/o syncpoints in the server now.
745 root 1.29 - added map-tags extension that scans all maps for object tags
746     and records them in the database (not used yet).
747 root 1.28 - metaserver 2 support.
748 root 1.22 - many more bugfixes and minor optimisations.
749 root 1.16
750 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
751 root 1.14 - optimised event invocation (non-wanted events can now be
752     skipped with 4-5 inlined instructions).
753 root 1.12 - complete rewrite of town_portal: it now creates a portal
754     to the "nearest" town only, travel is only possible
755 root 1.13 to the town and back, anybody can use it (also removes
756     one of the remaining syncpoints in the server).
757 root 1.10 - complete rewrite of the range/attack skill slot system:
758     there are now two slots, one for combat, one for ranged
759     attacks.
760     - introduce the concept of a current weapon (either a ranged
761     or a combat weapon/skill/tool) and switch between them as
762     needed.
763     - rewrite bow code so bows get more useful: apply damage,
764     attacktype and other stats to the arrows and treat
765     bows as weapons. also rebalance the missile weapons skill
766     so its damage increases with level.
767     - rewrite the complete player speed logic: weapon_speed now
768     works as documented and there are no unnatural speed boosts.
769 root 1.6 - implement a utility - cfutil - that simplifies arch and map
770     installation, replacing the old collect scripts and
771 root 1.9 simplying deployment by scaling and cutting faces as required.
772     - simplify the map protocol extensively by taking advantage
773     of missing bigfaces, speeding up map generation immensely.
774 root 1.6 - implement inherit keyword allowing archetypes to inherit from
775     other archetypes.
776     - rationalise archetype, region and treasurelist file format
777     into a single file format and make them reloadable asynchronously.
778 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
779     reloadable at runtime.
780 root 1.6 - implement 64x64 faceset support.
781     - implement fxixsx protocol that saves
782     a lot of bandwidth over the old image/face/smooth packets
783 root 1.11 and allows images > packetsize, incremental and background
784     transfers.
785 root 1.6 - implement a bandwidth-saving smoothing protocol that works
786     on a face basis as opposed to a mapspace basis.
787 root 1.7 - the server can now rate-limit image uploads to not exceed
788     a certain (client-configurable) speed while guarenteeing full
789     freedom of movement.
790 root 1.8 - implement new ex command to request item descriptions.
791     - implement new msg command for in-game messages with meta
792     information (using xml).
793 root 1.9 - enforce utf-8 for all text messages.
794 root 1.13 - added micropather (not used yet).
795 root 1.6 - many, many bugfixes.
796 root 1.1
797 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
798 root 1.1 - make coroapi accessible to cf+.
799     - moved map handling logic completely to perl
800     - per player maps are now marked in the map
801 root 1.2 - maps are saved completely differently now,
802     and much more often.
803 root 1.17 - rewrote map header parser and writer, to be much faster.
804 pippijn 1.4 - maps and players are now (in the average case) loaded
805 root 1.2 and saved completely asynchronously, I/O contention will no
806     longer freeze the server.
807 pippijn 1.4 - players and maps can be loaded anytime, without the player
808 root 1.2 being logged in.
809 root 1.1 - automatically generate method interfaces for perl from headers
810     - unbundled freezethaw
811     - mostly rewrote common/map.C
812     - completely rewrite server/swap.C
813     - introduced "runtime", the CCT clock (corrected crossfire time) :)
814     - introduced new keyword for map files: file_format_version (integer, server version: 0)
815     - better message for apply failures due to applymode
816     - removed most all of the weather code
817     - unified logging to stderr and file
818     - too many minor changes to document