ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.405
Committed: Fri Sep 25 18:44:58 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.404: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
5 root 1.383 TODO: emergency swap mode is not working
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 root 1.393 (when picking up a bomb quickly enough)
8 root 1.383 TODO: inscription cannot be readied.
9     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
11 root 1.383 TODO: no detah messages for arena anymore
12     TODO: remove curse should *maybe* work on players themselves
13     TODO: remove curse in glyph/rune doesn't have any effect?
14     TODO: rewrite highscore code
15    
16     TODO: greeting message on what to do in dialog after race selection.
17    
18     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
19     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
20     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
21     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
22     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25    
26     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
27     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
28     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
29     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
30    
31    
32     TODO: autopickup in shop
33     TODO: quit charcetr doesn't nuke in-memory per-player maps
34 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
35 root 1.383 TODO: farmwife doesn't react to guuh's head?
36     TODO: shop mats should use the nesrest other shopmat, always.
37    
38 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
39     but not horns (to make them more useful for content-creators).
40 root 1.399 - examining an object now dumps the serialised object form when the user
41 root 1.404 is a wizard (wizlook).
42 root 1.399 - display the duration of change_ability spells when examining them
43     (missing: protection spells, but they are a hack...).
44 root 1.398 - fix a minor cfpod formatting bug.
45 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
46     the hintmode setting on the settings page.
47     - enable the object loader to also dump archetypes.
48 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
49 root 1.402 - force the initial face when loading an object that is time-animated
50     or a monster, so it does not have to be specified anymore.
51 root 1.403 - fix a bug where recasting an ability changing spell could shorten
52     its remaining duration.
53 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
54 root 1.396
55 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
56 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
57     that ultimately was not helpful to catch it :)
58 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
59     all callers to use either one or the other, as appropriate. This
60     fixes the (rather fragile) light spell, maybe others.
61     - fixed an overflow and exploit in the bank/payment code.
62     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
63 elmex 1.384 to explain the skill a bit more.
64 root 1.389 - removed a buggy check for zero attacktype. So that we might find
65 elmex 1.388 the real bugs in the archs/maps/objects.
66 elmex 1.394 - Fixed enabling torches with lighters.
67 elmex 1.387 - (maps) Added Heaven Town region.
68     - (arch+maps) Fixed & normalized warriors on map
69     /quests/peterm/CTower/Barracks.
70 root 1.392 - fix the light spell (and possibly diseases and other lights).
71 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
72 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
73     a long time ago, and similar cases are still to be found in the maps.
74     - make the socket_timeout configurable in the code (but not yet for users).
75 root 1.393 - earth wall health bar is now correct.
76 elmex 1.384
77 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
78 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
79     freeze with IO::AIO anymore due this change.
80 root 1.364 - avoid a crash when a player tries to apply a lighter.
81 root 1.376 - allow a spell argument for dimension door.
82 root 1.362 - move shop item listing and some otherstuff into the info tab.
83 root 1.360 - avoid crashes when non-players cast party spells.
84 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
85 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
86     - small improvement of the number of potions in shops
87     (by Job Vranish).
88     - added a few party spells (by Job Vranish).
89 root 1.362 - use a common message dynbuf.
90 root 1.364 - destroying tear down objects will now use the full hp range
91     for animation and will only destroy/lastframe when hp < 0.
92     - allow monsters to use earth to dust.
93     - use manhattan distance for get_rangevector_from_mapcoord, just as
94     in get_rangevector.
95     - los updates now correctly take tiled maps into account.
96     - do los updates even on maps without darkness.
97 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
98 root 1.375 - upgrade to IO::AIO 3.21.
99 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
100 elmex 1.373 - properly catching exceptions from callback in irc.ext.
101 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
102 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
103 elmex 1.368 - (arch) added hint about usage to Slag Ex.
104 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
105     like the rest.
106 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
107 root 1.378 - (arch+maps) added rate limited converter and adjusted
108     /elmex/mana_fountain.
109     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
110     - reduce size of casting_time, move_status, attack_movement,
111     last_heal and last_sp slots, squeezing some more space out of struct
112 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
113     anywhere.
114 root 1.358
115 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
116     - fixed bug in alchemy, where finding the right object for enhancements
117     didn't work.
118 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
119     effects (w.r.t. put_more) per mapspace, to give the server a chance
120     to survive a hundred deathsheads.
121 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
122     disastrous bug of unfortunately unknown proportions...
123 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
124 root 1.343 - use gender-neutral place descriptions for invite.
125 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
126     Thanks go to Lisa Larsen!
127 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
128     anymore).
129 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
130 root 1.345 - use better dependency tracking for include/keyword.h.
131 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
132     so it is possible to invite somebody out of some stck-till-death traps,
133 root 1.346 or simply to commit suicide.
134 root 1.352 - replace the "ignoring delayed commands" message by something more useful
135     (cf. cunning gnome freezeing issue).
136 elmex 1.349 - various fixes for weapon improvements.
137 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
138 root 1.353 - support T and G sequences in cfpod.
139 root 1.343
140 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
141 root 1.339 - convert me command from per-map to chat, which makes more sense, also
142     document it.
143 elmex 1.336 - more than one spellbooks of same class can now be given
144     in class selection.
145 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
146     spell rebalancements.
147 elmex 1.338 - the IRC gateway filters IRC colors now.
148 elmex 1.336
149 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
150 root 1.331 - (arch) fix quiver of Holding Bolts.
151 root 1.332 - applying unpaid items will now examine them.
152 root 1.330 - add "What" column to body command, showing items in that slot.
153 elmex 1.329 - redesigned and rebalanced lamps and torches.
154 root 1.330 - add "..." to item names that have been shortened.
155     - fixed "assign" function that squeezes strings into fixed length.
156 elmex 1.333 - add cursed effect to lamps and (some) torches.
157 elmex 1.334 - fixed bad assigned crafting skills and their tools.
158 root 1.312
159 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
160 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
161 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
162 root 1.312 - make monster smell logic dependent on their wisdom stat.
163 root 1.324 - put the death reason into a separate tab.
164     - converted "connected" slot to string, cleanly got rid of some ugly
165     hacks such as the path_attuned hack.
166 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
167     - replace one-at-a-time hash by faster than smaller FNV-1a hash
168     when hashing strings.
169 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
170 elmex 1.320 whether the right cauldron is used.
171 root 1.313 - considerably optimise shared string implementation by
172 root 1.316 making its null value a compiletime constant.
173 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
174     as well as using shstr_cmp to pass shared stringsa round efficiently,
175     for lots of code size savings.
176 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
177     they are sleeping: generators now check for the sleeping flag.
178 root 1.318 - tell gcc not to excessively inline some perl interface functions.
179 root 1.322 - remove marking rune length limit.
180 root 1.323 - fix formatting of cfpod when a verbatim block was following
181     a single newline.
182     - move resistances, statistics and showpets command output into tabs.
183 root 1.326 - implement map scripts that can replace the boulder logic without
184     having to write extensions.
185 root 1.310
186 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
187 root 1.302 - fix a longstanding bug that teared multipart monsters
188     at map boundaries apart.
189 root 1.292 - temporarily make permanently invisible player visible when
190     he/she makes noise.
191 root 1.284 - fix being able to see through walls a bit.
192 root 1.303 - improve look at output.
193 root 1.285 - completely replaced the line of sight algorithm with a variant
194     of spiral fov capable of visibility grades and arbitrary
195     shadow angles, that uses less memory and less code.
196     - the new los code supports arbitrary map rectangles and loosens
197 root 1.310 other restrictions of the old code, supporting further optimisations.
198     - update los if blocksview-objects are inserted in a map, not just when
199 root 1.287 removed (e.g. for summon fog).
200 root 1.303 - permanent invisibility doesn't make immune against making noise:
201     implement a noise system that allows monsters to locate the player
202     when he/she makes noise.
203     - implement a primitive smell system that monsters can use to track
204     players.
205 elmex 1.288 - create bomb now also works when casted by door traps.
206 elmex 1.290 - (arch) new torch graphics.
207 root 1.289 - (maps) considerably soften the subway spider.
208 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
209     the guards from being killed by players.
210 root 1.310 - (maps) lots of tweaks in and around scorn.
211     - (maps) use special non-blocksview jungle, mountain and
212     darkforest freely on the worldmap, to get gradual sight obstacles
213     instead of total blackout in those areas.
214 root 1.289 - no maximum darkness for outdoor maps anymore.
215 root 1.291 - add more hints, fix some messages.
216 root 1.292 - fix a bug: firing rods should tell you something about them.
217     - make light additive even within players.
218 root 1.293 - darken xrays effect a bit.
219     - improve handling of los changes when inserting or removing
220     objects, not perfect yet.
221     - make map darkness signed (formerly unsigned) to allow
222 root 1.294 ambient lighting and centrally manage darkness as an offset.
223     - revamped, fixed and documented the server calendrics, also
224     tell users the current time and data, to improve awareness.
225     - implement proper wizlook flag and handling of wizlook, instead
226     of dumbly just clearing los once.
227 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
228     and has a smaller runtime variance.
229 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
230     making them actually useful.
231     - see_in_dark now increases the viewing radius by 3.
232 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
233     speedup, as well as in many other places.
234 root 1.299 - remove support for extended map infos - these are not used
235     by the deliantra client and removing them gives us a 10% speedup
236     when sending map changes.
237 root 1.300 - remove most gcfclient and other client bug workarounds, as well
238     as now obsolete protocol versions, simplying the code.
239 root 1.301 - optimise and simplify generation of random numbers.
240 root 1.303 - correctly provide a non-zero default density for materials, to
241     avoid crashes, fix other bugs in the material handling code.
242     - fix volume calculations.
243     - fix cfpod parsing when multiple verbatim blocks were separated by
244     newlines.
245 root 1.305 - increase monster detection radius from wis/5 to wis/3.
246 root 1.306 - remove old pickup modes.
247     - remove obsolete disarm and search commands (search wasn't working
248     anyways).
249 root 1.308 - fix a crash when an npc applied a sign.
250 root 1.284
251 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
252 root 1.283 - this release is assumed to be very stable.
253     - (maps) radically redesigned and improved tutorial.
254 root 1.280 - directional casting no longer immediately removes the invisible effect.
255 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
256 root 1.272 - fix overflow in lighting calculations.
257     - negative glow radii can no longer cause total darkness.
258 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
259     only maximally-lit ones.
260 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
261     - swashbucklers got the oratory skill now.
262 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
263 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
264 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
265 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
266     (which was probably broken, too).
267 root 1.281 - support negative glow radii during daytime, too.
268     - use circular, not rectangular, viewing area.
269     - use minimum viewing distance of 2 in outdoor maps.
270     - negative glow is stronger than viewing area or lamps.
271 root 1.283 - (arch) new darkness spell face.
272 root 1.272
273 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
274     - (maps) completely redesigned scorn.
275 root 1.269 - "cast light" now works on oneself.
276 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
277     negative glow radii again (they were totally broken before).
278 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
279 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
280 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
281 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
282 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
283     back to the player.
284 root 1.251 - attuned/repell and spell base level system reworked.
285 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
286 root 1.247 be less erratic now.
287 root 1.248 - refuse to write the uuid file if the uuid is zero
288     (to avoid writing it in early crashes).
289 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
290     - speed up emergency_save by not syncing every file separately.
291     - no longer reattach perl to every object on reload, it's slow, and no longer
292     necessary since we don't nuke stashes anymore.
293     - do not bootstrap perl from the commandline args, use separate eval for
294     better error reporting.
295 root 1.259 - fix a crash when pushing cone spells met ice attacks.
296 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
297 root 1.255 - speed up map refresh in server a bit.
298 elmex 1.258 - refactored drop code and fixed some programming errors in it.
299 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
300 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
301 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
302     as the current weight of the inventory.
303 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
304     dragonfire has been introduced for the non-dragon players.
305 root 1.265 - remove unused "tooltype", "start_holding" object slots.
306     - change "weapontype" object slot to uint8.
307     - convert "hide" object slot into flag.
308     - reorder object members for better locality of reference and codesize
309     decrease.
310 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
311 root 1.267 - fix a crash when no skill could be found when killing amonster.
312 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
313     every completed aio operation.
314 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
315     and update mapspaces if necessary.
316 root 1.246
317 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
318 root 1.241 - removed all command line parsing, only env variables are supported
319     anymore.
320 root 1.239 - region-specific monsters will now once more be on the worldmap.
321 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
322 root 1.225 would grow out of bounds.
323 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
324 root 1.222 - fixed a double-escaping bug in the pod-parser.
325     - rewrote the cfpod parser in C++.
326     - hintmode moved to C++, players need to re-set their hintmode if
327     they dislike "show".
328 root 1.231 - fix RIP inscription.
329 root 1.239 - bump login name length from 18 to 20 char max.
330 root 1.231 - correctly support gender in emotes.
331     - correctly support gender in the death messages.
332     - correctly generate death messages for players only when they really die,
333     with increased information.
334 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
335     and data corruption (but apparently was never triggered).
336 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
337 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
338     data corruption bug.
339 root 1.223 - tweak coredumping/monitoring a bit.
340 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
341 root 1.227 - do not crash in the loader when an inventory object could not be loaded
342     (from a corrupted file).
343 root 1.241 - redid skills command to send output to proper channel.
344 root 1.233 - object->map is no longer refcounting.
345 root 1.228 - add FLAG_DEBUG for internal debugging.
346 root 1.231 - add NDI_VERBATIM flag to send_msg.
347 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
348 root 1.240 - player->exists is no longer a sync_job.
349 root 1.233 - split login.ext's player scheduler into
350     it's own player-scheduler.ext extension.
351 root 1.222
352 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
353 root 1.212 - require perl 5.10.
354 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
355 root 1.204 - swap player and observed count's on the map when observing.
356 root 1.205 - add (mostly untested) mapspace perl class and accessors.
357 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
358 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
359     could be found.
360 root 1.208 - pits now have a configurable "random spread" range and default
361 root 1.213 to a radius of two now.
362 root 1.212 - rewrite pay_player_arch.
363     - use a more stable perl_reload implementation.
364     - do not use Symbol::delete_package (causes crashes after perl-reload),
365     use our own, safer, clear_package instead.
366     - when asynchronously dumping core, close all file handles to allow
367     the server to restart concurrently.
368 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
369     sequences, without double-encoding. it should be faster, too.
370     - the above fixes wrong display of help tetx and many other issues.
371 root 1.216 - use lzf and frag packets for large messages for clients supporting them
372 root 1.218 (0.9976+), use it for long books and other messages.
373 root 1.210 - eradicate listen command and corresponding code.
374 root 1.211 - eradicate logs command.
375 root 1.218 - let the client log into the server log, used for crash backtraces.
376 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
377     old style spell objects with the spell magic bullet.
378 root 1.220 - (arch) fixed skill less rods in the archetypes
379 root 1.204
380 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
381 elmex 1.197 - made jeweler workbench larger and some other minor map
382     changes in jeweler town.
383 root 1.196 - fixed wrong item handling in jeweler skill code.
384 root 1.198 - (arch) use a special "key_random_map" for random map keys
385     that are used up.
386 root 1.199 - fix a crash when the player who was observed has logged out long
387     enough for his region/map to be gone.
388 root 1.200 - port to g++-4.3's incompatible tr1 changes.
389 root 1.201 - add some missing dependencies.
390 root 1.203 - log to /var/log/deliantra/ by default.
391     - hack observe code to enable smooth movmenet when observing.
392 elmex 1.195
393 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
394 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
395 root 1.179 - correctly move gsay to the party channel.
396 root 1.178 - fix a crash when animate weapon was used in some areas.
397 elmex 1.177 - fixed unnecessary identification of by converters created objects.
398 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
399     with NPCs.
400 elmex 1.175 - (arch) dragon scales got proper type now
401 root 1.193 - object::decrease would sometimes cause container weights to
402     be wrong, this has been fixed.
403 root 1.194 - do not send time updates for newly-seen items.
404 root 1.185 - thawing an icecube will once more drop its contents to the ground.
405 root 1.183 - fix cone spells etc. going through walls sometimes.
406 root 1.186 - fix a weight update bug that sometimes left containers
407     with wrong weights.
408 root 1.194 - added auto_apply event and extension for shop tiles.
409 root 1.172 - work around get_map_flags invoking perl and switching the stack.
410     - make sure the map is loaded when using a town portal return.
411 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
412     where healing spells didn't cost any grace.
413 root 1.173 - fix starvation kill reason.
414 root 1.174 - fix pk killer name message.
415 root 1.189 - don't let people apply signs with @match.
416 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
417     what seems to be the biggets memleak in the server).
418 elmex 1.171
419 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
420 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
421     - use anyevent to manage listen ports (this enables IPv6 support).
422 root 1.167 - server supports ipv6 client connections now.
423 root 1.168 - use newly-available Coro::AnyEvent.
424 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
425     to let it handle AIO requests.
426 root 1.167
427 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
428 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
429     processing considerably (especially in the client) and reduces data transfers
430     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
431 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
432     - (map) fixed npc dialogue in pup_land/s_f/special.
433     - bugfix: fix a crash when a player casts a swarm spell and then logs out
434     (swarm spells now stay in the player's inventory).
435 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
436 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
437     archetype *archname* (chairs of different facings were merged).
438     - bugfix: fix a potential crash issue in find_object_name (not used
439     normally).
440 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
441     (destruction, magic missile etc.).
442 root 1.163 - swarm spells without a direction now use various spiral patterns
443     instead of being fully random.
444 root 1.158 - update AnyEvent API to 3.4 and above.
445 root 1.156
446 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
447 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
448 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
449 root 1.152 - bugfix: the jumping skill now gives experience for jumping
450     and for attacking monsters. it also takes about one second to do a jump.
451 root 1.138 - bugfix: players couldn't starve in 2.53 :(
452 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
453 root 1.152 - bugfix: spell effects like word of recall are removed on death.
454 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
455     were created outside a map.
456 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
457     (fixed by reversing the logic).
458 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
459 root 1.153 - bugfix: the random map generator no longer leaks key objects.
460 root 1.154 - bugfix: support random maps >127x127.
461 root 1.152 - (maps) fixed the death certificate system in nimbus.
462 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
463 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
464 root 1.147 - (arch) give ball lightning a real name.
465 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
466 root 1.155 - support cfpod in ex replies (client item tooltips).
467 root 1.143 - unapply item in range slow when readying a spell.
468 root 1.148 - bugfix: account for rounding errors in weight updates.
469 root 1.139 - remove synchronous mkdir in chargen_race_done.
470     - fix per-race starting maps.
471 root 1.142 - check hiscore on suicide and quit as well.
472 root 1.138 - tell players when they are starving.
473 root 1.133 - get rid of costly object_from_name conversion for altar effects.
474     - fix map difficulty calculation for generators.
475 root 1.146 - slightly more intelligent handling of "is_animated" flag.
476 root 1.149 - support no_drop map header flag (before it was only available internally).
477 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
478 root 1.133
479 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
480 root 1.119 - bugfix: custom skill settings were not saved by the server.
481     - bugfix: remove did not actually remove items from the inventory, leaving
482 root 1.116 ghost items.
483 root 1.119 - bugfix: properly update items identified on the ground.
484 root 1.120 - bugfix: use localtime_r in the logger thread.
485 root 1.122 - bugfix: player starvation will now give the correct kill reason.
486     - bugfix: archetype reloads could crash the server.
487 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
488 elmex 1.114 player is not logged in.
489 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
490 root 1.117 server startup.
491 root 1.128 - bugfix: fix the door surround check in the random map generator.
492     - (maps) fix heaven quest difficulty progression.
493     - (maps) fix some random map styles.
494     - dropping items a shop is not interested in won't sell them anymore.
495     - rods and horns with a too low maximum charge allow now at least one discharge.
496     - implement kill & death statistics.
497     - random map preparation is no longer synchronous.
498     - rewrite find_style in perl, no longer does synchronous I/O.
499     - improve random map specials placement.
500     - make the killer a real object pointer instead of a string, improved
501     kill reason messages.
502 root 1.117 - take advantage of new aio_close and aio_chmod.
503 root 1.128 - implement archetype::get, object::deep_clone and update callers.
504 root 1.125 - change_abil is much faster.
505 root 1.126 - update the floorbox more often to work around the reverses item order
506     display in clients.
507 root 1.125 - cleaned up object copying by encapsulating it to a single place.
508 root 1.126 - add hints to the invite messages.
509 root 1.127 - rewrote key<->value pair handling.
510 root 1.128 - use an independent random number generator for the random map generator.
511 elmex 1.113
512 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
513 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
514     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
515     - completely automate the weight handling, should fix all weight
516     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
517 root 1.103 - reloading archetypes while a user was in the character creation phase
518     could crash the server.
519 root 1.106 - fix a nontrivial number of cases of code commented similar
520     to "is this really correct?", as many of those cases are now handles
521     automatically by lower level code.
522     - replace many ad-hoc checks for client visibility by object::visible_to,
523     should result in broader applicability of functions using it.
524 root 1.104 - merge items with different arch pointers refering to the same arch
525     (due to archetype reloads).
526 root 1.106 - refactored the object remove/insert functions and most related
527     functions (decrease, split, merge_ob etc.).
528 root 1.105 - make it compile better on freebsd (reported by pippijn).
529 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
530 root 1.108 - fix the longstanding "container stays open" bug.
531 root 1.107 - improved floorbox updating to be incremental and other protocol
532     optimisations.
533     - get rid of update_after_inventory_change and only do update stats
534     for weight once/tick/player at max.
535 root 1.109 - rewrite party commands, use party channel.
536 root 1.103
537 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
538 root 1.97 - properly link against libgthread as that is needed to make the slice
539     allocator thread-safe.
540 root 1.91 - support perls not compiled with 64 bit support (though this is not a
541     recommended configuration) (reported by Samuel Gondouin).
542 root 1.94 - always put godgiven items into the player inventory, never any containers.
543 root 1.92 - (maps, arch) the scorn go club was founded!
544 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
545 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
546     became a real spell-class.
547 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
548     - (arch) considerably strengthened spark shower and destruction.
549     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
550     finally reloadable at runtime.
551     - changed archetype loading algorithm to only require one pass and
552     use delayed resolving of references.
553 root 1.101 - examine command now uses the examine infobox.
554 root 1.102 - implement an "incremental garbage collector" for archetypes.
555 root 1.98 - enable slice allocator again.
556 root 1.96 - implement optional free memory poisoning.
557 root 1.91
558 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
559 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
560 root 1.85 skill.
561 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
562     names (also update all maps to use money instead of coins).
563 root 1.78 - add uuid accessors to perl.
564     - add coin names and archetype accessors to perl.
565 root 1.80 - fix runtime uuid file format to use "." instead of ",".
566 root 1.78 - change perl extensions to not use hardcoded coins and values.
567 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
568     and be more parsimonous of uuid usage by the exact value out on exit.
569 root 1.86 - write log messages in another thread, removing another sync point.
570     - support multi-line log messages in a nicer way.
571 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
572 root 1.81 - fix a minor memleak in the random map generator.
573     - some parts of the random map generator are not coroutine-safe,
574     so only call it "single-threaded".
575     - major cleanup of memory management in random map generator.
576 root 1.87 - slight refactoring of the random map generator, faster too.
577 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
578     bookkeeping bug.
579 root 1.87 - work around "player is on active list" problem by deactivating player
580     after loading.
581 root 1.81 - garbage collect shstr's more evenly and adaptively only when
582     there have in fact been allocations.
583 root 1.82 - fix object::insert to do as documented and insert into the env
584     if necessary.
585     - fix cf::map::unique_maps.
586     - fix nrof overflow check in can_merge_slow.
587     - fix converter code to handle >31 bit values.
588 elmex 1.83 - added support for the player_sold flag
589 root 1.84 - converters no longer accept unpaid items.
590 root 1.88 - canonicalize random map meta files for better unification.
591 root 1.77
592 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
593 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
594     when mlockall has been used.
595 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
596 root 1.72 - use separate thread for ticker timing (and more in the future).
597     this greatly increases timing accuracy and gets rid of an enourmous
598     number of gettimeofday calls.
599 root 1.82 - use a separate thread to signal aio completion, for lower latency.
600 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
601 root 1.71
602 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
603 root 1.68 - rebalanced default experience table to be more exponential
604     and much easier up to level ~40, then moderately harder.
605 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
606 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
607     - do not exit on reload/load errors but properly cleanup.
608 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
609 root 1.66
610 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
611 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
612     (this fixes the jeweler skill).
613 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
614 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
615 root 1.63 - move tombstone to real map if player died due to cave-in (even if
616     it has reset, which is better than putting it on the savebed, also as
617 root 1.321 proof that the player didn't use a savebed).
618 root 1.59
619 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
620 root 1.56 - work around perl bug in configure perl module version check.
621 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
622 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
623 root 1.52 - fix a bug in animate_weapon, causing a crash.
624 root 1.54 - no longer exit when a coroutine throws an exception.
625 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
626 root 1.53 - fix the "<player> is nuts" message.
627 root 1.58 - fix an exception at logout due to the json_coder being gone.
628 root 1.43 - upgrade to EV version 2.0 API.
629 root 1.47 - when players don't apply a savebed correctly but stand above one,
630     do not move or kill them.
631 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
632 root 1.43 - implement generic framework for server-side resource files.
633     - implement resource file update event.
634     - hook experience table update into the framework.
635     - move jeweler.yaml to resources (arch/).
636 root 1.44 - switch from Crossfire to Deliantra perl module.
637     - implement json2json arch filter.
638 root 1.45 - implement widget protocol version 2, support for ui templates.
639 root 1.54 - mapinfo is now handled fully asynchronously.
640 root 1.48 - ext/irc: also log irc messages.
641 root 1.51 - ext/schmorplog: write user stat files asynchronously.
642 root 1.43
643 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
644 elmex 1.41 - limited the number of items that can be picked up and dropped
645 root 1.42 as temporary measurement against bad performance or dropping things
646     (this lead to long freezes and triggered the watchdog).
647 elmex 1.41 - improved the performance of the drop command a bit.
648 root 1.38 - switch from Event to EV for higher performance, easier usage,
649     less bugs...
650 root 1.39 - updated to release version of the gnu affero license.
651 root 1.38
652 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
653 root 1.36 - more thoroughly rename the binaries, contact addresses.
654     - update the copyrights.
655 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
656     crashes.
657 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
658     potentially causing crashes.
659 root 1.35 - assign weapons on user load time, not login-time, avoiding
660     crashes.
661    
662 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
663 root 1.32 - fixed an important bug that caused passwords to be forgotten.
664 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
665     in some of the maps.
666 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
667     which is now trivial to do.
668 root 1.33 - removed all traces of the old (and never working) plug-in interface
669     (70kb code less on amd64).
670 root 1.34 - improve/tune scheduling priorities.
671     - fix some freezing bugs.
672     - fix a memory corruption problem in dynbuf.printf.
673     - use channels for chat and many informational commands.
674     - improved the tutorial.
675     - create missile is now fixed.
676     - race fields must now contain archetypes.
677     - jumping skill now works as advertised.
678 root 1.31
679 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
680 root 1.24 - relicense under the gnu affero license.
681 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
682 root 1.24 - implement server-side framework for generic resources.
683     - use resource framework for server-provided ambient
684     music.
685 root 1.27 - save object owners (players only atm).
686 root 1.24 - replace limited sound api with server-provided sound effects.
687     - new sc (sound control) protocol command.
688     - improve fxix protocol to include types.
689     - exactly fill tcp segments, if possible.
690     - output-rate is now an upper limit, the server will automatically
691     (and quite perfectly) adjust to the network conditions, ensuring
692     low latency even during bulk transfers (music, images, sounds etc.).
693     - implement server-side widgets (i.e. client widgets controlled
694     in the server side). this will allow future expansion without
695     having to upgrade clients.
696     - implement a (artwork) world map with realtime player position
697     tracking.
698     - new and more efficient extcmd (server still supports old extcmd
699     protocol).
700 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
701     calcluation that could be easily exploited by users.
702     - rebalanced diseases to spread more naturally/evenly.
703     - completely asynchronous map loading even for tiled maps.
704 root 1.24 - replace simple messaging protocol with channels carrying metadata
705     (similar to message types, but more directed at the user).
706     - reduce command processing latency by a whopping 120ms by
707     reordering some processing steps inside the server. this directly
708     reduces lag by 120ms.
709     - actually send spell faces to the client.
710 root 1.23 - implement player genders.
711 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
712     otherwise return to savebed and possible kill if the log-out
713     was for too long.
714     - fast socket-dead detection (kick player after 8 seconds without ack).
715     - greatly reduce the cpu time needed to draw maps _again_.
716     - archetypes are now subclasses of objects.
717     - rebalanced shop greed and approval functions to be more realistic
718     (and likely match the actual intention).
719 root 1.23 - implement "crossfire pod" format for messages, with working bold,
720     italic, gender-specific text, paragraphs etc.
721 root 1.24 - implemented hint framework, players can opt to receive hints.
722     - implemented (long) book framework, added some books from the cf wiki.
723 root 1.23 - implement generic message framework that uses xml, utf8 for the client
724     protocol and is capable of transmitting generic meta information.
725 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
726     - replace the nexus by a per-player tutorial map that teaches stuff
727     better than the newbie house.
728 root 1.18 - fix the magicmap colours.
729 root 1.19 - optimise map update even more by removing unneeded code and checks.
730     - decouple map and stats update from pl->ob and use pl->observe instead.
731     - implement observe command.
732 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
733     calls with a simple comparison.
734     - fix a latent crossfire bug that could crash the server because the
735     map refresh did not update the mapspace.
736 root 1.24 - support custom keys for regions and maps, regions are now
737     refcount-managed.
738     - allow worldmap overlays anywhere in the 000..999 range.
739     - new system to acquire time slices for background jobs, to reduce
740     jitter.
741 root 1.27 - semi-persistent object-referencing framework (currently only players
742     supported).
743 root 1.22 - dependency tracking for perl extensions.
744 root 1.24 - new slag-ex extension for cleaning cauldrons.
745     - fix invoke result processing.
746     - there are even less i/o syncpoints in the server now.
747 root 1.29 - added map-tags extension that scans all maps for object tags
748     and records them in the database (not used yet).
749 root 1.28 - metaserver 2 support.
750 root 1.22 - many more bugfixes and minor optimisations.
751 root 1.16
752 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
753 root 1.14 - optimised event invocation (non-wanted events can now be
754     skipped with 4-5 inlined instructions).
755 root 1.12 - complete rewrite of town_portal: it now creates a portal
756     to the "nearest" town only, travel is only possible
757 root 1.13 to the town and back, anybody can use it (also removes
758     one of the remaining syncpoints in the server).
759 root 1.10 - complete rewrite of the range/attack skill slot system:
760     there are now two slots, one for combat, one for ranged
761     attacks.
762     - introduce the concept of a current weapon (either a ranged
763     or a combat weapon/skill/tool) and switch between them as
764     needed.
765     - rewrite bow code so bows get more useful: apply damage,
766     attacktype and other stats to the arrows and treat
767     bows as weapons. also rebalance the missile weapons skill
768     so its damage increases with level.
769     - rewrite the complete player speed logic: weapon_speed now
770     works as documented and there are no unnatural speed boosts.
771 root 1.6 - implement a utility - cfutil - that simplifies arch and map
772     installation, replacing the old collect scripts and
773 root 1.9 simplying deployment by scaling and cutting faces as required.
774     - simplify the map protocol extensively by taking advantage
775     of missing bigfaces, speeding up map generation immensely.
776 root 1.6 - implement inherit keyword allowing archetypes to inherit from
777     other archetypes.
778     - rationalise archetype, region and treasurelist file format
779     into a single file format and make them reloadable asynchronously.
780 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
781     reloadable at runtime.
782 root 1.6 - implement 64x64 faceset support.
783     - implement fxixsx protocol that saves
784     a lot of bandwidth over the old image/face/smooth packets
785 root 1.11 and allows images > packetsize, incremental and background
786     transfers.
787 root 1.6 - implement a bandwidth-saving smoothing protocol that works
788     on a face basis as opposed to a mapspace basis.
789 root 1.7 - the server can now rate-limit image uploads to not exceed
790     a certain (client-configurable) speed while guarenteeing full
791     freedom of movement.
792 root 1.8 - implement new ex command to request item descriptions.
793     - implement new msg command for in-game messages with meta
794     information (using xml).
795 root 1.9 - enforce utf-8 for all text messages.
796 root 1.13 - added micropather (not used yet).
797 root 1.6 - many, many bugfixes.
798 root 1.1
799 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
800 root 1.1 - make coroapi accessible to cf+.
801     - moved map handling logic completely to perl
802     - per player maps are now marked in the map
803 root 1.2 - maps are saved completely differently now,
804     and much more often.
805 root 1.17 - rewrote map header parser and writer, to be much faster.
806 pippijn 1.4 - maps and players are now (in the average case) loaded
807 root 1.2 and saved completely asynchronously, I/O contention will no
808     longer freeze the server.
809 pippijn 1.4 - players and maps can be loaded anytime, without the player
810 root 1.2 being logged in.
811 root 1.1 - automatically generate method interfaces for perl from headers
812     - unbundled freezethaw
813     - mostly rewrote common/map.C
814     - completely rewrite server/swap.C
815     - introduced "runtime", the CCT clock (corrected crossfire time) :)
816     - introduced new keyword for map files: file_format_version (integer, server version: 0)
817     - better message for apply failures due to applymode
818     - removed most all of the weather code
819     - unified logging to stderr and file
820     - too many minor changes to document