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Revision: 1.401
Committed: Thu Sep 17 01:57:31 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.400: +0 -2 lines
Log Message:
just a simplification

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
5 root 1.383 TODO: emergency swap mode is not working
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 root 1.393 (when picking up a bomb quickly enough)
8 root 1.383 TODO: inscription cannot be readied.
9     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
11 root 1.383 TODO: no detah messages for arena anymore
12     TODO: remove curse should *maybe* work on players themselves
13     TODO: remove curse in glyph/rune doesn't have any effect?
14     TODO: rewrite highscore code
15    
16     TODO: greeting message on what to do in dialog after race selection.
17 root 1.393 TODO: animations should force the first frame on loading, at least if... time-animated
18 root 1.383
19    
20     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
21     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
22     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
27    
28     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
29     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
30     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
31     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
32    
33    
34     TODO: autopickup in shop
35     TODO: quit charcetr doesn't nuke in-memory per-player maps
36 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
37 root 1.383 TODO: farmwife doesn't react to guuh's head?
38     TODO: shop mats should use the nesrest other shopmat, always.
39    
40 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
41     but not horns (to make them more useful for content-creators).
42 root 1.399 - examining an object now dumps the serialised object form when the user
43 root 1.397 is a wizard.
44 root 1.399 - display the duration of change_ability spells when examining them
45     (missing: protection spells, but they are a hack...).
46 root 1.398 - fix a minor cfpod formatting bug.
47 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
48     the hintmode setting on the settings page.
49     - enable the object loader to also dump archetypes.
50 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
51 root 1.396
52 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
53 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
54     that ultimately was not helpful to catch it :)
55 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
56     all callers to use either one or the other, as appropriate. This
57     fixes the (rather fragile) light spell, maybe others.
58     - fixed an overflow and exploit in the bank/payment code.
59     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
60 elmex 1.384 to explain the skill a bit more.
61 root 1.389 - removed a buggy check for zero attacktype. So that we might find
62 elmex 1.388 the real bugs in the archs/maps/objects.
63 elmex 1.394 - Fixed enabling torches with lighters.
64 elmex 1.387 - (maps) Added Heaven Town region.
65     - (arch+maps) Fixed & normalized warriors on map
66     /quests/peterm/CTower/Barracks.
67 root 1.392 - fix the light spell (and possibly diseases and other lights).
68 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
69 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
70     a long time ago, and similar cases are still to be found in the maps.
71     - make the socket_timeout configurable in the code (but not yet for users).
72 root 1.393 - earth wall health bar is now correct.
73 elmex 1.384
74 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
75 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
76     freeze with IO::AIO anymore due this change.
77 root 1.364 - avoid a crash when a player tries to apply a lighter.
78 root 1.376 - allow a spell argument for dimension door.
79 root 1.362 - move shop item listing and some otherstuff into the info tab.
80 root 1.360 - avoid crashes when non-players cast party spells.
81 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
82 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
83     - small improvement of the number of potions in shops
84     (by Job Vranish).
85     - added a few party spells (by Job Vranish).
86 root 1.362 - use a common message dynbuf.
87 root 1.364 - destroying tear down objects will now use the full hp range
88     for animation and will only destroy/lastframe when hp < 0.
89     - allow monsters to use earth to dust.
90     - use manhattan distance for get_rangevector_from_mapcoord, just as
91     in get_rangevector.
92     - los updates now correctly take tiled maps into account.
93     - do los updates even on maps without darkness.
94 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
95 root 1.375 - upgrade to IO::AIO 3.21.
96 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
97 elmex 1.373 - properly catching exceptions from callback in irc.ext.
98 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
99 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
100 elmex 1.368 - (arch) added hint about usage to Slag Ex.
101 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
102     like the rest.
103 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
104 root 1.378 - (arch+maps) added rate limited converter and adjusted
105     /elmex/mana_fountain.
106     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
107     - reduce size of casting_time, move_status, attack_movement,
108     last_heal and last_sp slots, squeezing some more space out of struct
109 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
110     anywhere.
111 root 1.358
112 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
113     - fixed bug in alchemy, where finding the right object for enhancements
114     didn't work.
115 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
116     effects (w.r.t. put_more) per mapspace, to give the server a chance
117     to survive a hundred deathsheads.
118 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
119     disastrous bug of unfortunately unknown proportions...
120 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
121 root 1.343 - use gender-neutral place descriptions for invite.
122 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
123     Thanks go to Lisa Larsen!
124 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
125     anymore).
126 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
127 root 1.345 - use better dependency tracking for include/keyword.h.
128 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
129     so it is possible to invite somebody out of some stck-till-death traps,
130 root 1.346 or simply to commit suicide.
131 root 1.352 - replace the "ignoring delayed commands" message by something more useful
132     (cf. cunning gnome freezeing issue).
133 elmex 1.349 - various fixes for weapon improvements.
134 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
135 root 1.353 - support T and G sequences in cfpod.
136 root 1.343
137 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
138 root 1.339 - convert me command from per-map to chat, which makes more sense, also
139     document it.
140 elmex 1.336 - more than one spellbooks of same class can now be given
141     in class selection.
142 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
143     spell rebalancements.
144 elmex 1.338 - the IRC gateway filters IRC colors now.
145 elmex 1.336
146 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
147 root 1.331 - (arch) fix quiver of Holding Bolts.
148 root 1.332 - applying unpaid items will now examine them.
149 root 1.330 - add "What" column to body command, showing items in that slot.
150 elmex 1.329 - redesigned and rebalanced lamps and torches.
151 root 1.330 - add "..." to item names that have been shortened.
152     - fixed "assign" function that squeezes strings into fixed length.
153 elmex 1.333 - add cursed effect to lamps and (some) torches.
154 elmex 1.334 - fixed bad assigned crafting skills and their tools.
155 root 1.312
156 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
157 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
158 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
159 root 1.312 - make monster smell logic dependent on their wisdom stat.
160 root 1.324 - put the death reason into a separate tab.
161     - converted "connected" slot to string, cleanly got rid of some ugly
162     hacks such as the path_attuned hack.
163 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
164     - replace one-at-a-time hash by faster than smaller FNV-1a hash
165     when hashing strings.
166 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
167 elmex 1.320 whether the right cauldron is used.
168 root 1.313 - considerably optimise shared string implementation by
169 root 1.316 making its null value a compiletime constant.
170 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
171     as well as using shstr_cmp to pass shared stringsa round efficiently,
172     for lots of code size savings.
173 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
174     they are sleeping: generators now check for the sleeping flag.
175 root 1.318 - tell gcc not to excessively inline some perl interface functions.
176 root 1.322 - remove marking rune length limit.
177 root 1.323 - fix formatting of cfpod when a verbatim block was following
178     a single newline.
179     - move resistances, statistics and showpets command output into tabs.
180 root 1.326 - implement map scripts that can replace the boulder logic without
181     having to write extensions.
182 root 1.310
183 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
184 root 1.302 - fix a longstanding bug that teared multipart monsters
185     at map boundaries apart.
186 root 1.292 - temporarily make permanently invisible player visible when
187     he/she makes noise.
188 root 1.284 - fix being able to see through walls a bit.
189 root 1.303 - improve look at output.
190 root 1.285 - completely replaced the line of sight algorithm with a variant
191     of spiral fov capable of visibility grades and arbitrary
192     shadow angles, that uses less memory and less code.
193     - the new los code supports arbitrary map rectangles and loosens
194 root 1.310 other restrictions of the old code, supporting further optimisations.
195     - update los if blocksview-objects are inserted in a map, not just when
196 root 1.287 removed (e.g. for summon fog).
197 root 1.303 - permanent invisibility doesn't make immune against making noise:
198     implement a noise system that allows monsters to locate the player
199     when he/she makes noise.
200     - implement a primitive smell system that monsters can use to track
201     players.
202 elmex 1.288 - create bomb now also works when casted by door traps.
203 elmex 1.290 - (arch) new torch graphics.
204 root 1.289 - (maps) considerably soften the subway spider.
205 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
206     the guards from being killed by players.
207 root 1.310 - (maps) lots of tweaks in and around scorn.
208     - (maps) use special non-blocksview jungle, mountain and
209     darkforest freely on the worldmap, to get gradual sight obstacles
210     instead of total blackout in those areas.
211 root 1.289 - no maximum darkness for outdoor maps anymore.
212 root 1.291 - add more hints, fix some messages.
213 root 1.292 - fix a bug: firing rods should tell you something about them.
214     - make light additive even within players.
215 root 1.293 - darken xrays effect a bit.
216     - improve handling of los changes when inserting or removing
217     objects, not perfect yet.
218     - make map darkness signed (formerly unsigned) to allow
219 root 1.294 ambient lighting and centrally manage darkness as an offset.
220     - revamped, fixed and documented the server calendrics, also
221     tell users the current time and data, to improve awareness.
222     - implement proper wizlook flag and handling of wizlook, instead
223     of dumbly just clearing los once.
224 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
225     and has a smaller runtime variance.
226 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
227     making them actually useful.
228     - see_in_dark now increases the viewing radius by 3.
229 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
230     speedup, as well as in many other places.
231 root 1.299 - remove support for extended map infos - these are not used
232     by the deliantra client and removing them gives us a 10% speedup
233     when sending map changes.
234 root 1.300 - remove most gcfclient and other client bug workarounds, as well
235     as now obsolete protocol versions, simplying the code.
236 root 1.301 - optimise and simplify generation of random numbers.
237 root 1.303 - correctly provide a non-zero default density for materials, to
238     avoid crashes, fix other bugs in the material handling code.
239     - fix volume calculations.
240     - fix cfpod parsing when multiple verbatim blocks were separated by
241     newlines.
242 root 1.305 - increase monster detection radius from wis/5 to wis/3.
243 root 1.306 - remove old pickup modes.
244     - remove obsolete disarm and search commands (search wasn't working
245     anyways).
246 root 1.308 - fix a crash when an npc applied a sign.
247 root 1.284
248 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
249 root 1.283 - this release is assumed to be very stable.
250     - (maps) radically redesigned and improved tutorial.
251 root 1.280 - directional casting no longer immediately removes the invisible effect.
252 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
253 root 1.272 - fix overflow in lighting calculations.
254     - negative glow radii can no longer cause total darkness.
255 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
256     only maximally-lit ones.
257 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
258     - swashbucklers got the oratory skill now.
259 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
260 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
261 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
262 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
263     (which was probably broken, too).
264 root 1.281 - support negative glow radii during daytime, too.
265     - use circular, not rectangular, viewing area.
266     - use minimum viewing distance of 2 in outdoor maps.
267     - negative glow is stronger than viewing area or lamps.
268 root 1.283 - (arch) new darkness spell face.
269 root 1.272
270 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
271     - (maps) completely redesigned scorn.
272 root 1.269 - "cast light" now works on oneself.
273 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
274     negative glow radii again (they were totally broken before).
275 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
276 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
277 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
278 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
279 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
280     back to the player.
281 root 1.251 - attuned/repell and spell base level system reworked.
282 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
283 root 1.247 be less erratic now.
284 root 1.248 - refuse to write the uuid file if the uuid is zero
285     (to avoid writing it in early crashes).
286 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
287     - speed up emergency_save by not syncing every file separately.
288     - no longer reattach perl to every object on reload, it's slow, and no longer
289     necessary since we don't nuke stashes anymore.
290     - do not bootstrap perl from the commandline args, use separate eval for
291     better error reporting.
292 root 1.259 - fix a crash when pushing cone spells met ice attacks.
293 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
294 root 1.255 - speed up map refresh in server a bit.
295 elmex 1.258 - refactored drop code and fixed some programming errors in it.
296 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
297 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
298 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
299     as the current weight of the inventory.
300 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
301     dragonfire has been introduced for the non-dragon players.
302 root 1.265 - remove unused "tooltype", "start_holding" object slots.
303     - change "weapontype" object slot to uint8.
304     - convert "hide" object slot into flag.
305     - reorder object members for better locality of reference and codesize
306     decrease.
307 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
308 root 1.267 - fix a crash when no skill could be found when killing amonster.
309 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
310     every completed aio operation.
311 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
312     and update mapspaces if necessary.
313 root 1.246
314 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
315 root 1.241 - removed all command line parsing, only env variables are supported
316     anymore.
317 root 1.239 - region-specific monsters will now once more be on the worldmap.
318 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
319 root 1.225 would grow out of bounds.
320 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
321 root 1.222 - fixed a double-escaping bug in the pod-parser.
322     - rewrote the cfpod parser in C++.
323     - hintmode moved to C++, players need to re-set their hintmode if
324     they dislike "show".
325 root 1.231 - fix RIP inscription.
326 root 1.239 - bump login name length from 18 to 20 char max.
327 root 1.231 - correctly support gender in emotes.
328     - correctly support gender in the death messages.
329     - correctly generate death messages for players only when they really die,
330     with increased information.
331 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
332     and data corruption (but apparently was never triggered).
333 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
334 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
335     data corruption bug.
336 root 1.223 - tweak coredumping/monitoring a bit.
337 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
338 root 1.227 - do not crash in the loader when an inventory object could not be loaded
339     (from a corrupted file).
340 root 1.241 - redid skills command to send output to proper channel.
341 root 1.233 - object->map is no longer refcounting.
342 root 1.228 - add FLAG_DEBUG for internal debugging.
343 root 1.231 - add NDI_VERBATIM flag to send_msg.
344 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
345 root 1.240 - player->exists is no longer a sync_job.
346 root 1.233 - split login.ext's player scheduler into
347     it's own player-scheduler.ext extension.
348 root 1.222
349 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
350 root 1.212 - require perl 5.10.
351 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
352 root 1.204 - swap player and observed count's on the map when observing.
353 root 1.205 - add (mostly untested) mapspace perl class and accessors.
354 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
355 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
356     could be found.
357 root 1.208 - pits now have a configurable "random spread" range and default
358 root 1.213 to a radius of two now.
359 root 1.212 - rewrite pay_player_arch.
360     - use a more stable perl_reload implementation.
361     - do not use Symbol::delete_package (causes crashes after perl-reload),
362     use our own, safer, clear_package instead.
363     - when asynchronously dumping core, close all file handles to allow
364     the server to restart concurrently.
365 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
366     sequences, without double-encoding. it should be faster, too.
367     - the above fixes wrong display of help tetx and many other issues.
368 root 1.216 - use lzf and frag packets for large messages for clients supporting them
369 root 1.218 (0.9976+), use it for long books and other messages.
370 root 1.210 - eradicate listen command and corresponding code.
371 root 1.211 - eradicate logs command.
372 root 1.218 - let the client log into the server log, used for crash backtraces.
373 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
374     old style spell objects with the spell magic bullet.
375 root 1.220 - (arch) fixed skill less rods in the archetypes
376 root 1.204
377 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
378 elmex 1.197 - made jeweler workbench larger and some other minor map
379     changes in jeweler town.
380 root 1.196 - fixed wrong item handling in jeweler skill code.
381 root 1.198 - (arch) use a special "key_random_map" for random map keys
382     that are used up.
383 root 1.199 - fix a crash when the player who was observed has logged out long
384     enough for his region/map to be gone.
385 root 1.200 - port to g++-4.3's incompatible tr1 changes.
386 root 1.201 - add some missing dependencies.
387 root 1.203 - log to /var/log/deliantra/ by default.
388     - hack observe code to enable smooth movmenet when observing.
389 elmex 1.195
390 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
391 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
392 root 1.179 - correctly move gsay to the party channel.
393 root 1.178 - fix a crash when animate weapon was used in some areas.
394 elmex 1.177 - fixed unnecessary identification of by converters created objects.
395 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
396     with NPCs.
397 elmex 1.175 - (arch) dragon scales got proper type now
398 root 1.193 - object::decrease would sometimes cause container weights to
399     be wrong, this has been fixed.
400 root 1.194 - do not send time updates for newly-seen items.
401 root 1.185 - thawing an icecube will once more drop its contents to the ground.
402 root 1.183 - fix cone spells etc. going through walls sometimes.
403 root 1.186 - fix a weight update bug that sometimes left containers
404     with wrong weights.
405 root 1.194 - added auto_apply event and extension for shop tiles.
406 root 1.172 - work around get_map_flags invoking perl and switching the stack.
407     - make sure the map is loaded when using a town portal return.
408 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
409     where healing spells didn't cost any grace.
410 root 1.173 - fix starvation kill reason.
411 root 1.174 - fix pk killer name message.
412 root 1.189 - don't let people apply signs with @match.
413 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
414     what seems to be the biggets memleak in the server).
415 elmex 1.171
416 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
417 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
418     - use anyevent to manage listen ports (this enables IPv6 support).
419 root 1.167 - server supports ipv6 client connections now.
420 root 1.168 - use newly-available Coro::AnyEvent.
421 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
422     to let it handle AIO requests.
423 root 1.167
424 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
425 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
426     processing considerably (especially in the client) and reduces data transfers
427     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
428 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
429     - (map) fixed npc dialogue in pup_land/s_f/special.
430     - bugfix: fix a crash when a player casts a swarm spell and then logs out
431     (swarm spells now stay in the player's inventory).
432 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
433 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
434     archetype *archname* (chairs of different facings were merged).
435     - bugfix: fix a potential crash issue in find_object_name (not used
436     normally).
437 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
438     (destruction, magic missile etc.).
439 root 1.163 - swarm spells without a direction now use various spiral patterns
440     instead of being fully random.
441 root 1.158 - update AnyEvent API to 3.4 and above.
442 root 1.156
443 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
444 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
445 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
446 root 1.152 - bugfix: the jumping skill now gives experience for jumping
447     and for attacking monsters. it also takes about one second to do a jump.
448 root 1.138 - bugfix: players couldn't starve in 2.53 :(
449 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
450 root 1.152 - bugfix: spell effects like word of recall are removed on death.
451 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
452     were created outside a map.
453 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
454     (fixed by reversing the logic).
455 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
456 root 1.153 - bugfix: the random map generator no longer leaks key objects.
457 root 1.154 - bugfix: support random maps >127x127.
458 root 1.152 - (maps) fixed the death certificate system in nimbus.
459 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
460 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
461 root 1.147 - (arch) give ball lightning a real name.
462 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
463 root 1.155 - support cfpod in ex replies (client item tooltips).
464 root 1.143 - unapply item in range slow when readying a spell.
465 root 1.148 - bugfix: account for rounding errors in weight updates.
466 root 1.139 - remove synchronous mkdir in chargen_race_done.
467     - fix per-race starting maps.
468 root 1.142 - check hiscore on suicide and quit as well.
469 root 1.138 - tell players when they are starving.
470 root 1.133 - get rid of costly object_from_name conversion for altar effects.
471     - fix map difficulty calculation for generators.
472 root 1.146 - slightly more intelligent handling of "is_animated" flag.
473 root 1.149 - support no_drop map header flag (before it was only available internally).
474 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
475 root 1.133
476 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
477 root 1.119 - bugfix: custom skill settings were not saved by the server.
478     - bugfix: remove did not actually remove items from the inventory, leaving
479 root 1.116 ghost items.
480 root 1.119 - bugfix: properly update items identified on the ground.
481 root 1.120 - bugfix: use localtime_r in the logger thread.
482 root 1.122 - bugfix: player starvation will now give the correct kill reason.
483     - bugfix: archetype reloads could crash the server.
484 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
485 elmex 1.114 player is not logged in.
486 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
487 root 1.117 server startup.
488 root 1.128 - bugfix: fix the door surround check in the random map generator.
489     - (maps) fix heaven quest difficulty progression.
490     - (maps) fix some random map styles.
491     - dropping items a shop is not interested in won't sell them anymore.
492     - rods and horns with a too low maximum charge allow now at least one discharge.
493     - implement kill & death statistics.
494     - random map preparation is no longer synchronous.
495     - rewrite find_style in perl, no longer does synchronous I/O.
496     - improve random map specials placement.
497     - make the killer a real object pointer instead of a string, improved
498     kill reason messages.
499 root 1.117 - take advantage of new aio_close and aio_chmod.
500 root 1.128 - implement archetype::get, object::deep_clone and update callers.
501 root 1.125 - change_abil is much faster.
502 root 1.126 - update the floorbox more often to work around the reverses item order
503     display in clients.
504 root 1.125 - cleaned up object copying by encapsulating it to a single place.
505 root 1.126 - add hints to the invite messages.
506 root 1.127 - rewrote key<->value pair handling.
507 root 1.128 - use an independent random number generator for the random map generator.
508 elmex 1.113
509 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
510 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
511     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
512     - completely automate the weight handling, should fix all weight
513     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
514 root 1.103 - reloading archetypes while a user was in the character creation phase
515     could crash the server.
516 root 1.106 - fix a nontrivial number of cases of code commented similar
517     to "is this really correct?", as many of those cases are now handles
518     automatically by lower level code.
519     - replace many ad-hoc checks for client visibility by object::visible_to,
520     should result in broader applicability of functions using it.
521 root 1.104 - merge items with different arch pointers refering to the same arch
522     (due to archetype reloads).
523 root 1.106 - refactored the object remove/insert functions and most related
524     functions (decrease, split, merge_ob etc.).
525 root 1.105 - make it compile better on freebsd (reported by pippijn).
526 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
527 root 1.108 - fix the longstanding "container stays open" bug.
528 root 1.107 - improved floorbox updating to be incremental and other protocol
529     optimisations.
530     - get rid of update_after_inventory_change and only do update stats
531     for weight once/tick/player at max.
532 root 1.109 - rewrite party commands, use party channel.
533 root 1.103
534 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
535 root 1.97 - properly link against libgthread as that is needed to make the slice
536     allocator thread-safe.
537 root 1.91 - support perls not compiled with 64 bit support (though this is not a
538     recommended configuration) (reported by Samuel Gondouin).
539 root 1.94 - always put godgiven items into the player inventory, never any containers.
540 root 1.92 - (maps, arch) the scorn go club was founded!
541 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
542 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
543     became a real spell-class.
544 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
545     - (arch) considerably strengthened spark shower and destruction.
546     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
547     finally reloadable at runtime.
548     - changed archetype loading algorithm to only require one pass and
549     use delayed resolving of references.
550 root 1.101 - examine command now uses the examine infobox.
551 root 1.102 - implement an "incremental garbage collector" for archetypes.
552 root 1.98 - enable slice allocator again.
553 root 1.96 - implement optional free memory poisoning.
554 root 1.91
555 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
556 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
557 root 1.85 skill.
558 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
559     names (also update all maps to use money instead of coins).
560 root 1.78 - add uuid accessors to perl.
561     - add coin names and archetype accessors to perl.
562 root 1.80 - fix runtime uuid file format to use "." instead of ",".
563 root 1.78 - change perl extensions to not use hardcoded coins and values.
564 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
565     and be more parsimonous of uuid usage by the exact value out on exit.
566 root 1.86 - write log messages in another thread, removing another sync point.
567     - support multi-line log messages in a nicer way.
568 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
569 root 1.81 - fix a minor memleak in the random map generator.
570     - some parts of the random map generator are not coroutine-safe,
571     so only call it "single-threaded".
572     - major cleanup of memory management in random map generator.
573 root 1.87 - slight refactoring of the random map generator, faster too.
574 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
575     bookkeeping bug.
576 root 1.87 - work around "player is on active list" problem by deactivating player
577     after loading.
578 root 1.81 - garbage collect shstr's more evenly and adaptively only when
579     there have in fact been allocations.
580 root 1.82 - fix object::insert to do as documented and insert into the env
581     if necessary.
582     - fix cf::map::unique_maps.
583     - fix nrof overflow check in can_merge_slow.
584     - fix converter code to handle >31 bit values.
585 elmex 1.83 - added support for the player_sold flag
586 root 1.84 - converters no longer accept unpaid items.
587 root 1.88 - canonicalize random map meta files for better unification.
588 root 1.77
589 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
590 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
591     when mlockall has been used.
592 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
593 root 1.72 - use separate thread for ticker timing (and more in the future).
594     this greatly increases timing accuracy and gets rid of an enourmous
595     number of gettimeofday calls.
596 root 1.82 - use a separate thread to signal aio completion, for lower latency.
597 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
598 root 1.71
599 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
600 root 1.68 - rebalanced default experience table to be more exponential
601     and much easier up to level ~40, then moderately harder.
602 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
603 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
604     - do not exit on reload/load errors but properly cleanup.
605 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
606 root 1.66
607 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
608 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
609     (this fixes the jeweler skill).
610 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
611 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
612 root 1.63 - move tombstone to real map if player died due to cave-in (even if
613     it has reset, which is better than putting it on the savebed, also as
614 root 1.321 proof that the player didn't use a savebed).
615 root 1.59
616 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
617 root 1.56 - work around perl bug in configure perl module version check.
618 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
619 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
620 root 1.52 - fix a bug in animate_weapon, causing a crash.
621 root 1.54 - no longer exit when a coroutine throws an exception.
622 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
623 root 1.53 - fix the "<player> is nuts" message.
624 root 1.58 - fix an exception at logout due to the json_coder being gone.
625 root 1.43 - upgrade to EV version 2.0 API.
626 root 1.47 - when players don't apply a savebed correctly but stand above one,
627     do not move or kill them.
628 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
629 root 1.43 - implement generic framework for server-side resource files.
630     - implement resource file update event.
631     - hook experience table update into the framework.
632     - move jeweler.yaml to resources (arch/).
633 root 1.44 - switch from Crossfire to Deliantra perl module.
634     - implement json2json arch filter.
635 root 1.45 - implement widget protocol version 2, support for ui templates.
636 root 1.54 - mapinfo is now handled fully asynchronously.
637 root 1.48 - ext/irc: also log irc messages.
638 root 1.51 - ext/schmorplog: write user stat files asynchronously.
639 root 1.43
640 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
641 elmex 1.41 - limited the number of items that can be picked up and dropped
642 root 1.42 as temporary measurement against bad performance or dropping things
643     (this lead to long freezes and triggered the watchdog).
644 elmex 1.41 - improved the performance of the drop command a bit.
645 root 1.38 - switch from Event to EV for higher performance, easier usage,
646     less bugs...
647 root 1.39 - updated to release version of the gnu affero license.
648 root 1.38
649 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
650 root 1.36 - more thoroughly rename the binaries, contact addresses.
651     - update the copyrights.
652 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
653     crashes.
654 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
655     potentially causing crashes.
656 root 1.35 - assign weapons on user load time, not login-time, avoiding
657     crashes.
658    
659 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
660 root 1.32 - fixed an important bug that caused passwords to be forgotten.
661 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
662     in some of the maps.
663 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
664     which is now trivial to do.
665 root 1.33 - removed all traces of the old (and never working) plug-in interface
666     (70kb code less on amd64).
667 root 1.34 - improve/tune scheduling priorities.
668     - fix some freezing bugs.
669     - fix a memory corruption problem in dynbuf.printf.
670     - use channels for chat and many informational commands.
671     - improved the tutorial.
672     - create missile is now fixed.
673     - race fields must now contain archetypes.
674     - jumping skill now works as advertised.
675 root 1.31
676 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
677 root 1.24 - relicense under the gnu affero license.
678 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
679 root 1.24 - implement server-side framework for generic resources.
680     - use resource framework for server-provided ambient
681     music.
682 root 1.27 - save object owners (players only atm).
683 root 1.24 - replace limited sound api with server-provided sound effects.
684     - new sc (sound control) protocol command.
685     - improve fxix protocol to include types.
686     - exactly fill tcp segments, if possible.
687     - output-rate is now an upper limit, the server will automatically
688     (and quite perfectly) adjust to the network conditions, ensuring
689     low latency even during bulk transfers (music, images, sounds etc.).
690     - implement server-side widgets (i.e. client widgets controlled
691     in the server side). this will allow future expansion without
692     having to upgrade clients.
693     - implement a (artwork) world map with realtime player position
694     tracking.
695     - new and more efficient extcmd (server still supports old extcmd
696     protocol).
697 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
698     calcluation that could be easily exploited by users.
699     - rebalanced diseases to spread more naturally/evenly.
700     - completely asynchronous map loading even for tiled maps.
701 root 1.24 - replace simple messaging protocol with channels carrying metadata
702     (similar to message types, but more directed at the user).
703     - reduce command processing latency by a whopping 120ms by
704     reordering some processing steps inside the server. this directly
705     reduces lag by 120ms.
706     - actually send spell faces to the client.
707 root 1.23 - implement player genders.
708 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
709     otherwise return to savebed and possible kill if the log-out
710     was for too long.
711     - fast socket-dead detection (kick player after 8 seconds without ack).
712     - greatly reduce the cpu time needed to draw maps _again_.
713     - archetypes are now subclasses of objects.
714     - rebalanced shop greed and approval functions to be more realistic
715     (and likely match the actual intention).
716 root 1.23 - implement "crossfire pod" format for messages, with working bold,
717     italic, gender-specific text, paragraphs etc.
718 root 1.24 - implemented hint framework, players can opt to receive hints.
719     - implemented (long) book framework, added some books from the cf wiki.
720 root 1.23 - implement generic message framework that uses xml, utf8 for the client
721     protocol and is capable of transmitting generic meta information.
722 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
723     - replace the nexus by a per-player tutorial map that teaches stuff
724     better than the newbie house.
725 root 1.18 - fix the magicmap colours.
726 root 1.19 - optimise map update even more by removing unneeded code and checks.
727     - decouple map and stats update from pl->ob and use pl->observe instead.
728     - implement observe command.
729 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
730     calls with a simple comparison.
731     - fix a latent crossfire bug that could crash the server because the
732     map refresh did not update the mapspace.
733 root 1.24 - support custom keys for regions and maps, regions are now
734     refcount-managed.
735     - allow worldmap overlays anywhere in the 000..999 range.
736     - new system to acquire time slices for background jobs, to reduce
737     jitter.
738 root 1.27 - semi-persistent object-referencing framework (currently only players
739     supported).
740 root 1.22 - dependency tracking for perl extensions.
741 root 1.24 - new slag-ex extension for cleaning cauldrons.
742     - fix invoke result processing.
743     - there are even less i/o syncpoints in the server now.
744 root 1.29 - added map-tags extension that scans all maps for object tags
745     and records them in the database (not used yet).
746 root 1.28 - metaserver 2 support.
747 root 1.22 - many more bugfixes and minor optimisations.
748 root 1.16
749 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
750 root 1.14 - optimised event invocation (non-wanted events can now be
751     skipped with 4-5 inlined instructions).
752 root 1.12 - complete rewrite of town_portal: it now creates a portal
753     to the "nearest" town only, travel is only possible
754 root 1.13 to the town and back, anybody can use it (also removes
755     one of the remaining syncpoints in the server).
756 root 1.10 - complete rewrite of the range/attack skill slot system:
757     there are now two slots, one for combat, one for ranged
758     attacks.
759     - introduce the concept of a current weapon (either a ranged
760     or a combat weapon/skill/tool) and switch between them as
761     needed.
762     - rewrite bow code so bows get more useful: apply damage,
763     attacktype and other stats to the arrows and treat
764     bows as weapons. also rebalance the missile weapons skill
765     so its damage increases with level.
766     - rewrite the complete player speed logic: weapon_speed now
767     works as documented and there are no unnatural speed boosts.
768 root 1.6 - implement a utility - cfutil - that simplifies arch and map
769     installation, replacing the old collect scripts and
770 root 1.9 simplying deployment by scaling and cutting faces as required.
771     - simplify the map protocol extensively by taking advantage
772     of missing bigfaces, speeding up map generation immensely.
773 root 1.6 - implement inherit keyword allowing archetypes to inherit from
774     other archetypes.
775     - rationalise archetype, region and treasurelist file format
776     into a single file format and make them reloadable asynchronously.
777 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
778     reloadable at runtime.
779 root 1.6 - implement 64x64 faceset support.
780     - implement fxixsx protocol that saves
781     a lot of bandwidth over the old image/face/smooth packets
782 root 1.11 and allows images > packetsize, incremental and background
783     transfers.
784 root 1.6 - implement a bandwidth-saving smoothing protocol that works
785     on a face basis as opposed to a mapspace basis.
786 root 1.7 - the server can now rate-limit image uploads to not exceed
787     a certain (client-configurable) speed while guarenteeing full
788     freedom of movement.
789 root 1.8 - implement new ex command to request item descriptions.
790     - implement new msg command for in-game messages with meta
791     information (using xml).
792 root 1.9 - enforce utf-8 for all text messages.
793 root 1.13 - added micropather (not used yet).
794 root 1.6 - many, many bugfixes.
795 root 1.1
796 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
797 root 1.1 - make coroapi accessible to cf+.
798     - moved map handling logic completely to perl
799     - per player maps are now marked in the map
800 root 1.2 - maps are saved completely differently now,
801     and much more often.
802 root 1.17 - rewrote map header parser and writer, to be much faster.
803 pippijn 1.4 - maps and players are now (in the average case) loaded
804 root 1.2 and saved completely asynchronously, I/O contention will no
805     longer freeze the server.
806 pippijn 1.4 - players and maps can be loaded anytime, without the player
807 root 1.2 being logged in.
808 root 1.1 - automatically generate method interfaces for perl from headers
809     - unbundled freezethaw
810     - mostly rewrote common/map.C
811     - completely rewrite server/swap.C
812     - introduced "runtime", the CCT clock (corrected crossfire time) :)
813     - introduced new keyword for map files: file_format_version (integer, server version: 0)
814     - better message for apply failures due to applymode
815     - removed most all of the weather code
816     - unified logging to stderr and file
817     - too many minor changes to document