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Revision: 1.404
Committed: Sun Sep 20 00:41:12 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.403: +1 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
5 root 1.383 TODO: emergency swap mode is not working
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 root 1.393 (when picking up a bomb quickly enough)
8 root 1.383 TODO: inscription cannot be readied.
9     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
11 root 1.383 TODO: no detah messages for arena anymore
12     TODO: remove curse should *maybe* work on players themselves
13     TODO: remove curse in glyph/rune doesn't have any effect?
14     TODO: rewrite highscore code
15    
16     TODO: greeting message on what to do in dialog after race selection.
17    
18     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
19     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
20     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
21     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
22     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25    
26     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
27     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
28     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
29     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
30    
31    
32     TODO: autopickup in shop
33     TODO: quit charcetr doesn't nuke in-memory per-player maps
34 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
35 root 1.383 TODO: farmwife doesn't react to guuh's head?
36     TODO: shop mats should use the nesrest other shopmat, always.
37    
38 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
39     but not horns (to make them more useful for content-creators).
40 root 1.399 - examining an object now dumps the serialised object form when the user
41 root 1.404 is a wizard (wizlook).
42 root 1.399 - display the duration of change_ability spells when examining them
43     (missing: protection spells, but they are a hack...).
44 root 1.398 - fix a minor cfpod formatting bug.
45 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
46     the hintmode setting on the settings page.
47     - enable the object loader to also dump archetypes.
48 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
49 root 1.402 - force the initial face when loading an object that is time-animated
50     or a monster, so it does not have to be specified anymore.
51 root 1.403 - fix a bug where recasting an ability changing spell could shorten
52     its remaining duration.
53 root 1.396
54 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
55 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
56     that ultimately was not helpful to catch it :)
57 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
58     all callers to use either one or the other, as appropriate. This
59     fixes the (rather fragile) light spell, maybe others.
60     - fixed an overflow and exploit in the bank/payment code.
61     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
62 elmex 1.384 to explain the skill a bit more.
63 root 1.389 - removed a buggy check for zero attacktype. So that we might find
64 elmex 1.388 the real bugs in the archs/maps/objects.
65 elmex 1.394 - Fixed enabling torches with lighters.
66 elmex 1.387 - (maps) Added Heaven Town region.
67     - (arch+maps) Fixed & normalized warriors on map
68     /quests/peterm/CTower/Barracks.
69 root 1.392 - fix the light spell (and possibly diseases and other lights).
70 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
71 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
72     a long time ago, and similar cases are still to be found in the maps.
73     - make the socket_timeout configurable in the code (but not yet for users).
74 root 1.393 - earth wall health bar is now correct.
75 elmex 1.384
76 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
77 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
78     freeze with IO::AIO anymore due this change.
79 root 1.364 - avoid a crash when a player tries to apply a lighter.
80 root 1.376 - allow a spell argument for dimension door.
81 root 1.362 - move shop item listing and some otherstuff into the info tab.
82 root 1.360 - avoid crashes when non-players cast party spells.
83 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
84 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
85     - small improvement of the number of potions in shops
86     (by Job Vranish).
87     - added a few party spells (by Job Vranish).
88 root 1.362 - use a common message dynbuf.
89 root 1.364 - destroying tear down objects will now use the full hp range
90     for animation and will only destroy/lastframe when hp < 0.
91     - allow monsters to use earth to dust.
92     - use manhattan distance for get_rangevector_from_mapcoord, just as
93     in get_rangevector.
94     - los updates now correctly take tiled maps into account.
95     - do los updates even on maps without darkness.
96 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
97 root 1.375 - upgrade to IO::AIO 3.21.
98 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
99 elmex 1.373 - properly catching exceptions from callback in irc.ext.
100 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
101 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
102 elmex 1.368 - (arch) added hint about usage to Slag Ex.
103 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
104     like the rest.
105 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
106 root 1.378 - (arch+maps) added rate limited converter and adjusted
107     /elmex/mana_fountain.
108     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
109     - reduce size of casting_time, move_status, attack_movement,
110     last_heal and last_sp slots, squeezing some more space out of struct
111 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
112     anywhere.
113 root 1.358
114 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
115     - fixed bug in alchemy, where finding the right object for enhancements
116     didn't work.
117 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
118     effects (w.r.t. put_more) per mapspace, to give the server a chance
119     to survive a hundred deathsheads.
120 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
121     disastrous bug of unfortunately unknown proportions...
122 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
123 root 1.343 - use gender-neutral place descriptions for invite.
124 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
125     Thanks go to Lisa Larsen!
126 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
127     anymore).
128 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
129 root 1.345 - use better dependency tracking for include/keyword.h.
130 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
131     so it is possible to invite somebody out of some stck-till-death traps,
132 root 1.346 or simply to commit suicide.
133 root 1.352 - replace the "ignoring delayed commands" message by something more useful
134     (cf. cunning gnome freezeing issue).
135 elmex 1.349 - various fixes for weapon improvements.
136 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
137 root 1.353 - support T and G sequences in cfpod.
138 root 1.343
139 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
140 root 1.339 - convert me command from per-map to chat, which makes more sense, also
141     document it.
142 elmex 1.336 - more than one spellbooks of same class can now be given
143     in class selection.
144 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
145     spell rebalancements.
146 elmex 1.338 - the IRC gateway filters IRC colors now.
147 elmex 1.336
148 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
149 root 1.331 - (arch) fix quiver of Holding Bolts.
150 root 1.332 - applying unpaid items will now examine them.
151 root 1.330 - add "What" column to body command, showing items in that slot.
152 elmex 1.329 - redesigned and rebalanced lamps and torches.
153 root 1.330 - add "..." to item names that have been shortened.
154     - fixed "assign" function that squeezes strings into fixed length.
155 elmex 1.333 - add cursed effect to lamps and (some) torches.
156 elmex 1.334 - fixed bad assigned crafting skills and their tools.
157 root 1.312
158 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
159 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
160 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
161 root 1.312 - make monster smell logic dependent on their wisdom stat.
162 root 1.324 - put the death reason into a separate tab.
163     - converted "connected" slot to string, cleanly got rid of some ugly
164     hacks such as the path_attuned hack.
165 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
166     - replace one-at-a-time hash by faster than smaller FNV-1a hash
167     when hashing strings.
168 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
169 elmex 1.320 whether the right cauldron is used.
170 root 1.313 - considerably optimise shared string implementation by
171 root 1.316 making its null value a compiletime constant.
172 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
173     as well as using shstr_cmp to pass shared stringsa round efficiently,
174     for lots of code size savings.
175 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
176     they are sleeping: generators now check for the sleeping flag.
177 root 1.318 - tell gcc not to excessively inline some perl interface functions.
178 root 1.322 - remove marking rune length limit.
179 root 1.323 - fix formatting of cfpod when a verbatim block was following
180     a single newline.
181     - move resistances, statistics and showpets command output into tabs.
182 root 1.326 - implement map scripts that can replace the boulder logic without
183     having to write extensions.
184 root 1.310
185 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
186 root 1.302 - fix a longstanding bug that teared multipart monsters
187     at map boundaries apart.
188 root 1.292 - temporarily make permanently invisible player visible when
189     he/she makes noise.
190 root 1.284 - fix being able to see through walls a bit.
191 root 1.303 - improve look at output.
192 root 1.285 - completely replaced the line of sight algorithm with a variant
193     of spiral fov capable of visibility grades and arbitrary
194     shadow angles, that uses less memory and less code.
195     - the new los code supports arbitrary map rectangles and loosens
196 root 1.310 other restrictions of the old code, supporting further optimisations.
197     - update los if blocksview-objects are inserted in a map, not just when
198 root 1.287 removed (e.g. for summon fog).
199 root 1.303 - permanent invisibility doesn't make immune against making noise:
200     implement a noise system that allows monsters to locate the player
201     when he/she makes noise.
202     - implement a primitive smell system that monsters can use to track
203     players.
204 elmex 1.288 - create bomb now also works when casted by door traps.
205 elmex 1.290 - (arch) new torch graphics.
206 root 1.289 - (maps) considerably soften the subway spider.
207 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
208     the guards from being killed by players.
209 root 1.310 - (maps) lots of tweaks in and around scorn.
210     - (maps) use special non-blocksview jungle, mountain and
211     darkforest freely on the worldmap, to get gradual sight obstacles
212     instead of total blackout in those areas.
213 root 1.289 - no maximum darkness for outdoor maps anymore.
214 root 1.291 - add more hints, fix some messages.
215 root 1.292 - fix a bug: firing rods should tell you something about them.
216     - make light additive even within players.
217 root 1.293 - darken xrays effect a bit.
218     - improve handling of los changes when inserting or removing
219     objects, not perfect yet.
220     - make map darkness signed (formerly unsigned) to allow
221 root 1.294 ambient lighting and centrally manage darkness as an offset.
222     - revamped, fixed and documented the server calendrics, also
223     tell users the current time and data, to improve awareness.
224     - implement proper wizlook flag and handling of wizlook, instead
225     of dumbly just clearing los once.
226 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
227     and has a smaller runtime variance.
228 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
229     making them actually useful.
230     - see_in_dark now increases the viewing radius by 3.
231 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
232     speedup, as well as in many other places.
233 root 1.299 - remove support for extended map infos - these are not used
234     by the deliantra client and removing them gives us a 10% speedup
235     when sending map changes.
236 root 1.300 - remove most gcfclient and other client bug workarounds, as well
237     as now obsolete protocol versions, simplying the code.
238 root 1.301 - optimise and simplify generation of random numbers.
239 root 1.303 - correctly provide a non-zero default density for materials, to
240     avoid crashes, fix other bugs in the material handling code.
241     - fix volume calculations.
242     - fix cfpod parsing when multiple verbatim blocks were separated by
243     newlines.
244 root 1.305 - increase monster detection radius from wis/5 to wis/3.
245 root 1.306 - remove old pickup modes.
246     - remove obsolete disarm and search commands (search wasn't working
247     anyways).
248 root 1.308 - fix a crash when an npc applied a sign.
249 root 1.284
250 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
251 root 1.283 - this release is assumed to be very stable.
252     - (maps) radically redesigned and improved tutorial.
253 root 1.280 - directional casting no longer immediately removes the invisible effect.
254 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
255 root 1.272 - fix overflow in lighting calculations.
256     - negative glow radii can no longer cause total darkness.
257 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
258     only maximally-lit ones.
259 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
260     - swashbucklers got the oratory skill now.
261 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
262 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
263 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
264 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
265     (which was probably broken, too).
266 root 1.281 - support negative glow radii during daytime, too.
267     - use circular, not rectangular, viewing area.
268     - use minimum viewing distance of 2 in outdoor maps.
269     - negative glow is stronger than viewing area or lamps.
270 root 1.283 - (arch) new darkness spell face.
271 root 1.272
272 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
273     - (maps) completely redesigned scorn.
274 root 1.269 - "cast light" now works on oneself.
275 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
276     negative glow radii again (they were totally broken before).
277 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
278 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
279 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
280 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
281 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
282     back to the player.
283 root 1.251 - attuned/repell and spell base level system reworked.
284 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
285 root 1.247 be less erratic now.
286 root 1.248 - refuse to write the uuid file if the uuid is zero
287     (to avoid writing it in early crashes).
288 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
289     - speed up emergency_save by not syncing every file separately.
290     - no longer reattach perl to every object on reload, it's slow, and no longer
291     necessary since we don't nuke stashes anymore.
292     - do not bootstrap perl from the commandline args, use separate eval for
293     better error reporting.
294 root 1.259 - fix a crash when pushing cone spells met ice attacks.
295 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
296 root 1.255 - speed up map refresh in server a bit.
297 elmex 1.258 - refactored drop code and fixed some programming errors in it.
298 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
299 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
300 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
301     as the current weight of the inventory.
302 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
303     dragonfire has been introduced for the non-dragon players.
304 root 1.265 - remove unused "tooltype", "start_holding" object slots.
305     - change "weapontype" object slot to uint8.
306     - convert "hide" object slot into flag.
307     - reorder object members for better locality of reference and codesize
308     decrease.
309 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
310 root 1.267 - fix a crash when no skill could be found when killing amonster.
311 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
312     every completed aio operation.
313 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
314     and update mapspaces if necessary.
315 root 1.246
316 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
317 root 1.241 - removed all command line parsing, only env variables are supported
318     anymore.
319 root 1.239 - region-specific monsters will now once more be on the worldmap.
320 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
321 root 1.225 would grow out of bounds.
322 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
323 root 1.222 - fixed a double-escaping bug in the pod-parser.
324     - rewrote the cfpod parser in C++.
325     - hintmode moved to C++, players need to re-set their hintmode if
326     they dislike "show".
327 root 1.231 - fix RIP inscription.
328 root 1.239 - bump login name length from 18 to 20 char max.
329 root 1.231 - correctly support gender in emotes.
330     - correctly support gender in the death messages.
331     - correctly generate death messages for players only when they really die,
332     with increased information.
333 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
334     and data corruption (but apparently was never triggered).
335 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
336 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
337     data corruption bug.
338 root 1.223 - tweak coredumping/monitoring a bit.
339 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
340 root 1.227 - do not crash in the loader when an inventory object could not be loaded
341     (from a corrupted file).
342 root 1.241 - redid skills command to send output to proper channel.
343 root 1.233 - object->map is no longer refcounting.
344 root 1.228 - add FLAG_DEBUG for internal debugging.
345 root 1.231 - add NDI_VERBATIM flag to send_msg.
346 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
347 root 1.240 - player->exists is no longer a sync_job.
348 root 1.233 - split login.ext's player scheduler into
349     it's own player-scheduler.ext extension.
350 root 1.222
351 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
352 root 1.212 - require perl 5.10.
353 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
354 root 1.204 - swap player and observed count's on the map when observing.
355 root 1.205 - add (mostly untested) mapspace perl class and accessors.
356 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
357 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
358     could be found.
359 root 1.208 - pits now have a configurable "random spread" range and default
360 root 1.213 to a radius of two now.
361 root 1.212 - rewrite pay_player_arch.
362     - use a more stable perl_reload implementation.
363     - do not use Symbol::delete_package (causes crashes after perl-reload),
364     use our own, safer, clear_package instead.
365     - when asynchronously dumping core, close all file handles to allow
366     the server to restart concurrently.
367 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
368     sequences, without double-encoding. it should be faster, too.
369     - the above fixes wrong display of help tetx and many other issues.
370 root 1.216 - use lzf and frag packets for large messages for clients supporting them
371 root 1.218 (0.9976+), use it for long books and other messages.
372 root 1.210 - eradicate listen command and corresponding code.
373 root 1.211 - eradicate logs command.
374 root 1.218 - let the client log into the server log, used for crash backtraces.
375 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
376     old style spell objects with the spell magic bullet.
377 root 1.220 - (arch) fixed skill less rods in the archetypes
378 root 1.204
379 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
380 elmex 1.197 - made jeweler workbench larger and some other minor map
381     changes in jeweler town.
382 root 1.196 - fixed wrong item handling in jeweler skill code.
383 root 1.198 - (arch) use a special "key_random_map" for random map keys
384     that are used up.
385 root 1.199 - fix a crash when the player who was observed has logged out long
386     enough for his region/map to be gone.
387 root 1.200 - port to g++-4.3's incompatible tr1 changes.
388 root 1.201 - add some missing dependencies.
389 root 1.203 - log to /var/log/deliantra/ by default.
390     - hack observe code to enable smooth movmenet when observing.
391 elmex 1.195
392 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
393 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
394 root 1.179 - correctly move gsay to the party channel.
395 root 1.178 - fix a crash when animate weapon was used in some areas.
396 elmex 1.177 - fixed unnecessary identification of by converters created objects.
397 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
398     with NPCs.
399 elmex 1.175 - (arch) dragon scales got proper type now
400 root 1.193 - object::decrease would sometimes cause container weights to
401     be wrong, this has been fixed.
402 root 1.194 - do not send time updates for newly-seen items.
403 root 1.185 - thawing an icecube will once more drop its contents to the ground.
404 root 1.183 - fix cone spells etc. going through walls sometimes.
405 root 1.186 - fix a weight update bug that sometimes left containers
406     with wrong weights.
407 root 1.194 - added auto_apply event and extension for shop tiles.
408 root 1.172 - work around get_map_flags invoking perl and switching the stack.
409     - make sure the map is loaded when using a town portal return.
410 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
411     where healing spells didn't cost any grace.
412 root 1.173 - fix starvation kill reason.
413 root 1.174 - fix pk killer name message.
414 root 1.189 - don't let people apply signs with @match.
415 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
416     what seems to be the biggets memleak in the server).
417 elmex 1.171
418 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
419 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
420     - use anyevent to manage listen ports (this enables IPv6 support).
421 root 1.167 - server supports ipv6 client connections now.
422 root 1.168 - use newly-available Coro::AnyEvent.
423 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
424     to let it handle AIO requests.
425 root 1.167
426 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
427 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
428     processing considerably (especially in the client) and reduces data transfers
429     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
430 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
431     - (map) fixed npc dialogue in pup_land/s_f/special.
432     - bugfix: fix a crash when a player casts a swarm spell and then logs out
433     (swarm spells now stay in the player's inventory).
434 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
435 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
436     archetype *archname* (chairs of different facings were merged).
437     - bugfix: fix a potential crash issue in find_object_name (not used
438     normally).
439 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
440     (destruction, magic missile etc.).
441 root 1.163 - swarm spells without a direction now use various spiral patterns
442     instead of being fully random.
443 root 1.158 - update AnyEvent API to 3.4 and above.
444 root 1.156
445 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
446 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
447 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
448 root 1.152 - bugfix: the jumping skill now gives experience for jumping
449     and for attacking monsters. it also takes about one second to do a jump.
450 root 1.138 - bugfix: players couldn't starve in 2.53 :(
451 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
452 root 1.152 - bugfix: spell effects like word of recall are removed on death.
453 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
454     were created outside a map.
455 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
456     (fixed by reversing the logic).
457 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
458 root 1.153 - bugfix: the random map generator no longer leaks key objects.
459 root 1.154 - bugfix: support random maps >127x127.
460 root 1.152 - (maps) fixed the death certificate system in nimbus.
461 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
462 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
463 root 1.147 - (arch) give ball lightning a real name.
464 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
465 root 1.155 - support cfpod in ex replies (client item tooltips).
466 root 1.143 - unapply item in range slow when readying a spell.
467 root 1.148 - bugfix: account for rounding errors in weight updates.
468 root 1.139 - remove synchronous mkdir in chargen_race_done.
469     - fix per-race starting maps.
470 root 1.142 - check hiscore on suicide and quit as well.
471 root 1.138 - tell players when they are starving.
472 root 1.133 - get rid of costly object_from_name conversion for altar effects.
473     - fix map difficulty calculation for generators.
474 root 1.146 - slightly more intelligent handling of "is_animated" flag.
475 root 1.149 - support no_drop map header flag (before it was only available internally).
476 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
477 root 1.133
478 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
479 root 1.119 - bugfix: custom skill settings were not saved by the server.
480     - bugfix: remove did not actually remove items from the inventory, leaving
481 root 1.116 ghost items.
482 root 1.119 - bugfix: properly update items identified on the ground.
483 root 1.120 - bugfix: use localtime_r in the logger thread.
484 root 1.122 - bugfix: player starvation will now give the correct kill reason.
485     - bugfix: archetype reloads could crash the server.
486 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
487 elmex 1.114 player is not logged in.
488 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
489 root 1.117 server startup.
490 root 1.128 - bugfix: fix the door surround check in the random map generator.
491     - (maps) fix heaven quest difficulty progression.
492     - (maps) fix some random map styles.
493     - dropping items a shop is not interested in won't sell them anymore.
494     - rods and horns with a too low maximum charge allow now at least one discharge.
495     - implement kill & death statistics.
496     - random map preparation is no longer synchronous.
497     - rewrite find_style in perl, no longer does synchronous I/O.
498     - improve random map specials placement.
499     - make the killer a real object pointer instead of a string, improved
500     kill reason messages.
501 root 1.117 - take advantage of new aio_close and aio_chmod.
502 root 1.128 - implement archetype::get, object::deep_clone and update callers.
503 root 1.125 - change_abil is much faster.
504 root 1.126 - update the floorbox more often to work around the reverses item order
505     display in clients.
506 root 1.125 - cleaned up object copying by encapsulating it to a single place.
507 root 1.126 - add hints to the invite messages.
508 root 1.127 - rewrote key<->value pair handling.
509 root 1.128 - use an independent random number generator for the random map generator.
510 elmex 1.113
511 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
512 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
513     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
514     - completely automate the weight handling, should fix all weight
515     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
516 root 1.103 - reloading archetypes while a user was in the character creation phase
517     could crash the server.
518 root 1.106 - fix a nontrivial number of cases of code commented similar
519     to "is this really correct?", as many of those cases are now handles
520     automatically by lower level code.
521     - replace many ad-hoc checks for client visibility by object::visible_to,
522     should result in broader applicability of functions using it.
523 root 1.104 - merge items with different arch pointers refering to the same arch
524     (due to archetype reloads).
525 root 1.106 - refactored the object remove/insert functions and most related
526     functions (decrease, split, merge_ob etc.).
527 root 1.105 - make it compile better on freebsd (reported by pippijn).
528 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
529 root 1.108 - fix the longstanding "container stays open" bug.
530 root 1.107 - improved floorbox updating to be incremental and other protocol
531     optimisations.
532     - get rid of update_after_inventory_change and only do update stats
533     for weight once/tick/player at max.
534 root 1.109 - rewrite party commands, use party channel.
535 root 1.103
536 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
537 root 1.97 - properly link against libgthread as that is needed to make the slice
538     allocator thread-safe.
539 root 1.91 - support perls not compiled with 64 bit support (though this is not a
540     recommended configuration) (reported by Samuel Gondouin).
541 root 1.94 - always put godgiven items into the player inventory, never any containers.
542 root 1.92 - (maps, arch) the scorn go club was founded!
543 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
544 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
545     became a real spell-class.
546 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
547     - (arch) considerably strengthened spark shower and destruction.
548     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
549     finally reloadable at runtime.
550     - changed archetype loading algorithm to only require one pass and
551     use delayed resolving of references.
552 root 1.101 - examine command now uses the examine infobox.
553 root 1.102 - implement an "incremental garbage collector" for archetypes.
554 root 1.98 - enable slice allocator again.
555 root 1.96 - implement optional free memory poisoning.
556 root 1.91
557 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
558 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
559 root 1.85 skill.
560 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
561     names (also update all maps to use money instead of coins).
562 root 1.78 - add uuid accessors to perl.
563     - add coin names and archetype accessors to perl.
564 root 1.80 - fix runtime uuid file format to use "." instead of ",".
565 root 1.78 - change perl extensions to not use hardcoded coins and values.
566 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
567     and be more parsimonous of uuid usage by the exact value out on exit.
568 root 1.86 - write log messages in another thread, removing another sync point.
569     - support multi-line log messages in a nicer way.
570 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
571 root 1.81 - fix a minor memleak in the random map generator.
572     - some parts of the random map generator are not coroutine-safe,
573     so only call it "single-threaded".
574     - major cleanup of memory management in random map generator.
575 root 1.87 - slight refactoring of the random map generator, faster too.
576 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
577     bookkeeping bug.
578 root 1.87 - work around "player is on active list" problem by deactivating player
579     after loading.
580 root 1.81 - garbage collect shstr's more evenly and adaptively only when
581     there have in fact been allocations.
582 root 1.82 - fix object::insert to do as documented and insert into the env
583     if necessary.
584     - fix cf::map::unique_maps.
585     - fix nrof overflow check in can_merge_slow.
586     - fix converter code to handle >31 bit values.
587 elmex 1.83 - added support for the player_sold flag
588 root 1.84 - converters no longer accept unpaid items.
589 root 1.88 - canonicalize random map meta files for better unification.
590 root 1.77
591 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
592 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
593     when mlockall has been used.
594 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
595 root 1.72 - use separate thread for ticker timing (and more in the future).
596     this greatly increases timing accuracy and gets rid of an enourmous
597     number of gettimeofday calls.
598 root 1.82 - use a separate thread to signal aio completion, for lower latency.
599 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
600 root 1.71
601 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
602 root 1.68 - rebalanced default experience table to be more exponential
603     and much easier up to level ~40, then moderately harder.
604 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
605 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
606     - do not exit on reload/load errors but properly cleanup.
607 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
608 root 1.66
609 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
610 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
611     (this fixes the jeweler skill).
612 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
613 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
614 root 1.63 - move tombstone to real map if player died due to cave-in (even if
615     it has reset, which is better than putting it on the savebed, also as
616 root 1.321 proof that the player didn't use a savebed).
617 root 1.59
618 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
619 root 1.56 - work around perl bug in configure perl module version check.
620 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
621 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
622 root 1.52 - fix a bug in animate_weapon, causing a crash.
623 root 1.54 - no longer exit when a coroutine throws an exception.
624 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
625 root 1.53 - fix the "<player> is nuts" message.
626 root 1.58 - fix an exception at logout due to the json_coder being gone.
627 root 1.43 - upgrade to EV version 2.0 API.
628 root 1.47 - when players don't apply a savebed correctly but stand above one,
629     do not move or kill them.
630 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
631 root 1.43 - implement generic framework for server-side resource files.
632     - implement resource file update event.
633     - hook experience table update into the framework.
634     - move jeweler.yaml to resources (arch/).
635 root 1.44 - switch from Crossfire to Deliantra perl module.
636     - implement json2json arch filter.
637 root 1.45 - implement widget protocol version 2, support for ui templates.
638 root 1.54 - mapinfo is now handled fully asynchronously.
639 root 1.48 - ext/irc: also log irc messages.
640 root 1.51 - ext/schmorplog: write user stat files asynchronously.
641 root 1.43
642 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
643 elmex 1.41 - limited the number of items that can be picked up and dropped
644 root 1.42 as temporary measurement against bad performance or dropping things
645     (this lead to long freezes and triggered the watchdog).
646 elmex 1.41 - improved the performance of the drop command a bit.
647 root 1.38 - switch from Event to EV for higher performance, easier usage,
648     less bugs...
649 root 1.39 - updated to release version of the gnu affero license.
650 root 1.38
651 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
652 root 1.36 - more thoroughly rename the binaries, contact addresses.
653     - update the copyrights.
654 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
655     crashes.
656 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
657     potentially causing crashes.
658 root 1.35 - assign weapons on user load time, not login-time, avoiding
659     crashes.
660    
661 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
662 root 1.32 - fixed an important bug that caused passwords to be forgotten.
663 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
664     in some of the maps.
665 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
666     which is now trivial to do.
667 root 1.33 - removed all traces of the old (and never working) plug-in interface
668     (70kb code less on amd64).
669 root 1.34 - improve/tune scheduling priorities.
670     - fix some freezing bugs.
671     - fix a memory corruption problem in dynbuf.printf.
672     - use channels for chat and many informational commands.
673     - improved the tutorial.
674     - create missile is now fixed.
675     - race fields must now contain archetypes.
676     - jumping skill now works as advertised.
677 root 1.31
678 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
679 root 1.24 - relicense under the gnu affero license.
680 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
681 root 1.24 - implement server-side framework for generic resources.
682     - use resource framework for server-provided ambient
683     music.
684 root 1.27 - save object owners (players only atm).
685 root 1.24 - replace limited sound api with server-provided sound effects.
686     - new sc (sound control) protocol command.
687     - improve fxix protocol to include types.
688     - exactly fill tcp segments, if possible.
689     - output-rate is now an upper limit, the server will automatically
690     (and quite perfectly) adjust to the network conditions, ensuring
691     low latency even during bulk transfers (music, images, sounds etc.).
692     - implement server-side widgets (i.e. client widgets controlled
693     in the server side). this will allow future expansion without
694     having to upgrade clients.
695     - implement a (artwork) world map with realtime player position
696     tracking.
697     - new and more efficient extcmd (server still supports old extcmd
698     protocol).
699 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
700     calcluation that could be easily exploited by users.
701     - rebalanced diseases to spread more naturally/evenly.
702     - completely asynchronous map loading even for tiled maps.
703 root 1.24 - replace simple messaging protocol with channels carrying metadata
704     (similar to message types, but more directed at the user).
705     - reduce command processing latency by a whopping 120ms by
706     reordering some processing steps inside the server. this directly
707     reduces lag by 120ms.
708     - actually send spell faces to the client.
709 root 1.23 - implement player genders.
710 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
711     otherwise return to savebed and possible kill if the log-out
712     was for too long.
713     - fast socket-dead detection (kick player after 8 seconds without ack).
714     - greatly reduce the cpu time needed to draw maps _again_.
715     - archetypes are now subclasses of objects.
716     - rebalanced shop greed and approval functions to be more realistic
717     (and likely match the actual intention).
718 root 1.23 - implement "crossfire pod" format for messages, with working bold,
719     italic, gender-specific text, paragraphs etc.
720 root 1.24 - implemented hint framework, players can opt to receive hints.
721     - implemented (long) book framework, added some books from the cf wiki.
722 root 1.23 - implement generic message framework that uses xml, utf8 for the client
723     protocol and is capable of transmitting generic meta information.
724 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
725     - replace the nexus by a per-player tutorial map that teaches stuff
726     better than the newbie house.
727 root 1.18 - fix the magicmap colours.
728 root 1.19 - optimise map update even more by removing unneeded code and checks.
729     - decouple map and stats update from pl->ob and use pl->observe instead.
730     - implement observe command.
731 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
732     calls with a simple comparison.
733     - fix a latent crossfire bug that could crash the server because the
734     map refresh did not update the mapspace.
735 root 1.24 - support custom keys for regions and maps, regions are now
736     refcount-managed.
737     - allow worldmap overlays anywhere in the 000..999 range.
738     - new system to acquire time slices for background jobs, to reduce
739     jitter.
740 root 1.27 - semi-persistent object-referencing framework (currently only players
741     supported).
742 root 1.22 - dependency tracking for perl extensions.
743 root 1.24 - new slag-ex extension for cleaning cauldrons.
744     - fix invoke result processing.
745     - there are even less i/o syncpoints in the server now.
746 root 1.29 - added map-tags extension that scans all maps for object tags
747     and records them in the database (not used yet).
748 root 1.28 - metaserver 2 support.
749 root 1.22 - many more bugfixes and minor optimisations.
750 root 1.16
751 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
752 root 1.14 - optimised event invocation (non-wanted events can now be
753     skipped with 4-5 inlined instructions).
754 root 1.12 - complete rewrite of town_portal: it now creates a portal
755     to the "nearest" town only, travel is only possible
756 root 1.13 to the town and back, anybody can use it (also removes
757     one of the remaining syncpoints in the server).
758 root 1.10 - complete rewrite of the range/attack skill slot system:
759     there are now two slots, one for combat, one for ranged
760     attacks.
761     - introduce the concept of a current weapon (either a ranged
762     or a combat weapon/skill/tool) and switch between them as
763     needed.
764     - rewrite bow code so bows get more useful: apply damage,
765     attacktype and other stats to the arrows and treat
766     bows as weapons. also rebalance the missile weapons skill
767     so its damage increases with level.
768     - rewrite the complete player speed logic: weapon_speed now
769     works as documented and there are no unnatural speed boosts.
770 root 1.6 - implement a utility - cfutil - that simplifies arch and map
771     installation, replacing the old collect scripts and
772 root 1.9 simplying deployment by scaling and cutting faces as required.
773     - simplify the map protocol extensively by taking advantage
774     of missing bigfaces, speeding up map generation immensely.
775 root 1.6 - implement inherit keyword allowing archetypes to inherit from
776     other archetypes.
777     - rationalise archetype, region and treasurelist file format
778     into a single file format and make them reloadable asynchronously.
779 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
780     reloadable at runtime.
781 root 1.6 - implement 64x64 faceset support.
782     - implement fxixsx protocol that saves
783     a lot of bandwidth over the old image/face/smooth packets
784 root 1.11 and allows images > packetsize, incremental and background
785     transfers.
786 root 1.6 - implement a bandwidth-saving smoothing protocol that works
787     on a face basis as opposed to a mapspace basis.
788 root 1.7 - the server can now rate-limit image uploads to not exceed
789     a certain (client-configurable) speed while guarenteeing full
790     freedom of movement.
791 root 1.8 - implement new ex command to request item descriptions.
792     - implement new msg command for in-game messages with meta
793     information (using xml).
794 root 1.9 - enforce utf-8 for all text messages.
795 root 1.13 - added micropather (not used yet).
796 root 1.6 - many, many bugfixes.
797 root 1.1
798 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
799 root 1.1 - make coroapi accessible to cf+.
800     - moved map handling logic completely to perl
801     - per player maps are now marked in the map
802 root 1.2 - maps are saved completely differently now,
803     and much more often.
804 root 1.17 - rewrote map header parser and writer, to be much faster.
805 pippijn 1.4 - maps and players are now (in the average case) loaded
806 root 1.2 and saved completely asynchronously, I/O contention will no
807     longer freeze the server.
808 pippijn 1.4 - players and maps can be loaded anytime, without the player
809 root 1.2 being logged in.
810 root 1.1 - automatically generate method interfaces for perl from headers
811     - unbundled freezethaw
812     - mostly rewrote common/map.C
813     - completely rewrite server/swap.C
814     - introduced "runtime", the CCT clock (corrected crossfire time) :)
815     - introduced new keyword for map files: file_format_version (integer, server version: 0)
816     - better message for apply failures due to applymode
817     - removed most all of the weather code
818     - unified logging to stderr and file
819     - too many minor changes to document