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Revision: 1.409
Committed: Sat Oct 3 22:36:08 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.408: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.407 TODO: eri (and only her) can "invoke missile swamR and then move ontop of an
5     auto-apply exit (north gate to scorn ex.).
6 root 1.406 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
7 root 1.393 TODO: books head2, possibly after verbatim (prison de...)
8 root 1.383 TODO: emergency swap mode is not working
9     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
10 root 1.393 (when picking up a bomb quickly enough)
11 root 1.383 TODO: inscription cannot be readied.
12     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
13 root 1.400 TODO: ready_skill find traps does nto unapply the range slot item (bow)
14 root 1.383 TODO: no detah messages for arena anymore
15     TODO: remove curse should *maybe* work on players themselves
16     TODO: remove curse in glyph/rune doesn't have any effect?
17     TODO: rewrite highscore code
18    
19     TODO: greeting message on what to do in dialog after race selection.
20    
21     2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
22     2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
23     2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
24     2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
25     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
27     2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
28    
29     2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
30     2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
31     2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
32     2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
33    
34    
35     TODO: autopickup in shop
36     TODO: quit charcetr doesn't nuke in-memory per-player maps
37 root 1.393 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
38 root 1.383 TODO: farmwife doesn't react to guuh's head?
39     TODO: shop mats should use the nesrest other shopmat, always.
40    
41 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
42     but not horns (to make them more useful for content-creators).
43 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
44     2) it skipped spell effects and 3) it didn't handle the case where
45     and object was destroyed while iterating over it correctly. all this
46     allowed players to sometimes walk onto spaces they should not be able to
47     walk on.
48 root 1.399 - examining an object now dumps the serialised object form when the user
49 root 1.404 is a wizard (wizlook).
50 root 1.399 - display the duration of change_ability spells when examining them
51     (missing: protection spells, but they are a hack...).
52 root 1.398 - fix a minor cfpod formatting bug.
53 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
54     the hintmode setting on the settings page.
55     - enable the object loader to also dump archetypes.
56 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
57 root 1.402 - force the initial face when loading an object that is time-animated
58     or a monster, so it does not have to be specified anymore.
59 root 1.403 - fix a bug where recasting an ability changing spell could shorten
60     its remaining duration.
61 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
62 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
63     up splay operations as well.
64 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
65 root 1.396
66 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
67 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
68     that ultimately was not helpful to catch it :)
69 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
70     all callers to use either one or the other, as appropriate. This
71     fixes the (rather fragile) light spell, maybe others.
72     - fixed an overflow and exploit in the bank/payment code.
73     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
74 elmex 1.384 to explain the skill a bit more.
75 root 1.389 - removed a buggy check for zero attacktype. So that we might find
76 elmex 1.388 the real bugs in the archs/maps/objects.
77 elmex 1.394 - Fixed enabling torches with lighters.
78 elmex 1.387 - (maps) Added Heaven Town region.
79     - (arch+maps) Fixed & normalized warriors on map
80     /quests/peterm/CTower/Barracks.
81 root 1.392 - fix the light spell (and possibly diseases and other lights).
82 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
83 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
84     a long time ago, and similar cases are still to be found in the maps.
85     - make the socket_timeout configurable in the code (but not yet for users).
86 root 1.393 - earth wall health bar is now correct.
87 elmex 1.384
88 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
89 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
90     freeze with IO::AIO anymore due this change.
91 root 1.364 - avoid a crash when a player tries to apply a lighter.
92 root 1.376 - allow a spell argument for dimension door.
93 root 1.362 - move shop item listing and some otherstuff into the info tab.
94 root 1.360 - avoid crashes when non-players cast party spells.
95 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
96 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
97     - small improvement of the number of potions in shops
98     (by Job Vranish).
99     - added a few party spells (by Job Vranish).
100 root 1.362 - use a common message dynbuf.
101 root 1.364 - destroying tear down objects will now use the full hp range
102     for animation and will only destroy/lastframe when hp < 0.
103     - allow monsters to use earth to dust.
104     - use manhattan distance for get_rangevector_from_mapcoord, just as
105     in get_rangevector.
106     - los updates now correctly take tiled maps into account.
107     - do los updates even on maps without darkness.
108 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
109 root 1.375 - upgrade to IO::AIO 3.21.
110 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
111 elmex 1.373 - properly catching exceptions from callback in irc.ext.
112 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
113 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
114 elmex 1.368 - (arch) added hint about usage to Slag Ex.
115 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
116     like the rest.
117 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
118 root 1.378 - (arch+maps) added rate limited converter and adjusted
119     /elmex/mana_fountain.
120     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
121     - reduce size of casting_time, move_status, attack_movement,
122     last_heal and last_sp slots, squeezing some more space out of struct
123 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
124     anywhere.
125 root 1.358
126 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
127     - fixed bug in alchemy, where finding the right object for enhancements
128     didn't work.
129 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
130     effects (w.r.t. put_more) per mapspace, to give the server a chance
131     to survive a hundred deathsheads.
132 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
133     disastrous bug of unfortunately unknown proportions...
134 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
135 root 1.343 - use gender-neutral place descriptions for invite.
136 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
137     Thanks go to Lisa Larsen!
138 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
139     anymore).
140 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
141 root 1.345 - use better dependency tracking for include/keyword.h.
142 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
143     so it is possible to invite somebody out of some stck-till-death traps,
144 root 1.346 or simply to commit suicide.
145 root 1.352 - replace the "ignoring delayed commands" message by something more useful
146     (cf. cunning gnome freezeing issue).
147 elmex 1.349 - various fixes for weapon improvements.
148 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
149 root 1.353 - support T and G sequences in cfpod.
150 root 1.343
151 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
152 root 1.339 - convert me command from per-map to chat, which makes more sense, also
153     document it.
154 elmex 1.336 - more than one spellbooks of same class can now be given
155     in class selection.
156 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
157     spell rebalancements.
158 elmex 1.338 - the IRC gateway filters IRC colors now.
159 elmex 1.336
160 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
161 root 1.331 - (arch) fix quiver of Holding Bolts.
162 root 1.332 - applying unpaid items will now examine them.
163 root 1.330 - add "What" column to body command, showing items in that slot.
164 elmex 1.329 - redesigned and rebalanced lamps and torches.
165 root 1.330 - add "..." to item names that have been shortened.
166     - fixed "assign" function that squeezes strings into fixed length.
167 elmex 1.333 - add cursed effect to lamps and (some) torches.
168 elmex 1.334 - fixed bad assigned crafting skills and their tools.
169 root 1.312
170 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
171 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
172 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
173 root 1.312 - make monster smell logic dependent on their wisdom stat.
174 root 1.324 - put the death reason into a separate tab.
175     - converted "connected" slot to string, cleanly got rid of some ugly
176     hacks such as the path_attuned hack.
177 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
178     - replace one-at-a-time hash by faster than smaller FNV-1a hash
179     when hashing strings.
180 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
181 elmex 1.320 whether the right cauldron is used.
182 root 1.313 - considerably optimise shared string implementation by
183 root 1.316 making its null value a compiletime constant.
184 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
185     as well as using shstr_cmp to pass shared stringsa round efficiently,
186     for lots of code size savings.
187 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
188     they are sleeping: generators now check for the sleeping flag.
189 root 1.318 - tell gcc not to excessively inline some perl interface functions.
190 root 1.322 - remove marking rune length limit.
191 root 1.323 - fix formatting of cfpod when a verbatim block was following
192     a single newline.
193     - move resistances, statistics and showpets command output into tabs.
194 root 1.326 - implement map scripts that can replace the boulder logic without
195     having to write extensions.
196 root 1.310
197 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
198 root 1.302 - fix a longstanding bug that teared multipart monsters
199     at map boundaries apart.
200 root 1.292 - temporarily make permanently invisible player visible when
201     he/she makes noise.
202 root 1.284 - fix being able to see through walls a bit.
203 root 1.303 - improve look at output.
204 root 1.285 - completely replaced the line of sight algorithm with a variant
205     of spiral fov capable of visibility grades and arbitrary
206     shadow angles, that uses less memory and less code.
207     - the new los code supports arbitrary map rectangles and loosens
208 root 1.310 other restrictions of the old code, supporting further optimisations.
209     - update los if blocksview-objects are inserted in a map, not just when
210 root 1.287 removed (e.g. for summon fog).
211 root 1.303 - permanent invisibility doesn't make immune against making noise:
212     implement a noise system that allows monsters to locate the player
213     when he/she makes noise.
214     - implement a primitive smell system that monsters can use to track
215     players.
216 elmex 1.288 - create bomb now also works when casted by door traps.
217 elmex 1.290 - (arch) new torch graphics.
218 root 1.289 - (maps) considerably soften the subway spider.
219 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
220     the guards from being killed by players.
221 root 1.310 - (maps) lots of tweaks in and around scorn.
222     - (maps) use special non-blocksview jungle, mountain and
223     darkforest freely on the worldmap, to get gradual sight obstacles
224     instead of total blackout in those areas.
225 root 1.289 - no maximum darkness for outdoor maps anymore.
226 root 1.291 - add more hints, fix some messages.
227 root 1.292 - fix a bug: firing rods should tell you something about them.
228     - make light additive even within players.
229 root 1.293 - darken xrays effect a bit.
230     - improve handling of los changes when inserting or removing
231     objects, not perfect yet.
232     - make map darkness signed (formerly unsigned) to allow
233 root 1.294 ambient lighting and centrally manage darkness as an offset.
234     - revamped, fixed and documented the server calendrics, also
235     tell users the current time and data, to improve awareness.
236     - implement proper wizlook flag and handling of wizlook, instead
237     of dumbly just clearing los once.
238 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
239     and has a smaller runtime variance.
240 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
241     making them actually useful.
242     - see_in_dark now increases the viewing radius by 3.
243 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
244     speedup, as well as in many other places.
245 root 1.299 - remove support for extended map infos - these are not used
246     by the deliantra client and removing them gives us a 10% speedup
247     when sending map changes.
248 root 1.300 - remove most gcfclient and other client bug workarounds, as well
249     as now obsolete protocol versions, simplying the code.
250 root 1.301 - optimise and simplify generation of random numbers.
251 root 1.303 - correctly provide a non-zero default density for materials, to
252     avoid crashes, fix other bugs in the material handling code.
253     - fix volume calculations.
254     - fix cfpod parsing when multiple verbatim blocks were separated by
255     newlines.
256 root 1.305 - increase monster detection radius from wis/5 to wis/3.
257 root 1.306 - remove old pickup modes.
258     - remove obsolete disarm and search commands (search wasn't working
259     anyways).
260 root 1.308 - fix a crash when an npc applied a sign.
261 root 1.284
262 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
263 root 1.283 - this release is assumed to be very stable.
264     - (maps) radically redesigned and improved tutorial.
265 root 1.280 - directional casting no longer immediately removes the invisible effect.
266 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
267 root 1.272 - fix overflow in lighting calculations.
268     - negative glow radii can no longer cause total darkness.
269 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
270     only maximally-lit ones.
271 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
272     - swashbucklers got the oratory skill now.
273 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
274 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
275 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
276 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
277     (which was probably broken, too).
278 root 1.281 - support negative glow radii during daytime, too.
279     - use circular, not rectangular, viewing area.
280     - use minimum viewing distance of 2 in outdoor maps.
281     - negative glow is stronger than viewing area or lamps.
282 root 1.283 - (arch) new darkness spell face.
283 root 1.272
284 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
285     - (maps) completely redesigned scorn.
286 root 1.269 - "cast light" now works on oneself.
287 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
288     negative glow radii again (they were totally broken before).
289 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
290 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
291 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
292 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
293 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
294     back to the player.
295 root 1.251 - attuned/repell and spell base level system reworked.
296 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
297 root 1.247 be less erratic now.
298 root 1.248 - refuse to write the uuid file if the uuid is zero
299     (to avoid writing it in early crashes).
300 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
301     - speed up emergency_save by not syncing every file separately.
302     - no longer reattach perl to every object on reload, it's slow, and no longer
303     necessary since we don't nuke stashes anymore.
304     - do not bootstrap perl from the commandline args, use separate eval for
305     better error reporting.
306 root 1.259 - fix a crash when pushing cone spells met ice attacks.
307 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
308 root 1.255 - speed up map refresh in server a bit.
309 elmex 1.258 - refactored drop code and fixed some programming errors in it.
310 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
311 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
312 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
313     as the current weight of the inventory.
314 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
315     dragonfire has been introduced for the non-dragon players.
316 root 1.265 - remove unused "tooltype", "start_holding" object slots.
317     - change "weapontype" object slot to uint8.
318     - convert "hide" object slot into flag.
319     - reorder object members for better locality of reference and codesize
320     decrease.
321 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
322 root 1.267 - fix a crash when no skill could be found when killing amonster.
323 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
324     every completed aio operation.
325 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
326     and update mapspaces if necessary.
327 root 1.246
328 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
329 root 1.241 - removed all command line parsing, only env variables are supported
330     anymore.
331 root 1.239 - region-specific monsters will now once more be on the worldmap.
332 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
333 root 1.225 would grow out of bounds.
334 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
335 root 1.222 - fixed a double-escaping bug in the pod-parser.
336     - rewrote the cfpod parser in C++.
337     - hintmode moved to C++, players need to re-set their hintmode if
338     they dislike "show".
339 root 1.231 - fix RIP inscription.
340 root 1.239 - bump login name length from 18 to 20 char max.
341 root 1.231 - correctly support gender in emotes.
342     - correctly support gender in the death messages.
343     - correctly generate death messages for players only when they really die,
344     with increased information.
345 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
346     and data corruption (but apparently was never triggered).
347 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
348 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
349     data corruption bug.
350 root 1.223 - tweak coredumping/monitoring a bit.
351 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
352 root 1.227 - do not crash in the loader when an inventory object could not be loaded
353     (from a corrupted file).
354 root 1.241 - redid skills command to send output to proper channel.
355 root 1.233 - object->map is no longer refcounting.
356 root 1.228 - add FLAG_DEBUG for internal debugging.
357 root 1.231 - add NDI_VERBATIM flag to send_msg.
358 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
359 root 1.240 - player->exists is no longer a sync_job.
360 root 1.233 - split login.ext's player scheduler into
361     it's own player-scheduler.ext extension.
362 root 1.222
363 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
364 root 1.212 - require perl 5.10.
365 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
366 root 1.204 - swap player and observed count's on the map when observing.
367 root 1.205 - add (mostly untested) mapspace perl class and accessors.
368 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
369 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
370     could be found.
371 root 1.208 - pits now have a configurable "random spread" range and default
372 root 1.213 to a radius of two now.
373 root 1.212 - rewrite pay_player_arch.
374     - use a more stable perl_reload implementation.
375     - do not use Symbol::delete_package (causes crashes after perl-reload),
376     use our own, safer, clear_package instead.
377     - when asynchronously dumping core, close all file handles to allow
378     the server to restart concurrently.
379 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
380     sequences, without double-encoding. it should be faster, too.
381     - the above fixes wrong display of help tetx and many other issues.
382 root 1.216 - use lzf and frag packets for large messages for clients supporting them
383 root 1.218 (0.9976+), use it for long books and other messages.
384 root 1.210 - eradicate listen command and corresponding code.
385 root 1.211 - eradicate logs command.
386 root 1.218 - let the client log into the server log, used for crash backtraces.
387 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
388     old style spell objects with the spell magic bullet.
389 root 1.220 - (arch) fixed skill less rods in the archetypes
390 root 1.204
391 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
392 elmex 1.197 - made jeweler workbench larger and some other minor map
393     changes in jeweler town.
394 root 1.196 - fixed wrong item handling in jeweler skill code.
395 root 1.198 - (arch) use a special "key_random_map" for random map keys
396     that are used up.
397 root 1.199 - fix a crash when the player who was observed has logged out long
398     enough for his region/map to be gone.
399 root 1.200 - port to g++-4.3's incompatible tr1 changes.
400 root 1.201 - add some missing dependencies.
401 root 1.203 - log to /var/log/deliantra/ by default.
402     - hack observe code to enable smooth movmenet when observing.
403 elmex 1.195
404 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
405 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
406 root 1.179 - correctly move gsay to the party channel.
407 root 1.178 - fix a crash when animate weapon was used in some areas.
408 elmex 1.177 - fixed unnecessary identification of by converters created objects.
409 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
410     with NPCs.
411 elmex 1.175 - (arch) dragon scales got proper type now
412 root 1.193 - object::decrease would sometimes cause container weights to
413     be wrong, this has been fixed.
414 root 1.194 - do not send time updates for newly-seen items.
415 root 1.185 - thawing an icecube will once more drop its contents to the ground.
416 root 1.183 - fix cone spells etc. going through walls sometimes.
417 root 1.186 - fix a weight update bug that sometimes left containers
418     with wrong weights.
419 root 1.194 - added auto_apply event and extension for shop tiles.
420 root 1.172 - work around get_map_flags invoking perl and switching the stack.
421     - make sure the map is loaded when using a town portal return.
422 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
423     where healing spells didn't cost any grace.
424 root 1.173 - fix starvation kill reason.
425 root 1.174 - fix pk killer name message.
426 root 1.189 - don't let people apply signs with @match.
427 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
428     what seems to be the biggets memleak in the server).
429 elmex 1.171
430 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
431 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
432     - use anyevent to manage listen ports (this enables IPv6 support).
433 root 1.167 - server supports ipv6 client connections now.
434 root 1.168 - use newly-available Coro::AnyEvent.
435 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
436     to let it handle AIO requests.
437 root 1.167
438 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
439 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
440     processing considerably (especially in the client) and reduces data transfers
441     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
442 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
443     - (map) fixed npc dialogue in pup_land/s_f/special.
444     - bugfix: fix a crash when a player casts a swarm spell and then logs out
445     (swarm spells now stay in the player's inventory).
446 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
447 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
448     archetype *archname* (chairs of different facings were merged).
449     - bugfix: fix a potential crash issue in find_object_name (not used
450     normally).
451 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
452     (destruction, magic missile etc.).
453 root 1.163 - swarm spells without a direction now use various spiral patterns
454     instead of being fully random.
455 root 1.158 - update AnyEvent API to 3.4 and above.
456 root 1.156
457 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
458 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
459 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
460 root 1.152 - bugfix: the jumping skill now gives experience for jumping
461     and for attacking monsters. it also takes about one second to do a jump.
462 root 1.138 - bugfix: players couldn't starve in 2.53 :(
463 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
464 root 1.152 - bugfix: spell effects like word of recall are removed on death.
465 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
466     were created outside a map.
467 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
468     (fixed by reversing the logic).
469 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
470 root 1.153 - bugfix: the random map generator no longer leaks key objects.
471 root 1.154 - bugfix: support random maps >127x127.
472 root 1.152 - (maps) fixed the death certificate system in nimbus.
473 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
474 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
475 root 1.147 - (arch) give ball lightning a real name.
476 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
477 root 1.155 - support cfpod in ex replies (client item tooltips).
478 root 1.143 - unapply item in range slow when readying a spell.
479 root 1.148 - bugfix: account for rounding errors in weight updates.
480 root 1.139 - remove synchronous mkdir in chargen_race_done.
481     - fix per-race starting maps.
482 root 1.142 - check hiscore on suicide and quit as well.
483 root 1.138 - tell players when they are starving.
484 root 1.133 - get rid of costly object_from_name conversion for altar effects.
485     - fix map difficulty calculation for generators.
486 root 1.146 - slightly more intelligent handling of "is_animated" flag.
487 root 1.149 - support no_drop map header flag (before it was only available internally).
488 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
489 root 1.133
490 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
491 root 1.119 - bugfix: custom skill settings were not saved by the server.
492     - bugfix: remove did not actually remove items from the inventory, leaving
493 root 1.116 ghost items.
494 root 1.119 - bugfix: properly update items identified on the ground.
495 root 1.120 - bugfix: use localtime_r in the logger thread.
496 root 1.122 - bugfix: player starvation will now give the correct kill reason.
497     - bugfix: archetype reloads could crash the server.
498 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
499 elmex 1.114 player is not logged in.
500 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
501 root 1.117 server startup.
502 root 1.128 - bugfix: fix the door surround check in the random map generator.
503     - (maps) fix heaven quest difficulty progression.
504     - (maps) fix some random map styles.
505     - dropping items a shop is not interested in won't sell them anymore.
506     - rods and horns with a too low maximum charge allow now at least one discharge.
507     - implement kill & death statistics.
508     - random map preparation is no longer synchronous.
509     - rewrite find_style in perl, no longer does synchronous I/O.
510     - improve random map specials placement.
511     - make the killer a real object pointer instead of a string, improved
512     kill reason messages.
513 root 1.117 - take advantage of new aio_close and aio_chmod.
514 root 1.128 - implement archetype::get, object::deep_clone and update callers.
515 root 1.125 - change_abil is much faster.
516 root 1.126 - update the floorbox more often to work around the reverses item order
517     display in clients.
518 root 1.125 - cleaned up object copying by encapsulating it to a single place.
519 root 1.126 - add hints to the invite messages.
520 root 1.127 - rewrote key<->value pair handling.
521 root 1.128 - use an independent random number generator for the random map generator.
522 elmex 1.113
523 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
524 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
525     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
526     - completely automate the weight handling, should fix all weight
527     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
528 root 1.103 - reloading archetypes while a user was in the character creation phase
529     could crash the server.
530 root 1.106 - fix a nontrivial number of cases of code commented similar
531     to "is this really correct?", as many of those cases are now handles
532     automatically by lower level code.
533     - replace many ad-hoc checks for client visibility by object::visible_to,
534     should result in broader applicability of functions using it.
535 root 1.104 - merge items with different arch pointers refering to the same arch
536     (due to archetype reloads).
537 root 1.106 - refactored the object remove/insert functions and most related
538     functions (decrease, split, merge_ob etc.).
539 root 1.105 - make it compile better on freebsd (reported by pippijn).
540 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
541 root 1.108 - fix the longstanding "container stays open" bug.
542 root 1.107 - improved floorbox updating to be incremental and other protocol
543     optimisations.
544     - get rid of update_after_inventory_change and only do update stats
545     for weight once/tick/player at max.
546 root 1.109 - rewrite party commands, use party channel.
547 root 1.103
548 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
549 root 1.97 - properly link against libgthread as that is needed to make the slice
550     allocator thread-safe.
551 root 1.91 - support perls not compiled with 64 bit support (though this is not a
552     recommended configuration) (reported by Samuel Gondouin).
553 root 1.94 - always put godgiven items into the player inventory, never any containers.
554 root 1.92 - (maps, arch) the scorn go club was founded!
555 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
556 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
557     became a real spell-class.
558 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
559     - (arch) considerably strengthened spark shower and destruction.
560     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
561     finally reloadable at runtime.
562     - changed archetype loading algorithm to only require one pass and
563     use delayed resolving of references.
564 root 1.101 - examine command now uses the examine infobox.
565 root 1.102 - implement an "incremental garbage collector" for archetypes.
566 root 1.98 - enable slice allocator again.
567 root 1.96 - implement optional free memory poisoning.
568 root 1.91
569 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
570 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
571 root 1.85 skill.
572 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
573     names (also update all maps to use money instead of coins).
574 root 1.78 - add uuid accessors to perl.
575     - add coin names and archetype accessors to perl.
576 root 1.80 - fix runtime uuid file format to use "." instead of ",".
577 root 1.78 - change perl extensions to not use hardcoded coins and values.
578 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
579     and be more parsimonous of uuid usage by the exact value out on exit.
580 root 1.86 - write log messages in another thread, removing another sync point.
581     - support multi-line log messages in a nicer way.
582 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
583 root 1.81 - fix a minor memleak in the random map generator.
584     - some parts of the random map generator are not coroutine-safe,
585     so only call it "single-threaded".
586     - major cleanup of memory management in random map generator.
587 root 1.87 - slight refactoring of the random map generator, faster too.
588 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
589     bookkeeping bug.
590 root 1.87 - work around "player is on active list" problem by deactivating player
591     after loading.
592 root 1.81 - garbage collect shstr's more evenly and adaptively only when
593     there have in fact been allocations.
594 root 1.82 - fix object::insert to do as documented and insert into the env
595     if necessary.
596     - fix cf::map::unique_maps.
597     - fix nrof overflow check in can_merge_slow.
598     - fix converter code to handle >31 bit values.
599 elmex 1.83 - added support for the player_sold flag
600 root 1.84 - converters no longer accept unpaid items.
601 root 1.88 - canonicalize random map meta files for better unification.
602 root 1.77
603 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
604 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
605     when mlockall has been used.
606 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
607 root 1.72 - use separate thread for ticker timing (and more in the future).
608     this greatly increases timing accuracy and gets rid of an enourmous
609     number of gettimeofday calls.
610 root 1.82 - use a separate thread to signal aio completion, for lower latency.
611 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
612 root 1.71
613 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
614 root 1.68 - rebalanced default experience table to be more exponential
615     and much easier up to level ~40, then moderately harder.
616 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
617 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
618     - do not exit on reload/load errors but properly cleanup.
619 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
620 root 1.66
621 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
622 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
623     (this fixes the jeweler skill).
624 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
625 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
626 root 1.63 - move tombstone to real map if player died due to cave-in (even if
627     it has reset, which is better than putting it on the savebed, also as
628 root 1.321 proof that the player didn't use a savebed).
629 root 1.59
630 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
631 root 1.56 - work around perl bug in configure perl module version check.
632 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
633 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
634 root 1.52 - fix a bug in animate_weapon, causing a crash.
635 root 1.54 - no longer exit when a coroutine throws an exception.
636 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
637 root 1.53 - fix the "<player> is nuts" message.
638 root 1.58 - fix an exception at logout due to the json_coder being gone.
639 root 1.43 - upgrade to EV version 2.0 API.
640 root 1.47 - when players don't apply a savebed correctly but stand above one,
641     do not move or kill them.
642 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
643 root 1.43 - implement generic framework for server-side resource files.
644     - implement resource file update event.
645     - hook experience table update into the framework.
646     - move jeweler.yaml to resources (arch/).
647 root 1.44 - switch from Crossfire to Deliantra perl module.
648     - implement json2json arch filter.
649 root 1.45 - implement widget protocol version 2, support for ui templates.
650 root 1.54 - mapinfo is now handled fully asynchronously.
651 root 1.48 - ext/irc: also log irc messages.
652 root 1.51 - ext/schmorplog: write user stat files asynchronously.
653 root 1.43
654 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
655 elmex 1.41 - limited the number of items that can be picked up and dropped
656 root 1.42 as temporary measurement against bad performance or dropping things
657     (this lead to long freezes and triggered the watchdog).
658 elmex 1.41 - improved the performance of the drop command a bit.
659 root 1.38 - switch from Event to EV for higher performance, easier usage,
660     less bugs...
661 root 1.39 - updated to release version of the gnu affero license.
662 root 1.38
663 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
664 root 1.36 - more thoroughly rename the binaries, contact addresses.
665     - update the copyrights.
666 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
667     crashes.
668 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
669     potentially causing crashes.
670 root 1.35 - assign weapons on user load time, not login-time, avoiding
671     crashes.
672    
673 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
674 root 1.32 - fixed an important bug that caused passwords to be forgotten.
675 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
676     in some of the maps.
677 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
678     which is now trivial to do.
679 root 1.33 - removed all traces of the old (and never working) plug-in interface
680     (70kb code less on amd64).
681 root 1.34 - improve/tune scheduling priorities.
682     - fix some freezing bugs.
683     - fix a memory corruption problem in dynbuf.printf.
684     - use channels for chat and many informational commands.
685     - improved the tutorial.
686     - create missile is now fixed.
687     - race fields must now contain archetypes.
688     - jumping skill now works as advertised.
689 root 1.31
690 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
691 root 1.24 - relicense under the gnu affero license.
692 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
693 root 1.24 - implement server-side framework for generic resources.
694     - use resource framework for server-provided ambient
695     music.
696 root 1.27 - save object owners (players only atm).
697 root 1.24 - replace limited sound api with server-provided sound effects.
698     - new sc (sound control) protocol command.
699     - improve fxix protocol to include types.
700     - exactly fill tcp segments, if possible.
701     - output-rate is now an upper limit, the server will automatically
702     (and quite perfectly) adjust to the network conditions, ensuring
703     low latency even during bulk transfers (music, images, sounds etc.).
704     - implement server-side widgets (i.e. client widgets controlled
705     in the server side). this will allow future expansion without
706     having to upgrade clients.
707     - implement a (artwork) world map with realtime player position
708     tracking.
709     - new and more efficient extcmd (server still supports old extcmd
710     protocol).
711 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
712     calcluation that could be easily exploited by users.
713     - rebalanced diseases to spread more naturally/evenly.
714     - completely asynchronous map loading even for tiled maps.
715 root 1.24 - replace simple messaging protocol with channels carrying metadata
716     (similar to message types, but more directed at the user).
717     - reduce command processing latency by a whopping 120ms by
718     reordering some processing steps inside the server. this directly
719     reduces lag by 120ms.
720     - actually send spell faces to the client.
721 root 1.23 - implement player genders.
722 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
723     otherwise return to savebed and possible kill if the log-out
724     was for too long.
725     - fast socket-dead detection (kick player after 8 seconds without ack).
726     - greatly reduce the cpu time needed to draw maps _again_.
727     - archetypes are now subclasses of objects.
728     - rebalanced shop greed and approval functions to be more realistic
729     (and likely match the actual intention).
730 root 1.23 - implement "crossfire pod" format for messages, with working bold,
731     italic, gender-specific text, paragraphs etc.
732 root 1.24 - implemented hint framework, players can opt to receive hints.
733     - implemented (long) book framework, added some books from the cf wiki.
734 root 1.23 - implement generic message framework that uses xml, utf8 for the client
735     protocol and is capable of transmitting generic meta information.
736 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
737     - replace the nexus by a per-player tutorial map that teaches stuff
738     better than the newbie house.
739 root 1.18 - fix the magicmap colours.
740 root 1.19 - optimise map update even more by removing unneeded code and checks.
741     - decouple map and stats update from pl->ob and use pl->observe instead.
742     - implement observe command.
743 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
744     calls with a simple comparison.
745     - fix a latent crossfire bug that could crash the server because the
746     map refresh did not update the mapspace.
747 root 1.24 - support custom keys for regions and maps, regions are now
748     refcount-managed.
749     - allow worldmap overlays anywhere in the 000..999 range.
750     - new system to acquire time slices for background jobs, to reduce
751     jitter.
752 root 1.27 - semi-persistent object-referencing framework (currently only players
753     supported).
754 root 1.22 - dependency tracking for perl extensions.
755 root 1.24 - new slag-ex extension for cleaning cauldrons.
756     - fix invoke result processing.
757     - there are even less i/o syncpoints in the server now.
758 root 1.29 - added map-tags extension that scans all maps for object tags
759     and records them in the database (not used yet).
760 root 1.28 - metaserver 2 support.
761 root 1.22 - many more bugfixes and minor optimisations.
762 root 1.16
763 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
764 root 1.14 - optimised event invocation (non-wanted events can now be
765     skipped with 4-5 inlined instructions).
766 root 1.12 - complete rewrite of town_portal: it now creates a portal
767     to the "nearest" town only, travel is only possible
768 root 1.13 to the town and back, anybody can use it (also removes
769     one of the remaining syncpoints in the server).
770 root 1.10 - complete rewrite of the range/attack skill slot system:
771     there are now two slots, one for combat, one for ranged
772     attacks.
773     - introduce the concept of a current weapon (either a ranged
774     or a combat weapon/skill/tool) and switch between them as
775     needed.
776     - rewrite bow code so bows get more useful: apply damage,
777     attacktype and other stats to the arrows and treat
778     bows as weapons. also rebalance the missile weapons skill
779     so its damage increases with level.
780     - rewrite the complete player speed logic: weapon_speed now
781     works as documented and there are no unnatural speed boosts.
782 root 1.6 - implement a utility - cfutil - that simplifies arch and map
783     installation, replacing the old collect scripts and
784 root 1.9 simplying deployment by scaling and cutting faces as required.
785     - simplify the map protocol extensively by taking advantage
786     of missing bigfaces, speeding up map generation immensely.
787 root 1.6 - implement inherit keyword allowing archetypes to inherit from
788     other archetypes.
789     - rationalise archetype, region and treasurelist file format
790     into a single file format and make them reloadable asynchronously.
791 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
792     reloadable at runtime.
793 root 1.6 - implement 64x64 faceset support.
794     - implement fxixsx protocol that saves
795     a lot of bandwidth over the old image/face/smooth packets
796 root 1.11 and allows images > packetsize, incremental and background
797     transfers.
798 root 1.6 - implement a bandwidth-saving smoothing protocol that works
799     on a face basis as opposed to a mapspace basis.
800 root 1.7 - the server can now rate-limit image uploads to not exceed
801     a certain (client-configurable) speed while guarenteeing full
802     freedom of movement.
803 root 1.8 - implement new ex command to request item descriptions.
804     - implement new msg command for in-game messages with meta
805     information (using xml).
806 root 1.9 - enforce utf-8 for all text messages.
807 root 1.13 - added micropather (not used yet).
808 root 1.6 - many, many bugfixes.
809 root 1.1
810 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
811 root 1.1 - make coroapi accessible to cf+.
812     - moved map handling logic completely to perl
813     - per player maps are now marked in the map
814 root 1.2 - maps are saved completely differently now,
815     and much more often.
816 root 1.17 - rewrote map header parser and writer, to be much faster.
817 pippijn 1.4 - maps and players are now (in the average case) loaded
818 root 1.2 and saved completely asynchronously, I/O contention will no
819     longer freeze the server.
820 pippijn 1.4 - players and maps can be loaded anytime, without the player
821 root 1.2 being logged in.
822 root 1.1 - automatically generate method interfaces for perl from headers
823     - unbundled freezethaw
824     - mostly rewrote common/map.C
825     - completely rewrite server/swap.C
826     - introduced "runtime", the CCT clock (corrected crossfire time) :)
827     - introduced new keyword for map files: file_format_version (integer, server version: 0)
828     - better message for apply failures due to applymode
829     - removed most all of the weather code
830     - unified logging to stderr and file
831     - too many minor changes to document