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Revision: 1.407
Committed: Sat Oct 3 18:46:26 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.406: +4 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.407 TODO: eri (and only her) can "invoke missile swamR and then move ontop of an
5     auto-apply exit (north gate to scorn ex.).
6 root 1.406 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
7 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
8 root 1.383 TODO: emergency swap mode is not working
9     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
10 root 1.393 (when picking up a bomb quickly enough)
11 root 1.383 TODO: inscription cannot be readied.
12     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
13 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
14 root 1.383 TODO: no detah messages for arena anymore
15     TODO: remove curse should *maybe* work on players themselves
16     TODO: remove curse in glyph/rune doesn't have any effect?
17     TODO: rewrite highscore code
18    
19     TODO: greeting message on what to do in dialog after race selection.
20    
21     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
22     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
28    
29     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
30     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
31     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
32     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
33    
34    
35     TODO: autopickup in shop
36     TODO: quit charcetr doesn't nuke in-memory per-player maps
37 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
38 root 1.383 TODO: farmwife doesn't react to guuh's head?
39     TODO: shop mats should use the nesrest other shopmat, always.
40    
41 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
42     but not horns (to make them more useful for content-creators).
43 root 1.399 - examining an object now dumps the serialised object form when the user
44 root 1.404 is a wizard (wizlook).
45 root 1.399 - display the duration of change_ability spells when examining them
46     (missing: protection spells, but they are a hack...).
47 root 1.398 - fix a minor cfpod formatting bug.
48 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
49     the hintmode setting on the settings page.
50     - enable the object loader to also dump archetypes.
51 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
52 root 1.402 - force the initial face when loading an object that is time-animated
53     or a monster, so it does not have to be specified anymore.
54 root 1.403 - fix a bug where recasting an ability changing spell could shorten
55     its remaining duration.
56 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
57 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
58     up splay operations as well.
59 root 1.396
60 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
61 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
62     that ultimately was not helpful to catch it :)
63 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
64     all callers to use either one or the other, as appropriate. This
65     fixes the (rather fragile) light spell, maybe others.
66     - fixed an overflow and exploit in the bank/payment code.
67     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
68 elmex 1.384 to explain the skill a bit more.
69 root 1.389 - removed a buggy check for zero attacktype. So that we might find
70 elmex 1.388 the real bugs in the archs/maps/objects.
71 elmex 1.394 - Fixed enabling torches with lighters.
72 elmex 1.387 - (maps) Added Heaven Town region.
73     - (arch+maps) Fixed & normalized warriors on map
74     /quests/peterm/CTower/Barracks.
75 root 1.392 - fix the light spell (and possibly diseases and other lights).
76 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
77 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
78     a long time ago, and similar cases are still to be found in the maps.
79     - make the socket_timeout configurable in the code (but not yet for users).
80 root 1.393 - earth wall health bar is now correct.
81 elmex 1.384
82 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
83 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
84     freeze with IO::AIO anymore due this change.
85 root 1.364 - avoid a crash when a player tries to apply a lighter.
86 root 1.376 - allow a spell argument for dimension door.
87 root 1.362 - move shop item listing and some otherstuff into the info tab.
88 root 1.360 - avoid crashes when non-players cast party spells.
89 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
90 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
91     - small improvement of the number of potions in shops
92     (by Job Vranish).
93     - added a few party spells (by Job Vranish).
94 root 1.362 - use a common message dynbuf.
95 root 1.364 - destroying tear down objects will now use the full hp range
96     for animation and will only destroy/lastframe when hp < 0.
97     - allow monsters to use earth to dust.
98     - use manhattan distance for get_rangevector_from_mapcoord, just as
99     in get_rangevector.
100     - los updates now correctly take tiled maps into account.
101     - do los updates even on maps without darkness.
102 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
103 root 1.375 - upgrade to IO::AIO 3.21.
104 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
105 elmex 1.373 - properly catching exceptions from callback in irc.ext.
106 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
107 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
108 elmex 1.368 - (arch) added hint about usage to Slag Ex.
109 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
110     like the rest.
111 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
112 root 1.378 - (arch+maps) added rate limited converter and adjusted
113     /elmex/mana_fountain.
114     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
115     - reduce size of casting_time, move_status, attack_movement,
116     last_heal and last_sp slots, squeezing some more space out of struct
117 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
118     anywhere.
119 root 1.358
120 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
121     - fixed bug in alchemy, where finding the right object for enhancements
122     didn't work.
123 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
124     effects (w.r.t. put_more) per mapspace, to give the server a chance
125     to survive a hundred deathsheads.
126 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
127     disastrous bug of unfortunately unknown proportions...
128 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
129 root 1.343 - use gender-neutral place descriptions for invite.
130 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
131     Thanks go to Lisa Larsen!
132 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
133     anymore).
134 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
135 root 1.345 - use better dependency tracking for include/keyword.h.
136 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
137     so it is possible to invite somebody out of some stck-till-death traps,
138 root 1.346 or simply to commit suicide.
139 root 1.352 - replace the "ignoring delayed commands" message by something more useful
140     (cf. cunning gnome freezeing issue).
141 elmex 1.349 - various fixes for weapon improvements.
142 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
143 root 1.353 - support T and G sequences in cfpod.
144 root 1.343
145 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
146 root 1.339 - convert me command from per-map to chat, which makes more sense, also
147     document it.
148 elmex 1.336 - more than one spellbooks of same class can now be given
149     in class selection.
150 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
151     spell rebalancements.
152 elmex 1.338 - the IRC gateway filters IRC colors now.
153 elmex 1.336
154 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
155 root 1.331 - (arch) fix quiver of Holding Bolts.
156 root 1.332 - applying unpaid items will now examine them.
157 root 1.330 - add "What" column to body command, showing items in that slot.
158 elmex 1.329 - redesigned and rebalanced lamps and torches.
159 root 1.330 - add "..." to item names that have been shortened.
160     - fixed "assign" function that squeezes strings into fixed length.
161 elmex 1.333 - add cursed effect to lamps and (some) torches.
162 elmex 1.334 - fixed bad assigned crafting skills and their tools.
163 root 1.312
164 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
165 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
166 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
167 root 1.312 - make monster smell logic dependent on their wisdom stat.
168 root 1.324 - put the death reason into a separate tab.
169     - converted "connected" slot to string, cleanly got rid of some ugly
170     hacks such as the path_attuned hack.
171 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
172     - replace one-at-a-time hash by faster than smaller FNV-1a hash
173     when hashing strings.
174 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
175 elmex 1.320 whether the right cauldron is used.
176 root 1.313 - considerably optimise shared string implementation by
177 root 1.316 making its null value a compiletime constant.
178 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
179     as well as using shstr_cmp to pass shared stringsa round efficiently,
180     for lots of code size savings.
181 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
182     they are sleeping: generators now check for the sleeping flag.
183 root 1.318 - tell gcc not to excessively inline some perl interface functions.
184 root 1.322 - remove marking rune length limit.
185 root 1.323 - fix formatting of cfpod when a verbatim block was following
186     a single newline.
187     - move resistances, statistics and showpets command output into tabs.
188 root 1.326 - implement map scripts that can replace the boulder logic without
189     having to write extensions.
190 root 1.310
191 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
192 root 1.302 - fix a longstanding bug that teared multipart monsters
193     at map boundaries apart.
194 root 1.292 - temporarily make permanently invisible player visible when
195     he/she makes noise.
196 root 1.284 - fix being able to see through walls a bit.
197 root 1.303 - improve look at output.
198 root 1.285 - completely replaced the line of sight algorithm with a variant
199     of spiral fov capable of visibility grades and arbitrary
200     shadow angles, that uses less memory and less code.
201     - the new los code supports arbitrary map rectangles and loosens
202 root 1.310 other restrictions of the old code, supporting further optimisations.
203     - update los if blocksview-objects are inserted in a map, not just when
204 root 1.287 removed (e.g. for summon fog).
205 root 1.303 - permanent invisibility doesn't make immune against making noise:
206     implement a noise system that allows monsters to locate the player
207     when he/she makes noise.
208     - implement a primitive smell system that monsters can use to track
209     players.
210 elmex 1.288 - create bomb now also works when casted by door traps.
211 elmex 1.290 - (arch) new torch graphics.
212 root 1.289 - (maps) considerably soften the subway spider.
213 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
214     the guards from being killed by players.
215 root 1.310 - (maps) lots of tweaks in and around scorn.
216     - (maps) use special non-blocksview jungle, mountain and
217     darkforest freely on the worldmap, to get gradual sight obstacles
218     instead of total blackout in those areas.
219 root 1.289 - no maximum darkness for outdoor maps anymore.
220 root 1.291 - add more hints, fix some messages.
221 root 1.292 - fix a bug: firing rods should tell you something about them.
222     - make light additive even within players.
223 root 1.293 - darken xrays effect a bit.
224     - improve handling of los changes when inserting or removing
225     objects, not perfect yet.
226     - make map darkness signed (formerly unsigned) to allow
227 root 1.294 ambient lighting and centrally manage darkness as an offset.
228     - revamped, fixed and documented the server calendrics, also
229     tell users the current time and data, to improve awareness.
230     - implement proper wizlook flag and handling of wizlook, instead
231     of dumbly just clearing los once.
232 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
233     and has a smaller runtime variance.
234 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
235     making them actually useful.
236     - see_in_dark now increases the viewing radius by 3.
237 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
238     speedup, as well as in many other places.
239 root 1.299 - remove support for extended map infos - these are not used
240     by the deliantra client and removing them gives us a 10% speedup
241     when sending map changes.
242 root 1.300 - remove most gcfclient and other client bug workarounds, as well
243     as now obsolete protocol versions, simplying the code.
244 root 1.301 - optimise and simplify generation of random numbers.
245 root 1.303 - correctly provide a non-zero default density for materials, to
246     avoid crashes, fix other bugs in the material handling code.
247     - fix volume calculations.
248     - fix cfpod parsing when multiple verbatim blocks were separated by
249     newlines.
250 root 1.305 - increase monster detection radius from wis/5 to wis/3.
251 root 1.306 - remove old pickup modes.
252     - remove obsolete disarm and search commands (search wasn't working
253     anyways).
254 root 1.308 - fix a crash when an npc applied a sign.
255 root 1.284
256 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
257 root 1.283 - this release is assumed to be very stable.
258     - (maps) radically redesigned and improved tutorial.
259 root 1.280 - directional casting no longer immediately removes the invisible effect.
260 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
261 root 1.272 - fix overflow in lighting calculations.
262     - negative glow radii can no longer cause total darkness.
263 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
264     only maximally-lit ones.
265 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
266     - swashbucklers got the oratory skill now.
267 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
268 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
269 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
270 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
271     (which was probably broken, too).
272 root 1.281 - support negative glow radii during daytime, too.
273     - use circular, not rectangular, viewing area.
274     - use minimum viewing distance of 2 in outdoor maps.
275     - negative glow is stronger than viewing area or lamps.
276 root 1.283 - (arch) new darkness spell face.
277 root 1.272
278 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
279     - (maps) completely redesigned scorn.
280 root 1.269 - "cast light" now works on oneself.
281 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
282     negative glow radii again (they were totally broken before).
283 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
284 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
285 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
286 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
287 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
288     back to the player.
289 root 1.251 - attuned/repell and spell base level system reworked.
290 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
291 root 1.247 be less erratic now.
292 root 1.248 - refuse to write the uuid file if the uuid is zero
293     (to avoid writing it in early crashes).
294 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
295     - speed up emergency_save by not syncing every file separately.
296     - no longer reattach perl to every object on reload, it's slow, and no longer
297     necessary since we don't nuke stashes anymore.
298     - do not bootstrap perl from the commandline args, use separate eval for
299     better error reporting.
300 root 1.259 - fix a crash when pushing cone spells met ice attacks.
301 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
302 root 1.255 - speed up map refresh in server a bit.
303 elmex 1.258 - refactored drop code and fixed some programming errors in it.
304 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
305 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
306 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
307     as the current weight of the inventory.
308 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
309     dragonfire has been introduced for the non-dragon players.
310 root 1.265 - remove unused "tooltype", "start_holding" object slots.
311     - change "weapontype" object slot to uint8.
312     - convert "hide" object slot into flag.
313     - reorder object members for better locality of reference and codesize
314     decrease.
315 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
316 root 1.267 - fix a crash when no skill could be found when killing amonster.
317 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
318     every completed aio operation.
319 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
320     and update mapspaces if necessary.
321 root 1.246
322 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
323 root 1.241 - removed all command line parsing, only env variables are supported
324     anymore.
325 root 1.239 - region-specific monsters will now once more be on the worldmap.
326 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
327 root 1.225 would grow out of bounds.
328 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
329 root 1.222 - fixed a double-escaping bug in the pod-parser.
330     - rewrote the cfpod parser in C++.
331     - hintmode moved to C++, players need to re-set their hintmode if
332     they dislike "show".
333 root 1.231 - fix RIP inscription.
334 root 1.239 - bump login name length from 18 to 20 char max.
335 root 1.231 - correctly support gender in emotes.
336     - correctly support gender in the death messages.
337     - correctly generate death messages for players only when they really die,
338     with increased information.
339 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
340     and data corruption (but apparently was never triggered).
341 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
342 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
343     data corruption bug.
344 root 1.223 - tweak coredumping/monitoring a bit.
345 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
346 root 1.227 - do not crash in the loader when an inventory object could not be loaded
347     (from a corrupted file).
348 root 1.241 - redid skills command to send output to proper channel.
349 root 1.233 - object->map is no longer refcounting.
350 root 1.228 - add FLAG_DEBUG for internal debugging.
351 root 1.231 - add NDI_VERBATIM flag to send_msg.
352 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
353 root 1.240 - player->exists is no longer a sync_job.
354 root 1.233 - split login.ext's player scheduler into
355     it's own player-scheduler.ext extension.
356 root 1.222
357 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
358 root 1.212 - require perl 5.10.
359 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
360 root 1.204 - swap player and observed count's on the map when observing.
361 root 1.205 - add (mostly untested) mapspace perl class and accessors.
362 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
363 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
364     could be found.
365 root 1.208 - pits now have a configurable "random spread" range and default
366 root 1.213 to a radius of two now.
367 root 1.212 - rewrite pay_player_arch.
368     - use a more stable perl_reload implementation.
369     - do not use Symbol::delete_package (causes crashes after perl-reload),
370     use our own, safer, clear_package instead.
371     - when asynchronously dumping core, close all file handles to allow
372     the server to restart concurrently.
373 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
374     sequences, without double-encoding. it should be faster, too.
375     - the above fixes wrong display of help tetx and many other issues.
376 root 1.216 - use lzf and frag packets for large messages for clients supporting them
377 root 1.218 (0.9976+), use it for long books and other messages.
378 root 1.210 - eradicate listen command and corresponding code.
379 root 1.211 - eradicate logs command.
380 root 1.218 - let the client log into the server log, used for crash backtraces.
381 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
382     old style spell objects with the spell magic bullet.
383 root 1.220 - (arch) fixed skill less rods in the archetypes
384 root 1.204
385 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
386 elmex 1.197 - made jeweler workbench larger and some other minor map
387     changes in jeweler town.
388 root 1.196 - fixed wrong item handling in jeweler skill code.
389 root 1.198 - (arch) use a special "key_random_map" for random map keys
390     that are used up.
391 root 1.199 - fix a crash when the player who was observed has logged out long
392     enough for his region/map to be gone.
393 root 1.200 - port to g++-4.3's incompatible tr1 changes.
394 root 1.201 - add some missing dependencies.
395 root 1.203 - log to /var/log/deliantra/ by default.
396     - hack observe code to enable smooth movmenet when observing.
397 elmex 1.195
398 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
399 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
400 root 1.179 - correctly move gsay to the party channel.
401 root 1.178 - fix a crash when animate weapon was used in some areas.
402 elmex 1.177 - fixed unnecessary identification of by converters created objects.
403 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
404     with NPCs.
405 elmex 1.175 - (arch) dragon scales got proper type now
406 root 1.193 - object::decrease would sometimes cause container weights to
407     be wrong, this has been fixed.
408 root 1.194 - do not send time updates for newly-seen items.
409 root 1.185 - thawing an icecube will once more drop its contents to the ground.
410 root 1.183 - fix cone spells etc. going through walls sometimes.
411 root 1.186 - fix a weight update bug that sometimes left containers
412     with wrong weights.
413 root 1.194 - added auto_apply event and extension for shop tiles.
414 root 1.172 - work around get_map_flags invoking perl and switching the stack.
415     - make sure the map is loaded when using a town portal return.
416 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
417     where healing spells didn't cost any grace.
418 root 1.173 - fix starvation kill reason.
419 root 1.174 - fix pk killer name message.
420 root 1.189 - don't let people apply signs with @match.
421 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
422     what seems to be the biggets memleak in the server).
423 elmex 1.171
424 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
425 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
426     - use anyevent to manage listen ports (this enables IPv6 support).
427 root 1.167 - server supports ipv6 client connections now.
428 root 1.168 - use newly-available Coro::AnyEvent.
429 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
430     to let it handle AIO requests.
431 root 1.167
432 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
433 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
434     processing considerably (especially in the client) and reduces data transfers
435     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
436 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
437     - (map) fixed npc dialogue in pup_land/s_f/special.
438     - bugfix: fix a crash when a player casts a swarm spell and then logs out
439     (swarm spells now stay in the player's inventory).
440 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
441 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
442     archetype *archname* (chairs of different facings were merged).
443     - bugfix: fix a potential crash issue in find_object_name (not used
444     normally).
445 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
446     (destruction, magic missile etc.).
447 root 1.163 - swarm spells without a direction now use various spiral patterns
448     instead of being fully random.
449 root 1.158 - update AnyEvent API to 3.4 and above.
450 root 1.156
451 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
452 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
453 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
454 root 1.152 - bugfix: the jumping skill now gives experience for jumping
455     and for attacking monsters. it also takes about one second to do a jump.
456 root 1.138 - bugfix: players couldn't starve in 2.53 :(
457 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
458 root 1.152 - bugfix: spell effects like word of recall are removed on death.
459 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
460     were created outside a map.
461 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
462     (fixed by reversing the logic).
463 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
464 root 1.153 - bugfix: the random map generator no longer leaks key objects.
465 root 1.154 - bugfix: support random maps >127x127.
466 root 1.152 - (maps) fixed the death certificate system in nimbus.
467 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
468 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
469 root 1.147 - (arch) give ball lightning a real name.
470 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
471 root 1.155 - support cfpod in ex replies (client item tooltips).
472 root 1.143 - unapply item in range slow when readying a spell.
473 root 1.148 - bugfix: account for rounding errors in weight updates.
474 root 1.139 - remove synchronous mkdir in chargen_race_done.
475     - fix per-race starting maps.
476 root 1.142 - check hiscore on suicide and quit as well.
477 root 1.138 - tell players when they are starving.
478 root 1.133 - get rid of costly object_from_name conversion for altar effects.
479     - fix map difficulty calculation for generators.
480 root 1.146 - slightly more intelligent handling of "is_animated" flag.
481 root 1.149 - support no_drop map header flag (before it was only available internally).
482 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
483 root 1.133
484 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
485 root 1.119 - bugfix: custom skill settings were not saved by the server.
486     - bugfix: remove did not actually remove items from the inventory, leaving
487 root 1.116 ghost items.
488 root 1.119 - bugfix: properly update items identified on the ground.
489 root 1.120 - bugfix: use localtime_r in the logger thread.
490 root 1.122 - bugfix: player starvation will now give the correct kill reason.
491     - bugfix: archetype reloads could crash the server.
492 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
493 elmex 1.114 player is not logged in.
494 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
495 root 1.117 server startup.
496 root 1.128 - bugfix: fix the door surround check in the random map generator.
497     - (maps) fix heaven quest difficulty progression.
498     - (maps) fix some random map styles.
499     - dropping items a shop is not interested in won't sell them anymore.
500     - rods and horns with a too low maximum charge allow now at least one discharge.
501     - implement kill & death statistics.
502     - random map preparation is no longer synchronous.
503     - rewrite find_style in perl, no longer does synchronous I/O.
504     - improve random map specials placement.
505     - make the killer a real object pointer instead of a string, improved
506     kill reason messages.
507 root 1.117 - take advantage of new aio_close and aio_chmod.
508 root 1.128 - implement archetype::get, object::deep_clone and update callers.
509 root 1.125 - change_abil is much faster.
510 root 1.126 - update the floorbox more often to work around the reverses item order
511     display in clients.
512 root 1.125 - cleaned up object copying by encapsulating it to a single place.
513 root 1.126 - add hints to the invite messages.
514 root 1.127 - rewrote key<->value pair handling.
515 root 1.128 - use an independent random number generator for the random map generator.
516 elmex 1.113
517 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
518 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
519     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
520     - completely automate the weight handling, should fix all weight
521     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
522 root 1.103 - reloading archetypes while a user was in the character creation phase
523     could crash the server.
524 root 1.106 - fix a nontrivial number of cases of code commented similar
525     to "is this really correct?", as many of those cases are now handles
526     automatically by lower level code.
527     - replace many ad-hoc checks for client visibility by object::visible_to,
528     should result in broader applicability of functions using it.
529 root 1.104 - merge items with different arch pointers refering to the same arch
530     (due to archetype reloads).
531 root 1.106 - refactored the object remove/insert functions and most related
532     functions (decrease, split, merge_ob etc.).
533 root 1.105 - make it compile better on freebsd (reported by pippijn).
534 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
535 root 1.108 - fix the longstanding "container stays open" bug.
536 root 1.107 - improved floorbox updating to be incremental and other protocol
537     optimisations.
538     - get rid of update_after_inventory_change and only do update stats
539     for weight once/tick/player at max.
540 root 1.109 - rewrite party commands, use party channel.
541 root 1.103
542 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
543 root 1.97 - properly link against libgthread as that is needed to make the slice
544     allocator thread-safe.
545 root 1.91 - support perls not compiled with 64 bit support (though this is not a
546     recommended configuration) (reported by Samuel Gondouin).
547 root 1.94 - always put godgiven items into the player inventory, never any containers.
548 root 1.92 - (maps, arch) the scorn go club was founded!
549 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
550 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
551     became a real spell-class.
552 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
553     - (arch) considerably strengthened spark shower and destruction.
554     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
555     finally reloadable at runtime.
556     - changed archetype loading algorithm to only require one pass and
557     use delayed resolving of references.
558 root 1.101 - examine command now uses the examine infobox.
559 root 1.102 - implement an "incremental garbage collector" for archetypes.
560 root 1.98 - enable slice allocator again.
561 root 1.96 - implement optional free memory poisoning.
562 root 1.91
563 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
564 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
565 root 1.85 skill.
566 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
567     names (also update all maps to use money instead of coins).
568 root 1.78 - add uuid accessors to perl.
569     - add coin names and archetype accessors to perl.
570 root 1.80 - fix runtime uuid file format to use "." instead of ",".
571 root 1.78 - change perl extensions to not use hardcoded coins and values.
572 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
573     and be more parsimonous of uuid usage by the exact value out on exit.
574 root 1.86 - write log messages in another thread, removing another sync point.
575     - support multi-line log messages in a nicer way.
576 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
577 root 1.81 - fix a minor memleak in the random map generator.
578     - some parts of the random map generator are not coroutine-safe,
579     so only call it "single-threaded".
580     - major cleanup of memory management in random map generator.
581 root 1.87 - slight refactoring of the random map generator, faster too.
582 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
583     bookkeeping bug.
584 root 1.87 - work around "player is on active list" problem by deactivating player
585     after loading.
586 root 1.81 - garbage collect shstr's more evenly and adaptively only when
587     there have in fact been allocations.
588 root 1.82 - fix object::insert to do as documented and insert into the env
589     if necessary.
590     - fix cf::map::unique_maps.
591     - fix nrof overflow check in can_merge_slow.
592     - fix converter code to handle >31 bit values.
593 elmex 1.83 - added support for the player_sold flag
594 root 1.84 - converters no longer accept unpaid items.
595 root 1.88 - canonicalize random map meta files for better unification.
596 root 1.77
597 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
598 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
599     when mlockall has been used.
600 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
601 root 1.72 - use separate thread for ticker timing (and more in the future).
602     this greatly increases timing accuracy and gets rid of an enourmous
603     number of gettimeofday calls.
604 root 1.82 - use a separate thread to signal aio completion, for lower latency.
605 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
606 root 1.71
607 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
608 root 1.68 - rebalanced default experience table to be more exponential
609     and much easier up to level ~40, then moderately harder.
610 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
611 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
612     - do not exit on reload/load errors but properly cleanup.
613 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
614 root 1.66
615 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
616 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
617     (this fixes the jeweler skill).
618 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
619 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
620 root 1.63 - move tombstone to real map if player died due to cave-in (even if
621     it has reset, which is better than putting it on the savebed, also as
622 root 1.321 proof that the player didn't use a savebed).
623 root 1.59
624 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
625 root 1.56 - work around perl bug in configure perl module version check.
626 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
627 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
628 root 1.52 - fix a bug in animate_weapon, causing a crash.
629 root 1.54 - no longer exit when a coroutine throws an exception.
630 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
631 root 1.53 - fix the "<player> is nuts" message.
632 root 1.58 - fix an exception at logout due to the json_coder being gone.
633 root 1.43 - upgrade to EV version 2.0 API.
634 root 1.47 - when players don't apply a savebed correctly but stand above one,
635     do not move or kill them.
636 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
637 root 1.43 - implement generic framework for server-side resource files.
638     - implement resource file update event.
639     - hook experience table update into the framework.
640     - move jeweler.yaml to resources (arch/).
641 root 1.44 - switch from Crossfire to Deliantra perl module.
642     - implement json2json arch filter.
643 root 1.45 - implement widget protocol version 2, support for ui templates.
644 root 1.54 - mapinfo is now handled fully asynchronously.
645 root 1.48 - ext/irc: also log irc messages.
646 root 1.51 - ext/schmorplog: write user stat files asynchronously.
647 root 1.43
648 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
649 elmex 1.41 - limited the number of items that can be picked up and dropped
650 root 1.42 as temporary measurement against bad performance or dropping things
651     (this lead to long freezes and triggered the watchdog).
652 elmex 1.41 - improved the performance of the drop command a bit.
653 root 1.38 - switch from Event to EV for higher performance, easier usage,
654     less bugs...
655 root 1.39 - updated to release version of the gnu affero license.
656 root 1.38
657 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
658 root 1.36 - more thoroughly rename the binaries, contact addresses.
659     - update the copyrights.
660 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
661     crashes.
662 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
663     potentially causing crashes.
664 root 1.35 - assign weapons on user load time, not login-time, avoiding
665     crashes.
666    
667 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
668 root 1.32 - fixed an important bug that caused passwords to be forgotten.
669 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
670     in some of the maps.
671 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
672     which is now trivial to do.
673 root 1.33 - removed all traces of the old (and never working) plug-in interface
674     (70kb code less on amd64).
675 root 1.34 - improve/tune scheduling priorities.
676     - fix some freezing bugs.
677     - fix a memory corruption problem in dynbuf.printf.
678     - use channels for chat and many informational commands.
679     - improved the tutorial.
680     - create missile is now fixed.
681     - race fields must now contain archetypes.
682     - jumping skill now works as advertised.
683 root 1.31
684 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
685 root 1.24 - relicense under the gnu affero license.
686 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
687 root 1.24 - implement server-side framework for generic resources.
688     - use resource framework for server-provided ambient
689     music.
690 root 1.27 - save object owners (players only atm).
691 root 1.24 - replace limited sound api with server-provided sound effects.
692     - new sc (sound control) protocol command.
693     - improve fxix protocol to include types.
694     - exactly fill tcp segments, if possible.
695     - output-rate is now an upper limit, the server will automatically
696     (and quite perfectly) adjust to the network conditions, ensuring
697     low latency even during bulk transfers (music, images, sounds etc.).
698     - implement server-side widgets (i.e. client widgets controlled
699     in the server side). this will allow future expansion without
700     having to upgrade clients.
701     - implement a (artwork) world map with realtime player position
702     tracking.
703     - new and more efficient extcmd (server still supports old extcmd
704     protocol).
705 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
706     calcluation that could be easily exploited by users.
707     - rebalanced diseases to spread more naturally/evenly.
708     - completely asynchronous map loading even for tiled maps.
709 root 1.24 - replace simple messaging protocol with channels carrying metadata
710     (similar to message types, but more directed at the user).
711     - reduce command processing latency by a whopping 120ms by
712     reordering some processing steps inside the server. this directly
713     reduces lag by 120ms.
714     - actually send spell faces to the client.
715 root 1.23 - implement player genders.
716 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
717     otherwise return to savebed and possible kill if the log-out
718     was for too long.
719     - fast socket-dead detection (kick player after 8 seconds without ack).
720     - greatly reduce the cpu time needed to draw maps _again_.
721     - archetypes are now subclasses of objects.
722     - rebalanced shop greed and approval functions to be more realistic
723     (and likely match the actual intention).
724 root 1.23 - implement "crossfire pod" format for messages, with working bold,
725     italic, gender-specific text, paragraphs etc.
726 root 1.24 - implemented hint framework, players can opt to receive hints.
727     - implemented (long) book framework, added some books from the cf wiki.
728 root 1.23 - implement generic message framework that uses xml, utf8 for the client
729     protocol and is capable of transmitting generic meta information.
730 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
731     - replace the nexus by a per-player tutorial map that teaches stuff
732     better than the newbie house.
733 root 1.18 - fix the magicmap colours.
734 root 1.19 - optimise map update even more by removing unneeded code and checks.
735     - decouple map and stats update from pl->ob and use pl->observe instead.
736     - implement observe command.
737 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
738     calls with a simple comparison.
739     - fix a latent crossfire bug that could crash the server because the
740     map refresh did not update the mapspace.
741 root 1.24 - support custom keys for regions and maps, regions are now
742     refcount-managed.
743     - allow worldmap overlays anywhere in the 000..999 range.
744     - new system to acquire time slices for background jobs, to reduce
745     jitter.
746 root 1.27 - semi-persistent object-referencing framework (currently only players
747     supported).
748 root 1.22 - dependency tracking for perl extensions.
749 root 1.24 - new slag-ex extension for cleaning cauldrons.
750     - fix invoke result processing.
751     - there are even less i/o syncpoints in the server now.
752 root 1.29 - added map-tags extension that scans all maps for object tags
753     and records them in the database (not used yet).
754 root 1.28 - metaserver 2 support.
755 root 1.22 - many more bugfixes and minor optimisations.
756 root 1.16
757 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
758 root 1.14 - optimised event invocation (non-wanted events can now be
759     skipped with 4-5 inlined instructions).
760 root 1.12 - complete rewrite of town_portal: it now creates a portal
761     to the "nearest" town only, travel is only possible
762 root 1.13 to the town and back, anybody can use it (also removes
763     one of the remaining syncpoints in the server).
764 root 1.10 - complete rewrite of the range/attack skill slot system:
765     there are now two slots, one for combat, one for ranged
766     attacks.
767     - introduce the concept of a current weapon (either a ranged
768     or a combat weapon/skill/tool) and switch between them as
769     needed.
770     - rewrite bow code so bows get more useful: apply damage,
771     attacktype and other stats to the arrows and treat
772     bows as weapons. also rebalance the missile weapons skill
773     so its damage increases with level.
774     - rewrite the complete player speed logic: weapon_speed now
775     works as documented and there are no unnatural speed boosts.
776 root 1.6 - implement a utility - cfutil - that simplifies arch and map
777     installation, replacing the old collect scripts and
778 root 1.9 simplying deployment by scaling and cutting faces as required.
779     - simplify the map protocol extensively by taking advantage
780     of missing bigfaces, speeding up map generation immensely.
781 root 1.6 - implement inherit keyword allowing archetypes to inherit from
782     other archetypes.
783     - rationalise archetype, region and treasurelist file format
784     into a single file format and make them reloadable asynchronously.
785 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
786     reloadable at runtime.
787 root 1.6 - implement 64x64 faceset support.
788     - implement fxixsx protocol that saves
789     a lot of bandwidth over the old image/face/smooth packets
790 root 1.11 and allows images > packetsize, incremental and background
791     transfers.
792 root 1.6 - implement a bandwidth-saving smoothing protocol that works
793     on a face basis as opposed to a mapspace basis.
794 root 1.7 - the server can now rate-limit image uploads to not exceed
795     a certain (client-configurable) speed while guarenteeing full
796     freedom of movement.
797 root 1.8 - implement new ex command to request item descriptions.
798     - implement new msg command for in-game messages with meta
799     information (using xml).
800 root 1.9 - enforce utf-8 for all text messages.
801 root 1.13 - added micropather (not used yet).
802 root 1.6 - many, many bugfixes.
803 root 1.1
804 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
805 root 1.1 - make coroapi accessible to cf+.
806     - moved map handling logic completely to perl
807     - per player maps are now marked in the map
808 root 1.2 - maps are saved completely differently now,
809     and much more often.
810 root 1.17 - rewrote map header parser and writer, to be much faster.
811 pippijn 1.4 - maps and players are now (in the average case) loaded
812 root 1.2 and saved completely asynchronously, I/O contention will no
813     longer freeze the server.
814 pippijn 1.4 - players and maps can be loaded anytime, without the player
815 root 1.2 being logged in.
816 root 1.1 - automatically generate method interfaces for perl from headers
817     - unbundled freezethaw
818     - mostly rewrote common/map.C
819     - completely rewrite server/swap.C
820     - introduced "runtime", the CCT clock (corrected crossfire time) :)
821     - introduced new keyword for map files: file_format_version (integer, server version: 0)
822     - better message for apply failures due to applymode
823     - removed most all of the weather code
824     - unified logging to stderr and file
825     - too many minor changes to document